Commit graph

3 commits

Author SHA1 Message Date
Nathan Froyd
f7fb6722a6 Bug 1231764 - part 6 - build rust code via cargo; r=chmanchester
This patch is really two separate changes.

The first change is that rust crates are large, standalone entities that
may contain multitudes of source files.  It therefore doesn't make sense
to keep them in SOURCES, as we have been doing.  Moving to use cargo
will require a higher-level approach, which suggests that we need a
different, higher-level representation for Rust sources in the build
system.

The representation here is to have the build system refer to things
defined in Cargo.toml files as the entities dealt with in the build
system, and let Cargo deal with the details of actually building things.
This approach means that adding a new crate to an existing library just
requires editing Rust and Cargo.toml files, rather than dealing with
moz.build, which seems more natural to Rust programmers.  By having the
source files for libraries (and binaries in subsequent iterations of
this support) checked in to the tree, we can also take advantage of
Cargo.lock files.

The second is that we switch the core build system over to building via
cargo, rather than invoking rustc directly.

We also clean up a number of leftover things from the Old Way of doing
things.  A number of tests are added to confirm that we'll only permit
crates to be built that have dependencies in-tree.
2016-08-06 00:49:26 -04:00
Wes Kocher
9605851be0 Backed out 7 changesets (bug 1231764) for apparently causing linux debug wpt bustage
Backed out changeset 4b71272c92cf (bug 1231764)
Backed out changeset 234d8a930afa (bug 1231764)
Backed out changeset f9b204c2f5a7 (bug 1231764)
Backed out changeset f933119e57e4 (bug 1231764)
Backed out changeset e3af0b1d3473 (bug 1231764)
Backed out changeset 643b03aae1dd (bug 1231764)
Backed out changeset a945dbf63410 (bug 1231764)

--HG--
extra : rebase_source : e71360fa4b5e3e74859c82e74e183e13e6211c4c
2016-08-03 16:27:06 -07:00
Nathan Froyd
6b2618fb44 Bug 1231764 - part 6 - build rust code via cargo; r=chmanchester
This patch is really two separate changes.

The first change is that rust crates are large, standalone entities that
may contain multitudes of source files.  It therefore doesn't make sense
to keep them in SOURCES, as we have been doing.  Moving to use cargo
will require a higher-level approach, which suggests that we need a
different, higher-level representation for Rust sources in the build
system.

The representation here is to have the build system refer to things
defined in Cargo.toml files as the entities dealt with in the build
system, and let Cargo deal with the details of actually building things.
This approach means that adding a new crate to an existing library just
requires editing Rust and Cargo.toml files, rather than dealing with
moz.build, which seems more natural to Rust programmers.  By having the
source files for libraries (and binaries in subsequent iterations of
this support) checked in to the tree, we can also take advantage of
Cargo.lock files.

The second is that we switch the core build system over to building via
cargo, rather than invoking rustc directly.

We also clean up a number of leftover things from the Old Way of doing
things.  A number of tests are added to confirm that we'll only permit
crates to be built that have dependencies in-tree.
2016-08-03 19:40:41 -04:00