I've commented on the ones that I think are the most tricky. Note that this code
is stress-tested in the style tests (tests/unit/style/rule_tree/bench.rs).
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Add functions for after-change style of CSS Transition
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This is a PR of https://bugzilla.mozilla.org/show_bug.cgi?id=1346663
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Before this PR, every object reflected in CSSOM is in `Arc<RwLock<_>>` to enable safe (synchronized) mutable aliasing. Acquiring all these locks has significant cost during selector matching:
* https://bugzilla.mozilla.org/show_bug.cgi?id=1311469
* https://bugzilla.mozilla.org/show_bug.cgi?id=1335941
* https://bugzilla.mozilla.org/show_bug.cgi?id=1339703
This PR introduce a mechanism to protect many objects with the same `RwLock` that only needs to be acquired once.
In Stylo, there is one such lock per process (in a `lazy_static`), used for everything.
I non-Stylo Servo, I originally intended to have one such lock per document (for author-origin stylesheets, and one per process for user-agent and user sytlesheets since they’re shared across documents, and never mutated anyway). However I failed to have the same document-specific (or pipeline-specific) `Arc` reachable from both `Document` nodes and `LayoutThread`. Recursively following callers lead me to include this `Arc` in `UnprivilegedPipelineContent`, but that needs to be serializable. So there is a second process-wide lock.
This was previously #15998, closed accidentally.
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This adds a traversal time entry to the style statistics, and switches to warn! as discussed in [1].
[1] https://bugzilla.mozilla.org/show_bug.cgi?id=1339176
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Style no forced docs for the properties code and similar, but I ran out of time, and I think it's a nice improvement.
I'd appreciate a fast-ish turn-around time because this is pretty much prone to bitrot.
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Use a heuristic similar to Gecko's to decide when to GC the rule tree.
r? @emilio
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We can't assume all our siblings are alive because they may very well be in the
free list too.
This tempts to happen when the rule nodes are destroyed as part of the last GC,
the one that runs in the root destructor.
Also, properly put the next sibling back into the list when the rules are GCd.
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This patch introduces infrastructure for the rule tree, and constructs it.
We don't use it yet, nor have good heuristics for GC'ing it, but this should not
happen anymore once we store the rule node reference in the node.
I haven't messed up with memory orders because I want to do a try run with it,
then mess with them.
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