Commit graph

217 commits

Author SHA1 Message Date
Sotaro Ikeda
1ff245b181 Bug 1259571 - Reduce tearing with basic layers on Windows r=dvander
--HG--
rename : gfx/thebes/DeviceManagerD3D11.cpp => gfx/thebes/DeviceManagerDx.cpp
rename : gfx/thebes/DeviceManagerD3D11.h => gfx/thebes/DeviceManagerDx.h
2016-08-23 15:18:55 -07:00
Sotaro Ikeda
5d8ae5cfad Bug 1295927 - Disable libyuv SIMD scaling on 64bit win r=jrmuizel 2016-08-19 06:18:08 -07:00
Sotaro Ikeda
64b45af818 Bug 1254010 - Scaling during RGB -> YUV conversion with BasicCompositor if possible. basic_compositor_video improved on windows. r=jrmuizel 2016-08-15 18:54:17 -07:00
Carsten "Tomcat" Book
90f6c2d3fd Backed out changeset 02d76f158f3d (bug 1259571) for talos xperf regressions
--HG--
rename : gfx/thebes/DeviceManagerDx.cpp => gfx/thebes/DeviceManagerD3D11.cpp
rename : gfx/thebes/DeviceManagerDx.h => gfx/thebes/DeviceManagerD3D11.h
2016-08-08 11:53:51 +02:00
Sotaro Ikeda
41a9daf725 Bug 1259571 - Try tearing-free drawing with GDI r=dvander,mattwoodrow
--HG--
rename : gfx/thebes/DeviceManagerD3D11.cpp => gfx/thebes/DeviceManagerDx.cpp
rename : gfx/thebes/DeviceManagerD3D11.h => gfx/thebes/DeviceManagerDx.h
2016-08-07 23:54:12 -07:00
David Anderson
bf733b4fbb Add the 2D content backend to gfxVars. (bug 1288259 part 4, r=jrmuizel)
--HG--
extra : rebase_source : e805a138c71963f4f80ec218d9be05fde6544f02
2016-08-04 11:33:44 -07:00
Nicolas Silva
48805c9b3e Bug 1284837 - Disallow implicit conversions from float to integer when creating IntPoint and IntSize objects. r=botond 2016-07-26 16:48:30 +02:00
Jeff Muizelaar
91dc2161f0 Bug 1287948. Use BufferMode::None for snapshots. r=nical
This avoids doing an unnecessary allocation and copy while snapshotting.

To make this work we need to memset the buffer that we use for snapshot drawing
so that we can draw on it directly. I could've avoided the memset for opaque
content formats but it didn't seem worth as the only place we use this seems to
be with content=COLOR_ALPHA
2016-07-21 10:38:34 -04:00
Sotaro Ikeda
9a92018d0c Bug 1254011 - Avoid allocating RGB buffer for YUV data everytime r=nical 2016-07-08 18:59:59 -07:00
Morris Tseng
a66e2b79e9 Bug 1284440 - Prevent CreateRenderTargetForWindow from clearing unwanted area. r=mattwoodrow
MozReview-Commit-ID: BhUlnThiI2
2016-07-08 14:58:03 +08:00
Sebastian Hengst
f43c9e0ffa Backed out changeset c8700e65f41b (bug 1284440) for causing graphic issues (bug 1285243). r=backout
MozReview-Commit-ID: 3tWcNPLSV9f
2016-07-07 17:30:10 +02:00
Carsten "Tomcat" Book
1e5237c994 merge mozilla-inbound to mozilla-central a=merge 2016-07-07 11:41:27 +02:00
Morris Tseng
587bf3d8eb Bug 1284440 - Prevent CreateRenderTargetForWindow from clearing unwanted area. r=mattwoodrow
MozReview-Commit-ID: BhUlnThiI2
2016-07-07 14:12:52 +08:00
eyim
731d8bd1c6 Bug 1002846 - Add telemetry to OpenGL compositor r=BenWa
MozReview-Commit-ID: 1HA0dmX0SmN

--HG--
extra : rebase_source : 545c5e48c25428c5fb4736e3a3d9f25280805472
2016-07-05 15:41:21 -04:00
David Anderson
3f0ea0572d Rename CompositorWidgetProxy files to CompositorWidget. (bug 1281998 part 2, r=jimm)
--HG--
rename : widget/CompositorWidgetProxy.cpp => widget/CompositorWidget.cpp
rename : widget/CompositorWidgetProxy.h => widget/CompositorWidget.h
rename : widget/windows/WinCompositorWidgetProxy.cpp => widget/windows/WinCompositorWidget.cpp
rename : widget/windows/WinCompositorWidgetProxy.h => widget/windows/WinCompositorWidget.h
2016-07-01 01:15:16 -07:00
Phil Ringnalda
0d0d24bccc Back out 7 changesets (bug 1281998) for Windows Marionette crashes
Backed out changeset d806fac2c856 (bug 1281998)
Backed out changeset b8d4fedfd7eb (bug 1281998)
Backed out changeset a72929c0c3ec (bug 1281998)
Backed out changeset 74198f88fa37 (bug 1281998)
Backed out changeset 54a0e73f6906 (bug 1281998)
Backed out changeset 99d1da1293b7 (bug 1281998)
Backed out changeset a5a9585754b1 (bug 1281998)

--HG--
rename : widget/CompositorWidget.cpp => widget/CompositorWidgetProxy.cpp
rename : widget/CompositorWidget.h => widget/CompositorWidgetProxy.h
rename : widget/windows/WinCompositorWidget.cpp => widget/windows/WinCompositorWidgetProxy.cpp
rename : widget/windows/WinCompositorWidget.h => widget/windows/WinCompositorWidgetProxy.h
2016-06-29 19:35:24 -07:00
David Anderson
804c1ee06f Rename CompositorWidgetProxy files to CompositorWidget. (bug 1281998 part 2, r=jimm)
--HG--
rename : widget/CompositorWidgetProxy.cpp => widget/CompositorWidget.cpp
rename : widget/CompositorWidgetProxy.h => widget/CompositorWidget.h
rename : widget/windows/WinCompositorWidgetProxy.cpp => widget/windows/WinCompositorWidget.cpp
rename : widget/windows/WinCompositorWidgetProxy.h => widget/windows/WinCompositorWidget.h
extra : rebase_source : 8ecf59ad6039f0d0d2a51008aef53ef37aa2ce0e
2016-06-29 16:47:22 -04:00
George Wright
75d2715f23 Bug 1278723 - Don't use ssse3_scale_data on targets that don't support SSSE3 r=jrmuizel 2016-06-07 20:52:45 -04:00
Jeff Muizelaar
1c35e2ccda Bug 1276923. BasicCompositor: Properly transform the clip. r=mstange
We push the clip on the buffer while it has the original transform, and
then we overwrite the transform with something else. But the fast path
operates in device space and ignores the existing clip on the buffer, so
we need to know the original clip at the original transform.
2016-06-03 14:46:12 -04:00
Jonathan Watt
03036022ec Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
Nicolas Silva
1d7c8451c8 Bug 1272600 - Part 3 - Move the ReadUnlock logic from compositable to texture. r=sotaro 2016-06-02 11:00:21 +02:00
Jeff Muizelaar
60421f01e1 Bug 1276923. Actually disable ssse3 scaler until it's fixed. r=mstange 2016-06-01 16:17:35 -04:00
Jeff Muizelaar
c61e0d5461 Bug 1276923. Disable ssse3 scaler until it's fixed 2016-06-01 13:56:10 -04:00
Jeff Muizelaar
a5fc6a819f Bug 1266491 - Use an ssse3 scaler for video. r=mstange
This is a separable scaler that improves from performance
from 15-16fps to 21-22fps
2016-05-28 10:12:12 -04:00
Jeff Muizelaar
85d22c8bbc Bug 1266491. Add a RGB_FROM_YCBCR texture flag. r=nical
We only use the SSSE3 scaler when this texture flag is set. This avoids using
it for compositing things other than video.
2016-05-28 10:12:11 -04:00
Mason Chang
5d51a78785 Bug 1273990. Use target backend rather than screen reference backend if compositor has a target set. r=jmuizelaar 2016-05-20 14:51:34 -07:00
Jeff Muizelaar
7288d777c9 Bug 1272778. Use IntRects for clip rects instead of Rects. r=mstange
Previously, we took an IntRect converted to Rect and then later wanted
ints in the backend. This avoids all of that.
2016-05-13 19:58:43 -04:00
Wes Kocher
69ee17e2fb Backed out changeset b15136f926ca (bug 1272778) for build bustage 2016-05-13 16:05:12 -07:00
Jeff Muizelaar
4ed215c5a2 Bug 1272778. Use IntRects for clip rects instead of Rects. r=mstange
Previously, we took an IntRect converted to Rect and then later wanted
ints in the backend. This avoids all of that.
2016-05-13 18:51:09 -04:00
Sotaro Ikeda
252ce4f643 Bug 1255703 - Use image surfaces for basic compositor on Windows r=mattwoodrow 2016-05-12 07:23:11 -07:00
David Anderson
c7d105faf0 Use CompositorWidgetProxy in place of nsIWidget in the compositor. (bug 1264545 part 4, r=jimm) 2016-04-29 19:20:41 -04:00
David Anderson
86a0e1fbcf Hoist mWidget into the Compositor base class. (bug 1264545 part 1, r=nical) 2016-04-29 19:20:40 -04:00
Nicolas Silva
fbb16ba823 Bug 1258768 - Check compositor backends before casting. r=dvander 2016-04-14 12:38:38 +02:00
Nicolas Silva
3aa33acdb7 Bug 1215265 - Shut PCompositorBridge down properly. r=sotaro 2015-11-24 14:50:51 +13:00
Sotaro Ikeda
0dcd939cf9 Bug 1259541 - Reduce clearing backbuffer in nsBaseWidget::CreateBackBufferDrawTarget() r=mattwoodrow 2016-04-04 18:25:04 -07:00
David Anderson
82cec35be7 Block compositable updates from stale layers. (bug 1256517 part 4, r=mattwoodrow,nical)
--HG--
extra : rebase_source : a7a9bc431d528de6561a9e55a0ebbb675ce494c4
2016-03-25 01:38:55 -07:00
Sotaro Ikeda
ccef41ec11 Bug 1254897 - Recycle back buffer in BasicCompositor r=jrmuizel 2016-03-23 21:41:43 -07:00
Sebastian Hengst
cb73369e3b Backed out changeset 27a8a01abf66 (bug 1256517) 2016-03-23 18:57:22 +01:00
David Anderson
db2e8ee11d Block compositable updates from stale layers. (bug 1256517 part 4, r=mattwoodrow,nical) 2016-03-23 10:32:34 -07:00
Lee Salzman
ca8c96a592 Bug 1252324 - add DrawTarget API for 3D transforms for use in layers. r=jrmuizel 2016-03-23 01:03:10 -04:00
Matt Woodrow
1f94409ed4 Bug 1223736 - Part 2: Draw masks in the correct coordinate space when doing 3d transforms in BasicCompositor. r=lsalzman 2016-03-22 09:09:07 +13:00
Sotaro Ikeda
47242038f0 Bug 1255303 - Use SurfaceFormat::B8G8R8X8 as back buffer if possible r=jrmuizel 2016-03-16 18:30:41 -07:00
David Anderson
b7dba4cb77 Require mix-blend mode support in all compositors and layer managers. (bug 1209278 part 1, r=mstange) 2016-02-23 10:11:21 -08:00
Lee Salzman
059ca6d6f5 Bug 1249813 - part 3 - tell the compositor if the root layer has opaque content so it can skip clears. r=mattwoodrow 2016-02-25 14:38:05 -05:00
Lee Salzman
bf234f25b7 Bug 1249813 - part 1 - revise nsShmImage to allow draw targets anywhere inside its bounds. r=jrmuizel 2016-02-25 14:38:05 -05:00
Nicolas Silva
9e20942d69 Bug 1250500 - Avoid copying BufferTextureHost when possible. r=sotaro 2016-02-25 14:15:52 +01:00
Nicolas Silva
e8b70b860b Bug 1249273 - Enable BufferTextureHost to recycle a TextureSource that is not marked as owned. r=sotaro 2016-02-25 14:15:34 +01:00
Wes Kocher
a9ea5f6a56 Backed out 2 changesets (bug 1193557, bug 1209278) for build bustage
Backed out changeset 755b9088813c (bug 1193557)
Backed out changeset 21356fa4e353 (bug 1209278)

--HG--
extra : commitid : 5hf8aSA5FhN
2016-02-23 10:39:08 -08:00
David Anderson
a08042eef1 Require mix-blend mode support in all compositors and layer managers. (bug 1209278 part 1, r=mstange)
--HG--
extra : rebase_source : c63182aa6b4465e22d8d4147bfd40bc1e8183b08
2016-02-23 10:11:21 -08:00
Jeremy Chen
47aa0a5855 Bug 1239564 - Post translate maskSurface to renderTarget. r=roc 2016-02-22 04:19:00 +01:00