function DeleteAllFromTree
(tree, view, table, deletedTable, removeButton, removeAllButton) {
// remove all items from table and place in deleted table
for (var i=0; i
= 0; s--) {
var i = selections[s];
deletedTable[deletedTable.length] = table[i];
table[i] = null;
}
// collapse list by removing all the null entries
for (var j=0; j (table.length-1) ) {
firstRow = table.length-1;
}
view.rowCount = table.length;
box.rowCountChanged(0, table.length);
box.scrollToRow(firstRow)
// update selection and/or buttons
if (table.length) {
// update selection
// note: we need to deselect before reselecting in order to trigger ...Selected method
var nextSelection = (selections[0] < table.length) ? selections[0] : table.length-1;
tree.treeBoxObject.view.selection.select(-1);
tree.treeBoxObject.view.selection.select(nextSelection);
} else {
// disable buttons
document.getElementById(removeButton).setAttribute("disabled", "true")
document.getElementById(removeAllButton).setAttribute("disabled","true");
// clear out selections
tree.treeBoxObject.view.selection.select(-1);
}
}
function GetTreeSelections(tree) {
var selections = [];
var select = tree.treeBoxObject.selection;
if (select) {
var count = select.getRangeCount();
var min = new Object();
var max = new Object();
for (var i=0; i second[column])
return 1;
return 0;
}
} else {
compareFunc = function compare(first, second) {
if (first[column] < second[column])
return 1;
if (first[column] > second[column])
return -1;
return 0;
}
}
table.sort(compareFunc);
// restore the selection
var selectedRow = -1;
if (selectedNumber>=0 && updateSelection) {
for (var s=0; s= 0) {
tree.treeBoxObject.ensureRowIsVisible(selectedRow)
}
return ascending;
}