/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ "use strict"; /* eslint-env mozilla/chrome-worker */ /* global worker, loadSubScript, global */ /* * Worker debugger script that listens for requests to start a `DebuggerServer` for a * worker in a process. Loaded into a specific worker during * `DebuggerServer.connectToWorker` which is called from the same process as the worker. */ // This function is used to do remote procedure calls from the worker to the // main thread. It is exposed as a built-in global to every module by the // worker loader. To make sure the worker loader can access it, it needs to be // defined before loading the worker loader script below. this.rpc = function(method, ...params) { const id = nextId++; postMessage(JSON.stringify({ type: "rpc", method: method, params: params, id: id, })); const deferred = defer(); rpcDeferreds[id] = deferred; return deferred.promise; }; loadSubScript("resource://devtools/shared/worker/loader.js"); var defer = worker.require("devtools/shared/defer"); var { ActorPool } = worker.require("devtools/server/actors/common"); var { ThreadActor } = worker.require("devtools/server/actors/thread"); var { WebConsoleActor } = worker.require("devtools/server/actors/webconsole"); var { TabSources } = worker.require("devtools/server/actors/utils/TabSources"); var makeDebugger = worker.require("devtools/server/actors/utils/make-debugger"); var { DebuggerServer } = worker.require("devtools/server/main"); DebuggerServer.init(); DebuggerServer.createRootActor = function() { throw new Error("Should never get here!"); }; var connections = Object.create(null); var nextId = 0; var rpcDeferreds = []; this.addEventListener("message", function(event) { const packet = JSON.parse(event.data); switch (packet.type) { case "connect": // Step 3: Create a connection to the parent. const connection = DebuggerServer.connectToParent(packet.id, this); connections[packet.id] = { connection, rpcs: [], }; // Step 4: Create a thread actor for the connection to the parent. const pool = new ActorPool(connection); connection.addActorPool(pool); let sources = null; const parent = { actorID: packet.id, makeDebugger: makeDebugger.bind(null, { findDebuggees: () => { return [this.global]; }, shouldAddNewGlobalAsDebuggee: () => { return true; }, }), get sources() { if (sources === null) { sources = new TabSources(threadActor); } return sources; }, window: global, onThreadAttached() { postMessage(JSON.stringify({ type: "attached" })); }, }; const threadActor = new ThreadActor(parent, global); pool.addActor(threadActor); // parentActor.threadActor is needed from the webconsole for grip previewing parent.threadActor = threadActor; const consoleActor = new WebConsoleActor(connection, parent); pool.addActor(consoleActor); // Step 5: Send a response packet to the parent to notify // it that a connection has been established. postMessage(JSON.stringify({ type: "connected", id: packet.id, threadActor: threadActor.actorID, consoleActor: consoleActor.actorID, })); break; case "disconnect": connections[packet.id].connection.close(); break; case "rpc": const deferred = rpcDeferreds[packet.id]; delete rpcDeferreds[packet.id]; if (packet.error) { deferred.reject(packet.error); } deferred.resolve(packet.result); break; } });