/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set sw=2 ts=2 et tw=80 : */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/layers/CompositorBridgeParent.h" #include // for fprintf, stdout #include // for uint64_t #include // for _Rb_tree_iterator, etc #include // for pair #include "LayerTransactionParent.h" // for LayerTransactionParent #include "RenderTrace.h" // for RenderTraceLayers #include "base/message_loop.h" // for MessageLoop #include "base/process.h" // for ProcessId #include "base/task.h" // for CancelableTask, etc #include "base/thread.h" // for Thread #include "gfxContext.h" // for gfxContext #include "gfxPlatform.h" // for gfxPlatform #include "TreeTraversal.h" // for ForEachNode #ifdef MOZ_WIDGET_GTK #include "gfxPlatformGtk.h" // for gfxPlatform #endif #include "gfxPrefs.h" // for gfxPrefs #include "mozilla/AutoRestore.h" // for AutoRestore #include "mozilla/ClearOnShutdown.h" // for ClearOnShutdown #include "mozilla/DebugOnly.h" // for DebugOnly #include "mozilla/dom/TabParent.h" #include "mozilla/gfx/2D.h" // for DrawTarget #include "mozilla/gfx/Point.h" // for IntSize #include "mozilla/gfx/Rect.h" // for IntSize #include "VRManager.h" // for VRManager #include "mozilla/ipc/Transport.h" // for Transport #include "mozilla/layers/APZCTreeManager.h" // for APZCTreeManager #include "mozilla/layers/APZCTreeManagerParent.h" // for APZCTreeManagerParent #include "mozilla/layers/APZThreadUtils.h" // for APZCTreeManager #include "mozilla/layers/AsyncCompositionManager.h" #include "mozilla/layers/BasicCompositor.h" // for BasicCompositor #include "mozilla/layers/Compositor.h" // for Compositor #include "mozilla/layers/CompositorOGL.h" // for CompositorOGL #include "mozilla/layers/CompositorThread.h" #include "mozilla/layers/CompositorTypes.h" #include "mozilla/layers/FrameUniformityData.h" #include "mozilla/layers/ImageBridgeParent.h" #include "mozilla/layers/LayerManagerComposite.h" #include "mozilla/layers/LayerTreeOwnerTracker.h" #include "mozilla/layers/LayersTypes.h" #include "mozilla/layers/PLayerTransactionParent.h" #include "mozilla/layers/RemoteContentController.h" #include "mozilla/layout/RenderFrameParent.h" #include "mozilla/media/MediaSystemResourceService.h" // for MediaSystemResourceService #include "mozilla/mozalloc.h" // for operator new, etc #include "mozilla/Telemetry.h" #ifdef MOZ_WIDGET_GTK #include "basic/X11BasicCompositor.h" // for X11BasicCompositor #endif #include "nsCOMPtr.h" // for already_AddRefed #include "nsDebug.h" // for NS_ASSERTION, etc #include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc #include "nsIWidget.h" // for nsIWidget #include "nsTArray.h" // for nsTArray #include "nsThreadUtils.h" // for NS_IsMainThread #include "nsXULAppAPI.h" // for XRE_GetIOMessageLoop #ifdef XP_WIN #include "mozilla/layers/CompositorD3D11.h" #include "mozilla/layers/CompositorD3D9.h" #endif #include "GeckoProfiler.h" #include "mozilla/ipc/ProtocolTypes.h" #include "mozilla/Unused.h" #include "mozilla/Hal.h" #include "mozilla/HalTypes.h" #include "mozilla/StaticPtr.h" #include "mozilla/Telemetry.h" #ifdef MOZ_ENABLE_PROFILER_SPS #include "ProfilerMarkers.h" #endif #include "mozilla/VsyncDispatcher.h" #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) #include "VsyncSource.h" #endif #include "mozilla/widget/CompositorWidget.h" #ifdef MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING # include "mozilla/widget/CompositorWidgetParent.h" #endif #ifdef MOZ_WIDGET_GONK #include "GeckoTouchDispatcher.h" #include "nsScreenManagerGonk.h" #endif #include "LayerScope.h" namespace mozilla { namespace layers { using namespace mozilla::ipc; using namespace mozilla::gfx; using namespace std; using base::ProcessId; using base::Thread; ProcessId CompositorBridgeParentBase::GetChildProcessId() { return OtherPid(); } void CompositorBridgeParentBase::NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId) { RefPtr texture = TextureHost::AsTextureHost(aTexture); if (!texture) { return; } if (!(texture->GetFlags() & TextureFlags::RECYCLE) && !texture->NeedsFenceHandle()) { return; } if (texture->GetFlags() & TextureFlags::RECYCLE) { SendFenceHandleIfPresent(aTexture); uint64_t textureId = TextureHost::GetTextureSerial(aTexture); mPendingAsyncMessage.push_back( OpNotifyNotUsed(textureId, aTransactionId)); return; } // Gralloc requests to deliver fence to client side. // If client side does not use TextureFlags::RECYCLE flag, // The fence can not be delivered via LayerTransactionParent. // TextureClient might wait the fence delivery on main thread. MOZ_ASSERT(ImageBridgeParent::GetInstance(GetChildProcessId())); if (ImageBridgeParent::GetInstance(GetChildProcessId())) { // Send message back via PImageBridge. ImageBridgeParent::NotifyNotUsedToNonRecycle( GetChildProcessId(), aTexture, aTransactionId); } else { NS_ERROR("ImageBridgeParent should exist"); } if (!IsAboutToSendAsyncMessages()) { SendPendingAsyncMessages(); } } void CompositorBridgeParentBase::SendAsyncMessage(const InfallibleTArray& aMessage) { Unused << SendParentAsyncMessages(aMessage); } bool CompositorBridgeParentBase::AllocShmem(size_t aSize, ipc::SharedMemory::SharedMemoryType aType, ipc::Shmem* aShmem) { return PCompositorBridgeParent::AllocShmem(aSize, aType, aShmem); } bool CompositorBridgeParentBase::AllocUnsafeShmem(size_t aSize, ipc::SharedMemory::SharedMemoryType aType, ipc::Shmem* aShmem) { return PCompositorBridgeParent::AllocUnsafeShmem(aSize, aType, aShmem); } void CompositorBridgeParentBase::DeallocShmem(ipc::Shmem& aShmem) { PCompositorBridgeParent::DeallocShmem(aShmem); } CompositorBridgeParent::LayerTreeState::LayerTreeState() : mApzcTreeManagerParent(nullptr) , mParent(nullptr) , mLayerManager(nullptr) , mCrossProcessParent(nullptr) , mLayerTree(nullptr) , mUpdatedPluginDataAvailable(false) , mPendingCompositorUpdates(0) { } CompositorBridgeParent::LayerTreeState::~LayerTreeState() { if (mController) { mController->Destroy(); } } typedef map LayerTreeMap; static LayerTreeMap sIndirectLayerTrees; static StaticAutoPtr sIndirectLayerTreesLock; static void EnsureLayerTreeMapReady() { MOZ_ASSERT(NS_IsMainThread()); if (!sIndirectLayerTreesLock) { sIndirectLayerTreesLock = new Monitor("IndirectLayerTree"); mozilla::ClearOnShutdown(&sIndirectLayerTreesLock); } } template inline void CompositorBridgeParent::ForEachIndirectLayerTree(const Lambda& aCallback) { sIndirectLayerTreesLock->AssertCurrentThreadOwns(); for (auto it = sIndirectLayerTrees.begin(); it != sIndirectLayerTrees.end(); it++) { LayerTreeState* state = &it->second; if (state->mParent == this) { aCallback(state, it->first); } } } /** * A global map referencing each compositor by ID. * * This map is used by the ImageBridge protocol to trigger * compositions without having to keep references to the * compositor */ typedef map CompositorMap; static StaticAutoPtr sCompositorMap; #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) static TimeDuration GetGlobalVsyncRate() { return gfxPlatform::GetPlatform()->GetHardwareVsync()-> GetGlobalDisplay().GetVsyncRate(); } #endif void CompositorBridgeParent::Setup() { EnsureLayerTreeMapReady(); MOZ_ASSERT(!sCompositorMap); sCompositorMap = new CompositorMap; } void CompositorBridgeParent::Shutdown() { MOZ_ASSERT(sCompositorMap); MOZ_ASSERT(sCompositorMap->empty()); sCompositorMap = nullptr; } void CompositorBridgeParent::FinishShutdown() { // TODO: this should be empty by now... sIndirectLayerTrees.clear(); } static void SetThreadPriority() { hal::SetCurrentThreadPriority(hal::THREAD_PRIORITY_COMPOSITOR); } #ifdef COMPOSITOR_PERFORMANCE_WARNING static int32_t CalculateCompositionFrameRate() { // Used when layout.frame_rate is -1. Needs to be kept in sync with // DEFAULT_FRAME_RATE in nsRefreshDriver.cpp. // TODO: This should actually return the vsync rate. const int32_t defaultFrameRate = 60; int32_t compositionFrameRatePref = gfxPrefs::LayersCompositionFrameRate(); if (compositionFrameRatePref < 0) { // Use the same frame rate for composition as for layout. int32_t layoutFrameRatePref = gfxPrefs::LayoutFrameRate(); if (layoutFrameRatePref < 0) { // TODO: The main thread frame scheduling code consults the actual // monitor refresh rate in this case. We should do the same. return defaultFrameRate; } return layoutFrameRatePref; } return compositionFrameRatePref; } #endif CompositorVsyncScheduler::Observer::Observer(CompositorVsyncScheduler* aOwner) : mMutex("CompositorVsyncScheduler.Observer.Mutex") , mOwner(aOwner) { } CompositorVsyncScheduler::Observer::~Observer() { MOZ_ASSERT(!mOwner); } bool CompositorVsyncScheduler::Observer::NotifyVsync(TimeStamp aVsyncTimestamp) { MutexAutoLock lock(mMutex); if (!mOwner) { return false; } return mOwner->NotifyVsync(aVsyncTimestamp); } void CompositorVsyncScheduler::Observer::Destroy() { MutexAutoLock lock(mMutex); mOwner = nullptr; } CompositorVsyncScheduler::CompositorVsyncScheduler(CompositorBridgeParent* aCompositorBridgeParent, widget::CompositorWidget* aWidget) : mCompositorBridgeParent(aCompositorBridgeParent) , mLastCompose(TimeStamp::Now()) , mIsObservingVsync(false) , mNeedsComposite(0) , mVsyncNotificationsSkipped(0) , mWidget(aWidget) , mCurrentCompositeTaskMonitor("CurrentCompositeTaskMonitor") , mCurrentCompositeTask(nullptr) , mSetNeedsCompositeMonitor("SetNeedsCompositeMonitor") , mSetNeedsCompositeTask(nullptr) #ifdef MOZ_WIDGET_GONK #if ANDROID_VERSION >= 19 , mDisplayEnabled(false) , mSetDisplayMonitor("SetDisplayMonitor") , mSetDisplayTask(nullptr) #endif #endif { MOZ_ASSERT(NS_IsMainThread() || XRE_GetProcessType() == GeckoProcessType_GPU); mVsyncObserver = new Observer(this); #ifdef MOZ_WIDGET_GONK GeckoTouchDispatcher::GetInstance()->SetCompositorVsyncScheduler(this); #if ANDROID_VERSION >= 19 RefPtr screenManager = nsScreenManagerGonk::GetInstance(); screenManager->SetCompositorVsyncScheduler(this); #endif #endif // mAsapScheduling is set on the main thread during init, // but is only accessed after on the compositor thread. mAsapScheduling = gfxPrefs::LayersCompositionFrameRate() == 0 || gfxPlatform::IsInLayoutAsapMode(); } CompositorVsyncScheduler::~CompositorVsyncScheduler() { MOZ_ASSERT(!mIsObservingVsync); MOZ_ASSERT(!mVsyncObserver); // The CompositorVsyncDispatcher is cleaned up before this in the nsBaseWidget, which stops vsync listeners mCompositorBridgeParent = nullptr; } #ifdef MOZ_WIDGET_GONK #if ANDROID_VERSION >= 19 void CompositorVsyncScheduler::SetDisplay(bool aDisplayEnable) { // SetDisplay() is usually called from nsScreenManager at main thread. Post // to compositor thread if needs. if (!CompositorThreadHolder::IsInCompositorThread()) { MOZ_ASSERT(NS_IsMainThread()); MonitorAutoLock lock(mSetDisplayMonitor); RefPtr task = NewCancelableRunnableMethod(this, &CompositorVsyncScheduler::SetDisplay, aDisplayEnable); mSetDisplayTask = task; ScheduleTask(task.forget(), 0); return; } else { MonitorAutoLock lock(mSetDisplayMonitor); mSetDisplayTask = nullptr; } if (mDisplayEnabled == aDisplayEnable) { return; } mDisplayEnabled = aDisplayEnable; if (!mDisplayEnabled) { CancelCurrentSetNeedsCompositeTask(); CancelCurrentCompositeTask(); } } void CompositorVsyncScheduler::CancelSetDisplayTask() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); MonitorAutoLock lock(mSetDisplayMonitor); if (mSetDisplayTask) { mSetDisplayTask->Cancel(); mSetDisplayTask = nullptr; } // CancelSetDisplayTask is only be called in clean-up process, so // mDisplayEnabled could be false there. mDisplayEnabled = false; } #endif //ANDROID_VERSION >= 19 #endif //MOZ_WIDGET_GONK void CompositorVsyncScheduler::Destroy() { if (!mVsyncObserver) { // Destroy was already called on this object. return; } MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); UnobserveVsync(); mVsyncObserver->Destroy(); mVsyncObserver = nullptr; #ifdef MOZ_WIDGET_GONK #if ANDROID_VERSION >= 19 CancelSetDisplayTask(); #endif #endif CancelCurrentSetNeedsCompositeTask(); CancelCurrentCompositeTask(); } void CompositorVsyncScheduler::PostCompositeTask(TimeStamp aCompositeTimestamp) { // can be called from the compositor or vsync thread MonitorAutoLock lock(mCurrentCompositeTaskMonitor); if (mCurrentCompositeTask == nullptr && CompositorThreadHolder::Loop()) { RefPtr task = NewCancelableRunnableMethod(this, &CompositorVsyncScheduler::Composite, aCompositeTimestamp); mCurrentCompositeTask = task; ScheduleTask(task.forget(), 0); } } void CompositorVsyncScheduler::ScheduleComposition() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); if (mAsapScheduling) { // Used only for performance testing purposes PostCompositeTask(TimeStamp::Now()); #ifdef MOZ_WIDGET_ANDROID } else if (mNeedsComposite >= 2 && mIsObservingVsync) { // uh-oh, we already requested a composite at least twice so far, and a // composite hasn't happened yet. It is possible that the vsync observation // is blocked on the main thread, so let's just composite ASAP and not // wait for the vsync. Note that this should only ever happen on Fennec // because there content runs in the same process as the compositor, and so // content can actually block the main thread in this process. PostCompositeTask(TimeStamp::Now()); #endif } else { SetNeedsComposite(); } } void CompositorVsyncScheduler::CancelCurrentSetNeedsCompositeTask() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); MonitorAutoLock lock(mSetNeedsCompositeMonitor); if (mSetNeedsCompositeTask) { mSetNeedsCompositeTask->Cancel(); mSetNeedsCompositeTask = nullptr; } mNeedsComposite = 0; } /** * TODO Potential performance heuristics: * If a composite takes 17 ms, do we composite ASAP or wait until next vsync? * If a layer transaction comes after vsync, do we composite ASAP or wait until * next vsync? * How many skipped vsync events until we stop listening to vsync events? */ void CompositorVsyncScheduler::SetNeedsComposite() { if (!CompositorThreadHolder::IsInCompositorThread()) { MonitorAutoLock lock(mSetNeedsCompositeMonitor); RefPtr task = NewCancelableRunnableMethod(this, &CompositorVsyncScheduler::SetNeedsComposite); mSetNeedsCompositeTask = task; ScheduleTask(task.forget(), 0); return; } else { MonitorAutoLock lock(mSetNeedsCompositeMonitor); mSetNeedsCompositeTask = nullptr; } #ifdef MOZ_WIDGET_GONK #if ANDROID_VERSION >= 19 // Skip composition when display off. if (!mDisplayEnabled) { return; } #endif #endif mNeedsComposite++; if (!mIsObservingVsync && mNeedsComposite) { ObserveVsync(); } } bool CompositorVsyncScheduler::NotifyVsync(TimeStamp aVsyncTimestamp) { // Called from the vsync dispatch thread. When in the GPU Process, that's // the same as the compositor thread. MOZ_ASSERT_IF(XRE_IsParentProcess(), !CompositorThreadHolder::IsInCompositorThread()); MOZ_ASSERT_IF(XRE_GetProcessType() == GeckoProcessType_GPU, CompositorThreadHolder::IsInCompositorThread()); MOZ_ASSERT(!NS_IsMainThread()); PostCompositeTask(aVsyncTimestamp); return true; } void CompositorVsyncScheduler::CancelCurrentCompositeTask() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread() || NS_IsMainThread()); MonitorAutoLock lock(mCurrentCompositeTaskMonitor); if (mCurrentCompositeTask) { mCurrentCompositeTask->Cancel(); mCurrentCompositeTask = nullptr; } } void CompositorVsyncScheduler::Composite(TimeStamp aVsyncTimestamp) { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); { MonitorAutoLock lock(mCurrentCompositeTaskMonitor); mCurrentCompositeTask = nullptr; } if ((aVsyncTimestamp < mLastCompose) && !mAsapScheduling) { // We can sometimes get vsync timestamps that are in the past // compared to the last compose with force composites. // In those cases, wait until the next vsync; return; } MOZ_ASSERT(mCompositorBridgeParent); if (!mAsapScheduling && mCompositorBridgeParent->IsPendingComposite()) { // If previous composite is still on going, finish it and does a next // composite in a next vsync. mCompositorBridgeParent->FinishPendingComposite(); return; } DispatchTouchEvents(aVsyncTimestamp); DispatchVREvents(aVsyncTimestamp); if (mNeedsComposite || mAsapScheduling) { mNeedsComposite = 0; mLastCompose = aVsyncTimestamp; ComposeToTarget(nullptr); mVsyncNotificationsSkipped = 0; TimeDuration compositeFrameTotal = TimeStamp::Now() - aVsyncTimestamp; mozilla::Telemetry::Accumulate(mozilla::Telemetry::COMPOSITE_FRAME_ROUNDTRIP_TIME, compositeFrameTotal.ToMilliseconds()); } else if (mVsyncNotificationsSkipped++ > gfxPrefs::CompositorUnobserveCount()) { UnobserveVsync(); } } void CompositorVsyncScheduler::OnForceComposeToTarget() { /** * bug 1138502 - There are cases such as during long-running window resizing events * where we receive many sync RecvFlushComposites. We also get vsync notifications which * will increment mVsyncNotificationsSkipped because a composite just occurred. After * enough vsyncs and RecvFlushComposites occurred, we will disable vsync. Then at the next * ScheduleComposite, we will enable vsync, then get a RecvFlushComposite, which will * force us to unobserve vsync again. On some platforms, enabling/disabling vsync is not * free and this oscillating behavior causes a performance hit. In order to avoid this problem, * we reset the mVsyncNotificationsSkipped counter to keep vsync enabled. */ MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); mVsyncNotificationsSkipped = 0; } void CompositorVsyncScheduler::ForceComposeToTarget(gfx::DrawTarget* aTarget, const IntRect* aRect) { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); OnForceComposeToTarget(); mLastCompose = TimeStamp::Now(); ComposeToTarget(aTarget, aRect); } bool CompositorVsyncScheduler::NeedsComposite() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); return mNeedsComposite; } void CompositorVsyncScheduler::ObserveVsync() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); mWidget->ObserveVsync(mVsyncObserver); mIsObservingVsync = true; } void CompositorVsyncScheduler::UnobserveVsync() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); mWidget->ObserveVsync(nullptr); mIsObservingVsync = false; } void CompositorVsyncScheduler::DispatchTouchEvents(TimeStamp aVsyncTimestamp) { #ifdef MOZ_WIDGET_GONK GeckoTouchDispatcher::GetInstance()->NotifyVsync(aVsyncTimestamp); #endif } void CompositorVsyncScheduler::DispatchVREvents(TimeStamp aVsyncTimestamp) { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); VRManager* vm = VRManager::Get(); vm->NotifyVsync(aVsyncTimestamp); } void CompositorVsyncScheduler::ScheduleTask(already_AddRefed aTask, int aTime) { MOZ_ASSERT(CompositorThreadHolder::Loop()); MOZ_ASSERT(aTime >= 0); CompositorThreadHolder::Loop()->PostDelayedTask(Move(aTask), aTime); } void CompositorVsyncScheduler::ResumeComposition() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); mLastCompose = TimeStamp::Now(); ComposeToTarget(nullptr); } void CompositorVsyncScheduler::ComposeToTarget(gfx::DrawTarget* aTarget, const IntRect* aRect) { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); MOZ_ASSERT(mCompositorBridgeParent); mCompositorBridgeParent->CompositeToTarget(aTarget, aRect); } static inline MessageLoop* CompositorLoop() { return CompositorThreadHolder::Loop(); } CompositorBridgeParent::CompositorBridgeParent(CSSToLayoutDeviceScale aScale, const TimeDuration& aVsyncRate, bool aUseExternalSurfaceSize, const gfx::IntSize& aSurfaceSize) : mWidget(nullptr) , mScale(aScale) , mVsyncRate(aVsyncRate) , mIsTesting(false) , mPendingTransaction(0) , mPaused(false) , mUseExternalSurfaceSize(aUseExternalSurfaceSize) , mEGLSurfaceSize(aSurfaceSize) , mPauseCompositionMonitor("PauseCompositionMonitor") , mResumeCompositionMonitor("ResumeCompositionMonitor") , mResetCompositorMonitor("ResetCompositorMonitor") , mRootLayerTreeID(0) , mOverrideComposeReadiness(false) , mForceCompositionTask(nullptr) , mCompositorThreadHolder(CompositorThreadHolder::GetSingleton()) , mCompositorScheduler(nullptr) , mPaintTime(TimeDuration::Forever()) #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) , mLastPluginUpdateLayerTreeId(0) , mDeferPluginWindows(false) , mPluginWindowsHidden(false) #endif { // Always run destructor on the main thread MOZ_ASSERT(NS_IsMainThread()); } void CompositorBridgeParent::InitSameProcess(widget::CompositorWidget* aWidget, const uint64_t& aLayerTreeId, bool aUseAPZ) { mWidget = aWidget; mRootLayerTreeID = aLayerTreeId; if (aUseAPZ) { mApzcTreeManager = new APZCTreeManager(); } // IPDL initialization. mSelfRef is cleared in DeferredDestroy. SetOtherProcessId(base::GetCurrentProcId()); mSelfRef = this; Initialize(); } bool CompositorBridgeParent::Bind(Endpoint&& aEndpoint) { if (!aEndpoint.Bind(this)) { return false; } mSelfRef = this; return true; } bool CompositorBridgeParent::RecvInitialize(const uint64_t& aRootLayerTreeId) { mRootLayerTreeID = aRootLayerTreeId; Initialize(); return true; } void CompositorBridgeParent::Initialize() { MOZ_ASSERT(CompositorThread(), "The compositor thread must be Initialized before instanciating a CompositorBridgeParent."); mCompositorID = 0; // FIXME: This holds on the the fact that right now the only thing that // can destroy this instance is initialized on the compositor thread after // this task has been processed. MOZ_ASSERT(CompositorLoop()); CompositorLoop()->PostTask(NewRunnableFunction(&AddCompositor, this, &mCompositorID)); CompositorLoop()->PostTask(NewRunnableFunction(SetThreadPriority)); { // scope lock MonitorAutoLock lock(*sIndirectLayerTreesLock); sIndirectLayerTrees[mRootLayerTreeID].mParent = this; } LayerScope::SetPixelScale(mScale.scale); mCompositorScheduler = new CompositorVsyncScheduler(this, mWidget); } uint64_t CompositorBridgeParent::RootLayerTreeId() { MOZ_ASSERT(mRootLayerTreeID); return mRootLayerTreeID; } CompositorBridgeParent::~CompositorBridgeParent() { InfallibleTArray textures; ManagedPTextureParent(textures); // We expect all textures to be destroyed by now. MOZ_DIAGNOSTIC_ASSERT(textures.Length() == 0); for (unsigned int i = 0; i < textures.Length(); ++i) { RefPtr tex = TextureHost::AsTextureHost(textures[i]); tex->DeallocateDeviceData(); } } void CompositorBridgeParent::ForceIsFirstPaint() { mCompositionManager->ForceIsFirstPaint(); } void CompositorBridgeParent::StopAndClearResources() { if (mForceCompositionTask) { mForceCompositionTask->Cancel(); mForceCompositionTask = nullptr; } mPaused = true; // Ensure that the layer manager is destroyed before CompositorBridgeChild. if (mLayerManager) { MonitorAutoLock lock(*sIndirectLayerTreesLock); ForEachIndirectLayerTree([this] (LayerTreeState* lts, uint64_t) -> void { mLayerManager->ClearCachedResources(lts->mRoot); lts->mLayerManager = nullptr; lts->mParent = nullptr; }); mLayerManager->Destroy(); mLayerManager = nullptr; mCompositionManager = nullptr; } if (mCompositor) { mCompositor->DetachWidget(); mCompositor->Destroy(); mCompositor = nullptr; } // This must be destroyed now since it accesses the widget. if (mCompositorScheduler) { mCompositorScheduler->Destroy(); mCompositorScheduler = nullptr; } // After this point, it is no longer legal to access the widget. mWidget = nullptr; } bool CompositorBridgeParent::RecvWillClose() { StopAndClearResources(); return true; } void CompositorBridgeParent::DeferredDestroy() { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(mCompositorThreadHolder); mCompositorThreadHolder = nullptr; mSelfRef = nullptr; } bool CompositorBridgeParent::RecvPause() { PauseComposition(); return true; } bool CompositorBridgeParent::RecvResume() { ResumeComposition(); return true; } bool CompositorBridgeParent::RecvMakeSnapshot(const SurfaceDescriptor& aInSnapshot, const gfx::IntRect& aRect) { RefPtr target = GetDrawTargetForDescriptor(aInSnapshot, gfx::BackendType::CAIRO); MOZ_ASSERT(target); if (!target) { // We kill the content process rather than have it continue with an invalid // snapshot, that may be too harsh and we could decide to return some sort // of error to the child process and let it deal with it... return false; } ForceComposeToTarget(target, &aRect); return true; } bool CompositorBridgeParent::RecvFlushRendering() { if (mCompositorScheduler->NeedsComposite()) { CancelCurrentCompositeTask(); ForceComposeToTarget(nullptr); } return true; } bool CompositorBridgeParent::RecvForcePresent() { // During the shutdown sequence mLayerManager may be null if (mLayerManager) { mLayerManager->ForcePresent(); } return true; } bool CompositorBridgeParent::RecvNotifyRegionInvalidated(const nsIntRegion& aRegion) { if (mLayerManager) { mLayerManager->AddInvalidRegion(aRegion); } return true; } void CompositorBridgeParent::Invalidate() { if (mLayerManager && mLayerManager->GetRoot()) { mLayerManager->AddInvalidRegion( mLayerManager->GetRoot()->GetLocalVisibleRegion().ToUnknownRegion().GetBounds()); } } bool CompositorBridgeParent::RecvStartFrameTimeRecording(const int32_t& aBufferSize, uint32_t* aOutStartIndex) { if (mLayerManager) { *aOutStartIndex = mLayerManager->StartFrameTimeRecording(aBufferSize); } else { *aOutStartIndex = 0; } return true; } bool CompositorBridgeParent::RecvStopFrameTimeRecording(const uint32_t& aStartIndex, InfallibleTArray* intervals) { if (mLayerManager) { mLayerManager->StopFrameTimeRecording(aStartIndex, *intervals); } return true; } bool CompositorBridgeParent::RecvClearVisibleRegions(const uint64_t& aLayersId, const uint32_t& aPresShellId) { ClearVisibleRegions(aLayersId, Some(aPresShellId)); return true; } void CompositorBridgeParent::ClearVisibleRegions(const uint64_t& aLayersId, const Maybe& aPresShellId) { if (mLayerManager) { mLayerManager->ClearVisibleRegions(aLayersId, aPresShellId); // We need to recomposite to update the minimap. ScheduleComposition(); } } bool CompositorBridgeParent::RecvUpdateVisibleRegion(const VisibilityCounter& aCounter, const ScrollableLayerGuid& aGuid, const CSSIntRegion& aRegion) { UpdateVisibleRegion(aCounter, aGuid, aRegion); return true; } void CompositorBridgeParent::UpdateVisibleRegion(const VisibilityCounter& aCounter, const ScrollableLayerGuid& aGuid, const CSSIntRegion& aRegion) { if (mLayerManager) { mLayerManager->UpdateVisibleRegion(aCounter, aGuid, aRegion); // We need to recomposite to update the minimap. ScheduleComposition(); } } void CompositorBridgeParent::ActorDestroy(ActorDestroyReason why) { StopAndClearResources(); RemoveCompositor(mCompositorID); mCompositionManager = nullptr; if (mApzcTreeManager) { mApzcTreeManager->ClearTree(); mApzcTreeManager = nullptr; } { // scope lock MonitorAutoLock lock(*sIndirectLayerTreesLock); sIndirectLayerTrees.erase(mRootLayerTreeID); } // There are chances that the ref count reaches zero on the main thread shortly // after this function returns while some ipdl code still needs to run on // this thread. // We must keep the compositor parent alive untill the code handling message // reception is finished on this thread. mSelfRef = this; MessageLoop::current()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::DeferredDestroy)); } void CompositorBridgeParent::ScheduleRenderOnCompositorThread() { MOZ_ASSERT(CompositorLoop()); CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::ScheduleComposition)); } void CompositorBridgeParent::InvalidateOnCompositorThread() { MOZ_ASSERT(CompositorLoop()); CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::Invalidate)); } void CompositorBridgeParent::PauseComposition() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread(), "PauseComposition() can only be called on the compositor thread"); MonitorAutoLock lock(mPauseCompositionMonitor); if (!mPaused) { mPaused = true; mCompositor->Pause(); TimeStamp now = TimeStamp::Now(); DidComposite(now, now); } // if anyone's waiting to make sure that composition really got paused, tell them lock.NotifyAll(); } void CompositorBridgeParent::ResumeComposition() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread(), "ResumeComposition() can only be called on the compositor thread"); MonitorAutoLock lock(mResumeCompositionMonitor); if (!mCompositor->Resume()) { #ifdef MOZ_WIDGET_ANDROID // We can't get a surface. This could be because the activity changed between // the time resume was scheduled and now. __android_log_print(ANDROID_LOG_INFO, "CompositorBridgeParent", "Unable to renew compositor surface; remaining in paused state"); #endif lock.NotifyAll(); return; } mPaused = false; Invalidate(); mCompositorScheduler->ResumeComposition(); // if anyone's waiting to make sure that composition really got resumed, tell them lock.NotifyAll(); } void CompositorBridgeParent::ForceComposition() { // Cancel the orientation changed state to force composition mForceCompositionTask = nullptr; ScheduleRenderOnCompositorThread(); } void CompositorBridgeParent::CancelCurrentCompositeTask() { mCompositorScheduler->CancelCurrentCompositeTask(); } void CompositorBridgeParent::SetEGLSurfaceSize(int width, int height) { NS_ASSERTION(mUseExternalSurfaceSize, "Compositor created without UseExternalSurfaceSize provided"); mEGLSurfaceSize.SizeTo(width, height); if (mCompositor) { mCompositor->SetDestinationSurfaceSize(gfx::IntSize(mEGLSurfaceSize.width, mEGLSurfaceSize.height)); } } void CompositorBridgeParent::ResumeCompositionAndResize(int width, int height) { SetEGLSurfaceSize(width, height); ResumeComposition(); } /* * This will execute a pause synchronously, waiting to make sure that the compositor * really is paused. */ void CompositorBridgeParent::SchedulePauseOnCompositorThread() { MonitorAutoLock lock(mPauseCompositionMonitor); MOZ_ASSERT(CompositorLoop()); CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::PauseComposition)); // Wait until the pause has actually been processed by the compositor thread lock.Wait(); } bool CompositorBridgeParent::ScheduleResumeOnCompositorThread() { MonitorAutoLock lock(mResumeCompositionMonitor); MOZ_ASSERT(CompositorLoop()); CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::ResumeComposition)); // Wait until the resume has actually been processed by the compositor thread lock.Wait(); return !mPaused; } bool CompositorBridgeParent::ScheduleResumeOnCompositorThread(int width, int height) { MonitorAutoLock lock(mResumeCompositionMonitor); MOZ_ASSERT(CompositorLoop()); CompositorLoop()->PostTask(NewRunnableMethod (this, &CompositorBridgeParent::ResumeCompositionAndResize, width, height)); // Wait until the resume has actually been processed by the compositor thread lock.Wait(); return !mPaused; } void CompositorBridgeParent::ScheduleTask(already_AddRefed task, int time) { if (time == 0) { MessageLoop::current()->PostTask(Move(task)); } else { MessageLoop::current()->PostDelayedTask(Move(task), time); } } void CompositorBridgeParent::UpdatePaintTime(LayerTransactionParent* aLayerTree, const TimeDuration& aPaintTime) { // We get a lot of paint timings for things with empty transactions. if (!mLayerManager || aPaintTime.ToMilliseconds() < 1.0) { return; } mLayerManager->SetPaintTime(aPaintTime); } void CompositorBridgeParent::NotifyShadowTreeTransaction(uint64_t aId, bool aIsFirstPaint, bool aScheduleComposite, uint32_t aPaintSequenceNumber, bool aIsRepeatTransaction, bool aHitTestUpdate) { if (!aIsRepeatTransaction && mLayerManager && mLayerManager->GetRoot()) { // Process plugin data here to give time for them to update before the next // composition. bool pluginsUpdatedFlag = true; AutoResolveRefLayers resolve(mCompositionManager, this, nullptr, &pluginsUpdatedFlag); #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) // If plugins haven't been updated, stop waiting. if (!pluginsUpdatedFlag) { mWaitForPluginsUntil = TimeStamp(); mHaveBlockedForPlugins = false; } #endif if (mApzcTreeManager && aHitTestUpdate) { mApzcTreeManager->UpdateHitTestingTree(this, mLayerManager->GetRoot(), aIsFirstPaint, aId, aPaintSequenceNumber); } mLayerManager->NotifyShadowTreeTransaction(); } if (aScheduleComposite) { ScheduleComposition(); } } void CompositorBridgeParent::ScheduleComposition() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); if (mPaused) { return; } mCompositorScheduler->ScheduleComposition(); } // Go down the composite layer tree, setting properties to match their // content-side counterparts. /* static */ void CompositorBridgeParent::SetShadowProperties(Layer* aLayer) { ForEachNode( aLayer, [] (Layer *layer) { if (Layer* maskLayer = layer->GetMaskLayer()) { SetShadowProperties(maskLayer); } for (size_t i = 0; i < layer->GetAncestorMaskLayerCount(); i++) { SetShadowProperties(layer->GetAncestorMaskLayerAt(i)); } // FIXME: Bug 717688 -- Do these updates in LayerTransactionParent::RecvUpdate. LayerComposite* layerComposite = layer->AsLayerComposite(); // Set the layerComposite's base transform to the layer's base transform. layerComposite->SetShadowBaseTransform(layer->GetBaseTransform()); layerComposite->SetShadowTransformSetByAnimation(false); layerComposite->SetShadowVisibleRegion(layer->GetVisibleRegion()); layerComposite->SetShadowClipRect(layer->GetClipRect()); layerComposite->SetShadowOpacity(layer->GetOpacity()); layerComposite->SetShadowOpacitySetByAnimation(false); } ); } void CompositorBridgeParent::CompositeToTarget(DrawTarget* aTarget, const gfx::IntRect* aRect) { profiler_tracing("Paint", "Composite", TRACING_INTERVAL_START); PROFILER_LABEL("CompositorBridgeParent", "Composite", js::ProfileEntry::Category::GRAPHICS); MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread(), "Composite can only be called on the compositor thread"); TimeStamp start = TimeStamp::Now(); #ifdef COMPOSITOR_PERFORMANCE_WARNING TimeDuration scheduleDelta = TimeStamp::Now() - mCompositorScheduler->GetExpectedComposeStartTime(); if (scheduleDelta > TimeDuration::FromMilliseconds(2) || scheduleDelta < TimeDuration::FromMilliseconds(-2)) { printf_stderr("Compositor: Compose starting off schedule by %4.1f ms\n", scheduleDelta.ToMilliseconds()); } #endif if (!CanComposite()) { TimeStamp end = TimeStamp::Now(); DidComposite(start, end); return; } #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) if (!mWaitForPluginsUntil.IsNull() && mWaitForPluginsUntil > start) { mHaveBlockedForPlugins = true; ScheduleComposition(); return; } #endif /* * AutoResolveRefLayers handles two tasks related to Windows and Linux * plugin window management: * 1) calculating if we have remote content in the view. If we do not have * remote content, all plugin windows for this CompositorBridgeParent (window) * can be hidden since we do not support plugins in chrome when running * under e10s. * 2) Updating plugin position, size, and clip. We do this here while the * remote layer tree is hooked up to to chrome layer tree. This is needed * since plugin clipping can depend on chrome (for example, due to tab modal * prompts). Updates in step 2 are applied via an async ipc message sent * to the main thread. */ bool hasRemoteContent = false; bool updatePluginsFlag = true; AutoResolveRefLayers resolve(mCompositionManager, this, &hasRemoteContent, &updatePluginsFlag); #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) // We do not support plugins in local content. When switching tabs // to local pages, hide every plugin associated with the window. if (!hasRemoteContent && gfxVars::BrowserTabsRemoteAutostart() && mCachedPluginData.Length()) { Unused << SendHideAllPlugins(GetWidget()->GetWidgetKey()); mCachedPluginData.Clear(); } #endif if (aTarget) { mLayerManager->BeginTransactionWithDrawTarget(aTarget, *aRect); } else { mLayerManager->BeginTransaction(); } SetShadowProperties(mLayerManager->GetRoot()); if (mForceCompositionTask && !mOverrideComposeReadiness) { if (mCompositionManager->ReadyForCompose()) { mForceCompositionTask->Cancel(); mForceCompositionTask = nullptr; } else { return; } } mCompositionManager->ComputeRotation(); TimeStamp time = mIsTesting ? mTestTime : mCompositorScheduler->GetLastComposeTime(); bool requestNextFrame = mCompositionManager->TransformShadowTree(time, mVsyncRate); if (requestNextFrame) { ScheduleComposition(); #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) // If we have visible windowed plugins then we need to wait for content (and // then the plugins) to have been updated by the active animation. if (!mPluginWindowsHidden && mCachedPluginData.Length()) { mWaitForPluginsUntil = mCompositorScheduler->GetLastComposeTime() + (GetGlobalVsyncRate() * 2); } #endif } RenderTraceLayers(mLayerManager->GetRoot(), "0000"); #ifdef MOZ_DUMP_PAINTING if (gfxPrefs::DumpHostLayers()) { printf_stderr("Painting --- compositing layer tree:\n"); mLayerManager->Dump(/* aSorted = */ true); } #endif mLayerManager->SetDebugOverlayWantsNextFrame(false); mLayerManager->EndTransaction(time); if (!aTarget) { TimeStamp end = TimeStamp::Now(); DidComposite(start, end); } // We're not really taking advantage of the stored composite-again-time here. // We might be able to skip the next few composites altogether. However, // that's a bit complex to implement and we'll get most of the advantage // by skipping compositing when we detect there's nothing invalid. This is why // we do "composite until" rather than "composite again at". if (!mCompositor->GetCompositeUntilTime().IsNull() || mLayerManager->DebugOverlayWantsNextFrame()) { ScheduleComposition(); } #ifdef COMPOSITOR_PERFORMANCE_WARNING TimeDuration executionTime = TimeStamp::Now() - mCompositorScheduler->GetLastComposeTime(); TimeDuration frameBudget = TimeDuration::FromMilliseconds(15); int32_t frameRate = CalculateCompositionFrameRate(); if (frameRate > 0) { frameBudget = TimeDuration::FromSeconds(1.0 / frameRate); } if (executionTime > frameBudget) { printf_stderr("Compositor: Composite execution took %4.1f ms\n", executionTime.ToMilliseconds()); } #endif // 0 -> Full-tilt composite if (gfxPrefs::LayersCompositionFrameRate() == 0 || mLayerManager->GetCompositor()->GetDiagnosticTypes() & DiagnosticTypes::FLASH_BORDERS) { // Special full-tilt composite mode for performance testing ScheduleComposition(); } mCompositor->SetCompositionTime(TimeStamp()); mozilla::Telemetry::AccumulateTimeDelta(mozilla::Telemetry::COMPOSITE_TIME, start); profiler_tracing("Paint", "Composite", TRACING_INTERVAL_END); } bool CompositorBridgeParent::RecvRemotePluginsReady() { #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) mWaitForPluginsUntil = TimeStamp(); if (mHaveBlockedForPlugins) { mHaveBlockedForPlugins = false; ForceComposeToTarget(nullptr); } else { ScheduleComposition(); } return true; #else NS_NOTREACHED("CompositorBridgeParent::RecvRemotePluginsReady calls " "unexpected on this platform."); return false; #endif } void CompositorBridgeParent::ForceComposeToTarget(DrawTarget* aTarget, const gfx::IntRect* aRect) { PROFILER_LABEL("CompositorBridgeParent", "ForceComposeToTarget", js::ProfileEntry::Category::GRAPHICS); AutoRestore override(mOverrideComposeReadiness); mOverrideComposeReadiness = true; mCompositorScheduler->ForceComposeToTarget(aTarget, aRect); } PAPZCTreeManagerParent* CompositorBridgeParent::AllocPAPZCTreeManagerParent(const uint64_t& aLayersId) { // The main process should pass in 0 because we assume mRootLayerTreeID MOZ_ASSERT(aLayersId == 0); // This message doubles as initialization MOZ_ASSERT(!mApzcTreeManager); mApzcTreeManager = new APZCTreeManager(); MonitorAutoLock lock(*sIndirectLayerTreesLock); CompositorBridgeParent::LayerTreeState& state = sIndirectLayerTrees[mRootLayerTreeID]; MOZ_ASSERT(state.mParent); MOZ_ASSERT(!state.mApzcTreeManagerParent); state.mApzcTreeManagerParent = new APZCTreeManagerParent(mRootLayerTreeID, state.mParent->GetAPZCTreeManager()); return state.mApzcTreeManagerParent; } bool CompositorBridgeParent::DeallocPAPZCTreeManagerParent(PAPZCTreeManagerParent* aActor) { delete aActor; return true; } PAPZParent* CompositorBridgeParent::AllocPAPZParent(const uint64_t& aLayersId) { // The main process should pass in 0 because we assume mRootLayerTreeID MOZ_ASSERT(aLayersId == 0); RemoteContentController* controller = new RemoteContentController(); // Increment the controller's refcount before we return it. This will keep the // controller alive until it is released by IPDL in DeallocPAPZParent. controller->AddRef(); MonitorAutoLock lock(*sIndirectLayerTreesLock); CompositorBridgeParent::LayerTreeState& state = sIndirectLayerTrees[mRootLayerTreeID]; MOZ_ASSERT(!state.mController); state.mController = controller; return controller; } bool CompositorBridgeParent::DeallocPAPZParent(PAPZParent* aActor) { RemoteContentController* controller = static_cast(aActor); controller->Release(); return true; } bool CompositorBridgeParent::RecvAsyncPanZoomEnabled(const uint64_t& aLayersId, bool* aHasAPZ) { // The main process should pass in 0 because we assume mRootLayerTreeID MOZ_ASSERT(aLayersId == 0); *aHasAPZ = AsyncPanZoomEnabled(); return true; } RefPtr CompositorBridgeParent::GetAPZCTreeManager() { return mApzcTreeManager; } bool CompositorBridgeParent::CanComposite() { return mLayerManager && mLayerManager->GetRoot() && !mPaused; } void CompositorBridgeParent::ScheduleRotationOnCompositorThread(const TargetConfig& aTargetConfig, bool aIsFirstPaint) { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); if (!aIsFirstPaint && !mCompositionManager->IsFirstPaint() && mCompositionManager->RequiresReorientation(aTargetConfig.orientation())) { if (mForceCompositionTask != nullptr) { mForceCompositionTask->Cancel(); } RefPtr task = NewCancelableRunnableMethod(this, &CompositorBridgeParent::ForceComposition); mForceCompositionTask = task; ScheduleTask(task.forget(), gfxPrefs::OrientationSyncMillis()); } } void CompositorBridgeParent::ShadowLayersUpdated(LayerTransactionParent* aLayerTree, const uint64_t& aTransactionId, const TargetConfig& aTargetConfig, const InfallibleTArray& aUnused, bool aIsFirstPaint, bool aScheduleComposite, uint32_t aPaintSequenceNumber, bool aIsRepeatTransaction, int32_t aPaintSyncId, bool aHitTestUpdate) { ScheduleRotationOnCompositorThread(aTargetConfig, aIsFirstPaint); // Instruct the LayerManager to update its render bounds now. Since all the orientation // change, dimension change would be done at the stage, update the size here is free of // race condition. mLayerManager->UpdateRenderBounds(aTargetConfig.naturalBounds()); mLayerManager->SetRegionToClear(aTargetConfig.clearRegion()); mLayerManager->GetCompositor()->SetScreenRotation(aTargetConfig.rotation()); mCompositionManager->Updated(aIsFirstPaint, aTargetConfig, aPaintSyncId); Layer* root = aLayerTree->GetRoot(); mLayerManager->SetRoot(root); if (mApzcTreeManager && !aIsRepeatTransaction && aHitTestUpdate) { AutoResolveRefLayers resolve(mCompositionManager); mApzcTreeManager->UpdateHitTestingTree(this, root, aIsFirstPaint, mRootLayerTreeID, aPaintSequenceNumber); } // The transaction ID might get reset to 1 if the page gets reloaded, see // https://bugzilla.mozilla.org/show_bug.cgi?id=1145295#c41 // Otherwise, it should be continually increasing. MOZ_ASSERT(aTransactionId == 1 || aTransactionId > mPendingTransaction); mPendingTransaction = aTransactionId; if (root) { SetShadowProperties(root); } if (aScheduleComposite) { ScheduleComposition(); if (mPaused) { TimeStamp now = TimeStamp::Now(); DidComposite(now, now); } } mLayerManager->NotifyShadowTreeTransaction(); } void CompositorBridgeParent::ForceComposite(LayerTransactionParent* aLayerTree) { ScheduleComposition(); } bool CompositorBridgeParent::SetTestSampleTime(LayerTransactionParent* aLayerTree, const TimeStamp& aTime) { if (aTime.IsNull()) { return false; } mIsTesting = true; mTestTime = aTime; bool testComposite = mCompositionManager && mCompositorScheduler->NeedsComposite(); // Update but only if we were already scheduled to animate if (testComposite) { AutoResolveRefLayers resolve(mCompositionManager); bool requestNextFrame = mCompositionManager->TransformShadowTree(aTime, mVsyncRate); if (!requestNextFrame) { CancelCurrentCompositeTask(); // Pretend we composited in case someone is wating for this event. TimeStamp now = TimeStamp::Now(); DidComposite(now, now); } } return true; } void CompositorBridgeParent::LeaveTestMode(LayerTransactionParent* aLayerTree) { mIsTesting = false; } void CompositorBridgeParent::ApplyAsyncProperties(LayerTransactionParent* aLayerTree) { // NOTE: This should only be used for testing. For example, when mIsTesting is // true or when called from test-only methods like // LayerTransactionParent::RecvGetAnimationTransform. // Synchronously update the layer tree if (aLayerTree->GetRoot()) { AutoResolveRefLayers resolve(mCompositionManager); SetShadowProperties(mLayerManager->GetRoot()); TimeStamp time = mIsTesting ? mTestTime : mCompositorScheduler->GetLastComposeTime(); bool requestNextFrame = mCompositionManager->TransformShadowTree(time, mVsyncRate, AsyncCompositionManager::TransformsToSkip::APZ); if (!requestNextFrame) { CancelCurrentCompositeTask(); // Pretend we composited in case someone is waiting for this event. TimeStamp now = TimeStamp::Now(); DidComposite(now, now); } } } bool CompositorBridgeParent::RecvGetFrameUniformity(FrameUniformityData* aOutData) { mCompositionManager->GetFrameUniformity(aOutData); return true; } bool CompositorBridgeParent::RecvRequestOverfill() { uint32_t overfillRatio = mCompositor->GetFillRatio(); Unused << SendOverfill(overfillRatio); return true; } void CompositorBridgeParent::FlushApzRepaints(const LayerTransactionParent* aLayerTree) { MOZ_ASSERT(mApzcTreeManager); uint64_t layersId = aLayerTree->GetId(); if (layersId == 0) { // The request is coming from the parent-process layer tree, so we should // use the compositor's root layer tree id. layersId = mRootLayerTreeID; } mApzcTreeManager->FlushApzRepaints(layersId); } void CompositorBridgeParent::GetAPZTestData(const LayerTransactionParent* aLayerTree, APZTestData* aOutData) { MonitorAutoLock lock(*sIndirectLayerTreesLock); *aOutData = sIndirectLayerTrees[mRootLayerTreeID].mApzTestData; } class NotifyAPZConfirmedTargetTask : public Runnable { public: explicit NotifyAPZConfirmedTargetTask(const RefPtr& aAPZCTM, const uint64_t& aInputBlockId, const nsTArray& aTargets) : mAPZCTM(aAPZCTM), mInputBlockId(aInputBlockId), mTargets(aTargets) { } NS_IMETHOD Run() override { mAPZCTM->SetTargetAPZC(mInputBlockId, mTargets); return NS_OK; } private: RefPtr mAPZCTM; uint64_t mInputBlockId; nsTArray mTargets; }; void CompositorBridgeParent::SetConfirmedTargetAPZC(const LayerTransactionParent* aLayerTree, const uint64_t& aInputBlockId, const nsTArray& aTargets) { if (!mApzcTreeManager) { return; } RefPtr task = new NotifyAPZConfirmedTargetTask(mApzcTreeManager, aInputBlockId, aTargets); APZThreadUtils::RunOnControllerThread(task.forget()); } void CompositorBridgeParent::InitializeLayerManager(const nsTArray& aBackendHints) { NS_ASSERTION(!mLayerManager, "Already initialised mLayerManager"); NS_ASSERTION(!mCompositor, "Already initialised mCompositor"); mCompositor = NewCompositor(aBackendHints); if (!mCompositor) { return; } mLayerManager = new LayerManagerComposite(mCompositor); MonitorAutoLock lock(*sIndirectLayerTreesLock); sIndirectLayerTrees[mRootLayerTreeID].mLayerManager = mLayerManager; } RefPtr CompositorBridgeParent::NewCompositor(const nsTArray& aBackendHints) { for (size_t i = 0; i < aBackendHints.Length(); ++i) { RefPtr compositor; if (aBackendHints[i] == LayersBackend::LAYERS_OPENGL) { compositor = new CompositorOGL(this, mWidget, mEGLSurfaceSize.width, mEGLSurfaceSize.height, mUseExternalSurfaceSize); } else if (aBackendHints[i] == LayersBackend::LAYERS_BASIC) { #ifdef MOZ_WIDGET_GTK if (gfxVars::UseXRender()) { compositor = new X11BasicCompositor(this, mWidget); } else #endif { compositor = new BasicCompositor(this, mWidget); } #ifdef XP_WIN } else if (aBackendHints[i] == LayersBackend::LAYERS_D3D11) { compositor = new CompositorD3D11(this, mWidget); } else if (aBackendHints[i] == LayersBackend::LAYERS_D3D9) { compositor = new CompositorD3D9(this, mWidget); #endif } nsCString failureReason; if (compositor && compositor->Initialize(&failureReason)) { if (failureReason.IsEmpty()){ failureReason = "SUCCESS"; } // should only report success here if (aBackendHints[i] == LayersBackend::LAYERS_OPENGL){ Telemetry::Accumulate(Telemetry::OPENGL_COMPOSITING_FAILURE_ID, failureReason); } #ifdef XP_WIN else if (aBackendHints[i] == LayersBackend::LAYERS_D3D9){ Telemetry::Accumulate(Telemetry::D3D9_COMPOSITING_FAILURE_ID, failureReason); } else if (aBackendHints[i] == LayersBackend::LAYERS_D3D11){ Telemetry::Accumulate(Telemetry::D3D11_COMPOSITING_FAILURE_ID, failureReason); } #endif compositor->SetCompositorID(mCompositorID); return compositor; } // report any failure reasons here if (aBackendHints[i] == LayersBackend::LAYERS_OPENGL){ Telemetry::Accumulate(Telemetry::OPENGL_COMPOSITING_FAILURE_ID, failureReason); } #ifdef XP_WIN else if (aBackendHints[i] == LayersBackend::LAYERS_D3D9){ Telemetry::Accumulate(Telemetry::D3D9_COMPOSITING_FAILURE_ID, failureReason); } else if (aBackendHints[i] == LayersBackend::LAYERS_D3D11){ Telemetry::Accumulate(Telemetry::D3D11_COMPOSITING_FAILURE_ID, failureReason); } #endif } return nullptr; } PLayerTransactionParent* CompositorBridgeParent::AllocPLayerTransactionParent(const nsTArray& aBackendHints, const uint64_t& aId, TextureFactoryIdentifier* aTextureFactoryIdentifier, bool *aSuccess) { MOZ_ASSERT(aId == 0); InitializeLayerManager(aBackendHints); if (!mLayerManager) { NS_WARNING("Failed to initialise Compositor"); *aSuccess = false; LayerTransactionParent* p = new LayerTransactionParent(nullptr, this, 0); p->AddIPDLReference(); return p; } mCompositionManager = new AsyncCompositionManager(mLayerManager); *aSuccess = true; *aTextureFactoryIdentifier = mCompositor->GetTextureFactoryIdentifier(); LayerTransactionParent* p = new LayerTransactionParent(mLayerManager, this, 0); p->AddIPDLReference(); return p; } bool CompositorBridgeParent::DeallocPLayerTransactionParent(PLayerTransactionParent* actor) { static_cast(actor)->ReleaseIPDLReference(); return true; } CompositorBridgeParent* CompositorBridgeParent::GetCompositorBridgeParent(uint64_t id) { CompositorMap::iterator it = sCompositorMap->find(id); return it != sCompositorMap->end() ? it->second : nullptr; } void CompositorBridgeParent::AddCompositor(CompositorBridgeParent* compositor, uint64_t* outID) { static uint64_t sNextID = 1; ++sNextID; (*sCompositorMap)[sNextID] = compositor; *outID = sNextID; } CompositorBridgeParent* CompositorBridgeParent::RemoveCompositor(uint64_t id) { CompositorMap::iterator it = sCompositorMap->find(id); if (it == sCompositorMap->end()) { return nullptr; } CompositorBridgeParent *retval = it->second; sCompositorMap->erase(it); return retval; } void CompositorBridgeParent::NotifyVsync(const TimeStamp& aTimeStamp, const uint64_t& aLayersId) { MOZ_ASSERT(XRE_GetProcessType() == GeckoProcessType_GPU); MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); MonitorAutoLock lock(*sIndirectLayerTreesLock); auto it = sIndirectLayerTrees.find(aLayersId); if (it == sIndirectLayerTrees.end()) return; CompositorBridgeParent* cbp = it->second.mParent; if (!cbp || !cbp->mWidget) return; RefPtr obs = cbp->mWidget->GetVsyncObserver(); if (!obs) return; obs->NotifyVsync(aTimeStamp); } bool CompositorBridgeParent::RecvNotifyChildCreated(const uint64_t& child) { MonitorAutoLock lock(*sIndirectLayerTreesLock); NotifyChildCreated(child); return true; } void CompositorBridgeParent::NotifyChildCreated(uint64_t aChild) { sIndirectLayerTreesLock->AssertCurrentThreadOwns(); sIndirectLayerTrees[aChild].mParent = this; sIndirectLayerTrees[aChild].mLayerManager = mLayerManager; } bool CompositorBridgeParent::RecvAdoptChild(const uint64_t& child) { APZCTreeManagerParent* parent; { MonitorAutoLock lock(*sIndirectLayerTreesLock); NotifyChildCreated(child); if (sIndirectLayerTrees[child].mLayerTree) { sIndirectLayerTrees[child].mLayerTree->mLayerManager = mLayerManager; } if (sIndirectLayerTrees[child].mRoot) { sIndirectLayerTrees[child].mRoot->AsLayerComposite()->SetLayerManager(mLayerManager); } parent = sIndirectLayerTrees[child].mApzcTreeManagerParent; } if (mApzcTreeManager && parent) { parent->ChildAdopted(mApzcTreeManager); } return true; } static void EraseLayerState(uint64_t aId) { MonitorAutoLock lock(*sIndirectLayerTreesLock); auto iter = sIndirectLayerTrees.find(aId); if (iter != sIndirectLayerTrees.end()) { CompositorBridgeParent* parent = iter->second.mParent; if (parent) { parent->ClearVisibleRegions(aId, Nothing()); } sIndirectLayerTrees.erase(iter); } } /*static*/ void CompositorBridgeParent::DeallocateLayerTreeId(uint64_t aId) { MOZ_ASSERT(NS_IsMainThread()); // Here main thread notifies compositor to remove an element from // sIndirectLayerTrees. This removed element might be queried soon. // Checking the elements of sIndirectLayerTrees exist or not before using. if (!CompositorLoop()) { gfxCriticalError() << "Attempting to post to a invalid Compositor Loop"; return; } CompositorLoop()->PostTask(NewRunnableFunction(&EraseLayerState, aId)); } /* static */ void CompositorBridgeParent::SwapLayerTreeObservers(uint64_t aLayerId, uint64_t aOtherLayerId) { EnsureLayerTreeMapReady(); MonitorAutoLock lock(*sIndirectLayerTreesLock); NS_ASSERTION(sIndirectLayerTrees.find(aLayerId) != sIndirectLayerTrees.end(), "SwapLayerTrees missing layer 1"); NS_ASSERTION(sIndirectLayerTrees.find(aOtherLayerId) != sIndirectLayerTrees.end(), "SwapLayerTrees missing layer 2"); std::swap(sIndirectLayerTrees[aLayerId].mLayerTreeReadyObserver, sIndirectLayerTrees[aOtherLayerId].mLayerTreeReadyObserver); } static void UpdateControllerForLayersId(uint64_t aLayersId, GeckoContentController* aController) { // Adopt ref given to us by SetControllerForLayerTree() MonitorAutoLock lock(*sIndirectLayerTreesLock); sIndirectLayerTrees[aLayersId].mController = already_AddRefed(aController); } ScopedLayerTreeRegistration::ScopedLayerTreeRegistration(APZCTreeManager* aApzctm, uint64_t aLayersId, Layer* aRoot, GeckoContentController* aController) : mLayersId(aLayersId) { EnsureLayerTreeMapReady(); MonitorAutoLock lock(*sIndirectLayerTreesLock); sIndirectLayerTrees[aLayersId].mRoot = aRoot; sIndirectLayerTrees[aLayersId].mController = aController; } ScopedLayerTreeRegistration::~ScopedLayerTreeRegistration() { MonitorAutoLock lock(*sIndirectLayerTreesLock); sIndirectLayerTrees.erase(mLayersId); } /*static*/ void CompositorBridgeParent::SetControllerForLayerTree(uint64_t aLayersId, GeckoContentController* aController) { // This ref is adopted by UpdateControllerForLayersId(). aController->AddRef(); CompositorLoop()->PostTask(NewRunnableFunction(&UpdateControllerForLayersId, aLayersId, aController)); } /*static*/ already_AddRefed CompositorBridgeParent::GetAPZCTreeManager(uint64_t aLayersId) { EnsureLayerTreeMapReady(); MonitorAutoLock lock(*sIndirectLayerTreesLock); LayerTreeMap::iterator cit = sIndirectLayerTrees.find(aLayersId); if (sIndirectLayerTrees.end() == cit) { return nullptr; } LayerTreeState* lts = &cit->second; RefPtr apzctm = lts->mParent ? lts->mParent->mApzcTreeManager.get() : nullptr; return apzctm.forget(); } static void InsertVsyncProfilerMarker(TimeStamp aVsyncTimestamp) { #ifdef MOZ_ENABLE_PROFILER_SPS MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); VsyncPayload* payload = new VsyncPayload(aVsyncTimestamp); PROFILER_MARKER_PAYLOAD("VsyncTimestamp", payload); #endif } /*static */ void CompositorBridgeParent::PostInsertVsyncProfilerMarker(TimeStamp aVsyncTimestamp) { // Called in the vsync thread if (profiler_is_active() && CompositorThreadHolder::IsActive()) { CompositorLoop()->PostTask( NewRunnableFunction(InsertVsyncProfilerMarker, aVsyncTimestamp)); } } /* static */ void CompositorBridgeParent::RequestNotifyLayerTreeReady(uint64_t aLayersId, CompositorUpdateObserver* aObserver) { EnsureLayerTreeMapReady(); MonitorAutoLock lock(*sIndirectLayerTreesLock); sIndirectLayerTrees[aLayersId].mLayerTreeReadyObserver = aObserver; } /* static */ void CompositorBridgeParent::RequestNotifyLayerTreeCleared(uint64_t aLayersId, CompositorUpdateObserver* aObserver) { EnsureLayerTreeMapReady(); MonitorAutoLock lock(*sIndirectLayerTreesLock); sIndirectLayerTrees[aLayersId].mLayerTreeClearedObserver = aObserver; } widget::PCompositorWidgetParent* CompositorBridgeParent::AllocPCompositorWidgetParent(const CompositorWidgetInitData& aInitData) { #if defined(MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING) if (mWidget) { // Should not create two widgets on the same compositor. return nullptr; } widget::CompositorWidgetParent* widget = new widget::CompositorWidgetParent(aInitData); widget->AddRef(); // Sending the constructor acts as initialization as well. mWidget = widget; return widget; #else return nullptr; #endif } bool CompositorBridgeParent::DeallocPCompositorWidgetParent(PCompositorWidgetParent* aActor) { #if defined(MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING) static_cast(aActor)->Release(); return true; #else return false; #endif } bool CompositorBridgeParent::IsPendingComposite() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); if (!mCompositor) { return false; } return mCompositor->IsPendingComposite(); } void CompositorBridgeParent::FinishPendingComposite() { MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); if (!mCompositor) { return; } return mCompositor->FinishPendingComposite(); } /** * This class handles layer updates pushed directly from child processes to * the compositor thread. It's associated with a CompositorBridgeParent on the * compositor thread. While it uses the PCompositorBridge protocol to manage * these updates, it doesn't actually drive compositing itself. For that it * hands off work to the CompositorBridgeParent it's associated with. */ class CrossProcessCompositorBridgeParent final : public CompositorBridgeParentBase { friend class CompositorBridgeParent; public: explicit CrossProcessCompositorBridgeParent() : mNotifyAfterRemotePaint(false) , mDestroyCalled(false) { MOZ_ASSERT(NS_IsMainThread()); } void Bind(Endpoint&& aEndpoint) { if (!aEndpoint.Bind(this)) { return; } mSelfRef = this; } virtual void ActorDestroy(ActorDestroyReason aWhy) override; // FIXME/bug 774388: work out what shutdown protocol we need. virtual bool RecvInitialize(const uint64_t& aRootLayerTreeId) override { return false; } virtual bool RecvRequestOverfill() override { return true; } virtual bool RecvWillClose() override { return true; } virtual bool RecvPause() override { return true; } virtual bool RecvResume() override { return true; } virtual bool RecvNotifyChildCreated(const uint64_t& child) override; virtual bool RecvAdoptChild(const uint64_t& child) override { return false; } virtual bool RecvMakeSnapshot(const SurfaceDescriptor& aInSnapshot, const gfx::IntRect& aRect) override { return true; } virtual bool RecvFlushRendering() override { return true; } virtual bool RecvForcePresent() override { return true; } virtual bool RecvNotifyRegionInvalidated(const nsIntRegion& aRegion) override { return true; } virtual bool RecvStartFrameTimeRecording(const int32_t& aBufferSize, uint32_t* aOutStartIndex) override { return true; } virtual bool RecvStopFrameTimeRecording(const uint32_t& aStartIndex, InfallibleTArray* intervals) override { return true; } virtual bool RecvClearVisibleRegions(const uint64_t& aLayersId, const uint32_t& aPresShellId) override { CompositorBridgeParent* parent; { // scope lock MonitorAutoLock lock(*sIndirectLayerTreesLock); parent = sIndirectLayerTrees[aLayersId].mParent; } if (!parent) { return false; } parent->ClearVisibleRegions(aLayersId, Some(aPresShellId)); return true; } virtual bool RecvUpdateVisibleRegion(const VisibilityCounter& aCounter, const ScrollableLayerGuid& aGuid, const CSSIntRegion& aRegion) override { CompositorBridgeParent* parent; { // scope lock MonitorAutoLock lock(*sIndirectLayerTreesLock); parent = sIndirectLayerTrees[aGuid.mLayersId].mParent; } if (!parent) { return false; } parent->UpdateVisibleRegion(aCounter, aGuid, aRegion); return true; } virtual bool RecvAllPluginsCaptured() override { return true; } virtual bool RecvGetFrameUniformity(FrameUniformityData* aOutData) override { // Don't support calculating frame uniformity on the child process and // this is just a stub for now. MOZ_ASSERT(false); return true; } /** * Tells this CompositorBridgeParent to send a message when the compositor has received the transaction. */ virtual bool RecvRequestNotifyAfterRemotePaint() override; virtual PLayerTransactionParent* AllocPLayerTransactionParent(const nsTArray& aBackendHints, const uint64_t& aId, TextureFactoryIdentifier* aTextureFactoryIdentifier, bool *aSuccess) override; virtual bool DeallocPLayerTransactionParent(PLayerTransactionParent* aLayers) override; virtual void ShadowLayersUpdated(LayerTransactionParent* aLayerTree, const uint64_t& aTransactionId, const TargetConfig& aTargetConfig, const InfallibleTArray& aPlugins, bool aIsFirstPaint, bool aScheduleComposite, uint32_t aPaintSequenceNumber, bool aIsRepeatTransaction, int32_t /*aPaintSyncId: unused*/, bool aHitTestUpdate) override; virtual void ForceComposite(LayerTransactionParent* aLayerTree) override; virtual void NotifyClearCachedResources(LayerTransactionParent* aLayerTree) override; virtual bool SetTestSampleTime(LayerTransactionParent* aLayerTree, const TimeStamp& aTime) override; virtual void LeaveTestMode(LayerTransactionParent* aLayerTree) override; virtual void ApplyAsyncProperties(LayerTransactionParent* aLayerTree) override; virtual void FlushApzRepaints(const LayerTransactionParent* aLayerTree) override; virtual void GetAPZTestData(const LayerTransactionParent* aLayerTree, APZTestData* aOutData) override; virtual void SetConfirmedTargetAPZC(const LayerTransactionParent* aLayerTree, const uint64_t& aInputBlockId, const nsTArray& aTargets) override; virtual AsyncCompositionManager* GetCompositionManager(LayerTransactionParent* aParent) override; virtual bool RecvRemotePluginsReady() override { return false; } virtual bool RecvAcknowledgeCompositorUpdate(const uint64_t& aLayersId) override; void DidComposite(uint64_t aId, TimeStamp& aCompositeStart, TimeStamp& aCompositeEnd); virtual PTextureParent* AllocPTextureParent(const SurfaceDescriptor& aSharedData, const LayersBackend& aLayersBackend, const TextureFlags& aFlags, const uint64_t& aId, const uint64_t& aSerial) override; virtual bool DeallocPTextureParent(PTextureParent* actor) override; virtual bool IsSameProcess() const override; PCompositorWidgetParent* AllocPCompositorWidgetParent(const CompositorWidgetInitData& aInitData) override { // Not allowed. return nullptr; } bool DeallocPCompositorWidgetParent(PCompositorWidgetParent* aActor) override { // Not allowed. return false; } virtual bool RecvAsyncPanZoomEnabled(const uint64_t& aLayersId, bool* aHasAPZ) override; virtual PAPZCTreeManagerParent* AllocPAPZCTreeManagerParent(const uint64_t& aLayersId) override; virtual bool DeallocPAPZCTreeManagerParent(PAPZCTreeManagerParent* aActor) override; virtual PAPZParent* AllocPAPZParent(const uint64_t& aLayersId) override; virtual bool DeallocPAPZParent(PAPZParent* aActor) override; virtual void UpdatePaintTime(LayerTransactionParent* aLayerTree, const TimeDuration& aPaintTime) override { uint64_t id = aLayerTree->GetId(); MOZ_ASSERT(id != 0); CompositorBridgeParent::LayerTreeState* state = CompositorBridgeParent::GetIndirectShadowTree(id); if (!state || !state->mParent) { return; } state->mParent->UpdatePaintTime(aLayerTree, aPaintTime); } protected: void OnChannelConnected(int32_t pid) override { mCompositorThreadHolder = CompositorThreadHolder::GetSingleton(); } private: // Private destructor, to discourage deletion outside of Release(): virtual ~CrossProcessCompositorBridgeParent(); void DeferredDestroy(); // There can be many CPCPs, and IPDL-generated code doesn't hold a // reference to top-level actors. So we hold a reference to // ourself. This is released (deferred) in ActorDestroy(). RefPtr mSelfRef; RefPtr mCompositorThreadHolder; // If true, we should send a RemotePaintIsReady message when the layer transaction // is received bool mNotifyAfterRemotePaint; bool mDestroyCalled; }; PCompositorBridgeParent* CompositorBridgeParent::LayerTreeState::CrossProcessPCompositorBridge() const { return mCrossProcessParent; } void CompositorBridgeParent::DidComposite(TimeStamp& aCompositeStart, TimeStamp& aCompositeEnd) { Unused << SendDidComposite(0, mPendingTransaction, aCompositeStart, aCompositeEnd); mPendingTransaction = 0; if (mLayerManager) { nsTArray notifications; mLayerManager->ExtractImageCompositeNotifications(¬ifications); if (!notifications.IsEmpty()) { Unused << ImageBridgeParent::NotifyImageComposites(notifications); } } MonitorAutoLock lock(*sIndirectLayerTreesLock); ForEachIndirectLayerTree([&] (LayerTreeState* lts, const uint64_t& aLayersId) -> void { if (lts->mCrossProcessParent) { CrossProcessCompositorBridgeParent* cpcp = lts->mCrossProcessParent; cpcp->DidComposite(aLayersId, aCompositeStart, aCompositeEnd); } }); } void CompositorBridgeParent::InvalidateRemoteLayers() { MOZ_ASSERT(CompositorLoop() == MessageLoop::current()); Unused << PCompositorBridgeParent::SendInvalidateLayers(0); MonitorAutoLock lock(*sIndirectLayerTreesLock); ForEachIndirectLayerTree([] (LayerTreeState* lts, const uint64_t& aLayersId) -> void { if (lts->mCrossProcessParent) { CrossProcessCompositorBridgeParent* cpcp = lts->mCrossProcessParent; Unused << cpcp->SendInvalidateLayers(aLayersId); } }); } bool CompositorBridgeParent::ResetCompositor(const nsTArray& aBackendHints, TextureFactoryIdentifier* aOutIdentifier) { Maybe newIdentifier; { MonitorAutoLock lock(mResetCompositorMonitor); CompositorLoop()->PostTask(NewRunnableMethod >, Maybe*>(this, &CompositorBridgeParent::ResetCompositorTask, aBackendHints, &newIdentifier)); mResetCompositorMonitor.Wait(); } if (!newIdentifier) { return false; } *aOutIdentifier = newIdentifier.value(); return true; } // Invoked on the compositor thread. The main thread is waiting on the given // monitor. void CompositorBridgeParent::ResetCompositorTask(const nsTArray& aBackendHints, Maybe* aOutNewIdentifier) { // Perform the reset inside a lock, so the main thread can wake up as soon as // possible. We notify child processes (if necessary) outside the lock. Maybe newIdentifier; { MonitorAutoLock lock(mResetCompositorMonitor); newIdentifier = ResetCompositorImpl(aBackendHints); *aOutNewIdentifier = newIdentifier; mResetCompositorMonitor.NotifyAll(); } // NOTE: |aBackendHints|, and |aOutNewIdentifier| are now all invalid since // they are allocated on ResetCompositor's stack on the main thread, which // is no longer waiting on the lock. if (!newIdentifier) { // No compositor change; nothing to do. return; } MonitorAutoLock lock(*sIndirectLayerTreesLock); ForEachIndirectLayerTree([&] (LayerTreeState* lts, uint64_t layersId) -> void { if (CrossProcessCompositorBridgeParent* cpcp = lts->mCrossProcessParent) { Unused << cpcp->SendCompositorUpdated(layersId, newIdentifier.value()); if (LayerTransactionParent* ltp = lts->mLayerTree) { ltp->AddPendingCompositorUpdate(); } lts->mPendingCompositorUpdates++; } }); } Maybe CompositorBridgeParent::ResetCompositorImpl(const nsTArray& aBackendHints) { if (!mLayerManager) { return Nothing(); } RefPtr compositor = NewCompositor(aBackendHints); if (!compositor) { return Nothing(); } // Don't bother changing from basic->basic. if (mCompositor && mCompositor->GetBackendType() == LayersBackend::LAYERS_BASIC && compositor->GetBackendType() == LayersBackend::LAYERS_BASIC) { return Nothing(); } if (mCompositor) { mCompositor->SetInvalid(); } mCompositor = compositor; mLayerManager->ChangeCompositor(compositor); return Some(compositor->GetTextureFactoryIdentifier()); } static void OpenCompositor(RefPtr aCompositor, Endpoint&& aEndpoint) { aCompositor->Bind(Move(aEndpoint)); } /* static */ bool CompositorBridgeParent::CreateForContent(Endpoint&& aEndpoint) { gfxPlatform::InitLayersIPC(); RefPtr cpcp = new CrossProcessCompositorBridgeParent(); CompositorLoop()->PostTask(NewRunnableFunction(OpenCompositor, cpcp, Move(aEndpoint))); return true; } static void UpdateIndirectTree(uint64_t aId, Layer* aRoot, const TargetConfig& aTargetConfig) { MonitorAutoLock lock(*sIndirectLayerTreesLock); sIndirectLayerTrees[aId].mRoot = aRoot; sIndirectLayerTrees[aId].mTargetConfig = aTargetConfig; } /* static */ CompositorBridgeParent::LayerTreeState* CompositorBridgeParent::GetIndirectShadowTree(uint64_t aId) { MonitorAutoLock lock(*sIndirectLayerTreesLock); LayerTreeMap::iterator cit = sIndirectLayerTrees.find(aId); if (sIndirectLayerTrees.end() == cit) { return nullptr; } return &cit->second; } PTextureParent* CompositorBridgeParent::AllocPTextureParent(const SurfaceDescriptor& aSharedData, const LayersBackend& aLayersBackend, const TextureFlags& aFlags, const uint64_t& aId, const uint64_t& aSerial) { return TextureHost::CreateIPDLActor(this, aSharedData, aLayersBackend, aFlags, aSerial); } bool CompositorBridgeParent::DeallocPTextureParent(PTextureParent* actor) { return TextureHost::DestroyIPDLActor(actor); } bool CompositorBridgeParent::IsSameProcess() const { return OtherPid() == base::GetCurrentProcId(); } bool CrossProcessCompositorBridgeParent::RecvRequestNotifyAfterRemotePaint() { mNotifyAfterRemotePaint = true; return true; } void CrossProcessCompositorBridgeParent::ActorDestroy(ActorDestroyReason aWhy) { // We must keep this object alive untill the code handling message // reception is finished on this thread. MessageLoop::current()->PostTask(NewRunnableMethod(this, &CrossProcessCompositorBridgeParent::DeferredDestroy)); } PLayerTransactionParent* CrossProcessCompositorBridgeParent::AllocPLayerTransactionParent( const nsTArray&, const uint64_t& aId, TextureFactoryIdentifier* aTextureFactoryIdentifier, bool *aSuccess) { MOZ_ASSERT(aId != 0); // Check to see if this child process has access to this layer tree. if (!LayerTreeOwnerTracker::Get()->IsMapped(aId, OtherPid())) { NS_ERROR("Unexpected layers id in AllocPLayerTransactionParent; dropping message..."); return nullptr; } MonitorAutoLock lock(*sIndirectLayerTreesLock); CompositorBridgeParent::LayerTreeState* state = nullptr; LayerTreeMap::iterator itr = sIndirectLayerTrees.find(aId); if (sIndirectLayerTrees.end() != itr) { state = &itr->second; } if (state && state->mLayerManager) { state->mCrossProcessParent = this; LayerManagerComposite* lm = state->mLayerManager; *aTextureFactoryIdentifier = lm->GetCompositor()->GetTextureFactoryIdentifier(); *aSuccess = true; LayerTransactionParent* p = new LayerTransactionParent(lm, this, aId); p->AddIPDLReference(); sIndirectLayerTrees[aId].mLayerTree = p; p->SetPendingCompositorUpdates(state->mPendingCompositorUpdates); return p; } NS_WARNING("Created child without a matching parent?"); // XXX: should be false, but that causes us to fail some tests on Mac w/ OMTC. // Bug 900745. change *aSuccess to false to see test failures. *aSuccess = true; LayerTransactionParent* p = new LayerTransactionParent(nullptr, this, aId); p->AddIPDLReference(); return p; } bool CrossProcessCompositorBridgeParent::DeallocPLayerTransactionParent(PLayerTransactionParent* aLayers) { LayerTransactionParent* slp = static_cast(aLayers); EraseLayerState(slp->GetId()); static_cast(aLayers)->ReleaseIPDLReference(); return true; } bool CrossProcessCompositorBridgeParent::RecvAsyncPanZoomEnabled(const uint64_t& aLayersId, bool* aHasAPZ) { // Check to see if this child process has access to this layer tree. if (!LayerTreeOwnerTracker::Get()->IsMapped(aLayersId, OtherPid())) { NS_ERROR("Unexpected layers id in RecvAsyncPanZoomEnabled; dropping message..."); return false; } MonitorAutoLock lock(*sIndirectLayerTreesLock); CompositorBridgeParent::LayerTreeState& state = sIndirectLayerTrees[aLayersId]; *aHasAPZ = state.mParent ? state.mParent->AsyncPanZoomEnabled() : false; return true; } PAPZCTreeManagerParent* CrossProcessCompositorBridgeParent::AllocPAPZCTreeManagerParent(const uint64_t& aLayersId) { // Check to see if this child process has access to this layer tree. if (!LayerTreeOwnerTracker::Get()->IsMapped(aLayersId, OtherPid())) { NS_ERROR("Unexpected layers id in AllocPAPZCTreeManagerParent; dropping message..."); return nullptr; } MonitorAutoLock lock(*sIndirectLayerTreesLock); CompositorBridgeParent::LayerTreeState& state = sIndirectLayerTrees[aLayersId]; MOZ_ASSERT(state.mParent); MOZ_ASSERT(!state.mApzcTreeManagerParent); state.mApzcTreeManagerParent = new APZCTreeManagerParent(aLayersId, state.mParent->GetAPZCTreeManager()); return state.mApzcTreeManagerParent; } bool CrossProcessCompositorBridgeParent::DeallocPAPZCTreeManagerParent(PAPZCTreeManagerParent* aActor) { APZCTreeManagerParent* parent = static_cast(aActor); MonitorAutoLock lock(*sIndirectLayerTreesLock); auto iter = sIndirectLayerTrees.find(parent->LayersId()); if (iter != sIndirectLayerTrees.end()) { CompositorBridgeParent::LayerTreeState& state = iter->second; MOZ_ASSERT(state.mApzcTreeManagerParent == parent); state.mApzcTreeManagerParent = nullptr; } delete parent; return true; } PAPZParent* CrossProcessCompositorBridgeParent::AllocPAPZParent(const uint64_t& aLayersId) { // Check to see if this child process has access to this layer tree. if (!LayerTreeOwnerTracker::Get()->IsMapped(aLayersId, OtherPid())) { NS_ERROR("Unexpected layers id in AllocPAPZParent; dropping message..."); return nullptr; } RemoteContentController* controller = new RemoteContentController(); // Increment the controller's refcount before we return it. This will keep the // controller alive until it is released by IPDL in DeallocPAPZParent. controller->AddRef(); MonitorAutoLock lock(*sIndirectLayerTreesLock); CompositorBridgeParent::LayerTreeState& state = sIndirectLayerTrees[aLayersId]; MOZ_ASSERT(!state.mController); state.mController = controller; return controller; } bool CrossProcessCompositorBridgeParent::DeallocPAPZParent(PAPZParent* aActor) { RemoteContentController* controller = static_cast(aActor); controller->Release(); return true; } bool CrossProcessCompositorBridgeParent::RecvNotifyChildCreated(const uint64_t& child) { MonitorAutoLock lock(*sIndirectLayerTreesLock); for (LayerTreeMap::iterator it = sIndirectLayerTrees.begin(); it != sIndirectLayerTrees.end(); it++) { CompositorBridgeParent::LayerTreeState* lts = &it->second; if (lts->mParent && lts->mCrossProcessParent == this) { lts->mParent->NotifyChildCreated(child); return true; } } return false; } void CrossProcessCompositorBridgeParent::ShadowLayersUpdated( LayerTransactionParent* aLayerTree, const uint64_t& aTransactionId, const TargetConfig& aTargetConfig, const InfallibleTArray& aPlugins, bool aIsFirstPaint, bool aScheduleComposite, uint32_t aPaintSequenceNumber, bool aIsRepeatTransaction, int32_t /*aPaintSyncId: unused*/, bool aHitTestUpdate) { uint64_t id = aLayerTree->GetId(); MOZ_ASSERT(id != 0); CompositorBridgeParent::LayerTreeState* state = CompositorBridgeParent::GetIndirectShadowTree(id); if (!state) { return; } MOZ_ASSERT(state->mParent); state->mParent->ScheduleRotationOnCompositorThread(aTargetConfig, aIsFirstPaint); Layer* shadowRoot = aLayerTree->GetRoot(); if (shadowRoot) { CompositorBridgeParent::SetShadowProperties(shadowRoot); } UpdateIndirectTree(id, shadowRoot, aTargetConfig); // Cache the plugin data for this remote layer tree state->mPluginData = aPlugins; state->mUpdatedPluginDataAvailable = true; state->mParent->NotifyShadowTreeTransaction(id, aIsFirstPaint, aScheduleComposite, aPaintSequenceNumber, aIsRepeatTransaction, aHitTestUpdate); // Send the 'remote paint ready' message to the content thread if it has already asked. if(mNotifyAfterRemotePaint) { Unused << SendRemotePaintIsReady(); mNotifyAfterRemotePaint = false; } if (state->mLayerTreeReadyObserver) { RefPtr observer = state->mLayerTreeReadyObserver; state->mLayerTreeReadyObserver = nullptr; observer->ObserveUpdate(id, true); } aLayerTree->SetPendingTransactionId(aTransactionId); } #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) //#define PLUGINS_LOG(...) printf_stderr("CP [%s]: ", __FUNCTION__); // printf_stderr(__VA_ARGS__); // printf_stderr("\n"); #define PLUGINS_LOG(...) bool CompositorBridgeParent::UpdatePluginWindowState(uint64_t aId) { MonitorAutoLock lock(*sIndirectLayerTreesLock); CompositorBridgeParent::LayerTreeState& lts = sIndirectLayerTrees[aId]; if (!lts.mParent) { PLUGINS_LOG("[%" PRIu64 "] layer tree compositor parent pointer is null", aId); return false; } // Check if this layer tree has received any shadow layer updates if (!lts.mUpdatedPluginDataAvailable) { PLUGINS_LOG("[%" PRIu64 "] no plugin data", aId); return false; } // pluginMetricsChanged tracks whether we need to send plugin update // data to the main thread. If we do we'll have to block composition, // which we want to avoid if at all possible. bool pluginMetricsChanged = false; // Same layer tree checks if (mLastPluginUpdateLayerTreeId == aId) { // no plugin data and nothing has changed, bail. if (!mCachedPluginData.Length() && !lts.mPluginData.Length()) { PLUGINS_LOG("[%" PRIu64 "] no data, no changes", aId); return false; } if (mCachedPluginData.Length() == lts.mPluginData.Length()) { // check for plugin data changes for (uint32_t idx = 0; idx < lts.mPluginData.Length(); idx++) { if (!(mCachedPluginData[idx] == lts.mPluginData[idx])) { pluginMetricsChanged = true; break; } } } else { // array lengths don't match, need to update pluginMetricsChanged = true; } } else { // exchanging layer trees, we need to update pluginMetricsChanged = true; } // Check if plugin windows are currently hidden due to scrolling if (mDeferPluginWindows) { PLUGINS_LOG("[%" PRIu64 "] suppressing", aId); return false; } // If the plugin windows were hidden but now are not, we need to force // update the metrics to make sure they are visible again. if (mPluginWindowsHidden) { PLUGINS_LOG("[%" PRIu64 "] re-showing", aId); mPluginWindowsHidden = false; pluginMetricsChanged = true; } if (!lts.mPluginData.Length()) { // Don't hide plugins if the previous remote layer tree didn't contain any. if (!mCachedPluginData.Length()) { PLUGINS_LOG("[%" PRIu64 "] nothing to hide", aId); return false; } uintptr_t parentWidget = GetWidget()->GetWidgetKey(); // We will pass through here in cases where the previous shadow layer // tree contained visible plugins and the new tree does not. All we need // to do here is hide the plugins for the old tree, so don't waste time // calculating clipping. mPluginsLayerOffset = nsIntPoint(0,0); mPluginsLayerVisibleRegion.SetEmpty(); Unused << lts.mParent->SendHideAllPlugins(parentWidget); lts.mUpdatedPluginDataAvailable = false; PLUGINS_LOG("[%" PRIu64 "] hide all", aId); } else { // Retrieve the offset and visible region of the layer that hosts // the plugins, CompositorBridgeChild needs these in calculating proper // plugin clipping. LayerTransactionParent* layerTree = lts.mLayerTree; Layer* contentRoot = layerTree->GetRoot(); if (contentRoot) { nsIntPoint offset; nsIntRegion visibleRegion; if (contentRoot->GetVisibleRegionRelativeToRootLayer(visibleRegion, &offset)) { // Check to see if these values have changed, if so we need to // update plugin window position within the window. if (!pluginMetricsChanged && mPluginsLayerVisibleRegion == visibleRegion && mPluginsLayerOffset == offset) { PLUGINS_LOG("[%" PRIu64 "] no change", aId); return false; } mPluginsLayerOffset = offset; mPluginsLayerVisibleRegion = visibleRegion; Unused << lts.mParent->SendUpdatePluginConfigurations( LayoutDeviceIntPoint::FromUnknownPoint(offset), LayoutDeviceIntRegion::FromUnknownRegion(visibleRegion), lts.mPluginData); lts.mUpdatedPluginDataAvailable = false; PLUGINS_LOG("[%" PRIu64 "] updated", aId); } else { PLUGINS_LOG("[%" PRIu64 "] no visibility data", aId); return false; } } else { PLUGINS_LOG("[%" PRIu64 "] no content root", aId); return false; } } mLastPluginUpdateLayerTreeId = aId; mCachedPluginData = lts.mPluginData; return true; } void CompositorBridgeParent::ScheduleShowAllPluginWindows() { MOZ_ASSERT(CompositorLoop()); CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::ShowAllPluginWindows)); } void CompositorBridgeParent::ShowAllPluginWindows() { MOZ_ASSERT(!NS_IsMainThread()); mDeferPluginWindows = false; ScheduleComposition(); } void CompositorBridgeParent::ScheduleHideAllPluginWindows() { MOZ_ASSERT(CompositorLoop()); CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::HideAllPluginWindows)); } void CompositorBridgeParent::HideAllPluginWindows() { MOZ_ASSERT(!NS_IsMainThread()); // No plugins in the cache implies no plugins to manage // in this content. if (!mCachedPluginData.Length() || mDeferPluginWindows) { return; } uintptr_t parentWidget = GetWidget()->GetWidgetKey(); mDeferPluginWindows = true; mPluginWindowsHidden = true; #if defined(XP_WIN) // We will get an async reply that this has happened and then send hide. mWaitForPluginsUntil = TimeStamp::Now() + GetGlobalVsyncRate(); Unused << SendCaptureAllPlugins(parentWidget); #else Unused << SendHideAllPlugins(parentWidget); ScheduleComposition(); #endif } #endif // #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) bool CompositorBridgeParent::RecvAllPluginsCaptured() { #if defined(XP_WIN) mWaitForPluginsUntil = TimeStamp(); mHaveBlockedForPlugins = false; ForceComposeToTarget(nullptr); Unused << SendHideAllPlugins(GetWidget()->GetWidgetKey()); return true; #else MOZ_ASSERT_UNREACHABLE( "CompositorBridgeParent::RecvAllPluginsCaptured calls unexpected."); return false; #endif } void CrossProcessCompositorBridgeParent::DidComposite( uint64_t aId, TimeStamp& aCompositeStart, TimeStamp& aCompositeEnd) { sIndirectLayerTreesLock->AssertCurrentThreadOwns(); if (LayerTransactionParent *layerTree = sIndirectLayerTrees[aId].mLayerTree) { Unused << SendDidComposite(aId, layerTree->GetPendingTransactionId(), aCompositeStart, aCompositeEnd); layerTree->SetPendingTransactionId(0); } } void CrossProcessCompositorBridgeParent::ForceComposite(LayerTransactionParent* aLayerTree) { uint64_t id = aLayerTree->GetId(); MOZ_ASSERT(id != 0); CompositorBridgeParent* parent; { // scope lock MonitorAutoLock lock(*sIndirectLayerTreesLock); parent = sIndirectLayerTrees[id].mParent; } if (parent) { parent->ForceComposite(aLayerTree); } } void CrossProcessCompositorBridgeParent::NotifyClearCachedResources(LayerTransactionParent* aLayerTree) { uint64_t id = aLayerTree->GetId(); MOZ_ASSERT(id != 0); RefPtr observer; { // scope lock MonitorAutoLock lock(*sIndirectLayerTreesLock); observer = sIndirectLayerTrees[id].mLayerTreeClearedObserver; sIndirectLayerTrees[id].mLayerTreeClearedObserver = nullptr; } if (observer) { observer->ObserveUpdate(id, false); } } bool CrossProcessCompositorBridgeParent::SetTestSampleTime( LayerTransactionParent* aLayerTree, const TimeStamp& aTime) { uint64_t id = aLayerTree->GetId(); MOZ_ASSERT(id != 0); const CompositorBridgeParent::LayerTreeState* state = CompositorBridgeParent::GetIndirectShadowTree(id); if (!state) { return false; } MOZ_ASSERT(state->mParent); return state->mParent->SetTestSampleTime(aLayerTree, aTime); } void CrossProcessCompositorBridgeParent::LeaveTestMode(LayerTransactionParent* aLayerTree) { uint64_t id = aLayerTree->GetId(); MOZ_ASSERT(id != 0); const CompositorBridgeParent::LayerTreeState* state = CompositorBridgeParent::GetIndirectShadowTree(id); if (!state) { return; } MOZ_ASSERT(state->mParent); state->mParent->LeaveTestMode(aLayerTree); } void CrossProcessCompositorBridgeParent::ApplyAsyncProperties( LayerTransactionParent* aLayerTree) { uint64_t id = aLayerTree->GetId(); MOZ_ASSERT(id != 0); const CompositorBridgeParent::LayerTreeState* state = CompositorBridgeParent::GetIndirectShadowTree(id); if (!state) { return; } MOZ_ASSERT(state->mParent); state->mParent->ApplyAsyncProperties(aLayerTree); } void CrossProcessCompositorBridgeParent::FlushApzRepaints(const LayerTransactionParent* aLayerTree) { uint64_t id = aLayerTree->GetId(); MOZ_ASSERT(id != 0); const CompositorBridgeParent::LayerTreeState* state = CompositorBridgeParent::GetIndirectShadowTree(id); if (!state) { return; } MOZ_ASSERT(state->mParent); state->mParent->FlushApzRepaints(aLayerTree); } void CrossProcessCompositorBridgeParent::GetAPZTestData( const LayerTransactionParent* aLayerTree, APZTestData* aOutData) { uint64_t id = aLayerTree->GetId(); MOZ_ASSERT(id != 0); MonitorAutoLock lock(*sIndirectLayerTreesLock); *aOutData = sIndirectLayerTrees[id].mApzTestData; } void CrossProcessCompositorBridgeParent::SetConfirmedTargetAPZC( const LayerTransactionParent* aLayerTree, const uint64_t& aInputBlockId, const nsTArray& aTargets) { uint64_t id = aLayerTree->GetId(); MOZ_ASSERT(id != 0); const CompositorBridgeParent::LayerTreeState* state = CompositorBridgeParent::GetIndirectShadowTree(id); if (!state || !state->mParent) { return; } state->mParent->SetConfirmedTargetAPZC(aLayerTree, aInputBlockId, aTargets); } AsyncCompositionManager* CrossProcessCompositorBridgeParent::GetCompositionManager(LayerTransactionParent* aLayerTree) { uint64_t id = aLayerTree->GetId(); const CompositorBridgeParent::LayerTreeState* state = CompositorBridgeParent::GetIndirectShadowTree(id); if (!state) { return nullptr; } MOZ_ASSERT(state->mParent); return state->mParent->GetCompositionManager(aLayerTree); } bool CrossProcessCompositorBridgeParent::RecvAcknowledgeCompositorUpdate(const uint64_t& aLayersId) { MonitorAutoLock lock(*sIndirectLayerTreesLock); CompositorBridgeParent::LayerTreeState& state = sIndirectLayerTrees[aLayersId]; if (LayerTransactionParent* ltp = state.mLayerTree) { ltp->AcknowledgeCompositorUpdate(); } MOZ_ASSERT(state.mPendingCompositorUpdates > 0); state.mPendingCompositorUpdates--; return true; } void CrossProcessCompositorBridgeParent::DeferredDestroy() { mCompositorThreadHolder = nullptr; mSelfRef = nullptr; } CrossProcessCompositorBridgeParent::~CrossProcessCompositorBridgeParent() { MOZ_ASSERT(XRE_GetIOMessageLoop()); MOZ_ASSERT(IToplevelProtocol::GetTransport()); } PTextureParent* CrossProcessCompositorBridgeParent::AllocPTextureParent(const SurfaceDescriptor& aSharedData, const LayersBackend& aLayersBackend, const TextureFlags& aFlags, const uint64_t& aId, const uint64_t& aSerial) { CompositorBridgeParent::LayerTreeState* state = nullptr; LayerTreeMap::iterator itr = sIndirectLayerTrees.find(aId); if (sIndirectLayerTrees.end() != itr) { state = &itr->second; } TextureFlags flags = aFlags; if (!state || state->mPendingCompositorUpdates) { // The compositor was recreated, and we're receiving layers updates for a // a layer manager that will soon be discarded or invalidated. We can't // return null because this will mess up deserialization later and we'll // kill the content process. Instead, we signal that the underlying // TextureHost should not attempt to access the compositor. flags |= TextureFlags::INVALID_COMPOSITOR; } else if (state->mLayerManager && state->mLayerManager->GetCompositor() && aLayersBackend != state->mLayerManager->GetCompositor()->GetBackendType()) { gfxDevCrash(gfx::LogReason::PAllocTextureBackendMismatch) << "Texture backend is wrong"; } return TextureHost::CreateIPDLActor(this, aSharedData, aLayersBackend, aFlags, aSerial); } bool CrossProcessCompositorBridgeParent::DeallocPTextureParent(PTextureParent* actor) { return TextureHost::DestroyIPDLActor(actor); } bool CrossProcessCompositorBridgeParent::IsSameProcess() const { return OtherPid() == base::GetCurrentProcId(); } } // namespace layers } // namespace mozilla