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For review purposes, the important changes are in dom/bindings/Configuration.py
and dom/bindings/parser.
The changes to the IDL files were done by running these in dom/webidl
and dom/bindings/test:
perl -pi -e 's/^interface ([A-Za-z0-9_]+)($| [:{])/[Exposed=Window]\ninterface \1\2/' *.webidl
perl -pi -e 'BEGIN { $/ = undef; } s/\[HTMLConstructor\]\n\[Exposed=Window\]/[HTMLConstructor,\n Exposed=Window]/g' *.webidl
perl -pi -e 'BEGIN { $/ = undef; } s/\[NoInterfaceObject\]\n\[Exposed=Window\]/[NoInterfaceObject,\n Exposed=Window]/g' *.webidl
perl -pi -e 'BEGIN { $/ = undef; } s/\[ChromeOnly\]\n\[Exposed=Window\]/[ChromeOnly,\n Exposed=Window]/g' *.webidl
And running this in dom/chrome-webidl:
perl -pi -e 'BEGIN { $/ = undef; } s/\[ChromeOnly\]\ninterface/[ChromeOnly, Exposed=Window]\ninterface/g' *.webidl
and then fixing all the resulting parser failures. I then verified that the
generated code is the same as before this change.
Differential Revision: https://phabricator.services.mozilla.com/D46697
--HG--
extra : moz-landing-system : lando
66 lines
2.1 KiB
Text
66 lines
2.1 KiB
Text
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* The origin of this IDL file is
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* https://drafts.csswg.org/web-animations/#animationeffectreadonly
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*
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* Copyright © 2015 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
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* liability, trademark and document use rules apply.
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*/
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enum FillMode {
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"none",
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"forwards",
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"backwards",
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"both",
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"auto"
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};
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enum PlaybackDirection {
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"normal",
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"reverse",
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"alternate",
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"alternate-reverse"
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};
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dictionary EffectTiming {
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double delay = 0.0;
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double endDelay = 0.0;
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FillMode fill = "auto";
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double iterationStart = 0.0;
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unrestricted double iterations = 1.0;
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(unrestricted double or DOMString) duration = "auto";
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PlaybackDirection direction = "normal";
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DOMString easing = "linear";
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};
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dictionary OptionalEffectTiming {
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double delay;
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double endDelay;
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FillMode fill;
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double iterationStart;
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unrestricted double iterations;
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(unrestricted double or DOMString) duration;
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PlaybackDirection direction;
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DOMString easing;
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};
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dictionary ComputedEffectTiming : EffectTiming {
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unrestricted double endTime = 0.0;
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unrestricted double activeDuration = 0.0;
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double? localTime = null;
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double? progress = null;
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unrestricted double? currentIteration = null;
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};
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[Func="Document::IsWebAnimationsEnabled",
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Exposed=Window]
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interface AnimationEffect {
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EffectTiming getTiming();
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[BinaryName="getComputedTimingAsDict"]
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ComputedEffectTiming getComputedTiming();
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[Throws]
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void updateTiming(optional OptionalEffectTiming timing = {});
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};
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