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- Worker debugger globals gets a client with a null principal - Ensure globals are created before script loads - Introduce WorkerGlobalScopeBase to share code - Transfer ClientSource ownership from WorkerPrivate to worker globals - Require getting clients from the globals instead of WorkerPrivate with the exception of getting the reserved client before the non-debugger global is created Differential Revision: https://phabricator.services.mozilla.com/D68936
48 lines
1.2 KiB
Text
48 lines
1.2 KiB
Text
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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[Global=(WorkerDebugger), Exposed=WorkerDebugger]
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interface WorkerDebuggerGlobalScope : EventTarget {
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[Throws]
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readonly attribute object global;
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[Throws]
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object createSandbox(DOMString name, object prototype);
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[Throws]
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void loadSubScript(DOMString url, optional object sandbox);
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void enterEventLoop();
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void leaveEventLoop();
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void postMessage(DOMString message);
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attribute EventHandler onmessage;
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attribute EventHandler onmessageerror;
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[Throws]
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void setImmediate(Function handler);
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void reportError(DOMString message);
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[Throws]
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sequence<any> retrieveConsoleEvents();
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[Throws]
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void setConsoleEventHandler(AnyCallback? handler);
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// base64 utility methods
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[Throws]
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DOMString btoa(DOMString btoa);
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[Throws]
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DOMString atob(DOMString atob);
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};
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// So you can debug while you debug
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partial interface WorkerDebuggerGlobalScope {
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void dump(optional DOMString string);
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};
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