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Originally, RDD reused the GPU process selector since they were using all the same services, and it reduced the number of places that had to be touched. Now that RDD needs pref handling, it needs its own process selector to avoid GPU inheriting pref handling. Differential Revision: https://phabricator.services.mozilla.com/D26566 --HG-- extra : moz-landing-system : lando
19 lines
657 B
Python
19 lines
657 B
Python
# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
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# vim: set filetype=python:
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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Headers = ['mozilla/Telemetry.h']
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UnloadFunc = 'mozilla::Telemetry::ShutdownTelemetry'
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Classes = [
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{
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'cid': '{aea477f2-b3a2-469c-aa29-0a82d132b829}',
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'contract_ids': ['@mozilla.org/base/telemetry;1'],
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'singleton': True,
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'type': 'nsITelemetry',
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'processes': ProcessSelector.ALLOW_IN_GPU_RDD_VR_AND_SOCKET_PROCESS,
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},
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]
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