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			1080 lines
		
	
	
	
		
			43 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1080 lines
		
	
	
	
		
			43 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| /* rendering object to wrap rendering objects that should be scrollable */
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| 
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| #ifndef mozilla_ScrollContainerFrame_h_
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| #define mozilla_ScrollContainerFrame_h_
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| 
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| #include "mozilla/Attributes.h"
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| #include "nsContainerFrame.h"
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| #include "nsIAnonymousContentCreator.h"
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| #include "nsIScrollableFrame.h"
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| #include "nsIScrollbarMediator.h"
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| #include "nsIStatefulFrame.h"
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| #include "nsThreadUtils.h"
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| #include "nsIReflowCallback.h"
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| #include "nsQueryFrame.h"
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| #include "nsExpirationTracker.h"
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| #include "ScrollVelocityQueue.h"
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| #include "mozilla/ScrollTypes.h"
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| #include "mozilla/PresState.h"
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| #include "mozilla/layout/ScrollAnchorContainer.h"
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| #include "mozilla/TypedEnumBits.h"
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| 
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| class nsPresContext;
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| class nsIContent;
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| class nsAtom;
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| class nsIScrollPositionListener;
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| class AutoContainsBlendModeCapturer;
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| 
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| namespace mozilla {
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| struct nsDisplayListCollection;
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| class PresShell;
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| enum class StyleScrollbarWidth : uint8_t;
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| class ScrollContainerFrame;
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| struct ScrollReflowInput;
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| struct StyleScrollSnapAlign;
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| namespace layers {
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| class Layer;
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| class WebRenderLayerManager;
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| }  // namespace layers
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| namespace layout {
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| class ScrollbarActivity;
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| }  // namespace layout
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| 
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| }  // namespace mozilla
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| 
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| mozilla::ScrollContainerFrame* NS_NewScrollContainerFrame(
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|     mozilla::PresShell* aPresShell, mozilla::ComputedStyle* aStyle,
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|     bool aIsRoot);
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| 
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| namespace mozilla {
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| 
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| /**
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|  * The scroll frame creates and manages the scrolling view
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|  *
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|  * It only supports having a single child frame that typically is an area
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|  * frame, but doesn't have to be. The child frame must have a view, though
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|  *
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|  * Scroll frames don't support incremental changes, i.e. you can't replace
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|  * or remove the scrolled frame
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|  */
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| class ScrollContainerFrame : public nsContainerFrame,
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|                              public nsIScrollableFrame,
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|                              public nsIAnonymousContentCreator,
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|                              public nsIReflowCallback,
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|                              public nsIStatefulFrame {
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|  public:
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|   using Element = dom::Element;
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|   using ScrollAnchorContainer = layout::ScrollAnchorContainer;
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|   using SnapTargetSet = nsTHashSet<RefPtr<nsIContent>>;
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| 
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|   friend ScrollContainerFrame* ::NS_NewScrollContainerFrame(
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|       mozilla::PresShell* aPresShell, ComputedStyle* aStyle, bool aIsRoot);
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|   friend class layout::ScrollAnchorContainer;
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| 
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|   NS_DECL_QUERYFRAME
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|   NS_DECL_FRAMEARENA_HELPERS(ScrollContainerFrame)
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| 
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|   void BuildDisplayList(nsDisplayListBuilder* aBuilder,
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|                         const nsDisplayListSet& aLists) override;
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| 
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|   bool TryLayout(ScrollReflowInput& aState, ReflowOutput* aKidMetrics,
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|                  bool aAssumeHScroll, bool aAssumeVScroll, bool aForce);
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| 
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|   // Return true if ReflowScrolledFrame is going to do something different based
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|   // on the presence of a horizontal scrollbar in a horizontal writing mode or a
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|   // vertical scrollbar in a vertical writing mode.
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|   bool ScrolledContentDependsOnBSize(const ScrollReflowInput& aState) const;
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| 
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|   void ReflowScrolledFrame(ScrollReflowInput& aState, bool aAssumeHScroll,
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|                            bool aAssumeVScroll, ReflowOutput* aMetrics);
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|   void ReflowContents(ScrollReflowInput& aState,
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|                       const ReflowOutput& aDesiredSize);
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|   void PlaceScrollArea(ScrollReflowInput& aState,
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|                        const nsPoint& aScrollPosition);
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| 
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|   // Return the sum of inline-size of the scrollbar gutters (if any) at the
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|   // inline-start and inline-end edges of the scroll frame (for a potential
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|   // scrollbar that scrolls in the block axis).
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|   nscoord IntrinsicScrollbarGutterSizeAtInlineEdges() const;
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| 
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|   // Return the size of space created by scrollbar-gutter or actual scrollbars,
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|   // assuming that the content is *not* overflowing the container. In other
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|   // words, this space is created by stable scrollbar-gutter or by scrollbars
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|   // due to "overflow: scroll".
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|   nsMargin IntrinsicScrollbarGutterSize() const;
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| 
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|   // Compute stable scrollbar-gutter from scrollbar-width and scrollbar-gutter
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|   // properties.
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|   //
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|   // Note: this method doesn't consider overflow property and the space created
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|   // by the actual scrollbars. That is, if scrollbar-gutter is 'auto', this
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|   // method just returns empty result.
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|   nsMargin ComputeStableScrollbarGutter(
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|       const StyleScrollbarWidth& aStyleScrollbarWidth,
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|       const StyleScrollbarGutter& aStyleScrollbarGutter) const;
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| 
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|   bool GetBorderRadii(const nsSize& aFrameSize, const nsSize& aBorderArea,
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|                       nsIFrame::Sides aSkipSides,
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|                       nscoord aRadii[8]) const final;
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| 
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|   nscoord GetMinISize(gfxContext* aRenderingContext) override;
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|   nscoord GetPrefISize(gfxContext* aRenderingContext) override;
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| 
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|   void Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize,
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|               const ReflowInput& aReflowInput,
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|               nsReflowStatus& aStatus) override;
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|   void DidReflow(nsPresContext* aPresContext,
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|                  const ReflowInput* aReflowInput) override;
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| 
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|   bool ComputeCustomOverflow(OverflowAreas& aOverflowAreas) final;
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| 
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|   BaselineSharingGroup GetDefaultBaselineSharingGroup() const override;
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|   nscoord SynthesizeFallbackBaseline(
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|       WritingMode aWM, BaselineSharingGroup aBaselineGroup) const override;
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|   Maybe<nscoord> GetNaturalBaselineBOffset(
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|       WritingMode aWM, BaselineSharingGroup aBaselineGroup,
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|       BaselineExportContext aExportContext) const override;
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| 
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|   // Recomputes the scrollable overflow area we store in the helper to take
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|   // children that are affected by perpsective set on the outer frame and scroll
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|   // at different rates.
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|   void AdjustForPerspective(nsRect& aScrollableOverflow);
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| 
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|   // Called to set the child frames. We typically have three: the scroll area,
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|   // the vertical scrollbar, and the horizontal scrollbar.
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|   void SetInitialChildList(ChildListID aListID,
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|                            nsFrameList&& aChildList) override;
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|   void AppendFrames(ChildListID aListID, nsFrameList&& aFrameList) final;
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|   void InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
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|                     const nsLineList::iterator* aPrevFrameLine,
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|                     nsFrameList&& aFrameList) final;
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|   void RemoveFrame(DestroyContext&, ChildListID, nsIFrame*) final;
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| 
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|   void DidSetComputedStyle(ComputedStyle* aOldComputedStyle) final;
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| 
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|   void Destroy(DestroyContext&) override;
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| 
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|   ScrollContainerFrame* GetScrollTargetFrame() const final {
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|     return const_cast<ScrollContainerFrame*>(this);
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|   }
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| 
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|   nsContainerFrame* GetContentInsertionFrame() override {
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|     return GetScrolledFrame()->GetContentInsertionFrame();
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|   }
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| 
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|   nsPoint GetPositionOfChildIgnoringScrolling(const nsIFrame* aChild) final {
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|     nsPoint pt = aChild->GetPosition();
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|     if (aChild == GetScrolledFrame()) {
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|       pt += GetScrollPosition();
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|     }
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|     return pt;
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|   }
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| 
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|   // nsIAnonymousContentCreator
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|   nsresult CreateAnonymousContent(nsTArray<ContentInfo>&) final;
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|   void AppendAnonymousContentTo(nsTArray<nsIContent*>&, uint32_t aFilter) final;
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| 
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|   // nsIScrollableFrame
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|   nsIFrame* GetScrolledFrame() const final { return mScrolledFrame; }
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|   ScrollStyles GetScrollStyles() const final;
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|   bool IsForTextControlWithNoScrollbars() const final;
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|   bool HasAllNeededScrollbars() const final {
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|     return GetCurrentAnonymousContent().contains(GetNeededAnonymousContent());
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|   }
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| 
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|   layers::OverscrollBehaviorInfo GetOverscrollBehaviorInfo() const final;
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|   layers::ScrollDirections GetAvailableScrollingDirectionsForUserInputEvents()
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|       const final;
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|   layers::ScrollDirections GetScrollbarVisibility() const final {
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|     layers::ScrollDirections result;
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|     if (mHasHorizontalScrollbar) {
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|       result += layers::ScrollDirection::eHorizontal;
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|     }
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|     if (mHasVerticalScrollbar) {
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|       result += layers::ScrollDirection::eVertical;
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|     }
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|     return result;
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|   }
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|   nsMargin GetActualScrollbarSizes(
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|       ScrollbarSizesOptions aOptions = ScrollbarSizesOptions::NONE) const final;
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|   nsMargin GetDesiredScrollbarSizes() const final;
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|   static nscoord GetNonOverlayScrollbarSize(const nsPresContext*,
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|                                             StyleScrollbarWidth);
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|   nsSize GetLayoutSize() const final {
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|     if (mIsUsingMinimumScaleSize) {
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|       return mICBSize;
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|     }
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|     return mScrollPort.Size();
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|   }
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|   nsRect GetScrolledRect() const final;
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|   nsRect GetScrollPortRect() const final { return mScrollPort; }
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|   nsPoint GetScrollPosition() const final {
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|     return mScrollPort.TopLeft() - mScrolledFrame->GetPosition();
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|   }
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|   nsPoint GetLogicalScrollPosition() const final {
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|     nsPoint pt;
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|     pt.x = IsPhysicalLTR()
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|                ? mScrollPort.x - mScrolledFrame->GetPosition().x
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|                : mScrollPort.XMost() - mScrolledFrame->GetRect().XMost();
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|     pt.y = mScrollPort.y - mScrolledFrame->GetPosition().y;
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|     return pt;
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|   }
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| 
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|   nsRect GetScrollRange() const final { return GetLayoutScrollRange(); }
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|   nsSize GetVisualViewportSize() const final;
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|   nsPoint GetVisualViewportOffset() const final;
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|   bool SetVisualViewportOffset(const nsPoint& aOffset, bool aRepaint) final;
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|   nsRect GetVisualScrollRange() const final;
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|   nsRect GetScrollRangeForUserInputEvents() const final;
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|   nsSize GetLineScrollAmount() const final;
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|   nsSize GetPageScrollAmount() const final;
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|   nsMargin GetScrollPadding() const final;
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|   /**
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|    * @note This method might destroy the frame, pres shell and other objects.
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|    */
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|   void ScrollTo(nsPoint aScrollPosition, ScrollMode aMode,
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|                 const nsRect* aRange = nullptr,
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|                 ScrollSnapFlags aSnapFlags = ScrollSnapFlags::Disabled,
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|                 ScrollTriggeredByScript aTriggeredByScript =
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|                     ScrollTriggeredByScript::No) final {
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|     return ScrollToInternal(aScrollPosition, aMode, ScrollOrigin::Other, aRange,
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|                             aSnapFlags, aTriggeredByScript);
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|   }
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|   /**
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|    * @note This method might destroy the frame, pres shell and other objects.
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|    */
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|   void ScrollToCSSPixels(const CSSIntPoint& aScrollPosition,
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|                          ScrollMode aMode = ScrollMode::Instant) final;
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|   void ScrollToCSSPixelsForApz(const CSSPoint& aScrollPosition,
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|                                ScrollSnapTargetIds&& aLastSnapTargetIds) final;
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|   /**
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|    * @note This method might destroy the frame, pres shell and other objects.
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|    */
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|   CSSIntPoint GetRoundedScrollPositionCSSPixels() final;
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| 
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|   /**
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|    * @note This method might destroy the frame, pres shell and other objects.
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|    */
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|   void ScrollBy(nsIntPoint aDelta, ScrollUnit aUnit, ScrollMode aMode,
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|                 nsIntPoint* aOverflow = nullptr,
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|                 ScrollOrigin aOrigin = ScrollOrigin::NotSpecified,
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|                 ScrollMomentum aMomentum = NOT_MOMENTUM,
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|                 ScrollSnapFlags aSnapFlags = ScrollSnapFlags::Disabled) final;
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|   void ScrollByCSSPixels(const CSSIntPoint& aDelta,
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|                          ScrollMode aMode = ScrollMode::Instant) final {
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|     return ScrollByCSSPixelsInternal(aDelta, aMode);
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|   }
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|   void ScrollByCSSPixelsInternal(
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|       const CSSIntPoint& aDelta, ScrollMode aMode = ScrollMode::Instant,
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|       // This ScrollByCSSPixels is mainly used for Element.scrollBy and
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|       // Window.scrollBy. An exception is the transmogrification of
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|       // ScrollToCSSPixels.
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|       ScrollSnapFlags aSnapFlags = ScrollSnapFlags::IntendedDirection |
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|                                    ScrollSnapFlags::IntendedEndPosition);
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| 
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|   void ScrollSnap() final { return ScrollSnap(ScrollMode::SmoothMsd); }
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| 
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|   /**
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|    * @note This method might destroy the frame, pres shell and other objects.
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|    */
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|   void ScrollToRestoredPosition() final;
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|   /**
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|    * @note This method might destroy the frame, pres shell and other objects.
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|    */
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|   void CurPosAttributeChanged(nsIContent* aChild) final {
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|     return CurPosAttributeChangedInternal(aChild);
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|   }
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|   NS_IMETHOD PostScrolledAreaEventForCurrentArea() final {
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|     PostScrolledAreaEvent();
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|     return NS_OK;
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|   }
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|   bool IsScrollingActive() const final;
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|   bool IsMaybeAsynchronouslyScrolled() const final {
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|     // If this is true, then we'll build an ASR, and that's what we want
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|     // to know I think.
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|     return mWillBuildScrollableLayer;
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|   }
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| 
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|   bool DidHistoryRestore() const final { return mDidHistoryRestore; }
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|   void ClearDidHistoryRestore() final { mDidHistoryRestore = false; }
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|   void MarkEverScrolled() final;
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|   bool IsRectNearlyVisible(const nsRect& aRect) const final;
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|   nsRect ExpandRectToNearlyVisible(const nsRect& aRect) const final;
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|   ScrollOrigin LastScrollOrigin() const final { return mLastScrollOrigin; }
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|   EnumSet<AnimationState> ScrollAnimationState() const final;
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|   MainThreadScrollGeneration CurrentScrollGeneration() const final {
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|     return mScrollGeneration;
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|   }
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|   APZScrollGeneration ScrollGenerationOnApz() const final {
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|     return mScrollGenerationOnApz;
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|   }
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|   nsPoint LastScrollDestination() final { return mDestination; }
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|   nsTArray<ScrollPositionUpdate> GetScrollUpdates() const final;
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|   bool HasScrollUpdates() const final { return !mScrollUpdates.IsEmpty(); }
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|   void ResetScrollInfoIfNeeded(const MainThreadScrollGeneration& aGeneration,
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|                                const APZScrollGeneration& aGenerationOnApz,
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|                                APZScrollAnimationType aAPZScrollAnimationType,
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|                                InScrollingGesture aInScrollingGesture) final;
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|   bool WantAsyncScroll() const final;
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|   Maybe<layers::ScrollMetadata> ComputeScrollMetadata(
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|       layers::WebRenderLayerManager* aLayerManager, const nsIFrame* aItemFrame,
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|       const nsPoint& aOffsetToReferenceFrame) const final;
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|   void MarkScrollbarsDirtyForReflow() const final;
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|   void InvalidateScrollbars() const final;
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| 
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|   /**
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|    * @note This method might destroy the frame, pres shell and other objects.
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|    * Update scrollbar curpos attributes to reflect current scroll position
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|    */
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|   void UpdateScrollbarPosition() final;
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|   bool DecideScrollableLayer(nsDisplayListBuilder* aBuilder,
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|                              nsRect* aVisibleRect, nsRect* aDirtyRect,
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|                              bool aSetBase) final {
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|     return DecideScrollableLayer(aBuilder, aVisibleRect, aDirtyRect, aSetBase,
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|                                  nullptr);
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|   }
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|   void NotifyApzTransaction() final;
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|   void NotifyApproximateFrameVisibilityUpdate(bool aIgnoreDisplayPort) final;
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|   bool GetDisplayPortAtLastApproximateFrameVisibilityUpdate(
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|       nsRect* aDisplayPort) final;
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|   void TriggerDisplayPortExpiration() final;
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| 
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|   // nsIStatefulFrame
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|   UniquePtr<PresState> SaveState() final;
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|   NS_IMETHOD RestoreState(PresState* aState) final;
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| 
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|   // nsIScrollbarMediator
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|   void ScrollByPage(
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|       nsScrollbarFrame* aScrollbar, int32_t aDirection,
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|       ScrollSnapFlags aSnapFlags = ScrollSnapFlags::Disabled) final;
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|   void ScrollByWhole(
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|       nsScrollbarFrame* aScrollbar, int32_t aDirection,
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|       ScrollSnapFlags aSnapFlags = ScrollSnapFlags::Disabled) final;
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|   void ScrollByLine(nsScrollbarFrame* aScrollbar, int32_t aDirection,
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|                     ScrollSnapFlags = ScrollSnapFlags::Disabled) final;
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|   void ScrollByUnit(nsScrollbarFrame* aScrollbar, ScrollMode aMode,
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|                     int32_t aDirection, ScrollUnit aUnit,
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|                     ScrollSnapFlags = ScrollSnapFlags::Disabled) final;
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|   void RepeatButtonScroll(nsScrollbarFrame* aScrollbar) final;
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|   void ThumbMoved(nsScrollbarFrame* aScrollbar, nscoord aOldPos,
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|                   nscoord aNewPos) final;
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|   void ScrollbarReleased(nsScrollbarFrame* aScrollbar) final;
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|   void VisibilityChanged(bool aVisible) final {}
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|   nsScrollbarFrame* GetScrollbarBox(bool aVertical) final {
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|     return aVertical ? mVScrollbarBox : mHScrollbarBox;
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|   }
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| 
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|   void ScrollbarActivityStarted() const final;
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|   void ScrollbarActivityStopped() const final;
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| 
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|   bool IsScrollbarOnRight() const final;
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| 
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|   bool ShouldSuppressScrollbarRepaints() const final {
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|     return mSuppressScrollbarRepaints;
 | |
|   }
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|   void SetTransformingByAPZ(bool aTransforming) final;
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|   bool IsTransformingByAPZ() const final { return mTransformingByAPZ; }
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|   void SetScrollableByAPZ(bool aScrollable) final;
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|   void SetZoomableByAPZ(bool aZoomable) final;
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|   void SetHasOutOfFlowContentInsideFilter() final;
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|   ScrollSnapInfo GetScrollSnapInfo() final;
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| 
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|   void TryResnap() final;
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|   void PostPendingResnapIfNeeded(const nsIFrame* aFrame) final;
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|   void PostPendingResnap() final;
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|   PhysicalScrollSnapAlign GetScrollSnapAlignFor(
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|       const nsIFrame* aFrame) const final;
 | |
| 
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|   bool DragScroll(WidgetEvent* aEvent) final;
 | |
| 
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|   void AsyncScrollbarDragInitiated(uint64_t aDragBlockId,
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|                                    layers::ScrollDirection aDirection) final;
 | |
| 
 | |
|   void AsyncScrollbarDragRejected() final;
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| 
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|   bool IsRootScrollFrameOfDocument() const final { return mIsRoot; }
 | |
| 
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|   Maybe<uint32_t> IsFirstScrollableFrameSequenceNumber() const final {
 | |
|     return mIsFirstScrollableFrameSequenceNumber;
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|   }
 | |
| 
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|   void SetIsFirstScrollableFrameSequenceNumber(Maybe<uint32_t> aValue) final {
 | |
|     mIsFirstScrollableFrameSequenceNumber = aValue;
 | |
|   }
 | |
| 
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|   const ScrollAnchorContainer* Anchor() const final { return &mAnchor; }
 | |
|   ScrollAnchorContainer* Anchor() final { return &mAnchor; }
 | |
| 
 | |
|   // Return the scrolled frame.
 | |
|   void AppendDirectlyOwnedAnonBoxes(nsTArray<OwnedAnonBox>& aResult) final {
 | |
|     aResult.AppendElement(OwnedAnonBox(GetScrolledFrame()));
 | |
|   }
 | |
| 
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|   bool SmoothScrollVisual(
 | |
|       const nsPoint& aVisualViewportOffset,
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|       layers::FrameMetrics::ScrollOffsetUpdateType aUpdateType) final;
 | |
| 
 | |
|   bool IsSmoothScroll(
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|       dom::ScrollBehavior aBehavior = dom::ScrollBehavior::Auto) const final;
 | |
| 
 | |
| #ifdef DEBUG_FRAME_DUMP
 | |
|   nsresult GetFrameName(nsAString& aResult) const override;
 | |
| #endif
 | |
| 
 | |
| #ifdef ACCESSIBILITY
 | |
|   a11y::AccType AccessibleType() override;
 | |
| #endif
 | |
| 
 | |
|  protected:
 | |
|   ScrollContainerFrame(ComputedStyle* aStyle, nsPresContext* aPresContext,
 | |
|                        bool aIsRoot)
 | |
|       : ScrollContainerFrame(aStyle, aPresContext, kClassID, aIsRoot) {}
 | |
|   ScrollContainerFrame(ComputedStyle* aStyle, nsPresContext* aPresContext,
 | |
|                        nsIFrame::ClassID aID, bool aIsRoot);
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|   ~ScrollContainerFrame();
 | |
|   void SetSuppressScrollbarUpdate(bool aSuppress) {
 | |
|     mSuppressScrollbarUpdate = aSuppress;
 | |
|   }
 | |
|   bool GuessHScrollbarNeeded(const ScrollReflowInput& aState);
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|   bool GuessVScrollbarNeeded(const ScrollReflowInput& aState);
 | |
| 
 | |
|   bool IsScrollbarUpdateSuppressed() const { return mSuppressScrollbarUpdate; }
 | |
| 
 | |
|   // Return whether we're in an "initial" reflow.  Some reflows with
 | |
|   // NS_FRAME_FIRST_REFLOW set are NOT "initial" as far as we're concerned.
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|   bool InInitialReflow() const;
 | |
| 
 | |
|   /**
 | |
|    * Override this to return false if computed bsize/min-bsize/max-bsize
 | |
|    * should NOT be propagated to child content.
 | |
|    * nsListControlFrame uses this.
 | |
|    */
 | |
|   virtual bool ShouldPropagateComputedBSizeToScrolledContent() const {
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|  private:
 | |
|   class AsyncScroll;
 | |
|   class AsyncSmoothMSDScroll;
 | |
| 
 | |
|   enum class AnonymousContentType {
 | |
|     VerticalScrollbar,
 | |
|     HorizontalScrollbar,
 | |
|     Resizer,
 | |
|   };
 | |
|   EnumSet<AnonymousContentType> GetNeededAnonymousContent() const;
 | |
|   EnumSet<AnonymousContentType> GetCurrentAnonymousContent() const;
 | |
| 
 | |
|   // If a child frame was added or removed on the scrollframe,
 | |
|   // reload our child frame list.
 | |
|   // We need this if a scrollbar frame is recreated.
 | |
|   void ReloadChildFrames();
 | |
| 
 | |
|  public:
 | |
|   enum class OverflowState : uint32_t {
 | |
|     None = 0,
 | |
|     Vertical = (1 << 0),
 | |
|     Horizontal = (1 << 1),
 | |
|   };
 | |
| 
 | |
|  protected:
 | |
|   OverflowState GetOverflowState() const;
 | |
| 
 | |
|   MOZ_CAN_RUN_SCRIPT nsresult FireScrollPortEvent();
 | |
|   void PostScrollEndEvent(bool aDelayed = false);
 | |
|   MOZ_CAN_RUN_SCRIPT void FireScrollEndEvent();
 | |
|   void PostOverflowEvent();
 | |
| 
 | |
|   // Add display items for the top-layer (which includes things like
 | |
|   // the fullscreen element, its backdrop, and text selection carets)
 | |
|   // to |aLists|.
 | |
|   // This is a no-op for scroll frames other than the viewport's
 | |
|   // root scroll frame.
 | |
|   // This should be called with an nsDisplayListSet that will be
 | |
|   // wrapped in the async zoom container, if we're building one.
 | |
|   // It should not be called with an ASR setter on the stack, as the
 | |
|   // top-layer items handle setting up their own ASRs.
 | |
|   void MaybeCreateTopLayerAndWrapRootItems(
 | |
|       nsDisplayListBuilder*, nsDisplayListCollection&, bool aCreateAsyncZoom,
 | |
|       AutoContainsBlendModeCapturer* aAsyncZoomBlendCapture,
 | |
|       const nsRect& aAsyncZoomClipRect, nscoord* aRadii);
 | |
| 
 | |
|   void AppendScrollPartsTo(nsDisplayListBuilder* aBuilder,
 | |
|                            const nsDisplayListSet& aLists, bool aCreateLayer,
 | |
|                            bool aPositioned);
 | |
| 
 | |
|   // nsIReflowCallback
 | |
|   bool ReflowFinished() final;
 | |
|   void ReflowCallbackCanceled() final;
 | |
| 
 | |
|   /**
 | |
|    * @note This method might destroy the frame, pres shell and other objects.
 | |
|    * Called when the 'curpos' attribute on one of the scrollbars changes.
 | |
|    */
 | |
|   void CurPosAttributeChangedInternal(nsIContent*, bool aDoScroll = true);
 | |
| 
 | |
|   void PostScrollEvent(bool aDelayed = false);
 | |
|   MOZ_CAN_RUN_SCRIPT void FireScrollEvent();
 | |
|   void PostScrolledAreaEvent();
 | |
|   MOZ_CAN_RUN_SCRIPT void FireScrolledAreaEvent();
 | |
| 
 | |
|   /**
 | |
|    * @note This method might destroy the frame, pres shell and other objects.
 | |
|    */
 | |
|   void FinishReflowForScrollbar(Element* aElement, nscoord aMinXY,
 | |
|                                 nscoord aMaxXY, nscoord aCurPosXY,
 | |
|                                 nscoord aPageIncrement, nscoord aIncrement);
 | |
|   /**
 | |
|    * @note This method might destroy the frame, pres shell and other objects.
 | |
|    */
 | |
|   void SetScrollbarEnabled(Element* aElement, nscoord aMaxPos);
 | |
|   /**
 | |
|    * @note This method might destroy the frame, pres shell and other objects.
 | |
|    */
 | |
|   void SetCoordAttribute(Element* aElement, nsAtom* aAtom, nscoord aSize);
 | |
| 
 | |
|   nscoord GetCoordAttribute(nsIFrame* aFrame, nsAtom* aAtom,
 | |
|                             nscoord aDefaultValue, nscoord* aRangeStart,
 | |
|                             nscoord* aRangeLength);
 | |
| 
 | |
|   nsRect GetLayoutScrollRange() const;
 | |
|   // Get the scroll range assuming the viewport has size (aWidth, aHeight).
 | |
|   nsRect GetScrollRange(nscoord aWidth, nscoord aHeight) const;
 | |
| 
 | |
|   const nsRect& ScrollPort() const { return mScrollPort; }
 | |
|   void SetScrollPort(const nsRect& aNewScrollPort) {
 | |
|     if (!mScrollPort.IsEqualEdges(aNewScrollPort)) {
 | |
|       mMayScheduleScrollAnimations = true;
 | |
|     }
 | |
|     mScrollPort = aNewScrollPort;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the 'optimal viewing region' as a rect suitable for use by
 | |
|    * scroll anchoring. This rect is in the same coordinate space as
 | |
|    * 'GetScrollPortRect', and accounts for 'scroll-padding' as defined by:
 | |
|    *
 | |
|    * https://drafts.csswg.org/css-scroll-snap-1/#optimal-viewing-region
 | |
|    */
 | |
|   nsRect GetVisualOptimalViewingRect() const;
 | |
| 
 | |
|   /**
 | |
|    * For LTR frames, this is the same as GetVisualViewportOffset().
 | |
|    * For RTL frames, we take the offset from the top right corner of the frame
 | |
|    * to the top right corner of the visual viewport.
 | |
|    */
 | |
|   nsPoint GetLogicalVisualViewportOffset() const {
 | |
|     nsPoint pt = GetVisualViewportOffset();
 | |
|     if (!IsPhysicalLTR()) {
 | |
|       pt.x += GetVisualViewportSize().width - mScrolledFrame->GetRect().width;
 | |
|     }
 | |
|     return pt;
 | |
|   }
 | |
|   void ScrollSnap(ScrollMode aMode);
 | |
|   void ScrollSnap(const nsPoint& aDestination,
 | |
|                   ScrollMode aMode = ScrollMode::SmoothMsd);
 | |
| 
 | |
|   bool HasPendingScrollRestoration() const {
 | |
|     return mRestorePos != nsPoint(-1, -1);
 | |
|   }
 | |
| 
 | |
|   bool IsProcessingScrollEvent() const { return mProcessingScrollEvent; }
 | |
| 
 | |
|  public:
 | |
|   static void AsyncScrollCallback(ScrollContainerFrame* aInstance,
 | |
|                                   TimeStamp aTime);
 | |
|   static void AsyncSmoothMSDScrollCallback(ScrollContainerFrame* aInstance,
 | |
|                                            TimeDuration aDeltaTime);
 | |
|   /**
 | |
|    * @note This method might destroy the frame, pres shell and other objects.
 | |
|    * aRange is the range of allowable scroll positions around the desired
 | |
|    * aScrollPosition. Null means only aScrollPosition is allowed.
 | |
|    * This is a closed-ended range --- aRange.XMost()/aRange.YMost() are allowed.
 | |
|    */
 | |
|   void ScrollToInternal(
 | |
|       nsPoint aScrollPosition, ScrollMode aMode,
 | |
|       ScrollOrigin aOrigin = ScrollOrigin::NotSpecified,
 | |
|       const nsRect* aRange = nullptr,
 | |
|       ScrollSnapFlags aSnapFlags = ScrollSnapFlags::Disabled,
 | |
|       ScrollTriggeredByScript aTriggeredByScript = ScrollTriggeredByScript::No);
 | |
|   /**
 | |
|    * @note This method might destroy the frame, pres shell and other objects.
 | |
|    */
 | |
|   void ScrollToImpl(
 | |
|       nsPoint aPt, const nsRect& aRange,
 | |
|       ScrollOrigin aOrigin = ScrollOrigin::NotSpecified,
 | |
|       ScrollTriggeredByScript aTriggeredByScript = ScrollTriggeredByScript::No);
 | |
|   void ScrollVisual();
 | |
| 
 | |
|   enum class LoadingState { Loading, Stopped, Loaded };
 | |
| 
 | |
|   LoadingState GetPageLoadingState();
 | |
| 
 | |
|   /**
 | |
|    * GetSnapPointForDestination determines which point to snap to after
 | |
|    * scrolling. aStartPos gives the position before scrolling and aDestination
 | |
|    * gives the position after scrolling, with no snapping. Behaviour is
 | |
|    * dependent on the value of aUnit.
 | |
|    * Returns true if a suitable snap point could be found and aDestination has
 | |
|    * been updated to a valid snapping position.
 | |
|    */
 | |
|   Maybe<SnapDestination> GetSnapPointForDestination(
 | |
|       ScrollUnit aUnit, ScrollSnapFlags aFlags, const nsPoint& aStartPos,
 | |
|       const nsPoint& aDestination);
 | |
| 
 | |
|   Maybe<SnapDestination> GetSnapPointForResnap();
 | |
|   bool NeedsResnap();
 | |
| 
 | |
|   void SetLastSnapTargetIds(UniquePtr<ScrollSnapTargetIds> aId);
 | |
|   void AddScrollPositionListener(nsIScrollPositionListener* aListener) final {
 | |
|     mListeners.AppendElement(aListener);
 | |
|   }
 | |
|   void RemoveScrollPositionListener(
 | |
|       nsIScrollPositionListener* aListener) final {
 | |
|     mListeners.RemoveElement(aListener);
 | |
|   }
 | |
| 
 | |
|   static void SetScrollbarVisibility(nsIFrame* aScrollbar, bool aVisible);
 | |
| 
 | |
|   /**
 | |
|    * GetUnsnappedScrolledRectInternal is designed to encapsulate deciding which
 | |
|    * directions of overflow should be reachable by scrolling and which
 | |
|    * should not.  Callers should NOT depend on it having any particular
 | |
|    * behavior.
 | |
|    *
 | |
|    * Currently it allows scrolling down and to the right for
 | |
|    * ScrollContainerFrames with LTR directionality, and allows scrolling down
 | |
|    * and to the left for ScrollContainerFrames with RTL directionality.
 | |
|    */
 | |
|   nsRect GetUnsnappedScrolledRectInternal(const nsRect& aScrolledOverflowArea,
 | |
|                                           const nsSize& aScrollPortSize) const;
 | |
| 
 | |
|   bool IsPhysicalLTR() const { return GetWritingMode().IsPhysicalLTR(); }
 | |
|   bool IsBidiLTR() const { return GetWritingMode().IsBidiLTR(); }
 | |
| 
 | |
|  private:
 | |
|   // NOTE: Use GetScrollStylesFromFrame() if you want to know `overflow`
 | |
|   // and `overflow-behavior` properties.
 | |
|   nsIFrame* GetFrameForStyle() const;
 | |
| 
 | |
|   // Compute all scroll snap related information and store eash snap target
 | |
|   // element in |mSnapTargets|.
 | |
|   ScrollSnapInfo ComputeScrollSnapInfo();
 | |
| 
 | |
|   bool NeedsScrollSnap() const;
 | |
| 
 | |
|   // Returns the snapport size of this scroll container.
 | |
|   // https://drafts.csswg.org/css-scroll-snap/#scroll-snapport
 | |
|   nsSize GetSnapportSize() const;
 | |
| 
 | |
|   // Schedule the scroll-driven animations.
 | |
|   void ScheduleScrollAnimations();
 | |
|   void TryScheduleScrollAnimations() {
 | |
|     if (!mMayScheduleScrollAnimations) {
 | |
|       return;
 | |
|     }
 | |
|     ScheduleScrollAnimations();
 | |
|     mMayScheduleScrollAnimations = false;
 | |
|   }
 | |
| 
 | |
|   CSSPoint GetScrollPositionCSSPixels() const {
 | |
|     return CSSPoint::FromAppUnits(GetScrollPosition());
 | |
|   }
 | |
| 
 | |
|  public:
 | |
|   void UpdateSticky();
 | |
| 
 | |
|   void UpdatePrevScrolledRect();
 | |
| 
 | |
|   // adjust the scrollbar rectangle aRect to account for any visible resizer.
 | |
|   // aHasResizer specifies if there is a content resizer, however this method
 | |
|   // will also check if a widget resizer is present as well.
 | |
|   void AdjustScrollbarRectForResizer(nsIFrame* aFrame,
 | |
|                                      nsPresContext* aPresContext, nsRect& aRect,
 | |
|                                      bool aHasResizer,
 | |
|                                      layers::ScrollDirection aDirection);
 | |
|   void LayoutScrollbars(ScrollReflowInput& aState,
 | |
|                         const nsRect& aInsideBorderArea,
 | |
|                         const nsRect& aOldScrollPort);
 | |
| 
 | |
|   void LayoutScrollbarPartAtRect(const ScrollReflowInput&,
 | |
|                                  ReflowInput& aKidReflowInput, const nsRect&);
 | |
| 
 | |
|   bool IsAlwaysActive() const;
 | |
|   void MarkRecentlyScrolled();
 | |
|   void MarkNotRecentlyScrolled();
 | |
|   nsExpirationState* GetExpirationState() { return &mActivityExpirationState; }
 | |
| 
 | |
|   bool UsesOverlayScrollbars() const;
 | |
|   bool IsLastSnappedTarget(const nsIFrame* aFrame) const;
 | |
| 
 | |
|   static bool ShouldActivateAllScrollFrames();
 | |
|   nsRect RestrictToRootDisplayPort(const nsRect& aDisplayportBase);
 | |
|   bool DecideScrollableLayer(nsDisplayListBuilder* aBuilder,
 | |
|                              nsRect* aVisibleRect, nsRect* aDirtyRect,
 | |
|                              bool aSetBase, bool* aDirtyRectHasBeenOverriden);
 | |
|   bool AllowDisplayPortExpiration();
 | |
|   void ResetDisplayPortExpiryTimer();
 | |
| 
 | |
|   void ScheduleSyntheticMouseMove();
 | |
|   static void ScrollActivityCallback(nsITimer* aTimer, void* anInstance);
 | |
| 
 | |
|   void HandleScrollbarStyleSwitching();
 | |
| 
 | |
|   bool IsApzAnimationInProgress() const {
 | |
|     return mCurrentAPZScrollAnimationType != APZScrollAnimationType::No;
 | |
|   }
 | |
|   nsPoint LastScrollDestination() const { return mDestination; }
 | |
| 
 | |
|   bool IsLastScrollUpdateAnimating() const;
 | |
|   bool IsLastScrollUpdateTriggeredByScriptAnimating() const;
 | |
| 
 | |
|   // Update minimum-scale size.  The minimum-scale size will be set/used only
 | |
|   // if there is overflow-x:hidden region.
 | |
|   void UpdateMinimumScaleSize(const nsRect& aScrollableOverflow,
 | |
|                               const nsSize& aICBSize);
 | |
| 
 | |
|   // Return the scroll frame's "true outer size".
 | |
|   // This is GetSize(), except when we've been sized to reflect a virtual
 | |
|   // (layout) viewport in which case this returns the outer size used to size
 | |
|   // the physical (visual) viewport.
 | |
|   nsSize TrueOuterSize(nsDisplayListBuilder* aBuilder) const;
 | |
| 
 | |
|   already_AddRefed<Element> MakeScrollbar(dom::NodeInfo* aNodeInfo,
 | |
|                                           bool aVertical,
 | |
|                                           AnonymousContentKey& aKey);
 | |
| 
 | |
|   void AppendScrollUpdate(const ScrollPositionUpdate& aUpdate);
 | |
| 
 | |
|   // owning references to the nsIAnonymousContentCreator-built content
 | |
|   nsCOMPtr<Element> mHScrollbarContent;
 | |
|   nsCOMPtr<Element> mVScrollbarContent;
 | |
|   nsCOMPtr<Element> mScrollCornerContent;
 | |
|   nsCOMPtr<Element> mResizerContent;
 | |
| 
 | |
|   class ScrollEvent;
 | |
|   class ScrollEndEvent;
 | |
|   class AsyncScrollPortEvent;
 | |
|   class ScrolledAreaEvent;
 | |
| 
 | |
|   RefPtr<ScrollEvent> mScrollEvent;
 | |
|   RefPtr<ScrollEndEvent> mScrollEndEvent;
 | |
|   nsRevocableEventPtr<AsyncScrollPortEvent> mAsyncScrollPortEvent;
 | |
|   nsRevocableEventPtr<ScrolledAreaEvent> mScrolledAreaEvent;
 | |
|   nsScrollbarFrame* mHScrollbarBox;
 | |
|   nsScrollbarFrame* mVScrollbarBox;
 | |
|   nsIFrame* mScrolledFrame;
 | |
|   nsIFrame* mScrollCornerBox;
 | |
|   nsIFrame* mResizerBox;
 | |
|   const nsIFrame* mReferenceFrameDuringPainting;
 | |
|   RefPtr<AsyncScroll> mAsyncScroll;
 | |
|   RefPtr<AsyncSmoothMSDScroll> mAsyncSmoothMSDScroll;
 | |
|   RefPtr<layout::ScrollbarActivity> mScrollbarActivity;
 | |
|   nsTArray<nsIScrollPositionListener*> mListeners;
 | |
|   ScrollOrigin mLastScrollOrigin;
 | |
|   Maybe<nsPoint> mApzSmoothScrollDestination;
 | |
|   MainThreadScrollGeneration mScrollGeneration;
 | |
|   APZScrollGeneration mScrollGenerationOnApz;
 | |
| 
 | |
|   nsTArray<ScrollPositionUpdate> mScrollUpdates;
 | |
| 
 | |
|   nsSize mMinimumScaleSize;
 | |
| 
 | |
|   // Stores the ICB size for the root document if this frame is using the
 | |
|   // minimum scale size for |mScrollPort|.
 | |
|   nsSize mICBSize;
 | |
| 
 | |
|   // Where we're currently scrolling to, if we're scrolling asynchronously.
 | |
|   // If we're not in the middle of an asynchronous scroll then this is
 | |
|   // just the current scroll position. ScrollBy will choose its
 | |
|   // destination based on this value.
 | |
|   nsPoint mDestination;
 | |
| 
 | |
|   // A goal position to try to scroll to as content loads. As long as mLastPos
 | |
|   // matches the current logical scroll position, we try to scroll to
 | |
|   // mRestorePos after every reflow --- because after each time content is
 | |
|   // loaded/added to the scrollable element, there will be a reflow.
 | |
|   // Note that for frames where layout and visual viewport aren't one and the
 | |
|   // same thing, this scroll position will be the logical scroll position of
 | |
|   // the *visual* viewport, as its position will be more relevant to the user.
 | |
|   nsPoint mRestorePos;
 | |
|   // The last logical position we scrolled to while trying to restore
 | |
|   // mRestorePos, or 0,0 when this is a new frame. Set to -1,-1 once we've
 | |
|   // scrolled for any reason other than trying to restore mRestorePos.
 | |
|   // Just as with mRestorePos, this position will be the logical position of
 | |
|   // the *visual* viewport where available.
 | |
|   nsPoint mLastPos;
 | |
| 
 | |
|   // The latest scroll position we've sent or received from APZ. This
 | |
|   // represents the main thread's best knowledge of the APZ scroll position,
 | |
|   // and is used to calculate relative scroll offset updates.
 | |
|   nsPoint mApzScrollPos;
 | |
| 
 | |
|   nsExpirationState mActivityExpirationState;
 | |
| 
 | |
|   nsCOMPtr<nsITimer> mScrollActivityTimer;
 | |
| 
 | |
|   // The scroll position where we last updated frame visibility.
 | |
|   nsPoint mLastUpdateFramesPos;
 | |
|   nsRect mDisplayPortAtLastFrameUpdate;
 | |
| 
 | |
|   nsRect mPrevScrolledRect;
 | |
| 
 | |
|   layers::ScrollableLayerGuid::ViewID mScrollParentID;
 | |
| 
 | |
|   // Timer to remove the displayport some time after scrolling has stopped
 | |
|   nsCOMPtr<nsITimer> mDisplayPortExpiryTimer;
 | |
| 
 | |
|   ScrollAnchorContainer mAnchor;
 | |
| 
 | |
|   // We keep holding a strong reference for each snap target element until the
 | |
|   // next snapping happens so that it avoids using the same nsIContent* pointer
 | |
|   // for newly created contents in this scroll container. Otherwise we will try
 | |
|   // to match different nsIContent(s) generated at the same address during
 | |
|   // re-snapping.
 | |
|   SnapTargetSet mSnapTargets;
 | |
| 
 | |
|   // Representing there's an APZ animation is in progress and what caused the
 | |
|   // animation. Note that this is only set when repainted via APZ, which means
 | |
|   // that there may be a request for an APZ animation in flight for example,
 | |
|   // while this is still `No`. In order to answer "is an APZ animation in the
 | |
|   // process of starting or in progress" you need to check mScrollUpdates,
 | |
|   // mApzAnimationRequested, and this type.
 | |
|   APZScrollAnimationType mCurrentAPZScrollAnimationType;
 | |
| 
 | |
|   // The paint sequence number if the scroll frame is the first scrollable frame
 | |
|   // encountered.
 | |
|   Maybe<uint32_t> mIsFirstScrollableFrameSequenceNumber;
 | |
| 
 | |
|   // Representing whether the APZC corresponding to this frame is now in the
 | |
|   // middle of handling a gesture (e.g. a pan gesture).
 | |
|   InScrollingGesture mInScrollingGesture : 1;
 | |
| 
 | |
|   bool mAllowScrollOriginDowngrade : 1;
 | |
|   bool mHadDisplayPortAtLastFrameUpdate : 1;
 | |
| 
 | |
|   // True if the most recent reflow of the scroll container frame has
 | |
|   // the vertical scrollbar shown.
 | |
|   bool mHasVerticalScrollbar : 1;
 | |
|   // True if the most recent reflow of the scroll container frame has the
 | |
|   // horizontal scrollbar shown.
 | |
|   bool mHasHorizontalScrollbar : 1;
 | |
| 
 | |
|   // If mHas(Vertical|Horizontal)Scrollbar is true then
 | |
|   // mOnlyNeed(V|H)ScrollbarToScrollVVInsideLV indicates if the only reason we
 | |
|   // need that scrollbar is to scroll the visual viewport inside the layout
 | |
|   // viewport. These scrollbars are special in that even if they are layout
 | |
|   // scrollbars they do not take up any layout space.
 | |
|   bool mOnlyNeedVScrollbarToScrollVVInsideLV : 1;
 | |
|   bool mOnlyNeedHScrollbarToScrollVVInsideLV : 1;
 | |
|   bool mFrameIsUpdatingScrollbar : 1;
 | |
|   bool mDidHistoryRestore : 1;
 | |
|   // Is this the scrollframe for the document's viewport?
 | |
|   bool mIsRoot : 1;
 | |
|   // If true, don't try to layout the scrollbars in Reflow().  This can be
 | |
|   // useful if multiple passes are involved, because we don't want to place the
 | |
|   // scrollbars at the wrong size.
 | |
|   bool mSuppressScrollbarUpdate : 1;
 | |
|   // If true, we skipped a scrollbar layout due to mSuppressScrollbarUpdate
 | |
|   // being set at some point.  That means we should lay out scrollbars even if
 | |
|   // it might not strictly be needed next time mSuppressScrollbarUpdate is
 | |
|   // false.
 | |
|   bool mSkippedScrollbarLayout : 1;
 | |
| 
 | |
|   bool mHadNonInitialReflow : 1;
 | |
|   // Initially true; first call to ReflowFinished() sets it to false.
 | |
|   bool mFirstReflow : 1;
 | |
|   // State used only by PostScrollEvents so we know
 | |
|   // which overflow states have changed.
 | |
|   bool mHorizontalOverflow : 1;
 | |
|   bool mVerticalOverflow : 1;
 | |
|   bool mPostedReflowCallback : 1;
 | |
|   bool mMayHaveDirtyFixedChildren : 1;
 | |
|   // If true, need to actually update our scrollbar attributes in the
 | |
|   // reflow callback.
 | |
|   bool mUpdateScrollbarAttributes : 1;
 | |
|   // If true, we should be prepared to scroll using this scrollframe
 | |
|   // by placing descendant content into its own layer(s)
 | |
|   bool mHasBeenScrolledRecently : 1;
 | |
| 
 | |
|   // If true, the scroll frame should always be active because we always build
 | |
|   // a scrollable layer. Used for asynchronous scrolling.
 | |
|   bool mWillBuildScrollableLayer : 1;
 | |
| 
 | |
|   // If true, the scroll frame is an ancestor of other "active" scrolling
 | |
|   // frames, where "active" means has a non-minimal display port if
 | |
|   // ShouldActivateAllScrollFrames is true, or has a display port if
 | |
|   // ShouldActivateAllScrollFrames is false. And this means that we shouldn't
 | |
|   // expire the display port (if ShouldActivateAllScrollFrames is true then
 | |
|   // expiring a display port means making it minimal, otherwise it means
 | |
|   // removing the display port). If those descendant scrollframes have their
 | |
|   // display ports removed or made minimal, then we expire our display port.
 | |
|   bool mIsParentToActiveScrollFrames : 1;
 | |
| 
 | |
|   // True if this frame has been scrolled at least once
 | |
|   bool mHasBeenScrolled : 1;
 | |
| 
 | |
|   // True if the events synthesized by OSX to produce momentum scrolling should
 | |
|   // be ignored.  Reset when the next real, non-synthesized scroll event occurs.
 | |
|   bool mIgnoreMomentumScroll : 1;
 | |
| 
 | |
|   // True if the APZ is in the process of async-transforming this scrollframe,
 | |
|   // (as best as we can tell on the main thread, anyway).
 | |
|   bool mTransformingByAPZ : 1;
 | |
| 
 | |
|   // True if APZ can scroll this frame asynchronously (i.e. it has an APZC
 | |
|   // set up for this frame and it's not a scrollinfo layer).
 | |
|   bool mScrollableByAPZ : 1;
 | |
| 
 | |
|   // True if the APZ is allowed to zoom this scrollframe.
 | |
|   bool mZoomableByAPZ : 1;
 | |
| 
 | |
|   // True if the scroll frame contains out-of-flow content and is inside
 | |
|   // a CSS filter.
 | |
|   bool mHasOutOfFlowContentInsideFilter : 1;
 | |
| 
 | |
|   // True if we don't want the scrollbar to repaint itself right now.
 | |
|   bool mSuppressScrollbarRepaints : 1;
 | |
| 
 | |
|   // True if we are using the minimum scale size instead of ICB for scroll port.
 | |
|   bool mIsUsingMinimumScaleSize : 1;
 | |
| 
 | |
|   // True if the minimum scale size has been changed since the last reflow.
 | |
|   bool mMinimumScaleSizeChanged : 1;
 | |
| 
 | |
|   // True if we're processing an scroll event.
 | |
|   bool mProcessingScrollEvent : 1;
 | |
| 
 | |
|   // This is true from the time a scroll animation is requested of APZ to the
 | |
|   // time that APZ responds with an up-to-date repaint request. More precisely,
 | |
|   // this is flipped to true if a repaint request is dispatched to APZ where
 | |
|   // the most recent scroll request is a smooth scroll, and it is cleared when
 | |
|   // mApzAnimationInProgress is updated.
 | |
|   bool mApzAnimationRequested : 1;
 | |
| 
 | |
|   // Similar to above mApzAnimationRequested but the request came from script,
 | |
|   // e.g., scrollBy().
 | |
|   bool mApzAnimationTriggeredByScriptRequested : 1;
 | |
| 
 | |
|   // Whether we need to reclamp the visual viewport offset in ReflowFinished.
 | |
|   bool mReclampVVOffsetInReflowFinished : 1;
 | |
| 
 | |
|   // Whether we need to schedule the scroll-driven animations.
 | |
|   bool mMayScheduleScrollAnimations : 1;
 | |
| 
 | |
| #ifdef MOZ_WIDGET_ANDROID
 | |
|   // True if this scrollable frame was vertically overflowed on the last reflow.
 | |
|   bool mHasVerticalOverflowForDynamicToolbar : 1;
 | |
| #endif
 | |
| 
 | |
|   layout::ScrollVelocityQueue mVelocityQueue;
 | |
| 
 | |
|  protected:
 | |
|   class AutoScrollbarRepaintSuppression;
 | |
|   friend class AutoScrollbarRepaintSuppression;
 | |
|   class AutoScrollbarRepaintSuppression {
 | |
|    public:
 | |
|     AutoScrollbarRepaintSuppression(ScrollContainerFrame* aFrame,
 | |
|                                     AutoWeakFrame& aWeakOuter, bool aSuppress)
 | |
|         : mFrame(aFrame),
 | |
|           mWeakOuter(aWeakOuter),
 | |
|           mOldSuppressValue(aFrame->mSuppressScrollbarRepaints) {
 | |
|       mFrame->mSuppressScrollbarRepaints = aSuppress;
 | |
|     }
 | |
| 
 | |
|     ~AutoScrollbarRepaintSuppression() {
 | |
|       if (mWeakOuter.IsAlive()) {
 | |
|         mFrame->mSuppressScrollbarRepaints = mOldSuppressValue;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|    private:
 | |
|     ScrollContainerFrame* mFrame;
 | |
|     AutoWeakFrame& mWeakOuter;
 | |
|     bool mOldSuppressValue;
 | |
|   };
 | |
| 
 | |
|   struct ScrollOperationParams {
 | |
|     ScrollOperationParams(const ScrollOperationParams&) = delete;
 | |
|     ScrollOperationParams(ScrollMode aMode, ScrollOrigin aOrigin)
 | |
|         : mMode(aMode), mOrigin(aOrigin) {}
 | |
|     ScrollOperationParams(ScrollMode aMode, ScrollOrigin aOrigin,
 | |
|                           ScrollSnapTargetIds&& aSnapTargetIds)
 | |
|         : ScrollOperationParams(aMode, aOrigin) {
 | |
|       mTargetIds = std::move(aSnapTargetIds);
 | |
|     }
 | |
|     ScrollOperationParams(ScrollMode aMode, ScrollOrigin aOrigin,
 | |
|                           ScrollSnapFlags aSnapFlags,
 | |
|                           ScrollTriggeredByScript aTriggeredByScript)
 | |
|         : ScrollOperationParams(aMode, aOrigin) {
 | |
|       mSnapFlags = aSnapFlags;
 | |
|       mTriggeredByScript = aTriggeredByScript;
 | |
|     }
 | |
| 
 | |
|     ScrollMode mMode;
 | |
|     ScrollOrigin mOrigin;
 | |
|     ScrollSnapFlags mSnapFlags = ScrollSnapFlags::Disabled;
 | |
|     ScrollTriggeredByScript mTriggeredByScript = ScrollTriggeredByScript::No;
 | |
|     ScrollSnapTargetIds mTargetIds;
 | |
| 
 | |
|     bool IsInstant() const { return mMode == ScrollMode::Instant; }
 | |
|     bool IsSmoothMsd() const { return mMode == ScrollMode::SmoothMsd; }
 | |
|     bool IsSmooth() const { return mMode == ScrollMode::Smooth; }
 | |
|     bool IsScrollSnapDisabled() const {
 | |
|       return mSnapFlags == ScrollSnapFlags::Disabled;
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   /**
 | |
|    * @note This method might destroy the frame, pres shell and other objects.
 | |
|    *
 | |
|    * A caller can ask this ScrollToWithOrigin() function to perform snapping by
 | |
|    * passing in aParams.mSnapFlags != ScrollSnapFlags::Disabled. Alternatively,
 | |
|    * a caller may want to do its own snapping, in which case it should pass
 | |
|    * ScrollSnapFlags::Disabled and populate aParams.mTargetIds based on the
 | |
|    * result of the snapping.
 | |
|    */
 | |
|   void ScrollToWithOrigin(nsPoint aScrollPosition, const nsRect* aRange,
 | |
|                           ScrollOperationParams&& aParams);
 | |
| 
 | |
|   void CompleteAsyncScroll(const nsPoint& aStartPosition, const nsRect& aRange,
 | |
|                            UniquePtr<ScrollSnapTargetIds> aSnapTargetIds,
 | |
|                            ScrollOrigin aOrigin = ScrollOrigin::NotSpecified);
 | |
| 
 | |
|   bool HasPerspective() const { return ChildrenHavePerspective(); }
 | |
|   bool HasBgAttachmentLocal() const;
 | |
|   StyleDirection GetScrolledFrameDir() const;
 | |
| 
 | |
|   // Ask APZ to smooth scroll to |aDestination|.
 | |
|   // This method does not clamp the destination; callers should clamp it to
 | |
|   // either the layout or the visual scroll range (APZ will happily smooth
 | |
|   // scroll to either).
 | |
|   void ApzSmoothScrollTo(const nsPoint& aDestination, ScrollMode, ScrollOrigin,
 | |
|                          ScrollTriggeredByScript,
 | |
|                          UniquePtr<ScrollSnapTargetIds> aSnapTargetIds);
 | |
| 
 | |
|   // Check whether APZ can scroll in the provided directions, keeping in mind
 | |
|   // that APZ currently cannot scroll along axes which are overflow:hidden.
 | |
|   bool CanApzScrollInTheseDirections(layers::ScrollDirections aDirections);
 | |
| 
 | |
|   // Removes any RefreshDriver observers we might have registered.
 | |
|   void RemoveObservers();
 | |
| 
 | |
|  private:
 | |
|   // NOTE: On mobile this value might be factoring into overflow:hidden region
 | |
|   // in the case of the top level document.
 | |
|   nsRect mScrollPort;
 | |
|   UniquePtr<ScrollSnapTargetIds> mLastSnapTargetIds;
 | |
| };
 | |
| 
 | |
| MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(ScrollContainerFrame::OverflowState)
 | |
| 
 | |
| }  // namespace mozilla
 | |
| 
 | |
| #endif /* mozilla_ScrollContainerFrame_h_ */
 | 
