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	Mainly automated changes. Some manual ESLint fixes and whitespace cleanup. Differential Revision: https://phabricator.services.mozilla.com/D158452
		
			
				
	
	
		
			502 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			502 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const {
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  reportException,
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} = require("resource://devtools/shared/DevToolsUtils.js");
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const { expectState } = require("resource://devtools/server/actors/common.js");
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loader.lazyRequireGetter(
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  this,
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  "EventEmitter",
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  "resource://devtools/shared/event-emitter.js"
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);
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const lazy = {};
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ChromeUtils.defineESModuleGetters(lazy, {
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  DeferredTask: "resource://gre/modules/DeferredTask.sys.mjs",
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});
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loader.lazyRequireGetter(
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  this,
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  "StackFrameCache",
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  "resource://devtools/server/actors/utils/stack.js",
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  true
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);
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loader.lazyRequireGetter(
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  this,
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  "ParentProcessTargetActor",
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  "resource://devtools/server/actors/targets/parent-process.js",
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  true
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);
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loader.lazyRequireGetter(
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  this,
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  "ContentProcessTargetActor",
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  "resource://devtools/server/actors/targets/content-process.js",
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  true
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);
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/**
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 * A class that returns memory data for a parent actor's window.
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 * Using a target-scoped actor with this instance will measure the memory footprint of its
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 * parent tab. Using a global-scoped actor instance however, will measure the memory
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 * footprint of the chrome window referenced by its root actor.
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 *
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 * To be consumed by actor's, like MemoryActor using this module to
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 * send information over RDP, and TimelineActor for using more light-weight
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 * utilities like GC events and measuring memory consumption.
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 */
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function Memory(parent, frameCache = new StackFrameCache()) {
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  EventEmitter.decorate(this);
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  this.parent = parent;
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  this._mgr = Cc["@mozilla.org/memory-reporter-manager;1"].getService(
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    Ci.nsIMemoryReporterManager
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  );
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  this.state = "detached";
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  this._dbg = null;
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  this._frameCache = frameCache;
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  this._onGarbageCollection = this._onGarbageCollection.bind(this);
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  this._emitAllocations = this._emitAllocations.bind(this);
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  this._onWindowReady = this._onWindowReady.bind(this);
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  EventEmitter.on(this.parent, "window-ready", this._onWindowReady);
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}
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Memory.prototype = {
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  destroy() {
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    EventEmitter.off(this.parent, "window-ready", this._onWindowReady);
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    this._mgr = null;
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    if (this.state === "attached") {
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      this.detach();
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    }
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  },
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  get dbg() {
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    if (!this._dbg) {
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      this._dbg = this.parent.makeDebugger();
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    }
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    return this._dbg;
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  },
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  /**
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   * Attach to this MemoryBridge.
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   *
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   * This attaches the MemoryBridge's Debugger instance so that you can start
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   * recording allocations or take a census of the heap. In addition, the
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   * MemoryBridge will start emitting GC events.
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   */
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  attach() {
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    // The actor may be attached by the Target via recordAllocation configuration
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    // or manually by the frontend.
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    if (this.state == "attached") {
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      return this.state;
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    }
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    this.dbg.addDebuggees();
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    this.dbg.memory.onGarbageCollection = this._onGarbageCollection.bind(this);
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    this.state = "attached";
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    return this.state;
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  },
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  /**
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   * Detach from this MemoryBridge.
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   */
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  detach: expectState(
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    "attached",
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    function() {
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      this._clearDebuggees();
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      this.dbg.disable();
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      this._dbg = null;
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      this.state = "detached";
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      return this.state;
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    },
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    "detaching from the debugger"
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  ),
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  /**
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   * Gets the current MemoryBridge attach/detach state.
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   */
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  getState() {
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    return this.state;
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  },
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  _clearDebuggees() {
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    if (this._dbg) {
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      if (this.isRecordingAllocations()) {
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        this.dbg.memory.drainAllocationsLog();
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      }
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      this._clearFrames();
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      this.dbg.removeAllDebuggees();
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    }
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  },
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  _clearFrames() {
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    if (this.isRecordingAllocations()) {
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      this._frameCache.clearFrames();
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    }
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  },
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  /**
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   * Handler for the parent actor's "window-ready" event.
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   */
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  _onWindowReady({ isTopLevel }) {
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    if (this.state == "attached") {
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      this._clearDebuggees();
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      if (isTopLevel && this.isRecordingAllocations()) {
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        this._frameCache.initFrames();
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      }
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      this.dbg.addDebuggees();
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    }
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  },
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  /**
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   * Returns a boolean indicating whether or not allocation
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   * sites are being tracked.
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   */
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  isRecordingAllocations() {
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    return this.dbg.memory.trackingAllocationSites;
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  },
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  /**
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   * Save a heap snapshot scoped to the current debuggees' portion of the heap
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   * graph.
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   *
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   * @param {Object|null} boundaries
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   *
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   * @returns {String} The snapshot id.
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   */
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  saveHeapSnapshot: expectState(
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    "attached",
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    function(boundaries = null) {
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      // If we are observing the whole process, then scope the snapshot
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      // accordingly. Otherwise, use the debugger's debuggees.
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      if (!boundaries) {
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        if (
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          this.parent instanceof ParentProcessTargetActor ||
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          this.parent instanceof ContentProcessTargetActor
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        ) {
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          boundaries = { runtime: true };
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        } else {
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          boundaries = { debugger: this.dbg };
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        }
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      }
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      return ChromeUtils.saveHeapSnapshotGetId(boundaries);
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    },
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    "saveHeapSnapshot"
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  ),
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  /**
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   * Take a census of the heap. See js/src/doc/Debugger/Debugger.Memory.md for
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   * more information.
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   */
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  takeCensus: expectState(
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    "attached",
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    function() {
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      return this.dbg.memory.takeCensus();
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    },
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    "taking census"
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  ),
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  /**
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   * Start recording allocation sites.
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   *
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   * @param {number} options.probability
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   *                 The probability we sample any given allocation when recording
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   *                 allocations. Must be between 0 and 1 -- defaults to 1.
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   * @param {number} options.maxLogLength
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   *                 The maximum number of allocation events to keep in the
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   *                 log. If new allocs occur while at capacity, oldest
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   *                 allocations are lost. Must fit in a 32 bit signed integer.
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   * @param {number} options.drainAllocationsTimeout
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   *                 A number in milliseconds of how often, at least, an `allocation`
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   *                 event gets emitted (and drained), and also emits and drains on every
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   *                 GC event, resetting the timer.
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   */
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  startRecordingAllocations: expectState(
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    "attached",
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    function(options = {}) {
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      if (this.isRecordingAllocations()) {
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        return this._getCurrentTime();
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      }
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      this._frameCache.initFrames();
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      this.dbg.memory.allocationSamplingProbability =
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        options.probability != null ? options.probability : 1.0;
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      this.drainAllocationsTimeoutTimer = options.drainAllocationsTimeout;
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      if (this.drainAllocationsTimeoutTimer != null) {
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        if (this._poller) {
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          this._poller.disarm();
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        }
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        this._poller = new lazy.DeferredTask(
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          this._emitAllocations,
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          this.drainAllocationsTimeoutTimer,
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          0
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        );
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        this._poller.arm();
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      }
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      if (options.maxLogLength != null) {
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        this.dbg.memory.maxAllocationsLogLength = options.maxLogLength;
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      }
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      this.dbg.memory.trackingAllocationSites = true;
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      return this._getCurrentTime();
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    },
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    "starting recording allocations"
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  ),
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  /**
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   * Stop recording allocation sites.
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   */
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  stopRecordingAllocations: expectState(
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    "attached",
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    function() {
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      if (!this.isRecordingAllocations()) {
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        return this._getCurrentTime();
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      }
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      this.dbg.memory.trackingAllocationSites = false;
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      this._clearFrames();
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      if (this._poller) {
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        this._poller.disarm();
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        this._poller = null;
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      }
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      return this._getCurrentTime();
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    },
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    "stopping recording allocations"
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  ),
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  /**
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   * Return settings used in `startRecordingAllocations` for `probability`
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   * and `maxLogLength`. Currently only uses in tests.
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   */
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  getAllocationsSettings: expectState(
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    "attached",
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    function() {
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      return {
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        maxLogLength: this.dbg.memory.maxAllocationsLogLength,
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        probability: this.dbg.memory.allocationSamplingProbability,
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      };
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    },
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    "getting allocations settings"
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  ),
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  /**
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   * Get a list of the most recent allocations since the last time we got
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   * allocations, as well as a summary of all allocations since we've been
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   * recording.
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   *
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   * @returns Object
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   *          An object of the form:
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   *
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   *            {
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   *              allocations: [<index into "frames" below>, ...],
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   *              allocationsTimestamps: [
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   *                <timestamp for allocations[0]>,
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   *                <timestamp for allocations[1]>,
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   *                ...
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   *              ],
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   *              allocationSizes: [
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   *                <bytesize for allocations[0]>,
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   *                <bytesize for allocations[1]>,
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   *                ...
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   *              ],
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   *              frames: [
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   *                {
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   *                  line: <line number for this frame>,
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   *                  column: <column number for this frame>,
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   *                  source: <filename string for this frame>,
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   *                  functionDisplayName:
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   *                    <this frame's inferred function name function or null>,
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   *                  parent: <index into "frames">
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   *                },
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   *                ...
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   *              ],
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   *            }
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   *
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   *          The timestamps' unit is microseconds since the epoch.
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   *
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   *          Subsequent `getAllocations` request within the same recording and
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   *          tab navigation will always place the same stack frames at the same
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   *          indices as previous `getAllocations` requests in the same
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   *          recording. In other words, it is safe to use the index as a
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   *          unique, persistent id for its frame.
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   *
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   *          Additionally, the root node (null) is always at index 0.
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   *
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   *          We use the indices into the "frames" array to avoid repeating the
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   *          description of duplicate stack frames both when listing
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   *          allocations, and when many stacks share the same tail of older
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   *          frames. There shouldn't be any duplicates in the "frames" array,
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   *          as that would defeat the purpose of this compression trick.
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   *
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   *          In the future, we might want to split out a frame's "source" and
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   *          "functionDisplayName" properties out the same way we have split
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   *          frames out with the "frames" array. While this would further
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   *          compress the size of the response packet, it would increase CPU
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   *          usage to build the packet, and it should, of course, be guided by
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   *          profiling and done only when necessary.
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   */
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  getAllocations: expectState(
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    "attached",
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    function() {
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      if (this.dbg.memory.allocationsLogOverflowed) {
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        // Since the last time we drained the allocations log, there have been
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        // more allocations than the log's capacity, and we lost some data. There
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        // isn't anything actionable we can do about this, but put a message in
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        // the browser console so we at least know that it occurred.
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        reportException(
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          "MemoryBridge.prototype.getAllocations",
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          "Warning: allocations log overflowed and lost some data."
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        );
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      }
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      const allocations = this.dbg.memory.drainAllocationsLog();
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      const packet = {
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        allocations: [],
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        allocationsTimestamps: [],
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        allocationSizes: [],
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      };
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      for (const { frame: stack, timestamp, size } of allocations) {
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        if (stack && Cu.isDeadWrapper(stack)) {
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          continue;
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        }
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        // Safe because SavedFrames are frozen/immutable.
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        const waived = Cu.waiveXrays(stack);
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        // Ensure that we have a form, size, and index for new allocations
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        // because we potentially haven't seen some or all of them yet. After this
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        // loop, we can rely on the fact that every frame we deal with already has
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        // its metadata stored.
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        const index = this._frameCache.addFrame(waived);
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        packet.allocations.push(index);
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        packet.allocationsTimestamps.push(timestamp);
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        packet.allocationSizes.push(size);
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      }
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      return this._frameCache.updateFramePacket(packet);
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    },
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    "getting allocations"
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  ),
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						|
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  /*
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   * Force a browser-wide GC.
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   */
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  forceGarbageCollection() {
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    for (let i = 0; i < 3; i++) {
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      Cu.forceGC();
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    }
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  },
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  /**
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   * Force an XPCOM cycle collection. For more information on XPCOM cycle
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   * collection, see
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   * https://developer.mozilla.org/en-US/docs/Interfacing_with_the_XPCOM_cycle_collector#What_the_cycle_collector_does
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   */
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  forceCycleCollection() {
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    Cu.forceCC();
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  },
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						|
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  /**
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   * A method that returns a detailed breakdown of the memory consumption of the
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						|
   * associated window.
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   *
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   * @returns object
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						|
   */
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						|
  measure() {
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						|
    const result = {};
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						|
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						|
    const jsObjectsSize = {};
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						|
    const jsStringsSize = {};
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						|
    const jsOtherSize = {};
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						|
    const domSize = {};
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						|
    const styleSize = {};
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						|
    const otherSize = {};
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    const totalSize = {};
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						|
    const jsMilliseconds = {};
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						|
    const nonJSMilliseconds = {};
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						|
    try {
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      this._mgr.sizeOfTab(
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        this.parent.window,
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        jsObjectsSize,
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						|
        jsStringsSize,
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						|
        jsOtherSize,
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						|
        domSize,
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						|
        styleSize,
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						|
        otherSize,
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        totalSize,
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						|
        jsMilliseconds,
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        nonJSMilliseconds
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      );
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      result.total = totalSize.value;
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						|
      result.domSize = domSize.value;
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						|
      result.styleSize = styleSize.value;
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						|
      result.jsObjectsSize = jsObjectsSize.value;
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      result.jsStringsSize = jsStringsSize.value;
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      result.jsOtherSize = jsOtherSize.value;
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      result.otherSize = otherSize.value;
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						|
      result.jsMilliseconds = jsMilliseconds.value.toFixed(1);
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      result.nonJSMilliseconds = nonJSMilliseconds.value.toFixed(1);
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    } catch (e) {
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      reportException("MemoryBridge.prototype.measure", e);
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    }
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    return result;
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						|
  },
 | 
						|
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						|
  residentUnique() {
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						|
    return this._mgr.residentUnique;
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						|
  },
 | 
						|
 | 
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  /**
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						|
   * Handler for GC events on the Debugger.Memory instance.
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						|
   */
 | 
						|
  _onGarbageCollection(data) {
 | 
						|
    this.emit("garbage-collection", data);
 | 
						|
 | 
						|
    // If `drainAllocationsTimeout` set, fire an allocations event with the drained log,
 | 
						|
    // which will restart the timer.
 | 
						|
    if (this._poller) {
 | 
						|
      this._poller.disarm();
 | 
						|
      this._emitAllocations();
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Called on `drainAllocationsTimeoutTimer` interval if and only if set
 | 
						|
   * during `startRecordingAllocations`, or on a garbage collection event if
 | 
						|
   * drainAllocationsTimeout was set.
 | 
						|
   * Drains allocation log and emits as an event and restarts the timer.
 | 
						|
   */
 | 
						|
  _emitAllocations() {
 | 
						|
    this.emit("allocations", this.getAllocations());
 | 
						|
    this._poller.arm();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Accesses the docshell to return the current process time.
 | 
						|
   */
 | 
						|
  _getCurrentTime() {
 | 
						|
    const docShell = this.parent.isRootActor
 | 
						|
      ? this.parent.docShell
 | 
						|
      : this.parent.originalDocShell;
 | 
						|
    if (docShell) {
 | 
						|
      return docShell.now();
 | 
						|
    }
 | 
						|
    // When used from the ContentProcessTargetActor, parent has no docShell,
 | 
						|
    // so fallback to Cu.now
 | 
						|
    return Cu.now();
 | 
						|
  },
 | 
						|
};
 | 
						|
 | 
						|
exports.Memory = Memory;
 |