gecko-dev/devtools/server/tests/browser/browser_animation_getPlayers.js
2018-09-28 05:46:29 +00:00

39 lines
1.4 KiB
JavaScript

/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
// Check the output of getAnimationPlayersForNode
add_task(async function() {
const {target, walker, animations} =
await initAnimationsFrontForUrl(MAIN_DOMAIN + "animation.html");
await theRightNumberOfPlayersIsReturned(walker, animations);
await target.destroy();
gBrowser.removeCurrentTab();
});
async function theRightNumberOfPlayersIsReturned(walker, animations) {
let node = await walker.querySelector(walker.rootNode, ".not-animated");
let players = await animations.getAnimationPlayersForNode(node);
is(players.length, 0,
"0 players were returned for the unanimated node");
node = await walker.querySelector(walker.rootNode, ".simple-animation");
players = await animations.getAnimationPlayersForNode(node);
is(players.length, 1,
"One animation player was returned");
node = await walker.querySelector(walker.rootNode, ".multiple-animations");
players = await animations.getAnimationPlayersForNode(node);
is(players.length, 2,
"Two animation players were returned");
node = await walker.querySelector(walker.rootNode, ".transition");
players = await animations.getAnimationPlayersForNode(node);
is(players.length, 1,
"One animation player was returned for the transitioned node");
}