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Differential Revision: https://phabricator.services.mozilla.com/D6768 --HG-- extra : moz-landing-system : lando
49 lines
1.7 KiB
JavaScript
49 lines
1.7 KiB
JavaScript
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
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/* Any copyright is dedicated to the Public Domain.
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http://creativecommons.org/publicdomain/zero/1.0/ */
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"use strict";
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// Check that a player's playbackRate can be changed, and that multiple players
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// can have their rates changed at the same time.
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add_task(async function() {
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const {target, walker, animations} =
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await initAnimationsFrontForUrl(MAIN_DOMAIN + "animation.html");
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info("Retrieve an animated node");
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let node = await walker.querySelector(walker.rootNode, ".simple-animation");
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info("Retrieve the animation player for the node");
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const [player] = await animations.getAnimationPlayersForNode(node);
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info("Change the rate to 10");
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await animations.setPlaybackRates([player], 10);
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info("Query the state again");
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let state = await player.getCurrentState();
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is(state.playbackRate, 10, "The playbackRate was updated");
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info("Change the rate back to 1");
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await animations.setPlaybackRates([player], 1);
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info("Query the state again");
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state = await player.getCurrentState();
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is(state.playbackRate, 1, "The playbackRate was changed back");
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info("Retrieve several animation players and set their rates");
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node = await walker.querySelector(walker.rootNode, "body");
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const players = await animations.getAnimationPlayersForNode(node);
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info("Change all animations in <body> to .5 rate");
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await animations.setPlaybackRates(players, .5);
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info("Query their states and check they are correct");
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for (const animPlayer of players) {
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const animPlayerState = await animPlayer.getCurrentState();
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is(animPlayerState.playbackRate, .5, "The playbackRate was updated");
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}
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await target.destroy();
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gBrowser.removeCurrentTab();
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});
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