mirror of
				https://github.com/mozilla/gecko-dev.git
				synced 2025-11-04 02:09:05 +02:00 
			
		
		
		
	
		
			
				
	
	
		
			405 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			405 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/* This Source Code Form is subject to the terms of the Mozilla Public
 | 
						|
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 | 
						|
 * You can obtain one at http://mozilla.org/MPL/2.0/. */
 | 
						|
 | 
						|
import {
 | 
						|
  cancelIdleCallback,
 | 
						|
  clearTimeout,
 | 
						|
  requestIdleCallback,
 | 
						|
  setTimeout,
 | 
						|
} from "resource://gre/modules/Timer.sys.mjs";
 | 
						|
import { XPCOMUtils } from "resource://gre/modules/XPCOMUtils.sys.mjs";
 | 
						|
import { AppConstants } from "resource://gre/modules/AppConstants.sys.mjs";
 | 
						|
 | 
						|
const lazy = {};
 | 
						|
 | 
						|
ChromeUtils.defineESModuleGetters(lazy, {
 | 
						|
  PrivacyFilter: "resource://gre/modules/sessionstore/PrivacyFilter.sys.mjs",
 | 
						|
  PrivateBrowsingUtils: "resource://gre/modules/PrivateBrowsingUtils.sys.mjs",
 | 
						|
  RunState: "resource:///modules/sessionstore/RunState.sys.mjs",
 | 
						|
  SessionFile: "resource:///modules/sessionstore/SessionFile.sys.mjs",
 | 
						|
  SessionStore: "resource:///modules/sessionstore/SessionStore.sys.mjs",
 | 
						|
});
 | 
						|
 | 
						|
/*
 | 
						|
 * Minimal interval between two save operations (in milliseconds).
 | 
						|
 *
 | 
						|
 * To save system resources, we generally do not save changes immediately when
 | 
						|
 * a change is detected. Rather, we wait a little to see if this change is
 | 
						|
 * followed by other changes, in which case only the last write is necessary.
 | 
						|
 * This delay is defined by "browser.sessionstore.interval".
 | 
						|
 *
 | 
						|
 * Furthermore, when the user is not actively using the computer, webpages
 | 
						|
 * may still perform changes that require (re)writing to sessionstore, e.g.
 | 
						|
 * updating Session Cookies or DOM Session Storage, or refreshing, etc. We
 | 
						|
 * expect that these changes are much less critical to the user and do not
 | 
						|
 * need to be saved as often. In such cases, we increase the delay to
 | 
						|
 *  "browser.sessionstore.interval.idle".
 | 
						|
 *
 | 
						|
 * When the user returns to the computer, if a save is pending, we reschedule
 | 
						|
 * it to happen soon, with "browser.sessionstore.interval".
 | 
						|
 */
 | 
						|
const PREF_INTERVAL_ACTIVE = "browser.sessionstore.interval";
 | 
						|
const PREF_INTERVAL_IDLE = "browser.sessionstore.interval.idle";
 | 
						|
const PREF_IDLE_DELAY = "browser.sessionstore.idleDelay";
 | 
						|
 | 
						|
// Notify observers about a given topic with a given subject.
 | 
						|
function notify(subject, topic) {
 | 
						|
  Services.obs.notifyObservers(subject, topic);
 | 
						|
}
 | 
						|
 | 
						|
// TelemetryStopwatch helper functions.
 | 
						|
function stopWatch(method) {
 | 
						|
  return function (...histograms) {
 | 
						|
    for (let hist of histograms) {
 | 
						|
      TelemetryStopwatch[method]("FX_SESSION_RESTORE_" + hist);
 | 
						|
    }
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
var stopWatchStart = stopWatch("start");
 | 
						|
var stopWatchFinish = stopWatch("finish");
 | 
						|
 | 
						|
/**
 | 
						|
 * The external API implemented by the SessionSaver module.
 | 
						|
 */
 | 
						|
export var SessionSaver = Object.freeze({
 | 
						|
  /**
 | 
						|
   * Immediately saves the current session to disk.
 | 
						|
   */
 | 
						|
  run() {
 | 
						|
    return SessionSaverInternal.run();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Saves the current session to disk delayed by a given amount of time. Should
 | 
						|
   * another delayed run be scheduled already, we will ignore the given delay
 | 
						|
   * and state saving may occur a little earlier.
 | 
						|
   */
 | 
						|
  runDelayed() {
 | 
						|
    SessionSaverInternal.runDelayed();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Sets the last save time to the current time. This will cause us to wait for
 | 
						|
   * at least the configured interval when runDelayed() is called next.
 | 
						|
   */
 | 
						|
  updateLastSaveTime() {
 | 
						|
    SessionSaverInternal.updateLastSaveTime();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Cancels all pending session saves.
 | 
						|
   */
 | 
						|
  cancel() {
 | 
						|
    SessionSaverInternal.cancel();
 | 
						|
  },
 | 
						|
});
 | 
						|
 | 
						|
/**
 | 
						|
 * The internal API.
 | 
						|
 */
 | 
						|
var SessionSaverInternal = {
 | 
						|
  /**
 | 
						|
   * The timeout ID referencing an active timer for a delayed save. When no
 | 
						|
   * save is pending, this is null.
 | 
						|
   */
 | 
						|
  _timeoutID: null,
 | 
						|
 | 
						|
  /**
 | 
						|
   * The idle callback ID referencing an active idle callback. When no idle
 | 
						|
   * callback is pending, this is null.
 | 
						|
   * */
 | 
						|
  _idleCallbackID: null,
 | 
						|
 | 
						|
  /**
 | 
						|
   * A timestamp that keeps track of when we saved the session last. We will
 | 
						|
   * this to determine the correct interval between delayed saves to not deceed
 | 
						|
   * the configured session write interval.
 | 
						|
   */
 | 
						|
  _lastSaveTime: 0,
 | 
						|
 | 
						|
  /**
 | 
						|
   * `true` if the user has been idle for at least
 | 
						|
   * `SessionSaverInternal._intervalWhileIdle` ms. Idleness is computed
 | 
						|
   * with `nsIUserIdleService`.
 | 
						|
   */
 | 
						|
  _isIdle: false,
 | 
						|
 | 
						|
  /**
 | 
						|
   * `true` if the user was idle when we last scheduled a delayed save.
 | 
						|
   * See `_isIdle` for details on idleness.
 | 
						|
   */
 | 
						|
  _wasIdle: false,
 | 
						|
 | 
						|
  /**
 | 
						|
   * Minimal interval between two save operations (in ms), while the user
 | 
						|
   * is active.
 | 
						|
   */
 | 
						|
  _intervalWhileActive: null,
 | 
						|
 | 
						|
  /**
 | 
						|
   * Minimal interval between two save operations (in ms), while the user
 | 
						|
   * is idle.
 | 
						|
   */
 | 
						|
  _intervalWhileIdle: null,
 | 
						|
 | 
						|
  /**
 | 
						|
   * How long before we assume that the user is idle (ms).
 | 
						|
   */
 | 
						|
  _idleDelay: null,
 | 
						|
 | 
						|
  /**
 | 
						|
   * Immediately saves the current session to disk.
 | 
						|
   */
 | 
						|
  run() {
 | 
						|
    return this._saveState(true /* force-update all windows */);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Saves the current session to disk delayed by a given amount of time. Should
 | 
						|
   * another delayed run be scheduled already, we will ignore the given delay
 | 
						|
   * and state saving may occur a little earlier.
 | 
						|
   *
 | 
						|
   * @param delay (optional)
 | 
						|
   *        The minimum delay in milliseconds to wait for until we collect and
 | 
						|
   *        save the current session.
 | 
						|
   */
 | 
						|
  runDelayed(delay = 2000) {
 | 
						|
    // Bail out if there's a pending run.
 | 
						|
    if (this._timeoutID) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    // Interval until the next disk operation is allowed.
 | 
						|
    let interval = this._isIdle
 | 
						|
      ? this._intervalWhileIdle
 | 
						|
      : this._intervalWhileActive;
 | 
						|
    delay = Math.max(this._lastSaveTime + interval - Date.now(), delay, 0);
 | 
						|
 | 
						|
    // Schedule a state save.
 | 
						|
    this._wasIdle = this._isIdle;
 | 
						|
    this._timeoutID = setTimeout(() => {
 | 
						|
      // Execute _saveStateAsync when we have idle time.
 | 
						|
      let saveStateAsyncWhenIdle = () => {
 | 
						|
        this._saveStateAsync();
 | 
						|
      };
 | 
						|
 | 
						|
      this._idleCallbackID = requestIdleCallback(saveStateAsyncWhenIdle);
 | 
						|
    }, delay);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Sets the last save time to the current time. This will cause us to wait for
 | 
						|
   * at least the configured interval when runDelayed() is called next.
 | 
						|
   */
 | 
						|
  updateLastSaveTime() {
 | 
						|
    this._lastSaveTime = Date.now();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Cancels all pending session saves.
 | 
						|
   */
 | 
						|
  cancel() {
 | 
						|
    clearTimeout(this._timeoutID);
 | 
						|
    this._timeoutID = null;
 | 
						|
    cancelIdleCallback(this._idleCallbackID);
 | 
						|
    this._idleCallbackID = null;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Observe idle/ active notifications.
 | 
						|
   */
 | 
						|
  observe(subject, topic) {
 | 
						|
    switch (topic) {
 | 
						|
      case "idle":
 | 
						|
        this._isIdle = true;
 | 
						|
        break;
 | 
						|
      case "active":
 | 
						|
        this._isIdle = false;
 | 
						|
        if (this._timeoutID && this._wasIdle) {
 | 
						|
          // A state save has been scheduled while we were idle.
 | 
						|
          // Replace it by an active save.
 | 
						|
          clearTimeout(this._timeoutID);
 | 
						|
          this._timeoutID = null;
 | 
						|
          this.runDelayed();
 | 
						|
        }
 | 
						|
        break;
 | 
						|
      default:
 | 
						|
        throw new Error(`Unexpected change value ${topic}`);
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Saves the current session state. Collects data and writes to disk.
 | 
						|
   *
 | 
						|
   * @param forceUpdateAllWindows (optional)
 | 
						|
   *        Forces us to recollect data for all windows and will bypass and
 | 
						|
   *        update the corresponding caches.
 | 
						|
   */
 | 
						|
  _saveState(forceUpdateAllWindows = false) {
 | 
						|
    // Cancel any pending timeouts.
 | 
						|
    this.cancel();
 | 
						|
 | 
						|
    if (lazy.PrivateBrowsingUtils.permanentPrivateBrowsing) {
 | 
						|
      // Don't save (or even collect) anything in permanent private
 | 
						|
      // browsing mode
 | 
						|
 | 
						|
      this.updateLastSaveTime();
 | 
						|
      return Promise.resolve();
 | 
						|
    }
 | 
						|
 | 
						|
    stopWatchStart("COLLECT_DATA_MS");
 | 
						|
    let state = lazy.SessionStore.getCurrentState(forceUpdateAllWindows);
 | 
						|
    lazy.PrivacyFilter.filterPrivateWindowsAndTabs(state);
 | 
						|
 | 
						|
    // Make sure we only write worth saving tabs to disk.
 | 
						|
    lazy.SessionStore.keepOnlyWorthSavingTabs(state);
 | 
						|
 | 
						|
    // Make sure that we keep the previous session if we started with a single
 | 
						|
    // private window and no non-private windows have been opened, yet.
 | 
						|
    if (state.deferredInitialState) {
 | 
						|
      state.windows = state.deferredInitialState.windows || [];
 | 
						|
      delete state.deferredInitialState;
 | 
						|
    }
 | 
						|
 | 
						|
    if (AppConstants.platform != "macosx") {
 | 
						|
      // We want to restore closed windows that are marked with _shouldRestore.
 | 
						|
      // We're doing this here because we want to control this only when saving
 | 
						|
      // the file.
 | 
						|
      while (state._closedWindows.length) {
 | 
						|
        let i = state._closedWindows.length - 1;
 | 
						|
 | 
						|
        if (!state._closedWindows[i]._shouldRestore) {
 | 
						|
          // We only need to go until _shouldRestore
 | 
						|
          // is falsy since we're going in reverse.
 | 
						|
          break;
 | 
						|
        }
 | 
						|
 | 
						|
        delete state._closedWindows[i]._shouldRestore;
 | 
						|
        state.windows.unshift(state._closedWindows.pop());
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Clear cookies and storage on clean shutdown.
 | 
						|
    this._maybeClearCookiesAndStorage(state);
 | 
						|
 | 
						|
    stopWatchFinish("COLLECT_DATA_MS");
 | 
						|
    return this._writeState(state);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Purges cookies and DOMSessionStorage data from the session on clean
 | 
						|
   * shutdown, only if requested by the user's preferences.
 | 
						|
   */
 | 
						|
  _maybeClearCookiesAndStorage(state) {
 | 
						|
    // Only do this on shutdown.
 | 
						|
    if (!lazy.RunState.isClosing) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    // Don't clear when restarting.
 | 
						|
    if (
 | 
						|
      Services.prefs.getBoolPref("browser.sessionstore.resume_session_once")
 | 
						|
    ) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    let sanitizeCookies =
 | 
						|
      Services.prefs.getBoolPref("privacy.sanitize.sanitizeOnShutdown") &&
 | 
						|
      Services.prefs.getBoolPref("privacy.clearOnShutdown.cookies");
 | 
						|
 | 
						|
    if (sanitizeCookies) {
 | 
						|
      // Remove cookies.
 | 
						|
      delete state.cookies;
 | 
						|
 | 
						|
      // Remove DOMSessionStorage data.
 | 
						|
      for (let window of state.windows) {
 | 
						|
        for (let tab of window.tabs) {
 | 
						|
          delete tab.storage;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Saves the current session state. Collects data asynchronously and calls
 | 
						|
   * _saveState() to collect data again (with a cache hit rate of hopefully
 | 
						|
   * 100%) and write to disk afterwards.
 | 
						|
   */
 | 
						|
  _saveStateAsync() {
 | 
						|
    // Allow scheduling delayed saves again.
 | 
						|
    this._timeoutID = null;
 | 
						|
 | 
						|
    // Write to disk.
 | 
						|
    this._saveState();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Write the given state object to disk.
 | 
						|
   */
 | 
						|
  _writeState(state) {
 | 
						|
    // We update the time stamp before writing so that we don't write again
 | 
						|
    // too soon, if saving is requested before the write completes. Without
 | 
						|
    // this update we may save repeatedly if actions cause a runDelayed
 | 
						|
    // before writing has completed. See Bug 902280
 | 
						|
    this.updateLastSaveTime();
 | 
						|
 | 
						|
    // Write (atomically) to a session file, using a tmp file. Once the session
 | 
						|
    // file is successfully updated, save the time stamp of the last save and
 | 
						|
    // notify the observers.
 | 
						|
    return lazy.SessionFile.write(state).then(() => {
 | 
						|
      this.updateLastSaveTime();
 | 
						|
      notify(null, "sessionstore-state-write-complete");
 | 
						|
    }, console.error);
 | 
						|
  },
 | 
						|
};
 | 
						|
 | 
						|
XPCOMUtils.defineLazyPreferenceGetter(
 | 
						|
  SessionSaverInternal,
 | 
						|
  "_intervalWhileActive",
 | 
						|
  PREF_INTERVAL_ACTIVE,
 | 
						|
  15000 /* 15 seconds */,
 | 
						|
  () => {
 | 
						|
    // Cancel any pending runs and call runDelayed() with
 | 
						|
    // zero to apply the newly configured interval.
 | 
						|
    SessionSaverInternal.cancel();
 | 
						|
    SessionSaverInternal.runDelayed(0);
 | 
						|
  }
 | 
						|
);
 | 
						|
 | 
						|
XPCOMUtils.defineLazyPreferenceGetter(
 | 
						|
  SessionSaverInternal,
 | 
						|
  "_intervalWhileIdle",
 | 
						|
  PREF_INTERVAL_IDLE,
 | 
						|
  3600000 /* 1 h */
 | 
						|
);
 | 
						|
 | 
						|
XPCOMUtils.defineLazyPreferenceGetter(
 | 
						|
  SessionSaverInternal,
 | 
						|
  "_idleDelay",
 | 
						|
  PREF_IDLE_DELAY,
 | 
						|
  180 /* 3 minutes */,
 | 
						|
  (key, previous, latest) => {
 | 
						|
    // Update the idle observer for the new `PREF_IDLE_DELAY` value. Here we need
 | 
						|
    // to re-fetch the service instead of the original one in use; This is for a
 | 
						|
    // case that the Mock service in the unit test needs to be fetched to
 | 
						|
    // replace the original one.
 | 
						|
    var idleService = Cc["@mozilla.org/widget/useridleservice;1"].getService(
 | 
						|
      Ci.nsIUserIdleService
 | 
						|
    );
 | 
						|
    if (previous != undefined) {
 | 
						|
      idleService.removeIdleObserver(SessionSaverInternal, previous);
 | 
						|
    }
 | 
						|
    if (latest != undefined) {
 | 
						|
      idleService.addIdleObserver(SessionSaverInternal, latest);
 | 
						|
    }
 | 
						|
  }
 | 
						|
);
 | 
						|
 | 
						|
var idleService = Cc["@mozilla.org/widget/useridleservice;1"].getService(
 | 
						|
  Ci.nsIUserIdleService
 | 
						|
);
 | 
						|
idleService.addIdleObserver(
 | 
						|
  SessionSaverInternal,
 | 
						|
  SessionSaverInternal._idleDelay
 | 
						|
);
 |