mirror of
				https://github.com/mozilla/gecko-dev.git
				synced 2025-11-04 10:18:41 +02:00 
			
		
		
		
	
		
			
				
	
	
		
			442 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			442 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
 | 
						|
/* vim:set ts=2 sw=2 sts=2 et cindent: */
 | 
						|
/* This Source Code Form is subject to the terms of the Mozilla Public
 | 
						|
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 | 
						|
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 | 
						|
 | 
						|
#include "EncoderAgent.h"
 | 
						|
 | 
						|
#include "PDMFactory.h"
 | 
						|
#include "mozilla/DebugOnly.h"
 | 
						|
#include "mozilla/Logging.h"
 | 
						|
#include "nsThreadUtils.h"
 | 
						|
 | 
						|
extern mozilla::LazyLogModule gWebCodecsLog;
 | 
						|
 | 
						|
namespace mozilla {
 | 
						|
 | 
						|
#ifdef LOG_INTERNAL
 | 
						|
#  undef LOG_INTERNAL
 | 
						|
#endif  // LOG_INTERNAL
 | 
						|
#define LOG_INTERNAL(level, msg, ...) \
 | 
						|
  MOZ_LOG(gWebCodecsLog, LogLevel::level, (msg, ##__VA_ARGS__))
 | 
						|
 | 
						|
#ifdef LOG
 | 
						|
#  undef LOG
 | 
						|
#endif  // LOG
 | 
						|
#define LOG(msg, ...) LOG_INTERNAL(Debug, msg, ##__VA_ARGS__)
 | 
						|
 | 
						|
#ifdef LOGW
 | 
						|
#  undef LOGW
 | 
						|
#endif  // LOGE
 | 
						|
#define LOGW(msg, ...) LOG_INTERNAL(Warning, msg, ##__VA_ARGS__)
 | 
						|
 | 
						|
#ifdef LOGE
 | 
						|
#  undef LOGE
 | 
						|
#endif  // LOGE
 | 
						|
#define LOGE(msg, ...) LOG_INTERNAL(Error, msg, ##__VA_ARGS__)
 | 
						|
 | 
						|
#ifdef LOGV
 | 
						|
#  undef LOGV
 | 
						|
#endif  // LOGV
 | 
						|
#define LOGV(msg, ...) LOG_INTERNAL(Verbose, msg, ##__VA_ARGS__)
 | 
						|
 | 
						|
EncoderAgent::EncoderAgent(WebCodecsId aId)
 | 
						|
    : mId(aId),
 | 
						|
      mOwnerThread(GetCurrentSerialEventTarget()),
 | 
						|
      mPEMFactory(MakeRefPtr<PEMFactory>()),
 | 
						|
      mEncoder(nullptr),
 | 
						|
      mState(State::Unconfigured) {
 | 
						|
  MOZ_ASSERT(mOwnerThread);
 | 
						|
  MOZ_ASSERT(mPEMFactory);
 | 
						|
  LOG("EncoderAgent #%zu (%p) ctor", mId, this);
 | 
						|
}
 | 
						|
 | 
						|
EncoderAgent::~EncoderAgent() {
 | 
						|
  LOG("EncoderAgent #%zu (%p) dtor", mId, this);
 | 
						|
  MOZ_ASSERT(mState == State::Unconfigured, "encoder released in wrong state");
 | 
						|
  MOZ_ASSERT(!mEncoder, "encoder must be shutdown");
 | 
						|
}
 | 
						|
 | 
						|
RefPtr<EncoderAgent::ConfigurePromise> EncoderAgent::Configure(
 | 
						|
    const EncoderConfig& aConfig) {
 | 
						|
  MOZ_ASSERT(mOwnerThread->IsOnCurrentThread());
 | 
						|
  MOZ_ASSERT(mState == State::Unconfigured || mState == State::Error);
 | 
						|
  MOZ_ASSERT(mConfigurePromise.IsEmpty());
 | 
						|
  MOZ_ASSERT(!mCreateRequest.Exists());
 | 
						|
  MOZ_ASSERT(!mInitRequest.Exists());
 | 
						|
 | 
						|
  if (mState == State::Error) {
 | 
						|
    LOGE("EncoderAgent #%zu (%p) tried to configure in error state", mId, this);
 | 
						|
    return ConfigurePromise::CreateAndReject(
 | 
						|
        MediaResult(NS_ERROR_DOM_MEDIA_FATAL_ERR,
 | 
						|
                    "Cannot configure in error state"),
 | 
						|
        __func__);
 | 
						|
  }
 | 
						|
 | 
						|
  MOZ_ASSERT(mState == State::Unconfigured);
 | 
						|
  MOZ_ASSERT(!mEncoder);
 | 
						|
  SetState(State::Configuring);
 | 
						|
 | 
						|
  LOG("EncoderAgent #%zu (%p) is creating an encoder (%s)", mId, this,
 | 
						|
      GetCodecTypeString(aConfig.mCodec));
 | 
						|
 | 
						|
  RefPtr<ConfigurePromise> p = mConfigurePromise.Ensure(__func__);
 | 
						|
 | 
						|
  mPEMFactory->CreateEncoderAsync(aConfig, dom::GetWebCodecsEncoderTaskQueue())
 | 
						|
      ->Then(
 | 
						|
          mOwnerThread, __func__,
 | 
						|
          [self = RefPtr{this}](RefPtr<MediaDataEncoder>&& aEncoder) {
 | 
						|
            self->mCreateRequest.Complete();
 | 
						|
 | 
						|
            // If EncoderAgent has been shut down, shut the created encoder down
 | 
						|
            // and return.
 | 
						|
            if (!self->mShutdownWhileCreationPromise.IsEmpty()) {
 | 
						|
              MOZ_ASSERT(self->mState == State::ShuttingDown);
 | 
						|
              MOZ_ASSERT(self->mConfigurePromise.IsEmpty(),
 | 
						|
                         "configuration should have been rejected");
 | 
						|
 | 
						|
              LOGW(
 | 
						|
                  "EncoderAgent #%zu (%p) has been shut down. We need to shut "
 | 
						|
                  "the newly created encoder down",
 | 
						|
                  self->mId, self.get());
 | 
						|
              aEncoder->Shutdown()->Then(
 | 
						|
                  self->mOwnerThread, __func__,
 | 
						|
                  [self](const ShutdownPromise::ResolveOrRejectValue& aValue) {
 | 
						|
                    MOZ_ASSERT(self->mState == State::ShuttingDown);
 | 
						|
 | 
						|
                    LOGW(
 | 
						|
                        "EncoderAgent #%zu (%p), newly created encoder "
 | 
						|
                        "shutdown "
 | 
						|
                        "has been %s",
 | 
						|
                        self->mId, self.get(),
 | 
						|
                        aValue.IsResolve() ? "resolved" : "rejected");
 | 
						|
 | 
						|
                    self->SetState(State::Unconfigured);
 | 
						|
 | 
						|
                    self->mShutdownWhileCreationPromise.ResolveOrReject(
 | 
						|
                        aValue, __func__);
 | 
						|
                  });
 | 
						|
              return;
 | 
						|
            }
 | 
						|
 | 
						|
            self->mEncoder = aEncoder.forget();
 | 
						|
            LOG("EncoderAgent #%zu (%p) has created a encoder, now initialize "
 | 
						|
                "it",
 | 
						|
                self->mId, self.get());
 | 
						|
            self->mEncoder->Init()
 | 
						|
                ->Then(
 | 
						|
                    self->mOwnerThread, __func__,
 | 
						|
                    [self]() {
 | 
						|
                      self->mInitRequest.Complete();
 | 
						|
                      LOG("EncoderAgent #%zu (%p) has initialized the encoder",
 | 
						|
                          self->mId, self.get());
 | 
						|
                      self->SetState(State::Configured);
 | 
						|
                      self->mConfigurePromise.Resolve(true, __func__);
 | 
						|
                    },
 | 
						|
                    [self](const MediaResult& aError) {
 | 
						|
                      self->mInitRequest.Complete();
 | 
						|
                      LOGE(
 | 
						|
                          "EncoderAgent #%zu (%p) failed to initialize the "
 | 
						|
                          "encoder",
 | 
						|
                          self->mId, self.get());
 | 
						|
                      self->SetState(State::Error);
 | 
						|
                      self->mConfigurePromise.Reject(aError, __func__);
 | 
						|
                    })
 | 
						|
                ->Track(self->mInitRequest);
 | 
						|
          },
 | 
						|
          [self = RefPtr{this}](const MediaResult& aError) {
 | 
						|
            self->mCreateRequest.Complete();
 | 
						|
            LOGE("EncoderAgent #%zu (%p) failed to create a encoder", self->mId,
 | 
						|
                 self.get());
 | 
						|
 | 
						|
            // If EncoderAgent has been shut down, we need to resolve the
 | 
						|
            // shutdown promise.
 | 
						|
            if (!self->mShutdownWhileCreationPromise.IsEmpty()) {
 | 
						|
              MOZ_ASSERT(self->mState == State::ShuttingDown);
 | 
						|
              MOZ_ASSERT(self->mConfigurePromise.IsEmpty(),
 | 
						|
                         "configuration should have been rejected");
 | 
						|
 | 
						|
              LOGW(
 | 
						|
                  "EncoderAgent #%zu (%p) has been shut down. Resolve the "
 | 
						|
                  "shutdown promise right away since encoder creation failed",
 | 
						|
                  self->mId, self.get());
 | 
						|
 | 
						|
              self->SetState(State::Unconfigured);
 | 
						|
              self->mShutdownWhileCreationPromise.Resolve(true, __func__);
 | 
						|
              return;
 | 
						|
            }
 | 
						|
 | 
						|
            self->SetState(State::Error);
 | 
						|
            self->mConfigurePromise.Reject(aError, __func__);
 | 
						|
          })
 | 
						|
      ->Track(mCreateRequest);
 | 
						|
 | 
						|
  return p;
 | 
						|
}
 | 
						|
 | 
						|
RefPtr<EncoderAgent::ReconfigurationPromise> EncoderAgent::Reconfigure(
 | 
						|
    const RefPtr<const EncoderConfigurationChangeList>& aConfigChanges) {
 | 
						|
  MOZ_ASSERT(mOwnerThread->IsOnCurrentThread());
 | 
						|
  MOZ_ASSERT(mState == State::Configured || mState == State::Error);
 | 
						|
  MOZ_ASSERT(mReconfigurationPromise.IsEmpty());
 | 
						|
 | 
						|
  if (mState == State::Error) {
 | 
						|
    LOGE("EncoderAgent #%zu (%p) tried to reconfigure in error state", mId,
 | 
						|
         this);
 | 
						|
    return ReconfigurationPromise::CreateAndReject(
 | 
						|
        MediaResult(NS_ERROR_DOM_MEDIA_FATAL_ERR,
 | 
						|
                    "Cannot reconfigure in error state"),
 | 
						|
        __func__);
 | 
						|
  }
 | 
						|
 | 
						|
  MOZ_ASSERT(mEncoder);
 | 
						|
  SetState(State::Configuring);
 | 
						|
 | 
						|
  LOG("EncoderAgent #%zu (%p) is reconfiguring its encoder (%s)", mId, this,
 | 
						|
      NS_ConvertUTF16toUTF8(aConfigChanges->ToString().get()).get());
 | 
						|
 | 
						|
  RefPtr<ReconfigurationPromise> p = mReconfigurationPromise.Ensure(__func__);
 | 
						|
 | 
						|
  mEncoder->Reconfigure(aConfigChanges)
 | 
						|
      ->Then(
 | 
						|
          mOwnerThread, __func__,
 | 
						|
          [self = RefPtr{this}](bool) {
 | 
						|
            self->mReconfigurationRequest.Complete();
 | 
						|
            LOGE("EncoderAgent #%zu (%p) reconfigure success", self->mId,
 | 
						|
                 self.get());
 | 
						|
            self->SetState(State::Configured);
 | 
						|
            self->mReconfigurationPromise.Resolve(true, __func__);
 | 
						|
          },
 | 
						|
          [self = RefPtr{this}](const MediaResult& aError) {
 | 
						|
            self->mReconfigurationRequest.Complete();
 | 
						|
            LOGE("EncoderAgent #%zu (%p) reconfigure failure", self->mId,
 | 
						|
                 self.get());
 | 
						|
            // Not a a fatal error per se, the owner will deal with it.
 | 
						|
            self->mReconfigurationPromise.Reject(aError, __func__);
 | 
						|
          })
 | 
						|
      ->Track(mReconfigurationRequest);
 | 
						|
 | 
						|
  return p;
 | 
						|
}
 | 
						|
 | 
						|
RefPtr<ShutdownPromise> EncoderAgent::Shutdown() {
 | 
						|
  MOZ_ASSERT(mOwnerThread->IsOnCurrentThread());
 | 
						|
 | 
						|
  auto r =
 | 
						|
      MediaResult(NS_ERROR_DOM_MEDIA_CANCELED, "Canceled by encoder shutdown");
 | 
						|
 | 
						|
  // If the encoder creation has not been completed yet, wait until the encoder
 | 
						|
  // being created has been shut down.
 | 
						|
  if (mCreateRequest.Exists()) {
 | 
						|
    MOZ_ASSERT(!mInitRequest.Exists());
 | 
						|
    MOZ_ASSERT(!mConfigurePromise.IsEmpty());
 | 
						|
    MOZ_ASSERT(!mEncoder);
 | 
						|
    MOZ_ASSERT(mState == State::Configuring);
 | 
						|
    MOZ_ASSERT(mShutdownWhileCreationPromise.IsEmpty());
 | 
						|
 | 
						|
    LOGW(
 | 
						|
        "EncoderAgent #%zu (%p) shutdown while the encoder creation for "
 | 
						|
        "configuration is in flight. Reject the configuration now and defer "
 | 
						|
        "the shutdown until the created encoder has been shut down",
 | 
						|
        mId, this);
 | 
						|
 | 
						|
    // Reject the configuration in flight.
 | 
						|
    mConfigurePromise.Reject(r, __func__);
 | 
						|
 | 
						|
    // Get the promise that will be resolved when the encoder being created has
 | 
						|
    // been destroyed.
 | 
						|
    SetState(State::ShuttingDown);
 | 
						|
    return mShutdownWhileCreationPromise.Ensure(__func__);
 | 
						|
  }
 | 
						|
 | 
						|
  // If encoder creation has been completed, we must have the encoder now.
 | 
						|
  MOZ_ASSERT(mEncoder);
 | 
						|
 | 
						|
  // Cancel pending initialization for configuration in flight if any.
 | 
						|
  mInitRequest.DisconnectIfExists();
 | 
						|
  mConfigurePromise.RejectIfExists(r, __func__);
 | 
						|
 | 
						|
  mReconfigurationRequest.DisconnectIfExists();
 | 
						|
  mReconfigurationPromise.RejectIfExists(r, __func__);
 | 
						|
 | 
						|
  // Cancel encoder in flight if any.
 | 
						|
  mEncodeRequest.DisconnectIfExists();
 | 
						|
  mEncodePromise.RejectIfExists(r, __func__);
 | 
						|
 | 
						|
  // Cancel flush-out in flight if any.
 | 
						|
  mDrainRequest.DisconnectIfExists();
 | 
						|
  mEncodeRequest.DisconnectIfExists();
 | 
						|
 | 
						|
  mDrainRequest.DisconnectIfExists();
 | 
						|
  mDrainPromise.RejectIfExists(r, __func__);
 | 
						|
 | 
						|
  SetState(State::Unconfigured);
 | 
						|
 | 
						|
  RefPtr<MediaDataEncoder> encoder = std::move(mEncoder);
 | 
						|
  return encoder->Shutdown();
 | 
						|
}
 | 
						|
 | 
						|
RefPtr<EncoderAgent::EncodePromise> EncoderAgent::Encode(MediaData* aInput) {
 | 
						|
  MOZ_ASSERT(mOwnerThread->IsOnCurrentThread());
 | 
						|
  MOZ_ASSERT(aInput);
 | 
						|
  MOZ_ASSERT(mState == State::Configured || mState == State::Error);
 | 
						|
  MOZ_ASSERT(mEncodePromise.IsEmpty());
 | 
						|
  MOZ_ASSERT(!mEncodeRequest.Exists());
 | 
						|
 | 
						|
  if (mState == State::Error) {
 | 
						|
    LOGE("EncoderAgent #%zu (%p) tried to encoder in error state", mId, this);
 | 
						|
    return EncodePromise::CreateAndReject(
 | 
						|
        MediaResult(NS_ERROR_DOM_MEDIA_FATAL_ERR,
 | 
						|
                    "Cannot encoder in error state"),
 | 
						|
        __func__);
 | 
						|
  }
 | 
						|
 | 
						|
  MOZ_ASSERT(mState == State::Configured);
 | 
						|
  MOZ_ASSERT(mEncoder);
 | 
						|
  SetState(State::Encoding);
 | 
						|
 | 
						|
  RefPtr<EncodePromise> p = mEncodePromise.Ensure(__func__);
 | 
						|
 | 
						|
  mEncoder->Encode(aInput)
 | 
						|
      ->Then(
 | 
						|
          mOwnerThread, __func__,
 | 
						|
          [self = RefPtr{this}](MediaDataEncoder::EncodedData&& aData) {
 | 
						|
            self->mEncodeRequest.Complete();
 | 
						|
            LOGV("EncoderAgent #%zu (%p) encode successful", self->mId,
 | 
						|
                 self.get());
 | 
						|
            self->SetState(State::Configured);
 | 
						|
            self->mEncodePromise.Resolve(std::move(aData), __func__);
 | 
						|
          },
 | 
						|
          [self = RefPtr{this}](const MediaResult& aError) {
 | 
						|
            self->mEncodeRequest.Complete();
 | 
						|
            LOGV("EncoderAgent #%zu (%p) failed to encode", self->mId,
 | 
						|
                 self.get());
 | 
						|
            self->SetState(State::Error);
 | 
						|
            self->mEncodePromise.Reject(aError, __func__);
 | 
						|
          })
 | 
						|
      ->Track(mEncodeRequest);
 | 
						|
 | 
						|
  return p;
 | 
						|
}
 | 
						|
 | 
						|
RefPtr<EncoderAgent::EncodePromise> EncoderAgent::Drain() {
 | 
						|
  MOZ_ASSERT(mOwnerThread->IsOnCurrentThread());
 | 
						|
  // This can be called when reconfiguring the encoder.
 | 
						|
  MOZ_ASSERT(mState == State::Configured || mState == State::Configuring);
 | 
						|
  MOZ_ASSERT(mDrainPromise.IsEmpty());
 | 
						|
  MOZ_ASSERT(mEncoder);
 | 
						|
 | 
						|
  SetState(State::Flushing);
 | 
						|
 | 
						|
  RefPtr<EncodePromise> p = mDrainPromise.Ensure(__func__);
 | 
						|
  DryUntilDrain();
 | 
						|
  return p;
 | 
						|
}
 | 
						|
 | 
						|
void EncoderAgent::DryUntilDrain() {
 | 
						|
  MOZ_ASSERT(mOwnerThread->IsOnCurrentThread());
 | 
						|
  MOZ_ASSERT(mState == State::Flushing);
 | 
						|
  MOZ_ASSERT(!mDrainRequest.Exists());
 | 
						|
  MOZ_ASSERT(mEncoder);
 | 
						|
 | 
						|
  LOG("EncoderAgent #%zu (%p) is draining the encoder", mId, this);
 | 
						|
  mEncoder->Drain()
 | 
						|
      ->Then(
 | 
						|
          mOwnerThread, __func__,
 | 
						|
          [self = RefPtr{this}](MediaDataEncoder::EncodedData&& aData) {
 | 
						|
            self->mDrainRequest.Complete();
 | 
						|
 | 
						|
            if (aData.IsEmpty()) {
 | 
						|
              LOG("EncoderAgent #%zu (%p) is dry now", self->mId, self.get());
 | 
						|
              self->SetState(State::Configured);
 | 
						|
              self->mDrainPromise.Resolve(std::move(self->mDrainData),
 | 
						|
                                          __func__);
 | 
						|
              return;
 | 
						|
            }
 | 
						|
 | 
						|
            LOG("EncoderAgent #%zu (%p) drained %zu encoder data. Keep "
 | 
						|
                "draining "
 | 
						|
                "until dry",
 | 
						|
                self->mId, self.get(), aData.Length());
 | 
						|
            self->mDrainData.AppendElements(std::move(aData));
 | 
						|
            self->DryUntilDrain();
 | 
						|
          },
 | 
						|
          [self = RefPtr{this}](const MediaResult& aError) {
 | 
						|
            self->mDrainRequest.Complete();
 | 
						|
 | 
						|
            LOGE("EncoderAgent %p failed to drain encoder", self.get());
 | 
						|
            self->mDrainData.Clear();
 | 
						|
            self->mDrainPromise.Reject(aError, __func__);
 | 
						|
          })
 | 
						|
      ->Track(mDrainRequest);
 | 
						|
}
 | 
						|
 | 
						|
void EncoderAgent::SetState(State aState) {
 | 
						|
  MOZ_ASSERT(mOwnerThread->IsOnCurrentThread());
 | 
						|
 | 
						|
  auto validateStateTransition = [](State aOldState, State aNewState) {
 | 
						|
    switch (aOldState) {
 | 
						|
      case State::Unconfigured:
 | 
						|
        return aNewState == State::Configuring;
 | 
						|
      case State::Configuring:
 | 
						|
        return aNewState == State::Configured || aNewState == State::Error ||
 | 
						|
               aNewState == State::Flushing ||
 | 
						|
               aNewState == State::Unconfigured ||
 | 
						|
               aNewState == State::ShuttingDown;
 | 
						|
      case State::Configured:
 | 
						|
        return aNewState == State::Unconfigured ||
 | 
						|
               aNewState == State::Configuring ||
 | 
						|
               aNewState == State::Encoding || aNewState == State::Flushing;
 | 
						|
      case State::Encoding:
 | 
						|
      case State::Flushing:
 | 
						|
        return aNewState == State::Configured || aNewState == State::Error ||
 | 
						|
               aNewState == State::Unconfigured;
 | 
						|
      case State::ShuttingDown:
 | 
						|
        return aNewState == State::Unconfigured;
 | 
						|
      case State::Error:
 | 
						|
        return aNewState == State::Unconfigured;
 | 
						|
      default:
 | 
						|
        break;
 | 
						|
    }
 | 
						|
    MOZ_ASSERT_UNREACHABLE("Unhandled state transition");
 | 
						|
    return false;
 | 
						|
  };
 | 
						|
 | 
						|
  auto stateToString = [](State aState) -> const char* {
 | 
						|
    switch (aState) {
 | 
						|
      case State::Unconfigured:
 | 
						|
        return "Unconfigured";
 | 
						|
      case State::Configuring:
 | 
						|
        return "Configuring";
 | 
						|
      case State::Configured:
 | 
						|
        return "Configured";
 | 
						|
      case State::Encoding:
 | 
						|
        return "Encoding";
 | 
						|
      case State::Flushing:
 | 
						|
        return "Flushing";
 | 
						|
      case State::ShuttingDown:
 | 
						|
        return "ShuttingDown";
 | 
						|
      case State::Error:
 | 
						|
        return "Error";
 | 
						|
      default:
 | 
						|
        break;
 | 
						|
    }
 | 
						|
    MOZ_ASSERT_UNREACHABLE("Unhandled state type");
 | 
						|
    return "Unknown";
 | 
						|
  };
 | 
						|
 | 
						|
  DebugOnly<bool> isValid = validateStateTransition(mState, aState);
 | 
						|
  LOGV("EncoderAgent #%zu (%p) state change: %s -> %s", mId, this,
 | 
						|
       stateToString(mState), stateToString(aState));
 | 
						|
  MOZ_ASSERT(isValid);
 | 
						|
  mState = aState;
 | 
						|
}
 | 
						|
 | 
						|
#undef LOG
 | 
						|
#undef LOGW
 | 
						|
#undef LOGE
 | 
						|
#undef LOGV
 | 
						|
#undef LOG_INTERNAL
 | 
						|
 | 
						|
}  // namespace mozilla
 |