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	Also Rename Texture::GetParentDevice into Texture::GetDevice. Differential Revision: https://phabricator.services.mozilla.com/D206888
		
			
				
	
	
		
			47 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "TextureView.h"
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#include "Device.h"
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#include "mozilla/dom/WebGPUBinding.h"
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#include "mozilla/webgpu/CanvasContext.h"
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#include "ipc/WebGPUChild.h"
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namespace mozilla::webgpu {
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GPU_IMPL_CYCLE_COLLECTION(TextureView, mParent)
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GPU_IMPL_JS_WRAP(TextureView)
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TextureView::TextureView(Texture* const aParent, RawId aId)
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    : ChildOf(aParent), mId(aId) {
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  MOZ_RELEASE_ASSERT(aId);
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}
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TextureView::~TextureView() { Cleanup(); }
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CanvasContext* TextureView::GetTargetContext() const {
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  return mParent->mTargetContext;
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}  // namespace webgpu
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void TextureView::Cleanup() {
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  if (!mValid || !mParent || !mParent->GetDevice()) {
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    return;
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  }
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  mValid = false;
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  auto bridge = mParent->GetDevice()->GetBridge();
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  if (!bridge) {
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    return;
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  }
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  if (bridge->CanSend()) {
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    bridge->SendTextureViewDrop(mId);
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  }
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  wgpu_client_free_texture_view_id(bridge->GetClient(), mId);
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}
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}  // namespace mozilla::webgpu
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