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	GPUVideoImage::GetAsSourceSurface() is heavy weight. It seems better to prevent to call it if possible. The change handles only a case that CanvasTranslator is used, SurfaceDescriptor is RemoteDecoderVideoSubDescriptor::Tnull_t and OptimizeShadow is not used. DrawTargetRecording::DrawSurfaceDescriptor() also holds layers::Image of SurfaceDescriptor. It is necessary to keep the Image alive in CanvasDrawEventRecorder until end of its usage in CanvasTranslator. Differential Revision: https://phabricator.services.mozilla.com/D205677
		
			
				
	
	
		
			195 lines
		
	
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			195 lines
		
	
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "DrawEventRecorder.h"
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#include "mozilla/UniquePtrExtensions.h"
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#include "PathRecording.h"
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#include "RecordingTypes.h"
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#include "RecordedEventImpl.h"
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namespace mozilla {
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namespace gfx {
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DrawEventRecorderPrivate::DrawEventRecorderPrivate() : mExternalFonts(false) {}
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DrawEventRecorderPrivate::~DrawEventRecorderPrivate() = default;
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void DrawEventRecorderPrivate::SetDrawTarget(ReferencePtr aDT) {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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  RecordEvent(RecordedSetCurrentDrawTarget(aDT));
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  mCurrentDT = aDT;
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}
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void DrawEventRecorderPrivate::StoreExternalSurfaceRecording(
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    SourceSurface* aSurface, uint64_t aKey) {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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  RecordEvent(RecordedExternalSurfaceCreation(aSurface, aKey));
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  mExternalSurfaces.push_back({aSurface});
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}
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void DrawEventRecorderPrivate::StoreExternalImageRecording(
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    const RefPtr<layers::Image>& aImageOfSurfaceDescriptor) {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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  mExternalImages.push_back({aImageOfSurfaceDescriptor});
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}
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void DrawEventRecorderPrivate::StoreSourceSurfaceRecording(
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    SourceSurface* aSurface, const char* aReason) {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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  RefPtr<DataSourceSurface> dataSurf = aSurface->GetDataSurface();
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  IntSize surfaceSize = aSurface->GetSize();
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  Maybe<DataSourceSurface::ScopedMap> map;
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  if (dataSurf) {
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    map.emplace(dataSurf, DataSourceSurface::READ);
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  }
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  if (!dataSurf || !map->IsMapped() ||
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      !Factory::AllowedSurfaceSize(surfaceSize)) {
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    gfxWarning() << "Recording failed to record SourceSurface for " << aReason;
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    // If surface size is not allowed, replace with reasonable size.
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    if (!Factory::AllowedSurfaceSize(surfaceSize)) {
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      surfaceSize.width = std::min(surfaceSize.width, kReasonableSurfaceSize);
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      surfaceSize.height = std::min(surfaceSize.height, kReasonableSurfaceSize);
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    }
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    // Insert a dummy source surface.
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    int32_t stride = surfaceSize.width * BytesPerPixel(aSurface->GetFormat());
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    UniquePtr<uint8_t[]> sourceData =
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        MakeUniqueFallible<uint8_t[]>(stride * surfaceSize.height);
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    if (!sourceData) {
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      // If the surface is too big just create a 1 x 1 dummy.
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      surfaceSize.width = 1;
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      surfaceSize.height = 1;
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      stride = surfaceSize.width * BytesPerPixel(aSurface->GetFormat());
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      sourceData = MakeUnique<uint8_t[]>(stride * surfaceSize.height);
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    }
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    RecordEvent(RecordedSourceSurfaceCreation(aSurface, sourceData.get(),
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                                              stride, surfaceSize,
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                                              aSurface->GetFormat()));
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    return;
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  }
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  RecordEvent(RecordedSourceSurfaceCreation(
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      aSurface, map->GetData(), map->GetStride(), dataSurf->GetSize(),
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      dataSurf->GetFormat()));
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}
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void DrawEventRecorderPrivate::RecordSourceSurfaceDestruction(void* aSurface) {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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  RemoveSourceSurface(static_cast<SourceSurface*>(aSurface));
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  RemoveStoredObject(aSurface);
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  RecordEvent(RecordedSourceSurfaceDestruction(ReferencePtr(aSurface)));
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}
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void DrawEventRecorderPrivate::DecrementUnscaledFontRefCount(
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    const ReferencePtr aUnscaledFont) {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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  auto element = mUnscaledFontRefs.Lookup(aUnscaledFont);
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  MOZ_DIAGNOSTIC_ASSERT(element,
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                        "DecrementUnscaledFontRefCount calls should balance "
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                        "with IncrementUnscaledFontRefCount calls");
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  if (--element.Data() <= 0) {
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    RecordEvent(RecordedUnscaledFontDestruction(aUnscaledFont));
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    element.Remove();
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  }
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}
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void DrawEventRecorderMemory::RecordEvent(const RecordedEvent& aEvent) {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderMemory);
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  aEvent.RecordToStream(mOutputStream);
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}
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void DrawEventRecorderMemory::AddDependentSurface(uint64_t aDependencyId) {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderMemory);
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  mDependentSurfaces.Insert(aDependencyId);
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}
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nsTHashSet<uint64_t>&& DrawEventRecorderMemory::TakeDependentSurfaces() {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderMemory);
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  return std::move(mDependentSurfaces);
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}
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DrawEventRecorderMemory::DrawEventRecorderMemory() {
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  WriteHeader(mOutputStream);
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}
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DrawEventRecorderMemory::DrawEventRecorderMemory(
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    const SerializeResourcesFn& aFn)
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    : mSerializeCallback(aFn) {
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  mExternalFonts = !!mSerializeCallback;
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  WriteHeader(mOutputStream);
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}
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void DrawEventRecorderMemory::Flush() {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderMemory);
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}
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void DrawEventRecorderMemory::FlushItem(IntRect aRect) {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderMemory);
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  MOZ_RELEASE_ASSERT(!aRect.IsEmpty());
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  // Detaching our existing resources will add some
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  // destruction events to our stream so we need to do that
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  // first.
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  DetachResources();
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  // See moz2d_renderer.rs for a description of the stream format
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  WriteElement(mIndex, mOutputStream.mLength);
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  // write out the fonts into the extra data section
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  mSerializeCallback(mOutputStream, mScaledFonts);
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  WriteElement(mIndex, mOutputStream.mLength);
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  WriteElement(mIndex, aRect.x);
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  WriteElement(mIndex, aRect.y);
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  WriteElement(mIndex, aRect.XMost());
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  WriteElement(mIndex, aRect.YMost());
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  ClearResources();
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  // write out a new header for the next recording in the stream
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  WriteHeader(mOutputStream);
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}
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bool DrawEventRecorderMemory::Finish() {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderMemory);
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  // this length might be 0, and things should still work.
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  // for example if there are no items in a particular area
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  size_t indexOffset = mOutputStream.mLength;
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  // write out the index
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  mOutputStream.write(mIndex.mData, mIndex.mLength);
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  bool hasItems = mIndex.mLength != 0;
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  mIndex.reset();
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  // write out the offset of the Index to the end of the output stream
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  WriteElement(mOutputStream, indexOffset);
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  ClearResources();
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  return hasItems;
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}
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size_t DrawEventRecorderMemory::RecordingSize() {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderMemory);
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  return mOutputStream.mLength;
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}
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void DrawEventRecorderMemory::WipeRecording() {
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  NS_ASSERT_OWNINGTHREAD(DrawEventRecorderMemory);
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  mOutputStream.reset();
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  mIndex.reset();
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  WriteHeader(mOutputStream);
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}
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}  // namespace gfx
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}  // namespace mozilla
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