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			281 lines
		
	
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			281 lines
		
	
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "PathSkia.h"
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#include "HelpersSkia.h"
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#include "PathHelpers.h"
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#include "mozilla/UniquePtr.h"
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#include "skia/include/core/SkPathUtils.h"
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#include "skia/src/core/SkGeometry.h"
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namespace mozilla::gfx {
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already_AddRefed<PathBuilder> PathBuilderSkia::Create(FillRule aFillRule) {
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  return MakeAndAddRef<PathBuilderSkia>(aFillRule);
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}
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PathBuilderSkia::PathBuilderSkia(const Matrix& aTransform, const SkPath& aPath,
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                                 FillRule aFillRule)
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    : mPath(aPath) {
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  SkMatrix matrix;
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  GfxMatrixToSkiaMatrix(aTransform, matrix);
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  mPath.transform(matrix);
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  SetFillRule(aFillRule);
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}
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PathBuilderSkia::PathBuilderSkia(FillRule aFillRule) { SetFillRule(aFillRule); }
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void PathBuilderSkia::SetFillRule(FillRule aFillRule) {
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  mFillRule = aFillRule;
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  if (mFillRule == FillRule::FILL_WINDING) {
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    mPath.setFillType(SkPathFillType::kWinding);
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  } else {
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    mPath.setFillType(SkPathFillType::kEvenOdd);
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  }
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}
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void PathBuilderSkia::MoveTo(const Point& aPoint) {
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  mPath.moveTo(SkFloatToScalar(aPoint.x), SkFloatToScalar(aPoint.y));
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  mCurrentPoint = aPoint;
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  mBeginPoint = aPoint;
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}
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void PathBuilderSkia::LineTo(const Point& aPoint) {
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  if (!mPath.countPoints()) {
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    MoveTo(aPoint);
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  } else {
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    mPath.lineTo(SkFloatToScalar(aPoint.x), SkFloatToScalar(aPoint.y));
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  }
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  mCurrentPoint = aPoint;
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}
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void PathBuilderSkia::BezierTo(const Point& aCP1, const Point& aCP2,
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                               const Point& aCP3) {
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  if (!mPath.countPoints()) {
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    MoveTo(aCP1);
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  }
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  mPath.cubicTo(SkFloatToScalar(aCP1.x), SkFloatToScalar(aCP1.y),
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                SkFloatToScalar(aCP2.x), SkFloatToScalar(aCP2.y),
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                SkFloatToScalar(aCP3.x), SkFloatToScalar(aCP3.y));
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  mCurrentPoint = aCP3;
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}
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void PathBuilderSkia::QuadraticBezierTo(const Point& aCP1, const Point& aCP2) {
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  if (!mPath.countPoints()) {
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    MoveTo(aCP1);
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  }
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  mPath.quadTo(SkFloatToScalar(aCP1.x), SkFloatToScalar(aCP1.y),
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               SkFloatToScalar(aCP2.x), SkFloatToScalar(aCP2.y));
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  mCurrentPoint = aCP2;
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}
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void PathBuilderSkia::Close() {
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  mPath.close();
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  mCurrentPoint = mBeginPoint;
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}
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void PathBuilderSkia::Arc(const Point& aOrigin, float aRadius,
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                          float aStartAngle, float aEndAngle,
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                          bool aAntiClockwise) {
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  ArcToBezier(this, aOrigin, Size(aRadius, aRadius), aStartAngle, aEndAngle,
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              aAntiClockwise);
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}
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already_AddRefed<Path> PathBuilderSkia::Finish() {
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  RefPtr<Path> path =
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      MakeAndAddRef<PathSkia>(mPath, mFillRule, mCurrentPoint, mBeginPoint);
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  mCurrentPoint = Point(0.0, 0.0);
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  mBeginPoint = Point(0.0, 0.0);
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  return path.forget();
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}
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void PathBuilderSkia::AppendPath(const SkPath& aPath) { mPath.addPath(aPath); }
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already_AddRefed<PathBuilder> PathSkia::CopyToBuilder(
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    FillRule aFillRule) const {
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  return TransformedCopyToBuilder(Matrix(), aFillRule);
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}
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already_AddRefed<PathBuilder> PathSkia::TransformedCopyToBuilder(
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    const Matrix& aTransform, FillRule aFillRule) const {
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  RefPtr<PathBuilderSkia> builder =
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      MakeAndAddRef<PathBuilderSkia>(aTransform, mPath, aFillRule);
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  builder->mCurrentPoint = aTransform.TransformPoint(mCurrentPoint);
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  builder->mBeginPoint = aTransform.TransformPoint(mBeginPoint);
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  return builder.forget();
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}
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static bool SkPathContainsPoint(const SkPath& aPath, const Point& aPoint,
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                                const Matrix& aTransform) {
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  Matrix inverse = aTransform;
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  if (!inverse.Invert()) {
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    return false;
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  }
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  SkPoint point = PointToSkPoint(inverse.TransformPoint(aPoint));
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  return aPath.contains(point.fX, point.fY);
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}
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bool PathSkia::ContainsPoint(const Point& aPoint,
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                             const Matrix& aTransform) const {
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  if (!mPath.isFinite()) {
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    return false;
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  }
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  return SkPathContainsPoint(mPath, aPoint, aTransform);
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}
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bool PathSkia::GetFillPath(const StrokeOptions& aStrokeOptions,
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                           const Matrix& aTransform, SkPath& aFillPath,
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                           const Maybe<Rect>& aClipRect) const {
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  SkPaint paint;
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  if (!StrokeOptionsToPaint(paint, aStrokeOptions)) {
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    return false;
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  }
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  SkMatrix skiaMatrix;
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  GfxMatrixToSkiaMatrix(aTransform, skiaMatrix);
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  Maybe<SkRect> cullRect;
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  if (aClipRect.isSome()) {
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    cullRect = Some(RectToSkRect(aClipRect.ref()));
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  }
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  return skpathutils::FillPathWithPaint(mPath, paint, &aFillPath,
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                                        cullRect.ptrOr(nullptr), skiaMatrix);
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}
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bool PathSkia::StrokeContainsPoint(const StrokeOptions& aStrokeOptions,
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                                   const Point& aPoint,
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                                   const Matrix& aTransform) const {
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  if (!mPath.isFinite()) {
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    return false;
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  }
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  SkPath strokePath;
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  if (!GetFillPath(aStrokeOptions, aTransform, strokePath)) {
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    return false;
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  }
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  return SkPathContainsPoint(strokePath, aPoint, aTransform);
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}
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Rect PathSkia::GetBounds(const Matrix& aTransform) const {
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  if (!mPath.isFinite()) {
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    return Rect();
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  }
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  Rect bounds = SkRectToRect(mPath.computeTightBounds());
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  return aTransform.TransformBounds(bounds);
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}
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Rect PathSkia::GetStrokedBounds(const StrokeOptions& aStrokeOptions,
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                                const Matrix& aTransform) const {
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  if (!mPath.isFinite()) {
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    return Rect();
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  }
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  SkPath fillPath;
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  if (!GetFillPath(aStrokeOptions, aTransform, fillPath)) {
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    return Rect();
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  }
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  Rect bounds = SkRectToRect(fillPath.computeTightBounds());
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  return aTransform.TransformBounds(bounds);
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}
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Rect PathSkia::GetFastBounds(const Matrix& aTransform,
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                             const StrokeOptions* aStrokeOptions) const {
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  if (!mPath.isFinite()) {
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    return Rect();
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  }
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  SkRect bounds = mPath.getBounds();
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  if (aStrokeOptions) {
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    // If the path is stroked, ensure that the bounds are inflated by any
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    // relevant options such as line width. Avoid using dash path effects
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    // for performance and to ensure computeFastStrokeBounds succeeds.
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    SkPaint paint;
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    if (!StrokeOptionsToPaint(paint, *aStrokeOptions, false)) {
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      return Rect();
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    }
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    SkRect outBounds = SkRect::MakeEmpty();
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    bounds = paint.computeFastStrokeBounds(bounds, &outBounds);
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  }
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  return aTransform.TransformBounds(SkRectToRect(bounds));
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}
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int ConvertConicToQuads(const Point& aP0, const Point& aP1, const Point& aP2,
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                        float aWeight, std::vector<Point>& aQuads) {
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  SkConic conic(PointToSkPoint(aP0), PointToSkPoint(aP1), PointToSkPoint(aP2),
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                aWeight);
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  int pow2 = conic.computeQuadPOW2(0.25f);
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  aQuads.resize(1 + 2 * (1 << pow2));
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  int numQuads =
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      conic.chopIntoQuadsPOW2(reinterpret_cast<SkPoint*>(&aQuads[0]), pow2);
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  if (numQuads < 1 << pow2) {
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    aQuads.resize(1 + 2 * numQuads);
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  }
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  return numQuads;
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}
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void PathSkia::StreamToSink(PathSink* aSink) const {
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  SkPath::RawIter iter(mPath);
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  SkPoint points[4];
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  SkPath::Verb currentVerb;
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  while ((currentVerb = iter.next(points)) != SkPath::kDone_Verb) {
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    switch (currentVerb) {
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      case SkPath::kMove_Verb:
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        aSink->MoveTo(SkPointToPoint(points[0]));
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        break;
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      case SkPath::kLine_Verb:
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        aSink->LineTo(SkPointToPoint(points[1]));
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        break;
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      case SkPath::kCubic_Verb:
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        aSink->BezierTo(SkPointToPoint(points[1]), SkPointToPoint(points[2]),
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                        SkPointToPoint(points[3]));
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        break;
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      case SkPath::kQuad_Verb:
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        aSink->QuadraticBezierTo(SkPointToPoint(points[1]),
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                                 SkPointToPoint(points[2]));
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        break;
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      case SkPath::kConic_Verb: {
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        std::vector<Point> quads;
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        int numQuads = ConvertConicToQuads(
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            SkPointToPoint(points[0]), SkPointToPoint(points[1]),
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            SkPointToPoint(points[2]), iter.conicWeight(), quads);
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        for (int i = 0; i < numQuads; i++) {
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          aSink->QuadraticBezierTo(quads[2 * i + 1], quads[2 * i + 2]);
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        }
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        break;
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      }
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      case SkPath::kClose_Verb:
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        aSink->Close();
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        break;
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      default:
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        MOZ_ASSERT(false);
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        // Unexpected verb found in path!
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    }
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  }
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}
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Maybe<Rect> PathSkia::AsRect() const {
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  SkRect rect;
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  if (mPath.isRect(&rect)) {
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    return Some(SkRectToRect(rect));
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  }
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  return Nothing();
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}
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bool PathSkia::IsEmpty() const {
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  // Move/Close/Done segments are not included in the mask so as long as any
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  // flag is set, we know that the path is non-empty.
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  return mPath.getSegmentMasks() == 0;
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}
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}  // namespace mozilla::gfx
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