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	In the DrawTargetRecording case we create new GradientStopsRecording each time and holding onto them in the content process can mean they take a very large amount of memory in the GPU process, if a script deliberately creates lots of unique stops. In the non-recording case then the GradientStops are cached in the content process anyway. Differential Revision: https://phabricator.services.mozilla.com/D109792
		
			
				
	
	
		
			141 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			141 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef _MOZILLA_GFX_PATTERNHELPERS_H
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#define _MOZILLA_GFX_PATTERNHELPERS_H
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#include "mozilla/Alignment.h"
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#include "mozilla/gfx/2D.h"
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namespace mozilla {
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namespace gfx {
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/**
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 * This class is used to allow general pattern creation functions to return
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 * any type of pattern via an out-paramater without allocating a pattern
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 * instance on the free-store (an instance of this class being created on the
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 * stack before passing it in to the creation function). Without this class
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 * writing pattern creation functions would be a pain since Pattern objects are
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 * not reference counted, making lifetime management of instances created on
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 * the free-store and returned from a creation function hazardous. Besides
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 * that, in the case that ColorPattern's are expected to be common, it is
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 * particularly desirable to avoid the overhead of allocating on the
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 * free-store.
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 */
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class GeneralPattern final {
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 public:
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  explicit GeneralPattern() = default;
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  GeneralPattern(const GeneralPattern& aOther) {}
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  ~GeneralPattern() {
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    if (mPattern) {
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      mPattern->~Pattern();
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    }
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  }
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  Pattern* Init(const Pattern& aPattern) {
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    MOZ_ASSERT(!mPattern);
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    switch (aPattern.GetType()) {
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      case PatternType::COLOR:
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        mPattern = new (mColorPattern.addr())
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            ColorPattern(static_cast<const ColorPattern&>(aPattern));
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        break;
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      case PatternType::LINEAR_GRADIENT:
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        mPattern = new (mLinearGradientPattern.addr()) LinearGradientPattern(
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            static_cast<const LinearGradientPattern&>(aPattern));
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        break;
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      case PatternType::RADIAL_GRADIENT:
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        mPattern = new (mRadialGradientPattern.addr()) RadialGradientPattern(
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            static_cast<const RadialGradientPattern&>(aPattern));
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        break;
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      case PatternType::CONIC_GRADIENT:
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        mPattern = new (mConicGradientPattern.addr()) ConicGradientPattern(
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            static_cast<const ConicGradientPattern&>(aPattern));
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        break;
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      case PatternType::SURFACE:
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        mPattern = new (mSurfacePattern.addr())
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            SurfacePattern(static_cast<const SurfacePattern&>(aPattern));
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        break;
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      default:
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        MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE("Unknown pattern type");
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    }
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    return mPattern;
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  }
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  ColorPattern* InitColorPattern(const DeviceColor& aColor) {
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    MOZ_ASSERT(!mPattern);
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    mPattern = new (mColorPattern.addr()) ColorPattern(aColor);
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    return mColorPattern.addr();
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  }
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  LinearGradientPattern* InitLinearGradientPattern(
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      const Point& aBegin, const Point& aEnd,
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      already_AddRefed<GradientStops> aStops,
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      const Matrix& aMatrix = Matrix()) {
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    MOZ_ASSERT(!mPattern);
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    mPattern = new (mLinearGradientPattern.addr())
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        LinearGradientPattern(aBegin, aEnd, std::move(aStops), aMatrix);
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    return mLinearGradientPattern.addr();
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  }
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  RadialGradientPattern* InitRadialGradientPattern(
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      const Point& aCenter1, const Point& aCenter2, Float aRadius1,
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      Float aRadius2, already_AddRefed<GradientStops> aStops,
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      const Matrix& aMatrix = Matrix()) {
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    MOZ_ASSERT(!mPattern);
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    mPattern = new (mRadialGradientPattern.addr()) RadialGradientPattern(
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        aCenter1, aCenter2, aRadius1, aRadius2, std::move(aStops), aMatrix);
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    return mRadialGradientPattern.addr();
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  }
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  ConicGradientPattern* InitConicGradientPattern(
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      const Point& aCenter, Float aAngle, Float aStartOffset, Float aEndOffset,
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      already_AddRefed<GradientStops> aStops,
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      const Matrix& aMatrix = Matrix()) {
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    MOZ_ASSERT(!mPattern);
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    mPattern = new (mConicGradientPattern.addr()) ConicGradientPattern(
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        aCenter, aAngle, aStartOffset, aEndOffset, std::move(aStops), aMatrix);
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    return mConicGradientPattern.addr();
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  }
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  SurfacePattern* InitSurfacePattern(
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      SourceSurface* aSourceSurface, ExtendMode aExtendMode,
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      const Matrix& aMatrix = Matrix(),
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      SamplingFilter aSamplingFilter = SamplingFilter::GOOD,
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      const IntRect& aSamplingRect = IntRect()) {
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    MOZ_ASSERT(!mPattern);
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    mPattern = new (mSurfacePattern.addr()) SurfacePattern(
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        aSourceSurface, aExtendMode, aMatrix, aSamplingFilter, aSamplingRect);
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    return mSurfacePattern.addr();
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  }
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  Pattern* GetPattern() { return mPattern; }
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  const Pattern* GetPattern() const { return mPattern; }
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  operator Pattern&() {
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    if (!mPattern) {
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      MOZ_CRASH("GFX: GeneralPattern not initialized");
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    }
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    return *mPattern;
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  }
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 private:
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  union {
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    AlignedStorage2<ColorPattern> mColorPattern;
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    AlignedStorage2<LinearGradientPattern> mLinearGradientPattern;
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    AlignedStorage2<RadialGradientPattern> mRadialGradientPattern;
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    AlignedStorage2<ConicGradientPattern> mConicGradientPattern;
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    AlignedStorage2<SurfacePattern> mSurfacePattern;
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  };
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  Pattern* mPattern = nullptr;
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};
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}  // namespace gfx
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}  // namespace mozilla
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#endif  //  _MOZILLA_GFX_PATTERNHELPERS_H
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