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	Implementation is borrowed from SourceSurfaceD2DTarget::mOwnsCopy that existed in the past. Differential Revision: https://phabricator.services.mozilla.com/D108906
		
			
				
	
	
		
			102 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_SOURCESURFACED2D1_H_
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#define MOZILLA_GFX_SOURCESURFACED2D1_H_
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#include "2D.h"
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#include "HelpersD2D.h"
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#include <vector>
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#include <d3d11.h>
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#include <d2d1_1.h>
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namespace mozilla {
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namespace gfx {
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class DrawTargetD2D1;
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class SourceSurfaceD2D1 : public SourceSurface {
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 public:
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  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceD2D1, override)
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  SourceSurfaceD2D1(ID2D1Image* aImage, ID2D1DeviceContext* aDC,
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                    SurfaceFormat aFormat, const IntSize& aSize,
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                    DrawTargetD2D1* aDT = nullptr);
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  ~SourceSurfaceD2D1();
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  SurfaceType GetType() const override { return SurfaceType::D2D1_1_IMAGE; }
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  IntSize GetSize() const override { return mSize; }
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  SurfaceFormat GetFormat() const override { return mFormat; }
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  bool IsValid() const override;
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  already_AddRefed<DataSourceSurface> GetDataSurface() override;
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  ID2D1Image* GetImage() { return mImage; }
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  void EnsureIndependent() {
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    if (!mDrawTarget) return;
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    DrawTargetWillChange();
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  }
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 private:
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  friend class DrawTargetD2D1;
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  bool EnsureRealizedBitmap();
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  // This function is called by the draw target this texture belongs to when
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  // it is about to be changed. The texture will be required to make a copy
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  // of itself when this happens.
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  void DrawTargetWillChange();
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  // This will mark the surface as no longer depending on its drawtarget,
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  // this may happen on destruction or copying.
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  void MarkIndependent();
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  RefPtr<ID2D1Image> mImage;
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  // This may be null if we were created for a non-bitmap image and have not
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  // had a reason yet to realize ourselves.
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  RefPtr<ID2D1Bitmap1> mRealizedBitmap;
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  RefPtr<ID2D1DeviceContext> mDC;
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  // Keep this around to verify whether out image is still valid in the future.
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  RefPtr<ID2D1Device> mDevice;
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  const SurfaceFormat mFormat;
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  const IntSize mSize;
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  DrawTargetD2D1* mDrawTarget;
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  std::shared_ptr<Mutex> mSnapshotLock;
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  bool mOwnsCopy;
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};
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class DataSourceSurfaceD2D1 : public DataSourceSurface {
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 public:
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  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurfaceD2D1, override)
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  DataSourceSurfaceD2D1(ID2D1Bitmap1* aMappableBitmap, SurfaceFormat aFormat);
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  ~DataSourceSurfaceD2D1();
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  SurfaceType GetType() const override { return SurfaceType::DATA; }
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  IntSize GetSize() const override;
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  SurfaceFormat GetFormat() const override { return mFormat; }
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  bool IsValid() const override { return !!mBitmap; }
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  uint8_t* GetData() override;
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  int32_t Stride() override;
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  bool Map(MapType, MappedSurface* aMappedSurface) override;
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  void Unmap() override;
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 private:
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  friend class SourceSurfaceD2DTarget;
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  void EnsureMapped();
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  mutable RefPtr<ID2D1Bitmap1> mBitmap;
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  SurfaceFormat mFormat;
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  D2D1_MAPPED_RECT mMap;
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  bool mIsMapped;
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  bool mImplicitMapped;
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};
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}  // namespace gfx
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}  // namespace mozilla
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#endif /* MOZILLA_GFX_SOURCESURFACED2D2TARGET_H_ */
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