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			146 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			146 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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 *
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 * This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/**
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 * Downscaler is a high-quality, streaming image downscaler based upon Skia's
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 * scaling implementation.
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 */
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#ifndef mozilla_image_Downscaler_h
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#define mozilla_image_Downscaler_h
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#include "mozilla/Maybe.h"
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#include "mozilla/UniquePtr.h"
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#include "gfxPoint.h"
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#include "nsRect.h"
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#include "mozilla/gfx/ConvolutionFilter.h"
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#include "mozilla/gfx/Matrix.h"
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namespace mozilla {
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namespace image {
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/**
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 * DownscalerInvalidRect wraps two invalidation rects: one in terms of the
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 * original image size, and one in terms of the target size.
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 */
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struct DownscalerInvalidRect {
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  nsIntRect mOriginalSizeRect;
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  nsIntRect mTargetSizeRect;
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};
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/**
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 * Downscaler is a high-quality, streaming image downscaler based upon Skia's
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 * scaling implementation.
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 *
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 * Decoders can construct a Downscaler once they know their target size, then
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 * call BeginFrame() for each frame they decode. They should write a decoded row
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 * into the buffer returned by RowBuffer(), and then call CommitRow() to signal
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 * that they have finished.
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 *
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 * Because invalidations need to be computed in terms of the scaled version of
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 * the image, Downscaler also tracks them. Decoders can call HasInvalidation()
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 * and TakeInvalidRect() instead of tracking invalidations themselves.
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 */
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class Downscaler {
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 public:
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  /// Constructs a new Downscaler which to scale to size @aTargetSize.
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  explicit Downscaler(const nsIntSize& aTargetSize);
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  ~Downscaler();
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  const nsIntSize& OriginalSize() const { return mOriginalSize; }
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  const nsIntSize& TargetSize() const { return mTargetSize; }
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  const nsIntSize FrameSize() const {
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    return nsIntSize(mFrameRect.Width(), mFrameRect.Height());
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  }
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  const gfx::MatrixScalesDouble& Scale() const { return mScale; }
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  /**
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   * Begins a new frame and reinitializes the Downscaler.
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   *
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   * @param aOriginalSize The original size of this frame, before scaling.
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   * @param aFrameRect The region of  the original image which has data.
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   *                   Every pixel outside @aFrameRect is considered blank and
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   *                   has zero alpha.
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   * @param aOutputBuffer The buffer to which the Downscaler should write its
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   *                      output; this is the same buffer where the Decoder
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   *                      would write its output when not downscaling during
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   *                      decode.
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   * @param aHasAlpha Whether or not this frame has an alpha channel.
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   *                  Performance is a little better if it doesn't have one.
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   * @param aFlipVertically If true, output rows will be written to the output
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   *                        buffer in reverse order vertically, which matches
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   *                        the way they are stored in some image formats.
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   */
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  nsresult BeginFrame(const nsIntSize& aOriginalSize,
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                      const Maybe<nsIntRect>& aFrameRect,
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                      uint8_t* aOutputBuffer, bool aHasAlpha,
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                      bool aFlipVertically = false);
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  bool IsFrameComplete() const {
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    return mCurrentInLine >= mOriginalSize.height;
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  }
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  /// Retrieves the buffer into which the Decoder should write each row.
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  uint8_t* RowBuffer() {
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    return mRowBuffer.get() + mFrameRect.X() * sizeof(uint32_t);
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  }
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  /// Clears the current row buffer.
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  void ClearRow() { ClearRestOfRow(0); }
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  /// Clears the current row buffer starting at @aStartingAtCol.
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  void ClearRestOfRow(uint32_t aStartingAtCol);
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  /// Signals that the decoder has finished writing a row into the row buffer.
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  void CommitRow();
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  /// Returns true if there is a non-empty invalid rect available.
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  bool HasInvalidation() const;
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  /// Takes the Downscaler's current invalid rect and resets it.
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  DownscalerInvalidRect TakeInvalidRect();
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  /**
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   * Resets the Downscaler's position in the image, for a new progressive pass
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   * over the same frame. Because the same data structures can be reused, this
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   * is more efficient than calling BeginFrame.
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   */
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  void ResetForNextProgressivePass();
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 private:
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  void DownscaleInputLine();
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  void ReleaseWindow();
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  void SkipToRow(int32_t aRow);
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  nsIntSize mOriginalSize;
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  nsIntSize mTargetSize;
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  nsIntRect mFrameRect;
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  gfx::MatrixScalesDouble mScale;
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  uint8_t* mOutputBuffer;
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  UniquePtr<uint8_t[]> mRowBuffer;
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  UniquePtr<uint8_t*[]> mWindow;
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  gfx::ConvolutionFilter mXFilter;
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  gfx::ConvolutionFilter mYFilter;
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  int32_t mWindowCapacity;
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  int32_t mLinesInBuffer;
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  int32_t mPrevInvalidatedLine;
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  int32_t mCurrentOutLine;
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  int32_t mCurrentInLine;
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  bool mHasAlpha : 1;
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  bool mFlipVertically : 1;
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};
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}  // namespace image
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}  // namespace mozilla
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#endif  // mozilla_image_Downscaler_h
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