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			823 lines
		
	
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			823 lines
		
	
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* rendering object that goes directly inside the document's scrollbars */
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#include "nsCanvasFrame.h"
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#include "gfxContext.h"
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#include "gfxPlatform.h"
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#include "gfxUtils.h"
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#include "mozilla/BasePrincipal.h"
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#include "mozilla/ComputedStyle.h"
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#include "mozilla/dom/AnonymousContent.h"
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#include "mozilla/layers/RenderRootStateManager.h"
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#include "mozilla/layers/StackingContextHelper.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/ScrollContainerFrame.h"
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#include "mozilla/StaticPrefs_browser.h"
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#include "mozilla/StaticPrefs_layout.h"
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#include "nsContainerFrame.h"
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#include "nsContentCreatorFunctions.h"
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#include "nsCSSFrameConstructor.h"
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#include "nsCSSRendering.h"
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#include "nsDisplayList.h"
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#include "nsFrameManager.h"
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#include "nsGkAtoms.h"
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#include "nsIFrameInlines.h"
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#include "nsPresContext.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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using namespace mozilla::layout;
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using namespace mozilla::gfx;
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using namespace mozilla::layers;
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nsCanvasFrame* NS_NewCanvasFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
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  return new (aPresShell) nsCanvasFrame(aStyle, aPresShell->GetPresContext());
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}
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nsIPopupContainer* nsIPopupContainer::GetPopupContainer(PresShell* aPresShell) {
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  return aPresShell ? aPresShell->GetCanvasFrame() : nullptr;
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsCanvasFrame)
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NS_QUERYFRAME_HEAD(nsCanvasFrame)
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  NS_QUERYFRAME_ENTRY(nsCanvasFrame)
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  NS_QUERYFRAME_ENTRY(nsIAnonymousContentCreator)
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  NS_QUERYFRAME_ENTRY(nsIPopupContainer)
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NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
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void nsCanvasFrame::ShowCustomContentContainer() {
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  if (mCustomContentContainer) {
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    mCustomContentContainer->UnsetAttr(kNameSpaceID_None, nsGkAtoms::hidden,
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                                       true);
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  }
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}
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void nsCanvasFrame::HideCustomContentContainer() {
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  if (mCustomContentContainer) {
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    mCustomContentContainer->SetAttr(kNameSpaceID_None, nsGkAtoms::hidden,
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                                     u"true"_ns, true);
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  }
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}
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// Do this off a script-runner because some anon content might load CSS which we
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// don't want to deal with while doing frame construction.
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void InsertAnonymousContentInContainer(Document& aDoc, Element& aContainer) {
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  if (!aContainer.IsInComposedDoc() || aDoc.GetAnonymousContents().IsEmpty()) {
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    return;
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  }
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  for (RefPtr<AnonymousContent>& anonContent : aDoc.GetAnonymousContents()) {
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    if (nsCOMPtr<nsINode> parent = anonContent->Host()->GetParentNode()) {
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      // Parent had better be an old custom content container already
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      // removed from a reframe. Forget about it since we're about to get
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      // inserted in a new one.
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      //
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      // TODO(emilio): Maybe we should extend PostDestroyData and do this
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      // stuff there instead, or something...
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      MOZ_ASSERT(parent != &aContainer);
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      MOZ_ASSERT(parent->IsElement());
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      MOZ_ASSERT(parent->AsElement()->IsRootOfNativeAnonymousSubtree());
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      MOZ_ASSERT(!parent->IsInComposedDoc());
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      MOZ_ASSERT(!parent->GetParentNode());
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      parent->RemoveChildNode(anonContent->Host(), true);
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    }
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    aContainer.AppendChildTo(anonContent->Host(), true, IgnoreErrors());
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  }
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  // Flush frames now. This is really sadly needed, but otherwise stylesheets
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  // inserted by the above DOM changes might not be processed in time for layout
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  // to run.
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  // FIXME(emilio): This is because we have a script-running checkpoint just
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  // after ProcessPendingRestyles but before DoReflow. That seems wrong! Ideally
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  // the whole layout / styling pass should be atomic.
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  aDoc.FlushPendingNotifications(FlushType::Frames);
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}
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nsresult nsCanvasFrame::CreateAnonymousContent(
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    nsTArray<ContentInfo>& aElements) {
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  MOZ_ASSERT(!mCustomContentContainer);
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  if (!mContent) {
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    return NS_OK;
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  }
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  Document* doc = mContent->OwnerDoc();
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  // Create the custom content container.
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  mCustomContentContainer = doc->CreateHTMLElement(nsGkAtoms::div);
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#ifdef DEBUG
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  // We restyle our mCustomContentContainer, even though it's root anonymous
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  // content.  Normally that's not OK because the frame constructor doesn't know
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  // how to order the frame tree in such cases, but we make this work for this
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  // particular case, so it's OK.
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  mCustomContentContainer->SetProperty(nsGkAtoms::restylableAnonymousNode,
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                                       reinterpret_cast<void*>(true));
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#endif  // DEBUG
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  mCustomContentContainer->SetProperty(
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      nsGkAtoms::docLevelNativeAnonymousContent, reinterpret_cast<void*>(true));
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  // This will usually be done by the caller, but in this case we do it here,
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  // since we reuse the document's AnoymousContent list, and those survive
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  // across reframes and thus may already be flagged as being in an anonymous
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  // subtree. We don't really want to have this semi-broken state where
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  // anonymous nodes have a non-anonymous.
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  mCustomContentContainer->SetIsNativeAnonymousRoot();
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  aElements.AppendElement(mCustomContentContainer);
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  // Do not create an accessible object for the container.
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  mCustomContentContainer->SetAttr(kNameSpaceID_None, nsGkAtoms::role,
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                                   u"presentation"_ns, false);
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  mCustomContentContainer->SetAttr(kNameSpaceID_None, nsGkAtoms::_class,
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                                   u"moz-custom-content-container"_ns, false);
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  // Only create a frame for mCustomContentContainer if it has some children.
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  if (doc->GetAnonymousContents().IsEmpty()) {
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    HideCustomContentContainer();
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  } else {
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    nsContentUtils::AddScriptRunner(NS_NewRunnableFunction(
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        "InsertAnonymousContentInContainer",
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        [doc = RefPtr{doc}, container = RefPtr{mCustomContentContainer.get()}] {
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          InsertAnonymousContentInContainer(*doc, *container);
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        }));
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  }
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  // Create a default tooltip element for system privileged documents.
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  if (XRE_IsParentProcess() && doc->NodePrincipal()->IsSystemPrincipal()) {
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    nsNodeInfoManager* nodeInfoManager = doc->NodeInfoManager();
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    RefPtr<NodeInfo> nodeInfo = nodeInfoManager->GetNodeInfo(
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        nsGkAtoms::tooltip, nullptr, kNameSpaceID_XUL, nsINode::ELEMENT_NODE);
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    nsresult rv = NS_NewXULElement(getter_AddRefs(mTooltipContent),
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                                   nodeInfo.forget(), dom::NOT_FROM_PARSER);
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    NS_ENSURE_SUCCESS(rv, rv);
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    mTooltipContent->SetAttr(kNameSpaceID_None, nsGkAtoms::_default, u"true"_ns,
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                             false);
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    // Set the page attribute so XULTooltipElement::PostHandleEvent will find
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    // the text for the tooltip from the currently hovered element.
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    mTooltipContent->SetAttr(kNameSpaceID_None, nsGkAtoms::page, u"true"_ns,
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                             false);
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    mTooltipContent->SetProperty(nsGkAtoms::docLevelNativeAnonymousContent,
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                                 reinterpret_cast<void*>(true));
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    aElements.AppendElement(mTooltipContent);
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  }
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#ifdef DEBUG
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  for (auto& element : aElements) {
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    MOZ_ASSERT(element.mContent->GetProperty(
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                   nsGkAtoms::docLevelNativeAnonymousContent),
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               "NAC from the canvas frame needs to be document-level, otherwise"
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               " it (1) inherits from the document which is unexpected, and (2)"
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               " StyleChildrenIterator won't be able to find it properly");
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  }
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#endif
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  return NS_OK;
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}
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void nsCanvasFrame::AppendAnonymousContentTo(nsTArray<nsIContent*>& aElements,
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                                             uint32_t aFilter) {
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  if (mCustomContentContainer) {
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    aElements.AppendElement(mCustomContentContainer);
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  }
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  if (mTooltipContent) {
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    aElements.AppendElement(mTooltipContent);
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  }
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}
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void nsCanvasFrame::Destroy(DestroyContext& aContext) {
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  if (ScrollContainerFrame* sf = PresShell()->GetRootScrollContainerFrame()) {
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    sf->RemoveScrollPositionListener(this);
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  }
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  aContext.AddAnonymousContent(mCustomContentContainer.forget());
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  if (mTooltipContent) {
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    aContext.AddAnonymousContent(mTooltipContent.forget());
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  }
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  nsContainerFrame::Destroy(aContext);
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}
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void nsCanvasFrame::ScrollPositionWillChange(nscoord aX, nscoord aY) {
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  if (mDoPaintFocus) {
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    mDoPaintFocus = false;
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    PresShell()->GetRootFrame()->InvalidateFrameSubtree();
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  }
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}
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NS_IMETHODIMP
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nsCanvasFrame::SetHasFocus(bool aHasFocus) {
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  if (mDoPaintFocus != aHasFocus) {
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    mDoPaintFocus = aHasFocus;
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    PresShell()->GetRootFrame()->InvalidateFrameSubtree();
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    if (!mAddedScrollPositionListener) {
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      if (ScrollContainerFrame* sf =
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              PresShell()->GetRootScrollContainerFrame()) {
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        sf->AddScrollPositionListener(this);
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        mAddedScrollPositionListener = true;
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      }
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    }
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  }
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  return NS_OK;
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}
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void nsCanvasFrame::SetInitialChildList(ChildListID aListID,
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                                        nsFrameList&& aChildList) {
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  NS_ASSERTION(aListID != FrameChildListID::Principal || aChildList.IsEmpty() ||
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                   aChildList.OnlyChild(),
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               "Primary child list can have at most one frame in it");
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  nsContainerFrame::SetInitialChildList(aListID, std::move(aChildList));
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}
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void nsCanvasFrame::AppendFrames(ChildListID aListID,
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                                 nsFrameList&& aFrameList) {
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#ifdef DEBUG
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  MOZ_ASSERT(aListID == FrameChildListID::Principal, "unexpected child list");
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  if (!mFrames.IsEmpty()) {
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    for (nsIFrame* f : aFrameList) {
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      // We only allow native anonymous child frames to be in principal child
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      // list in canvas frame.
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      MOZ_ASSERT(f->GetContent()->IsInNativeAnonymousSubtree(),
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                 "invalid child list");
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    }
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  }
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  nsIFrame::VerifyDirtyBitSet(aFrameList);
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#endif
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  nsContainerFrame::AppendFrames(aListID, std::move(aFrameList));
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}
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void nsCanvasFrame::InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
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                                 const nsLineList::iterator* aPrevFrameLine,
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                                 nsFrameList&& aFrameList) {
 | 
						|
  // Because we only support a single child frame inserting is the same
 | 
						|
  // as appending
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						|
  MOZ_ASSERT(!aPrevFrame, "unexpected previous sibling frame");
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  AppendFrames(aListID, std::move(aFrameList));
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}
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#ifdef DEBUG
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void nsCanvasFrame::RemoveFrame(DestroyContext& aContext, ChildListID aListID,
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                                nsIFrame* aOldFrame) {
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  MOZ_ASSERT(aListID == FrameChildListID::Principal, "unexpected child list");
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  nsContainerFrame::RemoveFrame(aContext, aListID, aOldFrame);
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}
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#endif
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nsRect nsCanvasFrame::CanvasArea() const {
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  // Not clear which overflow rect we want here, but it probably doesn't
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  // matter.
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  nsRect result(InkOverflowRect());
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  if (ScrollContainerFrame* scrollContainerFrame = do_QueryFrame(GetParent())) {
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    nsRect portRect = scrollContainerFrame->GetScrollPortRect();
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    result.UnionRect(result, nsRect(nsPoint(0, 0), portRect.Size()));
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  }
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  return result;
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}
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Element* nsCanvasFrame::GetDefaultTooltip() { return mTooltipContent; }
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void nsDisplayCanvasBackgroundColor::Paint(nsDisplayListBuilder* aBuilder,
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                                           gfxContext* aCtx) {
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  nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
 | 
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  nsPoint offset = ToReferenceFrame();
 | 
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  nsRect bgClipRect = frame->CanvasArea() + offset;
 | 
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  if (NS_GET_A(mColor) > 0) {
 | 
						|
    DrawTarget* drawTarget = aCtx->GetDrawTarget();
 | 
						|
    int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
    Rect devPxRect =
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        NSRectToSnappedRect(bgClipRect, appUnitsPerDevPixel, *drawTarget);
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						|
    drawTarget->FillRect(devPxRect, ColorPattern(ToDeviceColor(mColor)));
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  }
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}
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bool nsDisplayCanvasBackgroundColor::CreateWebRenderCommands(
 | 
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    mozilla::wr::DisplayListBuilder& aBuilder,
 | 
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    mozilla::wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
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    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
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  nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
 | 
						|
  nsPoint offset = ToReferenceFrame();
 | 
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  nsRect bgClipRect = frame->CanvasArea() + offset;
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  int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
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 | 
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  LayoutDeviceRect rect =
 | 
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      LayoutDeviceRect::FromAppUnits(bgClipRect, appUnitsPerDevPixel);
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 | 
						|
  wr::LayoutRect r = wr::ToLayoutRect(rect);
 | 
						|
  aBuilder.PushRect(r, r, !BackfaceIsHidden(), false, false,
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						|
                    wr::ToColorF(ToDeviceColor(mColor)));
 | 
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  return true;
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}
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 | 
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void nsDisplayCanvasBackgroundColor::WriteDebugInfo(
 | 
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    std::stringstream& aStream) {
 | 
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  aStream << " (rgba " << (int)NS_GET_R(mColor) << "," << (int)NS_GET_G(mColor)
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						|
          << "," << (int)NS_GET_B(mColor) << "," << (int)NS_GET_A(mColor)
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          << ")";
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}
 | 
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void nsDisplayCanvasBackgroundImage::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                           gfxContext* aCtx) {
 | 
						|
  nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
 | 
						|
  nsPoint offset = ToReferenceFrame();
 | 
						|
  nsRect bgClipRect = frame->CanvasArea() + offset;
 | 
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 | 
						|
  PaintInternal(aBuilder, aCtx, GetPaintRect(aBuilder, aCtx), &bgClipRect);
 | 
						|
}
 | 
						|
 | 
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bool nsDisplayCanvasBackgroundImage::IsSingleFixedPositionImage(
 | 
						|
    nsDisplayListBuilder* aBuilder, const nsRect& aClipRect,
 | 
						|
    gfxRect* aDestRect) {
 | 
						|
  if (!mBackgroundStyle) return false;
 | 
						|
 | 
						|
  if (mBackgroundStyle->StyleBackground()->mImage.mLayers.Length() != 1)
 | 
						|
    return false;
 | 
						|
 | 
						|
  nsPresContext* presContext = mFrame->PresContext();
 | 
						|
  uint32_t flags = aBuilder->GetBackgroundPaintFlags();
 | 
						|
  nsRect borderArea = nsRect(ToReferenceFrame(), mFrame->GetSize());
 | 
						|
  const nsStyleImageLayers::Layer& layer =
 | 
						|
      mBackgroundStyle->StyleBackground()->mImage.mLayers[mLayer];
 | 
						|
 | 
						|
  if (layer.mAttachment != StyleImageLayerAttachment::Fixed) return false;
 | 
						|
 | 
						|
  nsBackgroundLayerState state = nsCSSRendering::PrepareImageLayer(
 | 
						|
      presContext, mFrame, flags, borderArea, aClipRect, layer);
 | 
						|
 | 
						|
  // We only care about images here, not gradients.
 | 
						|
  if (!mIsRasterImage) return false;
 | 
						|
 | 
						|
  int32_t appUnitsPerDevPixel = presContext->AppUnitsPerDevPixel();
 | 
						|
  *aDestRect =
 | 
						|
      nsLayoutUtils::RectToGfxRect(state.mFillArea, appUnitsPerDevPixel);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayCanvasThemedBackground::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                            gfxContext* aCtx) {
 | 
						|
  nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
 | 
						|
  nsPoint offset = ToReferenceFrame();
 | 
						|
  nsRect bgClipRect = frame->CanvasArea() + offset;
 | 
						|
 | 
						|
  PaintInternal(aBuilder, aCtx, GetPaintRect(aBuilder, aCtx), &bgClipRect);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * A display item to paint the focus ring for the document.
 | 
						|
 *
 | 
						|
 * The only reason this can't use nsDisplayGeneric is overriding GetBounds.
 | 
						|
 */
 | 
						|
class nsDisplayCanvasFocus : public nsPaintedDisplayItem {
 | 
						|
 public:
 | 
						|
  nsDisplayCanvasFocus(nsDisplayListBuilder* aBuilder, nsCanvasFrame* aFrame)
 | 
						|
      : nsPaintedDisplayItem(aBuilder, aFrame) {
 | 
						|
    MOZ_COUNT_CTOR(nsDisplayCanvasFocus);
 | 
						|
  }
 | 
						|
  MOZ_COUNTED_DTOR_OVERRIDE(nsDisplayCanvasFocus)
 | 
						|
 | 
						|
  virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                           bool* aSnap) const override {
 | 
						|
    *aSnap = false;
 | 
						|
    // This is an overestimate, but that's not a problem.
 | 
						|
    nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
 | 
						|
    return frame->CanvasArea() + ToReferenceFrame();
 | 
						|
  }
 | 
						|
 | 
						|
  virtual void Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                     gfxContext* aCtx) override {
 | 
						|
    nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
 | 
						|
    frame->PaintFocus(aCtx->GetDrawTarget(), ToReferenceFrame());
 | 
						|
  }
 | 
						|
 | 
						|
  NS_DISPLAY_DECL_NAME("CanvasFocus", TYPE_CANVAS_FOCUS)
 | 
						|
};
 | 
						|
 | 
						|
void nsCanvasFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
 | 
						|
                                     const nsDisplayListSet& aLists) {
 | 
						|
  if (GetPrevInFlow()) {
 | 
						|
    DisplayOverflowContainers(aBuilder, aLists);
 | 
						|
  }
 | 
						|
 | 
						|
  // Force a background to be shown. We may have a background propagated to us,
 | 
						|
  // in which case StyleBackground wouldn't have the right background
 | 
						|
  // and the code in nsIFrame::DisplayBorderBackgroundOutline might not give us
 | 
						|
  // a background.
 | 
						|
  // We don't have any border or outline, and our background draws over
 | 
						|
  // the overflow area, so just add nsDisplayCanvasBackground instead of
 | 
						|
  // calling DisplayBorderBackgroundOutline.
 | 
						|
  if (IsVisibleForPainting()) {
 | 
						|
    ComputedStyle* bg = nullptr;
 | 
						|
    nsIFrame* dependentFrame = nullptr;
 | 
						|
    bool isThemed = IsThemed();
 | 
						|
    if (!isThemed) {
 | 
						|
      dependentFrame = nsCSSRendering::FindBackgroundFrame(this);
 | 
						|
      if (dependentFrame) {
 | 
						|
        bg = dependentFrame->Style();
 | 
						|
        if (dependentFrame == this) {
 | 
						|
          dependentFrame = nullptr;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    if (isThemed) {
 | 
						|
      aLists.BorderBackground()
 | 
						|
          ->AppendNewToTop<nsDisplayCanvasThemedBackground>(aBuilder, this);
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    if (!bg) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    const ActiveScrolledRoot* asr = aBuilder->CurrentActiveScrolledRoot();
 | 
						|
 | 
						|
    bool needBlendContainer = false;
 | 
						|
    nsDisplayListBuilder::AutoContainerASRTracker contASRTracker(aBuilder);
 | 
						|
 | 
						|
    const bool suppressBackgroundImage = [&] {
 | 
						|
      // Handle print settings.
 | 
						|
      if (!ComputeShouldPaintBackground().mImage) {
 | 
						|
        return true;
 | 
						|
      }
 | 
						|
      // In high-contrast-mode, we suppress background-image on the canvas frame
 | 
						|
      // (even when backplating), because users expect site backgrounds to
 | 
						|
      // conform to their HCM background color when a solid color is rendered,
 | 
						|
      // and some websites use solid-color images instead of an overwritable
 | 
						|
      // background color.
 | 
						|
      if (PresContext()->ForcingColors() &&
 | 
						|
          StaticPrefs::
 | 
						|
              browser_display_suppress_canvas_background_image_on_forced_colors()) {
 | 
						|
        return true;
 | 
						|
      }
 | 
						|
      return false;
 | 
						|
    }();
 | 
						|
 | 
						|
    nsDisplayList layerItems(aBuilder);
 | 
						|
 | 
						|
    // Create separate items for each background layer.
 | 
						|
    const nsStyleImageLayers& layers = bg->StyleBackground()->mImage;
 | 
						|
    NS_FOR_VISIBLE_IMAGE_LAYERS_BACK_TO_FRONT(i, layers) {
 | 
						|
      if (layers.mLayers[i].mImage.IsNone() || suppressBackgroundImage) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      if (layers.mLayers[i].mBlendMode != StyleBlend::Normal) {
 | 
						|
        needBlendContainer = true;
 | 
						|
      }
 | 
						|
 | 
						|
      nsRect bgRect =
 | 
						|
          GetRectRelativeToSelf() + aBuilder->ToReferenceFrame(this);
 | 
						|
 | 
						|
      const ActiveScrolledRoot* thisItemASR = asr;
 | 
						|
      nsDisplayList thisItemList(aBuilder);
 | 
						|
      nsDisplayBackgroundImage::InitData bgData =
 | 
						|
          nsDisplayBackgroundImage::GetInitData(aBuilder, this, i, bgRect, bg);
 | 
						|
 | 
						|
      if (bgData.shouldFixToViewport) {
 | 
						|
        auto* displayData = aBuilder->GetCurrentFixedBackgroundDisplayData();
 | 
						|
        nsDisplayListBuilder::AutoBuildingDisplayList buildingDisplayList(
 | 
						|
            aBuilder, this, aBuilder->GetVisibleRect(),
 | 
						|
            aBuilder->GetDirtyRect());
 | 
						|
 | 
						|
        DisplayListClipState::AutoSaveRestore clipState(aBuilder);
 | 
						|
        nsDisplayListBuilder::AutoCurrentActiveScrolledRootSetter asrSetter(
 | 
						|
            aBuilder);
 | 
						|
        if (displayData) {
 | 
						|
          const nsPoint offset = GetOffsetTo(PresShell()->GetRootFrame());
 | 
						|
          aBuilder->SetVisibleRect(displayData->mVisibleRect + offset);
 | 
						|
          aBuilder->SetDirtyRect(displayData->mDirtyRect + offset);
 | 
						|
 | 
						|
          clipState.SetClipChainForContainingBlockDescendants(
 | 
						|
              displayData->mContainingBlockClipChain);
 | 
						|
          asrSetter.SetCurrentActiveScrolledRoot(
 | 
						|
              displayData->mContainingBlockActiveScrolledRoot);
 | 
						|
          asrSetter.SetCurrentScrollParentId(displayData->mScrollParentId);
 | 
						|
          thisItemASR = displayData->mContainingBlockActiveScrolledRoot;
 | 
						|
        }
 | 
						|
        nsDisplayCanvasBackgroundImage* bgItem = nullptr;
 | 
						|
        {
 | 
						|
          DisplayListClipState::AutoSaveRestore bgImageClip(aBuilder);
 | 
						|
          bgImageClip.Clear();
 | 
						|
          bgItem = MakeDisplayItemWithIndex<nsDisplayCanvasBackgroundImage>(
 | 
						|
              aBuilder, this, /* aIndex = */ i, bgData);
 | 
						|
          if (bgItem) {
 | 
						|
            bgItem->SetDependentFrame(aBuilder, dependentFrame);
 | 
						|
          }
 | 
						|
        }
 | 
						|
        if (bgItem) {
 | 
						|
          thisItemList.AppendToTop(
 | 
						|
              nsDisplayFixedPosition::CreateForFixedBackground(
 | 
						|
                  aBuilder, this, nullptr, bgItem, i, asr));
 | 
						|
        }
 | 
						|
 | 
						|
      } else {
 | 
						|
        nsDisplayCanvasBackgroundImage* bgItem =
 | 
						|
            MakeDisplayItemWithIndex<nsDisplayCanvasBackgroundImage>(
 | 
						|
                aBuilder, this, /* aIndex = */ i, bgData);
 | 
						|
        if (bgItem) {
 | 
						|
          bgItem->SetDependentFrame(aBuilder, dependentFrame);
 | 
						|
          thisItemList.AppendToTop(bgItem);
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      if (layers.mLayers[i].mBlendMode != StyleBlend::Normal) {
 | 
						|
        DisplayListClipState::AutoSaveRestore blendClip(aBuilder);
 | 
						|
        thisItemList.AppendNewToTopWithIndex<nsDisplayBlendMode>(
 | 
						|
            aBuilder, this, i + 1, &thisItemList, layers.mLayers[i].mBlendMode,
 | 
						|
            thisItemASR, true);
 | 
						|
      }
 | 
						|
      layerItems.AppendToTop(&thisItemList);
 | 
						|
    }
 | 
						|
 | 
						|
    bool hasFixedBottomLayer =
 | 
						|
        layers.mImageCount > 0 &&
 | 
						|
        layers.mLayers[0].mAttachment == StyleImageLayerAttachment::Fixed;
 | 
						|
 | 
						|
    nsDisplayList list(aBuilder);
 | 
						|
 | 
						|
    if (!hasFixedBottomLayer || needBlendContainer) {
 | 
						|
      // Put a scrolled background color item in place, at the bottom of the
 | 
						|
      // list. The color of this item will be filled in during
 | 
						|
      // PresShell::AddCanvasBackgroundColorItem.
 | 
						|
      // Do not add this item if there's a fixed background image at the bottom
 | 
						|
      // (unless we have to, for correct blending); with a fixed background,
 | 
						|
      // it's better to allow the fixed background image to combine itself with
 | 
						|
      // a non-scrolled background color directly underneath, rather than
 | 
						|
      // interleaving the two with a scrolled background color.
 | 
						|
      // PresShell::AddCanvasBackgroundColorItem makes sure there always is a
 | 
						|
      // non-scrolled background color item at the bottom.
 | 
						|
      list.AppendNewToTop<nsDisplayCanvasBackgroundColor>(aBuilder, this);
 | 
						|
    }
 | 
						|
 | 
						|
    list.AppendToTop(&layerItems);
 | 
						|
 | 
						|
    if (needBlendContainer) {
 | 
						|
      const ActiveScrolledRoot* containerASR = contASRTracker.GetContainerASR();
 | 
						|
      DisplayListClipState::AutoSaveRestore blendContainerClip(aBuilder);
 | 
						|
      list.AppendToTop(nsDisplayBlendContainer::CreateForBackgroundBlendMode(
 | 
						|
          aBuilder, this, nullptr, &list, containerASR));
 | 
						|
    }
 | 
						|
    aLists.BorderBackground()->AppendToTop(&list);
 | 
						|
  }
 | 
						|
 | 
						|
  for (nsIFrame* kid : PrincipalChildList()) {
 | 
						|
    // Put our child into its own pseudo-stack.
 | 
						|
    BuildDisplayListForChild(aBuilder, kid, aLists);
 | 
						|
  }
 | 
						|
 | 
						|
  if (!mDoPaintFocus) return;
 | 
						|
  // Only paint the focus if we're visible
 | 
						|
  if (!StyleVisibility()->IsVisible()) return;
 | 
						|
 | 
						|
  aLists.Outlines()->AppendNewToTop<nsDisplayCanvasFocus>(aBuilder, this);
 | 
						|
}
 | 
						|
 | 
						|
void nsCanvasFrame::PaintFocus(DrawTarget* aDrawTarget, nsPoint aPt) {
 | 
						|
  nsRect focusRect(aPt, GetSize());
 | 
						|
 | 
						|
  if (ScrollContainerFrame* scrollContainerFrame = do_QueryFrame(GetParent())) {
 | 
						|
    nsRect portRect = scrollContainerFrame->GetScrollPortRect();
 | 
						|
    focusRect.width = portRect.width;
 | 
						|
    focusRect.height = portRect.height;
 | 
						|
    focusRect.MoveBy(scrollContainerFrame->GetScrollPosition());
 | 
						|
  }
 | 
						|
 | 
						|
  // XXX use the root frame foreground color, but should we find BODY frame
 | 
						|
  // for HTML documents?
 | 
						|
  nsIFrame* root = mFrames.FirstChild();
 | 
						|
  const auto* text = root ? root->StyleText() : StyleText();
 | 
						|
  nsCSSRendering::PaintFocus(PresContext(), aDrawTarget, focusRect,
 | 
						|
                             text->mColor.ToColor());
 | 
						|
}
 | 
						|
 | 
						|
/* virtual */
 | 
						|
nscoord nsCanvasFrame::GetMinISize(gfxContext* aRenderingContext) {
 | 
						|
  return mFrames.IsEmpty()
 | 
						|
             ? 0
 | 
						|
             : mFrames.FirstChild()->GetMinISize(aRenderingContext);
 | 
						|
}
 | 
						|
 | 
						|
/* virtual */
 | 
						|
nscoord nsCanvasFrame::GetPrefISize(gfxContext* aRenderingContext) {
 | 
						|
  return mFrames.IsEmpty()
 | 
						|
             ? 0
 | 
						|
             : mFrames.FirstChild()->GetPrefISize(aRenderingContext);
 | 
						|
}
 | 
						|
 | 
						|
void nsCanvasFrame::Reflow(nsPresContext* aPresContext,
 | 
						|
                           ReflowOutput& aDesiredSize,
 | 
						|
                           const ReflowInput& aReflowInput,
 | 
						|
                           nsReflowStatus& aStatus) {
 | 
						|
  MarkInReflow();
 | 
						|
  DO_GLOBAL_REFLOW_COUNT("nsCanvasFrame");
 | 
						|
  MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
 | 
						|
  NS_FRAME_TRACE_REFLOW_IN("nsCanvasFrame::Reflow");
 | 
						|
 | 
						|
  nsCanvasFrame* prevCanvasFrame = static_cast<nsCanvasFrame*>(GetPrevInFlow());
 | 
						|
  if (prevCanvasFrame) {
 | 
						|
    AutoFrameListPtr overflow(aPresContext,
 | 
						|
                              prevCanvasFrame->StealOverflowFrames());
 | 
						|
    if (overflow) {
 | 
						|
      NS_ASSERTION(overflow->OnlyChild(),
 | 
						|
                   "must have doc root as canvas frame's only child");
 | 
						|
      nsContainerFrame::ReparentFrameViewList(*overflow, prevCanvasFrame, this);
 | 
						|
      // Prepend overflow to the our child list. There may already be
 | 
						|
      // children placeholders for fixed-pos elements, which don't get
 | 
						|
      // reflowed but must not be lost until the canvas frame is destroyed.
 | 
						|
      mFrames.InsertFrames(this, nullptr, std::move(*overflow));
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Set our size up front, since some parts of reflow depend on it
 | 
						|
  // being already set.  Note that the computed height may be
 | 
						|
  // unconstrained; that's ok.  Consumers should watch out for that.
 | 
						|
  SetSize(aReflowInput.ComputedPhysicalSize());
 | 
						|
 | 
						|
  // Reflow our children.  Typically, we only have one child - the root
 | 
						|
  // element's frame or a placeholder for that frame, if the root element
 | 
						|
  // is abs-pos or fixed-pos.  Note that this child might be missing though
 | 
						|
  // if that frame was Complete in one of our earlier continuations.  This
 | 
						|
  // happens when we create additional pages purely to make room for painting
 | 
						|
  // overflow (painted by BuildPreviousPageOverflow in nsPageFrame.cpp).
 | 
						|
  // We may have additional children which are placeholders for continuations
 | 
						|
  // of fixed-pos content, see nsCSSFrameConstructor::ReplicateFixedFrames.
 | 
						|
  const WritingMode wm = aReflowInput.GetWritingMode();
 | 
						|
  aDesiredSize.SetSize(wm, aReflowInput.ComputedSize());
 | 
						|
  if (aReflowInput.ComputedBSize() == NS_UNCONSTRAINEDSIZE) {
 | 
						|
    // Set the block-size to zero for now in case we don't have any non-
 | 
						|
    // placeholder children that would update the size in the loop below.
 | 
						|
    aDesiredSize.BSize(wm) = nscoord(0);
 | 
						|
  }
 | 
						|
  aDesiredSize.SetOverflowAreasToDesiredBounds();
 | 
						|
  nsIFrame* nextKid = nullptr;
 | 
						|
  for (auto* kidFrame = mFrames.FirstChild(); kidFrame; kidFrame = nextKid) {
 | 
						|
    nextKid = kidFrame->GetNextSibling();
 | 
						|
    ReflowOutput kidDesiredSize(aReflowInput);
 | 
						|
    bool kidDirty = kidFrame->HasAnyStateBits(NS_FRAME_IS_DIRTY);
 | 
						|
    WritingMode kidWM = kidFrame->GetWritingMode();
 | 
						|
    auto availableSize = aReflowInput.AvailableSize(kidWM);
 | 
						|
    nscoord bOffset = 0;
 | 
						|
    nscoord canvasBSizeSum = 0;
 | 
						|
    if (prevCanvasFrame && availableSize.BSize(kidWM) != NS_UNCONSTRAINEDSIZE &&
 | 
						|
        !kidFrame->IsPlaceholderFrame() &&
 | 
						|
        StaticPrefs::layout_display_list_improve_fragmentation()) {
 | 
						|
      for (auto* pif = prevCanvasFrame; pif;
 | 
						|
           pif = static_cast<nsCanvasFrame*>(pif->GetPrevInFlow())) {
 | 
						|
        canvasBSizeSum += pif->BSize(kidWM);
 | 
						|
        auto* pifChild = pif->PrincipalChildList().FirstChild();
 | 
						|
        if (pifChild) {
 | 
						|
          nscoord layoutOverflow = pifChild->BSize(kidWM) - canvasBSizeSum;
 | 
						|
          // A negative value means that the :root frame does not fill
 | 
						|
          // the canvas.  In this case we can't determine the offset exactly
 | 
						|
          // so we use the end edge of the scrollable overflow as the offset
 | 
						|
          // instead.  This will likely push down the content below where it
 | 
						|
          // should be placed, creating a gap.  That's preferred over making
 | 
						|
          // content overlap which would otherwise occur.
 | 
						|
          // See layout/reftests/pagination/inline-block-slice-7.html for an
 | 
						|
          // example of this.
 | 
						|
          if (layoutOverflow < 0) {
 | 
						|
            LogicalRect so(kidWM, pifChild->ScrollableOverflowRect(),
 | 
						|
                           pifChild->GetSize());
 | 
						|
            layoutOverflow = so.BEnd(kidWM) - canvasBSizeSum;
 | 
						|
          }
 | 
						|
          bOffset = std::max(bOffset, layoutOverflow);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      availableSize.BSize(kidWM) -= bOffset;
 | 
						|
    }
 | 
						|
 | 
						|
    if (MOZ_LIKELY(availableSize.BSize(kidWM) > 0)) {
 | 
						|
      ReflowInput kidReflowInput(aPresContext, aReflowInput, kidFrame,
 | 
						|
                                 availableSize);
 | 
						|
 | 
						|
      if (aReflowInput.IsBResizeForWM(kidReflowInput.GetWritingMode()) &&
 | 
						|
          kidFrame->HasAnyStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE)) {
 | 
						|
        // Tell our kid it's being block-dir resized too.  Bit of a
 | 
						|
        // hack for framesets.
 | 
						|
        kidReflowInput.SetBResize(true);
 | 
						|
      }
 | 
						|
 | 
						|
      nsSize containerSize = aReflowInput.ComputedPhysicalSize();
 | 
						|
      LogicalMargin margin = kidReflowInput.ComputedLogicalMargin(kidWM);
 | 
						|
      LogicalPoint kidPt(kidWM, margin.IStart(kidWM), margin.BStart(kidWM));
 | 
						|
      (kidWM.IsOrthogonalTo(wm) ? kidPt.I(kidWM) : kidPt.B(kidWM)) += bOffset;
 | 
						|
 | 
						|
      nsReflowStatus kidStatus;
 | 
						|
      ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowInput, kidWM,
 | 
						|
                  kidPt, containerSize, ReflowChildFlags::Default, kidStatus);
 | 
						|
 | 
						|
      FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, &kidReflowInput,
 | 
						|
                        kidWM, kidPt, containerSize,
 | 
						|
                        ReflowChildFlags::ApplyRelativePositioning);
 | 
						|
 | 
						|
      if (!kidStatus.IsFullyComplete()) {
 | 
						|
        nsIFrame* nextFrame = kidFrame->GetNextInFlow();
 | 
						|
        NS_ASSERTION(nextFrame || kidStatus.NextInFlowNeedsReflow(),
 | 
						|
                     "If it's incomplete and has no nif yet, it must flag a "
 | 
						|
                     "nif reflow.");
 | 
						|
        if (!nextFrame) {
 | 
						|
          nextFrame = aPresContext->PresShell()
 | 
						|
                          ->FrameConstructor()
 | 
						|
                          ->CreateContinuingFrame(kidFrame, this);
 | 
						|
          SetOverflowFrames(nsFrameList(nextFrame, nextFrame));
 | 
						|
          // Root overflow containers will be normal children of
 | 
						|
          // the canvas frame, but that's ok because there
 | 
						|
          // aren't any other frames we need to isolate them from
 | 
						|
          // during reflow.
 | 
						|
        }
 | 
						|
        if (kidStatus.IsOverflowIncomplete()) {
 | 
						|
          nextFrame->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      aStatus.MergeCompletionStatusFrom(kidStatus);
 | 
						|
 | 
						|
      // If the child frame was just inserted, then we're responsible for making
 | 
						|
      // sure it repaints
 | 
						|
      if (kidDirty) {
 | 
						|
        // But we have a new child, which will affect our background, so
 | 
						|
        // invalidate our whole rect.
 | 
						|
        // Note: Even though we request to be sized to our child's size, our
 | 
						|
        // scroll frame ensures that we are always the size of the viewport.
 | 
						|
        // Also note: GetPosition() on a CanvasFrame is always going to return
 | 
						|
        // (0, 0). We only want to invalidate GetRect() since Get*OverflowRect()
 | 
						|
        // could also include overflow to our top and left (out of the viewport)
 | 
						|
        // which doesn't need to be painted.
 | 
						|
        nsIFrame* viewport = PresShell()->GetRootFrame();
 | 
						|
        viewport->InvalidateFrame();
 | 
						|
      }
 | 
						|
 | 
						|
      // Return our desired size. Normally it's what we're told, but sometimes
 | 
						|
      // we can be given an unconstrained block-size (when a window is
 | 
						|
      // sizing-to-content), and we should compute our desired block-size. This
 | 
						|
      // is done by PresShell::ResizeReflow, when given the BSizeLimit flag.
 | 
						|
      //
 | 
						|
      // We do this here rather than at the viewport frame, because the canvas
 | 
						|
      // is what draws the background, so it can extend a little bit more than
 | 
						|
      // the real content without visual glitches, realistically.
 | 
						|
      if (aReflowInput.ComputedBSize() == NS_UNCONSTRAINEDSIZE &&
 | 
						|
          !kidFrame->IsPlaceholderFrame()) {
 | 
						|
        LogicalSize finalSize = aReflowInput.ComputedSize();
 | 
						|
        finalSize.BSize(wm) = nsPresContext::RoundUpAppUnitsToCSSPixel(
 | 
						|
            kidFrame->GetLogicalSize(wm).BSize(wm) +
 | 
						|
            kidReflowInput.ComputedLogicalMargin(wm).BStartEnd(wm));
 | 
						|
        aDesiredSize.SetSize(wm, finalSize);
 | 
						|
        aDesiredSize.SetOverflowAreasToDesiredBounds();
 | 
						|
      }
 | 
						|
      aDesiredSize.mOverflowAreas.UnionWith(kidDesiredSize.mOverflowAreas +
 | 
						|
                                            kidFrame->GetPosition());
 | 
						|
    } else if (kidFrame->IsPlaceholderFrame()) {
 | 
						|
      // Placeholders always fit even if there's no available block-size left.
 | 
						|
    } else {
 | 
						|
      // This only occurs in paginated mode.  There is no available space on
 | 
						|
      // this page due to reserving space for overflow from a previous page,
 | 
						|
      // so we push our child to the next page.  Note that we can have some
 | 
						|
      // placeholders for fixed pos. frames in mFrames too, so we need to be
 | 
						|
      // careful to only push `kidFrame`.
 | 
						|
      mFrames.RemoveFrame(kidFrame);
 | 
						|
      SetOverflowFrames(nsFrameList(kidFrame, kidFrame));
 | 
						|
      aStatus.SetIncomplete();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (prevCanvasFrame) {
 | 
						|
    ReflowOverflowContainerChildren(aPresContext, aReflowInput,
 | 
						|
                                    aDesiredSize.mOverflowAreas,
 | 
						|
                                    ReflowChildFlags::Default, aStatus);
 | 
						|
  }
 | 
						|
 | 
						|
  FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowInput,
 | 
						|
                                 aStatus);
 | 
						|
 | 
						|
  NS_FRAME_TRACE_REFLOW_OUT("nsCanvasFrame::Reflow", aStatus);
 | 
						|
}
 | 
						|
 | 
						|
nsresult nsCanvasFrame::GetContentForEvent(const WidgetEvent* aEvent,
 | 
						|
                                           nsIContent** aContent) {
 | 
						|
  NS_ENSURE_ARG_POINTER(aContent);
 | 
						|
  nsresult rv = nsIFrame::GetContentForEvent(aEvent, aContent);
 | 
						|
  if (NS_FAILED(rv) || !*aContent) {
 | 
						|
    nsIFrame* kid = mFrames.FirstChild();
 | 
						|
    if (kid) {
 | 
						|
      rv = kid->GetContentForEvent(aEvent, aContent);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return rv;
 | 
						|
}
 | 
						|
 | 
						|
#ifdef DEBUG_FRAME_DUMP
 | 
						|
nsresult nsCanvasFrame::GetFrameName(nsAString& aResult) const {
 | 
						|
  return MakeFrameName(u"Canvas"_ns, aResult);
 | 
						|
}
 | 
						|
#endif
 |