mirror of
				https://github.com/mozilla/gecko-dev.git
				synced 2025-11-04 02:09:05 +02:00 
			
		
		
		
	It's not used since bug 1726291 Differential Revision: https://phabricator.services.mozilla.com/D212649
		
			
				
	
	
		
			8678 lines
		
	
	
	
		
			318 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			8678 lines
		
	
	
	
		
			318 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
 | 
						|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
 | 
						|
/* This Source Code Form is subject to the terms of the Mozilla Public
 | 
						|
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 | 
						|
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 | 
						|
 */
 | 
						|
 | 
						|
/*
 | 
						|
 * structures that represent things to be painted (ordered in z-order),
 | 
						|
 * used during painting and hit testing
 | 
						|
 */
 | 
						|
 | 
						|
#include "nsDisplayList.h"
 | 
						|
 | 
						|
#include <stdint.h>
 | 
						|
#include <algorithm>
 | 
						|
#include <limits>
 | 
						|
 | 
						|
#include "gfxContext.h"
 | 
						|
#include "gfxUtils.h"
 | 
						|
#include "mozilla/DisplayPortUtils.h"
 | 
						|
#include "mozilla/Likely.h"
 | 
						|
#include "mozilla/dom/BrowserChild.h"
 | 
						|
#include "mozilla/dom/HTMLCanvasElement.h"
 | 
						|
#include "mozilla/dom/RemoteBrowser.h"
 | 
						|
#include "mozilla/dom/Selection.h"
 | 
						|
#include "mozilla/dom/ServiceWorkerRegistrar.h"
 | 
						|
#include "mozilla/dom/ServiceWorkerRegistration.h"
 | 
						|
#include "mozilla/dom/SVGElement.h"
 | 
						|
#include "mozilla/dom/TouchEvent.h"
 | 
						|
#include "mozilla/dom/PerformanceMainThread.h"
 | 
						|
#include "mozilla/gfx/2D.h"
 | 
						|
#include "mozilla/PresShell.h"
 | 
						|
#include "mozilla/ScrollContainerFrame.h"
 | 
						|
#include "mozilla/ShapeUtils.h"
 | 
						|
#include "mozilla/StaticPrefs_apz.h"
 | 
						|
#include "mozilla/StaticPrefs_gfx.h"
 | 
						|
#include "mozilla/StaticPrefs_layers.h"
 | 
						|
#include "mozilla/StaticPrefs_layout.h"
 | 
						|
#include "mozilla/StaticPrefs_print.h"
 | 
						|
#include "mozilla/SVGIntegrationUtils.h"
 | 
						|
#include "mozilla/SVGUtils.h"
 | 
						|
#include "mozilla/ViewportUtils.h"
 | 
						|
#include "nsCSSRendering.h"
 | 
						|
#include "nsCSSRenderingGradients.h"
 | 
						|
#include "nsCaseTreatment.h"
 | 
						|
#include "nsRefreshDriver.h"
 | 
						|
#include "nsRegion.h"
 | 
						|
#include "nsStyleStructInlines.h"
 | 
						|
#include "nsStyleTransformMatrix.h"
 | 
						|
#include "nsTransitionManager.h"
 | 
						|
#include "gfxMatrix.h"
 | 
						|
#include "nsLayoutUtils.h"
 | 
						|
#include "nsIFrameInlines.h"
 | 
						|
#include "nsStyleConsts.h"
 | 
						|
#include "BorderConsts.h"
 | 
						|
#include "mozilla/MathAlgorithms.h"
 | 
						|
 | 
						|
#include "imgIContainer.h"
 | 
						|
#include "nsImageFrame.h"
 | 
						|
#include "nsSubDocumentFrame.h"
 | 
						|
#include "nsViewManager.h"
 | 
						|
#include "ImageContainer.h"
 | 
						|
#include "nsCanvasFrame.h"
 | 
						|
#include "nsSubDocumentFrame.h"
 | 
						|
#include "StickyScrollContainer.h"
 | 
						|
#include "mozilla/AnimationPerformanceWarning.h"
 | 
						|
#include "mozilla/AnimationUtils.h"
 | 
						|
#include "mozilla/AutoRestore.h"
 | 
						|
#include "mozilla/EffectCompositor.h"
 | 
						|
#include "mozilla/EffectSet.h"
 | 
						|
#include "mozilla/glean/GleanMetrics.h"
 | 
						|
#include "mozilla/HashTable.h"
 | 
						|
#include "mozilla/LookAndFeel.h"
 | 
						|
#include "mozilla/OperatorNewExtensions.h"
 | 
						|
#include "mozilla/Preferences.h"
 | 
						|
#include "mozilla/ProfilerLabels.h"
 | 
						|
#include "mozilla/ProfilerMarkers.h"
 | 
						|
#include "mozilla/StyleAnimationValue.h"
 | 
						|
#include "mozilla/ServoBindings.h"
 | 
						|
#include "mozilla/SVGClipPathFrame.h"
 | 
						|
#include "mozilla/SVGMaskFrame.h"
 | 
						|
#include "mozilla/SVGObserverUtils.h"
 | 
						|
#include "mozilla/Telemetry.h"
 | 
						|
#include "mozilla/UniquePtr.h"
 | 
						|
#include "mozilla/Unused.h"
 | 
						|
#include "mozilla/ViewportFrame.h"
 | 
						|
#include "mozilla/gfx/gfxVars.h"
 | 
						|
#include "ActiveLayerTracker.h"
 | 
						|
#include "nsEscape.h"
 | 
						|
#include "nsPrintfCString.h"
 | 
						|
#include "UnitTransforms.h"
 | 
						|
#include "LayerAnimationInfo.h"
 | 
						|
#include "mozilla/EventStateManager.h"
 | 
						|
#include "nsCaret.h"
 | 
						|
#include "nsDOMTokenList.h"
 | 
						|
#include "nsCSSProps.h"
 | 
						|
#include "nsTableCellFrame.h"
 | 
						|
#include "nsTableColFrame.h"
 | 
						|
#include "nsTextFrame.h"
 | 
						|
#include "nsTextPaintStyle.h"
 | 
						|
#include "nsSliderFrame.h"
 | 
						|
#include "nsFocusManager.h"
 | 
						|
#include "TextDrawTarget.h"
 | 
						|
#include "mozilla/layers/AnimationHelper.h"
 | 
						|
#include "mozilla/layers/CompositorThread.h"
 | 
						|
#include "mozilla/layers/InputAPZContext.h"
 | 
						|
#include "mozilla/layers/RenderRootStateManager.h"
 | 
						|
#include "mozilla/layers/StackingContextHelper.h"
 | 
						|
#include "mozilla/layers/TreeTraversal.h"
 | 
						|
#include "mozilla/layers/WebRenderBridgeChild.h"
 | 
						|
#include "mozilla/layers/WebRenderLayerManager.h"
 | 
						|
#include "mozilla/layers/WebRenderMessages.h"
 | 
						|
#include "mozilla/layers/WebRenderScrollData.h"
 | 
						|
 | 
						|
namespace mozilla {
 | 
						|
 | 
						|
using namespace dom;
 | 
						|
using namespace gfx;
 | 
						|
using namespace layout;
 | 
						|
using namespace layers;
 | 
						|
using namespace image;
 | 
						|
 | 
						|
LazyLogModule sContentDisplayListLog("dl.content");
 | 
						|
LazyLogModule sParentDisplayListLog("dl.parent");
 | 
						|
 | 
						|
LazyLogModule& GetLoggerByProcess() {
 | 
						|
  return XRE_IsContentProcess() ? sContentDisplayListLog
 | 
						|
                                : sParentDisplayListLog;
 | 
						|
}
 | 
						|
 | 
						|
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
 | 
						|
void AssertUniqueItem(nsDisplayItem* aItem) {
 | 
						|
  for (nsDisplayItem* i : aItem->Frame()->DisplayItems()) {
 | 
						|
    if (i != aItem && !i->HasDeletedFrame() && i->Frame() == aItem->Frame() &&
 | 
						|
        i->GetPerFrameKey() == aItem->GetPerFrameKey()) {
 | 
						|
      if (i->IsPreProcessedItem() || i->IsPreProcessed()) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      MOZ_DIAGNOSTIC_ASSERT(false, "Duplicate display item!");
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
bool ShouldBuildItemForEvents(const DisplayItemType aType) {
 | 
						|
  return aType == DisplayItemType::TYPE_COMPOSITOR_HITTEST_INFO ||
 | 
						|
         (GetDisplayItemFlagsForType(aType) & TYPE_IS_CONTAINER);
 | 
						|
}
 | 
						|
 | 
						|
static bool ItemTypeSupportsHitTesting(const DisplayItemType aType) {
 | 
						|
  switch (aType) {
 | 
						|
    case DisplayItemType::TYPE_BACKGROUND:
 | 
						|
    case DisplayItemType::TYPE_BACKGROUND_COLOR:
 | 
						|
    case DisplayItemType::TYPE_THEMED_BACKGROUND:
 | 
						|
      return true;
 | 
						|
    default:
 | 
						|
      return false;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void InitializeHitTestInfo(nsDisplayListBuilder* aBuilder,
 | 
						|
                           nsPaintedDisplayItem* aItem,
 | 
						|
                           const DisplayItemType aType) {
 | 
						|
  if (ItemTypeSupportsHitTesting(aType)) {
 | 
						|
    aItem->InitializeHitTestInfo(aBuilder);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
already_AddRefed<ActiveScrolledRoot> ActiveScrolledRoot::CreateASRForFrame(
 | 
						|
    const ActiveScrolledRoot* aParent,
 | 
						|
    ScrollContainerFrame* aScrollContainerFrame, bool aIsRetained) {
 | 
						|
  RefPtr<ActiveScrolledRoot> asr;
 | 
						|
  if (aIsRetained) {
 | 
						|
    asr = aScrollContainerFrame->GetProperty(ActiveScrolledRootCache());
 | 
						|
  }
 | 
						|
 | 
						|
  if (!asr) {
 | 
						|
    asr = new ActiveScrolledRoot();
 | 
						|
 | 
						|
    if (aIsRetained) {
 | 
						|
      RefPtr<ActiveScrolledRoot> ref = asr;
 | 
						|
      aScrollContainerFrame->SetProperty(ActiveScrolledRootCache(),
 | 
						|
                                         ref.forget().take());
 | 
						|
    }
 | 
						|
  }
 | 
						|
  asr->mParent = aParent;
 | 
						|
  asr->mScrollContainerFrame = aScrollContainerFrame;
 | 
						|
  asr->mDepth = aParent ? aParent->mDepth + 1 : 1;
 | 
						|
  asr->mRetained = aIsRetained;
 | 
						|
 | 
						|
  return asr.forget();
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
bool ActiveScrolledRoot::IsAncestor(const ActiveScrolledRoot* aAncestor,
 | 
						|
                                    const ActiveScrolledRoot* aDescendant) {
 | 
						|
  if (!aAncestor) {
 | 
						|
    // nullptr is the root
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
  if (Depth(aAncestor) > Depth(aDescendant)) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  const ActiveScrolledRoot* asr = aDescendant;
 | 
						|
  while (asr) {
 | 
						|
    if (asr == aAncestor) {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
    asr = asr->mParent;
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
bool ActiveScrolledRoot::IsProperAncestor(
 | 
						|
    const ActiveScrolledRoot* aAncestor,
 | 
						|
    const ActiveScrolledRoot* aDescendant) {
 | 
						|
  return aAncestor != aDescendant && IsAncestor(aAncestor, aDescendant);
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
nsCString ActiveScrolledRoot::ToString(
 | 
						|
    const ActiveScrolledRoot* aActiveScrolledRoot) {
 | 
						|
  nsAutoCString str;
 | 
						|
  for (const auto* asr = aActiveScrolledRoot; asr; asr = asr->mParent) {
 | 
						|
    str.AppendPrintf("<0x%p>", asr->mScrollContainerFrame);
 | 
						|
    if (asr->mParent) {
 | 
						|
      str.AppendLiteral(", ");
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return std::move(str);
 | 
						|
}
 | 
						|
 | 
						|
ScrollableLayerGuid::ViewID ActiveScrolledRoot::ComputeViewId() const {
 | 
						|
  nsIContent* content = mScrollContainerFrame->GetScrolledFrame()->GetContent();
 | 
						|
  return nsLayoutUtils::FindOrCreateIDFor(content);
 | 
						|
}
 | 
						|
 | 
						|
ActiveScrolledRoot::~ActiveScrolledRoot() {
 | 
						|
  if (mScrollContainerFrame && mRetained) {
 | 
						|
    mScrollContainerFrame->RemoveProperty(ActiveScrolledRootCache());
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static uint64_t AddAnimationsForWebRender(
 | 
						|
    nsDisplayItem* aItem, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder,
 | 
						|
    const Maybe<LayoutDevicePoint>& aPosition = Nothing()) {
 | 
						|
  auto* effects = EffectSet::GetForFrame(aItem->Frame(), aItem->GetType());
 | 
						|
  if (!effects || effects->IsEmpty()) {
 | 
						|
    // If there is no animation on the nsIFrame, that means
 | 
						|
    //  1) we've never created any animations on this frame or
 | 
						|
    //  2) the frame was reconstruced or
 | 
						|
    //  3) all animations on the frame have finished
 | 
						|
    // in such cases we don't need do anything here.
 | 
						|
    //
 | 
						|
    // Even if there is a WebRenderAnimationData for the display item type on
 | 
						|
    // this frame, it's going to be discarded since it's not marked as being
 | 
						|
    // used.
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
  RefPtr<WebRenderAnimationData> animationData =
 | 
						|
      aManager->CommandBuilder()
 | 
						|
          .CreateOrRecycleWebRenderUserData<WebRenderAnimationData>(aItem);
 | 
						|
  AnimationInfo& animationInfo = animationData->GetAnimationInfo();
 | 
						|
  nsIFrame* frame = aItem->Frame();
 | 
						|
  animationInfo.AddAnimationsForDisplayItem(
 | 
						|
      frame, aDisplayListBuilder, aItem, aItem->GetType(),
 | 
						|
      aManager->LayerManager(), aPosition);
 | 
						|
 | 
						|
  // Note that animationsId can be 0 (uninitialized in AnimationInfo) if there
 | 
						|
  // are no active animations.
 | 
						|
  uint64_t animationsId = animationInfo.GetCompositorAnimationsId();
 | 
						|
  if (!animationInfo.GetAnimations().IsEmpty()) {
 | 
						|
    OpAddCompositorAnimations anim(
 | 
						|
        CompositorAnimations(animationInfo.GetAnimations(), animationsId));
 | 
						|
    aManager->WrBridge()->AddWebRenderParentCommand(anim);
 | 
						|
    aManager->AddActiveCompositorAnimationId(animationsId);
 | 
						|
  } else if (animationsId) {
 | 
						|
    aManager->AddCompositorAnimationsIdForDiscard(animationsId);
 | 
						|
    animationsId = 0;
 | 
						|
  }
 | 
						|
 | 
						|
  return animationsId;
 | 
						|
}
 | 
						|
 | 
						|
static bool GenerateAndPushTextMask(nsIFrame* aFrame, gfxContext* aContext,
 | 
						|
                                    const nsRect& aFillRect,
 | 
						|
                                    nsDisplayListBuilder* aBuilder) {
 | 
						|
  if (aBuilder->IsForGenerateGlyphMask()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  SVGObserverUtils::GetAndObserveBackgroundClip(aFrame);
 | 
						|
 | 
						|
  // The main function of enabling background-clip:text property value.
 | 
						|
  // When a nsDisplayBackgroundImage detects "text" bg-clip style, it will call
 | 
						|
  // this function to
 | 
						|
  // 1. Generate a mask by all descendant text frames
 | 
						|
  // 2. Push the generated mask into aContext.
 | 
						|
 | 
						|
  gfxContext* sourceCtx = aContext;
 | 
						|
  LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
 | 
						|
      aFillRect, aFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
 | 
						|
  // Create a mask surface.
 | 
						|
  RefPtr<DrawTarget> sourceTarget = sourceCtx->GetDrawTarget();
 | 
						|
  RefPtr<DrawTarget> maskDT = sourceTarget->CreateClippedDrawTarget(
 | 
						|
      bounds.ToUnknownRect(), SurfaceFormat::A8);
 | 
						|
  if (!maskDT || !maskDT->IsValid()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  gfxContext maskCtx(maskDT, /* aPreserveTransform */ true);
 | 
						|
  maskCtx.Multiply(Matrix::Translation(bounds.TopLeft().ToUnknownPoint()));
 | 
						|
 | 
						|
  // Shade text shape into mask A8 surface.
 | 
						|
  nsLayoutUtils::PaintFrame(
 | 
						|
      &maskCtx, aFrame, nsRect(nsPoint(0, 0), aFrame->GetSize()),
 | 
						|
      NS_RGB(255, 255, 255), nsDisplayListBuilderMode::GenerateGlyph);
 | 
						|
 | 
						|
  // Push the generated mask into aContext, so that the caller can pop and
 | 
						|
  // blend with it.
 | 
						|
 | 
						|
  Matrix currentMatrix = sourceCtx->CurrentMatrix();
 | 
						|
  Matrix invCurrentMatrix = currentMatrix;
 | 
						|
  invCurrentMatrix.Invert();
 | 
						|
 | 
						|
  RefPtr<SourceSurface> maskSurface = maskDT->Snapshot();
 | 
						|
  sourceCtx->PushGroupForBlendBack(gfxContentType::COLOR_ALPHA, 1.0,
 | 
						|
                                   maskSurface, invCurrentMatrix);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayWrapper* nsDisplayWrapList::CreateShallowCopy(
 | 
						|
    nsDisplayListBuilder* aBuilder) {
 | 
						|
  const nsDisplayWrapList* wrappedItem = AsDisplayWrapList();
 | 
						|
  MOZ_ASSERT(wrappedItem);
 | 
						|
 | 
						|
  // Create a new nsDisplayWrapList using a copy-constructor. This is done
 | 
						|
  // to preserve the information about bounds.
 | 
						|
  nsDisplayWrapper* wrapper =
 | 
						|
      new (aBuilder) nsDisplayWrapper(aBuilder, *wrappedItem);
 | 
						|
  wrapper->SetType(nsDisplayWrapper::ItemType());
 | 
						|
  MOZ_ASSERT(wrapper);
 | 
						|
 | 
						|
  // Set the display list pointer of the new wrapper item to the display list
 | 
						|
  // of the wrapped item.
 | 
						|
  wrapper->mListPtr = wrappedItem->mListPtr;
 | 
						|
  return wrapper;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayWrapList* nsDisplayListBuilder::MergeItems(
 | 
						|
    nsTArray<nsDisplayItem*>& aItems) {
 | 
						|
  // For merging, we create a temporary item by cloning the last item of the
 | 
						|
  // mergeable items list. This ensures that the temporary item will have the
 | 
						|
  // correct frame and bounds.
 | 
						|
  nsDisplayWrapList* last = aItems.PopLastElement()->AsDisplayWrapList();
 | 
						|
  MOZ_ASSERT(last);
 | 
						|
  nsDisplayWrapList* merged = last->Clone(this);
 | 
						|
  MOZ_ASSERT(merged);
 | 
						|
  AddTemporaryItem(merged);
 | 
						|
 | 
						|
  // Create nsDisplayWrappers that point to the internal display lists of the
 | 
						|
  // items we are merging. These nsDisplayWrappers are added to the display list
 | 
						|
  // of the temporary item.
 | 
						|
  for (nsDisplayItem* item : aItems) {
 | 
						|
    MOZ_ASSERT(item);
 | 
						|
    MOZ_ASSERT(merged->CanMerge(item));
 | 
						|
    merged->Merge(item);
 | 
						|
    MOZ_ASSERT(item->AsDisplayWrapList());
 | 
						|
    merged->GetChildren()->AppendToTop(
 | 
						|
        static_cast<nsDisplayWrapList*>(item)->CreateShallowCopy(this));
 | 
						|
  }
 | 
						|
 | 
						|
  merged->GetChildren()->AppendToTop(last->CreateShallowCopy(this));
 | 
						|
 | 
						|
  return merged;
 | 
						|
}
 | 
						|
 | 
						|
// FIXME(emilio): This whole business should ideally not be needed at all, but
 | 
						|
// there are a variety of hard-to-deal-with caret invalidation issues, like
 | 
						|
// bug 1888583, and caret changes are relatively uncommon, enough that it
 | 
						|
// probably isn't worth chasing all them down.
 | 
						|
void nsDisplayListBuilder::InvalidateCaretFramesIfNeeded() {
 | 
						|
  if (mPaintedCarets.IsEmpty()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  size_t i = mPaintedCarets.Length();
 | 
						|
  while (i--) {
 | 
						|
    nsCaret* caret = mPaintedCarets[i];
 | 
						|
    nsIFrame* oldCaret = caret->GetLastPaintedFrame();
 | 
						|
    nsRect caretRect;
 | 
						|
    nsIFrame* currentCaret = caret->GetPaintGeometry(&caretRect);
 | 
						|
    if (oldCaret == currentCaret) {
 | 
						|
      // Keep tracking this caret, it hasn't changed.
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    if (oldCaret) {
 | 
						|
      oldCaret->MarkNeedsDisplayItemRebuild();
 | 
						|
    }
 | 
						|
    if (currentCaret) {
 | 
						|
      currentCaret->MarkNeedsDisplayItemRebuild();
 | 
						|
    }
 | 
						|
    // If / when we paint this caret, we'll track it again.
 | 
						|
    caret->SetLastPaintedFrame(nullptr);
 | 
						|
    mPaintedCarets.RemoveElementAt(i);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::AutoCurrentActiveScrolledRootSetter::
 | 
						|
    SetCurrentActiveScrolledRoot(
 | 
						|
        const ActiveScrolledRoot* aActiveScrolledRoot) {
 | 
						|
  MOZ_ASSERT(!mUsed);
 | 
						|
 | 
						|
  // Set the builder's mCurrentActiveScrolledRoot.
 | 
						|
  mBuilder->mCurrentActiveScrolledRoot = aActiveScrolledRoot;
 | 
						|
 | 
						|
  // We also need to adjust the builder's mCurrentContainerASR.
 | 
						|
  // mCurrentContainerASR needs to be an ASR that all the container's
 | 
						|
  // contents have finite bounds with respect to. If aActiveScrolledRoot
 | 
						|
  // is an ancestor ASR of mCurrentContainerASR, that means we need to
 | 
						|
  // set mCurrentContainerASR to aActiveScrolledRoot, because otherwise
 | 
						|
  // the items that will be created with aActiveScrolledRoot wouldn't
 | 
						|
  // have finite bounds with respect to mCurrentContainerASR. There's one
 | 
						|
  // exception, in the case where there's a content clip on the builder
 | 
						|
  // that is scrolled by a descendant ASR of aActiveScrolledRoot. This
 | 
						|
  // content clip will clip all items that are created while this
 | 
						|
  // AutoCurrentActiveScrolledRootSetter exists. This means that the items
 | 
						|
  // created during our lifetime will have finite bounds with respect to
 | 
						|
  // the content clip's ASR, even if the items' actual ASR is an ancestor
 | 
						|
  // of that. And it also means that mCurrentContainerASR only needs to be
 | 
						|
  // set to the content clip's ASR and not all the way to aActiveScrolledRoot.
 | 
						|
  // This case is tested by fixed-pos-scrolled-clip-opacity-layerize.html
 | 
						|
  // and fixed-pos-scrolled-clip-opacity-inside-layerize.html.
 | 
						|
 | 
						|
  // finiteBoundsASR is the leafmost ASR that all items created during
 | 
						|
  // object's lifetime have finite bounds with respect to.
 | 
						|
  const ActiveScrolledRoot* finiteBoundsASR =
 | 
						|
      ActiveScrolledRoot::PickDescendant(mContentClipASR, aActiveScrolledRoot);
 | 
						|
 | 
						|
  // mCurrentContainerASR is adjusted so that it's still an ancestor of
 | 
						|
  // finiteBoundsASR.
 | 
						|
  mBuilder->mCurrentContainerASR = ActiveScrolledRoot::PickAncestor(
 | 
						|
      mBuilder->mCurrentContainerASR, finiteBoundsASR);
 | 
						|
 | 
						|
  // If we are entering out-of-flow content inside a CSS filter, mark
 | 
						|
  // scroll frames wrt. which the content is fixed as containing such content.
 | 
						|
  if (mBuilder->mFilterASR && ActiveScrolledRoot::IsAncestor(
 | 
						|
                                  aActiveScrolledRoot, mBuilder->mFilterASR)) {
 | 
						|
    for (const ActiveScrolledRoot* asr = mBuilder->mFilterASR;
 | 
						|
         asr && asr != aActiveScrolledRoot; asr = asr->mParent) {
 | 
						|
      asr->mScrollContainerFrame->SetHasOutOfFlowContentInsideFilter();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  mUsed = true;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::AutoCurrentActiveScrolledRootSetter::
 | 
						|
    InsertScrollFrame(ScrollContainerFrame* aScrollContainerFrame) {
 | 
						|
  MOZ_ASSERT(!mUsed);
 | 
						|
  size_t descendantsEndIndex = mBuilder->mActiveScrolledRoots.Length();
 | 
						|
  const ActiveScrolledRoot* parentASR = mBuilder->mCurrentActiveScrolledRoot;
 | 
						|
  const ActiveScrolledRoot* asr =
 | 
						|
      mBuilder->AllocateActiveScrolledRoot(parentASR, aScrollContainerFrame);
 | 
						|
  mBuilder->mCurrentActiveScrolledRoot = asr;
 | 
						|
 | 
						|
  // All child ASRs of parentASR that were created while this
 | 
						|
  // AutoCurrentActiveScrolledRootSetter object was on the stack belong to us
 | 
						|
  // now. Reparent them to asr.
 | 
						|
  for (size_t i = mDescendantsStartIndex; i < descendantsEndIndex; i++) {
 | 
						|
    ActiveScrolledRoot* descendantASR = mBuilder->mActiveScrolledRoots[i];
 | 
						|
    if (ActiveScrolledRoot::IsAncestor(parentASR, descendantASR)) {
 | 
						|
      descendantASR->IncrementDepth();
 | 
						|
      if (descendantASR->mParent == parentASR) {
 | 
						|
        descendantASR->mParent = asr;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  mUsed = true;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayListBuilder::AutoContainerASRTracker::AutoContainerASRTracker(
 | 
						|
    nsDisplayListBuilder* aBuilder)
 | 
						|
    : mBuilder(aBuilder), mSavedContainerASR(aBuilder->mCurrentContainerASR) {
 | 
						|
  mBuilder->mCurrentContainerASR = mBuilder->mCurrentActiveScrolledRoot;
 | 
						|
}
 | 
						|
 | 
						|
nsPresContext* nsDisplayListBuilder::CurrentPresContext() {
 | 
						|
  return CurrentPresShellState()->mPresShell->GetPresContext();
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
nsRect nsDisplayListBuilder::OutOfFlowDisplayData::ComputeVisibleRectForFrame(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
 | 
						|
    const nsRect& aVisibleRect, const nsRect& aDirtyRect,
 | 
						|
    nsRect* aOutDirtyRect) {
 | 
						|
  nsRect visible = aVisibleRect;
 | 
						|
  nsRect dirtyRectRelativeToDirtyFrame = aDirtyRect;
 | 
						|
 | 
						|
  bool inPartialUpdate =
 | 
						|
      aBuilder->IsRetainingDisplayList() && aBuilder->IsPartialUpdate();
 | 
						|
  if (StaticPrefs::apz_allow_zooming() &&
 | 
						|
      DisplayPortUtils::IsFixedPosFrameInDisplayPort(aFrame) &&
 | 
						|
      aBuilder->IsPaintingToWindow() && !inPartialUpdate) {
 | 
						|
    dirtyRectRelativeToDirtyFrame =
 | 
						|
        nsRect(nsPoint(0, 0), aFrame->GetParent()->GetSize());
 | 
						|
 | 
						|
    // If there's a visual viewport size set, restrict the amount of the
 | 
						|
    // fixed-position element we paint to the visual viewport. (In general
 | 
						|
    // the fixed-position element can be as large as the layout viewport,
 | 
						|
    // which at a high zoom level can cause us to paint too large of an
 | 
						|
    // area.)
 | 
						|
    PresShell* presShell = aFrame->PresShell();
 | 
						|
    if (presShell->IsVisualViewportSizeSet()) {
 | 
						|
      dirtyRectRelativeToDirtyFrame =
 | 
						|
          nsRect(presShell->GetVisualViewportOffsetRelativeToLayoutViewport(),
 | 
						|
                 presShell->GetVisualViewportSize());
 | 
						|
      // But if we have a displayport, expand it to the displayport, so
 | 
						|
      // that async-scrolling the visual viewport within the layout viewport
 | 
						|
      // will not checkerboard.
 | 
						|
      if (nsIFrame* rootScrollContainerFrame =
 | 
						|
              presShell->GetRootScrollContainerFrame()) {
 | 
						|
        nsRect displayport;
 | 
						|
        // Note that the displayport here is already in the right coordinate
 | 
						|
        // space: it's relative to the scroll port (= layout viewport), but
 | 
						|
        // covers the visual viewport with some margins around it, which is
 | 
						|
        // exactly what we want.
 | 
						|
        if (DisplayPortUtils::GetDisplayPort(
 | 
						|
                rootScrollContainerFrame->GetContent(), &displayport,
 | 
						|
                DisplayPortOptions().With(ContentGeometryType::Fixed))) {
 | 
						|
          dirtyRectRelativeToDirtyFrame = displayport;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
    visible = dirtyRectRelativeToDirtyFrame;
 | 
						|
    if (StaticPrefs::apz_test_logging_enabled() &&
 | 
						|
        presShell->GetDocument()->IsContentDocument()) {
 | 
						|
      nsLayoutUtils::LogAdditionalTestData(
 | 
						|
          aBuilder, "fixedPosDisplayport",
 | 
						|
          ToString(CSSSize::FromAppUnits(visible)));
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  *aOutDirtyRect = dirtyRectRelativeToDirtyFrame - aFrame->GetPosition();
 | 
						|
  visible -= aFrame->GetPosition();
 | 
						|
 | 
						|
  nsRect overflowRect = aFrame->InkOverflowRect();
 | 
						|
 | 
						|
  if (aFrame->IsTransformed() && EffectCompositor::HasAnimationsForCompositor(
 | 
						|
                                     aFrame, DisplayItemType::TYPE_TRANSFORM)) {
 | 
						|
    /**
 | 
						|
     * Add a fuzz factor to the overflow rectangle so that elements only
 | 
						|
     * just out of view are pulled into the display list, so they can be
 | 
						|
     * prerendered if necessary.
 | 
						|
     */
 | 
						|
    overflowRect.Inflate(nsPresContext::CSSPixelsToAppUnits(32));
 | 
						|
  }
 | 
						|
 | 
						|
  visible.IntersectRect(visible, overflowRect);
 | 
						|
  aOutDirtyRect->IntersectRect(*aOutDirtyRect, overflowRect);
 | 
						|
 | 
						|
  return visible;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayListBuilder::Linkifier::Linkifier(nsDisplayListBuilder* aBuilder,
 | 
						|
                                           nsIFrame* aFrame,
 | 
						|
                                           nsDisplayList* aList)
 | 
						|
    : mList(aList) {
 | 
						|
  // Find the element that we need to check for link-ness, bailing out if
 | 
						|
  // we can't find one.
 | 
						|
  Element* elem = Element::FromNodeOrNull(aFrame->GetContent());
 | 
						|
  if (!elem) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // If the element has an id and/or name attribute, generate a destination
 | 
						|
  // for possible internal linking.
 | 
						|
  auto maybeGenerateDest = [&](const nsAtom* aAttr) {
 | 
						|
    nsAutoString attrValue;
 | 
						|
    elem->GetAttr(aAttr, attrValue);
 | 
						|
    if (!attrValue.IsEmpty()) {
 | 
						|
      NS_ConvertUTF16toUTF8 dest(attrValue);
 | 
						|
      // Ensure that we only emit a given destination once, although there may
 | 
						|
      // be multiple frames associated with a given element; we'll simply use
 | 
						|
      // the first of them as the target of any links to it.
 | 
						|
      // XXX(jfkthame) This prevents emitting duplicate destinations *on the
 | 
						|
      // same page*, but does not prevent duplicates on subsequent pages, as
 | 
						|
      // each new page is handled by a new temporary DisplayListBuilder. This
 | 
						|
      // seems to be harmless in practice, though a bit wasteful of space. To
 | 
						|
      // fix, we need to maintain the set of already-seen destinations globally
 | 
						|
      // for the print job, rather than attached to the (per-page) builder.
 | 
						|
      if (aBuilder->mDestinations.EnsureInserted(dest)) {
 | 
						|
        auto* destination = MakeDisplayItem<nsDisplayDestination>(
 | 
						|
            aBuilder, aFrame, dest.get(), aFrame->GetRect().TopLeft());
 | 
						|
        mList->AppendToTop(destination);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  if (StaticPrefs::print_save_as_pdf_internal_destinations_enabled()) {
 | 
						|
    if (elem->HasID()) {
 | 
						|
      maybeGenerateDest(nsGkAtoms::id);
 | 
						|
    }
 | 
						|
    if (elem->HasName()) {
 | 
						|
      maybeGenerateDest(nsGkAtoms::name);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Links don't nest, so if the builder already has a destination, no need to
 | 
						|
  // check for a link element here.
 | 
						|
  if (!aBuilder->mLinkURI.IsEmpty() || !aBuilder->mLinkDest.IsEmpty()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Check if we have actually found a link.
 | 
						|
  if (!elem->IsLink()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  nsCOMPtr<nsIURI> uri = elem->GetHrefURI();
 | 
						|
  if (!uri) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Is it potentially a local (in-document) destination?
 | 
						|
  bool hasRef, eqExRef;
 | 
						|
  nsIURI* docURI;
 | 
						|
  if (StaticPrefs::print_save_as_pdf_internal_destinations_enabled() &&
 | 
						|
      NS_SUCCEEDED(uri->GetHasRef(&hasRef)) && hasRef &&
 | 
						|
      (docURI = aFrame->PresContext()->Document()->GetDocumentURI()) &&
 | 
						|
      NS_SUCCEEDED(uri->EqualsExceptRef(docURI, &eqExRef)) && eqExRef) {
 | 
						|
    // Try to get a local destination name. If this fails, we'll leave the
 | 
						|
    // mLinkDest string empty, but still try to set mLinkURI below.
 | 
						|
    if (NS_FAILED(uri->GetRef(aBuilder->mLinkDest))) {
 | 
						|
      aBuilder->mLinkDest.Truncate();
 | 
						|
    }
 | 
						|
    // The destination name is simply a string; we don't want URL-escaping
 | 
						|
    // applied to it.
 | 
						|
    if (!aBuilder->mLinkDest.IsEmpty()) {
 | 
						|
      NS_UnescapeURL(aBuilder->mLinkDest);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (NS_FAILED(uri->GetSpec(aBuilder->mLinkURI))) {
 | 
						|
    aBuilder->mLinkURI.Truncate();
 | 
						|
  }
 | 
						|
 | 
						|
  // If we didn't get either kind of destination, we won't try to linkify at
 | 
						|
  // this level.
 | 
						|
  if (aBuilder->mLinkDest.IsEmpty() && aBuilder->mLinkURI.IsEmpty()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Record that we need to reset the builder's state on destruction.
 | 
						|
  mBuilderToReset = aBuilder;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::Linkifier::MaybeAppendLink(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame) {
 | 
						|
  // Note that we may generate a link here even if the constructor bailed out
 | 
						|
  // without updating aBuilder->mLinkURI/Dest, because it may have been set by
 | 
						|
  // an ancestor that was associated with a link element.
 | 
						|
  if (!aBuilder->mLinkURI.IsEmpty() || !aBuilder->mLinkDest.IsEmpty()) {
 | 
						|
    auto* link = MakeDisplayItem<nsDisplayLink>(
 | 
						|
        aBuilder, aFrame, aBuilder->mLinkDest.get(), aBuilder->mLinkURI.get(),
 | 
						|
        aFrame->GetRect());
 | 
						|
    mList->AppendToTop(link);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
uint32_t nsDisplayListBuilder::sPaintSequenceNumber(1);
 | 
						|
 | 
						|
nsDisplayListBuilder::nsDisplayListBuilder(nsIFrame* aReferenceFrame,
 | 
						|
                                           nsDisplayListBuilderMode aMode,
 | 
						|
                                           bool aBuildCaret,
 | 
						|
                                           bool aRetainingDisplayList)
 | 
						|
    : mReferenceFrame(aReferenceFrame),
 | 
						|
      mIgnoreScrollFrame(nullptr),
 | 
						|
      mCurrentActiveScrolledRoot(nullptr),
 | 
						|
      mCurrentContainerASR(nullptr),
 | 
						|
      mCurrentFrame(aReferenceFrame),
 | 
						|
      mCurrentReferenceFrame(aReferenceFrame),
 | 
						|
      mScrollInfoItemsForHoisting(nullptr),
 | 
						|
      mFirstClipChainToDestroy(nullptr),
 | 
						|
      mTableBackgroundSet(nullptr),
 | 
						|
      mCurrentScrollParentId(ScrollableLayerGuid::NULL_SCROLL_ID),
 | 
						|
      mCurrentScrollbarTarget(ScrollableLayerGuid::NULL_SCROLL_ID),
 | 
						|
      mFilterASR(nullptr),
 | 
						|
      mDirtyRect(-1, -1, -1, -1),
 | 
						|
      mBuildingExtraPagesForPageNum(0),
 | 
						|
      mMode(aMode),
 | 
						|
      mContainsBlendMode(false),
 | 
						|
      mIsBuildingScrollbar(false),
 | 
						|
      mCurrentScrollbarWillHaveLayer(false),
 | 
						|
      mBuildCaret(aBuildCaret),
 | 
						|
      mRetainingDisplayList(aRetainingDisplayList),
 | 
						|
      mPartialUpdate(false),
 | 
						|
      mIgnoreSuppression(false),
 | 
						|
      mIncludeAllOutOfFlows(false),
 | 
						|
      mDescendIntoSubdocuments(true),
 | 
						|
      mSelectedFramesOnly(false),
 | 
						|
      mAllowMergingAndFlattening(true),
 | 
						|
      mInTransform(false),
 | 
						|
      mInEventsOnly(false),
 | 
						|
      mInFilter(false),
 | 
						|
      mInPageSequence(false),
 | 
						|
      mIsInChromePresContext(false),
 | 
						|
      mSyncDecodeImages(false),
 | 
						|
      mIsPaintingToWindow(false),
 | 
						|
      mUseHighQualityScaling(false),
 | 
						|
      mIsPaintingForWebRender(false),
 | 
						|
      mAncestorHasApzAwareEventHandler(false),
 | 
						|
      mHaveScrollableDisplayPort(false),
 | 
						|
      mWindowDraggingAllowed(false),
 | 
						|
      mIsBuildingForPopup(nsLayoutUtils::IsPopup(aReferenceFrame)),
 | 
						|
      mForceLayerForScrollParent(false),
 | 
						|
      mContainsNonMinimalDisplayPort(false),
 | 
						|
      mAsyncPanZoomEnabled(nsLayoutUtils::AsyncPanZoomEnabled(aReferenceFrame)),
 | 
						|
      mBuildingInvisibleItems(false),
 | 
						|
      mIsBuilding(false),
 | 
						|
      mInInvalidSubtree(false),
 | 
						|
      mDisablePartialUpdates(false),
 | 
						|
      mPartialBuildFailed(false),
 | 
						|
      mIsInActiveDocShell(false),
 | 
						|
      mBuildAsyncZoomContainer(false),
 | 
						|
      mIsRelativeToLayoutViewport(false),
 | 
						|
      mUseOverlayScrollbars(false),
 | 
						|
      mAlwaysLayerizeScrollbars(false) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayListBuilder);
 | 
						|
 | 
						|
  mBuildCompositorHitTestInfo = mAsyncPanZoomEnabled && IsForPainting();
 | 
						|
 | 
						|
  ShouldRebuildDisplayListDueToPrefChange();
 | 
						|
 | 
						|
  mUseOverlayScrollbars =
 | 
						|
      !!LookAndFeel::GetInt(LookAndFeel::IntID::UseOverlayScrollbars);
 | 
						|
 | 
						|
  mAlwaysLayerizeScrollbars =
 | 
						|
      StaticPrefs::layout_scrollbars_always_layerize_track();
 | 
						|
 | 
						|
  static_assert(
 | 
						|
      static_cast<uint32_t>(DisplayItemType::TYPE_MAX) < (1 << TYPE_BITS),
 | 
						|
      "Check TYPE_MAX should not overflow");
 | 
						|
 | 
						|
  mIsReusingStackingContextItems =
 | 
						|
      mRetainingDisplayList && StaticPrefs::layout_display_list_retain_sc();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::BeginFrame() {
 | 
						|
  nsCSSRendering::BeginFrameTreesLocked();
 | 
						|
 | 
						|
  mIsPaintingToWindow = false;
 | 
						|
  mUseHighQualityScaling = false;
 | 
						|
  mIgnoreSuppression = false;
 | 
						|
  mInTransform = false;
 | 
						|
  mInFilter = false;
 | 
						|
  mSyncDecodeImages = false;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::AddEffectUpdate(dom::RemoteBrowser* aBrowser,
 | 
						|
                                           const dom::EffectsInfo& aUpdate) {
 | 
						|
  dom::EffectsInfo update = aUpdate;
 | 
						|
  // For printing we create one display item for each page that an iframe
 | 
						|
  // appears on, the proper visible rect is the union of all the visible rects
 | 
						|
  // we get from each display item.
 | 
						|
  nsPresContext* pc =
 | 
						|
      mReferenceFrame ? mReferenceFrame->PresContext() : nullptr;
 | 
						|
  if (pc && pc->Type() != nsPresContext::eContext_Galley) {
 | 
						|
    Maybe<dom::EffectsInfo> existing = mEffectsUpdates.MaybeGet(aBrowser);
 | 
						|
    if (existing) {
 | 
						|
      // Only the visible rect should differ, the scales should match.
 | 
						|
      MOZ_ASSERT(existing->mRasterScale == aUpdate.mRasterScale &&
 | 
						|
                 existing->mTransformToAncestorScale ==
 | 
						|
                     aUpdate.mTransformToAncestorScale);
 | 
						|
      if (existing->mVisibleRect) {
 | 
						|
        if (update.mVisibleRect) {
 | 
						|
          update.mVisibleRect =
 | 
						|
              Some(update.mVisibleRect->Union(*existing->mVisibleRect));
 | 
						|
        } else {
 | 
						|
          update.mVisibleRect = existing->mVisibleRect;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  mEffectsUpdates.InsertOrUpdate(aBrowser, update);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::EndFrame() {
 | 
						|
  NS_ASSERTION(!mInInvalidSubtree,
 | 
						|
               "Someone forgot to cleanup mInInvalidSubtree!");
 | 
						|
  mCurrentContainerASR = nullptr;
 | 
						|
  mActiveScrolledRoots.Clear();
 | 
						|
  mEffectsUpdates.Clear();
 | 
						|
  FreeClipChains();
 | 
						|
  FreeTemporaryItems();
 | 
						|
  nsCSSRendering::EndFrameTreesLocked();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::MarkFrameForDisplay(nsIFrame* aFrame,
 | 
						|
                                               const nsIFrame* aStopAtFrame) {
 | 
						|
  mFramesMarkedForDisplay.AppendElement(aFrame);
 | 
						|
  for (nsIFrame* f = aFrame; f;
 | 
						|
       f = nsLayoutUtils::GetParentOrPlaceholderForCrossDoc(f)) {
 | 
						|
    if (f->HasAnyStateBits(NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO)) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    f->AddStateBits(NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO);
 | 
						|
    if (f == aStopAtFrame) {
 | 
						|
      // we've reached a frame that we know will be painted, so we can stop.
 | 
						|
      break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::AddFrameMarkedForDisplayIfVisible(nsIFrame* aFrame) {
 | 
						|
  mFramesMarkedForDisplayIfVisible.AppendElement(aFrame);
 | 
						|
}
 | 
						|
 | 
						|
static void MarkFrameForDisplayIfVisibleInternal(nsIFrame* aFrame,
 | 
						|
                                                 const nsIFrame* aStopAtFrame) {
 | 
						|
  for (nsIFrame* f = aFrame; f; f = nsLayoutUtils::GetDisplayListParent(f)) {
 | 
						|
    if (f->ForceDescendIntoIfVisible()) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    f->SetForceDescendIntoIfVisible(true);
 | 
						|
 | 
						|
    // This condition must match the condition in
 | 
						|
    // nsLayoutUtils::GetParentOrPlaceholderFor which is used by
 | 
						|
    // nsLayoutUtils::GetDisplayListParent
 | 
						|
    if (f->HasAnyStateBits(NS_FRAME_OUT_OF_FLOW) && !f->GetPrevInFlow()) {
 | 
						|
      nsIFrame* parent = f->GetParent();
 | 
						|
      if (parent && !parent->ForceDescendIntoIfVisible()) {
 | 
						|
        // If the GetDisplayListParent call is going to walk to a placeholder,
 | 
						|
        // in rare cases the placeholder might be contained in a different
 | 
						|
        // continuation from the oof. So we have to make sure to mark the oofs
 | 
						|
        // parent. In the common case this doesn't make us do any extra work,
 | 
						|
        // just changes the order in which we visit the frames since walking
 | 
						|
        // through placeholders will walk through the parent, and we stop when
 | 
						|
        // we find a ForceDescendIntoIfVisible bit set.
 | 
						|
        MarkFrameForDisplayIfVisibleInternal(parent, aStopAtFrame);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    if (f == aStopAtFrame) {
 | 
						|
      // we've reached a frame that we know will be painted, so we can stop.
 | 
						|
      break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::MarkFrameForDisplayIfVisible(
 | 
						|
    nsIFrame* aFrame, const nsIFrame* aStopAtFrame) {
 | 
						|
  AddFrameMarkedForDisplayIfVisible(aFrame);
 | 
						|
 | 
						|
  MarkFrameForDisplayIfVisibleInternal(aFrame, aStopAtFrame);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::SetIsRelativeToLayoutViewport() {
 | 
						|
  mIsRelativeToLayoutViewport = true;
 | 
						|
  UpdateShouldBuildAsyncZoomContainer();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::ForceLayerForScrollParent() {
 | 
						|
  mForceLayerForScrollParent = true;
 | 
						|
  mNumActiveScrollframesEncountered++;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::UpdateShouldBuildAsyncZoomContainer() {
 | 
						|
  const Document* document = mReferenceFrame->PresContext()->Document();
 | 
						|
  mBuildAsyncZoomContainer = !mIsRelativeToLayoutViewport &&
 | 
						|
                             !document->Fullscreen() &&
 | 
						|
                             nsLayoutUtils::AllowZoomingForDocument(document);
 | 
						|
}
 | 
						|
 | 
						|
// Certain prefs may cause display list items to be added or removed when they
 | 
						|
// are toggled. In those cases, we need to fully rebuild the display list.
 | 
						|
bool nsDisplayListBuilder::ShouldRebuildDisplayListDueToPrefChange() {
 | 
						|
  // If we transition between wrapping the RCD-RSF contents into an async
 | 
						|
  // zoom container vs. not, we need to rebuild the display list. This only
 | 
						|
  // happens when the zooming or container scrolling prefs are toggled
 | 
						|
  // (manually by the user, or during test setup).
 | 
						|
  bool didBuildAsyncZoomContainer = mBuildAsyncZoomContainer;
 | 
						|
  UpdateShouldBuildAsyncZoomContainer();
 | 
						|
 | 
						|
  bool hadOverlayScrollbarsLastTime = mUseOverlayScrollbars;
 | 
						|
  mUseOverlayScrollbars =
 | 
						|
      !!LookAndFeel::GetInt(LookAndFeel::IntID::UseOverlayScrollbars);
 | 
						|
 | 
						|
  bool alwaysLayerizedScrollbarsLastTime = mAlwaysLayerizeScrollbars;
 | 
						|
  mAlwaysLayerizeScrollbars =
 | 
						|
      StaticPrefs::layout_scrollbars_always_layerize_track();
 | 
						|
 | 
						|
  if (didBuildAsyncZoomContainer != mBuildAsyncZoomContainer) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (hadOverlayScrollbarsLastTime != mUseOverlayScrollbars) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (alwaysLayerizedScrollbarsLastTime != mAlwaysLayerizeScrollbars) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::AddScrollContainerFrameToNotify(
 | 
						|
    ScrollContainerFrame* aScrollContainerFrame) {
 | 
						|
  mScrollContainerFramesToNotify.insert(aScrollContainerFrame);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::NotifyAndClearScrollContainerFrames() {
 | 
						|
  for (const auto& it : mScrollContainerFramesToNotify) {
 | 
						|
    it->NotifyApzTransaction();
 | 
						|
  }
 | 
						|
  mScrollContainerFramesToNotify.clear();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayListBuilder::MarkOutOfFlowFrameForDisplay(
 | 
						|
    nsIFrame* aDirtyFrame, nsIFrame* aFrame, const nsRect& aVisibleRect,
 | 
						|
    const nsRect& aDirtyRect) {
 | 
						|
  MOZ_ASSERT(aFrame->GetParent() == aDirtyFrame);
 | 
						|
  nsRect dirty;
 | 
						|
  nsRect visible = OutOfFlowDisplayData::ComputeVisibleRectForFrame(
 | 
						|
      this, aFrame, aVisibleRect, aDirtyRect, &dirty);
 | 
						|
  if (!aFrame->HasAnyStateBits(NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO) &&
 | 
						|
      visible.IsEmpty()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // Only MarkFrameForDisplay if we're dirty. If this is a nested out-of-flow
 | 
						|
  // frame, then it will also mark any outer frames to ensure that building
 | 
						|
  // reaches the dirty feame.
 | 
						|
  if (!dirty.IsEmpty() || aFrame->ForceDescendIntoIfVisible()) {
 | 
						|
    MarkFrameForDisplay(aFrame, aDirtyFrame);
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
static void UnmarkFrameForDisplay(nsIFrame* aFrame,
 | 
						|
                                  const nsIFrame* aStopAtFrame) {
 | 
						|
  for (nsIFrame* f = aFrame; f;
 | 
						|
       f = nsLayoutUtils::GetParentOrPlaceholderForCrossDoc(f)) {
 | 
						|
    if (!f->HasAnyStateBits(NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO)) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    f->RemoveStateBits(NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO);
 | 
						|
    if (f == aStopAtFrame) {
 | 
						|
      // we've reached a frame that we know will be painted, so we can stop.
 | 
						|
      break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static void UnmarkFrameForDisplayIfVisible(nsIFrame* aFrame) {
 | 
						|
  for (nsIFrame* f = aFrame; f; f = nsLayoutUtils::GetDisplayListParent(f)) {
 | 
						|
    if (!f->ForceDescendIntoIfVisible()) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    f->SetForceDescendIntoIfVisible(false);
 | 
						|
 | 
						|
    // This condition must match the condition in
 | 
						|
    // nsLayoutUtils::GetParentOrPlaceholderFor which is used by
 | 
						|
    // nsLayoutUtils::GetDisplayListParent
 | 
						|
    if (f->HasAnyStateBits(NS_FRAME_OUT_OF_FLOW) && !f->GetPrevInFlow()) {
 | 
						|
      nsIFrame* parent = f->GetParent();
 | 
						|
      if (parent && parent->ForceDescendIntoIfVisible()) {
 | 
						|
        // If the GetDisplayListParent call is going to walk to a placeholder,
 | 
						|
        // in rare cases the placeholder might be contained in a different
 | 
						|
        // continuation from the oof. So we have to make sure to mark the oofs
 | 
						|
        // parent. In the common case this doesn't make us do any extra work,
 | 
						|
        // just changes the order in which we visit the frames since walking
 | 
						|
        // through placeholders will walk through the parent, and we stop when
 | 
						|
        // we find a ForceDescendIntoIfVisible bit set.
 | 
						|
        UnmarkFrameForDisplayIfVisible(f);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayListBuilder::~nsDisplayListBuilder() {
 | 
						|
  NS_ASSERTION(mFramesMarkedForDisplay.Length() == 0,
 | 
						|
               "All frames should have been unmarked");
 | 
						|
  NS_ASSERTION(mFramesWithOOFData.Length() == 0,
 | 
						|
               "All OOF data should have been removed");
 | 
						|
  NS_ASSERTION(mPresShellStates.Length() == 0,
 | 
						|
               "All presshells should have been exited");
 | 
						|
 | 
						|
  DisplayItemClipChain* c = mFirstClipChainToDestroy;
 | 
						|
  while (c) {
 | 
						|
    DisplayItemClipChain* next = c->mNextClipChainToDestroy;
 | 
						|
    c->DisplayItemClipChain::~DisplayItemClipChain();
 | 
						|
    c = next;
 | 
						|
  }
 | 
						|
 | 
						|
  MOZ_COUNT_DTOR(nsDisplayListBuilder);
 | 
						|
}
 | 
						|
 | 
						|
uint32_t nsDisplayListBuilder::GetBackgroundPaintFlags() {
 | 
						|
  uint32_t flags = 0;
 | 
						|
  if (mSyncDecodeImages) {
 | 
						|
    flags |= nsCSSRendering::PAINTBG_SYNC_DECODE_IMAGES;
 | 
						|
  }
 | 
						|
  if (mIsPaintingToWindow) {
 | 
						|
    flags |= nsCSSRendering::PAINTBG_TO_WINDOW;
 | 
						|
  }
 | 
						|
  if (mUseHighQualityScaling) {
 | 
						|
    flags |= nsCSSRendering::PAINTBG_HIGH_QUALITY_SCALING;
 | 
						|
  }
 | 
						|
  return flags;
 | 
						|
}
 | 
						|
 | 
						|
// TODO(emilio): Maybe unify BackgroundPaintFlags and IamgeRendererFlags.
 | 
						|
uint32_t nsDisplayListBuilder::GetImageRendererFlags() const {
 | 
						|
  uint32_t flags = 0;
 | 
						|
  if (mSyncDecodeImages) {
 | 
						|
    flags |= nsImageRenderer::FLAG_SYNC_DECODE_IMAGES;
 | 
						|
  }
 | 
						|
  if (mIsPaintingToWindow) {
 | 
						|
    flags |= nsImageRenderer::FLAG_PAINTING_TO_WINDOW;
 | 
						|
  }
 | 
						|
  if (mUseHighQualityScaling) {
 | 
						|
    flags |= nsImageRenderer::FLAG_HIGH_QUALITY_SCALING;
 | 
						|
  }
 | 
						|
  return flags;
 | 
						|
}
 | 
						|
 | 
						|
uint32_t nsDisplayListBuilder::GetImageDecodeFlags() const {
 | 
						|
  uint32_t flags = imgIContainer::FLAG_ASYNC_NOTIFY;
 | 
						|
  if (mSyncDecodeImages) {
 | 
						|
    flags |= imgIContainer::FLAG_SYNC_DECODE;
 | 
						|
  } else {
 | 
						|
    flags |= imgIContainer::FLAG_SYNC_DECODE_IF_FAST;
 | 
						|
  }
 | 
						|
  if (mIsPaintingToWindow || mUseHighQualityScaling) {
 | 
						|
    flags |= imgIContainer::FLAG_HIGH_QUALITY_SCALING;
 | 
						|
  }
 | 
						|
  return flags;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::SubtractFromVisibleRegion(nsRegion* aVisibleRegion,
 | 
						|
                                                     const nsRegion& aRegion) {
 | 
						|
  if (aRegion.IsEmpty()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  nsRegion tmp;
 | 
						|
  tmp.Sub(*aVisibleRegion, aRegion);
 | 
						|
  // Don't let *aVisibleRegion get too complex, but don't let it fluff out
 | 
						|
  // to its bounds either, which can be very bad (see bug 516740).
 | 
						|
  // Do let aVisibleRegion get more complex if by doing so we reduce its
 | 
						|
  // area by at least half.
 | 
						|
  if (tmp.GetNumRects() <= 15 || tmp.Area() <= aVisibleRegion->Area() / 2) {
 | 
						|
    *aVisibleRegion = tmp;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
nsCaret* nsDisplayListBuilder::GetCaret() {
 | 
						|
  RefPtr<nsCaret> caret = CurrentPresShellState()->mPresShell->GetCaret();
 | 
						|
  return caret;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::IncrementPresShellPaintCount(PresShell* aPresShell) {
 | 
						|
  if (mIsPaintingToWindow) {
 | 
						|
    aPresShell->IncrementPaintCount();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::EnterPresShell(const nsIFrame* aReferenceFrame,
 | 
						|
                                          bool aPointerEventsNoneDoc) {
 | 
						|
  PresShellState* state = mPresShellStates.AppendElement();
 | 
						|
  state->mPresShell = aReferenceFrame->PresShell();
 | 
						|
  state->mFirstFrameMarkedForDisplay = mFramesMarkedForDisplay.Length();
 | 
						|
  state->mFirstFrameWithOOFData = mFramesWithOOFData.Length();
 | 
						|
 | 
						|
  ScrollContainerFrame* sf = state->mPresShell->GetRootScrollContainerFrame();
 | 
						|
  if (sf && IsInSubdocument()) {
 | 
						|
    // We are forcing a rebuild of nsDisplayCanvasBackgroundColor to make sure
 | 
						|
    // that the canvas background color will be set correctly, and that only one
 | 
						|
    // unscrollable item will be created.
 | 
						|
    // This is done to avoid, for example, a case where only scrollbar frames
 | 
						|
    // are invalidated - we would skip creating nsDisplayCanvasBackgroundColor
 | 
						|
    // and possibly end up with an extra nsDisplaySolidColor item.
 | 
						|
    // We skip this for the root document, since we don't want to use
 | 
						|
    // MarkFrameForDisplayIfVisible before ComputeRebuildRegion. We'll
 | 
						|
    // do it manually there.
 | 
						|
    nsCanvasFrame* canvasFrame = do_QueryFrame(sf->GetScrolledFrame());
 | 
						|
    if (canvasFrame) {
 | 
						|
      MarkFrameForDisplayIfVisible(canvasFrame, aReferenceFrame);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
#ifdef DEBUG
 | 
						|
  state->mAutoLayoutPhase.emplace(aReferenceFrame->PresContext(),
 | 
						|
                                  nsLayoutPhase::DisplayListBuilding);
 | 
						|
#endif
 | 
						|
 | 
						|
  state->mPresShell->UpdateCanvasBackground();
 | 
						|
 | 
						|
  bool buildCaret = mBuildCaret;
 | 
						|
  if (mIgnoreSuppression || !state->mPresShell->IsPaintingSuppressed()) {
 | 
						|
    state->mIsBackgroundOnly = false;
 | 
						|
  } else {
 | 
						|
    state->mIsBackgroundOnly = true;
 | 
						|
    buildCaret = false;
 | 
						|
  }
 | 
						|
 | 
						|
  bool pointerEventsNone = aPointerEventsNoneDoc;
 | 
						|
  if (IsInSubdocument()) {
 | 
						|
    pointerEventsNone |= mPresShellStates[mPresShellStates.Length() - 2]
 | 
						|
                             .mInsidePointerEventsNoneDoc;
 | 
						|
  }
 | 
						|
  state->mInsidePointerEventsNoneDoc = pointerEventsNone;
 | 
						|
 | 
						|
  state->mPresShellIgnoreScrollFrame =
 | 
						|
      state->mPresShell->IgnoringViewportScrolling()
 | 
						|
          ? state->mPresShell->GetRootScrollContainerFrame()
 | 
						|
          : nullptr;
 | 
						|
 | 
						|
  nsPresContext* pc = aReferenceFrame->PresContext();
 | 
						|
  mIsInChromePresContext = pc->IsChrome();
 | 
						|
  nsIDocShell* docShell = pc->GetDocShell();
 | 
						|
 | 
						|
  if (docShell) {
 | 
						|
    docShell->GetWindowDraggingAllowed(&mWindowDraggingAllowed);
 | 
						|
  }
 | 
						|
 | 
						|
  state->mTouchEventPrefEnabledDoc = dom::TouchEvent::PrefEnabled(docShell);
 | 
						|
 | 
						|
  if (!buildCaret) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  state->mCaretFrame = [&]() -> nsIFrame* {
 | 
						|
    RefPtr<nsCaret> caret = state->mPresShell->GetCaret();
 | 
						|
    nsIFrame* currentCaret = caret->GetPaintGeometry(&mCaretRect);
 | 
						|
    if (!currentCaret) {
 | 
						|
      return nullptr;
 | 
						|
    }
 | 
						|
 | 
						|
    // Check if the display root for the caret matches the display root that
 | 
						|
    // we're painting, and only use it if it matches. Likely we only need this
 | 
						|
    // for carets inside popups.
 | 
						|
    if (nsLayoutUtils::GetDisplayRootFrame(currentCaret) !=
 | 
						|
        nsLayoutUtils::GetDisplayRootFrame(aReferenceFrame)) {
 | 
						|
      return nullptr;
 | 
						|
    }
 | 
						|
 | 
						|
    // Caret frames add visual area to their frame, but we don't update the
 | 
						|
    // overflow area. Use flags to make sure we build display items for that
 | 
						|
    // frame instead.
 | 
						|
    MOZ_ASSERT(currentCaret->PresShell() == state->mPresShell);
 | 
						|
    MarkFrameForDisplay(currentCaret, aReferenceFrame);
 | 
						|
    caret->SetLastPaintedFrame(currentCaret);
 | 
						|
    if (!mPaintedCarets.Contains(caret)) {
 | 
						|
      mPaintedCarets.AppendElement(std::move(caret));
 | 
						|
    }
 | 
						|
    return currentCaret;
 | 
						|
  }();
 | 
						|
}
 | 
						|
 | 
						|
// A non-blank paint is a paint that does not just contain the canvas
 | 
						|
// background.
 | 
						|
static bool DisplayListIsNonBlank(nsDisplayList* aList) {
 | 
						|
  for (nsDisplayItem* i : *aList) {
 | 
						|
    switch (i->GetType()) {
 | 
						|
      case DisplayItemType::TYPE_COMPOSITOR_HITTEST_INFO:
 | 
						|
      case DisplayItemType::TYPE_CANVAS_BACKGROUND_COLOR:
 | 
						|
      case DisplayItemType::TYPE_CANVAS_BACKGROUND_IMAGE:
 | 
						|
        continue;
 | 
						|
      case DisplayItemType::TYPE_SOLID_COLOR:
 | 
						|
      case DisplayItemType::TYPE_BACKGROUND:
 | 
						|
      case DisplayItemType::TYPE_BACKGROUND_COLOR:
 | 
						|
        if (i->Frame()->IsCanvasFrame()) {
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
        return true;
 | 
						|
      default:
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
// A contentful paint is a paint that does contains DOM content (text,
 | 
						|
// images, non-blank canvases, SVG): "First Contentful Paint entry
 | 
						|
// contains a DOMHighResTimeStamp reporting the time when the browser
 | 
						|
// first rendered any text, image (including background images),
 | 
						|
// non-white canvas or SVG. This excludes any content of iframes, but
 | 
						|
// includes text with pending webfonts. This is the first time users
 | 
						|
// could start consuming page content."
 | 
						|
static bool DisplayListIsContentful(nsDisplayListBuilder* aBuilder,
 | 
						|
                                    nsDisplayList* aList) {
 | 
						|
  for (nsDisplayItem* i : *aList) {
 | 
						|
    DisplayItemType type = i->GetType();
 | 
						|
    nsDisplayList* children = i->GetChildren();
 | 
						|
 | 
						|
    switch (type) {
 | 
						|
      case DisplayItemType::TYPE_SUBDOCUMENT:  // iframes are ignored
 | 
						|
        break;
 | 
						|
      // CANVASes check if they may have been modified (as a stand-in
 | 
						|
      // actually tracking all modifications)
 | 
						|
      default:
 | 
						|
        if (i->IsContentful()) {
 | 
						|
          bool dummy;
 | 
						|
          nsRect bound = i->GetBounds(aBuilder, &dummy);
 | 
						|
          if (!bound.IsEmpty()) {
 | 
						|
            return true;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        if (children) {
 | 
						|
          if (DisplayListIsContentful(aBuilder, children)) {
 | 
						|
            return true;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::LeavePresShell(const nsIFrame* aReferenceFrame,
 | 
						|
                                          nsDisplayList* aPaintedContents) {
 | 
						|
  NS_ASSERTION(
 | 
						|
      CurrentPresShellState()->mPresShell == aReferenceFrame->PresShell(),
 | 
						|
      "Presshell mismatch");
 | 
						|
 | 
						|
  if (mIsPaintingToWindow && aPaintedContents) {
 | 
						|
    nsPresContext* pc = aReferenceFrame->PresContext();
 | 
						|
    if (!pc->HadNonBlankPaint()) {
 | 
						|
      if (!CurrentPresShellState()->mIsBackgroundOnly &&
 | 
						|
          DisplayListIsNonBlank(aPaintedContents)) {
 | 
						|
        pc->NotifyNonBlankPaint();
 | 
						|
      }
 | 
						|
    }
 | 
						|
    nsRootPresContext* rootPresContext = pc->GetRootPresContext();
 | 
						|
    if (!pc->HasStoppedGeneratingLCP() && rootPresContext) {
 | 
						|
      if (!CurrentPresShellState()->mIsBackgroundOnly) {
 | 
						|
        if (pc->HasEverBuiltInvisibleText() ||
 | 
						|
            DisplayListIsContentful(this, aPaintedContents)) {
 | 
						|
          pc->NotifyContentfulPaint();
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  ResetMarkedFramesForDisplayList(aReferenceFrame);
 | 
						|
  mPresShellStates.RemoveLastElement();
 | 
						|
 | 
						|
  if (!mPresShellStates.IsEmpty()) {
 | 
						|
    nsPresContext* pc = CurrentPresContext();
 | 
						|
    nsIDocShell* docShell = pc->GetDocShell();
 | 
						|
    if (docShell) {
 | 
						|
      docShell->GetWindowDraggingAllowed(&mWindowDraggingAllowed);
 | 
						|
    }
 | 
						|
    mIsInChromePresContext = pc->IsChrome();
 | 
						|
  } else {
 | 
						|
    for (uint32_t i = 0; i < mFramesMarkedForDisplayIfVisible.Length(); ++i) {
 | 
						|
      UnmarkFrameForDisplayIfVisible(mFramesMarkedForDisplayIfVisible[i]);
 | 
						|
    }
 | 
						|
    mFramesMarkedForDisplayIfVisible.SetLength(0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::FreeClipChains() {
 | 
						|
  // Iterate the clip chains from newest to oldest (forward
 | 
						|
  // iteration), so that we destroy descendants first which
 | 
						|
  // will drop the ref count on their ancestors.
 | 
						|
  DisplayItemClipChain** indirect = &mFirstClipChainToDestroy;
 | 
						|
 | 
						|
  while (*indirect) {
 | 
						|
    if (!(*indirect)->mRefCount) {
 | 
						|
      DisplayItemClipChain* next = (*indirect)->mNextClipChainToDestroy;
 | 
						|
 | 
						|
      mClipDeduplicator.erase(*indirect);
 | 
						|
      (*indirect)->DisplayItemClipChain::~DisplayItemClipChain();
 | 
						|
      Destroy(DisplayListArenaObjectId::CLIPCHAIN, *indirect);
 | 
						|
 | 
						|
      *indirect = next;
 | 
						|
    } else {
 | 
						|
      indirect = &(*indirect)->mNextClipChainToDestroy;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::FreeTemporaryItems() {
 | 
						|
  for (nsDisplayItem* i : mTemporaryItems) {
 | 
						|
    // Temporary display items are not added to the frames.
 | 
						|
    MOZ_ASSERT(i->Frame());
 | 
						|
    i->RemoveFrame(i->Frame());
 | 
						|
    i->Destroy(this);
 | 
						|
  }
 | 
						|
 | 
						|
  mTemporaryItems.Clear();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::ResetMarkedFramesForDisplayList(
 | 
						|
    const nsIFrame* aReferenceFrame) {
 | 
						|
  // Unmark and pop off the frames marked for display in this pres shell.
 | 
						|
  uint32_t firstFrameForShell =
 | 
						|
      CurrentPresShellState()->mFirstFrameMarkedForDisplay;
 | 
						|
  for (uint32_t i = firstFrameForShell; i < mFramesMarkedForDisplay.Length();
 | 
						|
       ++i) {
 | 
						|
    UnmarkFrameForDisplay(mFramesMarkedForDisplay[i], aReferenceFrame);
 | 
						|
  }
 | 
						|
  mFramesMarkedForDisplay.SetLength(firstFrameForShell);
 | 
						|
 | 
						|
  firstFrameForShell = CurrentPresShellState()->mFirstFrameWithOOFData;
 | 
						|
  for (uint32_t i = firstFrameForShell; i < mFramesWithOOFData.Length(); ++i) {
 | 
						|
    mFramesWithOOFData[i]->RemoveProperty(OutOfFlowDisplayDataProperty());
 | 
						|
  }
 | 
						|
  mFramesWithOOFData.SetLength(firstFrameForShell);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::ClearFixedBackgroundDisplayData() {
 | 
						|
  CurrentPresShellState()->mFixedBackgroundDisplayData = Nothing();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::MarkFramesForDisplayList(
 | 
						|
    nsIFrame* aDirtyFrame, const nsFrameList& aFrames) {
 | 
						|
  nsRect visibleRect = GetVisibleRect();
 | 
						|
  nsRect dirtyRect = GetDirtyRect();
 | 
						|
 | 
						|
  // If we are entering content that is fixed to the RCD-RSF, we are
 | 
						|
  // crossing the async zoom container boundary, and need to convert from
 | 
						|
  // visual to layout coordinates.
 | 
						|
  if (ViewportFrame* viewportFrame = do_QueryFrame(aDirtyFrame)) {
 | 
						|
    if (IsForEventDelivery() && ShouldBuildAsyncZoomContainer() &&
 | 
						|
        viewportFrame->PresContext()->IsRootContentDocumentCrossProcess()) {
 | 
						|
      if (viewportFrame->PresShell()->GetRootScrollContainerFrame()) {
 | 
						|
#ifdef DEBUG
 | 
						|
        for (nsIFrame* f : aFrames) {
 | 
						|
          MOZ_ASSERT(ViewportUtils::IsZoomedContentRoot(f));
 | 
						|
        }
 | 
						|
#endif
 | 
						|
        visibleRect = ViewportUtils::VisualToLayout(visibleRect,
 | 
						|
                                                    viewportFrame->PresShell());
 | 
						|
        dirtyRect = ViewportUtils::VisualToLayout(dirtyRect,
 | 
						|
                                                  viewportFrame->PresShell());
 | 
						|
      }
 | 
						|
#ifdef DEBUG
 | 
						|
      else {
 | 
						|
        // This is an edge case that should only happen if we are in a
 | 
						|
        // document with a XUL root element so that it does not have a root
 | 
						|
        // scroll frame but it has fixed pos content and all of the frames in
 | 
						|
        // aFrames are that fixed pos content.
 | 
						|
        for (nsIFrame* f : aFrames) {
 | 
						|
          MOZ_ASSERT(!ViewportUtils::IsZoomedContentRoot(f) &&
 | 
						|
                     f->GetParent() == aDirtyFrame &&
 | 
						|
                     f->StyleDisplay()->mPosition ==
 | 
						|
                         StylePositionProperty::Fixed);
 | 
						|
        }
 | 
						|
        // There's no root scroll frame so there can't be any zooming or async
 | 
						|
        // panning so we don't need to adjust the visible and dirty rects.
 | 
						|
      }
 | 
						|
#endif
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  bool markedFrames = false;
 | 
						|
  for (nsIFrame* e : aFrames) {
 | 
						|
    // Skip the AccessibleCaret frame when building no caret.
 | 
						|
    if (!IsBuildingCaret()) {
 | 
						|
      nsIContent* content = e->GetContent();
 | 
						|
      if (content && content->IsInNativeAnonymousSubtree() &&
 | 
						|
          content->IsElement()) {
 | 
						|
        const nsAttrValue* classes = content->AsElement()->GetClasses();
 | 
						|
        if (classes &&
 | 
						|
            classes->Contains(nsGkAtoms::mozAccessiblecaret, eCaseMatters)) {
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
    if (MarkOutOfFlowFrameForDisplay(aDirtyFrame, e, visibleRect, dirtyRect)) {
 | 
						|
      markedFrames = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (markedFrames) {
 | 
						|
    // mClipState.GetClipChainForContainingBlockDescendants can return pointers
 | 
						|
    // to objects on the stack, so we need to clone the chain.
 | 
						|
    const DisplayItemClipChain* clipChain =
 | 
						|
        CopyWholeChain(mClipState.GetClipChainForContainingBlockDescendants());
 | 
						|
    const DisplayItemClipChain* combinedClipChain =
 | 
						|
        mClipState.GetCurrentCombinedClipChain(this);
 | 
						|
    const ActiveScrolledRoot* asr = mCurrentActiveScrolledRoot;
 | 
						|
 | 
						|
    OutOfFlowDisplayData* data = new OutOfFlowDisplayData(
 | 
						|
        clipChain, combinedClipChain, asr, this->mCurrentScrollParentId,
 | 
						|
        visibleRect, dirtyRect);
 | 
						|
    aDirtyFrame->SetProperty(
 | 
						|
        nsDisplayListBuilder::OutOfFlowDisplayDataProperty(), data);
 | 
						|
    mFramesWithOOFData.AppendElement(aDirtyFrame);
 | 
						|
  }
 | 
						|
 | 
						|
  if (!aDirtyFrame->GetParent()) {
 | 
						|
    // This is the viewport frame of aDirtyFrame's presshell.
 | 
						|
    // Store the current display data so that it can be used for fixed
 | 
						|
    // background images.
 | 
						|
    NS_ASSERTION(
 | 
						|
        CurrentPresShellState()->mPresShell == aDirtyFrame->PresShell(),
 | 
						|
        "Presshell mismatch");
 | 
						|
    MOZ_ASSERT(!CurrentPresShellState()->mFixedBackgroundDisplayData,
 | 
						|
               "already traversed this presshell's root frame?");
 | 
						|
 | 
						|
    const DisplayItemClipChain* clipChain =
 | 
						|
        CopyWholeChain(mClipState.GetClipChainForContainingBlockDescendants());
 | 
						|
    const DisplayItemClipChain* combinedClipChain =
 | 
						|
        mClipState.GetCurrentCombinedClipChain(this);
 | 
						|
    const ActiveScrolledRoot* asr = mCurrentActiveScrolledRoot;
 | 
						|
    CurrentPresShellState()->mFixedBackgroundDisplayData.emplace(
 | 
						|
        clipChain, combinedClipChain, asr, this->mCurrentScrollParentId,
 | 
						|
        GetVisibleRect(), GetDirtyRect());
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Mark all preserve-3d children with
 | 
						|
 * NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO to make sure
 | 
						|
 * nsIFrame::BuildDisplayListForChild() would visit them.  Also compute
 | 
						|
 * dirty rect for preserve-3d children.
 | 
						|
 *
 | 
						|
 * @param aDirtyFrame is the frame to mark children extending context.
 | 
						|
 */
 | 
						|
void nsDisplayListBuilder::MarkPreserve3DFramesForDisplayList(
 | 
						|
    nsIFrame* aDirtyFrame) {
 | 
						|
  for (const auto& childList : aDirtyFrame->ChildLists()) {
 | 
						|
    for (nsIFrame* child : childList.mList) {
 | 
						|
      if (child->Combines3DTransformWithAncestors()) {
 | 
						|
        MarkFrameForDisplay(child, aDirtyFrame);
 | 
						|
      }
 | 
						|
 | 
						|
      if (child->IsBlockWrapper()) {
 | 
						|
        // Mark preserve-3d frames inside the block wrapper.
 | 
						|
        MarkPreserve3DFramesForDisplayList(child);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
ActiveScrolledRoot* nsDisplayListBuilder::AllocateActiveScrolledRoot(
 | 
						|
    const ActiveScrolledRoot* aParent,
 | 
						|
    ScrollContainerFrame* aScrollContainerFrame) {
 | 
						|
  RefPtr<ActiveScrolledRoot> asr = ActiveScrolledRoot::CreateASRForFrame(
 | 
						|
      aParent, aScrollContainerFrame, IsRetainingDisplayList());
 | 
						|
  mActiveScrolledRoots.AppendElement(asr);
 | 
						|
  return asr;
 | 
						|
}
 | 
						|
 | 
						|
const DisplayItemClipChain* nsDisplayListBuilder::AllocateDisplayItemClipChain(
 | 
						|
    const DisplayItemClip& aClip, const ActiveScrolledRoot* aASR,
 | 
						|
    const DisplayItemClipChain* aParent) {
 | 
						|
  MOZ_DIAGNOSTIC_ASSERT(!(aParent && aParent->mOnStack));
 | 
						|
  void* p = Allocate(sizeof(DisplayItemClipChain),
 | 
						|
                     DisplayListArenaObjectId::CLIPCHAIN);
 | 
						|
  DisplayItemClipChain* c = new (KnownNotNull, p)
 | 
						|
      DisplayItemClipChain(aClip, aASR, aParent, mFirstClipChainToDestroy);
 | 
						|
#if defined(DEBUG) || defined(MOZ_DIAGNOSTIC_ASSERT_ENABLED)
 | 
						|
  c->mOnStack = false;
 | 
						|
#endif
 | 
						|
  auto result = mClipDeduplicator.insert(c);
 | 
						|
  if (!result.second) {
 | 
						|
    // An equivalent clip chain item was already created, so let's return that
 | 
						|
    // instead. Destroy the one we just created.
 | 
						|
    // Note that this can cause clip chains from different coordinate systems to
 | 
						|
    // collapse into the same clip chain object, because clip chains do not keep
 | 
						|
    // track of the reference frame that they were created in.
 | 
						|
    c->DisplayItemClipChain::~DisplayItemClipChain();
 | 
						|
    Destroy(DisplayListArenaObjectId::CLIPCHAIN, c);
 | 
						|
    return *(result.first);
 | 
						|
  }
 | 
						|
  mFirstClipChainToDestroy = c;
 | 
						|
  return c;
 | 
						|
}
 | 
						|
 | 
						|
struct ClipChainItem {
 | 
						|
  DisplayItemClip clip;
 | 
						|
  const ActiveScrolledRoot* asr;
 | 
						|
};
 | 
						|
 | 
						|
static const DisplayItemClipChain* FindCommonAncestorClipForIntersection(
 | 
						|
    const DisplayItemClipChain* aOne, const DisplayItemClipChain* aTwo) {
 | 
						|
  for (const ActiveScrolledRoot* asr =
 | 
						|
           ActiveScrolledRoot::PickDescendant(aOne->mASR, aTwo->mASR);
 | 
						|
       asr; asr = asr->mParent) {
 | 
						|
    if (aOne == aTwo) {
 | 
						|
      return aOne;
 | 
						|
    }
 | 
						|
    if (aOne->mASR == asr) {
 | 
						|
      aOne = aOne->mParent;
 | 
						|
    }
 | 
						|
    if (aTwo->mASR == asr) {
 | 
						|
      aTwo = aTwo->mParent;
 | 
						|
    }
 | 
						|
    if (!aOne) {
 | 
						|
      return aTwo;
 | 
						|
    }
 | 
						|
    if (!aTwo) {
 | 
						|
      return aOne;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return nullptr;
 | 
						|
}
 | 
						|
 | 
						|
const DisplayItemClipChain* nsDisplayListBuilder::CreateClipChainIntersection(
 | 
						|
    const DisplayItemClipChain* aAncestor,
 | 
						|
    const DisplayItemClipChain* aLeafClip1,
 | 
						|
    const DisplayItemClipChain* aLeafClip2) {
 | 
						|
  AutoTArray<ClipChainItem, 8> intersectedClips;
 | 
						|
 | 
						|
  const DisplayItemClipChain* clip1 = aLeafClip1;
 | 
						|
  const DisplayItemClipChain* clip2 = aLeafClip2;
 | 
						|
 | 
						|
  const ActiveScrolledRoot* asr = ActiveScrolledRoot::PickDescendant(
 | 
						|
      clip1 ? clip1->mASR : nullptr, clip2 ? clip2->mASR : nullptr);
 | 
						|
 | 
						|
  // Build up the intersection from the leaf to the root and put it into
 | 
						|
  // intersectedClips. The loop below will convert intersectedClips into an
 | 
						|
  // actual DisplayItemClipChain.
 | 
						|
  // (We need to do this in two passes because we need the parent clip in order
 | 
						|
  // to create the DisplayItemClipChain object, but the parent clip has not
 | 
						|
  // been created at that point.)
 | 
						|
  while (!aAncestor || asr != aAncestor->mASR) {
 | 
						|
    if (clip1 && clip1->mASR == asr) {
 | 
						|
      if (clip2 && clip2->mASR == asr) {
 | 
						|
        DisplayItemClip intersection = clip1->mClip;
 | 
						|
        intersection.IntersectWith(clip2->mClip);
 | 
						|
        intersectedClips.AppendElement(ClipChainItem{intersection, asr});
 | 
						|
        clip2 = clip2->mParent;
 | 
						|
      } else {
 | 
						|
        intersectedClips.AppendElement(ClipChainItem{clip1->mClip, asr});
 | 
						|
      }
 | 
						|
      clip1 = clip1->mParent;
 | 
						|
    } else if (clip2 && clip2->mASR == asr) {
 | 
						|
      intersectedClips.AppendElement(ClipChainItem{clip2->mClip, asr});
 | 
						|
      clip2 = clip2->mParent;
 | 
						|
    }
 | 
						|
    if (!asr) {
 | 
						|
      MOZ_ASSERT(!aAncestor, "We should have exited this loop earlier");
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    asr = asr->mParent;
 | 
						|
  }
 | 
						|
 | 
						|
  // Convert intersectedClips into a DisplayItemClipChain.
 | 
						|
  const DisplayItemClipChain* parentSC = aAncestor;
 | 
						|
  for (auto& sc : Reversed(intersectedClips)) {
 | 
						|
    parentSC = AllocateDisplayItemClipChain(sc.clip, sc.asr, parentSC);
 | 
						|
  }
 | 
						|
  return parentSC;
 | 
						|
}
 | 
						|
 | 
						|
const DisplayItemClipChain* nsDisplayListBuilder::CreateClipChainIntersection(
 | 
						|
    const DisplayItemClipChain* aLeafClip1,
 | 
						|
    const DisplayItemClipChain* aLeafClip2) {
 | 
						|
  // aLeafClip2 might be a reference to a clip on the stack. We need to make
 | 
						|
  // sure that CreateClipChainIntersection will allocate the actual intersected
 | 
						|
  // clip in the builder's arena, so for the aLeafClip1 == nullptr case,
 | 
						|
  // we supply nullptr as the common ancestor so that
 | 
						|
  // CreateClipChainIntersection clones the whole chain.
 | 
						|
  const DisplayItemClipChain* ancestorClip =
 | 
						|
      aLeafClip1 ? FindCommonAncestorClipForIntersection(aLeafClip1, aLeafClip2)
 | 
						|
                 : nullptr;
 | 
						|
 | 
						|
  return CreateClipChainIntersection(ancestorClip, aLeafClip1, aLeafClip2);
 | 
						|
}
 | 
						|
 | 
						|
const DisplayItemClipChain* nsDisplayListBuilder::CopyWholeChain(
 | 
						|
    const DisplayItemClipChain* aClipChain) {
 | 
						|
  return CreateClipChainIntersection(nullptr, aClipChain, nullptr);
 | 
						|
}
 | 
						|
 | 
						|
const nsIFrame* nsDisplayListBuilder::FindReferenceFrameFor(
 | 
						|
    const nsIFrame* aFrame, nsPoint* aOffset) const {
 | 
						|
  auto MaybeApplyAdditionalOffset = [&]() {
 | 
						|
    if (auto offset = AdditionalOffset()) {
 | 
						|
      *aOffset += *offset;
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  if (aFrame == mCurrentFrame) {
 | 
						|
    if (aOffset) {
 | 
						|
      *aOffset = mCurrentOffsetToReferenceFrame;
 | 
						|
    }
 | 
						|
    return mCurrentReferenceFrame;
 | 
						|
  }
 | 
						|
 | 
						|
  for (const nsIFrame* f = aFrame; f;
 | 
						|
       f = nsLayoutUtils::GetCrossDocParentFrameInProcess(f)) {
 | 
						|
    if (f == mReferenceFrame || f->IsTransformed()) {
 | 
						|
      if (aOffset) {
 | 
						|
        *aOffset = aFrame->GetOffsetToCrossDoc(f);
 | 
						|
        MaybeApplyAdditionalOffset();
 | 
						|
      }
 | 
						|
      return f;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (aOffset) {
 | 
						|
    *aOffset = aFrame->GetOffsetToCrossDoc(mReferenceFrame);
 | 
						|
    MaybeApplyAdditionalOffset();
 | 
						|
  }
 | 
						|
 | 
						|
  return mReferenceFrame;
 | 
						|
}
 | 
						|
 | 
						|
// Sticky frames are active if their nearest scrollable frame is also active.
 | 
						|
static bool IsStickyFrameActive(nsDisplayListBuilder* aBuilder,
 | 
						|
                                nsIFrame* aFrame) {
 | 
						|
  MOZ_ASSERT(aFrame->StyleDisplay()->mPosition ==
 | 
						|
             StylePositionProperty::Sticky);
 | 
						|
 | 
						|
  StickyScrollContainer* stickyScrollContainer =
 | 
						|
      StickyScrollContainer::GetStickyScrollContainerForFrame(aFrame);
 | 
						|
  return stickyScrollContainer && stickyScrollContainer->ScrollContainer()
 | 
						|
                                      ->IsMaybeAsynchronouslyScrolled();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayListBuilder::IsAnimatedGeometryRoot(nsIFrame* aFrame,
 | 
						|
                                                  nsIFrame** aParent) {
 | 
						|
  if (aFrame == mReferenceFrame) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (!IsPaintingToWindow()) {
 | 
						|
    if (aParent) {
 | 
						|
      *aParent = nsLayoutUtils::GetCrossDocParentFrameInProcess(aFrame);
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  nsIFrame* parent = nsLayoutUtils::GetCrossDocParentFrameInProcess(aFrame);
 | 
						|
  if (!parent) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
  *aParent = parent;
 | 
						|
 | 
						|
  if (aFrame->StyleDisplay()->mPosition == StylePositionProperty::Sticky &&
 | 
						|
      IsStickyFrameActive(this, aFrame)) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (aFrame->IsTransformed()) {
 | 
						|
    if (EffectCompositor::HasAnimationsForCompositor(
 | 
						|
            aFrame, DisplayItemType::TYPE_TRANSFORM)) {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (parent->IsScrollContainerOrSubclass()) {
 | 
						|
    ScrollContainerFrame* sf = do_QueryFrame(parent);
 | 
						|
    if (sf->GetScrolledFrame() == aFrame) {
 | 
						|
      MOZ_ASSERT(!aFrame->IsTransformed());
 | 
						|
      return sf->IsMaybeAsynchronouslyScrolled();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
nsIFrame* nsDisplayListBuilder::FindAnimatedGeometryRootFrameFor(
 | 
						|
    nsIFrame* aFrame) {
 | 
						|
  MOZ_ASSERT(nsLayoutUtils::IsAncestorFrameCrossDocInProcess(
 | 
						|
      RootReferenceFrame(), aFrame));
 | 
						|
  nsIFrame* cursor = aFrame;
 | 
						|
  while (cursor != RootReferenceFrame()) {
 | 
						|
    nsIFrame* next;
 | 
						|
    if (IsAnimatedGeometryRoot(cursor, &next)) {
 | 
						|
      return cursor;
 | 
						|
    }
 | 
						|
    cursor = next;
 | 
						|
  }
 | 
						|
  return cursor;
 | 
						|
}
 | 
						|
 | 
						|
static nsRect ApplyAllClipNonRoundedIntersection(
 | 
						|
    const DisplayItemClipChain* aClipChain, const nsRect& aRect) {
 | 
						|
  nsRect result = aRect;
 | 
						|
  while (aClipChain) {
 | 
						|
    result = aClipChain->mClip.ApplyNonRoundedIntersection(result);
 | 
						|
    aClipChain = aClipChain->mParent;
 | 
						|
  }
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::AdjustWindowDraggingRegion(nsIFrame* aFrame) {
 | 
						|
  if (!mWindowDraggingAllowed || !IsForPainting()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  const nsStyleUIReset* styleUI = aFrame->StyleUIReset();
 | 
						|
  if (styleUI->mWindowDragging == StyleWindowDragging::Default) {
 | 
						|
    // This frame has the default value and doesn't influence the window
 | 
						|
    // dragging region.
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  LayoutDeviceToLayoutDeviceMatrix4x4 referenceFrameToRootReferenceFrame;
 | 
						|
 | 
						|
  // The const_cast is for nsLayoutUtils::GetTransformToAncestor.
 | 
						|
  nsIFrame* referenceFrame =
 | 
						|
      const_cast<nsIFrame*>(FindReferenceFrameFor(aFrame));
 | 
						|
 | 
						|
  if (IsInTransform()) {
 | 
						|
    // Only support 2d rectilinear transforms. Transform support is needed for
 | 
						|
    // the horizontal flip transform that's applied to the urlbar textbox in
 | 
						|
    // RTL mode - it should be able to exclude itself from the draggable region.
 | 
						|
    referenceFrameToRootReferenceFrame =
 | 
						|
        ViewAs<LayoutDeviceToLayoutDeviceMatrix4x4>(
 | 
						|
            nsLayoutUtils::GetTransformToAncestor(RelativeTo{referenceFrame},
 | 
						|
                                                  RelativeTo{mReferenceFrame})
 | 
						|
                .GetMatrix());
 | 
						|
    Matrix referenceFrameToRootReferenceFrame2d;
 | 
						|
    if (!referenceFrameToRootReferenceFrame.Is2D(
 | 
						|
            &referenceFrameToRootReferenceFrame2d) ||
 | 
						|
        !referenceFrameToRootReferenceFrame2d.IsRectilinear()) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    MOZ_ASSERT(referenceFrame == mReferenceFrame,
 | 
						|
               "referenceFrameToRootReferenceFrame needs to be adjusted");
 | 
						|
  }
 | 
						|
 | 
						|
  // We do some basic visibility checking on the frame's border box here.
 | 
						|
  // We intersect it both with the current dirty rect and with the current
 | 
						|
  // clip. Either one is just a conservative approximation on its own, but
 | 
						|
  // their intersection luckily works well enough for our purposes, so that
 | 
						|
  // we don't have to do full-blown visibility computations.
 | 
						|
  // The most important case we need to handle is the scrolled-off tab:
 | 
						|
  // If the tab bar overflows, tab parts that are clipped by the scrollbox
 | 
						|
  // should not be allowed to interfere with the window dragging region. Using
 | 
						|
  // just the current DisplayItemClip is not enough to cover this case
 | 
						|
  // completely because clips are reset while building stacking context
 | 
						|
  // contents, so for example we'd fail to clip frames that have a clip path
 | 
						|
  // applied to them. But the current dirty rect doesn't get reset in that
 | 
						|
  // case, so we use it to make this case work.
 | 
						|
  nsRect borderBox = aFrame->GetRectRelativeToSelf().Intersect(mVisibleRect);
 | 
						|
  borderBox += ToReferenceFrame(aFrame);
 | 
						|
  const DisplayItemClipChain* clip =
 | 
						|
      ClipState().GetCurrentCombinedClipChain(this);
 | 
						|
  borderBox = ApplyAllClipNonRoundedIntersection(clip, borderBox);
 | 
						|
  if (borderBox.IsEmpty()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  LayoutDeviceRect devPixelBorderBox = LayoutDevicePixel::FromAppUnits(
 | 
						|
      borderBox, aFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
 | 
						|
  LayoutDeviceRect transformedDevPixelBorderBox =
 | 
						|
      TransformBy(referenceFrameToRootReferenceFrame, devPixelBorderBox);
 | 
						|
  transformedDevPixelBorderBox.Round();
 | 
						|
  LayoutDeviceIntRect transformedDevPixelBorderBoxInt;
 | 
						|
 | 
						|
  if (!transformedDevPixelBorderBox.ToIntRect(
 | 
						|
          &transformedDevPixelBorderBoxInt)) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  LayoutDeviceIntRegion& region =
 | 
						|
      styleUI->mWindowDragging == StyleWindowDragging::Drag
 | 
						|
          ? mWindowDraggingRegion
 | 
						|
          : mWindowNoDraggingRegion;
 | 
						|
 | 
						|
  if (!IsRetainingDisplayList()) {
 | 
						|
    region.OrWith(transformedDevPixelBorderBoxInt);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  gfx::IntRect rect(transformedDevPixelBorderBoxInt.ToUnknownRect());
 | 
						|
  if (styleUI->mWindowDragging == StyleWindowDragging::Drag) {
 | 
						|
    mRetainedWindowDraggingRegion.Add(aFrame, rect);
 | 
						|
  } else {
 | 
						|
    mRetainedWindowNoDraggingRegion.Add(aFrame, rect);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
LayoutDeviceIntRegion nsDisplayListBuilder::GetWindowDraggingRegion() const {
 | 
						|
  LayoutDeviceIntRegion result;
 | 
						|
  if (!IsRetainingDisplayList()) {
 | 
						|
    result.Sub(mWindowDraggingRegion, mWindowNoDraggingRegion);
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  LayoutDeviceIntRegion dragRegion =
 | 
						|
      mRetainedWindowDraggingRegion.ToLayoutDeviceIntRegion();
 | 
						|
 | 
						|
  LayoutDeviceIntRegion noDragRegion =
 | 
						|
      mRetainedWindowNoDraggingRegion.ToLayoutDeviceIntRegion();
 | 
						|
 | 
						|
  result.Sub(dragRegion, noDragRegion);
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::AddSizeOfExcludingThis(nsWindowSizes& aSizes) const {
 | 
						|
  nsPaintedDisplayItem::AddSizeOfExcludingThis(aSizes);
 | 
						|
  aSizes.mLayoutRetainedDisplayListSize +=
 | 
						|
      aSizes.mState.mMallocSizeOf(mTransformPreserves3D.get());
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::AddSizeOfExcludingThis(nsWindowSizes& aSizes) const {
 | 
						|
  mPool.AddSizeOfExcludingThis(aSizes, Arena::ArenaKind::DisplayList);
 | 
						|
 | 
						|
  size_t n = 0;
 | 
						|
  MallocSizeOf mallocSizeOf = aSizes.mState.mMallocSizeOf;
 | 
						|
  n += mDocumentWillChangeBudgets.ShallowSizeOfExcludingThis(mallocSizeOf);
 | 
						|
  n += mFrameWillChangeBudgets.ShallowSizeOfExcludingThis(mallocSizeOf);
 | 
						|
  n += mEffectsUpdates.ShallowSizeOfExcludingThis(mallocSizeOf);
 | 
						|
  n += mRetainedWindowDraggingRegion.SizeOfExcludingThis(mallocSizeOf);
 | 
						|
  n += mRetainedWindowNoDraggingRegion.SizeOfExcludingThis(mallocSizeOf);
 | 
						|
  n += mRetainedWindowOpaqueRegion.SizeOfExcludingThis(mallocSizeOf);
 | 
						|
  // XXX can't measure mClipDeduplicator since it uses std::unordered_set.
 | 
						|
 | 
						|
  aSizes.mLayoutRetainedDisplayListSize += n;
 | 
						|
}
 | 
						|
 | 
						|
void RetainedDisplayList::AddSizeOfExcludingThis(nsWindowSizes& aSizes) const {
 | 
						|
  for (nsDisplayItem* item : *this) {
 | 
						|
    item->AddSizeOfExcludingThis(aSizes);
 | 
						|
    if (RetainedDisplayList* children = item->GetChildren()) {
 | 
						|
      children->AddSizeOfExcludingThis(aSizes);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  size_t n = 0;
 | 
						|
 | 
						|
  n += mDAG.mDirectPredecessorList.ShallowSizeOfExcludingThis(
 | 
						|
      aSizes.mState.mMallocSizeOf);
 | 
						|
  n += mDAG.mNodesInfo.ShallowSizeOfExcludingThis(aSizes.mState.mMallocSizeOf);
 | 
						|
  n += mOldItems.ShallowSizeOfExcludingThis(aSizes.mState.mMallocSizeOf);
 | 
						|
 | 
						|
  aSizes.mLayoutRetainedDisplayListSize += n;
 | 
						|
}
 | 
						|
 | 
						|
size_t nsDisplayListBuilder::WeakFrameRegion::SizeOfExcludingThis(
 | 
						|
    MallocSizeOf aMallocSizeOf) const {
 | 
						|
  size_t n = 0;
 | 
						|
  n += mFrames.ShallowSizeOfExcludingThis(aMallocSizeOf);
 | 
						|
  for (const auto& frame : mFrames) {
 | 
						|
    const UniquePtr<WeakFrame>& weakFrame = frame.mWeakFrame;
 | 
						|
    n += aMallocSizeOf(weakFrame.get());
 | 
						|
  }
 | 
						|
  n += mRects.ShallowSizeOfExcludingThis(aMallocSizeOf);
 | 
						|
  return n;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Removes modified frames and rects from this WeakFrameRegion.
 | 
						|
 */
 | 
						|
void nsDisplayListBuilder::WeakFrameRegion::RemoveModifiedFramesAndRects() {
 | 
						|
  MOZ_ASSERT(mFrames.Length() == mRects.Length());
 | 
						|
 | 
						|
  uint32_t i = 0;
 | 
						|
  uint32_t length = mFrames.Length();
 | 
						|
 | 
						|
  while (i < length) {
 | 
						|
    auto& wrapper = mFrames[i];
 | 
						|
 | 
						|
    if (!wrapper.mWeakFrame->IsAlive() ||
 | 
						|
        AnyContentAncestorModified(wrapper.mWeakFrame->GetFrame())) {
 | 
						|
      // To avoid multiple O(n) shifts in the array, move the last element of
 | 
						|
      // the array to the current position and decrease the array length.
 | 
						|
      mFrameSet.Remove(wrapper.mFrame);
 | 
						|
      mFrames[i] = std::move(mFrames[length - 1]);
 | 
						|
      mRects[i] = std::move(mRects[length - 1]);
 | 
						|
      length--;
 | 
						|
    } else {
 | 
						|
      i++;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  mFrames.TruncateLength(length);
 | 
						|
  mRects.TruncateLength(length);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::RemoveModifiedWindowRegions() {
 | 
						|
  mRetainedWindowDraggingRegion.RemoveModifiedFramesAndRects();
 | 
						|
  mRetainedWindowNoDraggingRegion.RemoveModifiedFramesAndRects();
 | 
						|
  mRetainedWindowOpaqueRegion.RemoveModifiedFramesAndRects();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::ClearRetainedWindowRegions() {
 | 
						|
  mRetainedWindowDraggingRegion.Clear();
 | 
						|
  mRetainedWindowNoDraggingRegion.Clear();
 | 
						|
  mRetainedWindowOpaqueRegion.Clear();
 | 
						|
}
 | 
						|
 | 
						|
const uint32_t gWillChangeAreaMultiplier = 3;
 | 
						|
static uint32_t GetLayerizationCost(const nsSize& aSize) {
 | 
						|
  // There's significant overhead for each layer created from Gecko
 | 
						|
  // (IPC+Shared Objects) and from the backend (like an OpenGL texture).
 | 
						|
  // Therefore we set a minimum cost threshold of a 64x64 area.
 | 
						|
  const int minBudgetCost = 64 * 64;
 | 
						|
 | 
						|
  const uint32_t budgetCost = std::max(
 | 
						|
      minBudgetCost, nsPresContext::AppUnitsToIntCSSPixels(aSize.width) *
 | 
						|
                         nsPresContext::AppUnitsToIntCSSPixels(aSize.height));
 | 
						|
 | 
						|
  return budgetCost;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayListBuilder::AddToWillChangeBudget(nsIFrame* aFrame,
 | 
						|
                                                 const nsSize& aSize) {
 | 
						|
  MOZ_ASSERT(IsForPainting());
 | 
						|
 | 
						|
  if (aFrame->MayHaveWillChangeBudget()) {
 | 
						|
    // The frame is already in the will-change budget.
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  const nsPresContext* presContext = aFrame->PresContext();
 | 
						|
  const nsRect area = presContext->GetVisibleArea();
 | 
						|
  const uint32_t budgetLimit =
 | 
						|
      nsPresContext::AppUnitsToIntCSSPixels(area.width) *
 | 
						|
      nsPresContext::AppUnitsToIntCSSPixels(area.height);
 | 
						|
  const uint32_t cost = GetLayerizationCost(aSize);
 | 
						|
 | 
						|
  DocumentWillChangeBudget& documentBudget =
 | 
						|
      mDocumentWillChangeBudgets.LookupOrInsert(presContext);
 | 
						|
 | 
						|
  const bool onBudget =
 | 
						|
      (documentBudget + cost) / gWillChangeAreaMultiplier < budgetLimit;
 | 
						|
 | 
						|
  if (onBudget) {
 | 
						|
    documentBudget += cost;
 | 
						|
    mFrameWillChangeBudgets.InsertOrUpdate(
 | 
						|
        aFrame, FrameWillChangeBudget(presContext, cost));
 | 
						|
    aFrame->SetMayHaveWillChangeBudget(true);
 | 
						|
  }
 | 
						|
 | 
						|
  return onBudget;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayListBuilder::IsInWillChangeBudget(nsIFrame* aFrame,
 | 
						|
                                                const nsSize& aSize) {
 | 
						|
  if (!IsForPainting()) {
 | 
						|
    // If this nsDisplayListBuilder is not for painting, the layerization should
 | 
						|
    // not matter. Do the simple thing and return false.
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  const bool onBudget = AddToWillChangeBudget(aFrame, aSize);
 | 
						|
  if (onBudget) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  auto* pc = aFrame->PresContext();
 | 
						|
  auto* doc = pc->Document();
 | 
						|
  if (!doc->HasWarnedAbout(Document::eIgnoringWillChangeOverBudget)) {
 | 
						|
    AutoTArray<nsString, 2> params;
 | 
						|
    params.AppendElement()->AppendInt(gWillChangeAreaMultiplier);
 | 
						|
 | 
						|
    nsRect area = pc->GetVisibleArea();
 | 
						|
    uint32_t budgetLimit = nsPresContext::AppUnitsToIntCSSPixels(area.width) *
 | 
						|
                           nsPresContext::AppUnitsToIntCSSPixels(area.height);
 | 
						|
    params.AppendElement()->AppendInt(budgetLimit);
 | 
						|
 | 
						|
    doc->WarnOnceAbout(Document::eIgnoringWillChangeOverBudget, false, params);
 | 
						|
  }
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::ClearWillChangeBudgetStatus(nsIFrame* aFrame) {
 | 
						|
  MOZ_ASSERT(IsForPainting());
 | 
						|
 | 
						|
  if (!aFrame->MayHaveWillChangeBudget()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  aFrame->SetMayHaveWillChangeBudget(false);
 | 
						|
  RemoveFromWillChangeBudgets(aFrame);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::RemoveFromWillChangeBudgets(const nsIFrame* aFrame) {
 | 
						|
  if (auto entry = mFrameWillChangeBudgets.Lookup(aFrame)) {
 | 
						|
    const FrameWillChangeBudget& frameBudget = entry.Data();
 | 
						|
 | 
						|
    auto documentBudget =
 | 
						|
        mDocumentWillChangeBudgets.Lookup(frameBudget.mPresContext);
 | 
						|
 | 
						|
    if (documentBudget) {
 | 
						|
      *documentBudget -= frameBudget.mUsage;
 | 
						|
    }
 | 
						|
 | 
						|
    entry.Remove();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::ClearWillChangeBudgets() {
 | 
						|
  mFrameWillChangeBudgets.Clear();
 | 
						|
  mDocumentWillChangeBudgets.Clear();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::EnterSVGEffectsContents(
 | 
						|
    nsIFrame* aEffectsFrame, nsDisplayList* aHoistedItemsStorage) {
 | 
						|
  MOZ_ASSERT(aHoistedItemsStorage);
 | 
						|
  if (mSVGEffectsFrames.IsEmpty()) {
 | 
						|
    MOZ_ASSERT(!mScrollInfoItemsForHoisting);
 | 
						|
    mScrollInfoItemsForHoisting = aHoistedItemsStorage;
 | 
						|
  }
 | 
						|
  mSVGEffectsFrames.AppendElement(aEffectsFrame);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::ExitSVGEffectsContents() {
 | 
						|
  MOZ_ASSERT(!mSVGEffectsFrames.IsEmpty());
 | 
						|
  mSVGEffectsFrames.RemoveLastElement();
 | 
						|
  MOZ_ASSERT(mScrollInfoItemsForHoisting);
 | 
						|
  if (mSVGEffectsFrames.IsEmpty()) {
 | 
						|
    mScrollInfoItemsForHoisting = nullptr;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayListBuilder::ShouldBuildScrollInfoItemsForHoisting() const {
 | 
						|
  /*
 | 
						|
   * Note: if changing the conditions under which scroll info layers
 | 
						|
   * are created, make a corresponding change to
 | 
						|
   * ScrollFrameWillBuildScrollInfoLayer() in nsSliderFrame.cpp.
 | 
						|
   */
 | 
						|
  for (nsIFrame* frame : mSVGEffectsFrames) {
 | 
						|
    if (SVGIntegrationUtils::UsesSVGEffectsNotSupportedInCompositor(frame)) {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::AppendNewScrollInfoItemForHoisting(
 | 
						|
    nsDisplayScrollInfoLayer* aScrollInfoItem) {
 | 
						|
  MOZ_ASSERT(ShouldBuildScrollInfoItemsForHoisting());
 | 
						|
  MOZ_ASSERT(mScrollInfoItemsForHoisting);
 | 
						|
  mScrollInfoItemsForHoisting->AppendToTop(aScrollInfoItem);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::BuildCompositorHitTestInfoIfNeeded(
 | 
						|
    nsIFrame* aFrame, nsDisplayList* aList) {
 | 
						|
  MOZ_ASSERT(aFrame);
 | 
						|
  MOZ_ASSERT(aList);
 | 
						|
 | 
						|
  if (!BuildCompositorHitTestInfo()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  const CompositorHitTestInfo info = aFrame->GetCompositorHitTestInfo(this);
 | 
						|
  if (info != CompositorHitTestInvisibleToHit) {
 | 
						|
    aList->AppendNewToTop<nsDisplayCompositorHitTestInfo>(this, aFrame);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::AddReusableDisplayItem(nsDisplayItem* aItem) {
 | 
						|
  mReuseableItems.Insert(aItem);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::RemoveReusedDisplayItem(nsDisplayItem* aItem) {
 | 
						|
  MOZ_ASSERT(aItem->IsReusedItem());
 | 
						|
  mReuseableItems.Remove(aItem);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::ClearReuseableDisplayItems() {
 | 
						|
  const size_t total = mReuseableItems.Count();
 | 
						|
 | 
						|
  size_t reused = 0;
 | 
						|
  for (auto* item : mReuseableItems) {
 | 
						|
    if (item->IsReusedItem()) {
 | 
						|
      reused++;
 | 
						|
      item->SetReusable();
 | 
						|
    } else {
 | 
						|
      item->Destroy(this);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  DL_LOGI("RDL - Reused %zu of %zu SC display items", reused, total);
 | 
						|
  mReuseableItems.Clear();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListBuilder::ReuseDisplayItem(nsDisplayItem* aItem) {
 | 
						|
  const auto* previous = mCurrentContainerASR;
 | 
						|
  const auto* asr = aItem->GetActiveScrolledRoot();
 | 
						|
  mCurrentContainerASR =
 | 
						|
      ActiveScrolledRoot::PickAncestor(asr, mCurrentContainerASR);
 | 
						|
 | 
						|
  if (previous != mCurrentContainerASR) {
 | 
						|
    DL_LOGV("RDL - Changed mCurrentContainerASR from %p to %p", previous,
 | 
						|
            mCurrentContainerASR);
 | 
						|
  }
 | 
						|
 | 
						|
  aItem->SetReusedItem();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListSet::CopyTo(const nsDisplayListSet& aDestination) const {
 | 
						|
  for (size_t i = 0; i < mLists.size(); ++i) {
 | 
						|
    auto* from = mLists[i];
 | 
						|
    auto* to = aDestination.mLists[i];
 | 
						|
 | 
						|
    from->CopyTo(to);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListSet::MoveTo(const nsDisplayListSet& aDestination) const {
 | 
						|
  aDestination.BorderBackground()->AppendToTop(BorderBackground());
 | 
						|
  aDestination.BlockBorderBackgrounds()->AppendToTop(BlockBorderBackgrounds());
 | 
						|
  aDestination.Floats()->AppendToTop(Floats());
 | 
						|
  aDestination.Content()->AppendToTop(Content());
 | 
						|
  aDestination.PositionedDescendants()->AppendToTop(PositionedDescendants());
 | 
						|
  aDestination.Outlines()->AppendToTop(Outlines());
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayList::GetClippedBounds(nsDisplayListBuilder* aBuilder) const {
 | 
						|
  nsRect bounds;
 | 
						|
  for (nsDisplayItem* i : *this) {
 | 
						|
    bounds.UnionRect(bounds, i->GetClippedBounds(aBuilder));
 | 
						|
  }
 | 
						|
  return bounds;
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayList::GetClippedBoundsWithRespectToASR(
 | 
						|
    nsDisplayListBuilder* aBuilder, const ActiveScrolledRoot* aASR,
 | 
						|
    nsRect* aBuildingRect) const {
 | 
						|
  nsRect bounds;
 | 
						|
  for (nsDisplayItem* i : *this) {
 | 
						|
    nsRect r = i->GetClippedBounds(aBuilder);
 | 
						|
    if (aASR != i->GetActiveScrolledRoot() && !r.IsEmpty()) {
 | 
						|
      if (Maybe<nsRect> clip = i->GetClipWithRespectToASR(aBuilder, aASR)) {
 | 
						|
        r = clip.ref();
 | 
						|
      }
 | 
						|
    }
 | 
						|
    if (aBuildingRect) {
 | 
						|
      aBuildingRect->UnionRect(*aBuildingRect, i->GetBuildingRect());
 | 
						|
    }
 | 
						|
    bounds.UnionRect(bounds, r);
 | 
						|
  }
 | 
						|
  return bounds;
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayList::GetBuildingRect() const {
 | 
						|
  nsRect result;
 | 
						|
  for (nsDisplayItem* i : *this) {
 | 
						|
    result.UnionRect(result, i->GetBuildingRect());
 | 
						|
  }
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
WindowRenderer* nsDisplayListBuilder::GetWidgetWindowRenderer(nsView** aView) {
 | 
						|
  if (aView) {
 | 
						|
    *aView = RootReferenceFrame()->GetView();
 | 
						|
  }
 | 
						|
  if (RootReferenceFrame() !=
 | 
						|
      nsLayoutUtils::GetDisplayRootFrame(RootReferenceFrame())) {
 | 
						|
    return nullptr;
 | 
						|
  }
 | 
						|
  nsIWidget* window = RootReferenceFrame()->GetNearestWidget();
 | 
						|
  if (window) {
 | 
						|
    return window->GetWindowRenderer();
 | 
						|
  }
 | 
						|
  return nullptr;
 | 
						|
}
 | 
						|
 | 
						|
WebRenderLayerManager* nsDisplayListBuilder::GetWidgetLayerManager(
 | 
						|
    nsView** aView) {
 | 
						|
  WindowRenderer* renderer = GetWidgetWindowRenderer();
 | 
						|
  if (renderer) {
 | 
						|
    return renderer->AsWebRender();
 | 
						|
  }
 | 
						|
  return nullptr;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayList::Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx,
 | 
						|
                          int32_t aAppUnitsPerDevPixel) {
 | 
						|
  FlattenedDisplayListIterator iter(aBuilder, this);
 | 
						|
  while (iter.HasNext()) {
 | 
						|
    nsPaintedDisplayItem* item = iter.GetNextItem()->AsPaintedDisplayItem();
 | 
						|
    if (!item) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    nsRect visible = item->GetClippedBounds(aBuilder);
 | 
						|
    visible = visible.Intersect(item->GetPaintRect(aBuilder, aCtx));
 | 
						|
    if (visible.IsEmpty()) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    DisplayItemClip currentClip = item->GetClip();
 | 
						|
    if (currentClip.HasClip()) {
 | 
						|
      aCtx->Save();
 | 
						|
      if (currentClip.IsRectClippedByRoundedCorner(visible)) {
 | 
						|
        currentClip.ApplyTo(aCtx, aAppUnitsPerDevPixel);
 | 
						|
      } else {
 | 
						|
        currentClip.ApplyRectTo(aCtx, aAppUnitsPerDevPixel);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    aCtx->NewPath();
 | 
						|
 | 
						|
    item->Paint(aBuilder, aCtx);
 | 
						|
 | 
						|
    if (currentClip.HasClip()) {
 | 
						|
      aCtx->Restore();
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * We paint by executing a layer manager transaction, constructing a
 | 
						|
 * single layer representing the display list, and then making it the
 | 
						|
 * root of the layer manager, drawing into the PaintedLayers.
 | 
						|
 */
 | 
						|
void nsDisplayList::PaintRoot(nsDisplayListBuilder* aBuilder, gfxContext* aCtx,
 | 
						|
                              uint32_t aFlags,
 | 
						|
                              Maybe<double> aDisplayListBuildTime) {
 | 
						|
  AUTO_PROFILER_LABEL("nsDisplayList::PaintRoot", GRAPHICS);
 | 
						|
 | 
						|
  RefPtr<WebRenderLayerManager> layerManager;
 | 
						|
  WindowRenderer* renderer = nullptr;
 | 
						|
  bool widgetTransaction = false;
 | 
						|
  bool doBeginTransaction = true;
 | 
						|
  nsView* view = nullptr;
 | 
						|
  if (aFlags & PAINT_USE_WIDGET_LAYERS) {
 | 
						|
    renderer = aBuilder->GetWidgetWindowRenderer(&view);
 | 
						|
    if (renderer) {
 | 
						|
      // The fallback renderer doesn't retain any content, so it's
 | 
						|
      // not meaningful to use it when drawing to an external context.
 | 
						|
      if (aCtx && renderer->AsFallback()) {
 | 
						|
        MOZ_ASSERT(!(aFlags & PAINT_EXISTING_TRANSACTION));
 | 
						|
        renderer = nullptr;
 | 
						|
      } else {
 | 
						|
        layerManager = renderer->AsWebRender();
 | 
						|
        doBeginTransaction = !(aFlags & PAINT_EXISTING_TRANSACTION);
 | 
						|
        widgetTransaction = true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  nsIFrame* frame = aBuilder->RootReferenceFrame();
 | 
						|
  nsPresContext* presContext = frame->PresContext();
 | 
						|
  PresShell* presShell = presContext->PresShell();
 | 
						|
  Document* document = presShell->GetDocument();
 | 
						|
 | 
						|
  ScopeExit g([&]() {
 | 
						|
#ifdef DEBUG
 | 
						|
    MOZ_ASSERT(!layerManager || !layerManager->GetTarget());
 | 
						|
#endif
 | 
						|
 | 
						|
    // For layers-free mode, we check the invalidation state bits in the
 | 
						|
    // EndTransaction. So we clear the invalidation state bits after
 | 
						|
    // EndTransaction.
 | 
						|
    if (widgetTransaction ||
 | 
						|
        // SVG-as-an-image docs don't paint as part of the retained layer tree,
 | 
						|
        // but they still need the invalidation state bits cleared in order for
 | 
						|
        // invalidation for CSS/SMIL animation to work properly.
 | 
						|
        (document && document->IsBeingUsedAsImage())) {
 | 
						|
      DL_LOGD("Clearing invalidation state bits");
 | 
						|
      frame->ClearInvalidationStateBits();
 | 
						|
    }
 | 
						|
  });
 | 
						|
 | 
						|
  if (!renderer) {
 | 
						|
    if (!aCtx) {
 | 
						|
      NS_WARNING("Nowhere to paint into");
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    Paint(aBuilder, aCtx, presContext->AppUnitsPerDevPixel());
 | 
						|
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (renderer->GetBackendType() == LayersBackend::LAYERS_WR) {
 | 
						|
    MOZ_ASSERT(layerManager);
 | 
						|
    if (doBeginTransaction) {
 | 
						|
      if (aCtx) {
 | 
						|
        if (!layerManager->BeginTransactionWithTarget(aCtx, nsCString())) {
 | 
						|
          return;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        if (!layerManager->BeginTransaction(nsCString())) {
 | 
						|
          return;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    layerManager->SetTransactionIdAllocator(presContext->RefreshDriver());
 | 
						|
 | 
						|
    bool sent = false;
 | 
						|
    if (aFlags & PAINT_IDENTICAL_DISPLAY_LIST) {
 | 
						|
      MOZ_ASSERT(!aCtx);
 | 
						|
      sent = layerManager->EndEmptyTransaction();
 | 
						|
    }
 | 
						|
 | 
						|
    if (!sent) {
 | 
						|
      auto* wrManager = static_cast<WebRenderLayerManager*>(layerManager.get());
 | 
						|
 | 
						|
      nsIDocShell* docShell = presContext->GetDocShell();
 | 
						|
      WrFiltersHolder wrFilters;
 | 
						|
      gfx::Matrix5x4* colorMatrix =
 | 
						|
          nsDocShell::Cast(docShell)->GetColorMatrix();
 | 
						|
      if (colorMatrix) {
 | 
						|
        wrFilters.filters.AppendElement(
 | 
						|
            wr::FilterOp::ColorMatrix(colorMatrix->components));
 | 
						|
      }
 | 
						|
 | 
						|
      wrManager->EndTransactionWithoutLayer(this, aBuilder,
 | 
						|
                                            std::move(wrFilters), nullptr,
 | 
						|
                                            aDisplayListBuildTime.valueOr(0.0));
 | 
						|
    }
 | 
						|
 | 
						|
    if (presContext->RefreshDriver()->HasScheduleFlush()) {
 | 
						|
      presContext->NotifyInvalidation(layerManager->GetLastTransactionId(),
 | 
						|
                                      frame->GetRect());
 | 
						|
    }
 | 
						|
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  FallbackRenderer* fallback = renderer->AsFallback();
 | 
						|
  MOZ_ASSERT(fallback);
 | 
						|
 | 
						|
  if (doBeginTransaction) {
 | 
						|
    MOZ_ASSERT(!aCtx);
 | 
						|
    if (!fallback->BeginTransaction()) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  fallback->EndTransactionWithList(aBuilder, this,
 | 
						|
                                   presContext->AppUnitsPerDevPixel(),
 | 
						|
                                   WindowRenderer::END_DEFAULT);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayList::DeleteAll(nsDisplayListBuilder* aBuilder) {
 | 
						|
  for (auto* item : TakeItems()) {
 | 
						|
    item->Destroy(aBuilder);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static bool IsFrameReceivingPointerEvents(nsIFrame* aFrame) {
 | 
						|
  return aFrame->Style()->PointerEvents() != StylePointerEvents::None;
 | 
						|
}
 | 
						|
 | 
						|
// A list of frames, and their z depth. Used for sorting
 | 
						|
// the results of hit testing.
 | 
						|
struct FramesWithDepth {
 | 
						|
  explicit FramesWithDepth(float aDepth) : mDepth(aDepth) {}
 | 
						|
 | 
						|
  bool operator<(const FramesWithDepth& aOther) const {
 | 
						|
    if (!FuzzyEqual(mDepth, aOther.mDepth, 0.1f)) {
 | 
						|
      // We want to sort so that the shallowest item (highest depth value) is
 | 
						|
      // first
 | 
						|
      return mDepth > aOther.mDepth;
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  bool operator==(const FramesWithDepth& aOther) const {
 | 
						|
    return this == &aOther;
 | 
						|
  }
 | 
						|
 | 
						|
  float mDepth;
 | 
						|
  nsTArray<nsIFrame*> mFrames;
 | 
						|
};
 | 
						|
 | 
						|
// Sort the frames by depth and then moves all the contained frames to the
 | 
						|
// destination
 | 
						|
static void FlushFramesArray(nsTArray<FramesWithDepth>& aSource,
 | 
						|
                             nsTArray<nsIFrame*>* aDest) {
 | 
						|
  if (aSource.IsEmpty()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  aSource.StableSort();
 | 
						|
  uint32_t length = aSource.Length();
 | 
						|
  for (uint32_t i = 0; i < length; i++) {
 | 
						|
    aDest->AppendElements(std::move(aSource[i].mFrames));
 | 
						|
  }
 | 
						|
  aSource.Clear();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayList::HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
 | 
						|
                            nsDisplayItem::HitTestState* aState,
 | 
						|
                            nsTArray<nsIFrame*>* aOutFrames) const {
 | 
						|
  nsDisplayItem* item;
 | 
						|
 | 
						|
  if (aState->mInPreserves3D) {
 | 
						|
    // Collect leaves of the current 3D rendering context.
 | 
						|
    for (nsDisplayItem* item : *this) {
 | 
						|
      auto itemType = item->GetType();
 | 
						|
      if (itemType != DisplayItemType::TYPE_TRANSFORM ||
 | 
						|
          !static_cast<nsDisplayTransform*>(item)->IsLeafOf3DContext()) {
 | 
						|
        item->HitTest(aBuilder, aRect, aState, aOutFrames);
 | 
						|
      } else {
 | 
						|
        // One of leaves in the current 3D rendering context.
 | 
						|
        aState->mItemBuffer.AppendElement(item);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  int32_t itemBufferStart = aState->mItemBuffer.Length();
 | 
						|
  for (nsDisplayItem* item : *this) {
 | 
						|
    aState->mItemBuffer.AppendElement(item);
 | 
						|
  }
 | 
						|
 | 
						|
  AutoTArray<FramesWithDepth, 16> temp;
 | 
						|
  for (int32_t i = aState->mItemBuffer.Length() - 1; i >= itemBufferStart;
 | 
						|
       --i) {
 | 
						|
    // Pop element off the end of the buffer. We want to shorten the buffer
 | 
						|
    // so that recursive calls to HitTest have more buffer space.
 | 
						|
    item = aState->mItemBuffer[i];
 | 
						|
    aState->mItemBuffer.SetLength(i);
 | 
						|
 | 
						|
    bool snap;
 | 
						|
    nsRect r = item->GetBounds(aBuilder, &snap).Intersect(aRect);
 | 
						|
    auto itemType = item->GetType();
 | 
						|
    bool same3DContext =
 | 
						|
        (itemType == DisplayItemType::TYPE_TRANSFORM &&
 | 
						|
         static_cast<nsDisplayTransform*>(item)->IsParticipating3DContext()) ||
 | 
						|
        (itemType == DisplayItemType::TYPE_PERSPECTIVE &&
 | 
						|
         item->Frame()->Extend3DContext());
 | 
						|
    if (same3DContext &&
 | 
						|
        (itemType != DisplayItemType::TYPE_TRANSFORM ||
 | 
						|
         !static_cast<nsDisplayTransform*>(item)->IsLeafOf3DContext())) {
 | 
						|
      if (!item->GetClip().MayIntersect(aRect)) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      AutoTArray<nsIFrame*, 1> neverUsed;
 | 
						|
      // Start gathering leaves of the 3D rendering context, and
 | 
						|
      // append leaves at the end of mItemBuffer.  Leaves are
 | 
						|
      // processed at following iterations.
 | 
						|
      aState->mInPreserves3D = true;
 | 
						|
      item->HitTest(aBuilder, aRect, aState, &neverUsed);
 | 
						|
      aState->mInPreserves3D = false;
 | 
						|
      i = aState->mItemBuffer.Length();
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    if (same3DContext || item->GetClip().MayIntersect(r)) {
 | 
						|
      AutoTArray<nsIFrame*, 16> outFrames;
 | 
						|
      item->HitTest(aBuilder, aRect, aState, &outFrames);
 | 
						|
 | 
						|
      // For 3d transforms with preserve-3d we add hit frames into the temp list
 | 
						|
      // so we can sort them later, otherwise we add them directly to the output
 | 
						|
      // list.
 | 
						|
      nsTArray<nsIFrame*>* writeFrames = aOutFrames;
 | 
						|
      if (item->GetType() == DisplayItemType::TYPE_TRANSFORM &&
 | 
						|
          static_cast<nsDisplayTransform*>(item)->IsLeafOf3DContext()) {
 | 
						|
        if (outFrames.Length()) {
 | 
						|
          nsDisplayTransform* transform =
 | 
						|
              static_cast<nsDisplayTransform*>(item);
 | 
						|
          nsPoint point = aRect.TopLeft();
 | 
						|
          // A 1x1 rect means a point, otherwise use the center of the rect
 | 
						|
          if (aRect.width != 1 || aRect.height != 1) {
 | 
						|
            point = aRect.Center();
 | 
						|
          }
 | 
						|
          temp.AppendElement(
 | 
						|
              FramesWithDepth(transform->GetHitDepthAtPoint(aBuilder, point)));
 | 
						|
          writeFrames = &temp[temp.Length() - 1].mFrames;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        // We may have just finished a run of consecutive preserve-3d
 | 
						|
        // transforms, so flush these into the destination array before
 | 
						|
        // processing our frame list.
 | 
						|
        FlushFramesArray(temp, aOutFrames);
 | 
						|
      }
 | 
						|
 | 
						|
      for (uint32_t j = 0; j < outFrames.Length(); j++) {
 | 
						|
        nsIFrame* f = outFrames.ElementAt(j);
 | 
						|
        // Filter out some frames depending on the type of hittest
 | 
						|
        // we are doing. For visibility tests, pass through all frames.
 | 
						|
        // For pointer tests, only pass through frames that are styled
 | 
						|
        // to receive pointer events.
 | 
						|
        if (aBuilder->HitTestIsForVisibility() ||
 | 
						|
            IsFrameReceivingPointerEvents(f)) {
 | 
						|
          writeFrames->AppendElement(f);
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      if (aBuilder->HitTestIsForVisibility()) {
 | 
						|
        aState->mHitOccludingItem = [&] {
 | 
						|
          if (aState->mHitOccludingItem) {
 | 
						|
            // We already hit something before.
 | 
						|
            return true;
 | 
						|
          }
 | 
						|
          if (aState->mCurrentOpacity == 1.0f &&
 | 
						|
              item->GetOpaqueRegion(aBuilder, &snap).Contains(aRect)) {
 | 
						|
            // An opaque item always occludes everything. Note that we need to
 | 
						|
            // check wrapping opacity and such as well.
 | 
						|
            return true;
 | 
						|
          }
 | 
						|
          float threshold = aBuilder->VisibilityThreshold();
 | 
						|
          if (threshold == 1.0f) {
 | 
						|
            return false;
 | 
						|
          }
 | 
						|
          float itemOpacity = [&] {
 | 
						|
            switch (item->GetType()) {
 | 
						|
              case DisplayItemType::TYPE_OPACITY:
 | 
						|
                return static_cast<nsDisplayOpacity*>(item)->GetOpacity();
 | 
						|
              case DisplayItemType::TYPE_BACKGROUND_COLOR:
 | 
						|
                return static_cast<nsDisplayBackgroundColor*>(item)
 | 
						|
                    ->GetOpacity();
 | 
						|
              default:
 | 
						|
                // Be conservative and assume it won't occlude other items.
 | 
						|
                return 0.0f;
 | 
						|
            }
 | 
						|
          }();
 | 
						|
          return itemOpacity * aState->mCurrentOpacity >= threshold;
 | 
						|
        }();
 | 
						|
 | 
						|
        if (aState->mHitOccludingItem) {
 | 
						|
          // We're exiting early, so pop the remaining items off the buffer.
 | 
						|
          aState->mItemBuffer.TruncateLength(itemBufferStart);
 | 
						|
          break;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  // Clear any remaining preserve-3d transforms.
 | 
						|
  FlushFramesArray(temp, aOutFrames);
 | 
						|
  NS_ASSERTION(aState->mItemBuffer.Length() == uint32_t(itemBufferStart),
 | 
						|
               "How did we forget to pop some elements?");
 | 
						|
}
 | 
						|
 | 
						|
static nsIContent* FindContentInDocument(nsDisplayItem* aItem, Document* aDoc) {
 | 
						|
  nsIFrame* f = aItem->Frame();
 | 
						|
  while (f) {
 | 
						|
    nsPresContext* pc = f->PresContext();
 | 
						|
    if (pc->Document() == aDoc) {
 | 
						|
      return f->GetContent();
 | 
						|
    }
 | 
						|
    f = nsLayoutUtils::GetCrossDocParentFrameInProcess(
 | 
						|
        pc->PresShell()->GetRootFrame());
 | 
						|
  }
 | 
						|
  return nullptr;
 | 
						|
}
 | 
						|
 | 
						|
struct ZSortItem {
 | 
						|
  nsDisplayItem* item;
 | 
						|
  int32_t zIndex;
 | 
						|
 | 
						|
  explicit ZSortItem(nsDisplayItem* aItem)
 | 
						|
      : item(aItem), zIndex(aItem->ZIndex()) {}
 | 
						|
 | 
						|
  operator nsDisplayItem*() { return item; }
 | 
						|
};
 | 
						|
 | 
						|
struct ZOrderComparator {
 | 
						|
  bool LessThan(const ZSortItem& aLeft, const ZSortItem& aRight) const {
 | 
						|
    return aLeft.zIndex < aRight.zIndex;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
void nsDisplayList::SortByZOrder() { Sort<ZSortItem>(ZOrderComparator()); }
 | 
						|
 | 
						|
struct ContentComparator {
 | 
						|
  nsIContent* mCommonAncestor;
 | 
						|
 | 
						|
  explicit ContentComparator(nsIContent* aCommonAncestor)
 | 
						|
      : mCommonAncestor(aCommonAncestor) {}
 | 
						|
 | 
						|
  bool LessThan(nsDisplayItem* aLeft, nsDisplayItem* aRight) const {
 | 
						|
    // It's possible that the nsIContent for aItem1 or aItem2 is in a
 | 
						|
    // subdocument of commonAncestor, because display items for subdocuments
 | 
						|
    // have been mixed into the same list. Ensure that we're looking at content
 | 
						|
    // in commonAncestor's document.
 | 
						|
    Document* commonAncestorDoc = mCommonAncestor->OwnerDoc();
 | 
						|
    nsIContent* content1 = FindContentInDocument(aLeft, commonAncestorDoc);
 | 
						|
    nsIContent* content2 = FindContentInDocument(aRight, commonAncestorDoc);
 | 
						|
    if (!content1 || !content2) {
 | 
						|
      NS_ERROR("Document trees are mixed up!");
 | 
						|
      // Something weird going on
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
    return content1 != content2 &&
 | 
						|
           nsContentUtils::CompareTreePosition<TreeKind::Flat>(
 | 
						|
               content1, content2, mCommonAncestor) < 0;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
void nsDisplayList::SortByContentOrder(nsIContent* aCommonAncestor) {
 | 
						|
  Sort<nsDisplayItem*>(ContentComparator(aCommonAncestor));
 | 
						|
}
 | 
						|
 | 
						|
#if !defined(DEBUG) && !defined(MOZ_DIAGNOSTIC_ASSERT_ENABLED)
 | 
						|
static_assert(sizeof(nsDisplayItem) <= 176, "nsDisplayItem has grown");
 | 
						|
#endif
 | 
						|
 | 
						|
nsDisplayItem::nsDisplayItem(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame)
 | 
						|
    : nsDisplayItem(aBuilder, aFrame, aBuilder->CurrentActiveScrolledRoot()) {}
 | 
						|
 | 
						|
nsDisplayItem::nsDisplayItem(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
 | 
						|
                             const ActiveScrolledRoot* aActiveScrolledRoot)
 | 
						|
    : mFrame(aFrame), mActiveScrolledRoot(aActiveScrolledRoot) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayItem);
 | 
						|
  MOZ_ASSERT(mFrame);
 | 
						|
  if (aBuilder->IsRetainingDisplayList()) {
 | 
						|
    mFrame->AddDisplayItem(this);
 | 
						|
  }
 | 
						|
 | 
						|
  aBuilder->FindReferenceFrameFor(aFrame, &mToReferenceFrame);
 | 
						|
  NS_ASSERTION(
 | 
						|
      aBuilder->GetVisibleRect().width >= 0 || !aBuilder->IsForPainting(),
 | 
						|
      "visible rect not set");
 | 
						|
 | 
						|
  mClipChain = aBuilder->ClipState().GetCurrentCombinedClipChain(aBuilder);
 | 
						|
 | 
						|
  // The visible rect is for mCurrentFrame, so we have to use
 | 
						|
  // mCurrentOffsetToReferenceFrame
 | 
						|
  nsRect visible = aBuilder->GetVisibleRect() +
 | 
						|
                   aBuilder->GetCurrentFrameOffsetToReferenceFrame();
 | 
						|
  SetBuildingRect(visible);
 | 
						|
 | 
						|
  const nsStyleDisplay* disp = mFrame->StyleDisplay();
 | 
						|
  if (mFrame->BackfaceIsHidden(disp)) {
 | 
						|
    mItemFlags += ItemFlag::BackfaceHidden;
 | 
						|
  }
 | 
						|
  if (mFrame->Combines3DTransformWithAncestors()) {
 | 
						|
    mItemFlags += ItemFlag::Combines3DTransformWithAncestors;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayItem::SetDeletedFrame() { mItemFlags += ItemFlag::DeletedFrame; }
 | 
						|
 | 
						|
bool nsDisplayItem::HasDeletedFrame() const {
 | 
						|
  bool retval = mItemFlags.contains(ItemFlag::DeletedFrame) ||
 | 
						|
                (GetType() == DisplayItemType::TYPE_REMOTE &&
 | 
						|
                 !static_cast<const nsDisplayRemote*>(this)->GetFrameLoader());
 | 
						|
  MOZ_ASSERT(retval || mFrame);
 | 
						|
  return retval;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
bool nsDisplayItem::ForceActiveLayers() {
 | 
						|
  return StaticPrefs::layers_force_active();
 | 
						|
}
 | 
						|
 | 
						|
int32_t nsDisplayItem::ZIndex() const { return mFrame->ZIndex().valueOr(0); }
 | 
						|
 | 
						|
void nsDisplayItem::SetClipChain(const DisplayItemClipChain* aClipChain,
 | 
						|
                                 bool aStore) {
 | 
						|
  mClipChain = aClipChain;
 | 
						|
}
 | 
						|
 | 
						|
Maybe<nsRect> nsDisplayItem::GetClipWithRespectToASR(
 | 
						|
    nsDisplayListBuilder* aBuilder, const ActiveScrolledRoot* aASR) const {
 | 
						|
  if (const DisplayItemClip* clip =
 | 
						|
          DisplayItemClipChain::ClipForASR(GetClipChain(), aASR)) {
 | 
						|
    return Some(clip->GetClipRect());
 | 
						|
  }
 | 
						|
#ifdef DEBUG
 | 
						|
  NS_ASSERTION(false, "item should have finite clip with respect to aASR");
 | 
						|
#endif
 | 
						|
  return Nothing();
 | 
						|
}
 | 
						|
 | 
						|
const DisplayItemClip& nsDisplayItem::GetClip() const {
 | 
						|
  const DisplayItemClip* clip =
 | 
						|
      DisplayItemClipChain::ClipForASR(mClipChain, mActiveScrolledRoot);
 | 
						|
  return clip ? *clip : DisplayItemClip::NoClip();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayItem::IntersectClip(nsDisplayListBuilder* aBuilder,
 | 
						|
                                  const DisplayItemClipChain* aOther,
 | 
						|
                                  bool aStore) {
 | 
						|
  if (!aOther || mClipChain == aOther) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // aOther might be a reference to a clip on the stack. We need to make sure
 | 
						|
  // that CreateClipChainIntersection will allocate the actual intersected
 | 
						|
  // clip in the builder's arena, so for the mClipChain == nullptr case,
 | 
						|
  // we supply nullptr as the common ancestor so that
 | 
						|
  // CreateClipChainIntersection clones the whole chain.
 | 
						|
  const DisplayItemClipChain* ancestorClip =
 | 
						|
      mClipChain ? FindCommonAncestorClipForIntersection(mClipChain, aOther)
 | 
						|
                 : nullptr;
 | 
						|
 | 
						|
  SetClipChain(
 | 
						|
      aBuilder->CreateClipChainIntersection(ancestorClip, mClipChain, aOther),
 | 
						|
      aStore);
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayItem::GetClippedBounds(nsDisplayListBuilder* aBuilder) const {
 | 
						|
  bool snap;
 | 
						|
  nsRect r = GetBounds(aBuilder, &snap);
 | 
						|
  return GetClip().ApplyNonRoundedIntersection(r);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayContainer::nsDisplayContainer(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
 | 
						|
    const ActiveScrolledRoot* aActiveScrolledRoot, nsDisplayList* aList)
 | 
						|
    : nsDisplayItem(aBuilder, aFrame, aActiveScrolledRoot),
 | 
						|
      mChildren(aBuilder) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayContainer);
 | 
						|
  mChildren.AppendToTop(aList);
 | 
						|
  UpdateBounds(aBuilder);
 | 
						|
 | 
						|
  // Clear and store the clip chain set by nsDisplayItem constructor.
 | 
						|
  nsDisplayItem::SetClipChain(nullptr, true);
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayItem::GetPaintRect(nsDisplayListBuilder* aBuilder,
 | 
						|
                                   gfxContext* aCtx) {
 | 
						|
  bool dummy;
 | 
						|
  nsRect result = GetBounds(aBuilder, &dummy);
 | 
						|
  if (aCtx) {
 | 
						|
    result.IntersectRect(result,
 | 
						|
                         nsLayoutUtils::RoundGfxRectToAppRect(
 | 
						|
                             aCtx->GetClipExtents(),
 | 
						|
                             mFrame->PresContext()->AppUnitsPerDevPixel()));
 | 
						|
  }
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayContainer::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  aManager->CommandBuilder().CreateWebRenderCommandsFromDisplayList(
 | 
						|
      GetChildren(), this, aDisplayListBuilder, aSc, aBuilder, aResources,
 | 
						|
      false);
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayContainer::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                     bool* aSnap) const {
 | 
						|
  *aSnap = false;
 | 
						|
  return mBounds;
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayContainer::GetComponentAlphaBounds(
 | 
						|
    nsDisplayListBuilder* aBuilder) const {
 | 
						|
  return mChildren.GetComponentAlphaBounds(aBuilder);
 | 
						|
}
 | 
						|
 | 
						|
static nsRegion GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
 | 
						|
                                nsDisplayList* aList,
 | 
						|
                                const nsRect& aListBounds) {
 | 
						|
  return aList->GetOpaqueRegion(aBuilder);
 | 
						|
}
 | 
						|
 | 
						|
nsRegion nsDisplayContainer::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
 | 
						|
                                             bool* aSnap) const {
 | 
						|
  return ::mozilla::GetOpaqueRegion(aBuilder, GetChildren(),
 | 
						|
                                    GetBounds(aBuilder, aSnap));
 | 
						|
}
 | 
						|
 | 
						|
Maybe<nsRect> nsDisplayContainer::GetClipWithRespectToASR(
 | 
						|
    nsDisplayListBuilder* aBuilder, const ActiveScrolledRoot* aASR) const {
 | 
						|
  // Our children should have finite bounds with respect to |aASR|.
 | 
						|
  if (aASR == mActiveScrolledRoot) {
 | 
						|
    return Some(mBounds);
 | 
						|
  }
 | 
						|
 | 
						|
  return Some(mChildren.GetClippedBoundsWithRespectToASR(aBuilder, aASR));
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayContainer::HitTest(nsDisplayListBuilder* aBuilder,
 | 
						|
                                 const nsRect& aRect, HitTestState* aState,
 | 
						|
                                 nsTArray<nsIFrame*>* aOutFrames) {
 | 
						|
  mChildren.HitTest(aBuilder, aRect, aState, aOutFrames);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayContainer::UpdateBounds(nsDisplayListBuilder* aBuilder) {
 | 
						|
  // Container item bounds are expected to be clipped.
 | 
						|
  mBounds =
 | 
						|
      mChildren.GetClippedBoundsWithRespectToASR(aBuilder, mActiveScrolledRoot);
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplaySolidColor::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                      bool* aSnap) const {
 | 
						|
  *aSnap = true;
 | 
						|
  return mBounds;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplaySolidColor::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                gfxContext* aCtx) {
 | 
						|
  int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  DrawTarget* drawTarget = aCtx->GetDrawTarget();
 | 
						|
  Rect rect = NSRectToSnappedRect(GetPaintRect(aBuilder, aCtx),
 | 
						|
                                  appUnitsPerDevPixel, *drawTarget);
 | 
						|
  drawTarget->FillRect(rect, ColorPattern(ToDeviceColor(mColor)));
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplaySolidColor::WriteDebugInfo(std::stringstream& aStream) {
 | 
						|
  aStream << " (rgba " << (int)NS_GET_R(mColor) << "," << (int)NS_GET_G(mColor)
 | 
						|
          << "," << (int)NS_GET_B(mColor) << "," << (int)NS_GET_A(mColor)
 | 
						|
          << ")";
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplaySolidColor::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
 | 
						|
      mBounds, mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
  wr::LayoutRect r = wr::ToLayoutRect(bounds);
 | 
						|
  aBuilder.PushRect(r, r, !BackfaceIsHidden(), false, mIsCheckerboardBackground,
 | 
						|
                    wr::ToColorF(ToDeviceColor(mColor)));
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplaySolidColorRegion::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                            bool* aSnap) const {
 | 
						|
  *aSnap = true;
 | 
						|
  return mRegion.GetBounds();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplaySolidColorRegion::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                      gfxContext* aCtx) {
 | 
						|
  int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  DrawTarget* drawTarget = aCtx->GetDrawTarget();
 | 
						|
  ColorPattern color(ToDeviceColor(mColor));
 | 
						|
  for (auto iter = mRegion.RectIter(); !iter.Done(); iter.Next()) {
 | 
						|
    Rect rect =
 | 
						|
        NSRectToSnappedRect(iter.Get(), appUnitsPerDevPixel, *drawTarget);
 | 
						|
    drawTarget->FillRect(rect, color);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplaySolidColorRegion::WriteDebugInfo(std::stringstream& aStream) {
 | 
						|
  aStream << " (rgba " << int(mColor.r * 255) << "," << int(mColor.g * 255)
 | 
						|
          << "," << int(mColor.b * 255) << "," << mColor.a << ")";
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplaySolidColorRegion::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  for (auto iter = mRegion.RectIter(); !iter.Done(); iter.Next()) {
 | 
						|
    nsRect rect = iter.Get();
 | 
						|
    LayoutDeviceRect layerRects = LayoutDeviceRect::FromAppUnits(
 | 
						|
        rect, mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
    wr::LayoutRect r = wr::ToLayoutRect(layerRects);
 | 
						|
    aBuilder.PushRect(r, r, !BackfaceIsHidden(), false, false,
 | 
						|
                      wr::ToColorF(ToDeviceColor(mColor)));
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
static void RegisterThemeGeometry(nsDisplayListBuilder* aBuilder,
 | 
						|
                                  nsDisplayItem* aItem, nsIFrame* aFrame,
 | 
						|
                                  nsITheme::ThemeGeometryType aType) {
 | 
						|
  if (aBuilder->IsInChromeDocumentOrPopup()) {
 | 
						|
    nsIFrame* displayRoot = nsLayoutUtils::GetDisplayRootFrame(aFrame);
 | 
						|
    bool preservesAxisAlignedRectangles = false;
 | 
						|
    nsRect borderBox = nsLayoutUtils::TransformFrameRectToAncestor(
 | 
						|
        aFrame, aFrame->GetRectRelativeToSelf(), displayRoot,
 | 
						|
        &preservesAxisAlignedRectangles);
 | 
						|
    if (preservesAxisAlignedRectangles) {
 | 
						|
      aBuilder->RegisterThemeGeometry(
 | 
						|
          aType, aItem,
 | 
						|
          LayoutDeviceIntRect::FromUnknownRect(borderBox.ToNearestPixels(
 | 
						|
              aFrame->PresContext()->AppUnitsPerDevPixel())));
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// Return the bounds of the viewport relative to |aFrame|'s reference frame.
 | 
						|
// Returns Nothing() if transforming into |aFrame|'s coordinate space fails.
 | 
						|
static Maybe<nsRect> GetViewportRectRelativeToReferenceFrame(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame) {
 | 
						|
  nsIFrame* rootFrame = aFrame->PresShell()->GetRootFrame();
 | 
						|
  nsRect rootRect = rootFrame->GetRectRelativeToSelf();
 | 
						|
  if (nsLayoutUtils::TransformRect(rootFrame, aFrame, rootRect) ==
 | 
						|
      nsLayoutUtils::TRANSFORM_SUCCEEDED) {
 | 
						|
    return Some(rootRect + aBuilder->ToReferenceFrame(aFrame));
 | 
						|
  }
 | 
						|
  return Nothing();
 | 
						|
}
 | 
						|
 | 
						|
/* static */ nsDisplayBackgroundImage::InitData
 | 
						|
nsDisplayBackgroundImage::GetInitData(nsDisplayListBuilder* aBuilder,
 | 
						|
                                      nsIFrame* aFrame, uint16_t aLayer,
 | 
						|
                                      const nsRect& aBackgroundRect,
 | 
						|
                                      const ComputedStyle* aBackgroundStyle) {
 | 
						|
  nsPresContext* presContext = aFrame->PresContext();
 | 
						|
  uint32_t flags = aBuilder->GetBackgroundPaintFlags();
 | 
						|
  const nsStyleImageLayers::Layer& layer =
 | 
						|
      aBackgroundStyle->StyleBackground()->mImage.mLayers[aLayer];
 | 
						|
 | 
						|
  bool isTransformedFixed;
 | 
						|
  nsBackgroundLayerState state = nsCSSRendering::PrepareImageLayer(
 | 
						|
      presContext, aFrame, flags, aBackgroundRect, aBackgroundRect, layer,
 | 
						|
      &isTransformedFixed);
 | 
						|
 | 
						|
  // background-attachment:fixed is treated as background-attachment:scroll
 | 
						|
  // if it's affected by a transform.
 | 
						|
  // See https://www.w3.org/Bugs/Public/show_bug.cgi?id=17521.
 | 
						|
  bool shouldTreatAsFixed =
 | 
						|
      layer.mAttachment == StyleImageLayerAttachment::Fixed &&
 | 
						|
      !isTransformedFixed;
 | 
						|
 | 
						|
  bool shouldFixToViewport = shouldTreatAsFixed && !layer.mImage.IsNone();
 | 
						|
  bool isRasterImage = state.mImageRenderer.IsRasterImage();
 | 
						|
  nsCOMPtr<imgIContainer> image;
 | 
						|
  if (isRasterImage) {
 | 
						|
    image = state.mImageRenderer.GetImage();
 | 
						|
  }
 | 
						|
  return InitData{aBuilder,        aBackgroundStyle, image,
 | 
						|
                  aBackgroundRect, state.mFillArea,  state.mDestArea,
 | 
						|
                  aLayer,          isRasterImage,    shouldFixToViewport};
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayBackgroundImage::nsDisplayBackgroundImage(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, const InitData& aInitData,
 | 
						|
    nsIFrame* aFrameForBounds)
 | 
						|
    : nsPaintedDisplayItem(aBuilder, aFrame),
 | 
						|
      mBackgroundStyle(aInitData.backgroundStyle),
 | 
						|
      mImage(aInitData.image),
 | 
						|
      mDependentFrame(nullptr),
 | 
						|
      mBackgroundRect(aInitData.backgroundRect),
 | 
						|
      mFillRect(aInitData.fillArea),
 | 
						|
      mDestRect(aInitData.destArea),
 | 
						|
      mLayer(aInitData.layer),
 | 
						|
      mIsRasterImage(aInitData.isRasterImage),
 | 
						|
      mShouldFixToViewport(aInitData.shouldFixToViewport) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayBackgroundImage);
 | 
						|
#ifdef DEBUG
 | 
						|
  if (mBackgroundStyle && mBackgroundStyle != mFrame->Style()) {
 | 
						|
    // If this changes, then you also need to adjust css::ImageLoader to
 | 
						|
    // invalidate mFrame as needed.
 | 
						|
    MOZ_ASSERT(mFrame->IsCanvasFrame() || mFrame->IsTablePart());
 | 
						|
  }
 | 
						|
#endif
 | 
						|
 | 
						|
  mBounds = GetBoundsInternal(aInitData.builder, aFrameForBounds);
 | 
						|
  if (mShouldFixToViewport) {
 | 
						|
    // Expand the item's visible rect to cover the entire bounds, limited to the
 | 
						|
    // viewport rect. This is necessary because the background's clip can move
 | 
						|
    // asynchronously.
 | 
						|
    if (Maybe<nsRect> viewportRect = GetViewportRectRelativeToReferenceFrame(
 | 
						|
            aInitData.builder, mFrame)) {
 | 
						|
      SetBuildingRect(mBounds.Intersect(*viewportRect));
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayBackgroundImage::~nsDisplayBackgroundImage() {
 | 
						|
  MOZ_COUNT_DTOR(nsDisplayBackgroundImage);
 | 
						|
  if (mDependentFrame) {
 | 
						|
    mDependentFrame->RemoveDisplayItem(this);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static void SetBackgroundClipRegion(
 | 
						|
    DisplayListClipState::AutoSaveRestore& aClipState, nsIFrame* aFrame,
 | 
						|
    const nsStyleImageLayers::Layer& aLayer, const nsRect& aBackgroundRect,
 | 
						|
    bool aWillPaintBorder) {
 | 
						|
  nsCSSRendering::ImageLayerClipState clip;
 | 
						|
  nsCSSRendering::GetImageLayerClip(
 | 
						|
      aLayer, aFrame, *aFrame->StyleBorder(), aBackgroundRect, aBackgroundRect,
 | 
						|
      aWillPaintBorder, aFrame->PresContext()->AppUnitsPerDevPixel(), &clip);
 | 
						|
 | 
						|
  if (clip.mHasAdditionalBGClipArea) {
 | 
						|
    aClipState.ClipContentDescendants(
 | 
						|
        clip.mAdditionalBGClipArea, clip.mBGClipArea,
 | 
						|
        clip.mHasRoundedCorners ? clip.mRadii : nullptr);
 | 
						|
  } else {
 | 
						|
    aClipState.ClipContentDescendants(
 | 
						|
        clip.mBGClipArea, clip.mHasRoundedCorners ? clip.mRadii : nullptr);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * This is used for the find bar highlighter overlay. It's only accessible
 | 
						|
 * through the AnonymousContent API, so it's not exposed to general web pages.
 | 
						|
 */
 | 
						|
static bool SpecialCutoutRegionCase(nsDisplayListBuilder* aBuilder,
 | 
						|
                                    nsIFrame* aFrame,
 | 
						|
                                    const nsRect& aBackgroundRect,
 | 
						|
                                    nsDisplayList* aList, nscolor aColor) {
 | 
						|
  nsIContent* content = aFrame->GetContent();
 | 
						|
  if (!content) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  void* cutoutRegion = content->GetProperty(nsGkAtoms::cutoutregion);
 | 
						|
  if (!cutoutRegion) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  if (NS_GET_A(aColor) == 0) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  nsRegion region;
 | 
						|
  region.Sub(aBackgroundRect, *static_cast<nsRegion*>(cutoutRegion));
 | 
						|
  region.MoveBy(aBuilder->ToReferenceFrame(aFrame));
 | 
						|
  aList->AppendNewToTop<nsDisplaySolidColorRegion>(aBuilder, aFrame, region,
 | 
						|
                                                   aColor);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
enum class TableType : uint8_t {
 | 
						|
  Table,
 | 
						|
  TableCol,
 | 
						|
  TableColGroup,
 | 
						|
  TableRow,
 | 
						|
  TableRowGroup,
 | 
						|
  TableCell,
 | 
						|
 | 
						|
  MAX,
 | 
						|
};
 | 
						|
 | 
						|
enum class TableTypeBits : uint8_t { Count = 3 };
 | 
						|
 | 
						|
static_assert(static_cast<uint8_t>(TableType::MAX) <
 | 
						|
                  (1 << (static_cast<uint8_t>(TableTypeBits::Count) + 1)),
 | 
						|
              "TableType cannot fit with TableTypeBits::Count");
 | 
						|
TableType GetTableTypeFromFrame(nsIFrame* aFrame);
 | 
						|
 | 
						|
static uint16_t CalculateTablePerFrameKey(const uint16_t aIndex,
 | 
						|
                                          const TableType aType) {
 | 
						|
  const uint32_t key = (aIndex << static_cast<uint8_t>(TableTypeBits::Count)) |
 | 
						|
                       static_cast<uint8_t>(aType);
 | 
						|
 | 
						|
  return static_cast<uint16_t>(key);
 | 
						|
}
 | 
						|
 | 
						|
static nsDisplayBackgroundImage* CreateBackgroundImage(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsIFrame* aSecondaryFrame,
 | 
						|
    const nsDisplayBackgroundImage::InitData& aBgData) {
 | 
						|
  const auto index = aBgData.layer;
 | 
						|
 | 
						|
  if (aSecondaryFrame) {
 | 
						|
    const auto tableType = GetTableTypeFromFrame(aFrame);
 | 
						|
    const uint16_t tableItemIndex = CalculateTablePerFrameKey(index, tableType);
 | 
						|
 | 
						|
    return MakeDisplayItemWithIndex<nsDisplayTableBackgroundImage>(
 | 
						|
        aBuilder, aSecondaryFrame, tableItemIndex, aBgData, aFrame);
 | 
						|
  }
 | 
						|
 | 
						|
  return MakeDisplayItemWithIndex<nsDisplayBackgroundImage>(aBuilder, aFrame,
 | 
						|
                                                            index, aBgData);
 | 
						|
}
 | 
						|
 | 
						|
static nsDisplayThemedBackground* CreateThemedBackground(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsIFrame* aSecondaryFrame,
 | 
						|
    const nsRect& aBgRect) {
 | 
						|
  if (aSecondaryFrame) {
 | 
						|
    const uint16_t index = static_cast<uint16_t>(GetTableTypeFromFrame(aFrame));
 | 
						|
    return MakeDisplayItemWithIndex<nsDisplayTableThemedBackground>(
 | 
						|
        aBuilder, aSecondaryFrame, index, aBgRect, aFrame);
 | 
						|
  }
 | 
						|
 | 
						|
  return MakeDisplayItem<nsDisplayThemedBackground>(aBuilder, aFrame, aBgRect);
 | 
						|
}
 | 
						|
 | 
						|
static nsDisplayBackgroundColor* CreateBackgroundColor(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsIFrame* aSecondaryFrame,
 | 
						|
    nsRect& aBgRect, const ComputedStyle* aBgSC, nscolor aColor) {
 | 
						|
  if (aSecondaryFrame) {
 | 
						|
    const uint16_t index = static_cast<uint16_t>(GetTableTypeFromFrame(aFrame));
 | 
						|
    return MakeDisplayItemWithIndex<nsDisplayTableBackgroundColor>(
 | 
						|
        aBuilder, aSecondaryFrame, index, aBgRect, aBgSC, aColor, aFrame);
 | 
						|
  }
 | 
						|
 | 
						|
  return MakeDisplayItem<nsDisplayBackgroundColor>(aBuilder, aFrame, aBgRect,
 | 
						|
                                                   aBgSC, aColor);
 | 
						|
}
 | 
						|
 | 
						|
static void DealWithWindowsAppearanceHacks(nsIFrame* aFrame,
 | 
						|
                                           nsDisplayListBuilder* aBuilder) {
 | 
						|
  const auto& disp = *aFrame->StyleDisplay();
 | 
						|
 | 
						|
  // We use default appearance rather than effective appearance because we want
 | 
						|
  // to handle when titlebar buttons that have appearance: none.
 | 
						|
  const auto defaultAppearance = disp.mDefaultAppearance;
 | 
						|
  if (MOZ_LIKELY(defaultAppearance == StyleAppearance::None)) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (auto type = disp.GetWindowButtonType()) {
 | 
						|
    if (auto* widget = aFrame->GetNearestWidget()) {
 | 
						|
      auto rect = LayoutDevicePixel::FromAppUnitsToNearest(
 | 
						|
          nsRect(aBuilder->ToReferenceFrame(aFrame), aFrame->GetSize()),
 | 
						|
          aFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
      widget->SetWindowButtonRect(*type, rect);
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/*static*/
 | 
						|
AppendedBackgroundType nsDisplayBackgroundImage::AppendBackgroundItemsToTop(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
 | 
						|
    const nsRect& aBackgroundRect, nsDisplayList* aList,
 | 
						|
    bool aAllowWillPaintBorderOptimization, const nsRect& aBackgroundOriginRect,
 | 
						|
    nsIFrame* aSecondaryReferenceFrame,
 | 
						|
    Maybe<nsDisplayListBuilder::AutoBuildingDisplayList>*
 | 
						|
        aAutoBuildingDisplayList) {
 | 
						|
  MOZ_ASSERT(!aFrame->IsCanvasFrame(),
 | 
						|
             "We don't expect propagated canvas backgrounds here");
 | 
						|
#ifdef DEBUG
 | 
						|
  {
 | 
						|
    nsIFrame* bgFrame = nsCSSRendering::FindBackgroundFrame(aFrame);
 | 
						|
    MOZ_ASSERT(
 | 
						|
        !bgFrame || bgFrame == aFrame,
 | 
						|
        "Should only suppress backgrounds, never propagate to another frame");
 | 
						|
  }
 | 
						|
#endif
 | 
						|
 | 
						|
  DealWithWindowsAppearanceHacks(aFrame, aBuilder);
 | 
						|
 | 
						|
  const bool isThemed = aFrame->IsThemed();
 | 
						|
 | 
						|
  const ComputedStyle* bgSC = aFrame->Style();
 | 
						|
  const nsStyleBackground* bg = bgSC->StyleBackground();
 | 
						|
  const bool needsBackgroundColor =
 | 
						|
      aBuilder->IsForEventDelivery() ||
 | 
						|
      (EffectCompositor::HasAnimationsForCompositor(
 | 
						|
           aFrame, DisplayItemType::TYPE_BACKGROUND_COLOR) &&
 | 
						|
       !isThemed);
 | 
						|
  if (!needsBackgroundColor && !isThemed && bg->IsTransparent(bgSC)) {
 | 
						|
    return AppendedBackgroundType::None;
 | 
						|
  }
 | 
						|
 | 
						|
  bool drawBackgroundColor = false;
 | 
						|
  bool drawBackgroundImage = false;
 | 
						|
  nscolor color = NS_RGBA(0, 0, 0, 0);
 | 
						|
  // Don't get background color / images if we propagated our background to the
 | 
						|
  // canvas (that is, if FindBackgroundFrame is null). But don't early return
 | 
						|
  // yet, since we might still need a background-color item for hit-testing.
 | 
						|
  if (!isThemed && nsCSSRendering::FindBackgroundFrame(aFrame)) {
 | 
						|
    color = nsCSSRendering::DetermineBackgroundColor(
 | 
						|
        aFrame->PresContext(), bgSC, aFrame, drawBackgroundImage,
 | 
						|
        drawBackgroundColor);
 | 
						|
  }
 | 
						|
 | 
						|
  if (SpecialCutoutRegionCase(aBuilder, aFrame, aBackgroundRect, aList,
 | 
						|
                              color)) {
 | 
						|
    return AppendedBackgroundType::None;
 | 
						|
  }
 | 
						|
 | 
						|
  const nsStyleBorder& border = *aFrame->StyleBorder();
 | 
						|
  const bool willPaintBorder =
 | 
						|
      aAllowWillPaintBorderOptimization && !isThemed &&
 | 
						|
      !aFrame->StyleEffects()->HasBoxShadowWithInset(true) &&
 | 
						|
      border.HasBorder();
 | 
						|
 | 
						|
  auto EnsureBuildingDisplayList = [&] {
 | 
						|
    if (!aAutoBuildingDisplayList || *aAutoBuildingDisplayList) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    nsPoint offset = aBuilder->GetCurrentFrame()->GetOffsetTo(aFrame);
 | 
						|
    aAutoBuildingDisplayList->emplace(aBuilder, aFrame,
 | 
						|
                                      aBuilder->GetVisibleRect() + offset,
 | 
						|
                                      aBuilder->GetDirtyRect() + offset);
 | 
						|
  };
 | 
						|
 | 
						|
  // An auxiliary list is necessary in case we have background blending; if that
 | 
						|
  // is the case, background items need to be wrapped by a blend container to
 | 
						|
  // isolate blending to the background
 | 
						|
  nsDisplayList bgItemList(aBuilder);
 | 
						|
  // Even if we don't actually have a background color to paint, we may still
 | 
						|
  // need to create an item for hit testing and we still need to create an item
 | 
						|
  // for background-color animations.
 | 
						|
  if ((drawBackgroundColor && color != NS_RGBA(0, 0, 0, 0)) ||
 | 
						|
      needsBackgroundColor) {
 | 
						|
    EnsureBuildingDisplayList();
 | 
						|
    Maybe<DisplayListClipState::AutoSaveRestore> clipState;
 | 
						|
    nsRect bgColorRect = aBackgroundRect;
 | 
						|
    if (!isThemed && !aBuilder->IsForEventDelivery()) {
 | 
						|
      // Disable the will-paint-border optimization for background
 | 
						|
      // colors with no border-radius. Enabling it for background colors
 | 
						|
      // doesn't help much (there are no tiling issues) and clipping the
 | 
						|
      // background breaks detection of the element's border-box being
 | 
						|
      // opaque. For nonzero border-radius we still need it because we
 | 
						|
      // want to inset the background if possible to avoid antialiasing
 | 
						|
      // artifacts along the rounded corners.
 | 
						|
      const bool useWillPaintBorderOptimization =
 | 
						|
          willPaintBorder &&
 | 
						|
          nsLayoutUtils::HasNonZeroCorner(border.mBorderRadius);
 | 
						|
 | 
						|
      nsCSSRendering::ImageLayerClipState clip;
 | 
						|
      nsCSSRendering::GetImageLayerClip(
 | 
						|
          bg->BottomLayer(), aFrame, border, aBackgroundRect, aBackgroundRect,
 | 
						|
          useWillPaintBorderOptimization,
 | 
						|
          aFrame->PresContext()->AppUnitsPerDevPixel(), &clip);
 | 
						|
 | 
						|
      bgColorRect = bgColorRect.Intersect(clip.mBGClipArea);
 | 
						|
      if (clip.mHasAdditionalBGClipArea) {
 | 
						|
        bgColorRect = bgColorRect.Intersect(clip.mAdditionalBGClipArea);
 | 
						|
      }
 | 
						|
      if (clip.mHasRoundedCorners) {
 | 
						|
        clipState.emplace(aBuilder);
 | 
						|
        clipState->ClipContentDescendants(clip.mBGClipArea, clip.mRadii);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    nsDisplayBackgroundColor* bgItem = CreateBackgroundColor(
 | 
						|
        aBuilder, aFrame, aSecondaryReferenceFrame, bgColorRect, bgSC,
 | 
						|
        drawBackgroundColor ? color : NS_RGBA(0, 0, 0, 0));
 | 
						|
 | 
						|
    if (bgItem) {
 | 
						|
      bgItemList.AppendToTop(bgItem);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (isThemed) {
 | 
						|
    nsDisplayThemedBackground* bgItem = CreateThemedBackground(
 | 
						|
        aBuilder, aFrame, aSecondaryReferenceFrame, aBackgroundRect);
 | 
						|
 | 
						|
    if (bgItem) {
 | 
						|
      bgItem->Init(aBuilder);
 | 
						|
      bgItemList.AppendToTop(bgItem);
 | 
						|
    }
 | 
						|
 | 
						|
    if (!bgItemList.IsEmpty()) {
 | 
						|
      aList->AppendToTop(&bgItemList);
 | 
						|
      return AppendedBackgroundType::ThemedBackground;
 | 
						|
    }
 | 
						|
 | 
						|
    return AppendedBackgroundType::None;
 | 
						|
  }
 | 
						|
 | 
						|
  if (!drawBackgroundImage) {
 | 
						|
    if (!bgItemList.IsEmpty()) {
 | 
						|
      aList->AppendToTop(&bgItemList);
 | 
						|
      return AppendedBackgroundType::Background;
 | 
						|
    }
 | 
						|
 | 
						|
    return AppendedBackgroundType::None;
 | 
						|
  }
 | 
						|
 | 
						|
  const ActiveScrolledRoot* asr = aBuilder->CurrentActiveScrolledRoot();
 | 
						|
 | 
						|
  bool needBlendContainer = false;
 | 
						|
  const nsRect& bgOriginRect =
 | 
						|
      aBackgroundOriginRect.IsEmpty() ? aBackgroundRect : aBackgroundOriginRect;
 | 
						|
 | 
						|
  // Passing bg == nullptr in this macro will result in one iteration with
 | 
						|
  // i = 0.
 | 
						|
  NS_FOR_VISIBLE_IMAGE_LAYERS_BACK_TO_FRONT(i, bg->mImage) {
 | 
						|
    if (bg->mImage.mLayers[i].mImage.IsNone()) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    EnsureBuildingDisplayList();
 | 
						|
 | 
						|
    if (bg->mImage.mLayers[i].mBlendMode != StyleBlend::Normal) {
 | 
						|
      needBlendContainer = true;
 | 
						|
    }
 | 
						|
 | 
						|
    DisplayListClipState::AutoSaveRestore clipState(aBuilder);
 | 
						|
    if (!aBuilder->IsForEventDelivery()) {
 | 
						|
      const nsStyleImageLayers::Layer& layer = bg->mImage.mLayers[i];
 | 
						|
      SetBackgroundClipRegion(clipState, aFrame, layer, aBackgroundRect,
 | 
						|
                              willPaintBorder);
 | 
						|
    }
 | 
						|
 | 
						|
    nsDisplayList thisItemList(aBuilder);
 | 
						|
    nsDisplayBackgroundImage::InitData bgData =
 | 
						|
        nsDisplayBackgroundImage::GetInitData(aBuilder, aFrame, i, bgOriginRect,
 | 
						|
                                              bgSC);
 | 
						|
 | 
						|
    if (bgData.shouldFixToViewport) {
 | 
						|
      auto* displayData = aBuilder->GetCurrentFixedBackgroundDisplayData();
 | 
						|
      nsDisplayListBuilder::AutoBuildingDisplayList buildingDisplayList(
 | 
						|
          aBuilder, aFrame, aBuilder->GetVisibleRect(),
 | 
						|
          aBuilder->GetDirtyRect());
 | 
						|
 | 
						|
      nsDisplayListBuilder::AutoCurrentActiveScrolledRootSetter asrSetter(
 | 
						|
          aBuilder);
 | 
						|
      if (displayData) {
 | 
						|
        asrSetter.SetCurrentActiveScrolledRoot(
 | 
						|
            displayData->mContainingBlockActiveScrolledRoot);
 | 
						|
        asrSetter.SetCurrentScrollParentId(displayData->mScrollParentId);
 | 
						|
        if (nsLayoutUtils::UsesAsyncScrolling(aFrame)) {
 | 
						|
          // Override the dirty rect on the builder to be the dirty rect of
 | 
						|
          // the viewport.
 | 
						|
          // displayData->mDirtyRect is relative to the presshell's viewport
 | 
						|
          // frame (the root frame), and we need it to be relative to aFrame.
 | 
						|
          nsIFrame* rootFrame =
 | 
						|
              aBuilder->CurrentPresShellState()->mPresShell->GetRootFrame();
 | 
						|
          // There cannot be any transforms between aFrame and rootFrame
 | 
						|
          // because then bgData.shouldFixToViewport would have been false.
 | 
						|
          nsRect visibleRect =
 | 
						|
              displayData->mVisibleRect + aFrame->GetOffsetTo(rootFrame);
 | 
						|
          aBuilder->SetVisibleRect(visibleRect);
 | 
						|
          nsRect dirtyRect =
 | 
						|
              displayData->mDirtyRect + aFrame->GetOffsetTo(rootFrame);
 | 
						|
          aBuilder->SetDirtyRect(dirtyRect);
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      nsDisplayBackgroundImage* bgItem = nullptr;
 | 
						|
      {
 | 
						|
        // The clip is captured by the nsDisplayFixedPosition, so clear the
 | 
						|
        // clip for the nsDisplayBackgroundImage inside.
 | 
						|
        DisplayListClipState::AutoSaveRestore bgImageClip(aBuilder);
 | 
						|
        bgImageClip.Clear();
 | 
						|
        bgItem = CreateBackgroundImage(aBuilder, aFrame,
 | 
						|
                                       aSecondaryReferenceFrame, bgData);
 | 
						|
      }
 | 
						|
      if (bgItem) {
 | 
						|
        thisItemList.AppendToTop(
 | 
						|
            nsDisplayFixedPosition::CreateForFixedBackground(
 | 
						|
                aBuilder, aFrame, aSecondaryReferenceFrame, bgItem, i, asr));
 | 
						|
      }
 | 
						|
    } else {  // bgData.shouldFixToViewport == false
 | 
						|
      nsDisplayBackgroundImage* bgItem = CreateBackgroundImage(
 | 
						|
          aBuilder, aFrame, aSecondaryReferenceFrame, bgData);
 | 
						|
      if (bgItem) {
 | 
						|
        thisItemList.AppendToTop(bgItem);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    if (bg->mImage.mLayers[i].mBlendMode != StyleBlend::Normal) {
 | 
						|
      // asr is scrolled. Even if we wrap a fixed background layer, that's
 | 
						|
      // fine, because the item will have a scrolled clip that limits the
 | 
						|
      // item with respect to asr.
 | 
						|
      if (aSecondaryReferenceFrame) {
 | 
						|
        const auto tableType = GetTableTypeFromFrame(aFrame);
 | 
						|
        const uint16_t index = CalculateTablePerFrameKey(i + 1, tableType);
 | 
						|
 | 
						|
        thisItemList.AppendNewToTopWithIndex<nsDisplayTableBlendMode>(
 | 
						|
            aBuilder, aSecondaryReferenceFrame, index, &thisItemList,
 | 
						|
            bg->mImage.mLayers[i].mBlendMode, asr, aFrame, true);
 | 
						|
      } else {
 | 
						|
        thisItemList.AppendNewToTopWithIndex<nsDisplayBlendMode>(
 | 
						|
            aBuilder, aFrame, i + 1, &thisItemList,
 | 
						|
            bg->mImage.mLayers[i].mBlendMode, asr, true);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    bgItemList.AppendToTop(&thisItemList);
 | 
						|
  }
 | 
						|
 | 
						|
  if (needBlendContainer) {
 | 
						|
    bgItemList.AppendToTop(
 | 
						|
        nsDisplayBlendContainer::CreateForBackgroundBlendMode(
 | 
						|
            aBuilder, aFrame, aSecondaryReferenceFrame, &bgItemList, asr));
 | 
						|
  }
 | 
						|
 | 
						|
  if (!bgItemList.IsEmpty()) {
 | 
						|
    aList->AppendToTop(&bgItemList);
 | 
						|
    return AppendedBackgroundType::Background;
 | 
						|
  }
 | 
						|
 | 
						|
  return AppendedBackgroundType::None;
 | 
						|
}
 | 
						|
 | 
						|
// Check that the rounded border of aFrame, added to aToReferenceFrame,
 | 
						|
// intersects aRect.  Assumes that the unrounded border has already
 | 
						|
// been checked for intersection.
 | 
						|
static bool RoundedBorderIntersectsRect(nsIFrame* aFrame,
 | 
						|
                                        const nsPoint& aFrameToReferenceFrame,
 | 
						|
                                        const nsRect& aTestRect) {
 | 
						|
  if (!nsRect(aFrameToReferenceFrame, aFrame->GetSize())
 | 
						|
           .Intersects(aTestRect)) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord radii[8];
 | 
						|
  return !aFrame->GetBorderRadii(radii) ||
 | 
						|
         nsLayoutUtils::RoundedRectIntersectsRect(
 | 
						|
             nsRect(aFrameToReferenceFrame, aFrame->GetSize()), radii,
 | 
						|
             aTestRect);
 | 
						|
}
 | 
						|
 | 
						|
// Returns TRUE if aContainedRect is guaranteed to be contained in
 | 
						|
// the rounded rect defined by aRoundedRect and aRadii. Complex cases are
 | 
						|
// handled conservatively by returning FALSE in some situations where
 | 
						|
// a more thorough analysis could return TRUE.
 | 
						|
//
 | 
						|
// See also RoundedRectIntersectsRect.
 | 
						|
static bool RoundedRectContainsRect(const nsRect& aRoundedRect,
 | 
						|
                                    const nscoord aRadii[8],
 | 
						|
                                    const nsRect& aContainedRect) {
 | 
						|
  nsRegion rgn = nsLayoutUtils::RoundedRectIntersectRect(aRoundedRect, aRadii,
 | 
						|
                                                         aContainedRect);
 | 
						|
  return rgn.Contains(aContainedRect);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBackgroundImage::CanApplyOpacity(
 | 
						|
    WebRenderLayerManager* aManager, nsDisplayListBuilder* aBuilder) const {
 | 
						|
  return CanBuildWebRenderDisplayItems(aManager, aBuilder);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBackgroundImage::CanBuildWebRenderDisplayItems(
 | 
						|
    WebRenderLayerManager* aManager, nsDisplayListBuilder* aBuilder) const {
 | 
						|
  return mBackgroundStyle->StyleBackground()->mImage.mLayers[mLayer].mClip !=
 | 
						|
             StyleGeometryBox::Text &&
 | 
						|
         nsCSSRendering::CanBuildWebRenderDisplayItemsForStyleImageLayer(
 | 
						|
             aManager, *StyleFrame()->PresContext(), StyleFrame(),
 | 
						|
             mBackgroundStyle->StyleBackground(), mLayer,
 | 
						|
             aBuilder->GetBackgroundPaintFlags());
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBackgroundImage::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  if (!CanBuildWebRenderDisplayItems(aManager->LayerManager(),
 | 
						|
                                     aDisplayListBuilder)) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  uint32_t paintFlags = aDisplayListBuilder->GetBackgroundPaintFlags();
 | 
						|
  bool dummy;
 | 
						|
  nsCSSRendering::PaintBGParams params =
 | 
						|
      nsCSSRendering::PaintBGParams::ForSingleLayer(
 | 
						|
          *StyleFrame()->PresContext(), GetBounds(aDisplayListBuilder, &dummy),
 | 
						|
          mBackgroundRect, StyleFrame(), paintFlags, mLayer,
 | 
						|
          CompositionOp::OP_OVER, aBuilder.GetInheritedOpacity());
 | 
						|
  params.bgClipRect = &mBounds;
 | 
						|
  ImgDrawResult result =
 | 
						|
      nsCSSRendering::BuildWebRenderDisplayItemsForStyleImageLayer(
 | 
						|
          params, aBuilder, aResources, aSc, aManager, this);
 | 
						|
  if (result == ImgDrawResult::NOT_SUPPORTED) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  if (nsIContent* content = StyleFrame()->GetContent()) {
 | 
						|
    if (imgRequestProxy* requestProxy = mBackgroundStyle->StyleBackground()
 | 
						|
                                            ->mImage.mLayers[mLayer]
 | 
						|
                                            .mImage.GetImageRequest()) {
 | 
						|
      // LCP don't consider gradient backgrounds.
 | 
						|
      LCPHelpers::FinalizeLCPEntryForImage(content->AsElement(), requestProxy,
 | 
						|
                                           mBounds - ToReferenceFrame());
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBackgroundImage::HitTest(nsDisplayListBuilder* aBuilder,
 | 
						|
                                       const nsRect& aRect,
 | 
						|
                                       HitTestState* aState,
 | 
						|
                                       nsTArray<nsIFrame*>* aOutFrames) {
 | 
						|
  if (RoundedBorderIntersectsRect(mFrame, ToReferenceFrame(), aRect)) {
 | 
						|
    aOutFrames->AppendElement(mFrame);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static nsRect GetInsideClipRect(const nsDisplayItem* aItem,
 | 
						|
                                StyleGeometryBox aClip, const nsRect& aRect,
 | 
						|
                                const nsRect& aBackgroundRect) {
 | 
						|
  if (aRect.IsEmpty()) {
 | 
						|
    return {};
 | 
						|
  }
 | 
						|
 | 
						|
  nsIFrame* frame = aItem->Frame();
 | 
						|
 | 
						|
  nsRect clipRect = aBackgroundRect;
 | 
						|
  if (frame->IsCanvasFrame()) {
 | 
						|
    nsCanvasFrame* canvasFrame = static_cast<nsCanvasFrame*>(frame);
 | 
						|
    clipRect = canvasFrame->CanvasArea() + aItem->ToReferenceFrame();
 | 
						|
  } else if (aClip == StyleGeometryBox::PaddingBox ||
 | 
						|
             aClip == StyleGeometryBox::ContentBox) {
 | 
						|
    nsMargin border = frame->GetUsedBorder();
 | 
						|
    if (aClip == StyleGeometryBox::ContentBox) {
 | 
						|
      border += frame->GetUsedPadding();
 | 
						|
    }
 | 
						|
    border.ApplySkipSides(frame->GetSkipSides());
 | 
						|
    clipRect.Deflate(border);
 | 
						|
  }
 | 
						|
 | 
						|
  return clipRect.Intersect(aRect);
 | 
						|
}
 | 
						|
 | 
						|
nsRegion nsDisplayBackgroundImage::GetOpaqueRegion(
 | 
						|
    nsDisplayListBuilder* aBuilder, bool* aSnap) const {
 | 
						|
  nsRegion result;
 | 
						|
  *aSnap = false;
 | 
						|
 | 
						|
  if (!mBackgroundStyle) {
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  *aSnap = true;
 | 
						|
 | 
						|
  // For StyleBoxDecorationBreak::Slice, don't try to optimize here, since
 | 
						|
  // this could easily lead to O(N^2) behavior inside InlineBackgroundData,
 | 
						|
  // which expects frames to be sent to it in content order, not reverse
 | 
						|
  // content order which we'll produce here.
 | 
						|
  // Of course, if there's only one frame in the flow, it doesn't matter.
 | 
						|
  if (mFrame->StyleBorder()->mBoxDecorationBreak ==
 | 
						|
          StyleBoxDecorationBreak::Clone ||
 | 
						|
      (!mFrame->GetPrevContinuation() && !mFrame->GetNextContinuation())) {
 | 
						|
    const nsStyleImageLayers::Layer& layer =
 | 
						|
        mBackgroundStyle->StyleBackground()->mImage.mLayers[mLayer];
 | 
						|
    if (layer.mImage.IsOpaque() && layer.mBlendMode == StyleBlend::Normal &&
 | 
						|
        layer.mRepeat.mXRepeat != StyleImageLayerRepeat::Space &&
 | 
						|
        layer.mRepeat.mYRepeat != StyleImageLayerRepeat::Space &&
 | 
						|
        layer.mClip != StyleGeometryBox::Text) {
 | 
						|
      result = GetInsideClipRect(this, layer.mClip, mBounds, mBackgroundRect);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
Maybe<nscolor> nsDisplayBackgroundImage::IsUniform(
 | 
						|
    nsDisplayListBuilder* aBuilder) const {
 | 
						|
  if (!mBackgroundStyle) {
 | 
						|
    return Some(NS_RGBA(0, 0, 0, 0));
 | 
						|
  }
 | 
						|
  return Nothing();
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayBackgroundImage::GetPositioningArea() const {
 | 
						|
  if (!mBackgroundStyle) {
 | 
						|
    return nsRect();
 | 
						|
  }
 | 
						|
  nsIFrame* attachedToFrame;
 | 
						|
  bool transformedFixed;
 | 
						|
  return nsCSSRendering::ComputeImageLayerPositioningArea(
 | 
						|
             mFrame->PresContext(), mFrame, mBackgroundRect,
 | 
						|
             mBackgroundStyle->StyleBackground()->mImage.mLayers[mLayer],
 | 
						|
             &attachedToFrame, &transformedFixed) +
 | 
						|
         ToReferenceFrame();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBackgroundImage::RenderingMightDependOnPositioningAreaSizeChange()
 | 
						|
    const {
 | 
						|
  if (!mBackgroundStyle) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord radii[8];
 | 
						|
  if (mFrame->GetBorderRadii(radii)) {
 | 
						|
    // A change in the size of the positioning area might change the position
 | 
						|
    // of the rounded corners.
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  const nsStyleImageLayers::Layer& layer =
 | 
						|
      mBackgroundStyle->StyleBackground()->mImage.mLayers[mLayer];
 | 
						|
  return layer.RenderingMightDependOnPositioningAreaSizeChange();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBackgroundImage::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                     gfxContext* aCtx) {
 | 
						|
  PaintInternal(aBuilder, aCtx, GetPaintRect(aBuilder, aCtx), &mBounds);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBackgroundImage::PaintInternal(nsDisplayListBuilder* aBuilder,
 | 
						|
                                             gfxContext* aCtx,
 | 
						|
                                             const nsRect& aBounds,
 | 
						|
                                             nsRect* aClipRect) {
 | 
						|
  gfxContext* ctx = aCtx;
 | 
						|
  StyleGeometryBox clip =
 | 
						|
      mBackgroundStyle->StyleBackground()->mImage.mLayers[mLayer].mClip;
 | 
						|
 | 
						|
  if (clip == StyleGeometryBox::Text) {
 | 
						|
    if (!GenerateAndPushTextMask(StyleFrame(), aCtx, mBackgroundRect,
 | 
						|
                                 aBuilder)) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  nsCSSRendering::PaintBGParams params =
 | 
						|
      nsCSSRendering::PaintBGParams::ForSingleLayer(
 | 
						|
          *StyleFrame()->PresContext(), aBounds, mBackgroundRect, StyleFrame(),
 | 
						|
          aBuilder->GetBackgroundPaintFlags(), mLayer, CompositionOp::OP_OVER,
 | 
						|
          1.0f);
 | 
						|
  params.bgClipRect = aClipRect;
 | 
						|
  Unused << nsCSSRendering::PaintStyleImageLayer(params, *aCtx);
 | 
						|
 | 
						|
  if (clip == StyleGeometryBox::Text) {
 | 
						|
    ctx->PopGroupAndBlend();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBackgroundImage::ComputeInvalidationRegion(
 | 
						|
    nsDisplayListBuilder* aBuilder, const nsDisplayItemGeometry* aGeometry,
 | 
						|
    nsRegion* aInvalidRegion) const {
 | 
						|
  if (!mBackgroundStyle) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  const auto* geometry =
 | 
						|
      static_cast<const nsDisplayBackgroundGeometry*>(aGeometry);
 | 
						|
 | 
						|
  bool snap;
 | 
						|
  nsRect bounds = GetBounds(aBuilder, &snap);
 | 
						|
  nsRect positioningArea = GetPositioningArea();
 | 
						|
  if (positioningArea.TopLeft() != geometry->mPositioningArea.TopLeft() ||
 | 
						|
      (positioningArea.Size() != geometry->mPositioningArea.Size() &&
 | 
						|
       RenderingMightDependOnPositioningAreaSizeChange())) {
 | 
						|
    // Positioning area changed in a way that could cause everything to change,
 | 
						|
    // so invalidate everything (both old and new painting areas).
 | 
						|
    aInvalidRegion->Or(bounds, geometry->mBounds);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  if (!mDestRect.IsEqualInterior(geometry->mDestRect)) {
 | 
						|
    // Dest area changed in a way that could cause everything to change,
 | 
						|
    // so invalidate everything (both old and new painting areas).
 | 
						|
    aInvalidRegion->Or(bounds, geometry->mBounds);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  if (!bounds.IsEqualInterior(geometry->mBounds)) {
 | 
						|
    // Positioning area is unchanged, so invalidate just the change in the
 | 
						|
    // painting area.
 | 
						|
    aInvalidRegion->Xor(bounds, geometry->mBounds);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayBackgroundImage::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                           bool* aSnap) const {
 | 
						|
  *aSnap = true;
 | 
						|
  return mBounds;
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayBackgroundImage::GetBoundsInternal(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrameForBounds) {
 | 
						|
  // This allows nsDisplayTableBackgroundImage to change the frame used for
 | 
						|
  // bounds calculation.
 | 
						|
  nsIFrame* frame = aFrameForBounds ? aFrameForBounds : mFrame;
 | 
						|
 | 
						|
  nsPresContext* presContext = frame->PresContext();
 | 
						|
 | 
						|
  if (!mBackgroundStyle) {
 | 
						|
    return nsRect();
 | 
						|
  }
 | 
						|
 | 
						|
  nsRect clipRect = mBackgroundRect;
 | 
						|
  if (frame->IsCanvasFrame()) {
 | 
						|
    nsCanvasFrame* canvasFrame = static_cast<nsCanvasFrame*>(frame);
 | 
						|
    clipRect = canvasFrame->CanvasArea() + ToReferenceFrame();
 | 
						|
  }
 | 
						|
  const nsStyleImageLayers::Layer& layer =
 | 
						|
      mBackgroundStyle->StyleBackground()->mImage.mLayers[mLayer];
 | 
						|
  return nsCSSRendering::GetBackgroundLayerRect(
 | 
						|
      presContext, frame, mBackgroundRect, clipRect, layer,
 | 
						|
      aBuilder->GetBackgroundPaintFlags());
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayTableBackgroundImage::nsDisplayTableBackgroundImage(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, const InitData& aData,
 | 
						|
    nsIFrame* aCellFrame)
 | 
						|
    : nsDisplayBackgroundImage(aBuilder, aFrame, aData, aCellFrame),
 | 
						|
      mStyleFrame(aCellFrame) {
 | 
						|
  if (aBuilder->IsRetainingDisplayList()) {
 | 
						|
    mStyleFrame->AddDisplayItem(this);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayTableBackgroundImage::~nsDisplayTableBackgroundImage() {
 | 
						|
  if (mStyleFrame) {
 | 
						|
    mStyleFrame->RemoveDisplayItem(this);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayTableBackgroundImage::IsInvalid(nsRect& aRect) const {
 | 
						|
  bool result = mStyleFrame ? mStyleFrame->IsInvalid(aRect) : false;
 | 
						|
  aRect += ToReferenceFrame();
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayThemedBackground::nsDisplayThemedBackground(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
 | 
						|
    const nsRect& aBackgroundRect)
 | 
						|
    : nsPaintedDisplayItem(aBuilder, aFrame), mBackgroundRect(aBackgroundRect) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayThemedBackground);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayThemedBackground::Init(nsDisplayListBuilder* aBuilder) {
 | 
						|
  const nsStyleDisplay* disp = StyleFrame()->StyleDisplay();
 | 
						|
  mAppearance = disp->EffectiveAppearance();
 | 
						|
  StyleFrame()->IsThemed(disp, &mThemeTransparency);
 | 
						|
 | 
						|
  // Perform necessary RegisterThemeGeometry
 | 
						|
  nsITheme* theme = StyleFrame()->PresContext()->Theme();
 | 
						|
  nsITheme::ThemeGeometryType type =
 | 
						|
      theme->ThemeGeometryTypeForWidget(StyleFrame(), mAppearance);
 | 
						|
  if (type != nsITheme::eThemeGeometryTypeUnknown) {
 | 
						|
    RegisterThemeGeometry(aBuilder, this, StyleFrame(), type);
 | 
						|
  }
 | 
						|
 | 
						|
  mBounds = GetBoundsInternal();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayThemedBackground::WriteDebugInfo(std::stringstream& aStream) {
 | 
						|
  aStream << " (themed, appearance:" << (int)mAppearance << ")";
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayThemedBackground::HitTest(nsDisplayListBuilder* aBuilder,
 | 
						|
                                        const nsRect& aRect,
 | 
						|
                                        HitTestState* aState,
 | 
						|
                                        nsTArray<nsIFrame*>* aOutFrames) {
 | 
						|
  // Assume that any point in our background rect is a hit.
 | 
						|
  if (mBackgroundRect.Intersects(aRect)) {
 | 
						|
    aOutFrames->AppendElement(mFrame);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
nsRegion nsDisplayThemedBackground::GetOpaqueRegion(
 | 
						|
    nsDisplayListBuilder* aBuilder, bool* aSnap) const {
 | 
						|
  nsRegion result;
 | 
						|
  *aSnap = false;
 | 
						|
 | 
						|
  if (mThemeTransparency == nsITheme::eOpaque) {
 | 
						|
    *aSnap = true;
 | 
						|
    result = mBackgroundRect;
 | 
						|
  }
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
Maybe<nscolor> nsDisplayThemedBackground::IsUniform(
 | 
						|
    nsDisplayListBuilder* aBuilder) const {
 | 
						|
  return Nothing();
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayThemedBackground::GetPositioningArea() const {
 | 
						|
  return mBackgroundRect;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayThemedBackground::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                      gfxContext* aCtx) {
 | 
						|
  PaintInternal(aBuilder, aCtx, GetPaintRect(aBuilder, aCtx), nullptr);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayThemedBackground::PaintInternal(nsDisplayListBuilder* aBuilder,
 | 
						|
                                              gfxContext* aCtx,
 | 
						|
                                              const nsRect& aBounds,
 | 
						|
                                              nsRect* aClipRect) {
 | 
						|
  // XXXzw this ignores aClipRect.
 | 
						|
  nsPresContext* presContext = StyleFrame()->PresContext();
 | 
						|
  nsITheme* theme = presContext->Theme();
 | 
						|
  nsRect drawing(mBackgroundRect);
 | 
						|
  theme->GetWidgetOverflow(presContext->DeviceContext(), StyleFrame(),
 | 
						|
                           mAppearance, &drawing);
 | 
						|
  drawing.IntersectRect(drawing, aBounds);
 | 
						|
  theme->DrawWidgetBackground(aCtx, StyleFrame(), mAppearance, mBackgroundRect,
 | 
						|
                              drawing);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayThemedBackground::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  nsITheme* theme = StyleFrame()->PresContext()->Theme();
 | 
						|
  return theme->CreateWebRenderCommandsForWidget(aBuilder, aResources, aSc,
 | 
						|
                                                 aManager, StyleFrame(),
 | 
						|
                                                 mAppearance, mBackgroundRect);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayThemedBackground::IsWindowActive() const {
 | 
						|
  return !mFrame->PresContext()->Document()->IsTopLevelWindowInactive();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayThemedBackground::ComputeInvalidationRegion(
 | 
						|
    nsDisplayListBuilder* aBuilder, const nsDisplayItemGeometry* aGeometry,
 | 
						|
    nsRegion* aInvalidRegion) const {
 | 
						|
  const auto* geometry =
 | 
						|
      static_cast<const nsDisplayThemedBackgroundGeometry*>(aGeometry);
 | 
						|
 | 
						|
  bool snap;
 | 
						|
  nsRect bounds = GetBounds(aBuilder, &snap);
 | 
						|
  nsRect positioningArea = GetPositioningArea();
 | 
						|
  if (!positioningArea.IsEqualInterior(geometry->mPositioningArea)) {
 | 
						|
    // Invalidate everything (both old and new painting areas).
 | 
						|
    aInvalidRegion->Or(bounds, geometry->mBounds);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  if (!bounds.IsEqualInterior(geometry->mBounds)) {
 | 
						|
    // Positioning area is unchanged, so invalidate just the change in the
 | 
						|
    // painting area.
 | 
						|
    aInvalidRegion->Xor(bounds, geometry->mBounds);
 | 
						|
  }
 | 
						|
  nsITheme* theme = StyleFrame()->PresContext()->Theme();
 | 
						|
  if (theme->WidgetAppearanceDependsOnWindowFocus(mAppearance) &&
 | 
						|
      IsWindowActive() != geometry->mWindowIsActive) {
 | 
						|
    aInvalidRegion->Or(*aInvalidRegion, bounds);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayThemedBackground::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                            bool* aSnap) const {
 | 
						|
  *aSnap = true;
 | 
						|
  return mBounds;
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayThemedBackground::GetBoundsInternal() {
 | 
						|
  nsPresContext* presContext = mFrame->PresContext();
 | 
						|
 | 
						|
  nsRect r = mBackgroundRect - ToReferenceFrame();
 | 
						|
  presContext->Theme()->GetWidgetOverflow(
 | 
						|
      presContext->DeviceContext(), mFrame,
 | 
						|
      mFrame->StyleDisplay()->EffectiveAppearance(), &r);
 | 
						|
  return r + ToReferenceFrame();
 | 
						|
}
 | 
						|
 | 
						|
#if defined(MOZ_REFLOW_PERF_DSP) && defined(MOZ_REFLOW_PERF)
 | 
						|
void nsDisplayReflowCount::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                 gfxContext* aCtx) {
 | 
						|
  mFrame->PresShell()->PaintCount(mFrameName, aCtx, mFrame->PresContext(),
 | 
						|
                                  mFrame, ToReferenceFrame(), mColor);
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
bool nsDisplayBackgroundColor::CanApplyOpacity(
 | 
						|
    WebRenderLayerManager* aManager, nsDisplayListBuilder* aBuilder) const {
 | 
						|
  // Don't apply opacity if the background color is animated since the color is
 | 
						|
  // going to be changed on the compositor.
 | 
						|
  return !EffectCompositor::HasAnimationsForCompositor(
 | 
						|
      mFrame, DisplayItemType::TYPE_BACKGROUND_COLOR);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBackgroundColor::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  gfx::sRGBColor color = mColor;
 | 
						|
  color.a *= aBuilder.GetInheritedOpacity();
 | 
						|
 | 
						|
  if (color == sRGBColor() &&
 | 
						|
      !EffectCompositor::HasAnimationsForCompositor(
 | 
						|
          mFrame, DisplayItemType::TYPE_BACKGROUND_COLOR)) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (HasBackgroundClipText()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  uint64_t animationsId = 0;
 | 
						|
  // We don't support background-color animations on table elements yet.
 | 
						|
  if (GetType() == DisplayItemType::TYPE_BACKGROUND_COLOR) {
 | 
						|
    animationsId =
 | 
						|
        AddAnimationsForWebRender(this, aManager, aDisplayListBuilder);
 | 
						|
  }
 | 
						|
 | 
						|
  LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
 | 
						|
      mBackgroundRect, mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
  wr::LayoutRect r = wr::ToLayoutRect(bounds);
 | 
						|
 | 
						|
  if (animationsId) {
 | 
						|
    wr::WrAnimationProperty prop{
 | 
						|
        wr::WrAnimationType::BackgroundColor,
 | 
						|
        animationsId,
 | 
						|
    };
 | 
						|
    aBuilder.PushRectWithAnimation(r, r, !BackfaceIsHidden(),
 | 
						|
                                   wr::ToColorF(ToDeviceColor(color)), &prop);
 | 
						|
  } else {
 | 
						|
    aBuilder.StartGroup(this);
 | 
						|
    aBuilder.PushRect(r, r, !BackfaceIsHidden(), false, false,
 | 
						|
                      wr::ToColorF(ToDeviceColor(color)));
 | 
						|
    aBuilder.FinishGroup();
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBackgroundColor::PaintWithClip(nsDisplayListBuilder* aBuilder,
 | 
						|
                                             gfxContext* aCtx,
 | 
						|
                                             const DisplayItemClip& aClip) {
 | 
						|
  MOZ_ASSERT(!HasBackgroundClipText());
 | 
						|
 | 
						|
  if (mColor == sRGBColor()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  nsRect fillRect = mBackgroundRect;
 | 
						|
  if (aClip.HasClip()) {
 | 
						|
    fillRect.IntersectRect(fillRect, aClip.GetClipRect());
 | 
						|
  }
 | 
						|
 | 
						|
  DrawTarget* dt = aCtx->GetDrawTarget();
 | 
						|
  int32_t A2D = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  Rect bounds = ToRect(nsLayoutUtils::RectToGfxRect(fillRect, A2D));
 | 
						|
  MaybeSnapToDevicePixels(bounds, *dt);
 | 
						|
  ColorPattern fill(ToDeviceColor(mColor));
 | 
						|
 | 
						|
  if (aClip.GetRoundedRectCount()) {
 | 
						|
    MOZ_ASSERT(aClip.GetRoundedRectCount() == 1);
 | 
						|
 | 
						|
    AutoTArray<DisplayItemClip::RoundedRect, 1> roundedRect;
 | 
						|
    aClip.AppendRoundedRects(&roundedRect);
 | 
						|
 | 
						|
    bool pushedClip = false;
 | 
						|
    if (!fillRect.Contains(roundedRect[0].mRect)) {
 | 
						|
      dt->PushClipRect(bounds);
 | 
						|
      pushedClip = true;
 | 
						|
    }
 | 
						|
 | 
						|
    RectCornerRadii pixelRadii;
 | 
						|
    nsCSSRendering::ComputePixelRadii(roundedRect[0].mRadii, A2D, &pixelRadii);
 | 
						|
    dt->FillRoundedRect(
 | 
						|
        RoundedRect(NSRectToSnappedRect(roundedRect[0].mRect, A2D, *dt),
 | 
						|
                    pixelRadii),
 | 
						|
        fill);
 | 
						|
    if (pushedClip) {
 | 
						|
      dt->PopClip();
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    dt->FillRect(bounds, fill);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBackgroundColor::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                     gfxContext* aCtx) {
 | 
						|
  if (mColor == sRGBColor()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
#if 0
 | 
						|
  // See https://bugzilla.mozilla.org/show_bug.cgi?id=1148418#c21 for why this
 | 
						|
  // results in a precision induced rounding issue that makes the rect one
 | 
						|
  // pixel shorter in rare cases. Disabled in favor of the old code for now.
 | 
						|
  // Note that the pref layout.css.devPixelsPerPx needs to be set to 1 to
 | 
						|
  // reproduce the bug.
 | 
						|
  //
 | 
						|
  // TODO:
 | 
						|
  // This new path does not include support for background-clip:text; need to
 | 
						|
  // be fixed if/when we switch to this new code path.
 | 
						|
 | 
						|
  DrawTarget& aDrawTarget = *aCtx->GetDrawTarget();
 | 
						|
 | 
						|
  Rect rect = NSRectToSnappedRect(mBackgroundRect,
 | 
						|
                                  mFrame->PresContext()->AppUnitsPerDevPixel(),
 | 
						|
                                  aDrawTarget);
 | 
						|
  ColorPattern color(ToDeviceColor(mColor));
 | 
						|
  aDrawTarget.FillRect(rect, color);
 | 
						|
#else
 | 
						|
  gfxContext* ctx = aCtx;
 | 
						|
  gfxRect bounds = nsLayoutUtils::RectToGfxRect(
 | 
						|
      mBackgroundRect, mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
 | 
						|
  if (HasBackgroundClipText()) {
 | 
						|
    if (!GenerateAndPushTextMask(mFrame, aCtx, mBackgroundRect, aBuilder)) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    ctx->SetColor(mColor);
 | 
						|
    ctx->NewPath();
 | 
						|
    ctx->SnappedRectangle(bounds);
 | 
						|
    ctx->Fill();
 | 
						|
    ctx->PopGroupAndBlend();
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  ctx->SetColor(mColor);
 | 
						|
  ctx->NewPath();
 | 
						|
  ctx->SnappedRectangle(bounds);
 | 
						|
  ctx->Fill();
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
nsRegion nsDisplayBackgroundColor::GetOpaqueRegion(
 | 
						|
    nsDisplayListBuilder* aBuilder, bool* aSnap) const {
 | 
						|
  *aSnap = false;
 | 
						|
 | 
						|
  if (mColor.a != 1 ||
 | 
						|
      // Even if the current alpha channel is 1, we treat this item as if it's
 | 
						|
      // non-opaque if there is a background-color animation since the animation
 | 
						|
      // might change the alpha channel.
 | 
						|
      EffectCompositor::HasAnimationsForCompositor(
 | 
						|
          mFrame, DisplayItemType::TYPE_BACKGROUND_COLOR)) {
 | 
						|
    return nsRegion();
 | 
						|
  }
 | 
						|
 | 
						|
  if (!mHasStyle || HasBackgroundClipText()) {
 | 
						|
    return nsRegion();
 | 
						|
  }
 | 
						|
 | 
						|
  *aSnap = true;
 | 
						|
  return GetInsideClipRect(this, mBottomLayerClip, mBackgroundRect,
 | 
						|
                           mBackgroundRect);
 | 
						|
}
 | 
						|
 | 
						|
Maybe<nscolor> nsDisplayBackgroundColor::IsUniform(
 | 
						|
    nsDisplayListBuilder* aBuilder) const {
 | 
						|
  return Some(mColor.ToABGR());
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBackgroundColor::HitTest(nsDisplayListBuilder* aBuilder,
 | 
						|
                                       const nsRect& aRect,
 | 
						|
                                       HitTestState* aState,
 | 
						|
                                       nsTArray<nsIFrame*>* aOutFrames) {
 | 
						|
  if (!RoundedBorderIntersectsRect(mFrame, ToReferenceFrame(), aRect)) {
 | 
						|
    // aRect doesn't intersect our border-radius curve.
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  aOutFrames->AppendElement(mFrame);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBackgroundColor::WriteDebugInfo(std::stringstream& aStream) {
 | 
						|
  aStream << " (rgba " << mColor.r << "," << mColor.g << "," << mColor.b << ","
 | 
						|
          << mColor.a << ")";
 | 
						|
  aStream << " backgroundRect" << mBackgroundRect;
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayOutline::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                   bool* aSnap) const {
 | 
						|
  *aSnap = false;
 | 
						|
  return mFrame->InkOverflowRectRelativeToSelf() + ToReferenceFrame();
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayOutline::GetInnerRect() const {
 | 
						|
  if (nsRect* savedOutlineInnerRect =
 | 
						|
          mFrame->GetProperty(nsIFrame::OutlineInnerRectProperty())) {
 | 
						|
    return *savedOutlineInnerRect;
 | 
						|
  }
 | 
						|
  return mFrame->GetRectRelativeToSelf();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayOutline::Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) {
 | 
						|
  // TODO join outlines together
 | 
						|
  MOZ_ASSERT(mFrame->StyleOutline()->ShouldPaintOutline(),
 | 
						|
             "Should have not created a nsDisplayOutline!");
 | 
						|
 | 
						|
  nsRect rect = GetInnerRect() + ToReferenceFrame();
 | 
						|
  nsPresContext* pc = mFrame->PresContext();
 | 
						|
  if (IsThemedOutline()) {
 | 
						|
    rect.Inflate(mFrame->StyleOutline()->EffectiveOffsetFor(rect));
 | 
						|
    pc->Theme()->DrawWidgetBackground(aCtx, mFrame,
 | 
						|
                                      StyleAppearance::FocusOutline, rect,
 | 
						|
                                      GetPaintRect(aBuilder, aCtx));
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  nsCSSRendering::PaintNonThemedOutline(
 | 
						|
      pc, *aCtx, mFrame, GetPaintRect(aBuilder, aCtx), rect, mFrame->Style());
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOutline::IsThemedOutline() const {
 | 
						|
#ifdef DEBUG
 | 
						|
  nsPresContext* pc = mFrame->PresContext();
 | 
						|
  MOZ_ASSERT(
 | 
						|
      pc->Theme()->ThemeSupportsWidget(pc, mFrame,
 | 
						|
                                       StyleAppearance::FocusOutline),
 | 
						|
      "All of our supported platforms have support for themed focus-outlines");
 | 
						|
#endif
 | 
						|
  return mFrame->StyleOutline()->mOutlineStyle.IsAuto();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOutline::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  nsPresContext* pc = mFrame->PresContext();
 | 
						|
  nsRect rect = GetInnerRect() + ToReferenceFrame();
 | 
						|
  if (IsThemedOutline()) {
 | 
						|
    rect.Inflate(mFrame->StyleOutline()->EffectiveOffsetFor(rect));
 | 
						|
    return pc->Theme()->CreateWebRenderCommandsForWidget(
 | 
						|
        aBuilder, aResources, aSc, aManager, mFrame,
 | 
						|
        StyleAppearance::FocusOutline, rect);
 | 
						|
  }
 | 
						|
 | 
						|
  bool dummy;
 | 
						|
  Maybe<nsCSSBorderRenderer> borderRenderer =
 | 
						|
      nsCSSRendering::CreateBorderRendererForNonThemedOutline(
 | 
						|
          pc, /* aDrawTarget = */ nullptr, mFrame,
 | 
						|
          GetBounds(aDisplayListBuilder, &dummy), rect, mFrame->Style());
 | 
						|
 | 
						|
  if (!borderRenderer) {
 | 
						|
    // No border renderer means "there is no outline".
 | 
						|
    // Paint nothing and return success.
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  borderRenderer->CreateWebRenderCommands(this, aBuilder, aResources, aSc);
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOutline::HasRadius() const {
 | 
						|
  const auto& radius = mFrame->StyleBorder()->mBorderRadius;
 | 
						|
  return !nsLayoutUtils::HasNonZeroCorner(radius);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOutline::IsInvisibleInRect(const nsRect& aRect) const {
 | 
						|
  const nsStyleOutline* outline = mFrame->StyleOutline();
 | 
						|
  nsRect borderBox(ToReferenceFrame(), mFrame->GetSize());
 | 
						|
  if (borderBox.Contains(aRect) && !HasRadius() &&
 | 
						|
      outline->mOutlineOffset.ToCSSPixels() >= 0.0f) {
 | 
						|
    // aRect is entirely inside the border-rect, and the outline isn't rendered
 | 
						|
    // inside the border-rect, so the outline is not visible.
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayEventReceiver::HitTest(nsDisplayListBuilder* aBuilder,
 | 
						|
                                     const nsRect& aRect, HitTestState* aState,
 | 
						|
                                     nsTArray<nsIFrame*>* aOutFrames) {
 | 
						|
  if (!RoundedBorderIntersectsRect(mFrame, ToReferenceFrame(), aRect)) {
 | 
						|
    // aRect doesn't intersect our border-radius curve.
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  aOutFrames->AppendElement(mFrame);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayCompositorHitTestInfo::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
int32_t nsDisplayCompositorHitTestInfo::ZIndex() const {
 | 
						|
  return mOverrideZIndex ? *mOverrideZIndex : nsDisplayItem::ZIndex();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayCompositorHitTestInfo::SetOverrideZIndex(int32_t aZIndex) {
 | 
						|
  mOverrideZIndex = Some(aZIndex);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayCaret::nsDisplayCaret(nsDisplayListBuilder* aBuilder,
 | 
						|
                               nsIFrame* aCaretFrame)
 | 
						|
    : nsPaintedDisplayItem(aBuilder, aCaretFrame),
 | 
						|
      mCaret(aBuilder->GetCaret()),
 | 
						|
      mBounds(aBuilder->GetCaretRect() + ToReferenceFrame()) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayCaret);
 | 
						|
  // The presence of a caret doesn't change the overflow rect
 | 
						|
  // of the owning frame, so the normal building rect might not
 | 
						|
  // include the caret at all. We use MarkFrameForDisplay to ensure
 | 
						|
  // we build this item, and here we override the building rect
 | 
						|
  // to cover the pixels we're going to draw.
 | 
						|
  SetBuildingRect(mBounds);
 | 
						|
}
 | 
						|
 | 
						|
#ifdef NS_BUILD_REFCNT_LOGGING
 | 
						|
nsDisplayCaret::~nsDisplayCaret() { MOZ_COUNT_DTOR(nsDisplayCaret); }
 | 
						|
#endif
 | 
						|
 | 
						|
nsRect nsDisplayCaret::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                 bool* aSnap) const {
 | 
						|
  *aSnap = true;
 | 
						|
  // The caret returns a rect in the coordinates of mFrame.
 | 
						|
  return mBounds;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayCaret::Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) {
 | 
						|
  // Note: Because we exist, we know that the caret is visible, so we don't
 | 
						|
  // need to check for the caret's visibility.
 | 
						|
  mCaret->PaintCaret(*aCtx->GetDrawTarget(), mFrame, ToReferenceFrame());
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayCaret::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  using namespace layers;
 | 
						|
  nsRect caretRect;
 | 
						|
  nsRect hookRect;
 | 
						|
  nscolor caretColor;
 | 
						|
  nsIFrame* frame =
 | 
						|
      mCaret->GetPaintGeometry(&caretRect, &hookRect, &caretColor);
 | 
						|
  if (NS_WARN_IF(!frame) || NS_WARN_IF(frame != mFrame)) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  int32_t appUnitsPerDevPixel = frame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  gfx::DeviceColor color = ToDeviceColor(caretColor);
 | 
						|
  LayoutDeviceRect devCaretRect = LayoutDeviceRect::FromAppUnits(
 | 
						|
      caretRect + ToReferenceFrame(), appUnitsPerDevPixel);
 | 
						|
  LayoutDeviceRect devHookRect = LayoutDeviceRect::FromAppUnits(
 | 
						|
      hookRect + ToReferenceFrame(), appUnitsPerDevPixel);
 | 
						|
 | 
						|
  wr::LayoutRect caret = wr::ToLayoutRect(devCaretRect);
 | 
						|
  wr::LayoutRect hook = wr::ToLayoutRect(devHookRect);
 | 
						|
 | 
						|
  // Note, WR will pixel snap anything that is layout aligned.
 | 
						|
  aBuilder.PushRect(caret, caret, !BackfaceIsHidden(), false, false,
 | 
						|
                    wr::ToColorF(color));
 | 
						|
 | 
						|
  if (!devHookRect.IsEmpty()) {
 | 
						|
    aBuilder.PushRect(hook, hook, !BackfaceIsHidden(), false, false,
 | 
						|
                      wr::ToColorF(color));
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayBorder::nsDisplayBorder(nsDisplayListBuilder* aBuilder,
 | 
						|
                                 nsIFrame* aFrame)
 | 
						|
    : nsPaintedDisplayItem(aBuilder, aFrame) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayBorder);
 | 
						|
 | 
						|
  mBounds = CalculateBounds<nsRect>(*mFrame->StyleBorder());
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBorder::IsInvisibleInRect(const nsRect& aRect) const {
 | 
						|
  nsRect paddingRect = GetPaddingRect();
 | 
						|
  const nsStyleBorder* styleBorder;
 | 
						|
  if (paddingRect.Contains(aRect) &&
 | 
						|
      !(styleBorder = mFrame->StyleBorder())->IsBorderImageSizeAvailable() &&
 | 
						|
      !nsLayoutUtils::HasNonZeroCorner(styleBorder->mBorderRadius)) {
 | 
						|
    // aRect is entirely inside the content rect, and no part
 | 
						|
    // of the border is rendered inside the content rect, so we are not
 | 
						|
    // visible
 | 
						|
    // Skip this if there's a border-image (which draws a background
 | 
						|
    // too) or if there is a border-radius (which makes the border draw
 | 
						|
    // further in).
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayItemGeometry* nsDisplayBorder::AllocateGeometry(
 | 
						|
    nsDisplayListBuilder* aBuilder) {
 | 
						|
  return new nsDisplayBorderGeometry(this, aBuilder);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBorder::ComputeInvalidationRegion(
 | 
						|
    nsDisplayListBuilder* aBuilder, const nsDisplayItemGeometry* aGeometry,
 | 
						|
    nsRegion* aInvalidRegion) const {
 | 
						|
  const auto* geometry = static_cast<const nsDisplayBorderGeometry*>(aGeometry);
 | 
						|
  bool snap;
 | 
						|
 | 
						|
  if (!geometry->mBounds.IsEqualInterior(GetBounds(aBuilder, &snap))) {
 | 
						|
    // We can probably get away with only invalidating the difference
 | 
						|
    // between the border and padding rects, but the XUL ui at least
 | 
						|
    // is apparently painting a background with this?
 | 
						|
    aInvalidRegion->Or(GetBounds(aBuilder, &snap), geometry->mBounds);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBorder::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  nsRect rect = nsRect(ToReferenceFrame(), mFrame->GetSize());
 | 
						|
 | 
						|
  ImgDrawResult drawResult = nsCSSRendering::CreateWebRenderCommandsForBorder(
 | 
						|
      this, mFrame, rect, aBuilder, aResources, aSc, aManager,
 | 
						|
      aDisplayListBuilder);
 | 
						|
 | 
						|
  if (drawResult == ImgDrawResult::NOT_SUPPORTED) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
};
 | 
						|
 | 
						|
void nsDisplayBorder::Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) {
 | 
						|
  nsPoint offset = ToReferenceFrame();
 | 
						|
 | 
						|
  PaintBorderFlags flags = aBuilder->ShouldSyncDecodeImages()
 | 
						|
                               ? PaintBorderFlags::SyncDecodeImages
 | 
						|
                               : PaintBorderFlags();
 | 
						|
 | 
						|
  Unused << nsCSSRendering::PaintBorder(
 | 
						|
      mFrame->PresContext(), *aCtx, mFrame, GetPaintRect(aBuilder, aCtx),
 | 
						|
      nsRect(offset, mFrame->GetSize()), mFrame->Style(), flags,
 | 
						|
      mFrame->GetSkipSides());
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayBorder::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                  bool* aSnap) const {
 | 
						|
  *aSnap = true;
 | 
						|
  return mBounds;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBoxShadowOuter::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                    gfxContext* aCtx) {
 | 
						|
  nsPoint offset = ToReferenceFrame();
 | 
						|
  nsRect borderRect = mFrame->VisualBorderRectRelativeToSelf() + offset;
 | 
						|
  nsPresContext* presContext = mFrame->PresContext();
 | 
						|
 | 
						|
  AUTO_PROFILER_LABEL("nsDisplayBoxShadowOuter::Paint", GRAPHICS);
 | 
						|
 | 
						|
  nsCSSRendering::PaintBoxShadowOuter(presContext, *aCtx, mFrame, borderRect,
 | 
						|
                                      GetPaintRect(aBuilder, aCtx), 1.0f);
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayBoxShadowOuter::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                          bool* aSnap) const {
 | 
						|
  *aSnap = false;
 | 
						|
  return mBounds;
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayBoxShadowOuter::GetBoundsInternal() {
 | 
						|
  return nsLayoutUtils::GetBoxShadowRectForFrame(mFrame, mFrame->GetSize()) +
 | 
						|
         ToReferenceFrame();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBoxShadowOuter::IsInvisibleInRect(const nsRect& aRect) const {
 | 
						|
  nsPoint origin = ToReferenceFrame();
 | 
						|
  nsRect frameRect(origin, mFrame->GetSize());
 | 
						|
  if (!frameRect.Contains(aRect)) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // the visible region is entirely inside the border-rect, and box shadows
 | 
						|
  // never render within the border-rect (unless there's a border radius).
 | 
						|
  nscoord twipsRadii[8];
 | 
						|
  bool hasBorderRadii = mFrame->GetBorderRadii(twipsRadii);
 | 
						|
  if (!hasBorderRadii) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  return RoundedRectContainsRect(frameRect, twipsRadii, aRect);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBoxShadowOuter::CanBuildWebRenderDisplayItems() const {
 | 
						|
  auto shadows = mFrame->StyleEffects()->mBoxShadow.AsSpan();
 | 
						|
  if (shadows.IsEmpty()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  bool hasBorderRadius;
 | 
						|
  // We don't support native themed things yet like box shadows around
 | 
						|
  // input buttons.
 | 
						|
  //
 | 
						|
  // TODO(emilio): The non-native theme could provide the right rect+radius
 | 
						|
  // instead relatively painlessly, if we find this causes performance issues or
 | 
						|
  // what not.
 | 
						|
  return !nsCSSRendering::HasBoxShadowNativeTheme(mFrame, hasBorderRadius);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBoxShadowOuter::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  if (!CanBuildWebRenderDisplayItems()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  nsPoint offset = ToReferenceFrame();
 | 
						|
  nsRect borderRect = mFrame->VisualBorderRectRelativeToSelf() + offset;
 | 
						|
  bool snap;
 | 
						|
  nsRect bounds = GetBounds(aDisplayListBuilder, &snap);
 | 
						|
 | 
						|
  bool hasBorderRadius;
 | 
						|
  bool nativeTheme =
 | 
						|
      nsCSSRendering::HasBoxShadowNativeTheme(mFrame, hasBorderRadius);
 | 
						|
 | 
						|
  // Don't need the full size of the shadow rect like we do in
 | 
						|
  // nsCSSRendering since WR takes care of calculations for blur
 | 
						|
  // and spread radius.
 | 
						|
  nsRect frameRect =
 | 
						|
      nsCSSRendering::GetShadowRect(borderRect, nativeTheme, mFrame);
 | 
						|
 | 
						|
  RectCornerRadii borderRadii;
 | 
						|
  if (hasBorderRadius) {
 | 
						|
    hasBorderRadius = nsCSSRendering::GetBorderRadii(frameRect, borderRect,
 | 
						|
                                                     mFrame, borderRadii);
 | 
						|
  }
 | 
						|
 | 
						|
  // Everything here is in app units, change to device units.
 | 
						|
  LayoutDeviceRect clipRect =
 | 
						|
      LayoutDeviceRect::FromAppUnits(bounds, appUnitsPerDevPixel);
 | 
						|
  auto shadows = mFrame->StyleEffects()->mBoxShadow.AsSpan();
 | 
						|
  MOZ_ASSERT(!shadows.IsEmpty());
 | 
						|
 | 
						|
  for (const auto& shadow : Reversed(shadows)) {
 | 
						|
    if (shadow.inset) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    float blurRadius =
 | 
						|
        float(shadow.base.blur.ToAppUnits()) / float(appUnitsPerDevPixel);
 | 
						|
    gfx::sRGBColor shadowColor = nsCSSRendering::GetShadowColor(
 | 
						|
        shadow.base, mFrame, aBuilder.GetInheritedOpacity());
 | 
						|
 | 
						|
    // We don't move the shadow rect here since WR does it for us
 | 
						|
    // Now translate everything to device pixels.
 | 
						|
    const nsRect& shadowRect = frameRect;
 | 
						|
    LayoutDevicePoint shadowOffset = LayoutDevicePoint::FromAppUnits(
 | 
						|
        nsPoint(shadow.base.horizontal.ToAppUnits(),
 | 
						|
                shadow.base.vertical.ToAppUnits()),
 | 
						|
        appUnitsPerDevPixel);
 | 
						|
 | 
						|
    LayoutDeviceRect deviceBox =
 | 
						|
        LayoutDeviceRect::FromAppUnits(shadowRect, appUnitsPerDevPixel);
 | 
						|
    wr::LayoutRect deviceBoxRect = wr::ToLayoutRect(deviceBox);
 | 
						|
    wr::LayoutRect deviceClipRect = wr::ToLayoutRect(clipRect);
 | 
						|
 | 
						|
    LayoutDeviceSize zeroSize;
 | 
						|
    wr::BorderRadius borderRadius =
 | 
						|
        wr::ToBorderRadius(zeroSize, zeroSize, zeroSize, zeroSize);
 | 
						|
    if (hasBorderRadius) {
 | 
						|
      borderRadius = wr::ToBorderRadius(
 | 
						|
          LayoutDeviceSize::FromUnknownSize(borderRadii.TopLeft()),
 | 
						|
          LayoutDeviceSize::FromUnknownSize(borderRadii.TopRight()),
 | 
						|
          LayoutDeviceSize::FromUnknownSize(borderRadii.BottomLeft()),
 | 
						|
          LayoutDeviceSize::FromUnknownSize(borderRadii.BottomRight()));
 | 
						|
    }
 | 
						|
 | 
						|
    float spreadRadius =
 | 
						|
        float(shadow.spread.ToAppUnits()) / float(appUnitsPerDevPixel);
 | 
						|
 | 
						|
    aBuilder.PushBoxShadow(deviceBoxRect, deviceClipRect, !BackfaceIsHidden(),
 | 
						|
                           deviceBoxRect, wr::ToLayoutVector2D(shadowOffset),
 | 
						|
                           wr::ToColorF(ToDeviceColor(shadowColor)), blurRadius,
 | 
						|
                           spreadRadius, borderRadius,
 | 
						|
                           wr::BoxShadowClipMode::Outset);
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBoxShadowOuter::ComputeInvalidationRegion(
 | 
						|
    nsDisplayListBuilder* aBuilder, const nsDisplayItemGeometry* aGeometry,
 | 
						|
    nsRegion* aInvalidRegion) const {
 | 
						|
  const auto* geometry =
 | 
						|
      static_cast<const nsDisplayItemGenericGeometry*>(aGeometry);
 | 
						|
  bool snap;
 | 
						|
  if (!geometry->mBounds.IsEqualInterior(GetBounds(aBuilder, &snap)) ||
 | 
						|
      !geometry->mBorderRect.IsEqualInterior(GetBorderRect())) {
 | 
						|
    nsRegion oldShadow, newShadow;
 | 
						|
    nscoord dontCare[8];
 | 
						|
    bool hasBorderRadius = mFrame->GetBorderRadii(dontCare);
 | 
						|
    if (hasBorderRadius) {
 | 
						|
      // If we have rounded corners then we need to invalidate the frame area
 | 
						|
      // too since we paint into it.
 | 
						|
      oldShadow = geometry->mBounds;
 | 
						|
      newShadow = GetBounds(aBuilder, &snap);
 | 
						|
    } else {
 | 
						|
      oldShadow.Sub(geometry->mBounds, geometry->mBorderRect);
 | 
						|
      newShadow.Sub(GetBounds(aBuilder, &snap), GetBorderRect());
 | 
						|
    }
 | 
						|
    aInvalidRegion->Or(oldShadow, newShadow);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBoxShadowInner::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                    gfxContext* aCtx) {
 | 
						|
  nsPoint offset = ToReferenceFrame();
 | 
						|
  nsRect borderRect = nsRect(offset, mFrame->GetSize());
 | 
						|
  nsPresContext* presContext = mFrame->PresContext();
 | 
						|
 | 
						|
  AUTO_PROFILER_LABEL("nsDisplayBoxShadowInner::Paint", GRAPHICS);
 | 
						|
 | 
						|
  nsCSSRendering::PaintBoxShadowInner(presContext, *aCtx, mFrame, borderRect);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBoxShadowInner::CanCreateWebRenderCommands(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
 | 
						|
    const nsPoint& aReferenceOffset) {
 | 
						|
  auto shadows = aFrame->StyleEffects()->mBoxShadow.AsSpan();
 | 
						|
  if (shadows.IsEmpty()) {
 | 
						|
    // Means we don't have to paint anything
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  bool hasBorderRadius;
 | 
						|
  bool nativeTheme =
 | 
						|
      nsCSSRendering::HasBoxShadowNativeTheme(aFrame, hasBorderRadius);
 | 
						|
 | 
						|
  // We don't support native themed things yet like box shadows around
 | 
						|
  // input buttons.
 | 
						|
  return !nativeTheme;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
void nsDisplayBoxShadowInner::CreateInsetBoxShadowWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, const StackingContextHelper& aSc,
 | 
						|
    nsRect& aVisibleRect, nsIFrame* aFrame, const nsRect& aBorderRect) {
 | 
						|
  if (!nsCSSRendering::ShouldPaintBoxShadowInner(aFrame)) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  int32_t appUnitsPerDevPixel = aFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
 | 
						|
  auto shadows = aFrame->StyleEffects()->mBoxShadow.AsSpan();
 | 
						|
 | 
						|
  LayoutDeviceRect clipRect =
 | 
						|
      LayoutDeviceRect::FromAppUnits(aVisibleRect, appUnitsPerDevPixel);
 | 
						|
 | 
						|
  for (const auto& shadow : Reversed(shadows)) {
 | 
						|
    if (!shadow.inset) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    nsRect shadowRect =
 | 
						|
        nsCSSRendering::GetBoxShadowInnerPaddingRect(aFrame, aBorderRect);
 | 
						|
    RectCornerRadii innerRadii;
 | 
						|
    nsCSSRendering::GetShadowInnerRadii(aFrame, aBorderRect, innerRadii);
 | 
						|
 | 
						|
    // Now translate everything to device pixels.
 | 
						|
    LayoutDeviceRect deviceBoxRect =
 | 
						|
        LayoutDeviceRect::FromAppUnits(shadowRect, appUnitsPerDevPixel);
 | 
						|
    wr::LayoutRect deviceClipRect = wr::ToLayoutRect(clipRect);
 | 
						|
    sRGBColor shadowColor =
 | 
						|
        nsCSSRendering::GetShadowColor(shadow.base, aFrame, 1.0);
 | 
						|
 | 
						|
    LayoutDevicePoint shadowOffset = LayoutDevicePoint::FromAppUnits(
 | 
						|
        nsPoint(shadow.base.horizontal.ToAppUnits(),
 | 
						|
                shadow.base.vertical.ToAppUnits()),
 | 
						|
        appUnitsPerDevPixel);
 | 
						|
 | 
						|
    float blurRadius =
 | 
						|
        float(shadow.base.blur.ToAppUnits()) / float(appUnitsPerDevPixel);
 | 
						|
 | 
						|
    wr::BorderRadius borderRadius = wr::ToBorderRadius(
 | 
						|
        LayoutDeviceSize::FromUnknownSize(innerRadii.TopLeft()),
 | 
						|
        LayoutDeviceSize::FromUnknownSize(innerRadii.TopRight()),
 | 
						|
        LayoutDeviceSize::FromUnknownSize(innerRadii.BottomLeft()),
 | 
						|
        LayoutDeviceSize::FromUnknownSize(innerRadii.BottomRight()));
 | 
						|
    // NOTE: Any spread radius > 0 will render nothing. WR Bug.
 | 
						|
    float spreadRadius =
 | 
						|
        float(shadow.spread.ToAppUnits()) / float(appUnitsPerDevPixel);
 | 
						|
 | 
						|
    aBuilder.PushBoxShadow(
 | 
						|
        wr::ToLayoutRect(deviceBoxRect), deviceClipRect,
 | 
						|
        !aFrame->BackfaceIsHidden(), wr::ToLayoutRect(deviceBoxRect),
 | 
						|
        wr::ToLayoutVector2D(shadowOffset),
 | 
						|
        wr::ToColorF(ToDeviceColor(shadowColor)), blurRadius, spreadRadius,
 | 
						|
        borderRadius, wr::BoxShadowClipMode::Inset);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBoxShadowInner::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  if (!CanCreateWebRenderCommands(aDisplayListBuilder, mFrame,
 | 
						|
                                  ToReferenceFrame())) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  bool snap;
 | 
						|
  nsRect visible = GetBounds(aDisplayListBuilder, &snap);
 | 
						|
  nsPoint offset = ToReferenceFrame();
 | 
						|
  nsRect borderRect = nsRect(offset, mFrame->GetSize());
 | 
						|
  nsDisplayBoxShadowInner::CreateInsetBoxShadowWebRenderCommands(
 | 
						|
      aBuilder, aSc, visible, mFrame, borderRect);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayWrapList::nsDisplayWrapList(nsDisplayListBuilder* aBuilder,
 | 
						|
                                     nsIFrame* aFrame, nsDisplayList* aList)
 | 
						|
    : nsDisplayWrapList(aBuilder, aFrame, aList,
 | 
						|
                        aBuilder->CurrentActiveScrolledRoot(), false) {}
 | 
						|
 | 
						|
nsDisplayWrapList::nsDisplayWrapList(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    const ActiveScrolledRoot* aActiveScrolledRoot, bool aClearClipChain)
 | 
						|
    : nsPaintedDisplayItem(aBuilder, aFrame, aActiveScrolledRoot),
 | 
						|
      mList(aBuilder),
 | 
						|
      mFrameActiveScrolledRoot(aBuilder->CurrentActiveScrolledRoot()),
 | 
						|
      mOverrideZIndex(0),
 | 
						|
      mHasZIndexOverride(false),
 | 
						|
      mClearingClipChain(aClearClipChain) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayWrapList);
 | 
						|
 | 
						|
  mBaseBuildingRect = GetBuildingRect();
 | 
						|
 | 
						|
  mListPtr = &mList;
 | 
						|
  mListPtr->AppendToTop(aList);
 | 
						|
  mOriginalClipChain = mClipChain;
 | 
						|
  nsDisplayWrapList::UpdateBounds(aBuilder);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayWrapList::nsDisplayWrapList(nsDisplayListBuilder* aBuilder,
 | 
						|
                                     nsIFrame* aFrame, nsDisplayItem* aItem)
 | 
						|
    : nsPaintedDisplayItem(aBuilder, aFrame,
 | 
						|
                           aBuilder->CurrentActiveScrolledRoot()),
 | 
						|
      mList(aBuilder),
 | 
						|
      mOverrideZIndex(0),
 | 
						|
      mHasZIndexOverride(false) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayWrapList);
 | 
						|
 | 
						|
  mBaseBuildingRect = GetBuildingRect();
 | 
						|
 | 
						|
  mListPtr = &mList;
 | 
						|
  mListPtr->AppendToTop(aItem);
 | 
						|
  mOriginalClipChain = mClipChain;
 | 
						|
  nsDisplayWrapList::UpdateBounds(aBuilder);
 | 
						|
 | 
						|
  if (!aFrame || !aFrame->IsTransformed()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // See the previous nsDisplayWrapList constructor
 | 
						|
  if (aItem->Frame() == aFrame) {
 | 
						|
    mToReferenceFrame = aItem->ToReferenceFrame();
 | 
						|
  }
 | 
						|
 | 
						|
  nsRect visible = aBuilder->GetVisibleRect() +
 | 
						|
                   aBuilder->GetCurrentFrameOffsetToReferenceFrame();
 | 
						|
 | 
						|
  SetBuildingRect(visible);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayWrapList::~nsDisplayWrapList() { MOZ_COUNT_DTOR(nsDisplayWrapList); }
 | 
						|
 | 
						|
void nsDisplayWrapList::HitTest(nsDisplayListBuilder* aBuilder,
 | 
						|
                                const nsRect& aRect, HitTestState* aState,
 | 
						|
                                nsTArray<nsIFrame*>* aOutFrames) {
 | 
						|
  mListPtr->HitTest(aBuilder, aRect, aState, aOutFrames);
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayWrapList::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                    bool* aSnap) const {
 | 
						|
  *aSnap = false;
 | 
						|
  return mBounds;
 | 
						|
}
 | 
						|
 | 
						|
nsRegion nsDisplayWrapList::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
 | 
						|
                                            bool* aSnap) const {
 | 
						|
  *aSnap = false;
 | 
						|
  bool snap;
 | 
						|
  return ::mozilla::GetOpaqueRegion(aBuilder, GetChildren(),
 | 
						|
                                    GetBounds(aBuilder, &snap));
 | 
						|
}
 | 
						|
 | 
						|
Maybe<nscolor> nsDisplayWrapList::IsUniform(
 | 
						|
    nsDisplayListBuilder* aBuilder) const {
 | 
						|
  // We could try to do something but let's conservatively just return Nothing.
 | 
						|
  return Nothing();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayWrapper::Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) {
 | 
						|
  NS_ERROR("nsDisplayWrapper should have been flattened away for painting");
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayWrapList::GetComponentAlphaBounds(
 | 
						|
    nsDisplayListBuilder* aBuilder) const {
 | 
						|
  return mListPtr->GetComponentAlphaBounds(aBuilder);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayWrapList::CreateWebRenderCommandsNewClipListOption(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder, bool aNewClipList) {
 | 
						|
  aManager->CommandBuilder().CreateWebRenderCommandsFromDisplayList(
 | 
						|
      GetChildren(), this, aDisplayListBuilder, aSc, aBuilder, aResources,
 | 
						|
      aNewClipList);
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
static nsresult WrapDisplayList(nsDisplayListBuilder* aBuilder,
 | 
						|
                                nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
                                nsDisplayItemWrapper* aWrapper) {
 | 
						|
  if (!aList->GetTop()) {
 | 
						|
    return NS_OK;
 | 
						|
  }
 | 
						|
  nsDisplayItem* item = aWrapper->WrapList(aBuilder, aFrame, aList);
 | 
						|
  if (!item) {
 | 
						|
    return NS_ERROR_OUT_OF_MEMORY;
 | 
						|
  }
 | 
						|
  // aList was emptied
 | 
						|
  aList->AppendToTop(item);
 | 
						|
  return NS_OK;
 | 
						|
}
 | 
						|
 | 
						|
static nsresult WrapEachDisplayItem(nsDisplayListBuilder* aBuilder,
 | 
						|
                                    nsDisplayList* aList,
 | 
						|
                                    nsDisplayItemWrapper* aWrapper) {
 | 
						|
  for (nsDisplayItem* item : aList->TakeItems()) {
 | 
						|
    item = aWrapper->WrapItem(aBuilder, item);
 | 
						|
    if (!item) {
 | 
						|
      return NS_ERROR_OUT_OF_MEMORY;
 | 
						|
    }
 | 
						|
    aList->AppendToTop(item);
 | 
						|
  }
 | 
						|
  // aList was emptied
 | 
						|
  return NS_OK;
 | 
						|
}
 | 
						|
 | 
						|
nsresult nsDisplayItemWrapper::WrapLists(nsDisplayListBuilder* aBuilder,
 | 
						|
                                         nsIFrame* aFrame,
 | 
						|
                                         const nsDisplayListSet& aIn,
 | 
						|
                                         const nsDisplayListSet& aOut) {
 | 
						|
  nsresult rv = WrapListsInPlace(aBuilder, aFrame, aIn);
 | 
						|
  NS_ENSURE_SUCCESS(rv, rv);
 | 
						|
 | 
						|
  if (&aOut == &aIn) {
 | 
						|
    return NS_OK;
 | 
						|
  }
 | 
						|
  aOut.BorderBackground()->AppendToTop(aIn.BorderBackground());
 | 
						|
  aOut.BlockBorderBackgrounds()->AppendToTop(aIn.BlockBorderBackgrounds());
 | 
						|
  aOut.Floats()->AppendToTop(aIn.Floats());
 | 
						|
  aOut.Content()->AppendToTop(aIn.Content());
 | 
						|
  aOut.PositionedDescendants()->AppendToTop(aIn.PositionedDescendants());
 | 
						|
  aOut.Outlines()->AppendToTop(aIn.Outlines());
 | 
						|
  return NS_OK;
 | 
						|
}
 | 
						|
 | 
						|
nsresult nsDisplayItemWrapper::WrapListsInPlace(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
 | 
						|
    const nsDisplayListSet& aLists) {
 | 
						|
  nsresult rv;
 | 
						|
  if (WrapBorderBackground()) {
 | 
						|
    // Our border-backgrounds are in-flow
 | 
						|
    rv = WrapDisplayList(aBuilder, aFrame, aLists.BorderBackground(), this);
 | 
						|
    NS_ENSURE_SUCCESS(rv, rv);
 | 
						|
  }
 | 
						|
  // Our block border-backgrounds are in-flow
 | 
						|
  rv = WrapDisplayList(aBuilder, aFrame, aLists.BlockBorderBackgrounds(), this);
 | 
						|
  NS_ENSURE_SUCCESS(rv, rv);
 | 
						|
  // The floats are not in flow
 | 
						|
  rv = WrapEachDisplayItem(aBuilder, aLists.Floats(), this);
 | 
						|
  NS_ENSURE_SUCCESS(rv, rv);
 | 
						|
  // Our child content is in flow
 | 
						|
  rv = WrapDisplayList(aBuilder, aFrame, aLists.Content(), this);
 | 
						|
  NS_ENSURE_SUCCESS(rv, rv);
 | 
						|
  // The positioned descendants may not be in-flow
 | 
						|
  rv = WrapEachDisplayItem(aBuilder, aLists.PositionedDescendants(), this);
 | 
						|
  NS_ENSURE_SUCCESS(rv, rv);
 | 
						|
  // The outlines may not be in-flow
 | 
						|
  return WrapEachDisplayItem(aBuilder, aLists.Outlines(), this);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayOpacity::nsDisplayOpacity(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    const ActiveScrolledRoot* aActiveScrolledRoot, bool aForEventsOnly,
 | 
						|
    bool aNeedsActiveLayer, bool aWrapsBackdropFilter)
 | 
						|
    : nsDisplayWrapList(aBuilder, aFrame, aList, aActiveScrolledRoot, true),
 | 
						|
      mOpacity(aFrame->StyleEffects()->mOpacity),
 | 
						|
      mForEventsOnly(aForEventsOnly),
 | 
						|
      mNeedsActiveLayer(aNeedsActiveLayer),
 | 
						|
      mChildOpacityState(ChildOpacityState::Unknown),
 | 
						|
      mWrapsBackdropFilter(aWrapsBackdropFilter) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayOpacity);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayOpacity::HitTest(nsDisplayListBuilder* aBuilder,
 | 
						|
                               const nsRect& aRect,
 | 
						|
                               nsDisplayItem::HitTestState* aState,
 | 
						|
                               nsTArray<nsIFrame*>* aOutFrames) {
 | 
						|
  AutoRestore<float> opacity(aState->mCurrentOpacity);
 | 
						|
  aState->mCurrentOpacity *= mOpacity;
 | 
						|
 | 
						|
  // TODO(emilio): special-casing zero is a bit arbitrary... Maybe we should
 | 
						|
  // only consider fully opaque items? Or make this configurable somehow?
 | 
						|
  if (aBuilder->HitTestIsForVisibility() && mOpacity == 0.0f) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  nsDisplayWrapList::HitTest(aBuilder, aRect, aState, aOutFrames);
 | 
						|
}
 | 
						|
 | 
						|
nsRegion nsDisplayOpacity::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
 | 
						|
                                           bool* aSnap) const {
 | 
						|
  *aSnap = false;
 | 
						|
  // The only time where mOpacity == 1.0 should be when we have will-change.
 | 
						|
  // We could report this as opaque then but when the will-change value starts
 | 
						|
  // animating the element would become non opaque and could cause repaints.
 | 
						|
  return nsRegion();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayOpacity::Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) {
 | 
						|
  if (GetOpacity() == 0.0f) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (GetOpacity() == 1.0f) {
 | 
						|
    GetChildren()->Paint(aBuilder, aCtx,
 | 
						|
                         mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // TODO: Compute a bounds rect to pass to PushLayer for a smaller
 | 
						|
  // allocation.
 | 
						|
  aCtx->GetDrawTarget()->PushLayer(false, GetOpacity(), nullptr, gfx::Matrix());
 | 
						|
  GetChildren()->Paint(aBuilder, aCtx,
 | 
						|
                       mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
  aCtx->GetDrawTarget()->PopLayer();
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
bool nsDisplayOpacity::NeedsActiveLayer(nsDisplayListBuilder* aBuilder,
 | 
						|
                                        nsIFrame* aFrame) {
 | 
						|
  return EffectCompositor::HasAnimationsForCompositor(
 | 
						|
             aFrame, DisplayItemType::TYPE_OPACITY) ||
 | 
						|
         (ActiveLayerTracker::IsStyleAnimated(
 | 
						|
             aBuilder, aFrame, nsCSSPropertyIDSet::OpacityProperties()));
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOpacity::CanApplyOpacity(WebRenderLayerManager* aManager,
 | 
						|
                                       nsDisplayListBuilder* aBuilder) const {
 | 
						|
  return !EffectCompositor::HasAnimationsForCompositor(
 | 
						|
      mFrame, DisplayItemType::TYPE_OPACITY);
 | 
						|
}
 | 
						|
 | 
						|
// Only try folding our opacity down if we have at most |kOpacityMaxChildCount|
 | 
						|
// children that don't overlap and can all apply the opacity to themselves.
 | 
						|
static const size_t kOpacityMaxChildCount = 3;
 | 
						|
 | 
						|
// |kOpacityMaxListSize| defines an early exit condition for opacity items that
 | 
						|
// are likely have more child items than |kOpacityMaxChildCount|.
 | 
						|
static const size_t kOpacityMaxListSize = kOpacityMaxChildCount * 2;
 | 
						|
 | 
						|
/**
 | 
						|
 * Recursively iterates through |aList| and collects at most
 | 
						|
 * |kOpacityMaxChildCount| display item pointers to items that return true for
 | 
						|
 * CanApplyOpacity(). The item pointers are added to |aArray|.
 | 
						|
 *
 | 
						|
 * LayerEventRegions and WrapList items are ignored.
 | 
						|
 *
 | 
						|
 * We need to do this recursively, because the child display items might contain
 | 
						|
 * nested nsDisplayWrapLists.
 | 
						|
 *
 | 
						|
 * Returns false if there are more than |kOpacityMaxChildCount| items, or if an
 | 
						|
 * item that returns false for CanApplyOpacity() is encountered.
 | 
						|
 * Otherwise returns true.
 | 
						|
 */
 | 
						|
static bool CollectItemsWithOpacity(WebRenderLayerManager* aManager,
 | 
						|
                                    nsDisplayListBuilder* aBuilder,
 | 
						|
                                    nsDisplayList* aList,
 | 
						|
                                    nsTArray<nsPaintedDisplayItem*>& aArray) {
 | 
						|
  if (aList->Length() > kOpacityMaxListSize) {
 | 
						|
    // Exit early, since |aList| will likely contain more than
 | 
						|
    // |kOpacityMaxChildCount| items.
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  for (nsDisplayItem* i : *aList) {
 | 
						|
    const DisplayItemType type = i->GetType();
 | 
						|
 | 
						|
    if (type == DisplayItemType::TYPE_COMPOSITOR_HITTEST_INFO) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // Descend only into wraplists.
 | 
						|
    if (type == DisplayItemType::TYPE_WRAP_LIST ||
 | 
						|
        type == DisplayItemType::TYPE_CONTAINER) {
 | 
						|
      // The current display item has children, process them first.
 | 
						|
      if (!CollectItemsWithOpacity(aManager, aBuilder, i->GetChildren(),
 | 
						|
                                   aArray)) {
 | 
						|
        return false;
 | 
						|
      }
 | 
						|
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    if (aArray.Length() == kOpacityMaxChildCount) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    auto* item = i->AsPaintedDisplayItem();
 | 
						|
    if (!item || !item->CanApplyOpacity(aManager, aBuilder)) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    aArray.AppendElement(item);
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOpacity::CanApplyToChildren(WebRenderLayerManager* aManager,
 | 
						|
                                          nsDisplayListBuilder* aBuilder) {
 | 
						|
  if (mChildOpacityState == ChildOpacityState::Deferred) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // Iterate through the child display list and copy at most
 | 
						|
  // |kOpacityMaxChildCount| child display item pointers to a temporary list.
 | 
						|
  AutoTArray<nsPaintedDisplayItem*, kOpacityMaxChildCount> items;
 | 
						|
  if (!CollectItemsWithOpacity(aManager, aBuilder, &mList, items)) {
 | 
						|
    mChildOpacityState = ChildOpacityState::Deferred;
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  struct {
 | 
						|
    nsPaintedDisplayItem* item{};
 | 
						|
    nsRect bounds;
 | 
						|
  } children[kOpacityMaxChildCount];
 | 
						|
 | 
						|
  bool snap;
 | 
						|
  size_t childCount = 0;
 | 
						|
  for (nsPaintedDisplayItem* item : items) {
 | 
						|
    children[childCount].item = item;
 | 
						|
    children[childCount].bounds = item->GetBounds(aBuilder, &snap);
 | 
						|
    childCount++;
 | 
						|
  }
 | 
						|
 | 
						|
  for (size_t i = 0; i < childCount; i++) {
 | 
						|
    for (size_t j = i + 1; j < childCount; j++) {
 | 
						|
      if (children[i].bounds.Intersects(children[j].bounds)) {
 | 
						|
        mChildOpacityState = ChildOpacityState::Deferred;
 | 
						|
        return false;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  mChildOpacityState = ChildOpacityState::Applied;
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Returns true if this nsDisplayOpacity contains only a filter or a mask item
 | 
						|
 * that has the same frame as the opacity item, and that supports painting with
 | 
						|
 * opacity. In this case the opacity item can be optimized away.
 | 
						|
 */
 | 
						|
bool nsDisplayOpacity::ApplyToMask() {
 | 
						|
  if (mList.Length() != 1) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  nsDisplayItem* item = mList.GetBottom();
 | 
						|
  if (item->Frame() != mFrame) {
 | 
						|
    // The effect item needs to have the same frame as the opacity item.
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  const DisplayItemType type = item->GetType();
 | 
						|
  if (type == DisplayItemType::TYPE_MASK) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOpacity::CanApplyOpacityToChildren(
 | 
						|
    WebRenderLayerManager* aManager, nsDisplayListBuilder* aBuilder,
 | 
						|
    float aInheritedOpacity) {
 | 
						|
  if (mFrame->GetPrevContinuation() || mFrame->GetNextContinuation() ||
 | 
						|
      mFrame->HasAnyStateBits(NS_FRAME_PART_OF_IBSPLIT)) {
 | 
						|
    // If we've been split, then we might need to merge, so
 | 
						|
    // don't flatten us away.
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  if (mNeedsActiveLayer || mOpacity == 0.0) {
 | 
						|
    // If our opacity is zero then we'll discard all descendant display items
 | 
						|
    // except for layer event regions, so there's no point in doing this
 | 
						|
    // optimization (and if we do do it, then invalidations of those descendants
 | 
						|
    // might trigger repainting).
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  if (mList.IsEmpty()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // We can only flatten opacity items into a mask if we haven't
 | 
						|
  // already flattened an earlier ancestor, since the SVG code pulls the opacity
 | 
						|
  // from style directly, and won't know about the outer opacity value.
 | 
						|
  if (aInheritedOpacity == 1.0f && ApplyToMask()) {
 | 
						|
    MOZ_ASSERT(SVGIntegrationUtils::UsingEffectsForFrame(mFrame));
 | 
						|
    mChildOpacityState = ChildOpacityState::Applied;
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  // Return true if we successfully applied opacity to child items.
 | 
						|
  return CanApplyToChildren(aManager, aBuilder);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayOpacity::ComputeInvalidationRegion(
 | 
						|
    nsDisplayListBuilder* aBuilder, const nsDisplayItemGeometry* aGeometry,
 | 
						|
    nsRegion* aInvalidRegion) const {
 | 
						|
  const auto* geometry =
 | 
						|
      static_cast<const nsDisplayOpacityGeometry*>(aGeometry);
 | 
						|
 | 
						|
  bool snap;
 | 
						|
  if (mOpacity != geometry->mOpacity) {
 | 
						|
    aInvalidRegion->Or(GetBounds(aBuilder, &snap), geometry->mBounds);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayOpacity::WriteDebugInfo(std::stringstream& aStream) {
 | 
						|
  aStream << " (opacity " << mOpacity << ", mChildOpacityState: ";
 | 
						|
  switch (mChildOpacityState) {
 | 
						|
    case ChildOpacityState::Unknown:
 | 
						|
      aStream << "Unknown";
 | 
						|
      break;
 | 
						|
    case ChildOpacityState::Applied:
 | 
						|
      aStream << "Applied";
 | 
						|
      break;
 | 
						|
    case ChildOpacityState::Deferred:
 | 
						|
      aStream << "Deferred";
 | 
						|
      break;
 | 
						|
    default:
 | 
						|
      break;
 | 
						|
  }
 | 
						|
 | 
						|
  aStream << ")";
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOpacity::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  MOZ_ASSERT(mChildOpacityState != ChildOpacityState::Applied);
 | 
						|
  float oldOpacity = aBuilder.GetInheritedOpacity();
 | 
						|
  const DisplayItemClipChain* oldClipChain = aBuilder.GetInheritedClipChain();
 | 
						|
  aBuilder.SetInheritedOpacity(1.0f);
 | 
						|
  aBuilder.SetInheritedClipChain(nullptr);
 | 
						|
  float opacity = mOpacity * oldOpacity;
 | 
						|
  float* opacityForSC = &opacity;
 | 
						|
 | 
						|
  uint64_t animationsId =
 | 
						|
      AddAnimationsForWebRender(this, aManager, aDisplayListBuilder);
 | 
						|
  wr::WrAnimationProperty prop{
 | 
						|
      wr::WrAnimationType::Opacity,
 | 
						|
      animationsId,
 | 
						|
  };
 | 
						|
 | 
						|
  wr::StackingContextParams params;
 | 
						|
  params.animation = animationsId ? &prop : nullptr;
 | 
						|
  params.opacity = opacityForSC;
 | 
						|
  params.clip =
 | 
						|
      wr::WrStackingContextClip::ClipChain(aBuilder.CurrentClipChainId());
 | 
						|
  if (mWrapsBackdropFilter) {
 | 
						|
    params.flags |= wr::StackingContextFlags::WRAPS_BACKDROP_FILTER;
 | 
						|
  }
 | 
						|
  StackingContextHelper sc(aSc, GetActiveScrolledRoot(), mFrame, this, aBuilder,
 | 
						|
                           params);
 | 
						|
 | 
						|
  aManager->CommandBuilder().CreateWebRenderCommandsFromDisplayList(
 | 
						|
      &mList, this, aDisplayListBuilder, sc, aBuilder, aResources);
 | 
						|
  aBuilder.SetInheritedOpacity(oldOpacity);
 | 
						|
  aBuilder.SetInheritedClipChain(oldClipChain);
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayBlendMode::nsDisplayBlendMode(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    StyleBlend aBlendMode, const ActiveScrolledRoot* aActiveScrolledRoot,
 | 
						|
    const bool aIsForBackground)
 | 
						|
    : nsDisplayWrapList(aBuilder, aFrame, aList, aActiveScrolledRoot, true),
 | 
						|
      mBlendMode(aBlendMode),
 | 
						|
      mIsForBackground(aIsForBackground) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayBlendMode);
 | 
						|
}
 | 
						|
 | 
						|
nsRegion nsDisplayBlendMode::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
 | 
						|
                                             bool* aSnap) const {
 | 
						|
  *aSnap = false;
 | 
						|
  // We are never considered opaque
 | 
						|
  return nsRegion();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBlendMode::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  wr::StackingContextParams params;
 | 
						|
  params.mix_blend_mode =
 | 
						|
      wr::ToMixBlendMode(nsCSSRendering::GetGFXBlendMode(mBlendMode));
 | 
						|
  params.clip =
 | 
						|
      wr::WrStackingContextClip::ClipChain(aBuilder.CurrentClipChainId());
 | 
						|
  StackingContextHelper sc(aSc, GetActiveScrolledRoot(), mFrame, this, aBuilder,
 | 
						|
                           params);
 | 
						|
 | 
						|
  return nsDisplayWrapList::CreateWebRenderCommands(
 | 
						|
      aBuilder, aResources, sc, aManager, aDisplayListBuilder);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBlendMode::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                               gfxContext* aCtx) {
 | 
						|
  // This should be switched to use PushLayerWithBlend, once it's
 | 
						|
  // been implemented for all DrawTarget backends.
 | 
						|
  DrawTarget* dt = aCtx->GetDrawTarget();
 | 
						|
  int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  Rect rect = NSRectToRect(GetPaintRect(aBuilder, aCtx), appUnitsPerDevPixel);
 | 
						|
  rect.RoundOut();
 | 
						|
 | 
						|
  // Create a temporary DrawTarget that is clipped to the area that
 | 
						|
  // we're going to draw to. This will include the same transform as
 | 
						|
  // is currently on |dt|.
 | 
						|
  RefPtr<DrawTarget> temp =
 | 
						|
      dt->CreateClippedDrawTarget(rect, SurfaceFormat::B8G8R8A8);
 | 
						|
  if (!temp) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  gfxContext ctx(temp, /* aPreserveTransform */ true);
 | 
						|
 | 
						|
  GetChildren()->Paint(aBuilder, &ctx,
 | 
						|
                       mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
 | 
						|
  // Draw the temporary DT to the real destination, applying the blend mode, but
 | 
						|
  // no transform.
 | 
						|
  temp->Flush();
 | 
						|
  RefPtr<SourceSurface> surface = temp->Snapshot();
 | 
						|
  gfxContextMatrixAutoSaveRestore saveMatrix(aCtx);
 | 
						|
  dt->SetTransform(Matrix());
 | 
						|
  dt->DrawSurface(
 | 
						|
      surface, Rect(surface->GetRect()), Rect(surface->GetRect()),
 | 
						|
      DrawSurfaceOptions(),
 | 
						|
      DrawOptions(1.0f, nsCSSRendering::GetGFXBlendMode(mBlendMode)));
 | 
						|
}
 | 
						|
 | 
						|
gfx::CompositionOp nsDisplayBlendMode::BlendMode() {
 | 
						|
  return nsCSSRendering::GetGFXBlendMode(mBlendMode);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBlendMode::CanMerge(const nsDisplayItem* aItem) const {
 | 
						|
  // Items for the same content element should be merged into a single
 | 
						|
  // compositing group.
 | 
						|
  if (!HasDifferentFrame(aItem) || !HasSameTypeAndClip(aItem) ||
 | 
						|
      !HasSameContent(aItem)) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  const auto* item = static_cast<const nsDisplayBlendMode*>(aItem);
 | 
						|
  if (mIsForBackground || item->mIsForBackground) {
 | 
						|
    // Don't merge background-blend-mode items
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
nsDisplayBlendContainer* nsDisplayBlendContainer::CreateForMixBlendMode(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    const ActiveScrolledRoot* aActiveScrolledRoot) {
 | 
						|
  return MakeDisplayItem<nsDisplayBlendContainer>(aBuilder, aFrame, aList,
 | 
						|
                                                  aActiveScrolledRoot, false);
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
nsDisplayBlendContainer* nsDisplayBlendContainer::CreateForBackgroundBlendMode(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsIFrame* aSecondaryFrame,
 | 
						|
    nsDisplayList* aList, const ActiveScrolledRoot* aActiveScrolledRoot) {
 | 
						|
  if (aSecondaryFrame) {
 | 
						|
    auto type = GetTableTypeFromFrame(aFrame);
 | 
						|
    auto index = static_cast<uint16_t>(type);
 | 
						|
 | 
						|
    return MakeDisplayItemWithIndex<nsDisplayTableBlendContainer>(
 | 
						|
        aBuilder, aSecondaryFrame, index, aList, aActiveScrolledRoot, true,
 | 
						|
        aFrame);
 | 
						|
  }
 | 
						|
 | 
						|
  return MakeDisplayItemWithIndex<nsDisplayBlendContainer>(
 | 
						|
      aBuilder, aFrame, 1, aList, aActiveScrolledRoot, true);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayBlendContainer::nsDisplayBlendContainer(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    const ActiveScrolledRoot* aActiveScrolledRoot, bool aIsForBackground)
 | 
						|
    : nsDisplayWrapList(aBuilder, aFrame, aList, aActiveScrolledRoot, true),
 | 
						|
      mIsForBackground(aIsForBackground) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayBlendContainer);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBlendContainer::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                    gfxContext* aCtx) {
 | 
						|
  aCtx->GetDrawTarget()->PushLayer(false, 1.0, nullptr, gfx::Matrix());
 | 
						|
  GetChildren()->Paint(aBuilder, aCtx,
 | 
						|
                       mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
  aCtx->GetDrawTarget()->PopLayer();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBlendContainer::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  wr::StackingContextParams params;
 | 
						|
  params.flags |= wr::StackingContextFlags::IS_BLEND_CONTAINER;
 | 
						|
  params.clip =
 | 
						|
      wr::WrStackingContextClip::ClipChain(aBuilder.CurrentClipChainId());
 | 
						|
  StackingContextHelper sc(aSc, GetActiveScrolledRoot(), mFrame, this, aBuilder,
 | 
						|
                           params);
 | 
						|
 | 
						|
  return nsDisplayWrapList::CreateWebRenderCommands(
 | 
						|
      aBuilder, aResources, sc, aManager, aDisplayListBuilder);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayOwnLayer::nsDisplayOwnLayer(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    const ActiveScrolledRoot* aActiveScrolledRoot,
 | 
						|
    nsDisplayOwnLayerFlags aFlags, const ScrollbarData& aScrollbarData,
 | 
						|
    bool aForceActive, bool aClearClipChain)
 | 
						|
    : nsDisplayWrapList(aBuilder, aFrame, aList, aActiveScrolledRoot,
 | 
						|
                        aClearClipChain),
 | 
						|
      mFlags(aFlags),
 | 
						|
      mScrollbarData(aScrollbarData),
 | 
						|
      mForceActive(aForceActive),
 | 
						|
      mWrAnimationId(0) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayOwnLayer);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOwnLayer::IsScrollThumbLayer() const {
 | 
						|
  return mScrollbarData.mScrollbarLayerType == ScrollbarLayerType::Thumb;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOwnLayer::IsScrollbarContainer() const {
 | 
						|
  return mScrollbarData.mScrollbarLayerType == ScrollbarLayerType::Container;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOwnLayer::IsRootScrollbarContainer() const {
 | 
						|
  return IsScrollbarContainer() && IsScrollbarLayerForRoot();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOwnLayer::IsScrollbarLayerForRoot() const {
 | 
						|
  return mFrame->PresContext()->IsRootContentDocumentCrossProcess() &&
 | 
						|
         mScrollbarData.mTargetViewId ==
 | 
						|
             nsLayoutUtils::ScrollIdForRootScrollFrame(mFrame->PresContext());
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOwnLayer::IsZoomingLayer() const {
 | 
						|
  return GetType() == DisplayItemType::TYPE_ASYNC_ZOOM;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOwnLayer::IsFixedPositionLayer() const {
 | 
						|
  return GetType() == DisplayItemType::TYPE_FIXED_POSITION ||
 | 
						|
         GetType() == DisplayItemType::TYPE_TABLE_FIXED_POSITION;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOwnLayer::IsStickyPositionLayer() const {
 | 
						|
  return GetType() == DisplayItemType::TYPE_STICKY_POSITION;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOwnLayer::HasDynamicToolbar() const {
 | 
						|
  if (!mFrame->PresContext()->IsRootContentDocumentCrossProcess()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  return mFrame->PresContext()->HasDynamicToolbar() ||
 | 
						|
         // For tests on Android, this pref is set to simulate the dynamic
 | 
						|
         // toolbar
 | 
						|
         StaticPrefs::apz_fixed_margin_override_enabled();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOwnLayer::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  Maybe<wr::WrAnimationProperty> prop;
 | 
						|
  bool needsProp = aManager->LayerManager()->AsyncPanZoomEnabled() &&
 | 
						|
                   (IsScrollThumbLayer() || IsZoomingLayer() ||
 | 
						|
                    ShouldGetFixedAnimationId() ||
 | 
						|
                    (IsRootScrollbarContainer() && HasDynamicToolbar()));
 | 
						|
 | 
						|
  if (needsProp) {
 | 
						|
    // APZ is enabled and this is a scroll thumb or zooming layer, so we need
 | 
						|
    // to create and set an animation id. That way APZ can adjust the position/
 | 
						|
    // zoom of this content asynchronously as needed.
 | 
						|
    RefPtr<WebRenderAPZAnimationData> animationData =
 | 
						|
        aManager->CommandBuilder()
 | 
						|
            .CreateOrRecycleWebRenderUserData<WebRenderAPZAnimationData>(this);
 | 
						|
    mWrAnimationId = animationData->GetAnimationId();
 | 
						|
 | 
						|
    prop.emplace();
 | 
						|
    prop->id = mWrAnimationId;
 | 
						|
    prop->key = wr::SpatialKey(uint64_t(mFrame), GetPerFrameKey(),
 | 
						|
                               wr::SpatialKeyKind::APZ);
 | 
						|
    prop->effect_type = wr::WrAnimationType::Transform;
 | 
						|
  }
 | 
						|
 | 
						|
  wr::StackingContextParams params;
 | 
						|
  params.animation = prop.ptrOr(nullptr);
 | 
						|
  params.clip =
 | 
						|
      wr::WrStackingContextClip::ClipChain(aBuilder.CurrentClipChainId());
 | 
						|
  if (IsScrollbarContainer() && IsRootScrollbarContainer()) {
 | 
						|
    params.prim_flags |= wr::PrimitiveFlags::IS_SCROLLBAR_CONTAINER;
 | 
						|
  }
 | 
						|
  if (IsZoomingLayer() ||
 | 
						|
      (ShouldGetFixedAnimationId() ||
 | 
						|
       (IsRootScrollbarContainer() && HasDynamicToolbar()))) {
 | 
						|
    params.is_2d_scale_translation = true;
 | 
						|
    params.should_snap = true;
 | 
						|
  }
 | 
						|
 | 
						|
  StackingContextHelper sc(aSc, GetActiveScrolledRoot(), mFrame, this, aBuilder,
 | 
						|
                           params);
 | 
						|
 | 
						|
  nsDisplayWrapList::CreateWebRenderCommands(aBuilder, aResources, sc, aManager,
 | 
						|
                                             aDisplayListBuilder);
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOwnLayer::UpdateScrollData(WebRenderScrollData* aData,
 | 
						|
                                         WebRenderLayerScrollData* aLayerData) {
 | 
						|
  bool isRelevantToApz = (IsScrollThumbLayer() || IsScrollbarContainer() ||
 | 
						|
                          IsZoomingLayer() || ShouldGetFixedAnimationId());
 | 
						|
 | 
						|
  if (!isRelevantToApz) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  if (!aLayerData) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (IsZoomingLayer()) {
 | 
						|
    aLayerData->SetZoomAnimationId(mWrAnimationId);
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (IsFixedPositionLayer() && ShouldGetFixedAnimationId()) {
 | 
						|
    aLayerData->SetFixedPositionAnimationId(mWrAnimationId);
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  MOZ_ASSERT(IsScrollbarContainer() || IsScrollThumbLayer());
 | 
						|
 | 
						|
  aLayerData->SetScrollbarData(mScrollbarData);
 | 
						|
 | 
						|
  if (IsRootScrollbarContainer() && HasDynamicToolbar()) {
 | 
						|
    aLayerData->SetScrollbarAnimationId(mWrAnimationId);
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (IsScrollThumbLayer()) {
 | 
						|
    aLayerData->SetScrollbarAnimationId(mWrAnimationId);
 | 
						|
    LayoutDeviceRect bounds = LayoutDeviceIntRect::FromAppUnits(
 | 
						|
        mBounds, mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
    // Subframe scrollbars are subject to the pinch-zoom scale,
 | 
						|
    // but root scrollbars are not because they are outside of the
 | 
						|
    // region that is zoomed.
 | 
						|
    const float resolution =
 | 
						|
        IsScrollbarLayerForRoot()
 | 
						|
            ? 1.0f
 | 
						|
            : mFrame->PresShell()->GetCumulativeResolution();
 | 
						|
    LayerIntRect layerBounds =
 | 
						|
        RoundedOut(bounds * LayoutDeviceToLayerScale(resolution));
 | 
						|
    aLayerData->SetVisibleRect(layerBounds);
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayOwnLayer::WriteDebugInfo(std::stringstream& aStream) {
 | 
						|
  aStream << nsPrintfCString(" (flags 0x%x) (scrolltarget %" PRIu64 ")",
 | 
						|
                             (int)mFlags, mScrollbarData.mTargetViewId)
 | 
						|
                 .get();
 | 
						|
}
 | 
						|
 | 
						|
nsDisplaySubDocument::nsDisplaySubDocument(nsDisplayListBuilder* aBuilder,
 | 
						|
                                           nsIFrame* aFrame,
 | 
						|
                                           nsSubDocumentFrame* aSubDocFrame,
 | 
						|
                                           nsDisplayList* aList,
 | 
						|
                                           nsDisplayOwnLayerFlags aFlags)
 | 
						|
    : nsDisplayOwnLayer(aBuilder, aFrame, aList,
 | 
						|
                        aBuilder->CurrentActiveScrolledRoot(), aFlags),
 | 
						|
      mScrollParentId(aBuilder->GetCurrentScrollParentId()),
 | 
						|
      mShouldFlatten(false),
 | 
						|
      mSubDocFrame(aSubDocFrame) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplaySubDocument);
 | 
						|
 | 
						|
  if (mSubDocFrame && mSubDocFrame != mFrame) {
 | 
						|
    mSubDocFrame->AddDisplayItem(this);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
nsDisplaySubDocument::~nsDisplaySubDocument() {
 | 
						|
  MOZ_COUNT_DTOR(nsDisplaySubDocument);
 | 
						|
  if (mSubDocFrame) {
 | 
						|
    mSubDocFrame->RemoveDisplayItem(this);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
nsIFrame* nsDisplaySubDocument::FrameForInvalidation() const {
 | 
						|
  return mSubDocFrame ? mSubDocFrame : mFrame;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplaySubDocument::RemoveFrame(nsIFrame* aFrame) {
 | 
						|
  if (aFrame == mSubDocFrame) {
 | 
						|
    mSubDocFrame = nullptr;
 | 
						|
    SetDeletedFrame();
 | 
						|
  }
 | 
						|
  nsDisplayOwnLayer::RemoveFrame(aFrame);
 | 
						|
}
 | 
						|
 | 
						|
static bool UseDisplayPortForViewport(nsDisplayListBuilder* aBuilder,
 | 
						|
                                      nsIFrame* aFrame) {
 | 
						|
  return aBuilder->IsPaintingToWindow() &&
 | 
						|
         DisplayPortUtils::ViewportHasDisplayPort(aFrame->PresContext());
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplaySubDocument::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                       bool* aSnap) const {
 | 
						|
  bool usingDisplayPort = UseDisplayPortForViewport(aBuilder, mFrame);
 | 
						|
 | 
						|
  if ((mFlags & nsDisplayOwnLayerFlags::GenerateScrollableLayer) &&
 | 
						|
      usingDisplayPort) {
 | 
						|
    *aSnap = false;
 | 
						|
    return mFrame->GetRect() + aBuilder->ToReferenceFrame(mFrame);
 | 
						|
  }
 | 
						|
 | 
						|
  return nsDisplayOwnLayer::GetBounds(aBuilder, aSnap);
 | 
						|
}
 | 
						|
 | 
						|
nsRegion nsDisplaySubDocument::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
 | 
						|
                                               bool* aSnap) const {
 | 
						|
  bool usingDisplayPort = UseDisplayPortForViewport(aBuilder, mFrame);
 | 
						|
 | 
						|
  if ((mFlags & nsDisplayOwnLayerFlags::GenerateScrollableLayer) &&
 | 
						|
      usingDisplayPort) {
 | 
						|
    *aSnap = false;
 | 
						|
    return nsRegion();
 | 
						|
  }
 | 
						|
 | 
						|
  return nsDisplayOwnLayer::GetOpaqueRegion(aBuilder, aSnap);
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
nsDisplayFixedPosition* nsDisplayFixedPosition::CreateForFixedBackground(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsIFrame* aSecondaryFrame,
 | 
						|
    nsDisplayBackgroundImage* aImage, const uint16_t aIndex,
 | 
						|
    const ActiveScrolledRoot* aScrollTargetASR) {
 | 
						|
  nsDisplayList temp(aBuilder);
 | 
						|
  temp.AppendToTop(aImage);
 | 
						|
 | 
						|
  if (aSecondaryFrame) {
 | 
						|
    auto tableType = GetTableTypeFromFrame(aFrame);
 | 
						|
    const uint16_t index = CalculateTablePerFrameKey(aIndex + 1, tableType);
 | 
						|
    return MakeDisplayItemWithIndex<nsDisplayTableFixedPosition>(
 | 
						|
        aBuilder, aSecondaryFrame, index, &temp, aFrame, aScrollTargetASR);
 | 
						|
  }
 | 
						|
 | 
						|
  return MakeDisplayItemWithIndex<nsDisplayFixedPosition>(
 | 
						|
      aBuilder, aFrame, aIndex + 1, &temp, aScrollTargetASR);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayFixedPosition::nsDisplayFixedPosition(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    const ActiveScrolledRoot* aActiveScrolledRoot,
 | 
						|
    const ActiveScrolledRoot* aScrollTargetASR)
 | 
						|
    : nsDisplayOwnLayer(aBuilder, aFrame, aList, aActiveScrolledRoot),
 | 
						|
      mScrollTargetASR(aScrollTargetASR),
 | 
						|
      mIsFixedBackground(false) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayFixedPosition);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayFixedPosition::nsDisplayFixedPosition(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    const ActiveScrolledRoot* aScrollTargetASR)
 | 
						|
    : nsDisplayOwnLayer(aBuilder, aFrame, aList,
 | 
						|
                        aBuilder->CurrentActiveScrolledRoot()),
 | 
						|
      // For fixed backgrounds, this is the ASR for the nearest scroll frame.
 | 
						|
      mScrollTargetASR(aScrollTargetASR),
 | 
						|
      mIsFixedBackground(true) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayFixedPosition);
 | 
						|
}
 | 
						|
 | 
						|
ScrollableLayerGuid::ViewID nsDisplayFixedPosition::GetScrollTargetId() const {
 | 
						|
  if (mScrollTargetASR &&
 | 
						|
      (mIsFixedBackground || !nsLayoutUtils::IsReallyFixedPos(mFrame))) {
 | 
						|
    return mScrollTargetASR->GetViewId();
 | 
						|
  }
 | 
						|
  return nsLayoutUtils::ScrollIdForRootScrollFrame(mFrame->PresContext());
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayFixedPosition::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  SideBits sides = SideBits::eNone;
 | 
						|
  if (!mIsFixedBackground) {
 | 
						|
    sides = nsLayoutUtils::GetSideBitsForFixedPositionContent(mFrame);
 | 
						|
  }
 | 
						|
 | 
						|
  // We install this RAII scrolltarget tracker so that any
 | 
						|
  // nsDisplayCompositorHitTestInfo items inside this fixed-pos item (and that
 | 
						|
  // share the same ASR as this item) use the correct scroll target. That way
 | 
						|
  // attempts to scroll on those items will scroll the root scroll frame.
 | 
						|
  wr::DisplayListBuilder::FixedPosScrollTargetTracker tracker(
 | 
						|
      aBuilder, GetActiveScrolledRoot(), GetScrollTargetId(), sides);
 | 
						|
  return nsDisplayOwnLayer::CreateWebRenderCommands(
 | 
						|
      aBuilder, aResources, aSc, aManager, aDisplayListBuilder);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayFixedPosition::UpdateScrollData(
 | 
						|
    WebRenderScrollData* aData, WebRenderLayerScrollData* aLayerData) {
 | 
						|
  if (aLayerData) {
 | 
						|
    if (!mIsFixedBackground) {
 | 
						|
      aLayerData->SetFixedPositionSides(
 | 
						|
          nsLayoutUtils::GetSideBitsForFixedPositionContent(mFrame));
 | 
						|
    }
 | 
						|
    aLayerData->SetFixedPositionScrollContainerId(GetScrollTargetId());
 | 
						|
  }
 | 
						|
  nsDisplayOwnLayer::UpdateScrollData(aData, aLayerData);
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayFixedPosition::ShouldGetFixedAnimationId() {
 | 
						|
#if defined(MOZ_WIDGET_ANDROID)
 | 
						|
  return mFrame->PresContext()->IsRootContentDocumentCrossProcess() &&
 | 
						|
         nsLayoutUtils::ScrollIdForRootScrollFrame(mFrame->PresContext()) ==
 | 
						|
             GetScrollTargetId();
 | 
						|
#else
 | 
						|
  return false;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayFixedPosition::WriteDebugInfo(std::stringstream& aStream) {
 | 
						|
  aStream << nsPrintfCString(
 | 
						|
                 " (containerASR %s) (scrolltarget %" PRIu64 ")",
 | 
						|
                 ActiveScrolledRoot::ToString(mScrollTargetASR).get(),
 | 
						|
                 GetScrollTargetId())
 | 
						|
                 .get();
 | 
						|
}
 | 
						|
 | 
						|
TableType GetTableTypeFromFrame(nsIFrame* aFrame) {
 | 
						|
  if (aFrame->IsTableFrame()) {
 | 
						|
    return TableType::Table;
 | 
						|
  }
 | 
						|
 | 
						|
  if (aFrame->IsTableColFrame()) {
 | 
						|
    return TableType::TableCol;
 | 
						|
  }
 | 
						|
 | 
						|
  if (aFrame->IsTableColGroupFrame()) {
 | 
						|
    return TableType::TableColGroup;
 | 
						|
  }
 | 
						|
 | 
						|
  if (aFrame->IsTableRowFrame()) {
 | 
						|
    return TableType::TableRow;
 | 
						|
  }
 | 
						|
 | 
						|
  if (aFrame->IsTableRowGroupFrame()) {
 | 
						|
    return TableType::TableRowGroup;
 | 
						|
  }
 | 
						|
 | 
						|
  if (aFrame->IsTableCellFrame()) {
 | 
						|
    return TableType::TableCell;
 | 
						|
  }
 | 
						|
 | 
						|
  MOZ_ASSERT_UNREACHABLE("Invalid frame.");
 | 
						|
  return TableType::Table;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayTableFixedPosition::nsDisplayTableFixedPosition(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    nsIFrame* aAncestorFrame, const ActiveScrolledRoot* aScrollTargetASR)
 | 
						|
    : nsDisplayFixedPosition(aBuilder, aFrame, aList, aScrollTargetASR),
 | 
						|
      mAncestorFrame(aAncestorFrame) {
 | 
						|
  if (aBuilder->IsRetainingDisplayList()) {
 | 
						|
    mAncestorFrame->AddDisplayItem(this);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayStickyPosition::nsDisplayStickyPosition(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    const ActiveScrolledRoot* aActiveScrolledRoot,
 | 
						|
    const ActiveScrolledRoot* aContainerASR, bool aClippedToDisplayPort)
 | 
						|
    : nsDisplayOwnLayer(aBuilder, aFrame, aList, aActiveScrolledRoot),
 | 
						|
      mContainerASR(aContainerASR),
 | 
						|
      mClippedToDisplayPort(aClippedToDisplayPort),
 | 
						|
      mShouldFlatten(false),
 | 
						|
      mWrStickyAnimationId(0) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayStickyPosition);
 | 
						|
}
 | 
						|
 | 
						|
// Returns the smallest distance from "0" to the range [min, max] where
 | 
						|
// min <= max. Despite the name, the return value is actually a 1-D vector,
 | 
						|
// and so may be negative if max < 0.
 | 
						|
static nscoord DistanceToRange(nscoord min, nscoord max) {
 | 
						|
  MOZ_ASSERT(min <= max);
 | 
						|
  if (max < 0) {
 | 
						|
    return max;
 | 
						|
  }
 | 
						|
  if (min > 0) {
 | 
						|
    return min;
 | 
						|
  }
 | 
						|
  MOZ_ASSERT(min <= 0 && max >= 0);
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
// Returns the magnitude of the part of the range [min, max] that is greater
 | 
						|
// than zero. The return value is always non-negative.
 | 
						|
static nscoord PositivePart(nscoord min, nscoord max) {
 | 
						|
  MOZ_ASSERT(min <= max);
 | 
						|
  if (min >= 0) {
 | 
						|
    return max - min;
 | 
						|
  }
 | 
						|
  if (max > 0) {
 | 
						|
    return max;
 | 
						|
  }
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
// Returns the magnitude of the part of the range [min, max] that is less
 | 
						|
// than zero. The return value is always non-negative.
 | 
						|
static nscoord NegativePart(nscoord min, nscoord max) {
 | 
						|
  MOZ_ASSERT(min <= max);
 | 
						|
  if (max <= 0) {
 | 
						|
    return max - min;
 | 
						|
  }
 | 
						|
  if (min < 0) {
 | 
						|
    return 0 - min;
 | 
						|
  }
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
StickyScrollContainer* nsDisplayStickyPosition::GetStickyScrollContainer() {
 | 
						|
  StickyScrollContainer* stickyScrollContainer =
 | 
						|
      StickyScrollContainer::GetStickyScrollContainerForFrame(mFrame);
 | 
						|
  if (stickyScrollContainer) {
 | 
						|
    // If there's no ASR for the scrollframe that this sticky item is attached
 | 
						|
    // to, then don't create a WR sticky item for it either. Trying to do so
 | 
						|
    // will end in sadness because WR will interpret some coordinates as
 | 
						|
    // relative to the nearest enclosing scrollframe, which will correspond
 | 
						|
    // to the nearest ancestor ASR on the gecko side. That ASR will not be the
 | 
						|
    // same as the scrollframe this sticky item is actually supposed to be
 | 
						|
    // attached to, thus the sadness.
 | 
						|
    // Not sending WR the sticky item is ok, because the enclosing scrollframe
 | 
						|
    // will never be asynchronously scrolled. Instead we will always position
 | 
						|
    // the sticky items correctly on the gecko side and WR will never need to
 | 
						|
    // adjust their position itself.
 | 
						|
    MOZ_ASSERT(stickyScrollContainer->ScrollContainer()
 | 
						|
                   ->IsMaybeAsynchronouslyScrolled());
 | 
						|
    if (!stickyScrollContainer->ScrollContainer()
 | 
						|
             ->IsMaybeAsynchronouslyScrolled()) {
 | 
						|
      stickyScrollContainer = nullptr;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return stickyScrollContainer;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayStickyPosition::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  StickyScrollContainer* stickyScrollContainer = GetStickyScrollContainer();
 | 
						|
 | 
						|
  Maybe<wr::SpaceAndClipChainHelper> saccHelper;
 | 
						|
 | 
						|
  if (stickyScrollContainer) {
 | 
						|
    float auPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
 | 
						|
    bool snap;
 | 
						|
    nsRect itemBounds = GetBounds(aDisplayListBuilder, &snap);
 | 
						|
 | 
						|
    Maybe<float> topMargin;
 | 
						|
    Maybe<float> rightMargin;
 | 
						|
    Maybe<float> bottomMargin;
 | 
						|
    Maybe<float> leftMargin;
 | 
						|
    wr::StickyOffsetBounds vBounds = {0.0, 0.0};
 | 
						|
    wr::StickyOffsetBounds hBounds = {0.0, 0.0};
 | 
						|
    nsPoint appliedOffset;
 | 
						|
 | 
						|
    nsRectAbsolute outer;
 | 
						|
    nsRectAbsolute inner;
 | 
						|
    stickyScrollContainer->GetScrollRanges(mFrame, &outer, &inner);
 | 
						|
 | 
						|
    nsPoint offset =
 | 
						|
        stickyScrollContainer->ScrollContainer()->GetOffsetToCrossDoc(Frame()) +
 | 
						|
        ToReferenceFrame();
 | 
						|
 | 
						|
    // Adjust the scrollPort coordinates to be relative to the reference frame,
 | 
						|
    // so that it is in the same space as everything else.
 | 
						|
    nsRect scrollPort =
 | 
						|
        stickyScrollContainer->ScrollContainer()->GetScrollPortRect();
 | 
						|
    scrollPort += offset;
 | 
						|
 | 
						|
    // The following computations make more sense upon understanding the
 | 
						|
    // semantics of "inner" and "outer", which is explained in the comment on
 | 
						|
    // SetStickyPositionData in Layers.h.
 | 
						|
 | 
						|
    if (outer.YMost() != inner.YMost()) {
 | 
						|
      // Question: How far will itemBounds.y be from the top of the scrollport
 | 
						|
      // when we have scrolled from the current scroll position of "0" to
 | 
						|
      // reach the range [inner.YMost(), outer.YMost()] where the item gets
 | 
						|
      // stuck?
 | 
						|
      // Answer: the current distance is "itemBounds.y - scrollPort.y". That
 | 
						|
      // needs to be adjusted by the distance to the range, less any other
 | 
						|
      // sticky ranges that fall between 0 and the range. If the distance is
 | 
						|
      // negative (i.e. inner.YMost() <= outer.YMost() < 0) then we would be
 | 
						|
      // scrolling upwards (decreasing scroll offset) to reach that range,
 | 
						|
      // which would increase itemBounds.y and make it farther away from the
 | 
						|
      // top of the scrollport. So in that case the adjustment is -distance.
 | 
						|
      // If the distance is positive (0 < inner.YMost() <= outer.YMost()) then
 | 
						|
      // we would be scrolling downwards, itemBounds.y would decrease, and we
 | 
						|
      // again need to adjust by -distance. If we are already in the range
 | 
						|
      // then no adjustment is needed and distance is 0 so again using
 | 
						|
      // -distance works. If the distance is positive, and the item has both
 | 
						|
      // top and bottom sticky ranges, then the bottom sticky range may fall
 | 
						|
      // (entirely[1] or partly[2]) between the current scroll position.
 | 
						|
      // [1]: 0 <= outer.Y() <= inner.Y() < inner.YMost() <= outer.YMost()
 | 
						|
      // [2]: outer.Y() < 0 <= inner.Y() < inner.YMost() <= outer.YMost()
 | 
						|
      // In these cases, the item doesn't actually move for that part of the
 | 
						|
      // distance, so we need to subtract out that bit, which can be computed
 | 
						|
      // as the positive portion of the range [outer.Y(), inner.Y()].
 | 
						|
      nscoord distance = DistanceToRange(inner.YMost(), outer.YMost());
 | 
						|
      if (distance > 0) {
 | 
						|
        distance -= PositivePart(outer.Y(), inner.Y());
 | 
						|
      }
 | 
						|
      topMargin = Some(NSAppUnitsToFloatPixels(
 | 
						|
          itemBounds.y - scrollPort.y - distance, auPerDevPixel));
 | 
						|
      // Question: What is the maximum positive ("downward") offset that WR
 | 
						|
      // will have to apply to this item in order to prevent the item from
 | 
						|
      // visually moving?
 | 
						|
      // Answer: Since the item is "sticky" in the range [inner.YMost(),
 | 
						|
      // outer.YMost()], the maximum offset will be the size of the range, which
 | 
						|
      // is outer.YMost() - inner.YMost().
 | 
						|
      vBounds.max =
 | 
						|
          NSAppUnitsToFloatPixels(outer.YMost() - inner.YMost(), auPerDevPixel);
 | 
						|
      // Question: how much of an offset has layout already applied to the item?
 | 
						|
      // Answer: if we are
 | 
						|
      // (a) inside the sticky range (inner.YMost() < 0 <= outer.YMost()), or
 | 
						|
      // (b) past the sticky range (inner.YMost() < outer.YMost() < 0)
 | 
						|
      // then layout has already applied some offset to the position of the
 | 
						|
      // item. The amount of the adjustment is |0 - inner.YMost()| in case (a)
 | 
						|
      // and |outer.YMost() - inner.YMost()| in case (b).
 | 
						|
      if (inner.YMost() < 0) {
 | 
						|
        appliedOffset.y = std::min(0, outer.YMost()) - inner.YMost();
 | 
						|
        MOZ_ASSERT(appliedOffset.y > 0);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    if (outer.Y() != inner.Y()) {
 | 
						|
      // Similar logic as in the previous section, but this time we care about
 | 
						|
      // the distance from itemBounds.YMost() to scrollPort.YMost().
 | 
						|
      nscoord distance = DistanceToRange(outer.Y(), inner.Y());
 | 
						|
      if (distance < 0) {
 | 
						|
        distance += NegativePart(inner.YMost(), outer.YMost());
 | 
						|
      }
 | 
						|
      bottomMargin = Some(NSAppUnitsToFloatPixels(
 | 
						|
          scrollPort.YMost() - itemBounds.YMost() + distance, auPerDevPixel));
 | 
						|
      // And here WR will be moving the item upwards rather than downwards so
 | 
						|
      // again things are inverted from the previous block.
 | 
						|
      vBounds.min =
 | 
						|
          NSAppUnitsToFloatPixels(outer.Y() - inner.Y(), auPerDevPixel);
 | 
						|
      // We can't have appliedOffset be both positive and negative, and the top
 | 
						|
      // adjustment takes priority. So here we only update appliedOffset.y if
 | 
						|
      // it wasn't set by the top-sticky case above.
 | 
						|
      if (appliedOffset.y == 0 && inner.Y() > 0) {
 | 
						|
        appliedOffset.y = std::max(0, outer.Y()) - inner.Y();
 | 
						|
        MOZ_ASSERT(appliedOffset.y < 0);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    // Same as above, but for the x-axis
 | 
						|
    if (outer.XMost() != inner.XMost()) {
 | 
						|
      nscoord distance = DistanceToRange(inner.XMost(), outer.XMost());
 | 
						|
      if (distance > 0) {
 | 
						|
        distance -= PositivePart(outer.X(), inner.X());
 | 
						|
      }
 | 
						|
      leftMargin = Some(NSAppUnitsToFloatPixels(
 | 
						|
          itemBounds.x - scrollPort.x - distance, auPerDevPixel));
 | 
						|
      hBounds.max =
 | 
						|
          NSAppUnitsToFloatPixels(outer.XMost() - inner.XMost(), auPerDevPixel);
 | 
						|
      if (inner.XMost() < 0) {
 | 
						|
        appliedOffset.x = std::min(0, outer.XMost()) - inner.XMost();
 | 
						|
        MOZ_ASSERT(appliedOffset.x > 0);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    if (outer.X() != inner.X()) {
 | 
						|
      nscoord distance = DistanceToRange(outer.X(), inner.X());
 | 
						|
      if (distance < 0) {
 | 
						|
        distance += NegativePart(inner.XMost(), outer.XMost());
 | 
						|
      }
 | 
						|
      rightMargin = Some(NSAppUnitsToFloatPixels(
 | 
						|
          scrollPort.XMost() - itemBounds.XMost() + distance, auPerDevPixel));
 | 
						|
      hBounds.min =
 | 
						|
          NSAppUnitsToFloatPixels(outer.X() - inner.X(), auPerDevPixel);
 | 
						|
      if (appliedOffset.x == 0 && inner.X() > 0) {
 | 
						|
        appliedOffset.x = std::max(0, outer.X()) - inner.X();
 | 
						|
        MOZ_ASSERT(appliedOffset.x < 0);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    LayoutDeviceRect bounds =
 | 
						|
        LayoutDeviceRect::FromAppUnits(itemBounds, auPerDevPixel);
 | 
						|
    wr::LayoutVector2D applied = {
 | 
						|
        NSAppUnitsToFloatPixels(appliedOffset.x, auPerDevPixel),
 | 
						|
        NSAppUnitsToFloatPixels(appliedOffset.y, auPerDevPixel)};
 | 
						|
    bool needsProp = ShouldGetStickyAnimationId();
 | 
						|
    Maybe<wr::WrAnimationProperty> prop;
 | 
						|
    auto spatialKey = wr::SpatialKey(uint64_t(mFrame), GetPerFrameKey(),
 | 
						|
                                     wr::SpatialKeyKind::Sticky);
 | 
						|
    if (needsProp) {
 | 
						|
      RefPtr<WebRenderAPZAnimationData> animationData =
 | 
						|
          aManager->CommandBuilder()
 | 
						|
              .CreateOrRecycleWebRenderUserData<WebRenderAPZAnimationData>(
 | 
						|
                  this);
 | 
						|
      mWrStickyAnimationId = animationData->GetAnimationId();
 | 
						|
 | 
						|
      prop.emplace();
 | 
						|
      prop->id = mWrStickyAnimationId;
 | 
						|
      prop->key = spatialKey;
 | 
						|
      prop->effect_type = wr::WrAnimationType::Transform;
 | 
						|
    }
 | 
						|
    wr::WrSpatialId spatialId = aBuilder.DefineStickyFrame(
 | 
						|
        wr::ToLayoutRect(bounds), topMargin.ptrOr(nullptr),
 | 
						|
        rightMargin.ptrOr(nullptr), bottomMargin.ptrOr(nullptr),
 | 
						|
        leftMargin.ptrOr(nullptr), vBounds, hBounds, applied, spatialKey,
 | 
						|
        prop.ptrOr(nullptr));
 | 
						|
 | 
						|
    saccHelper.emplace(aBuilder, spatialId);
 | 
						|
    aManager->CommandBuilder().PushOverrideForASR(mContainerASR, spatialId);
 | 
						|
  }
 | 
						|
 | 
						|
  {
 | 
						|
    wr::StackingContextParams params;
 | 
						|
    params.clip =
 | 
						|
        wr::WrStackingContextClip::ClipChain(aBuilder.CurrentClipChainId());
 | 
						|
    StackingContextHelper sc(aSc, GetActiveScrolledRoot(), mFrame, this,
 | 
						|
                             aBuilder, params);
 | 
						|
    nsDisplayOwnLayer::CreateWebRenderCommands(aBuilder, aResources, sc,
 | 
						|
                                               aManager, aDisplayListBuilder);
 | 
						|
  }
 | 
						|
 | 
						|
  if (stickyScrollContainer) {
 | 
						|
    aManager->CommandBuilder().PopOverrideForASR(mContainerASR);
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayStickyPosition::CalculateLayerScrollRanges(
 | 
						|
    StickyScrollContainer* aStickyScrollContainer, float aAppUnitsPerDevPixel,
 | 
						|
    float aScaleX, float aScaleY, LayerRectAbsolute& aStickyOuter,
 | 
						|
    LayerRectAbsolute& aStickyInner) {
 | 
						|
  nsRectAbsolute outer;
 | 
						|
  nsRectAbsolute inner;
 | 
						|
  aStickyScrollContainer->GetScrollRanges(mFrame, &outer, &inner);
 | 
						|
  aStickyOuter.SetBox(
 | 
						|
      NSAppUnitsToFloatPixels(outer.X(), aAppUnitsPerDevPixel) * aScaleX,
 | 
						|
      NSAppUnitsToFloatPixels(outer.Y(), aAppUnitsPerDevPixel) * aScaleY,
 | 
						|
      NSAppUnitsToFloatPixels(outer.XMost(), aAppUnitsPerDevPixel) * aScaleX,
 | 
						|
      NSAppUnitsToFloatPixels(outer.YMost(), aAppUnitsPerDevPixel) * aScaleY);
 | 
						|
  aStickyInner.SetBox(
 | 
						|
      NSAppUnitsToFloatPixels(inner.X(), aAppUnitsPerDevPixel) * aScaleX,
 | 
						|
      NSAppUnitsToFloatPixels(inner.Y(), aAppUnitsPerDevPixel) * aScaleY,
 | 
						|
      NSAppUnitsToFloatPixels(inner.XMost(), aAppUnitsPerDevPixel) * aScaleX,
 | 
						|
      NSAppUnitsToFloatPixels(inner.YMost(), aAppUnitsPerDevPixel) * aScaleY);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayStickyPosition::UpdateScrollData(
 | 
						|
    WebRenderScrollData* aData, WebRenderLayerScrollData* aLayerData) {
 | 
						|
  bool hasDynamicToolbar = HasDynamicToolbar();
 | 
						|
  if (aLayerData && hasDynamicToolbar) {
 | 
						|
    StickyScrollContainer* stickyScrollContainer = GetStickyScrollContainer();
 | 
						|
    if (stickyScrollContainer) {
 | 
						|
      float auPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
      float cumulativeResolution =
 | 
						|
          mFrame->PresShell()->GetCumulativeResolution();
 | 
						|
      LayerRectAbsolute stickyOuter;
 | 
						|
      LayerRectAbsolute stickyInner;
 | 
						|
      CalculateLayerScrollRanges(stickyScrollContainer, auPerDevPixel,
 | 
						|
                                 cumulativeResolution, cumulativeResolution,
 | 
						|
                                 stickyOuter, stickyInner);
 | 
						|
      aLayerData->SetStickyScrollRangeOuter(stickyOuter);
 | 
						|
      aLayerData->SetStickyScrollRangeInner(stickyInner);
 | 
						|
 | 
						|
      SideBits sides =
 | 
						|
          nsLayoutUtils::GetSideBitsForFixedPositionContent(mFrame);
 | 
						|
      aLayerData->SetFixedPositionSides(sides);
 | 
						|
 | 
						|
      ScrollableLayerGuid::ViewID scrollId = nsLayoutUtils::FindOrCreateIDFor(
 | 
						|
          stickyScrollContainer->ScrollContainer()
 | 
						|
              ->GetScrolledFrame()
 | 
						|
              ->GetContent());
 | 
						|
      aLayerData->SetStickyPositionScrollContainerId(scrollId);
 | 
						|
    }
 | 
						|
 | 
						|
    if (ShouldGetStickyAnimationId()) {
 | 
						|
      aLayerData->SetStickyPositionAnimationId(mWrStickyAnimationId);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  // Return true if either there is a dynamic toolbar affecting this sticky
 | 
						|
  // item or the OwnLayer base implementation returns true for some other
 | 
						|
  // reason.
 | 
						|
  bool ret = hasDynamicToolbar;
 | 
						|
  ret |= nsDisplayOwnLayer::UpdateScrollData(aData, aLayerData);
 | 
						|
  return ret;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayStickyPosition::ShouldGetStickyAnimationId() const {
 | 
						|
  return HasDynamicToolbar();  // also implies being in the cross-process RCD
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayScrollInfoLayer::nsDisplayScrollInfoLayer(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aScrolledFrame,
 | 
						|
    nsIFrame* aScrollFrame, const CompositorHitTestInfo& aHitInfo,
 | 
						|
    const nsRect& aHitArea)
 | 
						|
    : nsDisplayWrapList(aBuilder, aScrollFrame),
 | 
						|
      mScrollFrame(aScrollFrame),
 | 
						|
      mScrolledFrame(aScrolledFrame),
 | 
						|
      mScrollParentId(aBuilder->GetCurrentScrollParentId()),
 | 
						|
      mHitInfo(aHitInfo),
 | 
						|
      mHitArea(aHitArea) {
 | 
						|
#ifdef NS_BUILD_REFCNT_LOGGING
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayScrollInfoLayer);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
UniquePtr<ScrollMetadata> nsDisplayScrollInfoLayer::ComputeScrollMetadata(
 | 
						|
    nsDisplayListBuilder* aBuilder, WebRenderLayerManager* aLayerManager) {
 | 
						|
  ScrollMetadata metadata = nsLayoutUtils::ComputeScrollMetadata(
 | 
						|
      mScrolledFrame, mScrollFrame, mScrollFrame->GetContent(), Frame(),
 | 
						|
      ToReferenceFrame(), aLayerManager, mScrollParentId,
 | 
						|
      mScrollFrame->GetSize(), false);
 | 
						|
  metadata.GetMetrics().SetIsScrollInfoLayer(true);
 | 
						|
  ScrollContainerFrame* scrollContainerFrame =
 | 
						|
      mScrollFrame->GetScrollTargetFrame();
 | 
						|
  if (scrollContainerFrame) {
 | 
						|
    aBuilder->AddScrollContainerFrameToNotify(scrollContainerFrame);
 | 
						|
  }
 | 
						|
 | 
						|
  return UniquePtr<ScrollMetadata>(new ScrollMetadata(metadata));
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayScrollInfoLayer::UpdateScrollData(
 | 
						|
    WebRenderScrollData* aData, WebRenderLayerScrollData* aLayerData) {
 | 
						|
  if (aLayerData) {
 | 
						|
    UniquePtr<ScrollMetadata> metadata =
 | 
						|
        ComputeScrollMetadata(aData->GetBuilder(), aData->GetManager());
 | 
						|
    MOZ_ASSERT(aData);
 | 
						|
    MOZ_ASSERT(metadata);
 | 
						|
    aLayerData->AppendScrollMetadata(*aData, *metadata);
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayScrollInfoLayer::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  ScrollableLayerGuid::ViewID scrollId =
 | 
						|
      nsLayoutUtils::FindOrCreateIDFor(mScrollFrame->GetContent());
 | 
						|
 | 
						|
  const LayoutDeviceRect devRect = LayoutDeviceRect::FromAppUnits(
 | 
						|
      mHitArea, mScrollFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
 | 
						|
  const wr::LayoutRect rect = wr::ToLayoutRect(devRect);
 | 
						|
 | 
						|
  aBuilder.PushHitTest(rect, rect, !BackfaceIsHidden(), scrollId, mHitInfo,
 | 
						|
                       SideBits::eNone);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayScrollInfoLayer::WriteDebugInfo(std::stringstream& aStream) {
 | 
						|
  aStream << " (scrollframe " << mScrollFrame << " scrolledFrame "
 | 
						|
          << mScrolledFrame << ")";
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayZoom::nsDisplayZoom(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
 | 
						|
                             nsSubDocumentFrame* aSubDocFrame,
 | 
						|
                             nsDisplayList* aList, int32_t aAPD,
 | 
						|
                             int32_t aParentAPD, nsDisplayOwnLayerFlags aFlags)
 | 
						|
    : nsDisplaySubDocument(aBuilder, aFrame, aSubDocFrame, aList, aFlags),
 | 
						|
      mAPD(aAPD),
 | 
						|
      mParentAPD(aParentAPD) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayZoom);
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayZoom::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                bool* aSnap) const {
 | 
						|
  nsRect bounds = nsDisplaySubDocument::GetBounds(aBuilder, aSnap);
 | 
						|
  *aSnap = false;
 | 
						|
  return bounds.ScaleToOtherAppUnitsRoundOut(mAPD, mParentAPD);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayZoom::HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
 | 
						|
                            HitTestState* aState,
 | 
						|
                            nsTArray<nsIFrame*>* aOutFrames) {
 | 
						|
  nsRect rect;
 | 
						|
  // A 1x1 rect indicates we are just hit testing a point, so pass down a 1x1
 | 
						|
  // rect as well instead of possibly rounding the width or height to zero.
 | 
						|
  if (aRect.width == 1 && aRect.height == 1) {
 | 
						|
    rect.MoveTo(aRect.TopLeft().ScaleToOtherAppUnits(mParentAPD, mAPD));
 | 
						|
    rect.width = rect.height = 1;
 | 
						|
  } else {
 | 
						|
    rect = aRect.ScaleToOtherAppUnitsRoundOut(mParentAPD, mAPD);
 | 
						|
  }
 | 
						|
  mList.HitTest(aBuilder, rect, aState, aOutFrames);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayAsyncZoom::nsDisplayAsyncZoom(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    const ActiveScrolledRoot* aActiveScrolledRoot, FrameMetrics::ViewID aViewID)
 | 
						|
    : nsDisplayOwnLayer(aBuilder, aFrame, aList, aActiveScrolledRoot),
 | 
						|
      mViewID(aViewID) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayAsyncZoom);
 | 
						|
}
 | 
						|
 | 
						|
#ifdef NS_BUILD_REFCNT_LOGGING
 | 
						|
nsDisplayAsyncZoom::~nsDisplayAsyncZoom() {
 | 
						|
  MOZ_COUNT_DTOR(nsDisplayAsyncZoom);
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
void nsDisplayAsyncZoom::HitTest(nsDisplayListBuilder* aBuilder,
 | 
						|
                                 const nsRect& aRect, HitTestState* aState,
 | 
						|
                                 nsTArray<nsIFrame*>* aOutFrames) {
 | 
						|
#ifdef DEBUG
 | 
						|
  ScrollContainerFrame* scrollContainerFrame = do_QueryFrame(mFrame);
 | 
						|
  MOZ_ASSERT(scrollContainerFrame &&
 | 
						|
             ViewportUtils::IsZoomedContentRoot(
 | 
						|
                 scrollContainerFrame->GetScrolledFrame()));
 | 
						|
#endif
 | 
						|
  nsRect rect = ViewportUtils::VisualToLayout(aRect, mFrame->PresShell());
 | 
						|
  mList.HitTest(aBuilder, rect, aState, aOutFrames);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayAsyncZoom::UpdateScrollData(
 | 
						|
    WebRenderScrollData* aData, WebRenderLayerScrollData* aLayerData) {
 | 
						|
  bool ret = nsDisplayOwnLayer::UpdateScrollData(aData, aLayerData);
 | 
						|
  MOZ_ASSERT(ret);
 | 
						|
  if (aLayerData) {
 | 
						|
    aLayerData->SetAsyncZoomContainerId(mViewID);
 | 
						|
  }
 | 
						|
  return ret;
 | 
						|
}
 | 
						|
 | 
						|
///////////////////////////////////////////////////
 | 
						|
// nsDisplayTransform Implementation
 | 
						|
//
 | 
						|
 | 
						|
#ifndef DEBUG
 | 
						|
static_assert(sizeof(nsDisplayTransform) <= 512,
 | 
						|
              "nsDisplayTransform has grown");
 | 
						|
#endif
 | 
						|
 | 
						|
nsDisplayTransform::nsDisplayTransform(nsDisplayListBuilder* aBuilder,
 | 
						|
                                       nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
                                       const nsRect& aChildrenBuildingRect)
 | 
						|
    : nsPaintedDisplayItem(aBuilder, aFrame),
 | 
						|
      mChildren(aBuilder),
 | 
						|
      mTransform(Some(Matrix4x4())),
 | 
						|
      mChildrenBuildingRect(aChildrenBuildingRect),
 | 
						|
      mPrerenderDecision(PrerenderDecision::No),
 | 
						|
      mIsTransformSeparator(true),
 | 
						|
      mHasTransformGetter(false),
 | 
						|
      mHasAssociatedPerspective(false),
 | 
						|
      mContainsASRs(false) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayTransform);
 | 
						|
  MOZ_ASSERT(aFrame, "Must have a frame!");
 | 
						|
  Init(aBuilder, aList);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayTransform::nsDisplayTransform(nsDisplayListBuilder* aBuilder,
 | 
						|
                                       nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
                                       const nsRect& aChildrenBuildingRect,
 | 
						|
                                       PrerenderDecision aPrerenderDecision)
 | 
						|
    : nsPaintedDisplayItem(aBuilder, aFrame),
 | 
						|
      mChildren(aBuilder),
 | 
						|
      mChildrenBuildingRect(aChildrenBuildingRect),
 | 
						|
      mPrerenderDecision(aPrerenderDecision),
 | 
						|
      mIsTransformSeparator(false),
 | 
						|
      mHasTransformGetter(false),
 | 
						|
      mHasAssociatedPerspective(false),
 | 
						|
      mContainsASRs(false) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayTransform);
 | 
						|
  MOZ_ASSERT(aFrame, "Must have a frame!");
 | 
						|
  SetReferenceFrameToAncestor(aBuilder);
 | 
						|
  Init(aBuilder, aList);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayTransform::nsDisplayTransform(nsDisplayListBuilder* aBuilder,
 | 
						|
                                       nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
                                       const nsRect& aChildrenBuildingRect,
 | 
						|
                                       decltype(WithTransformGetter))
 | 
						|
    : nsPaintedDisplayItem(aBuilder, aFrame),
 | 
						|
      mChildren(aBuilder),
 | 
						|
      mChildrenBuildingRect(aChildrenBuildingRect),
 | 
						|
      mPrerenderDecision(PrerenderDecision::No),
 | 
						|
      mIsTransformSeparator(false),
 | 
						|
      mHasTransformGetter(true),
 | 
						|
      mHasAssociatedPerspective(false),
 | 
						|
      mContainsASRs(false) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayTransform);
 | 
						|
  MOZ_ASSERT(aFrame, "Must have a frame!");
 | 
						|
  MOZ_ASSERT(aFrame->GetTransformGetter());
 | 
						|
  Init(aBuilder, aList);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::SetReferenceFrameToAncestor(
 | 
						|
    nsDisplayListBuilder* aBuilder) {
 | 
						|
  if (mFrame == aBuilder->RootReferenceFrame()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  // We manually recompute mToReferenceFrame without going through the
 | 
						|
  // builder, since this won't apply the 'additional offset'. Our
 | 
						|
  // children will already be painting with that applied, and we don't
 | 
						|
  // want to include it a second time in our transform. We don't recompute
 | 
						|
  // our visible/building rects, since those should still include the additional
 | 
						|
  // offset.
 | 
						|
  // TODO: Are there are things computed using our ToReferenceFrame that should
 | 
						|
  // have the additional offset applied? Should we instead just manually remove
 | 
						|
  // the offset from our transform instead of this more general value?
 | 
						|
  // Can we instead apply the additional offset to us and not our children, like
 | 
						|
  // we do for all other offsets (and how reference frames are supposed to
 | 
						|
  // work)?
 | 
						|
  nsIFrame* outerFrame = nsLayoutUtils::GetCrossDocParentFrameInProcess(mFrame);
 | 
						|
  const nsIFrame* referenceFrame = aBuilder->FindReferenceFrameFor(outerFrame);
 | 
						|
  mToReferenceFrame = mFrame->GetOffsetToCrossDoc(referenceFrame);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::Init(nsDisplayListBuilder* aBuilder,
 | 
						|
                              nsDisplayList* aChildren) {
 | 
						|
  mChildren.AppendToTop(aChildren);
 | 
						|
  UpdateBounds(aBuilder);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayTransform::ShouldFlattenAway(nsDisplayListBuilder* aBuilder) {
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/* Returns the delta specified by the transform-origin property.
 | 
						|
 * This is a positive delta, meaning that it indicates the direction to move
 | 
						|
 * to get from (0, 0) of the frame to the transform origin.  This function is
 | 
						|
 * called off the main thread.
 | 
						|
 */
 | 
						|
/* static */
 | 
						|
Point3D nsDisplayTransform::GetDeltaToTransformOrigin(
 | 
						|
    const nsIFrame* aFrame, TransformReferenceBox& aRefBox,
 | 
						|
    float aAppUnitsPerPixel) {
 | 
						|
  MOZ_ASSERT(aFrame, "Can't get delta for a null frame!");
 | 
						|
  MOZ_ASSERT(aFrame->IsTransformed() || aFrame->BackfaceIsHidden() ||
 | 
						|
                 aFrame->Combines3DTransformWithAncestors(),
 | 
						|
             "Shouldn't get a delta for an untransformed frame!");
 | 
						|
 | 
						|
  if (!aFrame->IsTransformed()) {
 | 
						|
    return Point3D();
 | 
						|
  }
 | 
						|
 | 
						|
  /* For both of the coordinates, if the value of transform is a
 | 
						|
   * percentage, it's relative to the size of the frame.  Otherwise, if it's
 | 
						|
   * a distance, it's already computed for us!
 | 
						|
   */
 | 
						|
  const nsStyleDisplay* display = aFrame->StyleDisplay();
 | 
						|
 | 
						|
  const StyleTransformOrigin& transformOrigin = display->mTransformOrigin;
 | 
						|
  CSSPoint origin = nsStyleTransformMatrix::Convert2DPosition(
 | 
						|
      transformOrigin.horizontal, transformOrigin.vertical, aRefBox);
 | 
						|
 | 
						|
  // Note:
 | 
						|
  // 1. SVG frames have a reference box that can be (and typically is) offset
 | 
						|
  //    from the TopLeft() of the frame. We need to account for that here.
 | 
						|
  // 2. If we are using transform-box:content-box in CSS layout, we have the
 | 
						|
  //    offset from TopLeft() of the frame as well.
 | 
						|
  origin.x += CSSPixel::FromAppUnits(aRefBox.X());
 | 
						|
  origin.y += CSSPixel::FromAppUnits(aRefBox.Y());
 | 
						|
 | 
						|
  float scale = AppUnitsPerCSSPixel() / float(aAppUnitsPerPixel);
 | 
						|
  float z = transformOrigin.depth._0;
 | 
						|
  return Point3D(origin.x * scale, origin.y * scale, z * scale);
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
bool nsDisplayTransform::ComputePerspectiveMatrix(const nsIFrame* aFrame,
 | 
						|
                                                  float aAppUnitsPerPixel,
 | 
						|
                                                  Matrix4x4& aOutMatrix) {
 | 
						|
  MOZ_ASSERT(aFrame, "Can't get delta for a null frame!");
 | 
						|
  MOZ_ASSERT(aFrame->IsTransformed() || aFrame->BackfaceIsHidden() ||
 | 
						|
                 aFrame->Combines3DTransformWithAncestors(),
 | 
						|
             "Shouldn't get a delta for an untransformed frame!");
 | 
						|
  MOZ_ASSERT(aOutMatrix.IsIdentity(), "Must have a blank output matrix");
 | 
						|
 | 
						|
  if (!aFrame->IsTransformed()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // TODO: Is it possible that the perspectiveFrame's bounds haven't been set
 | 
						|
  // correctly yet (similar to the aBoundsOverride case for
 | 
						|
  // GetResultingTransformMatrix)?
 | 
						|
  nsIFrame* perspectiveFrame =
 | 
						|
      aFrame->GetClosestFlattenedTreeAncestorPrimaryFrame();
 | 
						|
  if (!perspectiveFrame) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /* Grab the values for perspective and perspective-origin (if present) */
 | 
						|
  const nsStyleDisplay* perspectiveDisplay = perspectiveFrame->StyleDisplay();
 | 
						|
  if (perspectiveDisplay->mChildPerspective.IsNone()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  MOZ_ASSERT(perspectiveDisplay->mChildPerspective.IsLength());
 | 
						|
  float perspective =
 | 
						|
      perspectiveDisplay->mChildPerspective.AsLength().ToCSSPixels();
 | 
						|
  perspective = std::max(1.0f, perspective);
 | 
						|
  if (perspective < std::numeric_limits<Float>::epsilon()) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  TransformReferenceBox refBox(perspectiveFrame);
 | 
						|
 | 
						|
  Point perspectiveOrigin = nsStyleTransformMatrix::Convert2DPosition(
 | 
						|
      perspectiveDisplay->mPerspectiveOrigin.horizontal,
 | 
						|
      perspectiveDisplay->mPerspectiveOrigin.vertical, refBox,
 | 
						|
      aAppUnitsPerPixel);
 | 
						|
 | 
						|
  /* GetOffsetTo computes the offset required to move from 0,0 in
 | 
						|
   * perspectiveFrame to 0,0 in aFrame. Although we actually want the inverse of
 | 
						|
   * this, it's faster to compute this way.
 | 
						|
   */
 | 
						|
  nsPoint frameToPerspectiveOffset = -aFrame->GetOffsetTo(perspectiveFrame);
 | 
						|
  Point frameToPerspectiveGfxOffset(
 | 
						|
      NSAppUnitsToFloatPixels(frameToPerspectiveOffset.x, aAppUnitsPerPixel),
 | 
						|
      NSAppUnitsToFloatPixels(frameToPerspectiveOffset.y, aAppUnitsPerPixel));
 | 
						|
 | 
						|
  /* Move the perspective origin to be relative to aFrame, instead of relative
 | 
						|
   * to the containing block which is how it was specified in the style system.
 | 
						|
   */
 | 
						|
  perspectiveOrigin += frameToPerspectiveGfxOffset;
 | 
						|
 | 
						|
  aOutMatrix._34 =
 | 
						|
      -1.0 / NSAppUnitsToFloatPixels(CSSPixel::ToAppUnits(perspective),
 | 
						|
                                     aAppUnitsPerPixel);
 | 
						|
 | 
						|
  aOutMatrix.ChangeBasis(Point3D(perspectiveOrigin.x, perspectiveOrigin.y, 0));
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayTransform::FrameTransformProperties::FrameTransformProperties(
 | 
						|
    const nsIFrame* aFrame, TransformReferenceBox& aRefBox,
 | 
						|
    float aAppUnitsPerPixel)
 | 
						|
    : mFrame(aFrame),
 | 
						|
      mTranslate(aFrame->StyleDisplay()->mTranslate),
 | 
						|
      mRotate(aFrame->StyleDisplay()->mRotate),
 | 
						|
      mScale(aFrame->StyleDisplay()->mScale),
 | 
						|
      mTransform(aFrame->StyleDisplay()->mTransform),
 | 
						|
      mMotion(aFrame->StyleDisplay()->mOffsetPath.IsNone()
 | 
						|
                  ? Nothing()
 | 
						|
                  : MotionPathUtils::ResolveMotionPath(aFrame, aRefBox)),
 | 
						|
      mToTransformOrigin(
 | 
						|
          GetDeltaToTransformOrigin(aFrame, aRefBox, aAppUnitsPerPixel)) {}
 | 
						|
 | 
						|
/* Wraps up the transform matrix in a change-of-basis matrix pair that
 | 
						|
 * translates from local coordinate space to transform coordinate space, then
 | 
						|
 * hands it back.
 | 
						|
 */
 | 
						|
Matrix4x4 nsDisplayTransform::GetResultingTransformMatrix(
 | 
						|
    const FrameTransformProperties& aProperties, TransformReferenceBox& aRefBox,
 | 
						|
    float aAppUnitsPerPixel) {
 | 
						|
  return GetResultingTransformMatrixInternal(aProperties, aRefBox, nsPoint(),
 | 
						|
                                             aAppUnitsPerPixel, 0);
 | 
						|
}
 | 
						|
 | 
						|
Matrix4x4 nsDisplayTransform::GetResultingTransformMatrix(
 | 
						|
    const nsIFrame* aFrame, const nsPoint& aOrigin, float aAppUnitsPerPixel,
 | 
						|
    uint32_t aFlags) {
 | 
						|
  TransformReferenceBox refBox(aFrame);
 | 
						|
  FrameTransformProperties props(aFrame, refBox, aAppUnitsPerPixel);
 | 
						|
  return GetResultingTransformMatrixInternal(props, refBox, aOrigin,
 | 
						|
                                             aAppUnitsPerPixel, aFlags);
 | 
						|
}
 | 
						|
 | 
						|
Matrix4x4 nsDisplayTransform::GetResultingTransformMatrixInternal(
 | 
						|
    const FrameTransformProperties& aProperties, TransformReferenceBox& aRefBox,
 | 
						|
    const nsPoint& aOrigin, float aAppUnitsPerPixel, uint32_t aFlags) {
 | 
						|
  const nsIFrame* frame = aProperties.mFrame;
 | 
						|
  NS_ASSERTION(frame || !(aFlags & INCLUDE_PERSPECTIVE),
 | 
						|
               "Must have a frame to compute perspective!");
 | 
						|
 | 
						|
  // IncrementScaleRestyleCountIfNeeded in ActiveLayerTracker.cpp is a
 | 
						|
  // simplified copy of this function.
 | 
						|
 | 
						|
  // Get the underlying transform matrix:
 | 
						|
 | 
						|
  /* Get the matrix, then change its basis to factor in the origin. */
 | 
						|
  Matrix4x4 result;
 | 
						|
  // Call IsSVGTransformed() regardless of the value of
 | 
						|
  // aProperties.HasTransform(), since we still need any
 | 
						|
  // potential parentsChildrenOnlyTransform.
 | 
						|
  Matrix svgTransform, parentsChildrenOnlyTransform;
 | 
						|
  const bool hasSVGTransforms =
 | 
						|
      frame && frame->HasAnyStateBits(NS_FRAME_MAY_BE_TRANSFORMED) &&
 | 
						|
      frame->IsSVGTransformed(&svgTransform, &parentsChildrenOnlyTransform);
 | 
						|
  bool shouldRound = nsLayoutUtils::ShouldSnapToGrid(frame);
 | 
						|
 | 
						|
  /* Transformed frames always have a transform, or are preserving 3d (and might
 | 
						|
   * still have perspective!) */
 | 
						|
  if (aProperties.HasTransform()) {
 | 
						|
    result = nsStyleTransformMatrix::ReadTransforms(
 | 
						|
        aProperties.mTranslate, aProperties.mRotate, aProperties.mScale,
 | 
						|
        aProperties.mMotion.ptrOr(nullptr), aProperties.mTransform, aRefBox,
 | 
						|
        aAppUnitsPerPixel);
 | 
						|
  } else if (hasSVGTransforms) {
 | 
						|
    // Correct the translation components for zoom:
 | 
						|
    float pixelsPerCSSPx = AppUnitsPerCSSPixel() / aAppUnitsPerPixel;
 | 
						|
    svgTransform._31 *= pixelsPerCSSPx;
 | 
						|
    svgTransform._32 *= pixelsPerCSSPx;
 | 
						|
    result = Matrix4x4::From2D(svgTransform);
 | 
						|
  }
 | 
						|
 | 
						|
  // Apply any translation due to 'transform-origin' and/or 'transform-box':
 | 
						|
  result.ChangeBasis(aProperties.mToTransformOrigin);
 | 
						|
 | 
						|
  // See the comment for SVGContainerFrame::HasChildrenOnlyTransform for
 | 
						|
  // an explanation of what children-only transforms are.
 | 
						|
  const bool parentHasChildrenOnlyTransform =
 | 
						|
      hasSVGTransforms && !parentsChildrenOnlyTransform.IsIdentity();
 | 
						|
 | 
						|
  if (parentHasChildrenOnlyTransform) {
 | 
						|
    float pixelsPerCSSPx = AppUnitsPerCSSPixel() / aAppUnitsPerPixel;
 | 
						|
    parentsChildrenOnlyTransform._31 *= pixelsPerCSSPx;
 | 
						|
    parentsChildrenOnlyTransform._32 *= pixelsPerCSSPx;
 | 
						|
 | 
						|
    Point3D frameOffset(
 | 
						|
        NSAppUnitsToFloatPixels(-frame->GetPosition().x, aAppUnitsPerPixel),
 | 
						|
        NSAppUnitsToFloatPixels(-frame->GetPosition().y, aAppUnitsPerPixel), 0);
 | 
						|
    Matrix4x4 parentsChildrenOnlyTransform3D =
 | 
						|
        Matrix4x4::From2D(parentsChildrenOnlyTransform)
 | 
						|
            .ChangeBasis(frameOffset);
 | 
						|
 | 
						|
    result *= parentsChildrenOnlyTransform3D;
 | 
						|
  }
 | 
						|
 | 
						|
  Matrix4x4 perspectiveMatrix;
 | 
						|
  bool hasPerspective = aFlags & INCLUDE_PERSPECTIVE;
 | 
						|
  if (hasPerspective) {
 | 
						|
    if (ComputePerspectiveMatrix(frame, aAppUnitsPerPixel, perspectiveMatrix)) {
 | 
						|
      result *= perspectiveMatrix;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if ((aFlags & INCLUDE_PRESERVE3D_ANCESTORS) && frame &&
 | 
						|
      frame->Combines3DTransformWithAncestors()) {
 | 
						|
    // Include the transform set on our parent
 | 
						|
    nsIFrame* parentFrame =
 | 
						|
        frame->GetClosestFlattenedTreeAncestorPrimaryFrame();
 | 
						|
    NS_ASSERTION(parentFrame && parentFrame->IsTransformed() &&
 | 
						|
                     parentFrame->Extend3DContext(),
 | 
						|
                 "Preserve3D mismatch!");
 | 
						|
    TransformReferenceBox refBox(parentFrame);
 | 
						|
    FrameTransformProperties props(parentFrame, refBox, aAppUnitsPerPixel);
 | 
						|
 | 
						|
    uint32_t flags =
 | 
						|
        aFlags & (INCLUDE_PRESERVE3D_ANCESTORS | INCLUDE_PERSPECTIVE);
 | 
						|
 | 
						|
    // If this frame isn't transformed (but we exist for backface-visibility),
 | 
						|
    // then we're not a reference frame so no offset to origin will be added.
 | 
						|
    // Otherwise we need to manually translate into our parent's coordinate
 | 
						|
    // space.
 | 
						|
    if (frame->IsTransformed()) {
 | 
						|
      nsLayoutUtils::PostTranslate(result, frame->GetPosition(),
 | 
						|
                                   aAppUnitsPerPixel, shouldRound);
 | 
						|
    }
 | 
						|
    Matrix4x4 parent = GetResultingTransformMatrixInternal(
 | 
						|
        props, refBox, nsPoint(0, 0), aAppUnitsPerPixel, flags);
 | 
						|
    result = result * parent;
 | 
						|
  }
 | 
						|
 | 
						|
  if (aFlags & OFFSET_BY_ORIGIN) {
 | 
						|
    nsLayoutUtils::PostTranslate(result, aOrigin, aAppUnitsPerPixel,
 | 
						|
                                 shouldRound);
 | 
						|
  }
 | 
						|
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayOpacity::CanUseAsyncAnimations(nsDisplayListBuilder* aBuilder) {
 | 
						|
  static constexpr nsCSSPropertyIDSet opacitySet =
 | 
						|
      nsCSSPropertyIDSet::OpacityProperties();
 | 
						|
  if (ActiveLayerTracker::IsStyleAnimated(aBuilder, mFrame, opacitySet)) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  EffectCompositor::SetPerformanceWarning(
 | 
						|
      mFrame, opacitySet,
 | 
						|
      AnimationPerformanceWarning(
 | 
						|
          AnimationPerformanceWarning::Type::OpacityFrameInactive));
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayTransform::CanUseAsyncAnimations(nsDisplayListBuilder* aBuilder) {
 | 
						|
  return mPrerenderDecision != PrerenderDecision::No;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayBackgroundColor::CanUseAsyncAnimations(
 | 
						|
    nsDisplayListBuilder* aBuilder) {
 | 
						|
  return StaticPrefs::gfx_omta_background_color();
 | 
						|
}
 | 
						|
 | 
						|
static bool IsInStickyPositionedSubtree(const nsIFrame* aFrame) {
 | 
						|
  for (const nsIFrame* frame = aFrame; frame;
 | 
						|
       frame = nsLayoutUtils::GetCrossDocParentFrameInProcess(frame)) {
 | 
						|
    if (frame->IsStickyPositioned()) {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
static bool ShouldUsePartialPrerender(const nsIFrame* aFrame) {
 | 
						|
  return StaticPrefs::layout_animation_prerender_partial() &&
 | 
						|
         // Bug 1642547: Support partial prerender for position:sticky elements.
 | 
						|
         !IsInStickyPositionedSubtree(aFrame);
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
auto nsDisplayTransform::ShouldPrerenderTransformedContent(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
 | 
						|
    nsRect* aDirtyRect) -> PrerenderInfo {
 | 
						|
  PrerenderInfo result;
 | 
						|
  // If we are in a preserve-3d tree, and we've disallowed async animations, we
 | 
						|
  // return No prerender decision directly.
 | 
						|
  if ((aFrame->Extend3DContext() ||
 | 
						|
       aFrame->Combines3DTransformWithAncestors()) &&
 | 
						|
      !aBuilder->GetPreserves3DAllowAsyncAnimation()) {
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  // Elements whose transform has been modified recently, or which
 | 
						|
  // have a compositor-animated transform, can be prerendered. An element
 | 
						|
  // might have only just had its transform animated in which case
 | 
						|
  // the ActiveLayerManager may not have been notified yet.
 | 
						|
  static constexpr nsCSSPropertyIDSet transformSet =
 | 
						|
      nsCSSPropertyIDSet::TransformLikeProperties();
 | 
						|
  if (!ActiveLayerTracker::IsTransformMaybeAnimated(aFrame) &&
 | 
						|
      !EffectCompositor::HasAnimationsForCompositor(
 | 
						|
          aFrame, DisplayItemType::TYPE_TRANSFORM)) {
 | 
						|
    EffectCompositor::SetPerformanceWarning(
 | 
						|
        aFrame, transformSet,
 | 
						|
        AnimationPerformanceWarning(
 | 
						|
            AnimationPerformanceWarning::Type::TransformFrameInactive));
 | 
						|
 | 
						|
    // This case happens when we're sure that the frame is not animated and its
 | 
						|
    // preserve-3d ancestors are not, either. So we don't need to pre-render.
 | 
						|
    // However, this decision shouldn't affect the decisions for other frames in
 | 
						|
    // the preserve-3d context. We need this flag to determine whether we should
 | 
						|
    // block async animations on other frames in the current preserve-3d tree.
 | 
						|
    result.mHasAnimations = false;
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  // We should not allow prerender if any ancestor container element has
 | 
						|
  // mask/clip-path effects.
 | 
						|
  //
 | 
						|
  // With prerender and async transform animation, we do not need to restyle an
 | 
						|
  // animated element to respect position changes, since that transform is done
 | 
						|
  // by layer animation. As a result, the container element is not aware of
 | 
						|
  // position change of that containing element and loses the chance to update
 | 
						|
  // the content of mask/clip-path.
 | 
						|
  //
 | 
						|
  // Why do we need to update a mask? This is relative to how we generate a
 | 
						|
  // mask layer in ContainerState::SetupMaskLayerForCSSMask. While creating a
 | 
						|
  // mask layer, to reduce memory usage, we did not choose the size of the
 | 
						|
  // masked element as mask size. Instead, we read the union of bounds of all
 | 
						|
  // children display items by nsDisplayWrapList::GetBounds, which is smaller
 | 
						|
  // than or equal to the masked element's boundary, and use it as the position
 | 
						|
  // size of the mask layer. That union bounds is actually affected by the
 | 
						|
  // geometry of the animated element. To keep the content of mask up to date,
 | 
						|
  // forbidding of prerender is required.
 | 
						|
  for (nsIFrame* container =
 | 
						|
           nsLayoutUtils::GetCrossDocParentFrameInProcess(aFrame);
 | 
						|
       container;
 | 
						|
       container = nsLayoutUtils::GetCrossDocParentFrameInProcess(container)) {
 | 
						|
    const nsStyleSVGReset* svgReset = container->StyleSVGReset();
 | 
						|
    if (svgReset->HasMask() || svgReset->HasClipPath()) {
 | 
						|
      return result;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // If the incoming dirty rect already contains the entire overflow area,
 | 
						|
  // we are already rendering the entire content.
 | 
						|
  nsRect overflow = aFrame->InkOverflowRectRelativeToSelf();
 | 
						|
  // UntransformRect will not touch the output rect (`&untranformedDirtyRect`)
 | 
						|
  // in cases of non-invertible transforms, so we set `untransformedRect` to
 | 
						|
  // `aDirtyRect` as an initial value for such cases.
 | 
						|
  nsRect untransformedDirtyRect = *aDirtyRect;
 | 
						|
  UntransformRect(*aDirtyRect, overflow, aFrame, &untransformedDirtyRect);
 | 
						|
  if (untransformedDirtyRect.Contains(overflow)) {
 | 
						|
    *aDirtyRect = untransformedDirtyRect;
 | 
						|
    result.mDecision = PrerenderDecision::Full;
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  float viewportRatio =
 | 
						|
      StaticPrefs::layout_animation_prerender_viewport_ratio_limit();
 | 
						|
  uint32_t absoluteLimitX =
 | 
						|
      StaticPrefs::layout_animation_prerender_absolute_limit_x();
 | 
						|
  uint32_t absoluteLimitY =
 | 
						|
      StaticPrefs::layout_animation_prerender_absolute_limit_y();
 | 
						|
  nsSize refSize = aBuilder->RootReferenceFrame()->GetSize();
 | 
						|
 | 
						|
  float resolution = aFrame->PresShell()->GetCumulativeResolution();
 | 
						|
  if (resolution < 1.0f) {
 | 
						|
    refSize.SizeTo(
 | 
						|
        NSCoordSaturatingNonnegativeMultiply(refSize.width, 1.0f / resolution),
 | 
						|
        NSCoordSaturatingNonnegativeMultiply(refSize.height,
 | 
						|
                                             1.0f / resolution));
 | 
						|
  }
 | 
						|
 | 
						|
  // Only prerender if the transformed frame's size is <= a multiple of the
 | 
						|
  // reference frame size (~viewport), and less than an absolute limit.
 | 
						|
  // Both the ratio and the absolute limit are configurable.
 | 
						|
  nscoord maxLength = std::max(nscoord(refSize.width * viewportRatio),
 | 
						|
                               nscoord(refSize.height * viewportRatio));
 | 
						|
  nsSize relativeLimit(maxLength, maxLength);
 | 
						|
  nsSize absoluteLimit(
 | 
						|
      aFrame->PresContext()->DevPixelsToAppUnits(absoluteLimitX),
 | 
						|
      aFrame->PresContext()->DevPixelsToAppUnits(absoluteLimitY));
 | 
						|
  nsSize maxSize = Min(relativeLimit, absoluteLimit);
 | 
						|
 | 
						|
  const auto transform = nsLayoutUtils::GetTransformToAncestor(
 | 
						|
      RelativeTo{aFrame},
 | 
						|
      RelativeTo{nsLayoutUtils::GetDisplayRootFrame(aFrame)});
 | 
						|
  const gfxRect transformedBounds = transform.TransformAndClipBounds(
 | 
						|
      gfxRect(overflow.x, overflow.y, overflow.width, overflow.height),
 | 
						|
      gfxRect::MaxIntRect());
 | 
						|
  const nsSize frameSize =
 | 
						|
      nsSize(transformedBounds.width, transformedBounds.height);
 | 
						|
 | 
						|
  uint64_t maxLimitArea = uint64_t(maxSize.width) * maxSize.height;
 | 
						|
  uint64_t frameArea = uint64_t(frameSize.width) * frameSize.height;
 | 
						|
  if (frameArea <= maxLimitArea && frameSize <= absoluteLimit) {
 | 
						|
    *aDirtyRect = overflow;
 | 
						|
    result.mDecision = PrerenderDecision::Full;
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  if (ShouldUsePartialPrerender(aFrame)) {
 | 
						|
    *aDirtyRect = nsLayoutUtils::ComputePartialPrerenderArea(
 | 
						|
        aFrame, untransformedDirtyRect, overflow, maxSize);
 | 
						|
    result.mDecision = PrerenderDecision::Partial;
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  if (frameArea > maxLimitArea) {
 | 
						|
    uint64_t appUnitsPerPixel = AppUnitsPerCSSPixel();
 | 
						|
    EffectCompositor::SetPerformanceWarning(
 | 
						|
        aFrame, transformSet,
 | 
						|
        AnimationPerformanceWarning(
 | 
						|
            AnimationPerformanceWarning::Type::ContentTooLargeArea,
 | 
						|
            {
 | 
						|
                int(frameArea / (appUnitsPerPixel * appUnitsPerPixel)),
 | 
						|
                int(maxLimitArea / (appUnitsPerPixel * appUnitsPerPixel)),
 | 
						|
            }));
 | 
						|
  } else {
 | 
						|
    EffectCompositor::SetPerformanceWarning(
 | 
						|
        aFrame, transformSet,
 | 
						|
        AnimationPerformanceWarning(
 | 
						|
            AnimationPerformanceWarning::Type::ContentTooLarge,
 | 
						|
            {
 | 
						|
                nsPresContext::AppUnitsToIntCSSPixels(frameSize.width),
 | 
						|
                nsPresContext::AppUnitsToIntCSSPixels(frameSize.height),
 | 
						|
                nsPresContext::AppUnitsToIntCSSPixels(relativeLimit.width),
 | 
						|
                nsPresContext::AppUnitsToIntCSSPixels(relativeLimit.height),
 | 
						|
                nsPresContext::AppUnitsToIntCSSPixels(absoluteLimit.width),
 | 
						|
                nsPresContext::AppUnitsToIntCSSPixels(absoluteLimit.height),
 | 
						|
            }));
 | 
						|
  }
 | 
						|
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
/* If the matrix is singular, or a hidden backface is shown, the frame won't be
 | 
						|
 * visible or hit. */
 | 
						|
static bool IsFrameVisible(nsIFrame* aFrame, const Matrix4x4& aMatrix) {
 | 
						|
  if (aMatrix.IsSingular()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  if (aFrame->BackfaceIsHidden() && aMatrix.IsBackfaceVisible()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
const Matrix4x4Flagged& nsDisplayTransform::GetTransform() const {
 | 
						|
  if (mTransform) {
 | 
						|
    return *mTransform;
 | 
						|
  }
 | 
						|
 | 
						|
  float scale = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
 | 
						|
  if (mHasTransformGetter) {
 | 
						|
    mTransform.emplace((mFrame->GetTransformGetter())(mFrame, scale));
 | 
						|
    Point3D newOrigin =
 | 
						|
        Point3D(NSAppUnitsToFloatPixels(mToReferenceFrame.x, scale),
 | 
						|
                NSAppUnitsToFloatPixels(mToReferenceFrame.y, scale), 0.0f);
 | 
						|
    mTransform->ChangeBasis(newOrigin.x, newOrigin.y, newOrigin.z);
 | 
						|
  } else if (!mIsTransformSeparator) {
 | 
						|
    DebugOnly<bool> isReference = mFrame->IsTransformed() ||
 | 
						|
                                  mFrame->Combines3DTransformWithAncestors() ||
 | 
						|
                                  mFrame->Extend3DContext();
 | 
						|
    MOZ_ASSERT(isReference);
 | 
						|
    mTransform.emplace(
 | 
						|
        GetResultingTransformMatrix(mFrame, ToReferenceFrame(), scale,
 | 
						|
                                    INCLUDE_PERSPECTIVE | OFFSET_BY_ORIGIN));
 | 
						|
  } else {
 | 
						|
    // Use identity matrix
 | 
						|
    mTransform.emplace();
 | 
						|
  }
 | 
						|
 | 
						|
  return *mTransform;
 | 
						|
}
 | 
						|
 | 
						|
const Matrix4x4Flagged& nsDisplayTransform::GetInverseTransform() const {
 | 
						|
  if (mInverseTransform) {
 | 
						|
    return *mInverseTransform;
 | 
						|
  }
 | 
						|
 | 
						|
  MOZ_ASSERT(!GetTransform().IsSingular());
 | 
						|
 | 
						|
  mInverseTransform.emplace(GetTransform().Inverse());
 | 
						|
 | 
						|
  return *mInverseTransform;
 | 
						|
}
 | 
						|
 | 
						|
Matrix4x4 nsDisplayTransform::GetTransformForRendering(
 | 
						|
    LayoutDevicePoint* aOutOrigin) const {
 | 
						|
  if (!mFrame->HasPerspective() || mHasTransformGetter ||
 | 
						|
      mIsTransformSeparator) {
 | 
						|
    if (!mHasTransformGetter && !mIsTransformSeparator && aOutOrigin) {
 | 
						|
      // If aOutOrigin is provided, put the offset to origin into it, because
 | 
						|
      // we need to keep it separate for webrender. The combination of
 | 
						|
      // *aOutOrigin and the returned matrix here should always be equivalent
 | 
						|
      // to what GetTransform() would have returned.
 | 
						|
      float scale = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
      *aOutOrigin = LayoutDevicePoint::FromAppUnits(ToReferenceFrame(), scale);
 | 
						|
 | 
						|
      // The rounding behavior should also be the same as GetTransform().
 | 
						|
      if (nsLayoutUtils::ShouldSnapToGrid(mFrame)) {
 | 
						|
        aOutOrigin->Round();
 | 
						|
      }
 | 
						|
      return GetResultingTransformMatrix(mFrame, nsPoint(0, 0), scale,
 | 
						|
                                         INCLUDE_PERSPECTIVE);
 | 
						|
    }
 | 
						|
    return GetTransform().GetMatrix();
 | 
						|
  }
 | 
						|
  MOZ_ASSERT(!mHasTransformGetter);
 | 
						|
 | 
						|
  float scale = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  // Don't include perspective transform, or the offset to origin, since
 | 
						|
  // nsDisplayPerspective will handle both of those.
 | 
						|
  return GetResultingTransformMatrix(mFrame, ToReferenceFrame(), scale, 0);
 | 
						|
}
 | 
						|
 | 
						|
const Matrix4x4& nsDisplayTransform::GetAccumulatedPreserved3DTransform(
 | 
						|
    nsDisplayListBuilder* aBuilder) {
 | 
						|
  MOZ_ASSERT(!mFrame->Extend3DContext() || IsLeafOf3DContext());
 | 
						|
 | 
						|
  if (!IsLeafOf3DContext()) {
 | 
						|
    return GetTransform().GetMatrix();
 | 
						|
  }
 | 
						|
 | 
						|
  if (!mTransformPreserves3D) {
 | 
						|
    const nsIFrame* establisher;  // Establisher of the 3D rendering context.
 | 
						|
    for (establisher = mFrame;
 | 
						|
         establisher && establisher->Combines3DTransformWithAncestors();
 | 
						|
         establisher =
 | 
						|
             establisher->GetClosestFlattenedTreeAncestorPrimaryFrame()) {
 | 
						|
    }
 | 
						|
    const nsIFrame* establisherReference = aBuilder->FindReferenceFrameFor(
 | 
						|
        nsLayoutUtils::GetCrossDocParentFrameInProcess(establisher));
 | 
						|
 | 
						|
    nsPoint offset = establisher->GetOffsetToCrossDoc(establisherReference);
 | 
						|
    float scale = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
    uint32_t flags =
 | 
						|
        INCLUDE_PRESERVE3D_ANCESTORS | INCLUDE_PERSPECTIVE | OFFSET_BY_ORIGIN;
 | 
						|
    mTransformPreserves3D = MakeUnique<Matrix4x4>(
 | 
						|
        GetResultingTransformMatrix(mFrame, offset, scale, flags));
 | 
						|
  }
 | 
						|
 | 
						|
  return *mTransformPreserves3D;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayTransform::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  // We want to make sure we don't pollute the transform property in the WR
 | 
						|
  // stacking context by including the position of this frame (relative to the
 | 
						|
  // parent reference frame). We need to keep those separate; the position of
 | 
						|
  // this frame goes into the stacking context bounds while the transform goes
 | 
						|
  // into the transform.
 | 
						|
  LayoutDevicePoint position;
 | 
						|
  Matrix4x4 newTransformMatrix = GetTransformForRendering(&position);
 | 
						|
 | 
						|
  gfx::Matrix4x4* transformForSC = &newTransformMatrix;
 | 
						|
  if (newTransformMatrix.IsIdentity()) {
 | 
						|
    // If the transform is an identity transform, strip it out so that WR
 | 
						|
    // doesn't turn this stacking context into a reference frame, as it
 | 
						|
    // affects positioning. Bug 1345577 tracks a better fix.
 | 
						|
    transformForSC = nullptr;
 | 
						|
 | 
						|
    // In ChooseScaleAndSetTransform, we round the offset from the reference
 | 
						|
    // frame used to adjust the transform, if there is no transform, or it
 | 
						|
    // is just a translation. We need to do the same here.
 | 
						|
    if (nsLayoutUtils::ShouldSnapToGrid(mFrame)) {
 | 
						|
      position.Round();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  auto key = wr::SpatialKey(uint64_t(mFrame), GetPerFrameKey(),
 | 
						|
                            wr::SpatialKeyKind::Transform);
 | 
						|
 | 
						|
  // We don't send animations for transform separator display items.
 | 
						|
  uint64_t animationsId =
 | 
						|
      mIsTransformSeparator
 | 
						|
          ? 0
 | 
						|
          : AddAnimationsForWebRender(
 | 
						|
                this, aManager, aDisplayListBuilder,
 | 
						|
                IsPartialPrerender() ? Some(position) : Nothing());
 | 
						|
  wr::WrAnimationProperty prop{wr::WrAnimationType::Transform, animationsId,
 | 
						|
                               key};
 | 
						|
 | 
						|
  nsDisplayTransform* deferredTransformItem = nullptr;
 | 
						|
  if (ShouldDeferTransform()) {
 | 
						|
    // If it has perspective, we create a new scroll data via the
 | 
						|
    // UpdateScrollData call because that scenario is more complex. Otherwise,
 | 
						|
    // if we don't contain any ASRs then just stash the transform on the
 | 
						|
    // StackingContextHelper and apply it to any scroll data that are created
 | 
						|
    // inside this nsDisplayTransform.
 | 
						|
    deferredTransformItem = this;
 | 
						|
  }
 | 
						|
 | 
						|
  // Determine if we're possibly animated (= would need an active layer in FLB).
 | 
						|
  bool animated = !mIsTransformSeparator &&
 | 
						|
                  ActiveLayerTracker::IsTransformMaybeAnimated(Frame());
 | 
						|
 | 
						|
  wr::StackingContextParams params;
 | 
						|
  params.mBoundTransform = &newTransformMatrix;
 | 
						|
  params.animation = animationsId ? &prop : nullptr;
 | 
						|
 | 
						|
  wr::WrTransformInfo transform_info;
 | 
						|
  if (transformForSC) {
 | 
						|
    transform_info.transform = wr::ToLayoutTransform(newTransformMatrix);
 | 
						|
    transform_info.key = key;
 | 
						|
    params.mTransformPtr = &transform_info;
 | 
						|
  } else {
 | 
						|
    params.mTransformPtr = nullptr;
 | 
						|
  }
 | 
						|
 | 
						|
  params.prim_flags = !BackfaceIsHidden()
 | 
						|
                          ? wr::PrimitiveFlags::IS_BACKFACE_VISIBLE
 | 
						|
                          : wr::PrimitiveFlags{0};
 | 
						|
  params.paired_with_perspective = mHasAssociatedPerspective;
 | 
						|
  params.mDeferredTransformItem = deferredTransformItem;
 | 
						|
  params.mAnimated = animated;
 | 
						|
  // Determine if we would have to rasterize any items in local raster space
 | 
						|
  // (i.e. disable subpixel AA). We don't always need to rasterize locally even
 | 
						|
  // if the stacking context is possibly animated (at the cost of potentially
 | 
						|
  // some false negatives with respect to will-change handling), so we pass in
 | 
						|
  // this determination separately to accurately match with when FLB would
 | 
						|
  // normally disable subpixel AA.
 | 
						|
  params.mRasterizeLocally = animated && Frame()->HasAnimationOfTransform();
 | 
						|
  params.SetPreserve3D(mFrame->Extend3DContext() && !mIsTransformSeparator);
 | 
						|
  params.clip =
 | 
						|
      wr::WrStackingContextClip::ClipChain(aBuilder.CurrentClipChainId());
 | 
						|
 | 
						|
  LayoutDeviceSize boundsSize = LayoutDeviceSize::FromAppUnits(
 | 
						|
      mChildBounds.Size(), mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
 | 
						|
  StackingContextHelper sc(aSc, GetActiveScrolledRoot(), mFrame, this, aBuilder,
 | 
						|
                           params, LayoutDeviceRect(position, boundsSize));
 | 
						|
 | 
						|
  aManager->CommandBuilder().CreateWebRenderCommandsFromDisplayList(
 | 
						|
      GetChildren(), this, aDisplayListBuilder, sc, aBuilder, aResources);
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayTransform::UpdateScrollData(
 | 
						|
    WebRenderScrollData* aData, WebRenderLayerScrollData* aLayerData) {
 | 
						|
  if (ShouldDeferTransform()) {
 | 
						|
    // This case is handled in CreateWebRenderCommands by stashing the transform
 | 
						|
    // on the stacking context.
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  if (aLayerData) {
 | 
						|
    aLayerData->SetTransform(GetTransform().GetMatrix());
 | 
						|
    aLayerData->SetTransformIsPerspective(mFrame->ChildrenHavePerspective());
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayTransform::ShouldSkipTransform(
 | 
						|
    nsDisplayListBuilder* aBuilder) const {
 | 
						|
  return (aBuilder->RootReferenceFrame() == mFrame) &&
 | 
						|
         aBuilder->IsForGenerateGlyphMask();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::Collect3DTransformLeaves(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsTArray<nsDisplayTransform*>& aLeaves) {
 | 
						|
  if (!IsParticipating3DContext() || IsLeafOf3DContext()) {
 | 
						|
    aLeaves.AppendElement(this);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  FlattenedDisplayListIterator iter(aBuilder, &mChildren);
 | 
						|
  while (iter.HasNext()) {
 | 
						|
    nsDisplayItem* item = iter.GetNextItem();
 | 
						|
    if (item->GetType() == DisplayItemType::TYPE_PERSPECTIVE) {
 | 
						|
      auto* perspective = static_cast<nsDisplayPerspective*>(item);
 | 
						|
      if (!perspective->GetChildren()->GetTop()) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      item = perspective->GetChildren()->GetTop();
 | 
						|
    }
 | 
						|
    if (item->GetType() != DisplayItemType::TYPE_TRANSFORM) {
 | 
						|
      gfxCriticalError() << "Invalid child item within 3D transform of type: "
 | 
						|
                         << item->Name();
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    static_cast<nsDisplayTransform*>(item)->Collect3DTransformLeaves(aBuilder,
 | 
						|
                                                                     aLeaves);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static RefPtr<gfx::Path> BuildPathFromPolygon(const RefPtr<DrawTarget>& aDT,
 | 
						|
                                              const gfx::Polygon& aPolygon) {
 | 
						|
  MOZ_ASSERT(!aPolygon.IsEmpty());
 | 
						|
 | 
						|
  RefPtr<PathBuilder> pathBuilder = aDT->CreatePathBuilder();
 | 
						|
  const nsTArray<Point4D>& points = aPolygon.GetPoints();
 | 
						|
 | 
						|
  pathBuilder->MoveTo(points[0].As2DPoint());
 | 
						|
 | 
						|
  for (size_t i = 1; i < points.Length(); ++i) {
 | 
						|
    pathBuilder->LineTo(points[i].As2DPoint());
 | 
						|
  }
 | 
						|
 | 
						|
  pathBuilder->Close();
 | 
						|
  return pathBuilder->Finish();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::CollectSorted3DTransformLeaves(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsTArray<TransformPolygon>& aLeaves) {
 | 
						|
  std::list<TransformPolygon> inputLayers;
 | 
						|
 | 
						|
  nsTArray<nsDisplayTransform*> leaves;
 | 
						|
  Collect3DTransformLeaves(aBuilder, leaves);
 | 
						|
  for (nsDisplayTransform* item : leaves) {
 | 
						|
    auto bounds = LayoutDeviceRect::FromAppUnits(
 | 
						|
        item->mChildBounds, item->mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
    Matrix4x4 transform = item->GetAccumulatedPreserved3DTransform(aBuilder);
 | 
						|
 | 
						|
    if (!IsFrameVisible(item->mFrame, transform)) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    gfx::Polygon polygon =
 | 
						|
        gfx::Polygon::FromRect(gfx::Rect(bounds.ToUnknownRect()));
 | 
						|
 | 
						|
    polygon.TransformToScreenSpace(transform);
 | 
						|
 | 
						|
    if (polygon.GetPoints().Length() >= 3) {
 | 
						|
      inputLayers.push_back(TransformPolygon(item, std::move(polygon)));
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (inputLayers.empty()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  BSPTree<nsDisplayTransform> tree(inputLayers);
 | 
						|
  nsTArray<TransformPolygon> orderedLayers(tree.GetDrawOrder());
 | 
						|
 | 
						|
  for (TransformPolygon& polygon : orderedLayers) {
 | 
						|
    Matrix4x4 inverse =
 | 
						|
        polygon.data->GetAccumulatedPreserved3DTransform(aBuilder).Inverse();
 | 
						|
 | 
						|
    MOZ_ASSERT(polygon.geometry);
 | 
						|
    polygon.geometry->TransformToLayerSpace(inverse);
 | 
						|
  }
 | 
						|
 | 
						|
  aLeaves = std::move(orderedLayers);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                               gfxContext* aCtx) {
 | 
						|
  Paint(aBuilder, aCtx, Nothing());
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx,
 | 
						|
                               const Maybe<gfx::Polygon>& aPolygon) {
 | 
						|
  if (IsParticipating3DContext() && !IsLeafOf3DContext()) {
 | 
						|
    MOZ_ASSERT(!aPolygon);
 | 
						|
    nsTArray<TransformPolygon> leaves;
 | 
						|
    CollectSorted3DTransformLeaves(aBuilder, leaves);
 | 
						|
    for (TransformPolygon& item : leaves) {
 | 
						|
      item.data->Paint(aBuilder, aCtx, item.geometry);
 | 
						|
    }
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  gfxContextMatrixAutoSaveRestore saveMatrix(aCtx);
 | 
						|
  Matrix4x4 trans = ShouldSkipTransform(aBuilder)
 | 
						|
                        ? Matrix4x4()
 | 
						|
                        : GetAccumulatedPreserved3DTransform(aBuilder);
 | 
						|
  if (!IsFrameVisible(mFrame, trans)) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  Matrix trans2d;
 | 
						|
  if (trans.CanDraw2D(&trans2d)) {
 | 
						|
    aCtx->Multiply(ThebesMatrix(trans2d));
 | 
						|
 | 
						|
    if (aPolygon) {
 | 
						|
      RefPtr<gfx::Path> path =
 | 
						|
          BuildPathFromPolygon(aCtx->GetDrawTarget(), *aPolygon);
 | 
						|
      aCtx->GetDrawTarget()->PushClip(path);
 | 
						|
    }
 | 
						|
 | 
						|
    GetChildren()->Paint(aBuilder, aCtx,
 | 
						|
                         mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
 | 
						|
    if (aPolygon) {
 | 
						|
      aCtx->GetDrawTarget()->PopClip();
 | 
						|
    }
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // TODO: Implement 3d transform handling, including plane splitting and
 | 
						|
  // sorting. See BasicCompositor.
 | 
						|
  auto pixelBounds = LayoutDeviceRect::FromAppUnitsToOutside(
 | 
						|
      mChildBounds, mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
  RefPtr<DrawTarget> untransformedDT =
 | 
						|
      gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(
 | 
						|
          IntSize(pixelBounds.Width(), pixelBounds.Height()),
 | 
						|
          SurfaceFormat::B8G8R8A8, true);
 | 
						|
  if (!untransformedDT || !untransformedDT->IsValid()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  untransformedDT->SetTransform(
 | 
						|
      Matrix::Translation(-Point(pixelBounds.X(), pixelBounds.Y())));
 | 
						|
 | 
						|
  gfxContext groupTarget(untransformedDT, /* aPreserveTransform */ true);
 | 
						|
 | 
						|
  if (aPolygon) {
 | 
						|
    RefPtr<gfx::Path> path =
 | 
						|
        BuildPathFromPolygon(aCtx->GetDrawTarget(), *aPolygon);
 | 
						|
    aCtx->GetDrawTarget()->PushClip(path);
 | 
						|
  }
 | 
						|
 | 
						|
  GetChildren()->Paint(aBuilder, &groupTarget,
 | 
						|
                       mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
 | 
						|
  if (aPolygon) {
 | 
						|
    aCtx->GetDrawTarget()->PopClip();
 | 
						|
  }
 | 
						|
 | 
						|
  RefPtr<SourceSurface> untransformedSurf = untransformedDT->Snapshot();
 | 
						|
 | 
						|
  trans.PreTranslate(pixelBounds.X(), pixelBounds.Y(), 0);
 | 
						|
  aCtx->GetDrawTarget()->Draw3DTransformedSurface(untransformedSurf, trans);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayTransform::MayBeAnimated(nsDisplayListBuilder* aBuilder) const {
 | 
						|
  // If EffectCompositor::HasAnimationsForCompositor() is true then we can
 | 
						|
  // completely bypass the main thread for this animation, so it is always
 | 
						|
  // worthwhile.
 | 
						|
  // For ActiveLayerTracker::IsTransformAnimated() cases the main thread is
 | 
						|
  // already involved so there is less to be gained.
 | 
						|
  // Therefore we check that the *post-transform* bounds of this item are
 | 
						|
  // big enough to justify an active layer.
 | 
						|
  return EffectCompositor::HasAnimationsForCompositor(
 | 
						|
             mFrame, DisplayItemType::TYPE_TRANSFORM) ||
 | 
						|
         (ActiveLayerTracker::IsTransformAnimated(aBuilder, mFrame));
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayTransform::TransformUntransformedBounds(
 | 
						|
    nsDisplayListBuilder* aBuilder, const Matrix4x4Flagged& aMatrix) const {
 | 
						|
  bool snap;
 | 
						|
  const nsRect untransformedBounds = GetUntransformedBounds(aBuilder, &snap);
 | 
						|
  // GetTransform always operates in dev pixels.
 | 
						|
  const float factor = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  return nsLayoutUtils::MatrixTransformRect(untransformedBounds, aMatrix,
 | 
						|
                                            factor);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Returns the bounds for this transform. The bounds are calculated during
 | 
						|
 * display list building and merging, see |nsDisplayTransform::UpdateBounds()|.
 | 
						|
 */
 | 
						|
nsRect nsDisplayTransform::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                     bool* aSnap) const {
 | 
						|
  *aSnap = false;
 | 
						|
  return mBounds;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::ComputeBounds(nsDisplayListBuilder* aBuilder) {
 | 
						|
  MOZ_ASSERT(mFrame->Extend3DContext() || IsLeafOf3DContext());
 | 
						|
 | 
						|
  /* Some transforms can get empty bounds in 2D, but might get transformed again
 | 
						|
   * and get non-empty bounds. A simple example of this would be a 180 degree
 | 
						|
   * rotation getting applied twice.
 | 
						|
   * We should not depend on transforming bounds level by level.
 | 
						|
   *
 | 
						|
   * This function collects the bounds of this transform and stores it in
 | 
						|
   * nsDisplayListBuilder. If this is not a leaf of a 3D context, we recurse
 | 
						|
   * down and include the bounds of the child transforms.
 | 
						|
   * The bounds are transformed with the accumulated transformation matrix up to
 | 
						|
   * the 3D context root coordinate space.
 | 
						|
   */
 | 
						|
  nsDisplayListBuilder::AutoAccumulateTransform accTransform(aBuilder);
 | 
						|
  accTransform.Accumulate(GetTransform().GetMatrix());
 | 
						|
 | 
						|
  // Do not dive into another 3D context.
 | 
						|
  if (!IsLeafOf3DContext()) {
 | 
						|
    for (nsDisplayItem* i : *GetChildren()) {
 | 
						|
      i->DoUpdateBoundsPreserves3D(aBuilder);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /* The child transforms that extend 3D context further will have empty bounds,
 | 
						|
   * so the untransformed bounds here is the bounds of all the non-preserve-3d
 | 
						|
   * content under this transform.
 | 
						|
   */
 | 
						|
  const nsRect rect = TransformUntransformedBounds(
 | 
						|
      aBuilder, accTransform.GetCurrentTransform());
 | 
						|
  aBuilder->AccumulateRect(rect);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::DoUpdateBoundsPreserves3D(
 | 
						|
    nsDisplayListBuilder* aBuilder) {
 | 
						|
  MOZ_ASSERT(mFrame->Combines3DTransformWithAncestors() ||
 | 
						|
             IsTransformSeparator());
 | 
						|
  // Updating is not going through to child 3D context.
 | 
						|
  ComputeBounds(aBuilder);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::UpdateBounds(nsDisplayListBuilder* aBuilder) {
 | 
						|
  UpdateUntransformedBounds(aBuilder);
 | 
						|
 | 
						|
  if (IsTransformSeparator()) {
 | 
						|
    MOZ_ASSERT(GetTransform().IsIdentity());
 | 
						|
    mBounds = mChildBounds;
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (mFrame->Extend3DContext()) {
 | 
						|
    if (!Combines3DTransformWithAncestors()) {
 | 
						|
      // The transform establishes a 3D context. |UpdateBoundsFor3D()| will
 | 
						|
      // collect the bounds from the child transforms.
 | 
						|
      UpdateBoundsFor3D(aBuilder);
 | 
						|
    } else {
 | 
						|
      // With nested 3D transforms, the 2D bounds might not be useful.
 | 
						|
      mBounds = nsRect();
 | 
						|
    }
 | 
						|
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  MOZ_ASSERT(!mFrame->Extend3DContext());
 | 
						|
 | 
						|
  // We would like to avoid calculating 2D bounds here for nested 3D transforms,
 | 
						|
  // but mix-blend-mode relies on having bounds set. See bug 1556956.
 | 
						|
 | 
						|
  // A stand-alone transform.
 | 
						|
  mBounds = TransformUntransformedBounds(aBuilder, GetTransform());
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::UpdateBoundsFor3D(nsDisplayListBuilder* aBuilder) {
 | 
						|
  MOZ_ASSERT(mFrame->Extend3DContext() &&
 | 
						|
             !mFrame->Combines3DTransformWithAncestors() &&
 | 
						|
             !IsTransformSeparator());
 | 
						|
 | 
						|
  // Always start updating from an establisher of a 3D rendering context.
 | 
						|
  nsDisplayListBuilder::AutoAccumulateRect accRect(aBuilder);
 | 
						|
  nsDisplayListBuilder::AutoAccumulateTransform accTransform(aBuilder);
 | 
						|
  accTransform.StartRoot();
 | 
						|
  ComputeBounds(aBuilder);
 | 
						|
  mBounds = aBuilder->GetAccumulatedRect();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::UpdateUntransformedBounds(
 | 
						|
    nsDisplayListBuilder* aBuilder) {
 | 
						|
  mChildBounds = GetChildren()->GetClippedBoundsWithRespectToASR(
 | 
						|
      aBuilder, mActiveScrolledRoot);
 | 
						|
}
 | 
						|
 | 
						|
#ifdef DEBUG_HIT
 | 
						|
#  include <time.h>
 | 
						|
#endif
 | 
						|
 | 
						|
/* HitTest does some fun stuff with matrix transforms to obtain the answer. */
 | 
						|
void nsDisplayTransform::HitTest(nsDisplayListBuilder* aBuilder,
 | 
						|
                                 const nsRect& aRect, HitTestState* aState,
 | 
						|
                                 nsTArray<nsIFrame*>* aOutFrames) {
 | 
						|
  if (aState->mInPreserves3D) {
 | 
						|
    GetChildren()->HitTest(aBuilder, aRect, aState, aOutFrames);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  /* Here's how this works:
 | 
						|
   * 1. Get the matrix.  If it's singular, abort (clearly we didn't hit
 | 
						|
   *    anything).
 | 
						|
   * 2. Invert the matrix.
 | 
						|
   * 3. Use it to transform the rect into the correct space.
 | 
						|
   * 4. Pass that rect down through to the list's version of HitTest.
 | 
						|
   */
 | 
						|
  // GetTransform always operates in dev pixels.
 | 
						|
  float factor = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  Matrix4x4 matrix = GetAccumulatedPreserved3DTransform(aBuilder);
 | 
						|
 | 
						|
  if (!IsFrameVisible(mFrame, matrix)) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  const bool oldHitOccludingItem = aState->mHitOccludingItem;
 | 
						|
 | 
						|
  /* We want to go from transformed-space to regular space.
 | 
						|
   * Thus we have to invert the matrix, which normally does
 | 
						|
   * the reverse operation (e.g. regular->transformed)
 | 
						|
   */
 | 
						|
 | 
						|
  /* Now, apply the transform and pass it down the channel. */
 | 
						|
  matrix.Invert();
 | 
						|
  nsRect resultingRect;
 | 
						|
  // Magic width/height indicating we're hit testing a point, not a rect
 | 
						|
  const bool testingPoint = aRect.width == 1 && aRect.height == 1;
 | 
						|
  if (testingPoint) {
 | 
						|
    Point4D point =
 | 
						|
        matrix.ProjectPoint(Point(NSAppUnitsToFloatPixels(aRect.x, factor),
 | 
						|
                                  NSAppUnitsToFloatPixels(aRect.y, factor)));
 | 
						|
    if (!point.HasPositiveWCoord()) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    Point point2d = point.As2DPoint();
 | 
						|
 | 
						|
    resultingRect =
 | 
						|
        nsRect(NSFloatPixelsToAppUnits(float(point2d.x), factor),
 | 
						|
               NSFloatPixelsToAppUnits(float(point2d.y), factor), 1, 1);
 | 
						|
 | 
						|
  } else {
 | 
						|
    Rect originalRect(NSAppUnitsToFloatPixels(aRect.x, factor),
 | 
						|
                      NSAppUnitsToFloatPixels(aRect.y, factor),
 | 
						|
                      NSAppUnitsToFloatPixels(aRect.width, factor),
 | 
						|
                      NSAppUnitsToFloatPixels(aRect.height, factor));
 | 
						|
 | 
						|
    Rect childGfxBounds(NSAppUnitsToFloatPixels(mChildBounds.x, factor),
 | 
						|
                        NSAppUnitsToFloatPixels(mChildBounds.y, factor),
 | 
						|
                        NSAppUnitsToFloatPixels(mChildBounds.width, factor),
 | 
						|
                        NSAppUnitsToFloatPixels(mChildBounds.height, factor));
 | 
						|
 | 
						|
    Rect rect = matrix.ProjectRectBounds(originalRect, childGfxBounds);
 | 
						|
 | 
						|
    resultingRect =
 | 
						|
        nsRect(NSFloatPixelsToAppUnits(float(rect.X()), factor),
 | 
						|
               NSFloatPixelsToAppUnits(float(rect.Y()), factor),
 | 
						|
               NSFloatPixelsToAppUnits(float(rect.Width()), factor),
 | 
						|
               NSFloatPixelsToAppUnits(float(rect.Height()), factor));
 | 
						|
  }
 | 
						|
 | 
						|
  if (resultingRect.IsEmpty()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
#ifdef DEBUG_HIT
 | 
						|
  printf("Frame: %p\n", dynamic_cast<void*>(mFrame));
 | 
						|
  printf("  Untransformed point: (%f, %f)\n", resultingRect.X(),
 | 
						|
         resultingRect.Y());
 | 
						|
  uint32_t originalFrameCount = aOutFrames.Length();
 | 
						|
#endif
 | 
						|
 | 
						|
  GetChildren()->HitTest(aBuilder, resultingRect, aState, aOutFrames);
 | 
						|
 | 
						|
  if (aState->mHitOccludingItem && !testingPoint &&
 | 
						|
      !mChildBounds.Contains(aRect)) {
 | 
						|
    MOZ_ASSERT(aBuilder->HitTestIsForVisibility());
 | 
						|
    // We're hit-testing a rect that's bigger than our child bounds, but
 | 
						|
    // resultingRect is clipped by our bounds (in ProjectRectBounds above), so
 | 
						|
    // we can't stop hit-testing altogether.
 | 
						|
    //
 | 
						|
    // FIXME(emilio): I think this means that theoretically we might include
 | 
						|
    // some frames fully behind other transformed-but-opaque frames? Then again
 | 
						|
    // that's our pre-existing behavior for other untransformed content that
 | 
						|
    // doesn't fill the whole rect. To be fully correct I think we'd need proper
 | 
						|
    // "known occluded region" tracking, but that might be overkill for our
 | 
						|
    // purposes here.
 | 
						|
    aState->mHitOccludingItem = oldHitOccludingItem;
 | 
						|
  }
 | 
						|
 | 
						|
#ifdef DEBUG_HIT
 | 
						|
  if (originalFrameCount != aOutFrames.Length())
 | 
						|
    printf("  Hit! Time: %f, first frame: %p\n", static_cast<double>(clock()),
 | 
						|
           dynamic_cast<void*>(aOutFrames.ElementAt(0)));
 | 
						|
  printf("=== end of hit test ===\n");
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
float nsDisplayTransform::GetHitDepthAtPoint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                             const nsPoint& aPoint) {
 | 
						|
  // GetTransform always operates in dev pixels.
 | 
						|
  float factor = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  Matrix4x4 matrix = GetAccumulatedPreserved3DTransform(aBuilder);
 | 
						|
 | 
						|
  NS_ASSERTION(IsFrameVisible(mFrame, matrix),
 | 
						|
               "We can't have hit a frame that isn't visible!");
 | 
						|
 | 
						|
  Matrix4x4 inverse = matrix;
 | 
						|
  inverse.Invert();
 | 
						|
  Point4D point =
 | 
						|
      inverse.ProjectPoint(Point(NSAppUnitsToFloatPixels(aPoint.x, factor),
 | 
						|
                                 NSAppUnitsToFloatPixels(aPoint.y, factor)));
 | 
						|
 | 
						|
  Point point2d = point.As2DPoint();
 | 
						|
 | 
						|
  Point3D transformed = matrix.TransformPoint(Point3D(point2d.x, point2d.y, 0));
 | 
						|
  return transformed.z;
 | 
						|
}
 | 
						|
 | 
						|
/* The transform is opaque iff the transform consists solely of scales and
 | 
						|
 * translations and if the underlying content is opaque.  Thus if the transform
 | 
						|
 * is of the form
 | 
						|
 *
 | 
						|
 * |a c e|
 | 
						|
 * |b d f|
 | 
						|
 * |0 0 1|
 | 
						|
 *
 | 
						|
 * We need b and c to be zero.
 | 
						|
 *
 | 
						|
 * We also need to check whether the underlying opaque content completely fills
 | 
						|
 * our visible rect. We use UntransformRect which expands to the axis-aligned
 | 
						|
 * bounding rect, but that's OK since if
 | 
						|
 * mStoredList.GetVisibleRect().Contains(untransformedVisible), then it
 | 
						|
 * certainly contains the actual (non-axis-aligned) untransformed rect.
 | 
						|
 */
 | 
						|
nsRegion nsDisplayTransform::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
 | 
						|
                                             bool* aSnap) const {
 | 
						|
  *aSnap = false;
 | 
						|
 | 
						|
  nsRect untransformedVisible;
 | 
						|
  if (!UntransformBuildingRect(aBuilder, &untransformedVisible)) {
 | 
						|
    return nsRegion();
 | 
						|
  }
 | 
						|
 | 
						|
  const Matrix4x4Flagged& matrix = GetTransform();
 | 
						|
  Matrix matrix2d;
 | 
						|
  if (!matrix.Is2D(&matrix2d) || !matrix2d.PreservesAxisAlignedRectangles()) {
 | 
						|
    return nsRegion();
 | 
						|
  }
 | 
						|
 | 
						|
  nsRegion result;
 | 
						|
 | 
						|
  bool tmpSnap;
 | 
						|
  const nsRect bounds = GetUntransformedBounds(aBuilder, &tmpSnap);
 | 
						|
  const nsRegion opaque =
 | 
						|
      ::mozilla::GetOpaqueRegion(aBuilder, GetChildren(), bounds);
 | 
						|
 | 
						|
  if (opaque.Contains(untransformedVisible)) {
 | 
						|
    result = GetBuildingRect().Intersect(GetBounds(aBuilder, &tmpSnap));
 | 
						|
  }
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayTransform::GetComponentAlphaBounds(
 | 
						|
    nsDisplayListBuilder* aBuilder) const {
 | 
						|
  if (GetChildren()->GetComponentAlphaBounds(aBuilder).IsEmpty()) {
 | 
						|
    return nsRect();
 | 
						|
  }
 | 
						|
 | 
						|
  bool snap;
 | 
						|
  return GetBounds(aBuilder, &snap);
 | 
						|
}
 | 
						|
 | 
						|
/* TransformRect takes in as parameters a rectangle (in app space) and returns
 | 
						|
 * the smallest rectangle (in app space) containing the transformed image of
 | 
						|
 * that rectangle.  That is, it takes the four corners of the rectangle,
 | 
						|
 * transforms them according to the matrix associated with the specified frame,
 | 
						|
 * then returns the smallest rectangle containing the four transformed points.
 | 
						|
 *
 | 
						|
 * @param aUntransformedBounds The rectangle (in app units) to transform.
 | 
						|
 * @param aFrame The frame whose transformation should be applied.
 | 
						|
 * @param aOrigin The delta from the frame origin to the coordinate space origin
 | 
						|
 * @return The smallest rectangle containing the image of the transformed
 | 
						|
 *         rectangle.
 | 
						|
 */
 | 
						|
nsRect nsDisplayTransform::TransformRect(const nsRect& aUntransformedBounds,
 | 
						|
                                         const nsIFrame* aFrame,
 | 
						|
                                         TransformReferenceBox& aRefBox) {
 | 
						|
  MOZ_ASSERT(aFrame, "Can't take the transform based on a null frame!");
 | 
						|
 | 
						|
  float factor = aFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
 | 
						|
  FrameTransformProperties props(aFrame, aRefBox, factor);
 | 
						|
  return nsLayoutUtils::MatrixTransformRect(
 | 
						|
      aUntransformedBounds,
 | 
						|
      GetResultingTransformMatrixInternal(props, aRefBox, nsPoint(), factor,
 | 
						|
                                          kTransformRectFlags),
 | 
						|
      factor);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayTransform::UntransformRect(const nsRect& aTransformedBounds,
 | 
						|
                                         const nsRect& aChildBounds,
 | 
						|
                                         const nsIFrame* aFrame,
 | 
						|
                                         nsRect* aOutRect) {
 | 
						|
  MOZ_ASSERT(aFrame, "Can't take the transform based on a null frame!");
 | 
						|
 | 
						|
  float factor = aFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  Matrix4x4 transform = GetResultingTransformMatrix(aFrame, nsPoint(), factor,
 | 
						|
                                                    kTransformRectFlags);
 | 
						|
  return UntransformRect(aTransformedBounds, aChildBounds, transform, factor,
 | 
						|
                         aOutRect);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayTransform::UntransformRect(const nsRect& aTransformedBounds,
 | 
						|
                                         const nsRect& aChildBounds,
 | 
						|
                                         const Matrix4x4& aMatrix,
 | 
						|
                                         float aAppUnitsPerPixel,
 | 
						|
                                         nsRect* aOutRect) {
 | 
						|
  if (aMatrix.IsSingular()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  RectDouble result(
 | 
						|
      NSAppUnitsToFloatPixels(aTransformedBounds.x, aAppUnitsPerPixel),
 | 
						|
      NSAppUnitsToFloatPixels(aTransformedBounds.y, aAppUnitsPerPixel),
 | 
						|
      NSAppUnitsToFloatPixels(aTransformedBounds.width, aAppUnitsPerPixel),
 | 
						|
      NSAppUnitsToFloatPixels(aTransformedBounds.height, aAppUnitsPerPixel));
 | 
						|
 | 
						|
  RectDouble childGfxBounds(
 | 
						|
      NSAppUnitsToFloatPixels(aChildBounds.x, aAppUnitsPerPixel),
 | 
						|
      NSAppUnitsToFloatPixels(aChildBounds.y, aAppUnitsPerPixel),
 | 
						|
      NSAppUnitsToFloatPixels(aChildBounds.width, aAppUnitsPerPixel),
 | 
						|
      NSAppUnitsToFloatPixels(aChildBounds.height, aAppUnitsPerPixel));
 | 
						|
 | 
						|
  result = aMatrix.Inverse().ProjectRectBounds(result, childGfxBounds);
 | 
						|
  *aOutRect = nsLayoutUtils::RoundGfxRectToAppRect(ThebesRect(result),
 | 
						|
                                                   aAppUnitsPerPixel);
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayTransform::UntransformRect(nsDisplayListBuilder* aBuilder,
 | 
						|
                                         const nsRect& aRect,
 | 
						|
                                         nsRect* aOutRect) const {
 | 
						|
  if (GetTransform().IsSingular()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // GetTransform always operates in dev pixels.
 | 
						|
  float factor = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  RectDouble result(NSAppUnitsToFloatPixels(aRect.x, factor),
 | 
						|
                    NSAppUnitsToFloatPixels(aRect.y, factor),
 | 
						|
                    NSAppUnitsToFloatPixels(aRect.width, factor),
 | 
						|
                    NSAppUnitsToFloatPixels(aRect.height, factor));
 | 
						|
 | 
						|
  bool snap;
 | 
						|
  nsRect childBounds = GetUntransformedBounds(aBuilder, &snap);
 | 
						|
  RectDouble childGfxBounds(
 | 
						|
      NSAppUnitsToFloatPixels(childBounds.x, factor),
 | 
						|
      NSAppUnitsToFloatPixels(childBounds.y, factor),
 | 
						|
      NSAppUnitsToFloatPixels(childBounds.width, factor),
 | 
						|
      NSAppUnitsToFloatPixels(childBounds.height, factor));
 | 
						|
 | 
						|
  /* We want to untransform the matrix, so invert the transformation first! */
 | 
						|
  result = GetInverseTransform().ProjectRectBounds(result, childGfxBounds);
 | 
						|
 | 
						|
  *aOutRect = nsLayoutUtils::RoundGfxRectToAppRect(ThebesRect(result), factor);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayTransform::WriteDebugInfo(std::stringstream& aStream) {
 | 
						|
  aStream << GetTransform().GetMatrix();
 | 
						|
  if (IsTransformSeparator()) {
 | 
						|
    aStream << " transform-separator";
 | 
						|
  }
 | 
						|
  if (IsLeafOf3DContext()) {
 | 
						|
    aStream << " 3d-context-leaf";
 | 
						|
  }
 | 
						|
  if (mFrame->Extend3DContext()) {
 | 
						|
    aStream << " extends-3d-context";
 | 
						|
  }
 | 
						|
  if (mFrame->Combines3DTransformWithAncestors()) {
 | 
						|
    aStream << " combines-3d-with-ancestors";
 | 
						|
  }
 | 
						|
 | 
						|
  aStream << " prerender(";
 | 
						|
  switch (mPrerenderDecision) {
 | 
						|
    case PrerenderDecision::No:
 | 
						|
      aStream << "no";
 | 
						|
      break;
 | 
						|
    case PrerenderDecision::Partial:
 | 
						|
      aStream << "partial";
 | 
						|
      break;
 | 
						|
    case PrerenderDecision::Full:
 | 
						|
      aStream << "full";
 | 
						|
      break;
 | 
						|
  }
 | 
						|
  aStream << ")";
 | 
						|
  aStream << " childrenBuildingRect" << mChildrenBuildingRect;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayPerspective::nsDisplayPerspective(nsDisplayListBuilder* aBuilder,
 | 
						|
                                           nsIFrame* aFrame,
 | 
						|
                                           nsDisplayList* aList)
 | 
						|
    : nsPaintedDisplayItem(aBuilder, aFrame), mList(aBuilder) {
 | 
						|
  mList.AppendToTop(aList);
 | 
						|
  MOZ_ASSERT(mList.Length() == 1);
 | 
						|
  MOZ_ASSERT(mList.GetTop()->GetType() == DisplayItemType::TYPE_TRANSFORM);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayPerspective::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                 gfxContext* aCtx) {
 | 
						|
  // Just directly recurse into children, since we'll include the persepctive
 | 
						|
  // value in any nsDisplayTransform children.
 | 
						|
  GetChildren()->Paint(aBuilder, aCtx,
 | 
						|
                       mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
}
 | 
						|
 | 
						|
nsRegion nsDisplayPerspective::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
 | 
						|
                                               bool* aSnap) const {
 | 
						|
  if (!GetChildren()->GetTop()) {
 | 
						|
    *aSnap = false;
 | 
						|
    return nsRegion();
 | 
						|
  }
 | 
						|
 | 
						|
  return GetChildren()->GetTop()->GetOpaqueRegion(aBuilder, aSnap);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayPerspective::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  float appUnitsPerPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  Matrix4x4 perspectiveMatrix;
 | 
						|
  DebugOnly<bool> hasPerspective = nsDisplayTransform::ComputePerspectiveMatrix(
 | 
						|
      mFrame, appUnitsPerPixel, perspectiveMatrix);
 | 
						|
  MOZ_ASSERT(hasPerspective, "Why did we create nsDisplayPerspective?");
 | 
						|
 | 
						|
  /*
 | 
						|
   * ClipListToRange can remove our child after we were created.
 | 
						|
   */
 | 
						|
  if (!GetChildren()->GetTop()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /*
 | 
						|
   * The resulting matrix is still in the coordinate space of the transformed
 | 
						|
   * frame. Append a translation to the reference frame coordinates.
 | 
						|
   */
 | 
						|
  nsDisplayTransform* transform =
 | 
						|
      static_cast<nsDisplayTransform*>(GetChildren()->GetTop());
 | 
						|
 | 
						|
  Point3D newOrigin =
 | 
						|
      Point3D(NSAppUnitsToFloatPixels(transform->ToReferenceFrame().x,
 | 
						|
                                      appUnitsPerPixel),
 | 
						|
              NSAppUnitsToFloatPixels(transform->ToReferenceFrame().y,
 | 
						|
                                      appUnitsPerPixel),
 | 
						|
              0.0f);
 | 
						|
  Point3D roundedOrigin(NS_round(newOrigin.x), NS_round(newOrigin.y), 0);
 | 
						|
 | 
						|
  perspectiveMatrix.PostTranslate(roundedOrigin);
 | 
						|
 | 
						|
  nsIFrame* perspectiveFrame =
 | 
						|
      mFrame->GetClosestFlattenedTreeAncestorPrimaryFrame();
 | 
						|
 | 
						|
  // Passing true here is always correct, since perspective always combines
 | 
						|
  // transforms with the descendants. However that'd make WR do a lot of work
 | 
						|
  // that it doesn't really need to do if there aren't other transforms forming
 | 
						|
  // part of the 3D context.
 | 
						|
  //
 | 
						|
  // WR knows how to treat perspective in that case, so the only thing we need
 | 
						|
  // to do is to ensure we pass true when we're involved in a 3d context in any
 | 
						|
  // other way via the transform-style property on either the transformed frame
 | 
						|
  // or the perspective frame in order to not confuse WR's preserve-3d code in
 | 
						|
  // very awful ways.
 | 
						|
  bool preserve3D =
 | 
						|
      mFrame->Extend3DContext() || perspectiveFrame->Extend3DContext();
 | 
						|
 | 
						|
  wr::StackingContextParams params;
 | 
						|
 | 
						|
  wr::WrTransformInfo transform_info;
 | 
						|
  transform_info.transform = wr::ToLayoutTransform(perspectiveMatrix);
 | 
						|
  transform_info.key = wr::SpatialKey(uint64_t(mFrame), GetPerFrameKey(),
 | 
						|
                                      wr::SpatialKeyKind::Perspective);
 | 
						|
  params.mTransformPtr = &transform_info;
 | 
						|
 | 
						|
  params.reference_frame_kind = wr::WrReferenceFrameKind::Perspective;
 | 
						|
  params.prim_flags = !BackfaceIsHidden()
 | 
						|
                          ? wr::PrimitiveFlags::IS_BACKFACE_VISIBLE
 | 
						|
                          : wr::PrimitiveFlags{0};
 | 
						|
  params.SetPreserve3D(preserve3D);
 | 
						|
  params.clip =
 | 
						|
      wr::WrStackingContextClip::ClipChain(aBuilder.CurrentClipChainId());
 | 
						|
 | 
						|
  Maybe<uint64_t> scrollingRelativeTo;
 | 
						|
  for (const auto* asr = GetActiveScrolledRoot(); asr; asr = asr->mParent) {
 | 
						|
    // In OOP documents, the root scrollable frame of the in-process root
 | 
						|
    // document is always active, so using IsAncestorFrameCrossDocInProcess
 | 
						|
    // should be fine here.
 | 
						|
    if (nsLayoutUtils::IsAncestorFrameCrossDocInProcess(
 | 
						|
            asr->mScrollContainerFrame->GetScrolledFrame(), perspectiveFrame)) {
 | 
						|
      scrollingRelativeTo.emplace(asr->GetViewId());
 | 
						|
      break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // We put the perspective reference frame wrapping the transformed frame,
 | 
						|
  // even though there may be arbitrarily nested scroll frames in between.
 | 
						|
  //
 | 
						|
  // We need to know how many ancestor scroll-frames are we nested in, in order
 | 
						|
  // for the async scrolling code in WebRender to calculate the right
 | 
						|
  // transformation for the perspective contents.
 | 
						|
  params.scrolling_relative_to = scrollingRelativeTo.ptrOr(nullptr);
 | 
						|
 | 
						|
  StackingContextHelper sc(aSc, GetActiveScrolledRoot(), mFrame, this, aBuilder,
 | 
						|
                           params);
 | 
						|
 | 
						|
  aManager->CommandBuilder().CreateWebRenderCommandsFromDisplayList(
 | 
						|
      GetChildren(), this, aDisplayListBuilder, sc, aBuilder, aResources);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayText::nsDisplayText(nsDisplayListBuilder* aBuilder,
 | 
						|
                             nsTextFrame* aFrame)
 | 
						|
    : nsPaintedDisplayItem(aBuilder, aFrame),
 | 
						|
      mVisIStartEdge(0),
 | 
						|
      mVisIEndEdge(0) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayText);
 | 
						|
  mBounds = mFrame->InkOverflowRectRelativeToSelf() + ToReferenceFrame();
 | 
						|
  // Bug 748228
 | 
						|
  mBounds.Inflate(mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
  mVisibleRect = aBuilder->GetVisibleRect() +
 | 
						|
                 aBuilder->GetCurrentFrameOffsetToReferenceFrame();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayText::CanApplyOpacity(WebRenderLayerManager* aManager,
 | 
						|
                                    nsDisplayListBuilder* aBuilder) const {
 | 
						|
  auto* f = static_cast<nsTextFrame*>(mFrame);
 | 
						|
 | 
						|
  if (f->IsSelected()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  const nsStyleText* textStyle = f->StyleText();
 | 
						|
  if (textStyle->HasTextShadow()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  nsTextFrame::TextDecorations decorations;
 | 
						|
  f->GetTextDecorations(f->PresContext(), nsTextFrame::eResolvedColors,
 | 
						|
                        decorations);
 | 
						|
  return !decorations.HasDecorationLines();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayText::Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) {
 | 
						|
  AUTO_PROFILER_LABEL("nsDisplayText::Paint", GRAPHICS);
 | 
						|
  // We don't pass mVisibleRect here, since this can be called from within
 | 
						|
  // the WebRender fallback painting path, and we don't want to issue
 | 
						|
  // recorded commands that are dependent on the visible/building rect.
 | 
						|
  RenderToContext(aCtx, aBuilder, GetPaintRect(aBuilder, aCtx));
 | 
						|
 | 
						|
  auto* textFrame = static_cast<nsTextFrame*>(mFrame);
 | 
						|
  LCPTextFrameHelper::MaybeUnionTextFrame(textFrame,
 | 
						|
                                          mBounds - ToReferenceFrame());
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayText::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  auto* f = static_cast<nsTextFrame*>(mFrame);
 | 
						|
  auto appUnitsPerDevPixel = f->PresContext()->AppUnitsPerDevPixel();
 | 
						|
 | 
						|
  nsRect bounds = f->WebRenderBounds() + ToReferenceFrame();
 | 
						|
  // Bug 748228
 | 
						|
  bounds.Inflate(appUnitsPerDevPixel);
 | 
						|
 | 
						|
  if (bounds.IsEmpty()) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  // For large font sizes, punt to a blob image, to avoid the blurry rendering
 | 
						|
  // that results from WR clamping the glyph size used for rasterization.
 | 
						|
  //
 | 
						|
  // (See FONT_SIZE_LIMIT in webrender/src/glyph_rasterizer/mod.rs.)
 | 
						|
  //
 | 
						|
  // This is not strictly accurate, as final used font sizes might not be the
 | 
						|
  // same as claimed by the fontGroup's style.size (eg: due to font-size-adjust
 | 
						|
  // altering the used size of the font actually used).
 | 
						|
  // It also fails to consider how transforms might affect the device-font-size
 | 
						|
  // that webrender uses (and clamps).
 | 
						|
  // But it should be near enough for practical purposes; the limitations just
 | 
						|
  // mean we might sometimes end up with webrender still applying some bitmap
 | 
						|
  // scaling, or bail out when we didn't really need to.
 | 
						|
  constexpr float kWebRenderFontSizeLimit = 320.0;
 | 
						|
  f->EnsureTextRun(nsTextFrame::eInflated);
 | 
						|
  gfxTextRun* textRun = f->GetTextRun(nsTextFrame::eInflated);
 | 
						|
  if (textRun &&
 | 
						|
      textRun->GetFontGroup()->GetStyle()->size > kWebRenderFontSizeLimit) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  gfx::Point deviceOffset =
 | 
						|
      LayoutDevicePoint::FromAppUnits(bounds.TopLeft(), appUnitsPerDevPixel)
 | 
						|
          .ToUnknownPoint();
 | 
						|
 | 
						|
  // Clipping the bounds to the PaintRect (factoring in what's covered by parent
 | 
						|
  // frames) lets us early reject a bunch of things.
 | 
						|
  nsRect visible = mVisibleRect;
 | 
						|
 | 
						|
  // Add the "source rect" area from which the given shadows could intersect
 | 
						|
  // with mVisibleRect, and which therefore needs to included in the paint
 | 
						|
  // operation, to the `visible` rect that we will use to limit the bounds of
 | 
						|
  // what we send to the renderer.
 | 
						|
  auto addShadowSourceToVisible = [&](Span<const StyleSimpleShadow> aShadows) {
 | 
						|
    for (const auto& shadow : aShadows) {
 | 
						|
      nsRect sourceRect = mVisibleRect;
 | 
						|
      // Negate the offsets, because we're looking for the "source" rect that
 | 
						|
      // could cast a shadow into the visible rect, rather than a "target" area
 | 
						|
      // onto which the visible rect would cast a shadow.
 | 
						|
      sourceRect.MoveBy(-shadow.horizontal.ToAppUnits(),
 | 
						|
                        -shadow.vertical.ToAppUnits());
 | 
						|
      // Inflate to account for the shadow blur.
 | 
						|
      sourceRect.Inflate(nsContextBoxBlur::GetBlurRadiusMargin(
 | 
						|
          shadow.blur.ToAppUnits(), appUnitsPerDevPixel));
 | 
						|
      visible.OrWith(sourceRect);
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  // Shadows can translate things back into view, so we enlarge the notional
 | 
						|
  // "visible" rect to ensure we don't skip painting relevant parts that might
 | 
						|
  // cast a shadow within the visible area.
 | 
						|
  addShadowSourceToVisible(f->StyleText()->mTextShadow.AsSpan());
 | 
						|
 | 
						|
  // Similarly for shadows that may be cast by ::selection.
 | 
						|
  if (f->IsSelected()) {
 | 
						|
    nsTextPaintStyle textPaint(f);
 | 
						|
    Span<const StyleSimpleShadow> shadows;
 | 
						|
    f->GetSelectionTextShadow(SelectionType::eNormal, textPaint, &shadows);
 | 
						|
    addShadowSourceToVisible(shadows);
 | 
						|
  }
 | 
						|
 | 
						|
  // Inflate a little extra to allow for potential antialiasing "blur".
 | 
						|
  visible.Inflate(3 * appUnitsPerDevPixel);
 | 
						|
  bounds = bounds.Intersect(visible);
 | 
						|
 | 
						|
  gfxContext* textDrawer = aBuilder.GetTextContext(aResources, aSc, aManager,
 | 
						|
                                                   this, bounds, deviceOffset);
 | 
						|
 | 
						|
  LCPTextFrameHelper::MaybeUnionTextFrame(f, bounds - ToReferenceFrame());
 | 
						|
 | 
						|
  aBuilder.StartGroup(this);
 | 
						|
 | 
						|
  RenderToContext(textDrawer, aDisplayListBuilder, mVisibleRect,
 | 
						|
                  aBuilder.GetInheritedOpacity(), true);
 | 
						|
  const bool result = textDrawer->GetTextDrawer()->Finish();
 | 
						|
 | 
						|
  if (result) {
 | 
						|
    aBuilder.FinishGroup();
 | 
						|
  } else {
 | 
						|
    aBuilder.CancelGroup(true);
 | 
						|
  }
 | 
						|
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayText::RenderToContext(gfxContext* aCtx,
 | 
						|
                                    nsDisplayListBuilder* aBuilder,
 | 
						|
                                    const nsRect& aVisibleRect, float aOpacity,
 | 
						|
                                    bool aIsRecording) {
 | 
						|
  nsTextFrame* f = static_cast<nsTextFrame*>(mFrame);
 | 
						|
 | 
						|
  // Add 1 pixel of dirty area around mVisibleRect to allow us to paint
 | 
						|
  // antialiased pixels beyond the measured text extents.
 | 
						|
  // This is temporary until we do this in the actual calculation of text
 | 
						|
  // extents.
 | 
						|
  auto A2D = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  LayoutDeviceRect extraVisible =
 | 
						|
      LayoutDeviceRect::FromAppUnits(aVisibleRect, A2D);
 | 
						|
  extraVisible.Inflate(1);
 | 
						|
 | 
						|
  gfxRect pixelVisible(extraVisible.x, extraVisible.y, extraVisible.width,
 | 
						|
                       extraVisible.height);
 | 
						|
  pixelVisible.Inflate(2);
 | 
						|
  pixelVisible.RoundOut();
 | 
						|
 | 
						|
  gfxClipAutoSaveRestore autoSaveClip(aCtx);
 | 
						|
  if (!aBuilder->IsForGenerateGlyphMask() && !aIsRecording) {
 | 
						|
    autoSaveClip.Clip(pixelVisible);
 | 
						|
  }
 | 
						|
 | 
						|
  NS_ASSERTION(mVisIStartEdge >= 0, "illegal start edge");
 | 
						|
  NS_ASSERTION(mVisIEndEdge >= 0, "illegal end edge");
 | 
						|
 | 
						|
  gfxContextMatrixAutoSaveRestore matrixSR;
 | 
						|
 | 
						|
  nsPoint framePt = ToReferenceFrame();
 | 
						|
  if (f->Style()->IsTextCombined()) {
 | 
						|
    float scaleFactor = nsTextFrame::GetTextCombineScaleFactor(f);
 | 
						|
    if (scaleFactor != 1.0f) {
 | 
						|
      if (auto* textDrawer = aCtx->GetTextDrawer()) {
 | 
						|
        // WebRender doesn't support scaling text like this yet
 | 
						|
        textDrawer->FoundUnsupportedFeature();
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      matrixSR.SetContext(aCtx);
 | 
						|
      // Setup matrix to compress text for text-combine-upright if
 | 
						|
      // necessary. This is done here because we want selection be
 | 
						|
      // compressed at the same time as text.
 | 
						|
      gfxPoint pt = nsLayoutUtils::PointToGfxPoint(framePt, A2D);
 | 
						|
      gfxTextRun* textRun = f->GetTextRun(nsTextFrame::eInflated);
 | 
						|
      if (textRun && textRun->IsRightToLeft()) {
 | 
						|
        pt.x += gfxFloat(f->GetSize().width) / A2D;
 | 
						|
      }
 | 
						|
      gfxMatrix mat = aCtx->CurrentMatrixDouble()
 | 
						|
                          .PreTranslate(pt)
 | 
						|
                          .PreScale(scaleFactor, 1.0)
 | 
						|
                          .PreTranslate(-pt);
 | 
						|
      aCtx->SetMatrixDouble(mat);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  nsTextFrame::PaintTextParams params(aCtx);
 | 
						|
  params.framePt = gfx::Point(framePt.x, framePt.y);
 | 
						|
  params.dirtyRect = extraVisible;
 | 
						|
 | 
						|
  if (aBuilder->IsForGenerateGlyphMask()) {
 | 
						|
    params.state = nsTextFrame::PaintTextParams::GenerateTextMask;
 | 
						|
  } else {
 | 
						|
    params.state = nsTextFrame::PaintTextParams::PaintText;
 | 
						|
  }
 | 
						|
 | 
						|
  f->PaintText(params, mVisIStartEdge, mVisIEndEdge, ToReferenceFrame(),
 | 
						|
               f->IsSelected(), aOpacity);
 | 
						|
}
 | 
						|
 | 
						|
// This could go to nsDisplayListInvalidation.h, but
 | 
						|
// |nsTextFrame::TextDecorations| requires including of nsTextFrame.h which
 | 
						|
// would produce circular dependencies.
 | 
						|
class nsDisplayTextGeometry : public nsDisplayItemGenericGeometry {
 | 
						|
 public:
 | 
						|
  nsDisplayTextGeometry(nsDisplayText* aItem, nsDisplayListBuilder* aBuilder)
 | 
						|
      : nsDisplayItemGenericGeometry(aItem, aBuilder),
 | 
						|
        mVisIStartEdge(aItem->VisIStartEdge()),
 | 
						|
        mVisIEndEdge(aItem->VisIEndEdge()) {
 | 
						|
    nsTextFrame* f = static_cast<nsTextFrame*>(aItem->Frame());
 | 
						|
    f->GetTextDecorations(f->PresContext(), nsTextFrame::eResolvedColors,
 | 
						|
                          mDecorations);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * We store the computed text decorations here since they are
 | 
						|
   * computed using style data from parent frames. Any changes to these
 | 
						|
   * styles will only invalidate the parent frame and not this frame.
 | 
						|
   */
 | 
						|
  nsTextFrame::TextDecorations mDecorations;
 | 
						|
  nscoord mVisIStartEdge;
 | 
						|
  nscoord mVisIEndEdge;
 | 
						|
};
 | 
						|
 | 
						|
nsDisplayItemGeometry* nsDisplayText::AllocateGeometry(
 | 
						|
    nsDisplayListBuilder* aBuilder) {
 | 
						|
  return new nsDisplayTextGeometry(this, aBuilder);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayText::ComputeInvalidationRegion(
 | 
						|
    nsDisplayListBuilder* aBuilder, const nsDisplayItemGeometry* aGeometry,
 | 
						|
    nsRegion* aInvalidRegion) const {
 | 
						|
  const nsDisplayTextGeometry* geometry =
 | 
						|
      static_cast<const nsDisplayTextGeometry*>(aGeometry);
 | 
						|
  nsTextFrame* f = static_cast<nsTextFrame*>(mFrame);
 | 
						|
 | 
						|
  nsTextFrame::TextDecorations decorations;
 | 
						|
  f->GetTextDecorations(f->PresContext(), nsTextFrame::eResolvedColors,
 | 
						|
                        decorations);
 | 
						|
 | 
						|
  bool snap;
 | 
						|
  const nsRect& newRect = geometry->mBounds;
 | 
						|
  nsRect oldRect = GetBounds(aBuilder, &snap);
 | 
						|
  if (decorations != geometry->mDecorations ||
 | 
						|
      mVisIStartEdge != geometry->mVisIStartEdge ||
 | 
						|
      mVisIEndEdge != geometry->mVisIEndEdge ||
 | 
						|
      !oldRect.IsEqualInterior(newRect) ||
 | 
						|
      !geometry->mBorderRect.IsEqualInterior(GetBorderRect())) {
 | 
						|
    aInvalidRegion->Or(oldRect, newRect);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayText::WriteDebugInfo(std::stringstream& aStream) {
 | 
						|
#ifdef DEBUG
 | 
						|
  aStream << " (\"";
 | 
						|
 | 
						|
  nsTextFrame* f = static_cast<nsTextFrame*>(mFrame);
 | 
						|
  nsCString buf;
 | 
						|
  f->ToCString(buf);
 | 
						|
 | 
						|
  aStream << buf.get() << "\")";
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayEffectsBase::nsDisplayEffectsBase(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    const ActiveScrolledRoot* aActiveScrolledRoot, bool aClearClipChain)
 | 
						|
    : nsDisplayWrapList(aBuilder, aFrame, aList, aActiveScrolledRoot,
 | 
						|
                        aClearClipChain) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayEffectsBase);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayEffectsBase::nsDisplayEffectsBase(nsDisplayListBuilder* aBuilder,
 | 
						|
                                           nsIFrame* aFrame,
 | 
						|
                                           nsDisplayList* aList)
 | 
						|
    : nsDisplayWrapList(aBuilder, aFrame, aList) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayEffectsBase);
 | 
						|
}
 | 
						|
 | 
						|
nsRegion nsDisplayEffectsBase::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
 | 
						|
                                               bool* aSnap) const {
 | 
						|
  *aSnap = false;
 | 
						|
  return nsRegion();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayEffectsBase::HitTest(nsDisplayListBuilder* aBuilder,
 | 
						|
                                   const nsRect& aRect, HitTestState* aState,
 | 
						|
                                   nsTArray<nsIFrame*>* aOutFrames) {
 | 
						|
  nsPoint rectCenter(aRect.x + aRect.width / 2, aRect.y + aRect.height / 2);
 | 
						|
  if (SVGIntegrationUtils::HitTestFrameForEffects(
 | 
						|
          mFrame, rectCenter - ToReferenceFrame())) {
 | 
						|
    mList.HitTest(aBuilder, aRect, aState, aOutFrames);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
gfxRect nsDisplayEffectsBase::BBoxInUserSpace() const {
 | 
						|
  return SVGUtils::GetBBox(mFrame);
 | 
						|
}
 | 
						|
 | 
						|
gfxPoint nsDisplayEffectsBase::UserSpaceOffset() const {
 | 
						|
  return SVGUtils::FrameSpaceInCSSPxToUserSpaceOffset(mFrame);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayEffectsBase::ComputeInvalidationRegion(
 | 
						|
    nsDisplayListBuilder* aBuilder, const nsDisplayItemGeometry* aGeometry,
 | 
						|
    nsRegion* aInvalidRegion) const {
 | 
						|
  const auto* geometry =
 | 
						|
      static_cast<const nsDisplaySVGEffectGeometry*>(aGeometry);
 | 
						|
  bool snap;
 | 
						|
  nsRect bounds = GetBounds(aBuilder, &snap);
 | 
						|
  if (geometry->mFrameOffsetToReferenceFrame != ToReferenceFrame() ||
 | 
						|
      geometry->mUserSpaceOffset != UserSpaceOffset() ||
 | 
						|
      !geometry->mBBox.IsEqualInterior(BBoxInUserSpace())) {
 | 
						|
    // Filter and mask output can depend on the location of the frame's user
 | 
						|
    // space and on the frame's BBox. We need to invalidate if either of these
 | 
						|
    // change relative to the reference frame.
 | 
						|
    // Invalidations from our inactive layer manager are not enough to catch
 | 
						|
    // some of these cases because filters can produce output even if there's
 | 
						|
    // nothing in the filter input.
 | 
						|
    aInvalidRegion->Or(bounds, geometry->mBounds);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayEffectsBase::ValidateSVGFrame() {
 | 
						|
  if (mFrame->HasAnyStateBits(NS_FRAME_SVG_LAYOUT)) {
 | 
						|
    ISVGDisplayableFrame* svgFrame = do_QueryFrame(mFrame);
 | 
						|
    if (!svgFrame) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    if (auto* svgElement = SVGElement::FromNode(mFrame->GetContent())) {
 | 
						|
      // The SVG spec says only to draw filters if the element
 | 
						|
      // has valid dimensions.
 | 
						|
      return svgElement->HasValidDimensions();
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
using PaintFramesParams = SVGIntegrationUtils::PaintFramesParams;
 | 
						|
 | 
						|
static void ComputeMaskGeometry(PaintFramesParams& aParams) {
 | 
						|
  // Properties are added lazily and may have been removed by a restyle, so
 | 
						|
  // make sure all applicable ones are set again.
 | 
						|
  nsIFrame* firstFrame =
 | 
						|
      nsLayoutUtils::FirstContinuationOrIBSplitSibling(aParams.frame);
 | 
						|
 | 
						|
  const nsStyleSVGReset* svgReset = firstFrame->StyleSVGReset();
 | 
						|
 | 
						|
  nsTArray<SVGMaskFrame*> maskFrames;
 | 
						|
  // XXX check return value?
 | 
						|
  SVGObserverUtils::GetAndObserveMasks(firstFrame, &maskFrames);
 | 
						|
 | 
						|
  if (maskFrames.Length() == 0) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  gfxContext& ctx = aParams.ctx;
 | 
						|
  nsIFrame* frame = aParams.frame;
 | 
						|
 | 
						|
  nsPoint offsetToUserSpace =
 | 
						|
      nsLayoutUtils::ComputeOffsetToUserSpace(aParams.builder, aParams.frame);
 | 
						|
 | 
						|
  auto cssToDevScale = frame->PresContext()->CSSToDevPixelScale();
 | 
						|
  int32_t appUnitsPerDevPixel = frame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
 | 
						|
  gfxPoint devPixelOffsetToUserSpace =
 | 
						|
      nsLayoutUtils::PointToGfxPoint(offsetToUserSpace, appUnitsPerDevPixel);
 | 
						|
 | 
						|
  gfxContextMatrixAutoSaveRestore matSR(&ctx);
 | 
						|
  ctx.SetMatrixDouble(
 | 
						|
      ctx.CurrentMatrixDouble().PreTranslate(devPixelOffsetToUserSpace));
 | 
						|
 | 
						|
  // Convert boaderArea and dirtyRect to user space.
 | 
						|
  nsRect userSpaceBorderArea = aParams.borderArea - offsetToUserSpace;
 | 
						|
  nsRect userSpaceDirtyRect = aParams.dirtyRect - offsetToUserSpace;
 | 
						|
 | 
						|
  // Union all mask layer rectangles in user space.
 | 
						|
  LayoutDeviceRect maskInUserSpace;
 | 
						|
  for (size_t i = 0; i < maskFrames.Length(); i++) {
 | 
						|
    SVGMaskFrame* maskFrame = maskFrames[i];
 | 
						|
    LayoutDeviceRect currentMaskSurfaceRect;
 | 
						|
 | 
						|
    if (maskFrame) {
 | 
						|
      auto rect = maskFrame->GetMaskArea(aParams.frame);
 | 
						|
      currentMaskSurfaceRect =
 | 
						|
          CSSRect::FromUnknownRect(ToRect(rect)) * cssToDevScale;
 | 
						|
    } else {
 | 
						|
      nsCSSRendering::ImageLayerClipState clipState;
 | 
						|
      nsCSSRendering::GetImageLayerClip(
 | 
						|
          svgReset->mMask.mLayers[i], frame, *frame->StyleBorder(),
 | 
						|
          userSpaceBorderArea, userSpaceDirtyRect,
 | 
						|
          /* aWillPaintBorder = */ false, appUnitsPerDevPixel, &clipState);
 | 
						|
      currentMaskSurfaceRect = LayoutDeviceRect::FromUnknownRect(
 | 
						|
          ToRect(clipState.mDirtyRectInDevPx));
 | 
						|
    }
 | 
						|
 | 
						|
    maskInUserSpace = maskInUserSpace.Union(currentMaskSurfaceRect);
 | 
						|
  }
 | 
						|
 | 
						|
  if (!maskInUserSpace.IsEmpty()) {
 | 
						|
    aParams.maskRect = Some(maskInUserSpace);
 | 
						|
  } else {
 | 
						|
    aParams.maskRect = Nothing();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayMasksAndClipPaths::nsDisplayMasksAndClipPaths(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
    const ActiveScrolledRoot* aActiveScrolledRoot, bool aWrapsBackdropFilter)
 | 
						|
    : nsDisplayEffectsBase(aBuilder, aFrame, aList, aActiveScrolledRoot, true),
 | 
						|
      mWrapsBackdropFilter(aWrapsBackdropFilter) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayMasksAndClipPaths);
 | 
						|
 | 
						|
  nsPresContext* presContext = mFrame->PresContext();
 | 
						|
  uint32_t flags =
 | 
						|
      aBuilder->GetBackgroundPaintFlags() | nsCSSRendering::PAINTBG_MASK_IMAGE;
 | 
						|
  const nsStyleSVGReset* svgReset = aFrame->StyleSVGReset();
 | 
						|
  NS_FOR_VISIBLE_IMAGE_LAYERS_BACK_TO_FRONT(i, svgReset->mMask) {
 | 
						|
    const auto& layer = svgReset->mMask.mLayers[i];
 | 
						|
    if (!layer.mImage.IsResolved()) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    const nsRect& borderArea = mFrame->GetRectRelativeToSelf();
 | 
						|
    // NOTE(emilio): We only care about the dest rect so we don't bother
 | 
						|
    // computing a clip.
 | 
						|
    bool isTransformedFixed = false;
 | 
						|
    nsBackgroundLayerState state = nsCSSRendering::PrepareImageLayer(
 | 
						|
        presContext, aFrame, flags, borderArea, borderArea, layer,
 | 
						|
        &isTransformedFixed);
 | 
						|
    mDestRects.AppendElement(state.mDestArea);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static bool CanMergeDisplayMaskFrame(nsIFrame* aFrame) {
 | 
						|
  // Do not merge items for box-decoration-break:clone elements,
 | 
						|
  // since each box should have its own mask in that case.
 | 
						|
  if (aFrame->StyleBorder()->mBoxDecorationBreak ==
 | 
						|
      StyleBoxDecorationBreak::Clone) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // Do not merge if either frame has a mask. Continuation frames should apply
 | 
						|
  // the mask independently (just like nsDisplayBackgroundImage).
 | 
						|
  if (aFrame->StyleSVGReset()->HasMask()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayMasksAndClipPaths::CanMerge(const nsDisplayItem* aItem) const {
 | 
						|
  // Items for the same content element should be merged into a single
 | 
						|
  // compositing group.
 | 
						|
  if (!HasDifferentFrame(aItem) || !HasSameTypeAndClip(aItem) ||
 | 
						|
      !HasSameContent(aItem)) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  return CanMergeDisplayMaskFrame(mFrame) &&
 | 
						|
         CanMergeDisplayMaskFrame(aItem->Frame());
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayMasksAndClipPaths::IsValidMask() {
 | 
						|
  if (!ValidateSVGFrame()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  return SVGUtils::DetermineMaskUsage(mFrame, false).UsingMaskOrClipPath();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayMasksAndClipPaths::PaintMask(nsDisplayListBuilder* aBuilder,
 | 
						|
                                           gfxContext* aMaskContext,
 | 
						|
                                           bool aHandleOpacity,
 | 
						|
                                           bool* aMaskPainted) {
 | 
						|
  MOZ_ASSERT(aMaskContext->GetDrawTarget()->GetFormat() == SurfaceFormat::A8);
 | 
						|
 | 
						|
  imgDrawingParams imgParams(aBuilder->GetImageDecodeFlags());
 | 
						|
  nsRect borderArea = nsRect(ToReferenceFrame(), mFrame->GetSize());
 | 
						|
  PaintFramesParams params(*aMaskContext, mFrame, mBounds, borderArea, aBuilder,
 | 
						|
                           aHandleOpacity, imgParams);
 | 
						|
  ComputeMaskGeometry(params);
 | 
						|
  bool maskIsComplete = false;
 | 
						|
  bool painted = SVGIntegrationUtils::PaintMask(params, maskIsComplete);
 | 
						|
  if (aMaskPainted) {
 | 
						|
    *aMaskPainted = painted;
 | 
						|
  }
 | 
						|
 | 
						|
  return maskIsComplete &&
 | 
						|
         (imgParams.result == ImgDrawResult::SUCCESS ||
 | 
						|
          imgParams.result == ImgDrawResult::SUCCESS_NOT_COMPLETE ||
 | 
						|
          imgParams.result == ImgDrawResult::WRONG_SIZE);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayMasksAndClipPaths::ComputeInvalidationRegion(
 | 
						|
    nsDisplayListBuilder* aBuilder, const nsDisplayItemGeometry* aGeometry,
 | 
						|
    nsRegion* aInvalidRegion) const {
 | 
						|
  nsDisplayEffectsBase::ComputeInvalidationRegion(aBuilder, aGeometry,
 | 
						|
                                                  aInvalidRegion);
 | 
						|
 | 
						|
  const auto* geometry =
 | 
						|
      static_cast<const nsDisplayMasksAndClipPathsGeometry*>(aGeometry);
 | 
						|
  bool snap;
 | 
						|
  nsRect bounds = GetBounds(aBuilder, &snap);
 | 
						|
 | 
						|
  if (mDestRects.Length() != geometry->mDestRects.Length()) {
 | 
						|
    aInvalidRegion->Or(bounds, geometry->mBounds);
 | 
						|
  } else {
 | 
						|
    for (size_t i = 0; i < mDestRects.Length(); i++) {
 | 
						|
      if (!mDestRects[i].IsEqualInterior(geometry->mDestRects[i])) {
 | 
						|
        aInvalidRegion->Or(bounds, geometry->mBounds);
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayMasksAndClipPaths::PaintWithContentsPaintCallback(
 | 
						|
    nsDisplayListBuilder* aBuilder, gfxContext* aCtx,
 | 
						|
    const std::function<void()>& aPaintChildren) {
 | 
						|
  // Clip the drawing target by mVisibleRect, which contains the visible
 | 
						|
  // region of the target frame and its out-of-flow and inflow descendants.
 | 
						|
  Rect bounds = NSRectToRect(GetPaintRect(aBuilder, aCtx),
 | 
						|
                             mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
  bounds.RoundOut();
 | 
						|
  gfxClipAutoSaveRestore autoSaveClip(aCtx);
 | 
						|
  autoSaveClip.Clip(bounds);
 | 
						|
 | 
						|
  imgDrawingParams imgParams(aBuilder->GetImageDecodeFlags());
 | 
						|
  nsRect borderArea = nsRect(ToReferenceFrame(), mFrame->GetSize());
 | 
						|
  PaintFramesParams params(*aCtx, mFrame, GetPaintRect(aBuilder, aCtx),
 | 
						|
                           borderArea, aBuilder, false, imgParams);
 | 
						|
 | 
						|
  ComputeMaskGeometry(params);
 | 
						|
 | 
						|
  SVGIntegrationUtils::PaintMaskAndClipPath(params, aPaintChildren);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayMasksAndClipPaths::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                       gfxContext* aCtx) {
 | 
						|
  if (!IsValidMask()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  PaintWithContentsPaintCallback(aBuilder, aCtx, [&] {
 | 
						|
    GetChildren()->Paint(aBuilder, aCtx,
 | 
						|
                         mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
  });
 | 
						|
}
 | 
						|
 | 
						|
static Maybe<wr::WrClipChainId> CreateSimpleClipRegion(
 | 
						|
    const nsDisplayMasksAndClipPaths& aDisplayItem,
 | 
						|
    wr::DisplayListBuilder& aBuilder) {
 | 
						|
  nsIFrame* frame = aDisplayItem.Frame();
 | 
						|
  const auto* style = frame->StyleSVGReset();
 | 
						|
  MOZ_ASSERT(style->HasClipPath() || style->HasMask());
 | 
						|
  if (!SVGUtils::DetermineMaskUsage(frame, false).IsSimpleClipShape()) {
 | 
						|
    return Nothing();
 | 
						|
  }
 | 
						|
 | 
						|
  const auto& clipPath = style->mClipPath;
 | 
						|
  const auto& shape = *clipPath.AsShape()._0;
 | 
						|
 | 
						|
  auto appUnitsPerDevPixel = frame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  const nsRect refBox =
 | 
						|
      nsLayoutUtils::ComputeClipPathGeometryBox(frame, clipPath.AsShape()._1);
 | 
						|
 | 
						|
  wr::WrClipId clipId{};
 | 
						|
 | 
						|
  switch (shape.tag) {
 | 
						|
    case StyleBasicShape::Tag::Rect: {
 | 
						|
      const nsRect rect =
 | 
						|
          ShapeUtils::ComputeInsetRect(shape.AsRect().rect, refBox) +
 | 
						|
          aDisplayItem.ToReferenceFrame();
 | 
						|
 | 
						|
      nscoord radii[8] = {0};
 | 
						|
      if (ShapeUtils::ComputeRectRadii(shape.AsRect().round, refBox, rect,
 | 
						|
                                       radii)) {
 | 
						|
        clipId = aBuilder.DefineRoundedRectClip(
 | 
						|
            Nothing(),
 | 
						|
            wr::ToComplexClipRegion(rect, radii, appUnitsPerDevPixel));
 | 
						|
      } else {
 | 
						|
        clipId = aBuilder.DefineRectClip(
 | 
						|
            Nothing(), wr::ToLayoutRect(LayoutDeviceRect::FromAppUnits(
 | 
						|
                           rect, appUnitsPerDevPixel)));
 | 
						|
      }
 | 
						|
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case StyleBasicShape::Tag::Ellipse:
 | 
						|
    case StyleBasicShape::Tag::Circle: {
 | 
						|
      nsPoint center = ShapeUtils::ComputeCircleOrEllipseCenter(shape, refBox);
 | 
						|
 | 
						|
      nsSize radii;
 | 
						|
      if (shape.IsEllipse()) {
 | 
						|
        radii = ShapeUtils::ComputeEllipseRadii(shape, center, refBox);
 | 
						|
      } else {
 | 
						|
        nscoord radius = ShapeUtils::ComputeCircleRadius(shape, center, refBox);
 | 
						|
        radii = {radius, radius};
 | 
						|
      }
 | 
						|
 | 
						|
      nsRect ellipseRect(aDisplayItem.ToReferenceFrame() + center -
 | 
						|
                             nsPoint(radii.width, radii.height),
 | 
						|
                         radii * 2);
 | 
						|
 | 
						|
      nscoord ellipseRadii[8];
 | 
						|
      for (const auto corner : AllPhysicalHalfCorners()) {
 | 
						|
        ellipseRadii[corner] =
 | 
						|
            HalfCornerIsX(corner) ? radii.width : radii.height;
 | 
						|
      }
 | 
						|
 | 
						|
      clipId = aBuilder.DefineRoundedRectClip(
 | 
						|
          Nothing(), wr::ToComplexClipRegion(ellipseRect, ellipseRadii,
 | 
						|
                                             appUnitsPerDevPixel));
 | 
						|
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    default:
 | 
						|
      // Please don't add more exceptions, try to find a way to define the clip
 | 
						|
      // without using a mask image.
 | 
						|
      //
 | 
						|
      // And if you _really really_ need to add an exception, add it to
 | 
						|
      // SVGUtils::DetermineMaskUsage
 | 
						|
      MOZ_ASSERT_UNREACHABLE("Unhandled shape id?");
 | 
						|
      return Nothing();
 | 
						|
  }
 | 
						|
 | 
						|
  wr::WrClipChainId clipChainId = aBuilder.DefineClipChain({clipId}, true);
 | 
						|
 | 
						|
  return Some(clipChainId);
 | 
						|
}
 | 
						|
 | 
						|
static void FillPolygonDataForDisplayItem(
 | 
						|
    const nsDisplayMasksAndClipPaths& aDisplayItem,
 | 
						|
    nsTArray<wr::LayoutPoint>& aPoints, wr::FillRule& aFillRule) {
 | 
						|
  nsIFrame* frame = aDisplayItem.Frame();
 | 
						|
  const auto* style = frame->StyleSVGReset();
 | 
						|
  bool isPolygon = style->HasClipPath() && style->mClipPath.IsShape() &&
 | 
						|
                   style->mClipPath.AsShape()._0->IsPolygon();
 | 
						|
  if (!isPolygon) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  const auto& clipPath = style->mClipPath;
 | 
						|
  const auto& shape = *clipPath.AsShape()._0;
 | 
						|
  const nsRect refBox =
 | 
						|
      nsLayoutUtils::ComputeClipPathGeometryBox(frame, clipPath.AsShape()._1);
 | 
						|
 | 
						|
  // We only fill polygon data for polygons that are below a complexity
 | 
						|
  // limit.
 | 
						|
  nsTArray<nsPoint> vertices =
 | 
						|
      ShapeUtils::ComputePolygonVertices(shape, refBox);
 | 
						|
  if (vertices.Length() > wr::POLYGON_CLIP_VERTEX_MAX) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  auto appUnitsPerDevPixel = frame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
 | 
						|
  for (size_t i = 0; i < vertices.Length(); ++i) {
 | 
						|
    wr::LayoutPoint point = wr::ToLayoutPoint(
 | 
						|
        LayoutDevicePoint::FromAppUnits(vertices[i], appUnitsPerDevPixel));
 | 
						|
    aPoints.AppendElement(point);
 | 
						|
  }
 | 
						|
 | 
						|
  aFillRule = (shape.AsPolygon().fill == StyleFillRule::Nonzero)
 | 
						|
                  ? wr::FillRule::Nonzero
 | 
						|
                  : wr::FillRule::Evenodd;
 | 
						|
}
 | 
						|
 | 
						|
static Maybe<wr::WrClipChainId> CreateWRClipPathAndMasks(
 | 
						|
    nsDisplayMasksAndClipPaths* aDisplayItem, const LayoutDeviceRect& aBounds,
 | 
						|
    wr::IpcResourceUpdateQueue& aResources, wr::DisplayListBuilder& aBuilder,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  if (auto clip = CreateSimpleClipRegion(*aDisplayItem, aBuilder)) {
 | 
						|
    return clip;
 | 
						|
  }
 | 
						|
 | 
						|
  Maybe<wr::ImageMask> mask = aManager->CommandBuilder().BuildWrMaskImage(
 | 
						|
      aDisplayItem, aBuilder, aResources, aSc, aDisplayListBuilder, aBounds);
 | 
						|
  if (!mask) {
 | 
						|
    return Nothing();
 | 
						|
  }
 | 
						|
 | 
						|
  // We couldn't create a simple clip region, but before we create an image
 | 
						|
  // mask clip, see if we can get a polygon clip to add to it.
 | 
						|
  nsTArray<wr::LayoutPoint> points;
 | 
						|
  wr::FillRule fillRule = wr::FillRule::Nonzero;
 | 
						|
  FillPolygonDataForDisplayItem(*aDisplayItem, points, fillRule);
 | 
						|
 | 
						|
  wr::WrClipId clipId =
 | 
						|
      aBuilder.DefineImageMaskClip(mask.ref(), points, fillRule);
 | 
						|
 | 
						|
  wr::WrClipChainId clipChainId = aBuilder.DefineClipChain({clipId}, true);
 | 
						|
 | 
						|
  return Some(clipChainId);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayMasksAndClipPaths::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  bool snap;
 | 
						|
  auto appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  nsRect displayBounds = GetBounds(aDisplayListBuilder, &snap);
 | 
						|
  LayoutDeviceRect bounds =
 | 
						|
      LayoutDeviceRect::FromAppUnits(displayBounds, appUnitsPerDevPixel);
 | 
						|
 | 
						|
  Maybe<wr::WrClipChainId> clip = CreateWRClipPathAndMasks(
 | 
						|
      this, bounds, aResources, aBuilder, aSc, aManager, aDisplayListBuilder);
 | 
						|
 | 
						|
  float oldOpacity = aBuilder.GetInheritedOpacity();
 | 
						|
 | 
						|
  Maybe<StackingContextHelper> layer;
 | 
						|
  const StackingContextHelper* sc = &aSc;
 | 
						|
  if (clip) {
 | 
						|
    // Create a new stacking context to attach the mask to, ensuring the mask is
 | 
						|
    // applied to the aggregate, and not the individual elements.
 | 
						|
 | 
						|
    // The stacking context shouldn't have any offset.
 | 
						|
    bounds.MoveTo(0, 0);
 | 
						|
 | 
						|
    Maybe<float> opacity =
 | 
						|
        (SVGUtils::DetermineMaskUsage(mFrame, false).IsSimpleClipShape() &&
 | 
						|
         aBuilder.GetInheritedOpacity() != 1.0f)
 | 
						|
            ? Some(aBuilder.GetInheritedOpacity())
 | 
						|
            : Nothing();
 | 
						|
 | 
						|
    wr::StackingContextParams params;
 | 
						|
    params.clip = wr::WrStackingContextClip::ClipChain(clip->id);
 | 
						|
    params.opacity = opacity.ptrOr(nullptr);
 | 
						|
    if (mWrapsBackdropFilter) {
 | 
						|
      params.flags |= wr::StackingContextFlags::WRAPS_BACKDROP_FILTER;
 | 
						|
    }
 | 
						|
    layer.emplace(aSc, GetActiveScrolledRoot(), mFrame, this, aBuilder, params,
 | 
						|
                  bounds);
 | 
						|
    sc = layer.ptr();
 | 
						|
  }
 | 
						|
 | 
						|
  aBuilder.SetInheritedOpacity(1.0f);
 | 
						|
  const DisplayItemClipChain* oldClipChain = aBuilder.GetInheritedClipChain();
 | 
						|
  aBuilder.SetInheritedClipChain(nullptr);
 | 
						|
  CreateWebRenderCommandsNewClipListOption(aBuilder, aResources, *sc, aManager,
 | 
						|
                                           aDisplayListBuilder, layer.isSome());
 | 
						|
  aBuilder.SetInheritedOpacity(oldOpacity);
 | 
						|
  aBuilder.SetInheritedClipChain(oldClipChain);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
Maybe<nsRect> nsDisplayMasksAndClipPaths::GetClipWithRespectToASR(
 | 
						|
    nsDisplayListBuilder* aBuilder, const ActiveScrolledRoot* aASR) const {
 | 
						|
  if (const DisplayItemClip* clip =
 | 
						|
          DisplayItemClipChain::ClipForASR(GetClipChain(), aASR)) {
 | 
						|
    return Some(clip->GetClipRect());
 | 
						|
  }
 | 
						|
  // This item does not have a clip with respect to |aASR|. However, we
 | 
						|
  // might still have finite bounds with respect to |aASR|. Check our
 | 
						|
  // children.
 | 
						|
  nsDisplayList* childList = GetSameCoordinateSystemChildren();
 | 
						|
  if (childList) {
 | 
						|
    return Some(childList->GetClippedBoundsWithRespectToASR(aBuilder, aASR));
 | 
						|
  }
 | 
						|
#ifdef DEBUG
 | 
						|
  NS_ASSERTION(false, "item should have finite clip with respect to aASR");
 | 
						|
#endif
 | 
						|
  return Nothing();
 | 
						|
}
 | 
						|
 | 
						|
#ifdef MOZ_DUMP_PAINTING
 | 
						|
void nsDisplayMasksAndClipPaths::PrintEffects(nsACString& aTo) {
 | 
						|
  nsIFrame* firstFrame =
 | 
						|
      nsLayoutUtils::FirstContinuationOrIBSplitSibling(mFrame);
 | 
						|
  bool first = true;
 | 
						|
  aTo += " effects=(";
 | 
						|
  SVGClipPathFrame* clipPathFrame;
 | 
						|
  // XXX Check return value?
 | 
						|
  SVGObserverUtils::GetAndObserveClipPath(firstFrame, &clipPathFrame);
 | 
						|
  if (clipPathFrame) {
 | 
						|
    if (!first) {
 | 
						|
      aTo += ", ";
 | 
						|
    }
 | 
						|
    aTo += nsPrintfCString(
 | 
						|
        "clip(%s)", clipPathFrame->IsTrivial() ? "trivial" : "non-trivial");
 | 
						|
    first = false;
 | 
						|
  } else if (mFrame->StyleSVGReset()->HasClipPath()) {
 | 
						|
    if (!first) {
 | 
						|
      aTo += ", ";
 | 
						|
    }
 | 
						|
    aTo += "clip(basic-shape)";
 | 
						|
    first = false;
 | 
						|
  }
 | 
						|
 | 
						|
  nsTArray<SVGMaskFrame*> masks;
 | 
						|
  // XXX check return value?
 | 
						|
  SVGObserverUtils::GetAndObserveMasks(firstFrame, &masks);
 | 
						|
  if (!masks.IsEmpty() && masks[0]) {
 | 
						|
    if (!first) {
 | 
						|
      aTo += ", ";
 | 
						|
    }
 | 
						|
    aTo += "mask";
 | 
						|
  }
 | 
						|
  aTo += ")";
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
bool nsDisplayBackdropFilters::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  WrFiltersHolder wrFilters;
 | 
						|
  const ComputedStyle& style = mStyle ? *mStyle : *mFrame->Style();
 | 
						|
  auto filterChain = style.StyleEffects()->mBackdropFilters.AsSpan();
 | 
						|
  bool initialized = true;
 | 
						|
  if (!SVGIntegrationUtils::CreateWebRenderCSSFilters(filterChain, mFrame,
 | 
						|
                                                      wrFilters) &&
 | 
						|
      !SVGIntegrationUtils::BuildWebRenderFilters(
 | 
						|
          mFrame, filterChain, StyleFilterType::BackdropFilter, wrFilters,
 | 
						|
          initialized)) {
 | 
						|
    // TODO: If painting backdrop-filters on the content side is implemented,
 | 
						|
    // consider returning false to fall back to that.
 | 
						|
    wrFilters = {};
 | 
						|
  }
 | 
						|
 | 
						|
  if (!initialized) {
 | 
						|
    wrFilters = {};
 | 
						|
  }
 | 
						|
 | 
						|
  nsCSSRendering::ImageLayerClipState clip;
 | 
						|
  nsCSSRendering::GetImageLayerClip(
 | 
						|
      style.StyleBackground()->BottomLayer(), mFrame, *style.StyleBorder(),
 | 
						|
      mBackdropRect, mBackdropRect, false,
 | 
						|
      mFrame->PresContext()->AppUnitsPerDevPixel(), &clip);
 | 
						|
 | 
						|
  LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
 | 
						|
      mBackdropRect, mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
 | 
						|
  wr::ComplexClipRegion region =
 | 
						|
      wr::ToComplexClipRegion(clip.mBGClipArea, clip.mRadii,
 | 
						|
                              mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
 | 
						|
  aBuilder.PushBackdropFilter(wr::ToLayoutRect(bounds), region,
 | 
						|
                              wrFilters.filters, wrFilters.filter_datas,
 | 
						|
                              !BackfaceIsHidden());
 | 
						|
 | 
						|
  wr::StackingContextParams params;
 | 
						|
  params.clip =
 | 
						|
      wr::WrStackingContextClip::ClipChain(aBuilder.CurrentClipChainId());
 | 
						|
  StackingContextHelper sc(aSc, GetActiveScrolledRoot(), mFrame, this, aBuilder,
 | 
						|
                           params);
 | 
						|
 | 
						|
  nsDisplayWrapList::CreateWebRenderCommands(aBuilder, aResources, sc, aManager,
 | 
						|
                                             aDisplayListBuilder);
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayBackdropFilters::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                     gfxContext* aCtx) {
 | 
						|
  // TODO: Implement backdrop filters
 | 
						|
  GetChildren()->Paint(aBuilder, aCtx,
 | 
						|
                       mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
}
 | 
						|
 | 
						|
nsRect nsDisplayBackdropFilters::GetBounds(nsDisplayListBuilder* aBuilder,
 | 
						|
                                           bool* aSnap) const {
 | 
						|
  nsRect childBounds = nsDisplayWrapList::GetBounds(aBuilder, aSnap);
 | 
						|
 | 
						|
  *aSnap = false;
 | 
						|
 | 
						|
  return mBackdropRect.Union(childBounds);
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
nsDisplayFilters::nsDisplayFilters(nsDisplayListBuilder* aBuilder,
 | 
						|
                                   nsIFrame* aFrame, nsDisplayList* aList,
 | 
						|
                                   nsIFrame* aStyleFrame,
 | 
						|
                                   bool aWrapsBackdropFilter)
 | 
						|
    : nsDisplayEffectsBase(aBuilder, aFrame, aList),
 | 
						|
      mStyle(aFrame == aStyleFrame ? nullptr : aStyleFrame->Style()),
 | 
						|
      mEffectsBounds(aFrame->InkOverflowRectRelativeToSelf()),
 | 
						|
      mWrapsBackdropFilter(aWrapsBackdropFilter) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayFilters);
 | 
						|
  mVisibleRect = aBuilder->GetVisibleRect() +
 | 
						|
                 aBuilder->GetCurrentFrameOffsetToReferenceFrame();
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayFilters::Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) {
 | 
						|
  PaintWithContentsPaintCallback(aBuilder, aCtx, [&](gfxContext* aContext) {
 | 
						|
    GetChildren()->Paint(aBuilder, aContext,
 | 
						|
                         mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
  });
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayFilters::PaintWithContentsPaintCallback(
 | 
						|
    nsDisplayListBuilder* aBuilder, gfxContext* aCtx,
 | 
						|
    const std::function<void(gfxContext* aContext)>& aPaintChildren) {
 | 
						|
  imgDrawingParams imgParams(aBuilder->GetImageDecodeFlags());
 | 
						|
  nsRect borderArea = nsRect(ToReferenceFrame(), mFrame->GetSize());
 | 
						|
  PaintFramesParams params(*aCtx, mFrame, mVisibleRect, borderArea, aBuilder,
 | 
						|
                           false, imgParams);
 | 
						|
 | 
						|
  gfxPoint userSpaceToFrameSpaceOffset =
 | 
						|
      SVGIntegrationUtils::GetOffsetToUserSpaceInDevPx(mFrame, params);
 | 
						|
 | 
						|
  auto filterChain = mStyle ? mStyle->StyleEffects()->mFilters.AsSpan()
 | 
						|
                            : mFrame->StyleEffects()->mFilters.AsSpan();
 | 
						|
  SVGIntegrationUtils::PaintFilter(
 | 
						|
      params, filterChain,
 | 
						|
      [&](gfxContext& aContext, imgDrawingParams&, const gfxMatrix*,
 | 
						|
          const nsIntRect*) {
 | 
						|
        gfxContextMatrixAutoSaveRestore autoSR(&aContext);
 | 
						|
        aContext.SetMatrixDouble(aContext.CurrentMatrixDouble().PreTranslate(
 | 
						|
            -userSpaceToFrameSpaceOffset));
 | 
						|
        aPaintChildren(&aContext);
 | 
						|
      });
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayFilters::CanCreateWebRenderCommands() const {
 | 
						|
  return SVGIntegrationUtils::CanCreateWebRenderFiltersForFrame(mFrame);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayFilters::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  WrFiltersHolder wrFilters;
 | 
						|
  const ComputedStyle& style = mStyle ? *mStyle : *mFrame->Style();
 | 
						|
  auto filterChain = style.StyleEffects()->mFilters.AsSpan();
 | 
						|
  bool initialized = true;
 | 
						|
  if (!SVGIntegrationUtils::CreateWebRenderCSSFilters(filterChain, mFrame,
 | 
						|
                                                      wrFilters) &&
 | 
						|
      !SVGIntegrationUtils::BuildWebRenderFilters(mFrame, filterChain,
 | 
						|
                                                  StyleFilterType::Filter,
 | 
						|
                                                  wrFilters, initialized)) {
 | 
						|
    if (mStyle) {
 | 
						|
      // TODO(bug 1769223): Support fallback filters in the root code-path,
 | 
						|
      // perhaps. For now treat it the same way as invalid filters.
 | 
						|
      wrFilters = {};
 | 
						|
    } else {
 | 
						|
      // Draw using fallback.
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (!initialized) {
 | 
						|
    // https://drafts.fxtf.org/filter-effects/#typedef-filter-url:
 | 
						|
    //
 | 
						|
    //   If the filter references a non-existent object or the referenced object
 | 
						|
    //   is not a filter element, then the whole filter chain is ignored. No
 | 
						|
    //   filter is applied to the object.
 | 
						|
    //
 | 
						|
    // Note that other engines have a weird discrepancy between SVG and HTML
 | 
						|
    // content here, but the spec is clear.
 | 
						|
    wrFilters = {};
 | 
						|
  }
 | 
						|
 | 
						|
  uint64_t clipChainId;
 | 
						|
  if (wrFilters.post_filters_clip) {
 | 
						|
    auto devPxRect = LayoutDeviceRect::FromAppUnits(
 | 
						|
        wrFilters.post_filters_clip.value() + ToReferenceFrame(),
 | 
						|
        mFrame->PresContext()->AppUnitsPerDevPixel());
 | 
						|
    auto clipId =
 | 
						|
        aBuilder.DefineRectClip(Nothing(), wr::ToLayoutRect(devPxRect));
 | 
						|
    clipChainId = aBuilder.DefineClipChain({clipId}, true).id;
 | 
						|
  } else {
 | 
						|
    clipChainId = aBuilder.CurrentClipChainId();
 | 
						|
  }
 | 
						|
  wr::WrStackingContextClip clip =
 | 
						|
      wr::WrStackingContextClip::ClipChain(clipChainId);
 | 
						|
 | 
						|
  float opacity = aBuilder.GetInheritedOpacity();
 | 
						|
  aBuilder.SetInheritedOpacity(1.0f);
 | 
						|
  const DisplayItemClipChain* oldClipChain = aBuilder.GetInheritedClipChain();
 | 
						|
  aBuilder.SetInheritedClipChain(nullptr);
 | 
						|
  wr::StackingContextParams params;
 | 
						|
  params.mFilters = std::move(wrFilters.filters);
 | 
						|
  params.mFilterDatas = std::move(wrFilters.filter_datas);
 | 
						|
  params.opacity = opacity != 1.0f ? &opacity : nullptr;
 | 
						|
  params.clip = clip;
 | 
						|
  if (mWrapsBackdropFilter) {
 | 
						|
    params.flags |= wr::StackingContextFlags::WRAPS_BACKDROP_FILTER;
 | 
						|
  }
 | 
						|
  StackingContextHelper sc(aSc, GetActiveScrolledRoot(), mFrame, this, aBuilder,
 | 
						|
                           params);
 | 
						|
 | 
						|
  nsDisplayEffectsBase::CreateWebRenderCommands(aBuilder, aResources, sc,
 | 
						|
                                                aManager, aDisplayListBuilder);
 | 
						|
  aBuilder.SetInheritedOpacity(opacity);
 | 
						|
  aBuilder.SetInheritedClipChain(oldClipChain);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
#ifdef MOZ_DUMP_PAINTING
 | 
						|
void nsDisplayFilters::PrintEffects(nsACString& aTo) {
 | 
						|
  nsIFrame* firstFrame =
 | 
						|
      nsLayoutUtils::FirstContinuationOrIBSplitSibling(mFrame);
 | 
						|
  bool first = true;
 | 
						|
  aTo += " effects=(";
 | 
						|
  // We may exist for a mix of CSS filter functions and/or references to SVG
 | 
						|
  // filters.  If we have invalid references to SVG filters then we paint
 | 
						|
  // nothing, but otherwise we will apply one or more filters.
 | 
						|
  if (SVGObserverUtils::GetAndObserveFilters(firstFrame, nullptr) !=
 | 
						|
      SVGObserverUtils::eHasRefsSomeInvalid) {
 | 
						|
    if (!first) {
 | 
						|
      aTo += ", ";
 | 
						|
    }
 | 
						|
    aTo += "filter";
 | 
						|
  }
 | 
						|
  aTo += ")";
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
nsDisplaySVGWrapper::nsDisplaySVGWrapper(nsDisplayListBuilder* aBuilder,
 | 
						|
                                         nsIFrame* aFrame, nsDisplayList* aList)
 | 
						|
    : nsDisplayWrapList(aBuilder, aFrame, aList) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplaySVGWrapper);
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplaySVGWrapper::ShouldFlattenAway(nsDisplayListBuilder* aBuilder) {
 | 
						|
  return !aBuilder->GetWidgetLayerManager();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplaySVGWrapper::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  return CreateWebRenderCommandsNewClipListOption(
 | 
						|
      aBuilder, aResources, aSc, aManager, aDisplayListBuilder, false);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayForeignObject::nsDisplayForeignObject(nsDisplayListBuilder* aBuilder,
 | 
						|
                                               nsIFrame* aFrame,
 | 
						|
                                               nsDisplayList* aList)
 | 
						|
    : nsDisplayWrapList(aBuilder, aFrame, aList) {
 | 
						|
  MOZ_COUNT_CTOR(nsDisplayForeignObject);
 | 
						|
}
 | 
						|
 | 
						|
#ifdef NS_BUILD_REFCNT_LOGGING
 | 
						|
nsDisplayForeignObject::~nsDisplayForeignObject() {
 | 
						|
  MOZ_COUNT_DTOR(nsDisplayForeignObject);
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
bool nsDisplayForeignObject::ShouldFlattenAway(nsDisplayListBuilder* aBuilder) {
 | 
						|
  return !aBuilder->GetWidgetLayerManager();
 | 
						|
}
 | 
						|
 | 
						|
bool nsDisplayForeignObject::CreateWebRenderCommands(
 | 
						|
    wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
 | 
						|
    const StackingContextHelper& aSc, RenderRootStateManager* aManager,
 | 
						|
    nsDisplayListBuilder* aDisplayListBuilder) {
 | 
						|
  AutoRestore<bool> restoreDoGrouping(aManager->CommandBuilder().mDoGrouping);
 | 
						|
  aManager->CommandBuilder().mDoGrouping = false;
 | 
						|
  return CreateWebRenderCommandsNewClipListOption(
 | 
						|
      aBuilder, aResources, aSc, aManager, aDisplayListBuilder, false);
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayLink::Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) {
 | 
						|
  auto appPerDev = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  aCtx->GetDrawTarget()->Link(
 | 
						|
      mLinkURI.get(), mLinkDest.get(),
 | 
						|
      NSRectToRect(GetPaintRect(aBuilder, aCtx), appPerDev));
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayDestination::Paint(nsDisplayListBuilder* aBuilder,
 | 
						|
                                 gfxContext* aCtx) {
 | 
						|
  auto appPerDev = mFrame->PresContext()->AppUnitsPerDevPixel();
 | 
						|
  aCtx->GetDrawTarget()->Destination(
 | 
						|
      mDestinationName.get(),
 | 
						|
      NSPointToPoint(GetPaintRect(aBuilder, aCtx).TopLeft(), appPerDev));
 | 
						|
}
 | 
						|
 | 
						|
void nsDisplayListCollection::SerializeWithCorrectZOrder(
 | 
						|
    nsDisplayList* aOutResultList, nsIContent* aContent) {
 | 
						|
  // Sort PositionedDescendants() in CSS 'z-order' order.  The list is already
 | 
						|
  // in content document order and SortByZOrder is a stable sort which
 | 
						|
  // guarantees that boxes produced by the same element are placed together
 | 
						|
  // in the sort. Consider a position:relative inline element that breaks
 | 
						|
  // across lines and has absolutely positioned children; all the abs-pos
 | 
						|
  // children should be z-ordered after all the boxes for the position:relative
 | 
						|
  // element itself.
 | 
						|
  PositionedDescendants()->SortByZOrder();
 | 
						|
 | 
						|
  // Now follow the rules of http://www.w3.org/TR/CSS21/zindex.html
 | 
						|
  // 1,2: backgrounds and borders
 | 
						|
  aOutResultList->AppendToTop(BorderBackground());
 | 
						|
  // 3: negative z-index children.
 | 
						|
  for (auto* item : PositionedDescendants()->TakeItems()) {
 | 
						|
    if (item->ZIndex() < 0) {
 | 
						|
      aOutResultList->AppendToTop(item);
 | 
						|
    } else {
 | 
						|
      PositionedDescendants()->AppendToTop(item);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // 4: block backgrounds
 | 
						|
  aOutResultList->AppendToTop(BlockBorderBackgrounds());
 | 
						|
  // 5: floats
 | 
						|
  aOutResultList->AppendToTop(Floats());
 | 
						|
  // 7: general content
 | 
						|
  aOutResultList->AppendToTop(Content());
 | 
						|
  // 7.5: outlines, in content tree order. We need to sort by content order
 | 
						|
  // because an element with outline that breaks and has children with outline
 | 
						|
  // might have placed child outline items between its own outline items.
 | 
						|
  // The element's outline items need to all come before any child outline
 | 
						|
  // items.
 | 
						|
  if (aContent) {
 | 
						|
    Outlines()->SortByContentOrder(aContent);
 | 
						|
  }
 | 
						|
  aOutResultList->AppendToTop(Outlines());
 | 
						|
  // 8, 9: non-negative z-index children
 | 
						|
  aOutResultList->AppendToTop(PositionedDescendants());
 | 
						|
}
 | 
						|
 | 
						|
uint32_t PaintTelemetry::sPaintLevel = 0;
 | 
						|
 | 
						|
PaintTelemetry::AutoRecordPaint::AutoRecordPaint() {
 | 
						|
  // Don't record nested paints.
 | 
						|
  if (sPaintLevel++ > 0) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  mStart = TimeStamp::Now();
 | 
						|
}
 | 
						|
 | 
						|
PaintTelemetry::AutoRecordPaint::~AutoRecordPaint() {
 | 
						|
  MOZ_ASSERT(sPaintLevel != 0);
 | 
						|
  if (--sPaintLevel > 0) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // If we're in multi-process mode, don't include paint times for the parent
 | 
						|
  // process.
 | 
						|
  if (gfxVars::BrowserTabsRemoteAutostart() && XRE_IsParentProcess()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Record the total time.
 | 
						|
  mozilla::glean::gfx_content::paint_time.AccumulateRawDuration(
 | 
						|
      TimeStamp::Now() - mStart);
 | 
						|
}
 | 
						|
 | 
						|
static nsIFrame* GetSelfOrPlaceholderFor(nsIFrame* aFrame) {
 | 
						|
  if (aFrame->HasAnyStateBits(NS_FRAME_IS_PUSHED_FLOAT)) {
 | 
						|
    return aFrame;
 | 
						|
  }
 | 
						|
 | 
						|
  if (aFrame->HasAnyStateBits(NS_FRAME_OUT_OF_FLOW) &&
 | 
						|
      !aFrame->GetPrevInFlow()) {
 | 
						|
    return aFrame->GetPlaceholderFrame();
 | 
						|
  }
 | 
						|
 | 
						|
  return aFrame;
 | 
						|
}
 | 
						|
 | 
						|
static nsIFrame* GetAncestorFor(nsIFrame* aFrame) {
 | 
						|
  nsIFrame* f = GetSelfOrPlaceholderFor(aFrame);
 | 
						|
  MOZ_ASSERT(f);
 | 
						|
  return nsLayoutUtils::GetCrossDocParentFrameInProcess(f);
 | 
						|
}
 | 
						|
 | 
						|
nsDisplayListBuilder::AutoBuildingDisplayList::AutoBuildingDisplayList(
 | 
						|
    nsDisplayListBuilder* aBuilder, nsIFrame* aForChild,
 | 
						|
    const nsRect& aVisibleRect, const nsRect& aDirtyRect,
 | 
						|
    const bool aIsTransformed)
 | 
						|
    : mBuilder(aBuilder),
 | 
						|
      mPrevFrame(aBuilder->mCurrentFrame),
 | 
						|
      mPrevReferenceFrame(aBuilder->mCurrentReferenceFrame),
 | 
						|
      mPrevOffset(aBuilder->mCurrentOffsetToReferenceFrame),
 | 
						|
      mPrevAdditionalOffset(aBuilder->mAdditionalOffset),
 | 
						|
      mPrevVisibleRect(aBuilder->mVisibleRect),
 | 
						|
      mPrevDirtyRect(aBuilder->mDirtyRect),
 | 
						|
      mPrevCompositorHitTestInfo(aBuilder->mCompositorHitTestInfo),
 | 
						|
      mPrevAncestorHasApzAwareEventHandler(
 | 
						|
          aBuilder->mAncestorHasApzAwareEventHandler),
 | 
						|
      mPrevBuildingInvisibleItems(aBuilder->mBuildingInvisibleItems),
 | 
						|
      mPrevInInvalidSubtree(aBuilder->mInInvalidSubtree) {
 | 
						|
  if (aIsTransformed) {
 | 
						|
    aBuilder->mCurrentOffsetToReferenceFrame =
 | 
						|
        aBuilder->AdditionalOffset().refOr(nsPoint());
 | 
						|
    aBuilder->mCurrentReferenceFrame = aForChild;
 | 
						|
  } else if (aBuilder->mCurrentFrame == aForChild->GetParent()) {
 | 
						|
    aBuilder->mCurrentOffsetToReferenceFrame += aForChild->GetPosition();
 | 
						|
  } else {
 | 
						|
    aBuilder->mCurrentReferenceFrame = aBuilder->FindReferenceFrameFor(
 | 
						|
        aForChild, &aBuilder->mCurrentOffsetToReferenceFrame);
 | 
						|
  }
 | 
						|
 | 
						|
  // If aForChild is being visited from a frame other than it's ancestor frame,
 | 
						|
  // mInInvalidSubtree will need to be recalculated the slow way.
 | 
						|
  if (aForChild == mPrevFrame || GetAncestorFor(aForChild) == mPrevFrame) {
 | 
						|
    aBuilder->mInInvalidSubtree =
 | 
						|
        aBuilder->mInInvalidSubtree || aForChild->IsFrameModified();
 | 
						|
  } else {
 | 
						|
    aBuilder->mInInvalidSubtree = AnyContentAncestorModified(aForChild);
 | 
						|
  }
 | 
						|
 | 
						|
  aBuilder->mCurrentFrame = aForChild;
 | 
						|
  aBuilder->mVisibleRect = aVisibleRect;
 | 
						|
  aBuilder->mDirtyRect =
 | 
						|
      aBuilder->mInInvalidSubtree ? aVisibleRect : aDirtyRect;
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace mozilla
 |