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	We use stable sorting here as we want the order to not change unless really needed. Depends on D181890 Differential Revision: https://phabricator.services.mozilla.com/D181891
		
			
				
	
	
		
			144 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			144 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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// vim:cindent:ts=4:et:sw=4:
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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 * Code to sort cells by their colspan, used by BasicTableLayoutStrategy.
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 */
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#include "SpanningCellSorter.h"
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#include "nsTArray.h"
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#include "mozilla/HashFunctions.h"
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using namespace mozilla;
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// #define DEBUG_SPANNING_CELL_SORTER
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SpanningCellSorter::SpanningCellSorter()
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    : mState(ADDING), mHashTable(&HashTableOps, sizeof(HashTableEntry)) {
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  memset(mArray, 0, sizeof(mArray));
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}
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SpanningCellSorter::~SpanningCellSorter() = default;
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/* static */ const PLDHashTableOps SpanningCellSorter::HashTableOps = {
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    HashTableHashKey, HashTableMatchEntry, PLDHashTable::MoveEntryStub,
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    PLDHashTable::ClearEntryStub, nullptr};
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/* static */
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PLDHashNumber SpanningCellSorter::HashTableHashKey(const void* key) {
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  return HashGeneric(key);
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}
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/* static */
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bool SpanningCellSorter::HashTableMatchEntry(const PLDHashEntryHdr* hdr,
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                                             const void* key) {
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  const HashTableEntry* entry = static_cast<const HashTableEntry*>(hdr);
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  return NS_PTR_TO_INT32(key) == entry->mColSpan;
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}
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bool SpanningCellSorter::AddCell(int32_t aColSpan, int32_t aRow, int32_t aCol) {
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  NS_ASSERTION(mState == ADDING, "cannot call AddCell after GetNext");
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  NS_ASSERTION(aColSpan >= ARRAY_BASE, "cannot add cells with colspan<2");
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  Item* i = (Item*)mozilla::AutoStackArena::Allocate(sizeof(Item));
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  NS_ENSURE_TRUE(i != nullptr, false);
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  i->row = aRow;
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  i->col = aCol;
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  if (UseArrayForSpan(aColSpan)) {
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    int32_t index = SpanToIndex(aColSpan);
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    i->next = mArray[index];
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    mArray[index] = i;
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  } else {
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    auto entry = static_cast<HashTableEntry*>(
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        mHashTable.Add(NS_INT32_TO_PTR(aColSpan), fallible));
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    NS_ENSURE_TRUE(entry, false);
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    NS_ASSERTION(entry->mColSpan == 0 || entry->mColSpan == aColSpan,
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                 "wrong entry");
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    NS_ASSERTION((entry->mColSpan == 0) == (entry->mItems == nullptr),
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                 "entry should be either new or properly initialized");
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    entry->mColSpan = aColSpan;
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    i->next = entry->mItems;
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    entry->mItems = i;
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  }
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  return true;
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}
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SpanningCellSorter::Item* SpanningCellSorter::GetNext(int32_t* aColSpan) {
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  NS_ASSERTION(mState != DONE, "done enumerating, stop calling");
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  // Our comparator needs the SpanningCellSorter private HashTableEntry
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  class HashTableEntryComparator {
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   public:
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    bool Equals(HashTableEntry* left, HashTableEntry* right) const {
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      return left->mColSpan == right->mColSpan;
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    }
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    bool LessThan(HashTableEntry* left, HashTableEntry* right) const {
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      return left->mColSpan < right->mColSpan;
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    }
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  };
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  switch (mState) {
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    case ADDING:
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      /* prepare to enumerate the array */
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      mState = ENUMERATING_ARRAY;
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      mEnumerationIndex = 0;
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      [[fallthrough]];
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    case ENUMERATING_ARRAY:
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      while (mEnumerationIndex < ARRAY_SIZE && !mArray[mEnumerationIndex])
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        ++mEnumerationIndex;
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      if (mEnumerationIndex < ARRAY_SIZE) {
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        Item* result = mArray[mEnumerationIndex];
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        *aColSpan = IndexToSpan(mEnumerationIndex);
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        NS_ASSERTION(result, "logic error");
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#ifdef DEBUG_SPANNING_CELL_SORTER
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        printf(
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            "SpanningCellSorter[%p]:"
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            " returning list for colspan=%d from array\n",
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            static_cast<void*>(this), *aColSpan);
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#endif
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        ++mEnumerationIndex;
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        return result;
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      }
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      /* prepare to enumerate the hash */
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      mState = ENUMERATING_HASH;
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      mEnumerationIndex = 0;
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      if (mHashTable.EntryCount() > 0) {
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        // This clear is a no-op if the array is empty and it makes us
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        // resilient against re-entrance.
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        mSortedHashTable.ClearAndRetainStorage();
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        mSortedHashTable.SetCapacity(mHashTable.EntryCount());
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        for (auto iter = mHashTable.ConstIter(); !iter.Done(); iter.Next()) {
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          mSortedHashTable.AppendElement(
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              static_cast<HashTableEntry*>(iter.Get()));
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        }
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        mSortedHashTable.Sort(HashTableEntryComparator());
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      }
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      [[fallthrough]];
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    case ENUMERATING_HASH:
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      if (mEnumerationIndex < mHashTable.EntryCount()) {
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        Item* result = mSortedHashTable[mEnumerationIndex]->mItems;
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        *aColSpan = mSortedHashTable[mEnumerationIndex]->mColSpan;
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        NS_ASSERTION(result, "holes in hash table");
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#ifdef DEBUG_SPANNING_CELL_SORTER
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        printf(
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            "SpanningCellSorter[%p]:"
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            " returning list for colspan=%d from hash\n",
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            static_cast<void*>(this), *aColSpan);
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#endif
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        ++mEnumerationIndex;
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        return result;
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      }
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      mState = DONE;
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      [[fallthrough]];
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    case DONE:;
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  }
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  return nullptr;
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}
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