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			321 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			321 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef HashStore_h__
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#define HashStore_h__
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#include "Entries.h"
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#include "ChunkSet.h"
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#include "nsString.h"
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#include "nsTArray.h"
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#include "nsIFile.h"
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#include "nsISupports.h"
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#include "nsCOMPtr.h"
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#include <string>
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namespace mozilla {
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namespace safebrowsing {
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// The abstract class of TableUpdateV2 and TableUpdateV4. This
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// is convenient for passing the TableUpdate* around associated
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// with v2 and v4 instance.
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class TableUpdate {
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 public:
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  TableUpdate(const nsACString& aTable) : mTable(aTable) {}
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  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(TableUpdate);
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  // To be overriden.
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  virtual bool Empty() const = 0;
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  // Common interfaces.
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  const nsCString& TableName() const { return mTable; }
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  template <typename T>
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  static T* Cast(TableUpdate* aThat) {
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    return (T::TAG == aThat->Tag() ? reinterpret_cast<T*>(aThat) : nullptr);
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  }
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  template <typename T>
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  static const T* Cast(const TableUpdate* aThat) {
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    return (T::TAG == aThat->Tag() ? reinterpret_cast<const T*>(aThat)
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                                   : nullptr);
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  }
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 protected:
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  virtual ~TableUpdate() = default;
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 private:
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  virtual int Tag() const = 0;
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  const nsCString mTable;
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};
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typedef nsTArray<RefPtr<TableUpdate>> TableUpdateArray;
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typedef nsTArray<RefPtr<const TableUpdate>> ConstTableUpdateArray;
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// A table update is built from a single update chunk from the server. As the
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// protocol parser processes each chunk, it constructs a table update with the
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// new hashes.
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class TableUpdateV2 : public TableUpdate {
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 public:
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  explicit TableUpdateV2(const nsACString& aTable) : TableUpdate(aTable) {}
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  bool Empty() const override {
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    return mAddChunks.Length() == 0 && mSubChunks.Length() == 0 &&
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           mAddExpirations.Length() == 0 && mSubExpirations.Length() == 0 &&
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           mAddPrefixes.Length() == 0 && mSubPrefixes.Length() == 0 &&
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           mAddCompletes.Length() == 0 && mSubCompletes.Length() == 0 &&
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           mMissPrefixes.Length() == 0;
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  }
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  // Throughout, uint32_t aChunk refers only to the chunk number. Chunk data is
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  // stored in the Prefix structures.
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  [[nodiscard]] nsresult NewAddChunk(uint32_t aChunk) {
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    return mAddChunks.Set(aChunk);
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  };
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  [[nodiscard]] nsresult NewSubChunk(uint32_t aChunk) {
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    return mSubChunks.Set(aChunk);
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  };
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  [[nodiscard]] nsresult NewAddExpiration(uint32_t aChunk) {
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    return mAddExpirations.Set(aChunk);
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  };
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  [[nodiscard]] nsresult NewSubExpiration(uint32_t aChunk) {
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    return mSubExpirations.Set(aChunk);
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  };
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  [[nodiscard]] nsresult NewAddPrefix(uint32_t aAddChunk,
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                                      const Prefix& aPrefix);
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  [[nodiscard]] nsresult NewSubPrefix(uint32_t aAddChunk, const Prefix& aPrefix,
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                                      uint32_t aSubChunk);
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  [[nodiscard]] nsresult NewAddComplete(uint32_t aChunk,
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                                        const Completion& aCompletion);
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  [[nodiscard]] nsresult NewSubComplete(uint32_t aAddChunk,
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                                        const Completion& aCompletion,
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                                        uint32_t aSubChunk);
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  [[nodiscard]] nsresult NewMissPrefix(const Prefix& aPrefix);
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  const ChunkSet& AddChunks() const { return mAddChunks; }
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  const ChunkSet& SubChunks() const { return mSubChunks; }
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  // Expirations for chunks.
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  const ChunkSet& AddExpirations() const { return mAddExpirations; }
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  const ChunkSet& SubExpirations() const { return mSubExpirations; }
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  // Hashes associated with this chunk.
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  AddPrefixArray& AddPrefixes() { return mAddPrefixes; }
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  SubPrefixArray& SubPrefixes() { return mSubPrefixes; }
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  const AddCompleteArray& AddCompletes() const { return mAddCompletes; }
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  AddCompleteArray& AddCompletes() { return mAddCompletes; }
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  SubCompleteArray& SubCompletes() { return mSubCompletes; }
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  // Entries that cannot be completed.
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  const MissPrefixArray& MissPrefixes() const { return mMissPrefixes; }
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  // For downcasting.
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  static const int TAG = 2;
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 private:
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  // The list of chunk numbers that we have for each of the type of chunks.
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  ChunkSet mAddChunks;
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  ChunkSet mSubChunks;
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  ChunkSet mAddExpirations;
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  ChunkSet mSubExpirations;
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  // 4-byte sha256 prefixes.
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  AddPrefixArray mAddPrefixes;
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  SubPrefixArray mSubPrefixes;
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  // This is only used by gethash so don't add this to Header.
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  MissPrefixArray mMissPrefixes;
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  // 32-byte hashes.
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  AddCompleteArray mAddCompletes;
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  SubCompleteArray mSubCompletes;
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  virtual int Tag() const override { return TAG; }
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};
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// Structure for DBService/HashStore/Classifiers to update.
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// It would contain the prefixes (both fixed and variable length)
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// for addition and indices to removal. See Bug 1283009.
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class TableUpdateV4 : public TableUpdate {
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 public:
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  typedef nsTArray<int32_t> RemovalIndiceArray;
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 public:
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  explicit TableUpdateV4(const nsACString& aTable)
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      : TableUpdate(aTable), mFullUpdate(false) {}
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  bool Empty() const override {
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    return mPrefixesMap.IsEmpty() && mRemovalIndiceArray.IsEmpty() &&
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           mFullHashResponseMap.IsEmpty();
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  }
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  bool IsFullUpdate() const { return mFullUpdate; }
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  const PrefixStringMap& Prefixes() const { return mPrefixesMap; }
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  const RemovalIndiceArray& RemovalIndices() const {
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    return mRemovalIndiceArray;
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  }
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  const nsACString& ClientState() const { return mClientState; }
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  const nsACString& SHA256() const { return mSHA256; }
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  const FullHashResponseMap& FullHashResponse() const {
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    return mFullHashResponseMap;
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  }
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  // For downcasting.
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  static const int TAG = 4;
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  void SetFullUpdate(bool aIsFullUpdate) { mFullUpdate = aIsFullUpdate; }
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  void NewPrefixes(int32_t aSize, const nsACString& aPrefixes);
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  void SetNewClientState(const nsACString& aState) { mClientState = aState; }
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  void SetSHA256(const std::string& aSHA256);
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  nsresult NewRemovalIndices(const uint32_t* aIndices, size_t aNumOfIndices);
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  nsresult NewFullHashResponse(const Prefix& aPrefix,
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                               const CachedFullHashResponse& aResponse);
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  // Clear Prefixes & Removal indice.
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  void Clear();
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 private:
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  virtual int Tag() const override { return TAG; }
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  bool mFullUpdate;
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  PrefixStringMap mPrefixesMap;
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  RemovalIndiceArray mRemovalIndiceArray;
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  nsCString mClientState;
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  nsCString mSHA256;
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  // This is used to store response from fullHashes.find.
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  FullHashResponseMap mFullHashResponseMap;
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};
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// There is one hash store per table.
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class HashStore {
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 public:
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  HashStore(const nsACString& aTableName, const nsACString& aProvider,
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            nsIFile* aRootStoreFile);
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  ~HashStore();
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  const nsCString& TableName() const { return mTableName; }
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  // Version is set to 0 by default, it is only used when we want to open
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  // a specific version of HashStore. Note that the intention of aVersion
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  // is only to pass SanityCheck, reading data from older version should
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  // be handled additionally.
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  nsresult Open(uint32_t aVersion = 0);
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  // Add Prefixes/Completes are stored partly in the PrefixSet (contains the
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  // Prefix data organized for fast lookup/low RAM usage) and partly in the
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  // HashStore (Add Chunk numbers - only used for updates, slow retrieval).
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  // AugmentAdds function joins the separate datasets into one complete
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  // prefixes+chunknumbers dataset.
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  nsresult AugmentAdds(const nsTArray<uint32_t>& aPrefixes,
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                       const nsTArray<nsCString>& aCompletes);
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  ChunkSet& AddChunks();
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  ChunkSet& SubChunks();
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  AddPrefixArray& AddPrefixes() { return mAddPrefixes; }
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  SubPrefixArray& SubPrefixes() { return mSubPrefixes; }
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  AddCompleteArray& AddCompletes() { return mAddCompletes; }
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  SubCompleteArray& SubCompletes() { return mSubCompletes; }
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  // =======
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  // Updates
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  // =======
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  // Begin the update process.  Reads the store into memory.
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  nsresult BeginUpdate();
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  // Imports the data from a TableUpdate.
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  nsresult ApplyUpdate(RefPtr<TableUpdateV2> aUpdate);
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  // Process expired chunks
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  nsresult Expire();
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  // Rebuild the store, Incorporating all the applied updates.
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  nsresult Rebuild();
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  // Write the current state of the store to disk.
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  // If you call between ApplyUpdate() and Rebuild(), you'll
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  // have a mess on your hands.
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  nsresult WriteFile();
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  nsresult ReadCompletionsLegacyV3(AddCompleteArray& aCompletes);
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  nsresult Reset();
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 private:
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  nsresult ReadHeader();
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  nsresult SanityCheck(uint32_t aVersion = 0) const;
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  nsresult CalculateChecksum(nsAutoCString& aChecksum, uint32_t aFileSize,
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                             bool aChecksumPresent);
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  nsresult CheckChecksum(uint32_t aFileSize);
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  void UpdateHeader();
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  nsresult ReadCompletions();
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  nsresult ReadChunkNumbers();
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  nsresult ReadHashes();
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  nsresult ReadAddPrefixes();
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  nsresult ReadSubPrefixes();
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  nsresult ReadAddCompletes();
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  nsresult WriteAddPrefixChunks(nsIOutputStream* aOut);
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  nsresult WriteSubPrefixes(nsIOutputStream* aOut);
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  nsresult WriteAddCompleteChunks(nsIOutputStream* aOut);
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  nsresult ProcessSubs();
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  nsresult PrepareForUpdate();
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  // This is used for checking that the database is correct and for figuring out
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  // the number of chunks, etc. to read from disk on restart.
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  struct Header {
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    uint32_t magic;
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    uint32_t version;
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    uint32_t numAddChunks;
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    uint32_t numSubChunks;
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    uint32_t numAddPrefixes;
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    uint32_t numSubPrefixes;
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    uint32_t numAddCompletes;
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    uint32_t numSubCompletes;
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  };
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  Header mHeader;
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  // The name of the table (must end in -shavar or -digest256, or evidently
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  // -simple for unittesting.
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  const nsCString mTableName;
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  nsCOMPtr<nsIFile> mStoreDirectory;
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  bool mInUpdate;
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  nsCOMPtr<nsIInputStream> mInputStream;
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  // Chunk numbers, stored as uint32_t arrays.
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  ChunkSet mAddChunks;
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  ChunkSet mSubChunks;
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  ChunkSet mAddExpirations;
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  ChunkSet mSubExpirations;
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  // Chunk data for shavar tables. See Entries.h for format.
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  AddPrefixArray mAddPrefixes;
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  SubPrefixArray mSubPrefixes;
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  // See bug 806422 for background. We must be able to distinguish between
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  // updates from the completion server and updates from the regular server.
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  AddCompleteArray mAddCompletes;
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  SubCompleteArray mSubCompletes;
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  uint32_t mFileSize;
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  // For gtest to inspect private members.
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  friend class PerProviderDirectoryTestUtils;
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};
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}  // namespace safebrowsing
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}  // namespace mozilla
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#endif
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