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	All event targets should be threadsafe and implemented in C++, and so should be able to be used in `Sync` types in Rust code. This also required annotating all interfaces deriving from `nsIEventTarget`, as well as adding some associated constants to specific types to indicate to the static assertion that they have threadsafe reference counts. Differential Revision: https://phabricator.services.mozilla.com/D183592
		
			
				
	
	
		
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			27 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsIEventTarget.idl"
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/**
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 * A serial event target is an event dispatching interface like
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 * nsIEventTarget. Runnables dispatched to an nsISerialEventTarget are required
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 * to execute serially. That is, two different runnables dispatched to the
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 * target should never be allowed to execute simultaneously. One exception to
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 * this rule is nested event loops. If a runnable spins a nested event loop,
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 * causing another runnable dispatched to the target to run, the target may
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 * still be considered "serial".
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 *
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 * Examples:
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 * - nsIThread is a serial event target.
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 * - Thread pools are not serial event targets.
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 * - However, one can "convert" a thread pool into an nsISerialEventTarget
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 *   by putting a TaskQueue in front of it.
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 */
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[builtinclass, scriptable, rust_sync, uuid(9f982380-24b4-49f3-88f6-45e2952036c7)]
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interface nsISerialEventTarget : nsIEventTarget
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{
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};
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