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				synced 2025-11-04 10:18:41 +02:00 
			
		
		
		
	This matches the spec (plus resolution at https://github.com/w3c/csswg-drafts/issues/11164) better, by running the events per document. Same comments as D244655 regarding the delayed event stuff that's going away. Differential Revision: https://phabricator.services.mozilla.com/D244666
		
			
				
	
	
		
			3202 lines
		
	
	
	
		
			112 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			3202 lines
		
	
	
	
		
			112 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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 * Code to notify things that animate before a refresh, at an appropriate
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 * refresh rate.  (Perhaps temporary, until replaced by compositor.)
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 *
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 * Chrome and each tab have their own RefreshDriver, which in turn
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 * hooks into one of a few global timer based on RefreshDriverTimer,
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 * defined below.  There are two main global timers -- one for active
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 * animations, and one for inactive ones.  These are implemented as
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 * subclasses of RefreshDriverTimer; see below for a description of
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 * their implementations.  In the future, additional timer types may
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 * implement things like blocking on vsync.
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 */
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#include "nsRefreshDriver.h"
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#include "mozilla/DataMutex.h"
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#include "nsThreadUtils.h"
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#ifdef XP_WIN
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#  include <windows.h>
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// mmsystem isn't part of WIN32_LEAN_AND_MEAN, so we have
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// to manually include it
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#  include <mmsystem.h>
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#  include "WinUtils.h"
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#endif
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#include "mozilla/AnimationEventDispatcher.h"
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#include "mozilla/ArrayUtils.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/AutoRestore.h"
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#include "mozilla/BasePrincipal.h"
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#include "mozilla/dom/MediaQueryList.h"
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#include "mozilla/CycleCollectedJSContext.h"
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#include "mozilla/DisplayPortUtils.h"
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#include "mozilla/Hal.h"
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#include "mozilla/InputTaskManager.h"
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#include "mozilla/IntegerRange.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/VsyncTaskManager.h"
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#include "nsITimer.h"
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#include "nsLayoutUtils.h"
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#include "nsPresContext.h"
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#include "imgRequest.h"
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#include "nsComponentManagerUtils.h"
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#include "mozilla/Logging.h"
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#include "mozilla/dom/Document.h"
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#include "mozilla/dom/DocumentTimeline.h"
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#include "mozilla/dom/DocumentInlines.h"
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#include "mozilla/dom/HTMLVideoElement.h"
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#include "nsIXULRuntime.h"
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#include "jsapi.h"
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#include "nsContentUtils.h"
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#include "nsTextFrame.h"
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#include "mozilla/PendingFullscreenEvent.h"
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#include "mozilla/dom/PerformanceMainThread.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/StaticPrefs_apz.h"
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#include "mozilla/StaticPrefs_gfx.h"
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#include "mozilla/StaticPrefs_idle_period.h"
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#include "mozilla/StaticPrefs_layout.h"
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#include "mozilla/StaticPrefs_page_load.h"
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#include "nsViewManager.h"
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#include "GeckoProfiler.h"
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#include "mozilla/dom/BrowserChild.h"
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#include "mozilla/dom/CallbackDebuggerNotification.h"
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#include "mozilla/dom/ContentChild.h"
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#include "mozilla/dom/Event.h"
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#include "mozilla/dom/Performance.h"
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#include "mozilla/dom/Selection.h"
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#include "mozilla/dom/VsyncMainChild.h"
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#include "mozilla/dom/WindowBinding.h"
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#include "mozilla/dom/LargestContentfulPaint.h"
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#include "mozilla/layers/WebRenderLayerManager.h"
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#include "mozilla/RestyleManager.h"
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#include "mozilla/TaskController.h"
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#include "imgIContainer.h"
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#include "mozilla/dom/ScriptSettings.h"
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#include "nsDocShell.h"
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#include "nsISimpleEnumerator.h"
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#include "nsJSEnvironment.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/glean/LayoutMetrics.h"
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#include "mozilla/ipc/BackgroundChild.h"
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#include "mozilla/ipc/PBackgroundChild.h"
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#include "VsyncSource.h"
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#include "mozilla/VsyncDispatcher.h"
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#include "mozilla/Unused.h"
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#include "nsAnimationManager.h"
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#include "nsDisplayList.h"
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#include "nsDOMNavigationTiming.h"
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#include "nsTransitionManager.h"
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#if defined(MOZ_WIDGET_ANDROID)
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#  include "VRManagerChild.h"
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#endif  // defined(MOZ_WIDGET_ANDROID)
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#include "nsXULPopupManager.h"
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#include <numeric>
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using namespace mozilla;
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using namespace mozilla::widget;
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using namespace mozilla::ipc;
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using namespace mozilla::dom;
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using namespace mozilla::layout;
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static mozilla::LazyLogModule sRefreshDriverLog("nsRefreshDriver");
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#define LOG(...) \
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  MOZ_LOG(sRefreshDriverLog, mozilla::LogLevel::Debug, (__VA_ARGS__))
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// after 10 minutes, stop firing off inactive timers
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#define DEFAULT_INACTIVE_TIMER_DISABLE_SECONDS 600
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// The number of seconds spent skipping frames because we are waiting for the
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// compositor before logging.
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#if defined(MOZ_ASAN)
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#  define REFRESH_WAIT_WARNING 5
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#elif defined(DEBUG) && !defined(MOZ_VALGRIND)
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#  define REFRESH_WAIT_WARNING 5
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#elif defined(DEBUG) && defined(MOZ_VALGRIND)
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#  define REFRESH_WAIT_WARNING (RUNNING_ON_VALGRIND ? 20 : 5)
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#elif defined(MOZ_VALGRIND)
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#  define REFRESH_WAIT_WARNING (RUNNING_ON_VALGRIND ? 10 : 1)
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#else
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#  define REFRESH_WAIT_WARNING 1
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#endif
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MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(nsRefreshDriver::TickReasons);
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namespace {
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// The number outstanding nsRefreshDrivers (that have been created but not
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// disconnected). When this reaches zero we will call
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// nsRefreshDriver::Shutdown.
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static uint32_t sRefreshDriverCount = 0;
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}  // namespace
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namespace mozilla {
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static TimeStamp sMostRecentHighRateVsync;
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static TimeDuration sMostRecentHighRate;
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/*
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 * The base class for all global refresh driver timers.  It takes care
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 * of managing the list of refresh drivers attached to them and
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 * provides interfaces for querying/setting the rate and actually
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 * running a timer 'Tick'.  Subclasses must implement StartTimer(),
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 * StopTimer(), and ScheduleNextTick() -- the first two just
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 * start/stop whatever timer mechanism is in use, and ScheduleNextTick
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 * is called at the start of the Tick() implementation to set a time
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 * for the next tick.
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 */
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class RefreshDriverTimer {
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 public:
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  RefreshDriverTimer() = default;
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  NS_INLINE_DECL_REFCOUNTING(RefreshDriverTimer)
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  virtual void AddRefreshDriver(nsRefreshDriver* aDriver) {
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    LOG("[%p] AddRefreshDriver %p", this, aDriver);
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    bool startTimer =
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        mContentRefreshDrivers.IsEmpty() && mRootRefreshDrivers.IsEmpty();
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    if (IsRootRefreshDriver(aDriver)) {
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      NS_ASSERTION(!mRootRefreshDrivers.Contains(aDriver),
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                   "Adding a duplicate root refresh driver!");
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      mRootRefreshDrivers.AppendElement(aDriver);
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    } else {
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      NS_ASSERTION(!mContentRefreshDrivers.Contains(aDriver),
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                   "Adding a duplicate content refresh driver!");
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      mContentRefreshDrivers.AppendElement(aDriver);
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    }
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    if (startTimer) {
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      StartTimer();
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    }
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  }
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  void RemoveRefreshDriver(nsRefreshDriver* aDriver) {
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    LOG("[%p] RemoveRefreshDriver %p", this, aDriver);
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    if (IsRootRefreshDriver(aDriver)) {
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      NS_ASSERTION(mRootRefreshDrivers.Contains(aDriver),
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                   "RemoveRefreshDriver for a refresh driver that's not in the "
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                   "root refresh list!");
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      mRootRefreshDrivers.RemoveElement(aDriver);
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    } else {
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      nsPresContext* pc = aDriver->GetPresContext();
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      nsPresContext* rootContext = pc ? pc->GetRootPresContext() : nullptr;
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      // During PresContext shutdown, we can't accurately detect
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      // if a root refresh driver exists or not. Therefore, we have to
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      // search and find out which list this driver exists in.
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      if (!rootContext) {
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        if (mRootRefreshDrivers.Contains(aDriver)) {
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          mRootRefreshDrivers.RemoveElement(aDriver);
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        } else {
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          NS_ASSERTION(mContentRefreshDrivers.Contains(aDriver),
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                       "RemoveRefreshDriver without a display root for a "
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                       "driver that is not in the content refresh list");
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          mContentRefreshDrivers.RemoveElement(aDriver);
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        }
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      } else {
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        NS_ASSERTION(mContentRefreshDrivers.Contains(aDriver),
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                     "RemoveRefreshDriver for a driver that is not in the "
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                     "content refresh list");
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        mContentRefreshDrivers.RemoveElement(aDriver);
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      }
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    }
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    bool stopTimer =
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        mContentRefreshDrivers.IsEmpty() && mRootRefreshDrivers.IsEmpty();
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    if (stopTimer) {
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      StopTimer();
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    }
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  }
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  TimeStamp MostRecentRefresh() const { return mLastFireTime; }
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  VsyncId MostRecentRefreshVsyncId() const { return mLastFireId; }
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  virtual bool IsBlocked() { return false; }
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  virtual TimeDuration GetTimerRate() = 0;
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  TimeStamp GetIdleDeadlineHint(TimeStamp aDefault) {
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    MOZ_ASSERT(NS_IsMainThread());
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    if (!IsTicking() && !gfxPlatform::IsInLayoutAsapMode()) {
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      return aDefault;
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    }
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    TimeStamp mostRecentRefresh = MostRecentRefresh();
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    TimeDuration refreshPeriod = GetTimerRate();
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    TimeStamp idleEnd = mostRecentRefresh + refreshPeriod;
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    double highRateMultiplier = nsRefreshDriver::HighRateMultiplier();
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 | 
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    // If we haven't painted for some time, then guess that we won't paint
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    // again for a while, so the refresh driver is not a good way to predict
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    // idle time.
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    if (highRateMultiplier == 1.0 &&
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        (idleEnd +
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             refreshPeriod *
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                 StaticPrefs::layout_idle_period_required_quiescent_frames() <
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         TimeStamp::Now())) {
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      return aDefault;
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    }
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 | 
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    // End the predicted idle time a little early, the amount controlled by a
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    // pref, to prevent overrunning the idle time and delaying a frame.
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    // But do that only if we aren't in high rate mode.
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    idleEnd = idleEnd - TimeDuration::FromMilliseconds(
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                            highRateMultiplier *
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                            StaticPrefs::layout_idle_period_time_limit());
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    return idleEnd < aDefault ? idleEnd : aDefault;
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  }
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 | 
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  Maybe<TimeStamp> GetNextTickHint() {
 | 
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    MOZ_ASSERT(NS_IsMainThread());
 | 
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    TimeStamp nextTick = MostRecentRefresh() + GetTimerRate();
 | 
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    return nextTick < TimeStamp::Now() ? Nothing() : Some(nextTick);
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  }
 | 
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 | 
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  // Returns null if the RefreshDriverTimer is attached to several
 | 
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  // RefreshDrivers. That may happen for example when there are
 | 
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  // several windows open.
 | 
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  nsPresContext* GetPresContextForOnlyRefreshDriver() {
 | 
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    if (mRootRefreshDrivers.Length() == 1 && mContentRefreshDrivers.IsEmpty()) {
 | 
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      return mRootRefreshDrivers[0]->GetPresContext();
 | 
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    }
 | 
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    if (mContentRefreshDrivers.Length() == 1 && mRootRefreshDrivers.IsEmpty()) {
 | 
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      return mContentRefreshDrivers[0]->GetPresContext();
 | 
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    }
 | 
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    return nullptr;
 | 
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  }
 | 
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 | 
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  bool IsAnyToplevelContentPageLoading() {
 | 
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    for (nsTArray<RefPtr<nsRefreshDriver>>* drivers :
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         {&mRootRefreshDrivers, &mContentRefreshDrivers}) {
 | 
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      for (RefPtr<nsRefreshDriver>& driver : *drivers) {
 | 
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        if (nsPresContext* pc = driver->GetPresContext()) {
 | 
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          if (pc->Document()->IsTopLevelContentDocument() &&
 | 
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              pc->Document()->GetReadyStateEnum() <
 | 
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                  Document::READYSTATE_COMPLETE) {
 | 
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            return true;
 | 
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          }
 | 
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        }
 | 
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      }
 | 
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    }
 | 
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 | 
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    return false;
 | 
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  }
 | 
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 | 
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 protected:
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  virtual ~RefreshDriverTimer() {
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    MOZ_ASSERT(
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        mContentRefreshDrivers.Length() == 0,
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        "Should have removed all content refresh drivers from here by now!");
 | 
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    MOZ_ASSERT(
 | 
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        mRootRefreshDrivers.Length() == 0,
 | 
						|
        "Should have removed all root refresh drivers from here by now!");
 | 
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  }
 | 
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 | 
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  virtual void StartTimer() = 0;
 | 
						|
  virtual void StopTimer() = 0;
 | 
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  virtual void ScheduleNextTick(TimeStamp aNowTime) = 0;
 | 
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 public:
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  virtual bool IsTicking() const = 0;
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 | 
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 protected:
 | 
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  bool IsRootRefreshDriver(nsRefreshDriver* aDriver) {
 | 
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    nsPresContext* pc = aDriver->GetPresContext();
 | 
						|
    nsPresContext* rootContext = pc ? pc->GetRootPresContext() : nullptr;
 | 
						|
    if (!rootContext) {
 | 
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      return false;
 | 
						|
    }
 | 
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 | 
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    return aDriver == rootContext->RefreshDriver();
 | 
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  }
 | 
						|
 | 
						|
  /*
 | 
						|
   * Actually runs a tick, poking all the attached RefreshDrivers.
 | 
						|
   * Grabs the "now" time via TimeStamp::Now().
 | 
						|
   */
 | 
						|
  void Tick() {
 | 
						|
    TimeStamp now = TimeStamp::Now();
 | 
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    Tick(VsyncId(), now);
 | 
						|
  }
 | 
						|
 | 
						|
  void TickRefreshDrivers(VsyncId aId, TimeStamp aNow,
 | 
						|
                          nsTArray<RefPtr<nsRefreshDriver>>& aDrivers) {
 | 
						|
    if (aDrivers.IsEmpty()) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    for (nsRefreshDriver* driver : aDrivers.Clone()) {
 | 
						|
      // don't poke this driver if it's in test mode
 | 
						|
      if (driver->IsTestControllingRefreshesEnabled()) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      TickDriver(driver, aId, aNow);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /*
 | 
						|
   * Tick the refresh drivers based on the given timestamp.
 | 
						|
   */
 | 
						|
  void Tick(VsyncId aId, TimeStamp now) {
 | 
						|
    ScheduleNextTick(now);
 | 
						|
 | 
						|
    mLastFireTime = now;
 | 
						|
    mLastFireId = aId;
 | 
						|
 | 
						|
    LOG("[%p] ticking drivers...", this);
 | 
						|
 | 
						|
    TickRefreshDrivers(aId, now, mContentRefreshDrivers);
 | 
						|
    TickRefreshDrivers(aId, now, mRootRefreshDrivers);
 | 
						|
 | 
						|
    LOG("[%p] done.", this);
 | 
						|
  }
 | 
						|
 | 
						|
  static void TickDriver(nsRefreshDriver* driver, VsyncId aId, TimeStamp now) {
 | 
						|
    driver->Tick(aId, now);
 | 
						|
  }
 | 
						|
 | 
						|
  TimeStamp mLastFireTime;
 | 
						|
  VsyncId mLastFireId;
 | 
						|
  TimeStamp mTargetTime;
 | 
						|
 | 
						|
  nsTArray<RefPtr<nsRefreshDriver>> mContentRefreshDrivers;
 | 
						|
  nsTArray<RefPtr<nsRefreshDriver>> mRootRefreshDrivers;
 | 
						|
 | 
						|
  // useful callback for nsITimer-based derived classes, here
 | 
						|
  // because of c++ protected shenanigans
 | 
						|
  static void TimerTick(nsITimer* aTimer, void* aClosure) {
 | 
						|
    RefPtr<RefreshDriverTimer> timer =
 | 
						|
        static_cast<RefreshDriverTimer*>(aClosure);
 | 
						|
    timer->Tick();
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
/*
 | 
						|
 * A RefreshDriverTimer that uses a nsITimer as the underlying timer.  Note that
 | 
						|
 * this is a ONE_SHOT timer, not a repeating one!  Subclasses are expected to
 | 
						|
 * implement ScheduleNextTick and intelligently calculate the next time to tick,
 | 
						|
 * and to reset mTimer.  Using a repeating nsITimer gets us into a lot of pain
 | 
						|
 * with its attempt at intelligent slack removal and such, so we don't do it.
 | 
						|
 */
 | 
						|
class SimpleTimerBasedRefreshDriverTimer : public RefreshDriverTimer {
 | 
						|
 public:
 | 
						|
  /*
 | 
						|
   * aRate -- the delay, in milliseconds, requested between timer firings
 | 
						|
   */
 | 
						|
  explicit SimpleTimerBasedRefreshDriverTimer(double aRate) {
 | 
						|
    SetRate(aRate);
 | 
						|
    mTimer = NS_NewTimer();
 | 
						|
  }
 | 
						|
 | 
						|
  virtual ~SimpleTimerBasedRefreshDriverTimer() override { StopTimer(); }
 | 
						|
 | 
						|
  // will take effect at next timer tick
 | 
						|
  virtual void SetRate(double aNewRate) {
 | 
						|
    mRateMilliseconds = aNewRate;
 | 
						|
    mRateDuration = TimeDuration::FromMilliseconds(mRateMilliseconds);
 | 
						|
  }
 | 
						|
 | 
						|
  double GetRate() const { return mRateMilliseconds; }
 | 
						|
 | 
						|
  TimeDuration GetTimerRate() override { return mRateDuration; }
 | 
						|
 | 
						|
 protected:
 | 
						|
  void StartTimer() override {
 | 
						|
    // pretend we just fired, and we schedule the next tick normally
 | 
						|
    mLastFireTime = TimeStamp::Now();
 | 
						|
    mLastFireId = VsyncId();
 | 
						|
 | 
						|
    mTargetTime = mLastFireTime + mRateDuration;
 | 
						|
 | 
						|
    uint32_t delay = static_cast<uint32_t>(mRateMilliseconds);
 | 
						|
    mTimer->InitWithNamedFuncCallback(
 | 
						|
        TimerTick, this, delay, nsITimer::TYPE_ONE_SHOT,
 | 
						|
        "SimpleTimerBasedRefreshDriverTimer::StartTimer");
 | 
						|
  }
 | 
						|
 | 
						|
  void StopTimer() override { mTimer->Cancel(); }
 | 
						|
 | 
						|
  double mRateMilliseconds;
 | 
						|
  TimeDuration mRateDuration;
 | 
						|
  RefPtr<nsITimer> mTimer;
 | 
						|
};
 | 
						|
 | 
						|
/*
 | 
						|
 * A refresh driver that listens to vsync events and ticks the refresh driver
 | 
						|
 * on vsync intervals. We throttle the refresh driver if we get too many
 | 
						|
 * vsync events and wait to catch up again.
 | 
						|
 */
 | 
						|
class VsyncRefreshDriverTimer : public RefreshDriverTimer {
 | 
						|
 public:
 | 
						|
  // This is used in the parent process for all platforms except Linux Wayland.
 | 
						|
  static RefPtr<VsyncRefreshDriverTimer>
 | 
						|
  CreateForParentProcessWithGlobalVsync() {
 | 
						|
    MOZ_RELEASE_ASSERT(XRE_IsParentProcess());
 | 
						|
    MOZ_RELEASE_ASSERT(NS_IsMainThread());
 | 
						|
    RefPtr<VsyncDispatcher> vsyncDispatcher =
 | 
						|
        gfxPlatform::GetPlatform()->GetGlobalVsyncDispatcher();
 | 
						|
    RefPtr<VsyncRefreshDriverTimer> timer =
 | 
						|
        new VsyncRefreshDriverTimer(std::move(vsyncDispatcher), nullptr);
 | 
						|
    return timer.forget();
 | 
						|
  }
 | 
						|
 | 
						|
  // This is used in the parent process for Linux Wayland only, where we have a
 | 
						|
  // per-widget VsyncSource which is independent from the gfxPlatform's global
 | 
						|
  // VsyncSource.
 | 
						|
  static RefPtr<VsyncRefreshDriverTimer>
 | 
						|
  CreateForParentProcessWithLocalVsyncDispatcher(
 | 
						|
      RefPtr<VsyncDispatcher>&& aVsyncDispatcher) {
 | 
						|
    MOZ_RELEASE_ASSERT(XRE_IsParentProcess());
 | 
						|
    MOZ_RELEASE_ASSERT(NS_IsMainThread());
 | 
						|
    RefPtr<VsyncRefreshDriverTimer> timer =
 | 
						|
        new VsyncRefreshDriverTimer(std::move(aVsyncDispatcher), nullptr);
 | 
						|
    return timer.forget();
 | 
						|
  }
 | 
						|
 | 
						|
  // This is used in the content process.
 | 
						|
  static RefPtr<VsyncRefreshDriverTimer> CreateForContentProcess(
 | 
						|
      RefPtr<VsyncMainChild>&& aVsyncChild) {
 | 
						|
    MOZ_RELEASE_ASSERT(XRE_IsContentProcess());
 | 
						|
    MOZ_RELEASE_ASSERT(NS_IsMainThread());
 | 
						|
    RefPtr<VsyncRefreshDriverTimer> timer =
 | 
						|
        new VsyncRefreshDriverTimer(nullptr, std::move(aVsyncChild));
 | 
						|
    return timer.forget();
 | 
						|
  }
 | 
						|
 | 
						|
  TimeDuration GetTimerRate() override {
 | 
						|
    if (mVsyncDispatcher) {
 | 
						|
      mVsyncRate = mVsyncDispatcher->GetVsyncRate();
 | 
						|
    } else if (mVsyncChild) {
 | 
						|
      mVsyncRate = mVsyncChild->GetVsyncRate();
 | 
						|
    }
 | 
						|
 | 
						|
    // If hardware queries fail / are unsupported, we have to just guess.
 | 
						|
    return mVsyncRate != TimeDuration::Forever()
 | 
						|
               ? mVsyncRate
 | 
						|
               : TimeDuration::FromMilliseconds(1000.0 / 60.0);
 | 
						|
  }
 | 
						|
 | 
						|
  bool IsBlocked() override {
 | 
						|
    return !mSuspendVsyncPriorityTicksUntil.IsNull() &&
 | 
						|
           mSuspendVsyncPriorityTicksUntil > TimeStamp::Now() &&
 | 
						|
           ShouldGiveNonVsyncTasksMoreTime();
 | 
						|
  }
 | 
						|
 | 
						|
 private:
 | 
						|
  // RefreshDriverVsyncObserver redirects vsync notifications to the main thread
 | 
						|
  // and calls VsyncRefreshDriverTimer::NotifyVsyncOnMainThread on it. It also
 | 
						|
  // acts as a weak reference to the refresh driver timer, dropping its
 | 
						|
  // reference when RefreshDriverVsyncObserver::Shutdown is called from the
 | 
						|
  // timer's destructor.
 | 
						|
  //
 | 
						|
  // RefreshDriverVsyncObserver::NotifyVsync is called from different places
 | 
						|
  // depending on the process type.
 | 
						|
  //
 | 
						|
  // Parent process:
 | 
						|
  // NotifyVsync is called by RefreshDriverVsyncDispatcher, on a background
 | 
						|
  // thread. RefreshDriverVsyncDispatcher keeps strong references to its
 | 
						|
  // VsyncObservers, both in its array of observers and while calling
 | 
						|
  // NotifyVsync. So it might drop its last reference to the observer on a
 | 
						|
  // background thread. This means that the VsyncRefreshDriverTimer itself can't
 | 
						|
  // be the observer (because its destructor would potentially be run on a
 | 
						|
  // background thread), and it's why we use this separate class.
 | 
						|
  //
 | 
						|
  // Child process:
 | 
						|
  // NotifyVsync is called by VsyncMainChild, on the main thread.
 | 
						|
  // VsyncMainChild keeps raw pointers to its observers.
 | 
						|
  class RefreshDriverVsyncObserver final : public VsyncObserver {
 | 
						|
    NS_INLINE_DECL_THREADSAFE_REFCOUNTING(
 | 
						|
        VsyncRefreshDriverTimer::RefreshDriverVsyncObserver, override)
 | 
						|
 | 
						|
   public:
 | 
						|
    explicit RefreshDriverVsyncObserver(
 | 
						|
        VsyncRefreshDriverTimer* aVsyncRefreshDriverTimer)
 | 
						|
        : mVsyncRefreshDriverTimer(aVsyncRefreshDriverTimer),
 | 
						|
          mLastPendingVsyncNotification(
 | 
						|
              "RefreshDriverVsyncObserver::mLastPendingVsyncNotification") {
 | 
						|
      MOZ_ASSERT(NS_IsMainThread());
 | 
						|
    }
 | 
						|
 | 
						|
    void NotifyVsync(const VsyncEvent& aVsync) override {
 | 
						|
      // Compress vsync notifications such that only 1 may run at a time
 | 
						|
      // This is so that we don't flood the refresh driver with vsync messages
 | 
						|
      // if the main thread is blocked for long periods of time
 | 
						|
      {  // scope lock
 | 
						|
        auto pendingVsync = mLastPendingVsyncNotification.Lock();
 | 
						|
        bool hadPendingVsync = pendingVsync->isSome();
 | 
						|
        *pendingVsync = Some(aVsync);
 | 
						|
        if (hadPendingVsync) {
 | 
						|
          return;
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      if (XRE_IsContentProcess()) {
 | 
						|
        // In the content process, NotifyVsync is called by VsyncMainChild on
 | 
						|
        // the main thread. No need to use a runnable, just call
 | 
						|
        // NotifyVsyncTimerOnMainThread() directly.
 | 
						|
        NotifyVsyncTimerOnMainThread();
 | 
						|
        return;
 | 
						|
      }
 | 
						|
 | 
						|
      // In the parent process, NotifyVsync is called on the vsync thread, which
 | 
						|
      // on most platforms is different from the main thread, so we need to
 | 
						|
      // dispatch a runnable for running NotifyVsyncTimerOnMainThread on the
 | 
						|
      // main thread.
 | 
						|
      // TODO: On Linux Wayland, the vsync thread is currently the main thread,
 | 
						|
      // and yet we still dispatch the runnable. Do we need to?
 | 
						|
      bool useVsyncPriority = mozilla::BrowserTabsRemoteAutostart();
 | 
						|
      nsCOMPtr<nsIRunnable> vsyncEvent = new PrioritizableRunnable(
 | 
						|
          NS_NewRunnableFunction(
 | 
						|
              "RefreshDriverVsyncObserver::NotifyVsyncTimerOnMainThread",
 | 
						|
              [self = RefPtr{this}]() {
 | 
						|
                self->NotifyVsyncTimerOnMainThread();
 | 
						|
              }),
 | 
						|
          useVsyncPriority ? nsIRunnablePriority::PRIORITY_VSYNC
 | 
						|
                           : nsIRunnablePriority::PRIORITY_NORMAL);
 | 
						|
      NS_DispatchToMainThread(vsyncEvent);
 | 
						|
    }
 | 
						|
 | 
						|
    void NotifyVsyncTimerOnMainThread() {
 | 
						|
      MOZ_ASSERT(NS_IsMainThread());
 | 
						|
 | 
						|
      if (!mVsyncRefreshDriverTimer) {
 | 
						|
        // Ignore calls after Shutdown.
 | 
						|
        return;
 | 
						|
      }
 | 
						|
 | 
						|
      VsyncEvent vsyncEvent;
 | 
						|
      {
 | 
						|
        // Get the last of the queued-up vsync notifications.
 | 
						|
        auto pendingVsync = mLastPendingVsyncNotification.Lock();
 | 
						|
        MOZ_RELEASE_ASSERT(
 | 
						|
            pendingVsync->isSome(),
 | 
						|
            "We should always have a pending vsync notification here.");
 | 
						|
        vsyncEvent = pendingVsync->extract();
 | 
						|
      }
 | 
						|
 | 
						|
      // Call VsyncRefreshDriverTimer::NotifyVsyncOnMainThread, and keep a
 | 
						|
      // strong reference to it while calling the method.
 | 
						|
      RefPtr<VsyncRefreshDriverTimer> timer = mVsyncRefreshDriverTimer;
 | 
						|
      timer->NotifyVsyncOnMainThread(vsyncEvent);
 | 
						|
    }
 | 
						|
 | 
						|
    void Shutdown() {
 | 
						|
      MOZ_ASSERT(NS_IsMainThread());
 | 
						|
      mVsyncRefreshDriverTimer = nullptr;
 | 
						|
    }
 | 
						|
 | 
						|
   private:
 | 
						|
    ~RefreshDriverVsyncObserver() = default;
 | 
						|
 | 
						|
    // VsyncRefreshDriverTimer holds this RefreshDriverVsyncObserver and it will
 | 
						|
    // be always available before Shutdown(). We can just use the raw pointer
 | 
						|
    // here.
 | 
						|
    // Only accessed on the main thread.
 | 
						|
    VsyncRefreshDriverTimer* mVsyncRefreshDriverTimer;
 | 
						|
 | 
						|
    // Non-empty between a call to NotifyVsync and a call to
 | 
						|
    // NotifyVsyncOnMainThread. When multiple vsync notifications have been
 | 
						|
    // received between those two calls, this contains the last of the pending
 | 
						|
    // notifications. This is used both in the parent process and in the child
 | 
						|
    // process, but it only does something useful in the parent process. In the
 | 
						|
    // child process, both calls happen on the main thread right after one
 | 
						|
    // another, so there's only one notification to keep track of; vsync
 | 
						|
    // notification coalescing for child processes happens at the IPC level
 | 
						|
    // instead.
 | 
						|
    DataMutex<Maybe<VsyncEvent>> mLastPendingVsyncNotification;
 | 
						|
 | 
						|
  };  // RefreshDriverVsyncObserver
 | 
						|
 | 
						|
  VsyncRefreshDriverTimer(RefPtr<VsyncDispatcher>&& aVsyncDispatcher,
 | 
						|
                          RefPtr<VsyncMainChild>&& aVsyncChild)
 | 
						|
      : mVsyncDispatcher(aVsyncDispatcher),
 | 
						|
        mVsyncChild(aVsyncChild),
 | 
						|
        mVsyncRate(TimeDuration::Forever()),
 | 
						|
        mRecentVsync(TimeStamp::Now()),
 | 
						|
        mLastTickStart(TimeStamp::Now()),
 | 
						|
        mLastIdleTaskCount(0),
 | 
						|
        mLastRunOutOfMTTasksCount(0),
 | 
						|
        mProcessedVsync(true),
 | 
						|
        mHasPendingLowPrioTask(false) {
 | 
						|
    mVsyncObserver = new RefreshDriverVsyncObserver(this);
 | 
						|
  }
 | 
						|
 | 
						|
  ~VsyncRefreshDriverTimer() override {
 | 
						|
    if (mVsyncDispatcher) {
 | 
						|
      mVsyncDispatcher->RemoveVsyncObserver(mVsyncObserver);
 | 
						|
      mVsyncDispatcher = nullptr;
 | 
						|
    } else if (mVsyncChild) {
 | 
						|
      mVsyncChild->RemoveChildRefreshTimer(mVsyncObserver);
 | 
						|
      mVsyncChild = nullptr;
 | 
						|
    }
 | 
						|
 | 
						|
    // Detach current vsync timer from this VsyncObserver. The observer will no
 | 
						|
    // longer tick this timer.
 | 
						|
    mVsyncObserver->Shutdown();
 | 
						|
    mVsyncObserver = nullptr;
 | 
						|
  }
 | 
						|
 | 
						|
  bool ShouldGiveNonVsyncTasksMoreTime(bool aCheckOnlyNewPendingTasks = false) {
 | 
						|
    TaskController* taskController = TaskController::Get();
 | 
						|
    IdleTaskManager* idleTaskManager = taskController->GetIdleTaskManager();
 | 
						|
    VsyncTaskManager* vsyncTaskManager = VsyncTaskManager::Get();
 | 
						|
 | 
						|
    // Note, pendingTaskCount includes also all the pending idle and vsync
 | 
						|
    // tasks.
 | 
						|
    uint64_t pendingTaskCount =
 | 
						|
        taskController->PendingMainthreadTaskCountIncludingSuspended();
 | 
						|
    uint64_t pendingIdleTaskCount = idleTaskManager->PendingTaskCount();
 | 
						|
    uint64_t pendingVsyncTaskCount = vsyncTaskManager->PendingTaskCount();
 | 
						|
    if (!(pendingTaskCount > (pendingIdleTaskCount + pendingVsyncTaskCount))) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    if (aCheckOnlyNewPendingTasks) {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
 | 
						|
    uint64_t idleTaskCount = idleTaskManager->ProcessedTaskCount();
 | 
						|
 | 
						|
    // If we haven't processed new idle tasks and we have pending
 | 
						|
    // non-idle tasks, give those non-idle tasks more time,
 | 
						|
    // but only if the main thread wasn't totally empty at some point.
 | 
						|
    // In the parent process RunOutOfMTTasksCount() is less meaningful
 | 
						|
    // because some of the tasks run through AppShell.
 | 
						|
    return mLastIdleTaskCount == idleTaskCount &&
 | 
						|
           (taskController->RunOutOfMTTasksCount() ==
 | 
						|
                mLastRunOutOfMTTasksCount ||
 | 
						|
            XRE_IsParentProcess());
 | 
						|
  }
 | 
						|
 | 
						|
  void NotifyVsyncOnMainThread(const VsyncEvent& aVsyncEvent) {
 | 
						|
    MOZ_ASSERT(NS_IsMainThread());
 | 
						|
 | 
						|
    mRecentVsync = aVsyncEvent.mTime;
 | 
						|
    mRecentVsyncId = aVsyncEvent.mId;
 | 
						|
    if (!mSuspendVsyncPriorityTicksUntil.IsNull() &&
 | 
						|
        mSuspendVsyncPriorityTicksUntil > TimeStamp::Now()) {
 | 
						|
      if (ShouldGiveNonVsyncTasksMoreTime()) {
 | 
						|
        if (!IsAnyToplevelContentPageLoading()) {
 | 
						|
          // If pages aren't loading and there aren't other tasks to run,
 | 
						|
          // trigger the pending vsync notification.
 | 
						|
          mPendingVsync = mRecentVsync;
 | 
						|
          mPendingVsyncId = mRecentVsyncId;
 | 
						|
          if (!mHasPendingLowPrioTask) {
 | 
						|
            mHasPendingLowPrioTask = true;
 | 
						|
            NS_DispatchToMainThreadQueue(
 | 
						|
                NS_NewRunnableFunction(
 | 
						|
                    "NotifyVsyncOnMainThread[low priority]",
 | 
						|
                    [self = RefPtr{this}]() {
 | 
						|
                      self->mHasPendingLowPrioTask = false;
 | 
						|
                      if (self->mRecentVsync == self->mPendingVsync &&
 | 
						|
                          self->mRecentVsyncId == self->mPendingVsyncId &&
 | 
						|
                          !self->ShouldGiveNonVsyncTasksMoreTime()) {
 | 
						|
                        self->mSuspendVsyncPriorityTicksUntil = TimeStamp();
 | 
						|
                        self->NotifyVsyncOnMainThread({self->mPendingVsyncId,
 | 
						|
                                                       self->mPendingVsync,
 | 
						|
                                                       /* unused */
 | 
						|
                                                       TimeStamp()});
 | 
						|
                      }
 | 
						|
                    }),
 | 
						|
                EventQueuePriority::Low);
 | 
						|
          }
 | 
						|
        }
 | 
						|
        return;
 | 
						|
      }
 | 
						|
 | 
						|
      // Clear the value since we aren't blocking anymore because there aren't
 | 
						|
      // any non-idle tasks to process.
 | 
						|
      mSuspendVsyncPriorityTicksUntil = TimeStamp();
 | 
						|
    }
 | 
						|
 | 
						|
    if (StaticPrefs::layout_lower_priority_refresh_driver_during_load() &&
 | 
						|
        ShouldGiveNonVsyncTasksMoreTime()) {
 | 
						|
      nsPresContext* pctx = GetPresContextForOnlyRefreshDriver();
 | 
						|
      if (pctx && pctx->HadFirstContentfulPaint() && pctx->Document() &&
 | 
						|
          pctx->Document()->GetReadyStateEnum() <
 | 
						|
              Document::READYSTATE_COMPLETE) {
 | 
						|
        nsPIDOMWindowInner* win = pctx->Document()->GetInnerWindow();
 | 
						|
        uint32_t frameRateMultiplier = pctx->GetNextFrameRateMultiplier();
 | 
						|
        if (!frameRateMultiplier) {
 | 
						|
          pctx->DidUseFrameRateMultiplier();
 | 
						|
        }
 | 
						|
        if (win && frameRateMultiplier) {
 | 
						|
          dom::Performance* perf = win->GetPerformance();
 | 
						|
          // Limit slower refresh rate to 5 seconds between the
 | 
						|
          // first contentful paint and page load.
 | 
						|
          if (perf &&
 | 
						|
              perf->Now() < StaticPrefs::page_load_deprioritization_period()) {
 | 
						|
            if (mProcessedVsync) {
 | 
						|
              mProcessedVsync = false;
 | 
						|
              TimeDuration rate = GetTimerRate();
 | 
						|
              uint32_t slowRate = static_cast<uint32_t>(rate.ToMilliseconds() *
 | 
						|
                                                        frameRateMultiplier);
 | 
						|
              pctx->DidUseFrameRateMultiplier();
 | 
						|
              nsCOMPtr<nsIRunnable> vsyncEvent = NewRunnableMethod<>(
 | 
						|
                  "VsyncRefreshDriverTimer::IdlePriorityNotify", this,
 | 
						|
                  &VsyncRefreshDriverTimer::IdlePriorityNotify);
 | 
						|
              NS_DispatchToCurrentThreadQueue(vsyncEvent.forget(), slowRate,
 | 
						|
                                              EventQueuePriority::Idle);
 | 
						|
            }
 | 
						|
            return;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    TickRefreshDriver(aVsyncEvent.mId, aVsyncEvent.mTime);
 | 
						|
  }
 | 
						|
 | 
						|
  void RecordTelemetryProbes(TimeStamp aVsyncTimestamp) {
 | 
						|
    MOZ_ASSERT(NS_IsMainThread());
 | 
						|
#ifndef ANDROID /* bug 1142079 */
 | 
						|
    if (XRE_IsParentProcess()) {
 | 
						|
      TimeDuration vsyncLatency = TimeStamp::Now() - aVsyncTimestamp;
 | 
						|
      glean::layout::refresh_driver_chrome_frame_delay.AccumulateRawDuration(
 | 
						|
          vsyncLatency);
 | 
						|
    } else if (mVsyncRate != TimeDuration::Forever()) {
 | 
						|
      TimeDuration contentDelay =
 | 
						|
          (TimeStamp::Now() - mLastTickStart) - mVsyncRate;
 | 
						|
      if (contentDelay.ToMilliseconds() < 0) {
 | 
						|
        // Vsyncs are noisy and some can come at a rate quicker than
 | 
						|
        // the reported hardware rate. In those cases, consider that we have 0
 | 
						|
        // delay.
 | 
						|
        contentDelay = TimeDuration::FromMilliseconds(0);
 | 
						|
      }
 | 
						|
      glean::layout::refresh_driver_content_frame_delay.AccumulateRawDuration(
 | 
						|
          contentDelay);
 | 
						|
    } else {
 | 
						|
      // Request the vsync rate which VsyncChild stored the last time it got a
 | 
						|
      // vsync notification.
 | 
						|
      mVsyncRate = mVsyncChild->GetVsyncRate();
 | 
						|
    }
 | 
						|
#endif
 | 
						|
  }
 | 
						|
 | 
						|
  void OnTimerStart() {
 | 
						|
    mLastTickStart = TimeStamp::Now();
 | 
						|
    mLastTickEnd = TimeStamp();
 | 
						|
    mLastIdleTaskCount = 0;
 | 
						|
  }
 | 
						|
 | 
						|
  void IdlePriorityNotify() {
 | 
						|
    if (mLastProcessedTick.IsNull() || mRecentVsync > mLastProcessedTick) {
 | 
						|
      // mSuspendVsyncPriorityTicksUntil is for high priority vsync
 | 
						|
      // notifications only.
 | 
						|
      mSuspendVsyncPriorityTicksUntil = TimeStamp();
 | 
						|
      TickRefreshDriver(mRecentVsyncId, mRecentVsync);
 | 
						|
    }
 | 
						|
 | 
						|
    mProcessedVsync = true;
 | 
						|
  }
 | 
						|
 | 
						|
  hal::PerformanceHintSession* GetPerformanceHintSession() {
 | 
						|
    // The ContentChild creates/destroys the PerformanceHintSession in response
 | 
						|
    // to the process' priority being foregrounded/backgrounded. We can only use
 | 
						|
    // this session when using a single vsync source for the process, otherwise
 | 
						|
    // these threads may be performing work for multiple
 | 
						|
    // VsyncRefreshDriverTimers and we will misreport the work duration.
 | 
						|
    const ContentChild* contentChild = ContentChild::GetSingleton();
 | 
						|
    if (contentChild && mVsyncChild) {
 | 
						|
      return contentChild->PerformanceHintSession();
 | 
						|
    }
 | 
						|
 | 
						|
    return nullptr;
 | 
						|
  }
 | 
						|
 | 
						|
  void TickRefreshDriver(VsyncId aId, TimeStamp aVsyncTimestamp) {
 | 
						|
    MOZ_ASSERT(NS_IsMainThread());
 | 
						|
 | 
						|
    RecordTelemetryProbes(aVsyncTimestamp);
 | 
						|
 | 
						|
    TimeStamp tickStart = TimeStamp::Now();
 | 
						|
 | 
						|
    const TimeDuration previousRate = mVsyncRate;
 | 
						|
    const TimeDuration rate = GetTimerRate();
 | 
						|
 | 
						|
    if (rate != previousRate) {
 | 
						|
      if (auto* const performanceHintSession = GetPerformanceHintSession()) {
 | 
						|
        performanceHintSession->UpdateTargetWorkDuration(
 | 
						|
            ContentChild::GetPerformanceHintTarget(rate));
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    if (TimeDuration::FromMilliseconds(nsRefreshDriver::DefaultInterval()) >
 | 
						|
        rate) {
 | 
						|
      sMostRecentHighRateVsync = tickStart;
 | 
						|
      sMostRecentHighRate = rate;
 | 
						|
    }
 | 
						|
 | 
						|
#ifdef DEBUG
 | 
						|
    // On 32-bit Windows we sometimes get times where TimeStamp::Now() is not
 | 
						|
    // monotonic because the underlying system apis produce non-monontonic
 | 
						|
    // results; see bug 1306896.
 | 
						|
    // On Wayland, vsync timestamp might not precisely match system time; see
 | 
						|
    // bug 1958043.
 | 
						|
#  if defined(_WIN32) || defined(MOZ_WAYLAND)
 | 
						|
    Unused << NS_WARN_IF(aVsyncTimestamp > tickStart);
 | 
						|
#  else
 | 
						|
    MOZ_ASSERT(aVsyncTimestamp <= tickStart);
 | 
						|
#  endif
 | 
						|
#endif
 | 
						|
 | 
						|
    bool shouldGiveNonVSyncTasksMoreTime = ShouldGiveNonVsyncTasksMoreTime();
 | 
						|
 | 
						|
    // Set these variables before calling RunRefreshDrivers so that they are
 | 
						|
    // visible to any nested ticks.
 | 
						|
    mLastTickStart = tickStart;
 | 
						|
    mLastProcessedTick = aVsyncTimestamp;
 | 
						|
 | 
						|
    RunRefreshDrivers(aId, aVsyncTimestamp);
 | 
						|
 | 
						|
    TimeStamp tickEnd = TimeStamp::Now();
 | 
						|
 | 
						|
    if (auto* const performanceHintSession = GetPerformanceHintSession()) {
 | 
						|
      performanceHintSession->ReportActualWorkDuration(tickEnd - tickStart);
 | 
						|
    }
 | 
						|
 | 
						|
    // Re-read mLastTickStart in case there was a nested tick inside this
 | 
						|
    // tick.
 | 
						|
    TimeStamp mostRecentTickStart = mLastTickStart;
 | 
						|
 | 
						|
    // Let also non-RefreshDriver code to run at least for awhile if we have
 | 
						|
    // a mVsyncRefreshDriverTimer.
 | 
						|
    // Always give a tiny bit, 5% of the vsync interval, time outside the
 | 
						|
    // tick
 | 
						|
    // In case there are both normal tasks and RefreshDrivers are doing
 | 
						|
    // work, mSuspendVsyncPriorityTicksUntil will be set to a timestamp in the
 | 
						|
    // future where the period between the previous tick start
 | 
						|
    // (mostRecentTickStart) and the next tick needs to be at least the amount
 | 
						|
    // of work normal tasks and RefreshDrivers did together (minus short grace
 | 
						|
    // period).
 | 
						|
    TimeDuration gracePeriod = rate / int64_t(20);
 | 
						|
 | 
						|
    if (shouldGiveNonVSyncTasksMoreTime && !mLastTickEnd.IsNull() &&
 | 
						|
        XRE_IsContentProcess() &&
 | 
						|
        // For RefreshDriver scheduling during page load there is currently
 | 
						|
        // idle priority based setup.
 | 
						|
        // XXX Consider to remove the page load specific code paths.
 | 
						|
        !IsAnyToplevelContentPageLoading()) {
 | 
						|
      // In case normal tasks are doing lots of work, we still want to paint
 | 
						|
      // every now and then, so only at maximum 4 * rate of work is counted
 | 
						|
      // here.
 | 
						|
      // If we're giving extra time for tasks outside a tick, try to
 | 
						|
      // ensure the next vsync after that period is handled, so subtract
 | 
						|
      // a grace period.
 | 
						|
      TimeDuration timeForOutsideTick = std::clamp(
 | 
						|
          tickStart - mLastTickEnd - gracePeriod, gracePeriod, rate * 4);
 | 
						|
      mSuspendVsyncPriorityTicksUntil = tickEnd + timeForOutsideTick;
 | 
						|
    } else if (ShouldGiveNonVsyncTasksMoreTime(true)) {
 | 
						|
      // We've got some new tasks, give them some extra time.
 | 
						|
      // This handles also the case when mLastTickEnd.IsNull() above and we
 | 
						|
      // should give some more time for non-vsync tasks.
 | 
						|
      mSuspendVsyncPriorityTicksUntil = tickEnd + gracePeriod;
 | 
						|
    } else {
 | 
						|
      mSuspendVsyncPriorityTicksUntil = mostRecentTickStart + gracePeriod;
 | 
						|
    }
 | 
						|
 | 
						|
    mLastIdleTaskCount =
 | 
						|
        TaskController::Get()->GetIdleTaskManager()->ProcessedTaskCount();
 | 
						|
    mLastRunOutOfMTTasksCount = TaskController::Get()->RunOutOfMTTasksCount();
 | 
						|
    mLastTickEnd = tickEnd;
 | 
						|
  }
 | 
						|
 | 
						|
  void StartTimer() override {
 | 
						|
    MOZ_ASSERT(NS_IsMainThread());
 | 
						|
 | 
						|
    mLastFireTime = TimeStamp::Now();
 | 
						|
    mLastFireId = VsyncId();
 | 
						|
 | 
						|
    if (mVsyncDispatcher) {
 | 
						|
      mVsyncDispatcher->AddVsyncObserver(mVsyncObserver);
 | 
						|
    } else if (mVsyncChild) {
 | 
						|
      mVsyncChild->AddChildRefreshTimer(mVsyncObserver);
 | 
						|
      OnTimerStart();
 | 
						|
    }
 | 
						|
    mIsTicking = true;
 | 
						|
  }
 | 
						|
 | 
						|
  void StopTimer() override {
 | 
						|
    MOZ_ASSERT(NS_IsMainThread());
 | 
						|
 | 
						|
    if (mVsyncDispatcher) {
 | 
						|
      mVsyncDispatcher->RemoveVsyncObserver(mVsyncObserver);
 | 
						|
    } else if (mVsyncChild) {
 | 
						|
      mVsyncChild->RemoveChildRefreshTimer(mVsyncObserver);
 | 
						|
    }
 | 
						|
    mIsTicking = false;
 | 
						|
  }
 | 
						|
 | 
						|
 public:
 | 
						|
  bool IsTicking() const override { return mIsTicking; }
 | 
						|
 | 
						|
 protected:
 | 
						|
  void ScheduleNextTick(TimeStamp aNowTime) override {
 | 
						|
    // Do nothing since we just wait for the next vsync from
 | 
						|
    // RefreshDriverVsyncObserver.
 | 
						|
  }
 | 
						|
 | 
						|
  void RunRefreshDrivers(VsyncId aId, TimeStamp aTimeStamp) {
 | 
						|
    Tick(aId, aTimeStamp);
 | 
						|
    for (auto& driver : mContentRefreshDrivers) {
 | 
						|
      driver->FinishedVsyncTick();
 | 
						|
    }
 | 
						|
    for (auto& driver : mRootRefreshDrivers) {
 | 
						|
      driver->FinishedVsyncTick();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Always non-null. Has a weak pointer to us and notifies us of vsync.
 | 
						|
  RefPtr<RefreshDriverVsyncObserver> mVsyncObserver;
 | 
						|
 | 
						|
  // Used in the parent process. We register mVsyncObserver with it for the
 | 
						|
  // duration during which we want to receive vsync notifications. We also
 | 
						|
  // use it to query the current vsync rate.
 | 
						|
  RefPtr<VsyncDispatcher> mVsyncDispatcher;
 | 
						|
  // Used it the content process. We register mVsyncObserver with it for the
 | 
						|
  // duration during which we want to receive vsync notifications. The
 | 
						|
  // mVsyncChild will be always available before VsyncChild::ActorDestroy().
 | 
						|
  // After ActorDestroy(), StartTimer() and StopTimer() calls will be non-op.
 | 
						|
  RefPtr<VsyncMainChild> mVsyncChild;
 | 
						|
 | 
						|
  TimeDuration mVsyncRate;
 | 
						|
  bool mIsTicking = false;
 | 
						|
 | 
						|
  TimeStamp mRecentVsync;
 | 
						|
  VsyncId mRecentVsyncId;
 | 
						|
  // The local start time when RefreshDrivers' Tick was called last time.
 | 
						|
  TimeStamp mLastTickStart;
 | 
						|
  // The local end time of the last RefreshDrivers' tick.
 | 
						|
  TimeStamp mLastTickEnd;
 | 
						|
  // The number of idle tasks the main thread has processed. It is updated
 | 
						|
  // right after RefreshDrivers' tick.
 | 
						|
  uint64_t mLastIdleTaskCount;
 | 
						|
  // If there were no idle tasks, we need to check if the main event queue
 | 
						|
  // was totally empty at times.
 | 
						|
  uint64_t mLastRunOutOfMTTasksCount;
 | 
						|
  // Note, mLastProcessedTick stores the vsync timestamp, which may be coming
 | 
						|
  // from a different process.
 | 
						|
  TimeStamp mLastProcessedTick;
 | 
						|
  // mSuspendVsyncPriorityTicksUntil is used to block too high refresh rate in
 | 
						|
  // case the main thread has also other non-idle tasks to process.
 | 
						|
  // The timestamp is effectively mLastTickEnd + some duration.
 | 
						|
  TimeStamp mSuspendVsyncPriorityTicksUntil;
 | 
						|
  bool mProcessedVsync;
 | 
						|
 | 
						|
  TimeStamp mPendingVsync;
 | 
						|
  VsyncId mPendingVsyncId;
 | 
						|
  bool mHasPendingLowPrioTask;
 | 
						|
};  // VsyncRefreshDriverTimer
 | 
						|
 | 
						|
/**
 | 
						|
 * Since the content process takes some time to setup
 | 
						|
 * the vsync IPC connection, this timer is used
 | 
						|
 * during the intial startup process.
 | 
						|
 * During initial startup, the refresh drivers
 | 
						|
 * are ticked off this timer, and are swapped out once content
 | 
						|
 * vsync IPC connection is established.
 | 
						|
 */
 | 
						|
class StartupRefreshDriverTimer : public SimpleTimerBasedRefreshDriverTimer {
 | 
						|
 public:
 | 
						|
  explicit StartupRefreshDriverTimer(double aRate)
 | 
						|
      : SimpleTimerBasedRefreshDriverTimer(aRate) {}
 | 
						|
 | 
						|
 protected:
 | 
						|
  void ScheduleNextTick(TimeStamp aNowTime) override {
 | 
						|
    // Since this is only used for startup, it isn't super critical
 | 
						|
    // that we tick at consistent intervals.
 | 
						|
    TimeStamp newTarget = aNowTime + mRateDuration;
 | 
						|
    uint32_t delay =
 | 
						|
        static_cast<uint32_t>((newTarget - aNowTime).ToMilliseconds());
 | 
						|
    mTimer->InitWithNamedFuncCallback(
 | 
						|
        TimerTick, this, delay, nsITimer::TYPE_ONE_SHOT,
 | 
						|
        "StartupRefreshDriverTimer::ScheduleNextTick");
 | 
						|
    mTargetTime = newTarget;
 | 
						|
  }
 | 
						|
 | 
						|
 public:
 | 
						|
  bool IsTicking() const override { return true; }
 | 
						|
};
 | 
						|
 | 
						|
/*
 | 
						|
 * A RefreshDriverTimer for inactive documents.  When a new refresh driver is
 | 
						|
 * added, the rate is reset to the base (normally 1s/1fps).  Every time
 | 
						|
 * it ticks, a single refresh driver is poked.  Once they have all been poked,
 | 
						|
 * the duration between ticks doubles, up to mDisableAfterMilliseconds.  At that
 | 
						|
 * point, the timer is quiet and doesn't tick (until something is added to it
 | 
						|
 * again).
 | 
						|
 *
 | 
						|
 * When a timer is removed, there is a possibility of another timer
 | 
						|
 * being skipped for one cycle.  We could avoid this by adjusting
 | 
						|
 * mNextDriverIndex in RemoveRefreshDriver, but there's little need to
 | 
						|
 * add that complexity.  All we want is for inactive drivers to tick
 | 
						|
 * at some point, but we don't care too much about how often.
 | 
						|
 */
 | 
						|
class InactiveRefreshDriverTimer final
 | 
						|
    : public SimpleTimerBasedRefreshDriverTimer {
 | 
						|
 public:
 | 
						|
  explicit InactiveRefreshDriverTimer(double aRate)
 | 
						|
      : SimpleTimerBasedRefreshDriverTimer(aRate),
 | 
						|
        mNextTickDuration(aRate),
 | 
						|
        mDisableAfterMilliseconds(-1.0),
 | 
						|
        mNextDriverIndex(0) {}
 | 
						|
 | 
						|
  InactiveRefreshDriverTimer(double aRate, double aDisableAfterMilliseconds)
 | 
						|
      : SimpleTimerBasedRefreshDriverTimer(aRate),
 | 
						|
        mNextTickDuration(aRate),
 | 
						|
        mDisableAfterMilliseconds(aDisableAfterMilliseconds),
 | 
						|
        mNextDriverIndex(0) {}
 | 
						|
 | 
						|
  void AddRefreshDriver(nsRefreshDriver* aDriver) override {
 | 
						|
    RefreshDriverTimer::AddRefreshDriver(aDriver);
 | 
						|
 | 
						|
    LOG("[%p] inactive timer got new refresh driver %p, resetting rate", this,
 | 
						|
        aDriver);
 | 
						|
 | 
						|
    // reset the timer, and start with the newly added one next time.
 | 
						|
    mNextTickDuration = mRateMilliseconds;
 | 
						|
 | 
						|
    // we don't really have to start with the newly added one, but we may as
 | 
						|
    // well not tick the old ones at the fastest rate any more than we need to.
 | 
						|
    mNextDriverIndex = GetRefreshDriverCount() - 1;
 | 
						|
 | 
						|
    StopTimer();
 | 
						|
    StartTimer();
 | 
						|
  }
 | 
						|
 | 
						|
  TimeDuration GetTimerRate() override {
 | 
						|
    return TimeDuration::FromMilliseconds(mNextTickDuration);
 | 
						|
  }
 | 
						|
 | 
						|
 protected:
 | 
						|
  uint32_t GetRefreshDriverCount() {
 | 
						|
    return mContentRefreshDrivers.Length() + mRootRefreshDrivers.Length();
 | 
						|
  }
 | 
						|
 | 
						|
  void StartTimer() override {
 | 
						|
    mLastFireTime = TimeStamp::Now();
 | 
						|
    mLastFireId = VsyncId();
 | 
						|
 | 
						|
    mTargetTime = mLastFireTime + mRateDuration;
 | 
						|
 | 
						|
    uint32_t delay = static_cast<uint32_t>(mRateMilliseconds);
 | 
						|
    mTimer->InitWithNamedFuncCallback(TimerTickOne, this, delay,
 | 
						|
                                      nsITimer::TYPE_ONE_SHOT,
 | 
						|
                                      "InactiveRefreshDriverTimer::StartTimer");
 | 
						|
    mIsTicking = true;
 | 
						|
  }
 | 
						|
 | 
						|
  void StopTimer() override {
 | 
						|
    mTimer->Cancel();
 | 
						|
    mIsTicking = false;
 | 
						|
  }
 | 
						|
 | 
						|
  void ScheduleNextTick(TimeStamp aNowTime) override {
 | 
						|
    if (mDisableAfterMilliseconds > 0.0 &&
 | 
						|
        mNextTickDuration > mDisableAfterMilliseconds) {
 | 
						|
      // We hit the time after which we should disable
 | 
						|
      // inactive window refreshes; don't schedule anything
 | 
						|
      // until we get kicked by an AddRefreshDriver call.
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    // double the next tick time if we've already gone through all of them once
 | 
						|
    if (mNextDriverIndex >= GetRefreshDriverCount()) {
 | 
						|
      mNextTickDuration *= 2.0;
 | 
						|
      mNextDriverIndex = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    // this doesn't need to be precise; do a simple schedule
 | 
						|
    uint32_t delay = static_cast<uint32_t>(mNextTickDuration);
 | 
						|
    mTimer->InitWithNamedFuncCallback(
 | 
						|
        TimerTickOne, this, delay, nsITimer::TYPE_ONE_SHOT,
 | 
						|
        "InactiveRefreshDriverTimer::ScheduleNextTick");
 | 
						|
 | 
						|
    LOG("[%p] inactive timer next tick in %f ms [index %d/%d]", this,
 | 
						|
        mNextTickDuration, mNextDriverIndex, GetRefreshDriverCount());
 | 
						|
  }
 | 
						|
 | 
						|
 public:
 | 
						|
  bool IsTicking() const override { return mIsTicking; }
 | 
						|
 | 
						|
 protected:
 | 
						|
  /* Runs just one driver's tick. */
 | 
						|
  void TickOne() {
 | 
						|
    TimeStamp now = TimeStamp::Now();
 | 
						|
 | 
						|
    ScheduleNextTick(now);
 | 
						|
 | 
						|
    mLastFireTime = now;
 | 
						|
    mLastFireId = VsyncId();
 | 
						|
 | 
						|
    nsTArray<RefPtr<nsRefreshDriver>> drivers(mContentRefreshDrivers.Clone());
 | 
						|
    drivers.AppendElements(mRootRefreshDrivers);
 | 
						|
    size_t index = mNextDriverIndex;
 | 
						|
 | 
						|
    if (index < drivers.Length() &&
 | 
						|
        !drivers[index]->IsTestControllingRefreshesEnabled()) {
 | 
						|
      TickDriver(drivers[index], VsyncId(), now);
 | 
						|
    }
 | 
						|
 | 
						|
    mNextDriverIndex++;
 | 
						|
  }
 | 
						|
 | 
						|
  static void TimerTickOne(nsITimer* aTimer, void* aClosure) {
 | 
						|
    RefPtr<InactiveRefreshDriverTimer> timer =
 | 
						|
        static_cast<InactiveRefreshDriverTimer*>(aClosure);
 | 
						|
    timer->TickOne();
 | 
						|
  }
 | 
						|
 | 
						|
  double mNextTickDuration;
 | 
						|
  double mDisableAfterMilliseconds;
 | 
						|
  uint32_t mNextDriverIndex;
 | 
						|
  bool mIsTicking = false;
 | 
						|
};
 | 
						|
 | 
						|
}  // namespace mozilla
 | 
						|
 | 
						|
static StaticRefPtr<RefreshDriverTimer> sRegularRateTimer;
 | 
						|
static StaticAutoPtr<nsTArray<RefreshDriverTimer*>> sRegularRateTimerList;
 | 
						|
static StaticRefPtr<InactiveRefreshDriverTimer> sThrottledRateTimer;
 | 
						|
 | 
						|
static bool IsPresentingInVR() {
 | 
						|
#ifdef MOZ_WIDGET_ANDROID
 | 
						|
  return gfx::VRManagerChild::IsPresenting();
 | 
						|
#else
 | 
						|
  return false;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::CreateVsyncRefreshTimer() {
 | 
						|
  MOZ_ASSERT(NS_IsMainThread());
 | 
						|
 | 
						|
  if (gfxPlatform::IsInLayoutAsapMode()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (!mOwnTimer) {
 | 
						|
    // If available, we fetch the widget-specific vsync source.
 | 
						|
    nsPresContext* pc = GetPresContext();
 | 
						|
    nsCOMPtr<nsIWidget> widget = pc->GetRootWidget();
 | 
						|
    if (widget) {
 | 
						|
      if (RefPtr<VsyncDispatcher> vsyncDispatcher =
 | 
						|
              widget->GetVsyncDispatcher()) {
 | 
						|
        mOwnTimer = VsyncRefreshDriverTimer::
 | 
						|
            CreateForParentProcessWithLocalVsyncDispatcher(
 | 
						|
                std::move(vsyncDispatcher));
 | 
						|
        sRegularRateTimerList->AppendElement(mOwnTimer.get());
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      if (BrowserChild* browserChild = widget->GetOwningBrowserChild()) {
 | 
						|
        if (RefPtr<VsyncMainChild> vsyncChildViaPBrowser =
 | 
						|
                browserChild->GetVsyncChild()) {
 | 
						|
          mOwnTimer = VsyncRefreshDriverTimer::CreateForContentProcess(
 | 
						|
              std::move(vsyncChildViaPBrowser));
 | 
						|
          sRegularRateTimerList->AppendElement(mOwnTimer.get());
 | 
						|
          return;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  if (!sRegularRateTimer) {
 | 
						|
    if (XRE_IsParentProcess()) {
 | 
						|
      // Make sure all vsync systems are ready.
 | 
						|
      gfxPlatform::GetPlatform();
 | 
						|
      // In parent process, we can create the VsyncRefreshDriverTimer directly.
 | 
						|
      sRegularRateTimer =
 | 
						|
          VsyncRefreshDriverTimer::CreateForParentProcessWithGlobalVsync();
 | 
						|
    } else {
 | 
						|
      PBackgroundChild* actorChild =
 | 
						|
          BackgroundChild::GetOrCreateForCurrentThread();
 | 
						|
      if (NS_WARN_IF(!actorChild)) {
 | 
						|
        return;
 | 
						|
      }
 | 
						|
 | 
						|
      auto vsyncChildViaPBackground = MakeRefPtr<dom::VsyncMainChild>();
 | 
						|
      dom::PVsyncChild* actor =
 | 
						|
          actorChild->SendPVsyncConstructor(vsyncChildViaPBackground);
 | 
						|
      if (NS_WARN_IF(!actor)) {
 | 
						|
        return;
 | 
						|
      }
 | 
						|
 | 
						|
      RefPtr<RefreshDriverTimer> vsyncRefreshDriverTimer =
 | 
						|
          VsyncRefreshDriverTimer::CreateForContentProcess(
 | 
						|
              std::move(vsyncChildViaPBackground));
 | 
						|
 | 
						|
      sRegularRateTimer = std::move(vsyncRefreshDriverTimer);
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static uint32_t GetFirstFrameDelay(imgIRequest* req) {
 | 
						|
  nsCOMPtr<imgIContainer> container;
 | 
						|
  if (NS_FAILED(req->GetImage(getter_AddRefs(container))) || !container) {
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
  // If this image isn't animated, there isn't a first frame delay.
 | 
						|
  int32_t delay = container->GetFirstFrameDelay();
 | 
						|
  if (delay < 0) {
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
  return static_cast<uint32_t>(delay);
 | 
						|
}
 | 
						|
 | 
						|
static constexpr std::array<const char*, size_t(RenderingPhase::Count)>
 | 
						|
    sRenderingPhaseNames = {
 | 
						|
        "Flush autofocus candidates",  // FlushAutoFocusCandidates
 | 
						|
        "Resize steps",                // ResizeSteps
 | 
						|
        "Scroll steps",                // ScrollSteps
 | 
						|
        "Evaluate media queries and report changes",  // EvaluateMediaQueriesAndReportChanges
 | 
						|
        "Update animations and send events",    // UpdateAnimationsAndSendEvents
 | 
						|
        "Fullscreen steps",                     // FullscreenSteps
 | 
						|
        "Animation and video frame callbacks",  // AnimationFrameCallbacks
 | 
						|
        "Update content relevancy",             // UpdateContentRelevancy
 | 
						|
        "Resize observers",                     // ResizeObservers
 | 
						|
        "View transition operations",           // ViewTransitionOperations
 | 
						|
        "Update intersection observations",  // UpdateIntersectionObservations
 | 
						|
};
 | 
						|
 | 
						|
static_assert(std::size(sRenderingPhaseNames) == size_t(RenderingPhase::Count),
 | 
						|
              "Unexpected rendering phase?");
 | 
						|
 | 
						|
template <typename Callback>
 | 
						|
void nsRefreshDriver::RunRenderingPhaseLegacy(RenderingPhase aPhase,
 | 
						|
                                              Callback&& aCallback) {
 | 
						|
  if (!mRenderingPhasesNeeded.contains(aPhase)) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  mRenderingPhasesNeeded -= aPhase;
 | 
						|
 | 
						|
  AUTO_PROFILER_LABEL_DYNAMIC_CSTR_RELEVANT_FOR_JS(
 | 
						|
      "Update the rendering", LAYOUT, sRenderingPhaseNames[size_t(aPhase)]);
 | 
						|
  aCallback();
 | 
						|
}
 | 
						|
 | 
						|
template <typename Callback>
 | 
						|
void nsRefreshDriver::RunRenderingPhase(RenderingPhase aPhase,
 | 
						|
                                        Callback&& aCallback,
 | 
						|
                                        DocFilter aExtraFilter) {
 | 
						|
  RunRenderingPhaseLegacy(aPhase, [&] {
 | 
						|
    if (MOZ_UNLIKELY(!mPresContext)) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    // https://html.spec.whatwg.org/#update-the-rendering step 3
 | 
						|
    //
 | 
						|
    //     Remove from docs any Document object doc for which any of the
 | 
						|
    //     following are true.
 | 
						|
    //
 | 
						|
    // TODO(emilio): Per spec we should collect all these upfront, once.
 | 
						|
    AutoTArray<RefPtr<Document>, 32> documents;
 | 
						|
    auto ShouldCollect = [aExtraFilter](const Document* aDocument) {
 | 
						|
      return !aDocument->IsRenderingSuppressed() &&
 | 
						|
             (!aExtraFilter || aExtraFilter(*aDocument));
 | 
						|
    };
 | 
						|
    if (ShouldCollect(mPresContext->Document())) {
 | 
						|
      documents.AppendElement(mPresContext->Document());
 | 
						|
    }
 | 
						|
    mPresContext->Document()->CollectDescendantDocuments(documents,
 | 
						|
                                                         ShouldCollect);
 | 
						|
    for (auto& doc : documents) {
 | 
						|
      aCallback(*doc);
 | 
						|
    }
 | 
						|
  });
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
void nsRefreshDriver::Shutdown() {
 | 
						|
  MOZ_ASSERT(NS_IsMainThread());
 | 
						|
  // clean up our timers
 | 
						|
  sRegularRateTimer = nullptr;
 | 
						|
  sRegularRateTimerList = nullptr;
 | 
						|
  sThrottledRateTimer = nullptr;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
int32_t nsRefreshDriver::DefaultInterval() {
 | 
						|
  return NSToIntRound(1000.0 / gfxPlatform::GetDefaultFrameRate());
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
double nsRefreshDriver::HighRateMultiplier() {
 | 
						|
  // We're in high rate mode if we've gotten a fast rate during the last
 | 
						|
  // DefaultInterval().
 | 
						|
  bool inHighRateMode =
 | 
						|
      !gfxPlatform::IsInLayoutAsapMode() &&
 | 
						|
      StaticPrefs::layout_expose_high_rate_mode_from_refreshdriver() &&
 | 
						|
      !sMostRecentHighRateVsync.IsNull() &&
 | 
						|
      (sMostRecentHighRateVsync +
 | 
						|
       TimeDuration::FromMilliseconds(DefaultInterval())) > TimeStamp::Now();
 | 
						|
  if (!inHighRateMode) {
 | 
						|
    // Clear the timestamp so that the next call is faster.
 | 
						|
    sMostRecentHighRateVsync = TimeStamp();
 | 
						|
    sMostRecentHighRate = TimeDuration();
 | 
						|
    return 1.0;
 | 
						|
  }
 | 
						|
 | 
						|
  return sMostRecentHighRate.ToMilliseconds() / DefaultInterval();
 | 
						|
}
 | 
						|
 | 
						|
// Compute the interval to use for the refresh driver timer, in milliseconds.
 | 
						|
// outIsDefault indicates that rate was not explicitly set by the user
 | 
						|
// so we might choose other, more appropriate rates (e.g. vsync, etc)
 | 
						|
// layout.frame_rate=0 indicates "ASAP mode".
 | 
						|
// In ASAP mode rendering is iterated as fast as possible (typically for stress
 | 
						|
// testing). A target rate of 10k is used internally instead of special-handling
 | 
						|
// 0. Backends which block on swap/present/etc should try to not block when
 | 
						|
// layout.frame_rate=0 - to comply with "ASAP" as much as possible.
 | 
						|
double nsRefreshDriver::GetRegularTimerInterval() const {
 | 
						|
  int32_t rate = Preferences::GetInt("layout.frame_rate", -1);
 | 
						|
  if (rate < 0) {
 | 
						|
    rate = gfxPlatform::GetDefaultFrameRate();
 | 
						|
  } else if (rate == 0) {
 | 
						|
    rate = 10000;
 | 
						|
  }
 | 
						|
 | 
						|
  return 1000.0 / rate;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
double nsRefreshDriver::GetThrottledTimerInterval() {
 | 
						|
  uint32_t rate = StaticPrefs::layout_throttled_frame_rate();
 | 
						|
  return 1000.0 / rate;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
TimeDuration nsRefreshDriver::GetMinRecomputeVisibilityInterval() {
 | 
						|
  return TimeDuration::FromMilliseconds(
 | 
						|
      StaticPrefs::layout_visibility_min_recompute_interval_ms());
 | 
						|
}
 | 
						|
 | 
						|
RefreshDriverTimer* nsRefreshDriver::ChooseTimer() {
 | 
						|
  if (mThrottled) {
 | 
						|
    if (!sThrottledRateTimer) {
 | 
						|
      sThrottledRateTimer = new InactiveRefreshDriverTimer(
 | 
						|
          GetThrottledTimerInterval(),
 | 
						|
          DEFAULT_INACTIVE_TIMER_DISABLE_SECONDS * 1000.0);
 | 
						|
    }
 | 
						|
    return sThrottledRateTimer;
 | 
						|
  }
 | 
						|
 | 
						|
  if (!mOwnTimer) {
 | 
						|
    CreateVsyncRefreshTimer();
 | 
						|
  }
 | 
						|
 | 
						|
  if (mOwnTimer) {
 | 
						|
    return mOwnTimer.get();
 | 
						|
  }
 | 
						|
 | 
						|
  if (!sRegularRateTimer) {
 | 
						|
    double rate = GetRegularTimerInterval();
 | 
						|
    sRegularRateTimer = new StartupRefreshDriverTimer(rate);
 | 
						|
  }
 | 
						|
 | 
						|
  return sRegularRateTimer;
 | 
						|
}
 | 
						|
 | 
						|
static nsDocShell* GetDocShell(nsPresContext* aPresContext) {
 | 
						|
  if (!aPresContext) {
 | 
						|
    return nullptr;
 | 
						|
  }
 | 
						|
  return static_cast<nsDocShell*>(aPresContext->GetDocShell());
 | 
						|
}
 | 
						|
 | 
						|
nsRefreshDriver::nsRefreshDriver(nsPresContext* aPresContext)
 | 
						|
    : mActiveTimer(nullptr),
 | 
						|
      mOwnTimer(nullptr),
 | 
						|
      mPresContext(aPresContext),
 | 
						|
      mRootRefresh(nullptr),
 | 
						|
      mNextTransactionId{0},
 | 
						|
      mFreezeCount(0),
 | 
						|
      mThrottledFrameRequestInterval(
 | 
						|
          TimeDuration::FromMilliseconds(GetThrottledTimerInterval())),
 | 
						|
      mMinRecomputeVisibilityInterval(GetMinRecomputeVisibilityInterval()),
 | 
						|
      mThrottled(false),
 | 
						|
      mNeedToRecomputeVisibility(false),
 | 
						|
      mTestControllingRefreshes(false),
 | 
						|
      mViewManagerFlushIsPending(false),
 | 
						|
      mHasScheduleFlush(false),
 | 
						|
      mInRefresh(false),
 | 
						|
      mWaitingForTransaction(false),
 | 
						|
      mSkippedPaints(false),
 | 
						|
      mResizeSuppressed(false),
 | 
						|
      mInNormalTick(false),
 | 
						|
      mAttemptedExtraTickSinceLastVsync(false),
 | 
						|
      mHasExceededAfterLoadTickPeriod(false),
 | 
						|
      mHasStartedTimerAtLeastOnce(false) {
 | 
						|
  MOZ_ASSERT(NS_IsMainThread());
 | 
						|
  MOZ_ASSERT(mPresContext,
 | 
						|
             "Need a pres context to tell us to call Disconnect() later "
 | 
						|
             "and decrement sRefreshDriverCount.");
 | 
						|
  mMostRecentRefresh = TimeStamp::Now();
 | 
						|
  mNextThrottledFrameRequestTick = mMostRecentRefresh;
 | 
						|
  mNextRecomputeVisibilityTick = mMostRecentRefresh;
 | 
						|
 | 
						|
  if (!sRegularRateTimerList) {
 | 
						|
    sRegularRateTimerList = new nsTArray<RefreshDriverTimer*>();
 | 
						|
  }
 | 
						|
  ++sRefreshDriverCount;
 | 
						|
}
 | 
						|
 | 
						|
nsRefreshDriver::~nsRefreshDriver() {
 | 
						|
  MOZ_ASSERT(NS_IsMainThread());
 | 
						|
  MOZ_ASSERT(ObserverCount() == mEarlyRunners.Length(),
 | 
						|
             "observers, except pending selection scrolls, "
 | 
						|
             "should have been unregistered");
 | 
						|
  MOZ_ASSERT(!mActiveTimer, "timer should be gone");
 | 
						|
  MOZ_ASSERT(!mPresContext,
 | 
						|
             "Should have called Disconnect() and decremented "
 | 
						|
             "sRefreshDriverCount!");
 | 
						|
 | 
						|
  if (mRootRefresh) {
 | 
						|
    mRootRefresh->RemoveRefreshObserver(this, FlushType::Style);
 | 
						|
    mRootRefresh = nullptr;
 | 
						|
  }
 | 
						|
  if (mOwnTimer && sRegularRateTimerList) {
 | 
						|
    sRegularRateTimerList->RemoveElement(mOwnTimer.get());
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// Method for testing.  See nsIDOMWindowUtils.advanceTimeAndRefresh
 | 
						|
// for description.
 | 
						|
void nsRefreshDriver::AdvanceTimeAndRefresh(int64_t aMilliseconds) {
 | 
						|
  // ensure that we're removed from our driver
 | 
						|
  StopTimer();
 | 
						|
 | 
						|
  if (!mTestControllingRefreshes) {
 | 
						|
    mMostRecentRefresh = TimeStamp::Now();
 | 
						|
 | 
						|
    mTestControllingRefreshes = true;
 | 
						|
    if (mWaitingForTransaction) {
 | 
						|
      // Disable any refresh driver throttling when entering test mode
 | 
						|
      mWaitingForTransaction = false;
 | 
						|
      mSkippedPaints = false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  mMostRecentRefresh += TimeDuration::FromMilliseconds((double)aMilliseconds);
 | 
						|
 | 
						|
  mozilla::dom::AutoNoJSAPI nojsapi;
 | 
						|
  DoTick();
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::RestoreNormalRefresh() {
 | 
						|
  mTestControllingRefreshes = false;
 | 
						|
  EnsureTimerStarted(eAllowTimeToGoBackwards);
 | 
						|
  mPendingTransactions.Clear();
 | 
						|
}
 | 
						|
 | 
						|
TimeStamp nsRefreshDriver::MostRecentRefresh(bool aEnsureTimerStarted) const {
 | 
						|
  // In case of stylo traversal, we have already activated the refresh driver in
 | 
						|
  // RestyleManager::ProcessPendingRestyles().
 | 
						|
  if (aEnsureTimerStarted && !ServoStyleSet::IsInServoTraversal()) {
 | 
						|
    const_cast<nsRefreshDriver*>(this)->EnsureTimerStarted();
 | 
						|
  }
 | 
						|
 | 
						|
  return mMostRecentRefresh;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::AddRefreshObserver(nsARefreshObserver* aObserver,
 | 
						|
                                         FlushType aFlushType,
 | 
						|
                                         const char* aObserverDescription) {
 | 
						|
  ObserverArray& array = ArrayFor(aFlushType);
 | 
						|
  MOZ_ASSERT(!array.Contains(aObserver),
 | 
						|
             "We don't want to redundantly register the same observer");
 | 
						|
  array.AppendElement(
 | 
						|
      ObserverData{aObserver, aObserverDescription, TimeStamp::Now(),
 | 
						|
                   MarkerInnerWindowIdFromDocShell(GetDocShell(mPresContext)),
 | 
						|
                   profiler_capture_backtrace(), aFlushType});
 | 
						|
#ifdef DEBUG
 | 
						|
  MOZ_ASSERT(aObserver->mRegistrationCount >= 0,
 | 
						|
             "Registration count shouldn't be able to go negative");
 | 
						|
  aObserver->mRegistrationCount++;
 | 
						|
#endif
 | 
						|
  EnsureTimerStarted();
 | 
						|
}
 | 
						|
 | 
						|
bool nsRefreshDriver::RemoveRefreshObserver(nsARefreshObserver* aObserver,
 | 
						|
                                            FlushType aFlushType) {
 | 
						|
  ObserverArray& array = ArrayFor(aFlushType);
 | 
						|
  auto index = array.IndexOf(aObserver);
 | 
						|
  if (index == ObserverArray::array_type::NoIndex) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  if (profiler_thread_is_being_profiled_for_markers()) {
 | 
						|
    auto& data = array.ElementAt(index);
 | 
						|
    nsPrintfCString str("%s [%s]", data.mDescription,
 | 
						|
                        kFlushTypeNames[aFlushType]);
 | 
						|
    PROFILER_MARKER_TEXT(
 | 
						|
        "RefreshObserver", GRAPHICS,
 | 
						|
        MarkerOptions(MarkerStack::TakeBacktrace(std::move(data.mCause)),
 | 
						|
                      MarkerTiming::IntervalUntilNowFrom(data.mRegisterTime),
 | 
						|
                      std::move(data.mInnerWindowId)),
 | 
						|
        str);
 | 
						|
  }
 | 
						|
 | 
						|
  array.RemoveElementAt(index);
 | 
						|
#ifdef DEBUG
 | 
						|
  aObserver->mRegistrationCount--;
 | 
						|
  MOZ_ASSERT(aObserver->mRegistrationCount >= 0,
 | 
						|
             "Registration count shouldn't be able to go negative");
 | 
						|
#endif
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::AddPostRefreshObserver(
 | 
						|
    nsAPostRefreshObserver* aObserver) {
 | 
						|
  MOZ_ASSERT(!mPostRefreshObservers.Contains(aObserver));
 | 
						|
  mPostRefreshObservers.AppendElement(aObserver);
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::RemovePostRefreshObserver(
 | 
						|
    nsAPostRefreshObserver* aObserver) {
 | 
						|
  bool removed = mPostRefreshObservers.RemoveElement(aObserver);
 | 
						|
  MOZ_DIAGNOSTIC_ASSERT(removed);
 | 
						|
  Unused << removed;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::AddImageRequest(imgIRequest* aRequest) {
 | 
						|
  uint32_t delay = GetFirstFrameDelay(aRequest);
 | 
						|
  if (delay == 0) {
 | 
						|
    mRequests.Insert(aRequest);
 | 
						|
  } else {
 | 
						|
    auto* const start = mStartTable.GetOrInsertNew(delay);
 | 
						|
    start->mEntries.Insert(aRequest);
 | 
						|
  }
 | 
						|
 | 
						|
  EnsureTimerStarted();
 | 
						|
 | 
						|
  if (profiler_thread_is_being_profiled_for_markers()) {
 | 
						|
    nsCOMPtr<nsIURI> uri = aRequest->GetURI();
 | 
						|
 | 
						|
    PROFILER_MARKER_TEXT("Image Animation", GRAPHICS,
 | 
						|
                         MarkerOptions(MarkerTiming::IntervalStart(),
 | 
						|
                                       MarkerInnerWindowIdFromDocShell(
 | 
						|
                                           GetDocShell(mPresContext))),
 | 
						|
                         nsContentUtils::TruncatedURLForDisplay(uri));
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::RemoveImageRequest(imgIRequest* aRequest) {
 | 
						|
  // Try to remove from both places, just in case.
 | 
						|
  bool removed = mRequests.EnsureRemoved(aRequest);
 | 
						|
  uint32_t delay = GetFirstFrameDelay(aRequest);
 | 
						|
  if (delay != 0) {
 | 
						|
    ImageStartData* start = mStartTable.Get(delay);
 | 
						|
    if (start) {
 | 
						|
      removed = removed | start->mEntries.EnsureRemoved(aRequest);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (removed && profiler_thread_is_being_profiled_for_markers()) {
 | 
						|
    nsCOMPtr<nsIURI> uri = aRequest->GetURI();
 | 
						|
 | 
						|
    PROFILER_MARKER_TEXT("Image Animation", GRAPHICS,
 | 
						|
                         MarkerOptions(MarkerTiming::IntervalEnd(),
 | 
						|
                                       MarkerInnerWindowIdFromDocShell(
 | 
						|
                                           GetDocShell(mPresContext))),
 | 
						|
                         nsContentUtils::TruncatedURLForDisplay(uri));
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::RegisterCompositionPayload(
 | 
						|
    const mozilla::layers::CompositionPayload& aPayload) {
 | 
						|
  mCompositionPayloads.AppendElement(aPayload);
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::AddForceNotifyContentfulPaintPresContext(
 | 
						|
    nsPresContext* aPresContext) {
 | 
						|
  mForceNotifyContentfulPaintPresContexts.AppendElement(aPresContext);
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::FlushForceNotifyContentfulPaintPresContext() {
 | 
						|
  while (!mForceNotifyContentfulPaintPresContexts.IsEmpty()) {
 | 
						|
    WeakPtr<nsPresContext> presContext =
 | 
						|
        mForceNotifyContentfulPaintPresContexts.PopLastElement();
 | 
						|
    if (presContext) {
 | 
						|
      presContext->NotifyContentfulPaint();
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool nsRefreshDriver::CanDoCatchUpTick() {
 | 
						|
  if (mTestControllingRefreshes || !mActiveTimer) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // If we've already ticked for the current timer refresh (or more recently
 | 
						|
  // than that), then we don't need to do any catching up.
 | 
						|
  if (mMostRecentRefresh >= mActiveTimer->MostRecentRefresh()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  if (mActiveTimer->IsBlocked()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  if (mTickVsyncTime.IsNull()) {
 | 
						|
    // Don't try to run a catch-up tick before there has been at least one
 | 
						|
    // normal tick. The catch-up tick could negatively affect page load
 | 
						|
    // performance.
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  if (mPresContext && mPresContext->Document()->GetReadyStateEnum() <
 | 
						|
                          Document::READYSTATE_COMPLETE) {
 | 
						|
    // Don't try to run a catch-up tick before the page has finished loading.
 | 
						|
    // The catch-up tick could negatively affect page load performance.
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool nsRefreshDriver::CanDoExtraTick() {
 | 
						|
  // Only allow one extra tick per normal vsync tick.
 | 
						|
  if (mAttemptedExtraTickSinceLastVsync) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // If we don't have a timer, or we didn't tick on the timer's
 | 
						|
  // refresh then we can't do an 'extra' tick (but we may still
 | 
						|
  // do a catch up tick).
 | 
						|
  if (!mActiveTimer ||
 | 
						|
      mActiveTimer->MostRecentRefresh() != mMostRecentRefresh) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // Grab the current timestamp before checking the tick hint to be sure
 | 
						|
  // sure that it's equal or smaller than the value used within checking
 | 
						|
  // the tick hint.
 | 
						|
  TimeStamp now = TimeStamp::Now();
 | 
						|
  Maybe<TimeStamp> nextTick = mActiveTimer->GetNextTickHint();
 | 
						|
  int32_t minimumRequiredTime = StaticPrefs::layout_extra_tick_minimum_ms();
 | 
						|
  // If there's less than 4 milliseconds until the next tick, it's probably
 | 
						|
  // not worth trying to catch up.
 | 
						|
  if (minimumRequiredTime < 0 || !nextTick ||
 | 
						|
      (*nextTick - now) < TimeDuration::FromMilliseconds(minimumRequiredTime)) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::EnsureTimerStarted(EnsureTimerStartedFlags aFlags) {
 | 
						|
  // FIXME: Bug 1346065: We should also assert the case where we have no
 | 
						|
  // stylo-threads.
 | 
						|
  MOZ_ASSERT(!ServoStyleSet::IsInServoTraversal() || NS_IsMainThread(),
 | 
						|
             "EnsureTimerStarted should be called only when we are not "
 | 
						|
             "in servo traversal or on the main-thread");
 | 
						|
 | 
						|
  if (mTestControllingRefreshes) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (!mRefreshTimerStartedCause) {
 | 
						|
    mRefreshTimerStartedCause = profiler_capture_backtrace();
 | 
						|
  }
 | 
						|
 | 
						|
  // will it already fire, and no other changes needed?
 | 
						|
  if (mActiveTimer && !(aFlags & eForceAdjustTimer)) {
 | 
						|
    // If we're being called from within a user input handler, and we think
 | 
						|
    // there's time to rush an extra tick immediately, then schedule a runnable
 | 
						|
    // to run the extra tick.
 | 
						|
    if (mUserInputProcessingCount && CanDoExtraTick()) {
 | 
						|
      RefPtr<nsRefreshDriver> self = this;
 | 
						|
      NS_DispatchToCurrentThreadQueue(
 | 
						|
          NS_NewRunnableFunction(
 | 
						|
              "RefreshDriver::EnsureTimerStarted::extra",
 | 
						|
              [self]() -> void {
 | 
						|
                // Re-check if we can still do an extra tick, in case anything
 | 
						|
                // changed while the runnable was pending.
 | 
						|
                if (self->CanDoExtraTick()) {
 | 
						|
                  PROFILER_MARKER_UNTYPED("ExtraRefreshDriverTick", GRAPHICS);
 | 
						|
                  LOG("[%p] Doing extra tick for user input", self.get());
 | 
						|
                  self->mAttemptedExtraTickSinceLastVsync = true;
 | 
						|
                  self->Tick(self->mActiveTimer->MostRecentRefreshVsyncId(),
 | 
						|
                             self->mActiveTimer->MostRecentRefresh(),
 | 
						|
                             IsExtraTick::Yes);
 | 
						|
                }
 | 
						|
              }),
 | 
						|
          EventQueuePriority::Vsync);
 | 
						|
    }
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (IsFrozen() || !mPresContext) {
 | 
						|
    // If we don't want to start it now, or we've been disconnected.
 | 
						|
    StopTimer();
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (mPresContext->Document()->IsBeingUsedAsImage()) {
 | 
						|
    // Image documents receive ticks from clients' refresh drivers.
 | 
						|
    // XXXdholbert Exclude SVG-in-opentype fonts from this optimization, until
 | 
						|
    // they receive refresh-driver ticks from their client docs (bug 1107252).
 | 
						|
    if (!mPresContext->Document()->IsSVGGlyphsDocument()) {
 | 
						|
      MOZ_ASSERT(!mActiveTimer,
 | 
						|
                 "image doc refresh driver should never have its own timer");
 | 
						|
      return;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // We got here because we're either adjusting the time *or* we're
 | 
						|
  // starting it for the first time.  Add to the right timer,
 | 
						|
  // prehaps removing it from a previously-set one.
 | 
						|
  RefreshDriverTimer* newTimer = ChooseTimer();
 | 
						|
  if (newTimer != mActiveTimer) {
 | 
						|
    if (mActiveTimer) {
 | 
						|
      mActiveTimer->RemoveRefreshDriver(this);
 | 
						|
    }
 | 
						|
    mActiveTimer = newTimer;
 | 
						|
    mActiveTimer->AddRefreshDriver(this);
 | 
						|
 | 
						|
    if (!mHasStartedTimerAtLeastOnce) {
 | 
						|
      mHasStartedTimerAtLeastOnce = true;
 | 
						|
      if (profiler_thread_is_being_profiled_for_markers()) {
 | 
						|
        nsCString text = "initial timer start "_ns;
 | 
						|
        if (mPresContext->Document()->GetDocumentURI()) {
 | 
						|
          text.Append(nsContentUtils::TruncatedURLForDisplay(
 | 
						|
              mPresContext->Document()->GetDocumentURI()));
 | 
						|
        }
 | 
						|
 | 
						|
        PROFILER_MARKER_TEXT("nsRefreshDriver", LAYOUT,
 | 
						|
                             MarkerOptions(MarkerInnerWindowIdFromDocShell(
 | 
						|
                                 GetDocShell(mPresContext))),
 | 
						|
                             text);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // If the timer has ticked since we last ticked, consider doing a 'catch-up'
 | 
						|
    // tick immediately.
 | 
						|
    if (CanDoCatchUpTick()) {
 | 
						|
      RefPtr<nsRefreshDriver> self = this;
 | 
						|
      NS_DispatchToCurrentThreadQueue(
 | 
						|
          NS_NewRunnableFunction(
 | 
						|
              "RefreshDriver::EnsureTimerStarted::catch-up",
 | 
						|
              [self]() -> void {
 | 
						|
                // Re-check if we can still do a catch-up, in case anything
 | 
						|
                // changed while the runnable was pending.
 | 
						|
                if (self->CanDoCatchUpTick()) {
 | 
						|
                  LOG("[%p] Doing catch up tick", self.get());
 | 
						|
                  self->Tick(self->mActiveTimer->MostRecentRefreshVsyncId(),
 | 
						|
                             self->mActiveTimer->MostRecentRefresh());
 | 
						|
                }
 | 
						|
              }),
 | 
						|
          EventQueuePriority::Vsync);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // When switching from an inactive timer to an active timer, the root
 | 
						|
  // refresh driver is skipped due to being set to the content refresh
 | 
						|
  // driver's timestamp. In case of EnsureTimerStarted is called from
 | 
						|
  // ScheduleViewManagerFlush, we should avoid this behavior to flush
 | 
						|
  // a paint in the same tick on the root refresh driver.
 | 
						|
  if (aFlags & eNeverAdjustTimer) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Since the different timers are sampled at different rates, when switching
 | 
						|
  // timers, the most recent refresh of the new timer may be *before* the
 | 
						|
  // most recent refresh of the old timer.
 | 
						|
  // If we are restoring the refresh driver from test control, the time is
 | 
						|
  // expected to go backwards (see bug 1043078), otherwise we just keep the most
 | 
						|
  // recent tick of this driver (which may be older than the most recent tick of
 | 
						|
  // the timer).
 | 
						|
  if (!(aFlags & eAllowTimeToGoBackwards)) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (mMostRecentRefresh != mActiveTimer->MostRecentRefresh()) {
 | 
						|
    mMostRecentRefresh = mActiveTimer->MostRecentRefresh();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::StopTimer() {
 | 
						|
  if (!mActiveTimer) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  mActiveTimer->RemoveRefreshDriver(this);
 | 
						|
  mActiveTimer = nullptr;
 | 
						|
  mRefreshTimerStartedCause = nullptr;
 | 
						|
}
 | 
						|
 | 
						|
uint32_t nsRefreshDriver::ObserverCount() const {
 | 
						|
  uint32_t sum = 0;
 | 
						|
  for (const ObserverArray& array : mObservers) {
 | 
						|
    sum += array.Length();
 | 
						|
  }
 | 
						|
 | 
						|
  // Even while throttled, we need to process layout and style changes.  Style
 | 
						|
  // changes can trigger transitions which fire events when they complete, and
 | 
						|
  // layout changes can affect media queries on child documents, triggering
 | 
						|
  // style changes, etc.
 | 
						|
  sum += mStyleFlushObservers.Length();
 | 
						|
  sum += mViewManagerFlushIsPending;
 | 
						|
  sum += mEarlyRunners.Length();
 | 
						|
  return sum;
 | 
						|
}
 | 
						|
 | 
						|
bool nsRefreshDriver::HasObservers() const {
 | 
						|
  for (const ObserverArray& array : mObservers) {
 | 
						|
    if (!array.IsEmpty()) {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return (mViewManagerFlushIsPending && !mThrottled) ||
 | 
						|
         !mStyleFlushObservers.IsEmpty() ||
 | 
						|
         !mEarlyRunners.IsEmpty();
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::AppendObserverDescriptionsToString(
 | 
						|
    nsACString& aStr) const {
 | 
						|
  for (const ObserverArray& array : mObservers) {
 | 
						|
    for (const auto& observer : array.EndLimitedRange()) {
 | 
						|
      aStr.AppendPrintf("%s [%s], ", observer.mDescription,
 | 
						|
                        kFlushTypeNames[observer.mFlushType]);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  if (mViewManagerFlushIsPending && !mThrottled) {
 | 
						|
    aStr.AppendLiteral("View manager flush pending, ");
 | 
						|
  }
 | 
						|
  if (!mStyleFlushObservers.IsEmpty()) {
 | 
						|
    aStr.AppendPrintf("%zux Style flush observer, ",
 | 
						|
                      mStyleFlushObservers.Length());
 | 
						|
  }
 | 
						|
  if (!mEarlyRunners.IsEmpty()) {
 | 
						|
    aStr.AppendPrintf("%zux Early runner, ", mEarlyRunners.Length());
 | 
						|
  }
 | 
						|
  // Remove last ", "
 | 
						|
  aStr.Truncate(aStr.Length() - 2);
 | 
						|
}
 | 
						|
 | 
						|
bool nsRefreshDriver::HasImageRequests() const {
 | 
						|
  for (const auto& data : mStartTable.Values()) {
 | 
						|
    if (!data->mEntries.IsEmpty()) {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return !mRequests.IsEmpty();
 | 
						|
}
 | 
						|
 | 
						|
auto nsRefreshDriver::GetReasonsToTick() const -> TickReasons {
 | 
						|
  TickReasons reasons = TickReasons::None;
 | 
						|
  if (HasObservers()) {
 | 
						|
    reasons |= TickReasons::HasObservers;
 | 
						|
  }
 | 
						|
  if (HasImageRequests() && !mThrottled) {
 | 
						|
    reasons |= TickReasons::HasImageRequests;
 | 
						|
  }
 | 
						|
  if (!mRenderingPhasesNeeded.isEmpty()) {
 | 
						|
    reasons |= TickReasons::HasPendingRenderingSteps;
 | 
						|
  }
 | 
						|
  if (mPresContext && mPresContext->IsRoot() &&
 | 
						|
      mPresContext->NeedsMoreTicksForUserInput()) {
 | 
						|
    reasons |= TickReasons::RootNeedsMoreTicksForUserInput;
 | 
						|
  }
 | 
						|
  return reasons;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::AppendTickReasonsToString(TickReasons aReasons,
 | 
						|
                                                nsACString& aStr) const {
 | 
						|
  if (aReasons == TickReasons::None) {
 | 
						|
    aStr.AppendLiteral(" <none>");
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (aReasons & TickReasons::HasObservers) {
 | 
						|
    aStr.AppendLiteral(" HasObservers (");
 | 
						|
    AppendObserverDescriptionsToString(aStr);
 | 
						|
    aStr.AppendLiteral(")");
 | 
						|
  }
 | 
						|
  if (aReasons & TickReasons::HasImageRequests) {
 | 
						|
    aStr.AppendLiteral(" HasImageAnimations");
 | 
						|
  }
 | 
						|
  if (aReasons & TickReasons::HasPendingRenderingSteps) {
 | 
						|
    aStr.AppendLiteral(" HasPendingRenderingSteps(");
 | 
						|
    bool first = true;
 | 
						|
    for (auto phase : mRenderingPhasesNeeded) {
 | 
						|
      if (!first) {
 | 
						|
        aStr.AppendLiteral(", ");
 | 
						|
      }
 | 
						|
      first = false;
 | 
						|
      aStr.Append(sRenderingPhaseNames[size_t(phase)]);
 | 
						|
    }
 | 
						|
    aStr.AppendLiteral(")");
 | 
						|
  }
 | 
						|
  if (aReasons & TickReasons::RootNeedsMoreTicksForUserInput) {
 | 
						|
    aStr.AppendLiteral(" RootNeedsMoreTicksForUserInput");
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool nsRefreshDriver::
 | 
						|
    ShouldKeepTimerRunningWhileWaitingForFirstContentfulPaint() {
 | 
						|
  // On top level content pages keep the timer running initially so that we
 | 
						|
  // paint the page soon enough.
 | 
						|
  if (mThrottled || mTestControllingRefreshes || !XRE_IsContentProcess() ||
 | 
						|
      !mPresContext->Document()->IsTopLevelContentDocument() ||
 | 
						|
      mPresContext->Document()->IsInitialDocument() ||
 | 
						|
      gfxPlatform::IsInLayoutAsapMode() ||
 | 
						|
      mPresContext->HadFirstContentfulPaint() ||
 | 
						|
      mPresContext->Document()->GetReadyStateEnum() ==
 | 
						|
          Document::READYSTATE_COMPLETE) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  if (mBeforeFirstContentfulPaintTimerRunningLimit.IsNull()) {
 | 
						|
    // Don't let the timer to run forever, so limit to 4s for now.
 | 
						|
    mBeforeFirstContentfulPaintTimerRunningLimit =
 | 
						|
        TimeStamp::Now() + TimeDuration::FromSeconds(4.0f);
 | 
						|
  }
 | 
						|
 | 
						|
  return TimeStamp::Now() <= mBeforeFirstContentfulPaintTimerRunningLimit;
 | 
						|
}
 | 
						|
 | 
						|
bool nsRefreshDriver::ShouldKeepTimerRunningAfterPageLoad() {
 | 
						|
  if (mHasExceededAfterLoadTickPeriod ||
 | 
						|
      !StaticPrefs::layout_keep_ticking_after_load_ms() || mThrottled ||
 | 
						|
      mTestControllingRefreshes || !XRE_IsContentProcess() ||
 | 
						|
      !mPresContext->Document()->IsTopLevelContentDocument() ||
 | 
						|
      TaskController::Get()->PendingMainthreadTaskCountIncludingSuspended() ==
 | 
						|
          0 ||
 | 
						|
      gfxPlatform::IsInLayoutAsapMode()) {
 | 
						|
    // Make the next check faster.
 | 
						|
    mHasExceededAfterLoadTickPeriod = true;
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  nsPIDOMWindowInner* innerWindow = mPresContext->Document()->GetInnerWindow();
 | 
						|
  if (!innerWindow) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  auto* perf =
 | 
						|
      static_cast<PerformanceMainThread*>(innerWindow->GetPerformance());
 | 
						|
  if (!perf) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  nsDOMNavigationTiming* timing = perf->GetDOMTiming();
 | 
						|
  if (!timing) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  TimeStamp loadend = timing->LoadEventEnd();
 | 
						|
  if (!loadend) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  // Keep ticking after the page load for some time.
 | 
						|
  const bool retval =
 | 
						|
      (loadend + TimeDuration::FromMilliseconds(
 | 
						|
                     StaticPrefs::layout_keep_ticking_after_load_ms())) >
 | 
						|
      TimeStamp::Now();
 | 
						|
  if (!retval) {
 | 
						|
    mHasExceededAfterLoadTickPeriod = true;
 | 
						|
  }
 | 
						|
  return retval;
 | 
						|
}
 | 
						|
 | 
						|
nsRefreshDriver::ObserverArray& nsRefreshDriver::ArrayFor(
 | 
						|
    FlushType aFlushType) {
 | 
						|
  switch (aFlushType) {
 | 
						|
    case FlushType::Event:
 | 
						|
      return mObservers[0];
 | 
						|
    case FlushType::Style:
 | 
						|
      return mObservers[1];
 | 
						|
    case FlushType::Display:
 | 
						|
      return mObservers[2];
 | 
						|
    default:
 | 
						|
      MOZ_CRASH("We don't track refresh observers for this flush type");
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * nsITimerCallback implementation
 | 
						|
 */
 | 
						|
 | 
						|
void nsRefreshDriver::DoTick() {
 | 
						|
  MOZ_ASSERT(!IsFrozen(), "Why are we notified while frozen?");
 | 
						|
  MOZ_ASSERT(mPresContext, "Why are we notified after disconnection?");
 | 
						|
  MOZ_ASSERT(!nsContentUtils::GetCurrentJSContext(),
 | 
						|
             "Shouldn't have a JSContext on the stack");
 | 
						|
 | 
						|
  if (mTestControllingRefreshes) {
 | 
						|
    Tick(VsyncId(), mMostRecentRefresh);
 | 
						|
  } else {
 | 
						|
    Tick(VsyncId(), TimeStamp::Now());
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::FlushLayoutOnPendingDocsAndFixUpFocus() {
 | 
						|
  AutoTArray<RefPtr<PresShell>, 16> observers;
 | 
						|
  observers.AppendElements(mStyleFlushObservers);
 | 
						|
  for (RefPtr<PresShell>& presShell : Reversed(observers)) {
 | 
						|
    if (!mPresContext || !mPresContext->GetPresShell()) {
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    // Make sure to not process observers which might have been removed during
 | 
						|
    // previous iterations.
 | 
						|
    if (!mStyleFlushObservers.RemoveElement(presShell)) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    LogPresShellObserver::Run run(presShell, this);
 | 
						|
    presShell->mWasLastReflowInterrupted = false;
 | 
						|
    const ChangesToFlush ctf(FlushType::InterruptibleLayout, false);
 | 
						|
    // MOZ_KnownLive because 'observers' is guaranteed to keep it alive.
 | 
						|
    MOZ_KnownLive(presShell)->FlushPendingNotifications(ctf);
 | 
						|
    const bool fixedUpFocus = MOZ_KnownLive(presShell)->FixUpFocus();
 | 
						|
    if (fixedUpFocus) {
 | 
						|
      MOZ_KnownLive(presShell)->FlushPendingNotifications(ctf);
 | 
						|
    }
 | 
						|
    // This is a bit subtle: We intentionally mark the pres shell as not
 | 
						|
    // observing style flushes here, rather than above the flush, so that
 | 
						|
    // reflows scheduled from the style flush, but processed by the (same)
 | 
						|
    // layout flush, don't end up needlessly scheduling another tick.
 | 
						|
    // Instead, we re-observe only if after a flush we still need a style /
 | 
						|
    // layout flush / focus fix-up. These should generally never happen, but
 | 
						|
    // the later can for example if you have focus shifts during the focus
 | 
						|
    // fixup event listeners etc.
 | 
						|
    presShell->mObservingStyleFlushes = false;
 | 
						|
    if (NS_WARN_IF(presShell->NeedStyleFlush()) ||
 | 
						|
        NS_WARN_IF(presShell->NeedLayoutFlush()) ||
 | 
						|
        NS_WARN_IF(fixedUpFocus && presShell->NeedsFocusFixUp())) {
 | 
						|
      presShell->ObserveStyleFlushes();
 | 
						|
    }
 | 
						|
 | 
						|
    // Inform the FontFaceSet that we ticked, so that it can resolve its ready
 | 
						|
    // promise if it needs to.
 | 
						|
    presShell->NotifyFontFaceSetOnRefresh();
 | 
						|
    mNeedToRecomputeVisibility = true;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::MaybeIncreaseMeasuredTicksSinceLoading() {
 | 
						|
  if (mPresContext && mPresContext->IsRoot()) {
 | 
						|
    mPresContext->MaybeIncreaseMeasuredTicksSinceLoading();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// https://fullscreen.spec.whatwg.org/#run-the-fullscreen-steps
 | 
						|
void nsRefreshDriver::RunFullscreenSteps() {
 | 
						|
  // Swap out the current pending events
 | 
						|
  nsTArray<UniquePtr<PendingFullscreenEvent>> pendings(
 | 
						|
      std::move(mPendingFullscreenEvents));
 | 
						|
  for (UniquePtr<PendingFullscreenEvent>& event : pendings) {
 | 
						|
    event->Dispatch();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::UpdateRemoteFrameEffects() {
 | 
						|
  mPresContext->Document()->UpdateRemoteFrameEffects();
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::DetermineProximityToViewportAndNotifyResizeObservers() {
 | 
						|
  auto Filter = [](const Document& aDocument) {
 | 
						|
    PresShell* ps = aDocument.GetPresShell();
 | 
						|
    if (!ps || !ps->DidInitialize()) {
 | 
						|
      // If there's no shell or it didn't initialize, then we'll run this code
 | 
						|
      // when the pres shell does the initial reflow.
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    return ps->HasContentVisibilityAutoFrames() ||
 | 
						|
           aDocument.HasResizeObservers() ||
 | 
						|
           aDocument.HasElementsWithLastRememberedSize();
 | 
						|
  };
 | 
						|
 | 
						|
  RunRenderingPhase(
 | 
						|
      RenderingPhase::ResizeObservers,
 | 
						|
      [](Document& aDoc) MOZ_CAN_RUN_SCRIPT_BOUNDARY_LAMBDA {
 | 
						|
        MOZ_KnownLive(aDoc)
 | 
						|
            .DetermineProximityToViewportAndNotifyResizeObservers();
 | 
						|
      },
 | 
						|
      Filter);
 | 
						|
}
 | 
						|
 | 
						|
static CallState UpdateAndReduceAnimations(Document& aDocument) {
 | 
						|
  for (DocumentTimeline* tl :
 | 
						|
       ToTArray<AutoTArray<RefPtr<DocumentTimeline>, 32>>(
 | 
						|
           aDocument.Timelines())) {
 | 
						|
    tl->WillRefresh();
 | 
						|
  }
 | 
						|
 | 
						|
  if (nsPresContext* pc = aDocument.GetPresContext()) {
 | 
						|
    if (pc->EffectCompositor()->NeedsReducing()) {
 | 
						|
      pc->EffectCompositor()->ReduceAnimations();
 | 
						|
    }
 | 
						|
  }
 | 
						|
  aDocument.EnumerateSubDocuments(UpdateAndReduceAnimations);
 | 
						|
  return CallState::Continue;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::UpdateAnimationsAndSendEvents() {
 | 
						|
  if (!mPresContext) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  {
 | 
						|
    // Animation updates may queue Promise resolution microtasks. We shouldn't
 | 
						|
    // run these, however, until we have fully updated the animation state. As
 | 
						|
    // per the "update animations and send events" procedure[1], we should
 | 
						|
    // remove replaced animations and then run these microtasks before
 | 
						|
    // dispatching the corresponding animation events.
 | 
						|
    //
 | 
						|
    // [1]:
 | 
						|
    // https://drafts.csswg.org/web-animations-1/#update-animations-and-send-events
 | 
						|
    nsAutoMicroTask mt;
 | 
						|
    RefPtr doc = mPresContext->Document();
 | 
						|
    UpdateAndReduceAnimations(*doc);
 | 
						|
  }
 | 
						|
 | 
						|
  // Hold all AnimationEventDispatcher in mAnimationEventFlushObservers as
 | 
						|
  // a RefPtr<> array since each AnimationEventDispatcher might be destroyed
 | 
						|
  // during processing the previous dispatcher.
 | 
						|
  AutoTArray<RefPtr<AnimationEventDispatcher>, 16> dispatchers;
 | 
						|
  dispatchers.AppendElements(mAnimationEventFlushObservers);
 | 
						|
  mAnimationEventFlushObservers.Clear();
 | 
						|
 | 
						|
  for (auto& dispatcher : dispatchers) {
 | 
						|
    dispatcher->DispatchEvents();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::RunVideoFrameCallbacks(
 | 
						|
    const nsTArray<RefPtr<Document>>& aDocs, TimeStamp aNowTime) {
 | 
						|
  // For each fully active Document in docs, for each associated video element
 | 
						|
  // for that Document, run the video frame request callbacks passing now as the
 | 
						|
  // timestamp.
 | 
						|
  Maybe<TimeStamp> nextTickHint;
 | 
						|
  for (Document* doc : aDocs) {
 | 
						|
    nsTArray<RefPtr<HTMLVideoElement>> videoElms;
 | 
						|
    doc->TakeVideoFrameRequestCallbacks(videoElms);
 | 
						|
    if (videoElms.IsEmpty()) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    DOMHighResTimeStamp timeStamp = 0;
 | 
						|
    DOMHighResTimeStamp nextTickTimeStamp = 0;
 | 
						|
    if (auto* innerWindow = doc->GetInnerWindow()) {
 | 
						|
      if (Performance* perf = innerWindow->GetPerformance()) {
 | 
						|
        if (!nextTickHint) {
 | 
						|
          nextTickHint = GetNextTickHint();
 | 
						|
        }
 | 
						|
        timeStamp = perf->TimeStampToDOMHighResForRendering(aNowTime);
 | 
						|
        nextTickTimeStamp =
 | 
						|
            nextTickHint
 | 
						|
                ? perf->TimeStampToDOMHighResForRendering(*nextTickHint)
 | 
						|
                : timeStamp;
 | 
						|
      }
 | 
						|
      // else window is partially torn down already
 | 
						|
    }
 | 
						|
 | 
						|
    AUTO_PROFILER_TRACING_MARKER_INNERWINDOWID(
 | 
						|
        "Paint", "requestVideoFrame callbacks", GRAPHICS, doc->InnerWindowID());
 | 
						|
    for (const auto& videoElm : videoElms) {
 | 
						|
      nsTArray<VideoFrameRequest> callbacks;
 | 
						|
      VideoFrameCallbackMetadata metadata;
 | 
						|
 | 
						|
      // Presentation time is our best estimate of when the video frame was
 | 
						|
      // submitted for compositing. Given that we decode frames in advance,
 | 
						|
      // this can be most closely estimated as the vsync time (aNowTime), as
 | 
						|
      // that is when the compositor samples the ImageHost to get the next
 | 
						|
      // frame to present.
 | 
						|
      metadata.mPresentationTime = timeStamp;
 | 
						|
 | 
						|
      // Expected display time is our best estimate of when the video frame we
 | 
						|
      // are submitting for compositing this cycle is shown to the user's eye.
 | 
						|
      // This will generally be when the next vsync triggers, assuming we do
 | 
						|
      // not fall behind on compositing.
 | 
						|
      metadata.mExpectedDisplayTime = nextTickTimeStamp;
 | 
						|
 | 
						|
      // TakeVideoFrameRequestCallbacks is responsible for populating the rest
 | 
						|
      // of the metadata fields. If it is not ready, or there has been no
 | 
						|
      // change, it will not populate metadata nor yield any callbacks.
 | 
						|
      videoElm->TakeVideoFrameRequestCallbacks(aNowTime, nextTickHint, metadata,
 | 
						|
                                               callbacks);
 | 
						|
 | 
						|
      for (auto& callback : callbacks) {
 | 
						|
        if (videoElm->IsVideoFrameCallbackCancelled(callback.mHandle)) {
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
 | 
						|
        // MOZ_KnownLive is OK, because the stack array frameRequestCallbacks
 | 
						|
        // keeps callback alive and the mCallback strong reference can't be
 | 
						|
        // mutated by the call.
 | 
						|
        LogVideoFrameRequestCallback::Run run(callback.mCallback);
 | 
						|
        MOZ_KnownLive(callback.mCallback)->Call(timeStamp, metadata);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::RunFrameRequestCallbacks(
 | 
						|
    const nsTArray<RefPtr<Document>>& aDocs, TimeStamp aNowTime) {
 | 
						|
  for (Document* doc : aDocs) {
 | 
						|
    nsTArray<FrameRequest> callbacks;
 | 
						|
    doc->TakeFrameRequestCallbacks(callbacks);
 | 
						|
    if (callbacks.IsEmpty()) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    DOMHighResTimeStamp timeStamp = 0;
 | 
						|
    RefPtr innerWindow = nsGlobalWindowInner::Cast(doc->GetInnerWindow());
 | 
						|
    if (innerWindow) {
 | 
						|
      if (Performance* perf = innerWindow->GetPerformance()) {
 | 
						|
        timeStamp = perf->TimeStampToDOMHighResForRendering(aNowTime);
 | 
						|
      }
 | 
						|
      // else window is partially torn down already
 | 
						|
    }
 | 
						|
 | 
						|
    AUTO_PROFILER_TRACING_MARKER_INNERWINDOWID(
 | 
						|
        "Paint", "requestAnimationFrame callbacks", GRAPHICS,
 | 
						|
        doc->InnerWindowID());
 | 
						|
    for (const auto& callback : callbacks) {
 | 
						|
      if (doc->IsCanceledFrameRequestCallback(callback.mHandle)) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      CallbackDebuggerNotificationGuard guard(
 | 
						|
          innerWindow, DebuggerNotificationType::RequestAnimationFrameCallback);
 | 
						|
 | 
						|
      // MOZ_KnownLive is OK, because the stack array frameRequestCallbacks
 | 
						|
      // keeps callback alive and the mCallback strong reference can't be
 | 
						|
      // mutated by the call.
 | 
						|
      LogFrameRequestCallback::Run run(callback.mCallback);
 | 
						|
      MOZ_KnownLive(callback.mCallback)->Call(timeStamp);
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::RunVideoAndFrameRequestCallbacks(TimeStamp aNowTime) {
 | 
						|
  const bool tickThrottledFrameRequests = [&] {
 | 
						|
    if (mThrottled) {
 | 
						|
      // We always tick throttled frame requests if the entire refresh driver is
 | 
						|
      // throttled, because in that situation throttled frame requests tick at
 | 
						|
      // the same frequency as non-throttled frame requests.
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
    if (aNowTime >= mNextThrottledFrameRequestTick) {
 | 
						|
      mNextThrottledFrameRequestTick =
 | 
						|
          aNowTime + mThrottledFrameRequestInterval;
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
  }();
 | 
						|
 | 
						|
  if (NS_WARN_IF(!mPresContext)) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  bool skippedAnyThrottledDoc = false;
 | 
						|
  // Grab all of our documents that can fire frame request callbacks up front.
 | 
						|
  AutoTArray<RefPtr<Document>, 8> docs;
 | 
						|
  auto ShouldCollect = [&](const Document* aDoc) {
 | 
						|
    if (aDoc->IsRenderingSuppressed()) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    if (!aDoc->HasFrameRequestCallbacks()) {
 | 
						|
      // TODO(emilio): Consider removing this check to deal with callbacks
 | 
						|
      // posted from other documents more per spec... If we do that we also need
 | 
						|
      // to tweak the throttling code to not set mRenderingPhasesNeeded below.
 | 
						|
      // Check what other engines do too.
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    if (!tickThrottledFrameRequests && aDoc->ShouldThrottleFrameRequests()) {
 | 
						|
      // Skip throttled docs if it's not time to un-throttle them yet.
 | 
						|
      skippedAnyThrottledDoc = true;
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    return true;
 | 
						|
  };
 | 
						|
  if (ShouldCollect(mPresContext->Document())) {
 | 
						|
    docs.AppendElement(mPresContext->Document());
 | 
						|
  }
 | 
						|
  mPresContext->Document()->CollectDescendantDocuments(docs, ShouldCollect);
 | 
						|
  if (skippedAnyThrottledDoc) {
 | 
						|
    // FIXME(emilio): It's a bit subtle to just set this here, but matches
 | 
						|
    // pre-existing behavior for throttled docs. It seems at least we should
 | 
						|
    // EnsureTimerStarted too? But that kinda defeats the throttling, a little
 | 
						|
    // bit? For now, preserve behavior.
 | 
						|
    mRenderingPhasesNeeded += RenderingPhase::AnimationFrameCallbacks;
 | 
						|
  }
 | 
						|
 | 
						|
  if (docs.IsEmpty()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  RunVideoFrameCallbacks(docs, aNowTime);
 | 
						|
  RunFrameRequestCallbacks(docs, aNowTime);
 | 
						|
}
 | 
						|
 | 
						|
static StaticAutoPtr<AutoTArray<RefPtr<Task>, 8>> sPendingIdleTasks;
 | 
						|
 | 
						|
void nsRefreshDriver::DispatchIdleTaskAfterTickUnlessExists(Task* aTask) {
 | 
						|
  if (!sPendingIdleTasks) {
 | 
						|
    sPendingIdleTasks = new AutoTArray<RefPtr<Task>, 8>();
 | 
						|
  } else {
 | 
						|
    if (sPendingIdleTasks->Contains(aTask)) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  sPendingIdleTasks->AppendElement(aTask);
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::CancelIdleTask(Task* aTask) {
 | 
						|
  if (!sPendingIdleTasks) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  sPendingIdleTasks->RemoveElement(aTask);
 | 
						|
 | 
						|
  if (sPendingIdleTasks->IsEmpty()) {
 | 
						|
    sPendingIdleTasks = nullptr;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool nsRefreshDriver::TickObserverArray(uint32_t aIdx, TimeStamp aNowTime) {
 | 
						|
  MOZ_ASSERT(aIdx < std::size(mObservers));
 | 
						|
  for (RefPtr<nsARefreshObserver> obs : mObservers[aIdx].EndLimitedRange()) {
 | 
						|
    obs->WillRefresh(aNowTime);
 | 
						|
 | 
						|
    if (!mPresContext || !mPresContext->GetPresShell()) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::Tick(VsyncId aId, TimeStamp aNowTime,
 | 
						|
                           IsExtraTick aIsExtraTick /* = No */) {
 | 
						|
  MOZ_ASSERT(!nsContentUtils::GetCurrentJSContext(),
 | 
						|
             "Shouldn't have a JSContext on the stack");
 | 
						|
 | 
						|
  // We're either frozen or we were disconnected (likely in the middle
 | 
						|
  // of a tick iteration).  Just do nothing here, since our
 | 
						|
  // prescontext went away.
 | 
						|
  if (IsFrozen() || !mPresContext) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // We can have a race condition where the vsync timestamp
 | 
						|
  // is before the most recent refresh due to a forced refresh.
 | 
						|
  // The underlying assumption is that the refresh driver tick can only
 | 
						|
  // go forward in time, not backwards. To prevent the refresh
 | 
						|
  // driver from going back in time, just skip this tick and
 | 
						|
  // wait until the next tick.
 | 
						|
  // If this is an 'extra' tick, then we expect it to be using the same
 | 
						|
  // vsync id and timestamp as the original tick, so also allow those.
 | 
						|
  if ((aNowTime <= mMostRecentRefresh) && !mTestControllingRefreshes &&
 | 
						|
      aIsExtraTick == IsExtraTick::No) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  auto cleanupInExtraTick = MakeScopeExit([&] { mInNormalTick = false; });
 | 
						|
  mInNormalTick = aIsExtraTick != IsExtraTick::Yes;
 | 
						|
 | 
						|
  if (!IsPresentingInVR() && IsWaitingForPaint(aNowTime)) {
 | 
						|
    // In immersive VR mode, we do not get notifications when frames are
 | 
						|
    // presented, so we do not wait for the compositor in that mode.
 | 
						|
 | 
						|
    // We're currently suspended waiting for earlier Tick's to
 | 
						|
    // be completed (on the Compositor). Mark that we missed the paint
 | 
						|
    // and keep waiting.
 | 
						|
    PROFILER_MARKER_UNTYPED(
 | 
						|
        "RefreshDriverTick waiting for paint", GRAPHICS,
 | 
						|
        MarkerInnerWindowIdFromDocShell(GetDocShell(mPresContext)));
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  const TimeStamp previousRefresh = mMostRecentRefresh;
 | 
						|
  mMostRecentRefresh = aNowTime;
 | 
						|
 | 
						|
  if (mRootRefresh) {
 | 
						|
    mRootRefresh->RemoveRefreshObserver(this, FlushType::Style);
 | 
						|
    mRootRefresh = nullptr;
 | 
						|
  }
 | 
						|
  mSkippedPaints = false;
 | 
						|
 | 
						|
  RefPtr<PresShell> presShell = mPresContext->GetPresShell();
 | 
						|
  if (!presShell) {
 | 
						|
    StopTimer();
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  TickReasons tickReasons = GetReasonsToTick();
 | 
						|
  if (tickReasons == TickReasons::None) {
 | 
						|
    // We no longer have any observers.
 | 
						|
    // Discard composition payloads because there is no paint.
 | 
						|
    mCompositionPayloads.Clear();
 | 
						|
 | 
						|
    // We don't want to stop the timer when observers are initially
 | 
						|
    // removed, because sometimes observers can be added and removed
 | 
						|
    // often depending on what other things are going on and in that
 | 
						|
    // situation we don't want to thrash our timer.  So instead we
 | 
						|
    // wait until we get a Notify() call when we have no observers
 | 
						|
    // before stopping the timer.
 | 
						|
    // On top level content pages keep the timer running initially so that we
 | 
						|
    // paint the page soon enough.
 | 
						|
    if (ShouldKeepTimerRunningWhileWaitingForFirstContentfulPaint()) {
 | 
						|
      PROFILER_MARKER(
 | 
						|
          "RefreshDriverTick waiting for first contentful paint", GRAPHICS,
 | 
						|
          MarkerInnerWindowIdFromDocShell(GetDocShell(mPresContext)), Tracing,
 | 
						|
          "Paint");
 | 
						|
    } else if (ShouldKeepTimerRunningAfterPageLoad()) {
 | 
						|
      PROFILER_MARKER(
 | 
						|
          "RefreshDriverTick after page load", GRAPHICS,
 | 
						|
          MarkerInnerWindowIdFromDocShell(GetDocShell(mPresContext)), Tracing,
 | 
						|
          "Paint");
 | 
						|
    } else {
 | 
						|
      StopTimer();
 | 
						|
    }
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (StaticPrefs::layout_skip_ticks_while_page_suspended()) {
 | 
						|
    Document* doc = mPresContext->Document();
 | 
						|
    nsGlobalWindowInner* win =
 | 
						|
        doc ? nsGlobalWindowInner::Cast(doc->GetInnerWindow()) : nullptr;
 | 
						|
    if (doc && doc->GetInnerWindow()) {
 | 
						|
      MOZ_ASSERT(nsGlobalWindowInner::Cast(doc->GetInnerWindow()));
 | 
						|
    }
 | 
						|
    // Synchronous DOM operations mark the document being in such. Window's
 | 
						|
    // suspend can be used also by external code. So we check here them both
 | 
						|
    // in order to limit rAF skipping to only those synchronous DOM APIs which
 | 
						|
    // also suspend window.
 | 
						|
    if (win && win->IsSuspended() && doc->IsInSyncOperation()) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  AUTO_PROFILER_LABEL_RELEVANT_FOR_JS("RefreshDriver tick", LAYOUT);
 | 
						|
 | 
						|
  nsAutoCString profilerStr;
 | 
						|
  if (profiler_thread_is_being_profiled_for_markers()) {
 | 
						|
    profilerStr.AppendLiteral("Tick reasons:");
 | 
						|
    AppendTickReasonsToString(tickReasons, profilerStr);
 | 
						|
  }
 | 
						|
  AUTO_PROFILER_MARKER_TEXT(
 | 
						|
      "RefreshDriverTick", GRAPHICS,
 | 
						|
      MarkerOptions(
 | 
						|
          MarkerStack::TakeBacktrace(std::move(mRefreshTimerStartedCause)),
 | 
						|
          MarkerInnerWindowIdFromDocShell(GetDocShell(mPresContext))),
 | 
						|
      profilerStr);
 | 
						|
 | 
						|
  mResizeSuppressed = false;
 | 
						|
 | 
						|
  bool oldInRefresh = mInRefresh;
 | 
						|
  auto restoreInRefresh = MakeScopeExit([&] { mInRefresh = oldInRefresh; });
 | 
						|
  mInRefresh = true;
 | 
						|
 | 
						|
  AutoRestore<TimeStamp> restoreTickStart(mTickStart);
 | 
						|
  mTickStart = TimeStamp::Now();
 | 
						|
  mTickVsyncId = aId;
 | 
						|
  mTickVsyncTime = aNowTime;
 | 
						|
 | 
						|
  gfxPlatform::GetPlatform()->SchedulePaintIfDeviceReset();
 | 
						|
 | 
						|
  FlushForceNotifyContentfulPaintPresContext();
 | 
						|
 | 
						|
  AutoTArray<nsCOMPtr<nsIRunnable>, 16> earlyRunners = std::move(mEarlyRunners);
 | 
						|
  for (auto& runner : earlyRunners) {
 | 
						|
    runner->Run();
 | 
						|
    // Early runners might destroy this pres context.
 | 
						|
    if (!mPresContext || !mPresContext->GetPresShell()) {
 | 
						|
      return StopTimer();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Dispatch coalesced input events.
 | 
						|
  if (!TickObserverArray(0, aNowTime)) {
 | 
						|
    return StopTimer();
 | 
						|
  }
 | 
						|
 | 
						|
  // Notify style flush observers.
 | 
						|
  if (!TickObserverArray(1, aNowTime)) {
 | 
						|
    return StopTimer();
 | 
						|
  }
 | 
						|
 | 
						|
  // Check if running the microtask checkpoint above caused the pres context to
 | 
						|
  // be destroyed.
 | 
						|
  if (!mPresContext || !mPresContext->GetPresShell()) {
 | 
						|
    return StopTimer();
 | 
						|
  }
 | 
						|
 | 
						|
  // Step 7. For each doc of docs, flush autofocus candidates for doc if its
 | 
						|
  // node navigable is a top-level traversable.
 | 
						|
  // NOTE(emilio): Docs with autofocus candidates must be the top-level.
 | 
						|
  RunRenderingPhase(
 | 
						|
      RenderingPhase::FlushAutoFocusCandidates,
 | 
						|
      [](Document& aDoc) MOZ_CAN_RUN_SCRIPT_BOUNDARY_LAMBDA {
 | 
						|
        MOZ_KnownLive(aDoc).FlushAutoFocusCandidates();
 | 
						|
      },
 | 
						|
      [](const Document& aDoc) { return aDoc.HasAutoFocusCandidates(); });
 | 
						|
 | 
						|
  // Step 8. For each doc of docs, run the resize steps for doc.
 | 
						|
  RunRenderingPhase(RenderingPhase::ResizeSteps,
 | 
						|
                    [](Document& aDoc) MOZ_CAN_RUN_SCRIPT_BOUNDARY_LAMBDA {
 | 
						|
                      if (RefPtr<PresShell> ps = aDoc.GetPresShell()) {
 | 
						|
                        ps->RunResizeSteps();
 | 
						|
                      }
 | 
						|
                    });
 | 
						|
 | 
						|
  // Step 9. For each doc of docs, run the scroll steps for doc.
 | 
						|
  RunRenderingPhase(RenderingPhase::ScrollSteps,
 | 
						|
                    [](Document& aDoc) MOZ_CAN_RUN_SCRIPT_BOUNDARY_LAMBDA {
 | 
						|
                      if (RefPtr<PresShell> ps = aDoc.GetPresShell()) {
 | 
						|
                        ps->RunScrollSteps();
 | 
						|
                      }
 | 
						|
                    });
 | 
						|
 | 
						|
  // Step 10. For each doc of docs, evaluate media queries and report changes
 | 
						|
  // for doc.
 | 
						|
  // https://drafts.csswg.org/cssom-view/#evaluate-media-queries-and-report-changes
 | 
						|
  RunRenderingPhase(
 | 
						|
      RenderingPhase::EvaluateMediaQueriesAndReportChanges,
 | 
						|
      [&](Document& aDoc) MOZ_CAN_RUN_SCRIPT_BOUNDARY_LAMBDA {
 | 
						|
        MOZ_KnownLive(aDoc).EvaluateMediaQueriesAndReportChanges();
 | 
						|
      });
 | 
						|
 | 
						|
  // Step 11. For each doc of docs, update animations and send events for doc.
 | 
						|
  RunRenderingPhaseLegacy(RenderingPhase::UpdateAnimationsAndSendEvents,
 | 
						|
                          [&]() MOZ_CAN_RUN_SCRIPT_BOUNDARY_LAMBDA {
 | 
						|
                            UpdateAnimationsAndSendEvents();
 | 
						|
                          });
 | 
						|
 | 
						|
  // Step 12. For each doc of docs, run the fullscreen steps for doc.
 | 
						|
  RunRenderingPhaseLegacy(
 | 
						|
      RenderingPhase::FullscreenSteps,
 | 
						|
      [&]() MOZ_CAN_RUN_SCRIPT_BOUNDARY_LAMBDA { RunFullscreenSteps(); });
 | 
						|
 | 
						|
  // TODO: Step 13. For each doc of docs, if the user agent detects that the
 | 
						|
  // backing storage associated with a CanvasRenderingContext2D or an
 | 
						|
  // OffscreenCanvasRenderingContext2D, context, has been lost, then it must run
 | 
						|
  // the context lost steps for each such context.
 | 
						|
 | 
						|
  // Step 13.5. (https://wicg.github.io/video-rvfc/#video-rvfc-procedures):
 | 
						|
  //
 | 
						|
  //   For each fully active Document in docs, for each associated video element
 | 
						|
  //   for that Document, run the video frame request callbacks passing now as
 | 
						|
  //   the timestamp.
 | 
						|
  //
 | 
						|
  // Step 14. For each doc of docs, run the animation frame callbacks for doc,
 | 
						|
  // passing in the relative high resolution time given frameTimestamp and doc's
 | 
						|
  // relevant global object as the timestamp.
 | 
						|
  RunRenderingPhaseLegacy(RenderingPhase::AnimationFrameCallbacks,
 | 
						|
                          [&]() MOZ_CAN_RUN_SCRIPT_BOUNDARY_LAMBDA {
 | 
						|
                            RunVideoAndFrameRequestCallbacks(aNowTime);
 | 
						|
                          });
 | 
						|
 | 
						|
  MaybeIncreaseMeasuredTicksSinceLoading();
 | 
						|
 | 
						|
  // Step 17. For each doc of docs, if the focused area of doc is not a
 | 
						|
  // focusable area, then run the focusing steps for doc's viewport [..].
 | 
						|
  //
 | 
						|
  // FIXME(emilio, bug 1788741): This should happen after resize observer
 | 
						|
  // handling. Also, Step 16 is supposed to be what updates layout (as part of
 | 
						|
  // ResizeObserver handling), not quite this. Try to consolidate it.
 | 
						|
  FlushLayoutOnPendingDocsAndFixUpFocus();
 | 
						|
 | 
						|
  if (!mPresContext || !mPresContext->GetPresShell()) {
 | 
						|
    return StopTimer();
 | 
						|
  }
 | 
						|
 | 
						|
  // Recompute approximate frame visibility if it's necessary and enough time
 | 
						|
  // has passed since the last time we did it.
 | 
						|
  if (mNeedToRecomputeVisibility && !mThrottled &&
 | 
						|
      aNowTime >= mNextRecomputeVisibilityTick &&
 | 
						|
      !presShell->IsPaintingSuppressed()) {
 | 
						|
    mNextRecomputeVisibilityTick = aNowTime + mMinRecomputeVisibilityInterval;
 | 
						|
    mNeedToRecomputeVisibility = false;
 | 
						|
 | 
						|
    presShell->ScheduleApproximateFrameVisibilityUpdateNow();
 | 
						|
  }
 | 
						|
 | 
						|
  // Update any popups that may need to be moved or hidden due to their
 | 
						|
  // anchor changing.
 | 
						|
  if (nsXULPopupManager* pm = nsXULPopupManager::GetInstance()) {
 | 
						|
    pm->UpdatePopupPositions(this);
 | 
						|
  }
 | 
						|
 | 
						|
  // Update the relevancy of the content of any `content-visibility: auto`
 | 
						|
  // elements. The specification says: "Specifically, such changes will
 | 
						|
  // take effect between steps 13 and 14 of Update the Rendering step of
 | 
						|
  // the Processing Model (between “run the animation frame callbacks” and
 | 
						|
  // “run the update intersection observations steps”)."
 | 
						|
  // https://drafts.csswg.org/css-contain/#cv-notes
 | 
						|
  //
 | 
						|
  // FIXME(emilio): There are more steps in between now, the content-visibility
 | 
						|
  // stuff should probably be integrated into the HTML spec.
 | 
						|
  RunRenderingPhase(RenderingPhase::UpdateContentRelevancy, [](Document& aDoc) {
 | 
						|
    if (PresShell* ps = aDoc.GetPresShell()) {
 | 
						|
      ps->UpdateRelevancyOfContentVisibilityAutoFrames();
 | 
						|
    }
 | 
						|
  });
 | 
						|
 | 
						|
  // Step 16.
 | 
						|
  // TODO(emilio): Can we make this phase not run unconditionally? Maybe we
 | 
						|
  // should set this bit from layout when something changes size... Unclear if
 | 
						|
  // worth it.
 | 
						|
  mRenderingPhasesNeeded += RenderingPhase::ResizeObservers;
 | 
						|
  DetermineProximityToViewportAndNotifyResizeObservers();
 | 
						|
  if (MOZ_UNLIKELY(!mPresContext || !mPresContext->GetPresShell())) {
 | 
						|
    return StopTimer();
 | 
						|
  }
 | 
						|
 | 
						|
  // TODO(emilio): Step 17, focus fix-up should happen here.
 | 
						|
 | 
						|
  // Step 18: For each doc of docs, perform pending transition operations for
 | 
						|
  // doc.
 | 
						|
  RunRenderingPhase(
 | 
						|
      RenderingPhase::ViewTransitionOperations,
 | 
						|
      [](Document& aDoc) MOZ_CAN_RUN_SCRIPT_BOUNDARY_LAMBDA {
 | 
						|
        MOZ_KnownLive(aDoc).PerformPendingViewTransitionOperations();
 | 
						|
      });
 | 
						|
 | 
						|
  // Step 19. For each doc of docs, run the update intersection observations
 | 
						|
  // steps for doc.
 | 
						|
  // TODO(emilio): Can we make this phase not run unconditionally? Maybe we
 | 
						|
  // should set this bit from layout when something changes size or scrolls...
 | 
						|
  // Unclear if worth it.
 | 
						|
  mRenderingPhasesNeeded += RenderingPhase::UpdateIntersectionObservations;
 | 
						|
  RunRenderingPhase(
 | 
						|
      RenderingPhase::UpdateIntersectionObservations,
 | 
						|
      [&](Document& aDoc) { aDoc.UpdateIntersections(aNowTime); });
 | 
						|
 | 
						|
  // Notify display flush observers (like a11y).
 | 
						|
  if (!TickObserverArray(2, aNowTime)) {
 | 
						|
    return StopTimer();
 | 
						|
  }
 | 
						|
 | 
						|
  UpdateAnimatedImages(previousRefresh, aNowTime);
 | 
						|
 | 
						|
  bool dispatchTasksAfterTick = FlushViewManagerIfNeeded();
 | 
						|
 | 
						|
  // This needs to happen after DL building since we rely on the raster scales
 | 
						|
  // being stored in nsSubDocumentFrame.
 | 
						|
  UpdateRemoteFrameEffects();
 | 
						|
 | 
						|
#ifndef ANDROID /* bug 1142079 */
 | 
						|
  mozilla::glean::layout::refresh_driver_tick.AccumulateRawDuration(
 | 
						|
      TimeStamp::Now() - mTickStart);
 | 
						|
#endif
 | 
						|
 | 
						|
  for (nsAPostRefreshObserver* observer :
 | 
						|
       mPostRefreshObservers.ForwardRange()) {
 | 
						|
    observer->DidRefresh();
 | 
						|
  }
 | 
						|
 | 
						|
  NS_ASSERTION(mInRefresh, "Still in refresh");
 | 
						|
 | 
						|
  if (mPresContext->IsRoot() && XRE_IsContentProcess() &&
 | 
						|
      StaticPrefs::gfx_content_always_paint()) {
 | 
						|
    ScheduleViewManagerFlush();
 | 
						|
  }
 | 
						|
 | 
						|
  if (dispatchTasksAfterTick && sPendingIdleTasks) {
 | 
						|
    UniquePtr<AutoTArray<RefPtr<Task>, 8>> tasks(sPendingIdleTasks.forget());
 | 
						|
    for (RefPtr<Task>& taskWithDelay : *tasks) {
 | 
						|
      TaskController::Get()->AddTask(taskWithDelay.forget());
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool nsRefreshDriver::FlushViewManagerIfNeeded() {
 | 
						|
  if (!mViewManagerFlushIsPending || mThrottled) {
 | 
						|
    // No paint happened, discard composition payloads.
 | 
						|
    mCompositionPayloads.Clear();
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  nsCString transactionId;
 | 
						|
  if (profiler_thread_is_being_profiled_for_markers()) {
 | 
						|
    transactionId.AppendLiteral("Transaction ID: ");
 | 
						|
    transactionId.AppendInt((uint64_t)mNextTransactionId);
 | 
						|
  }
 | 
						|
  AUTO_PROFILER_MARKER_TEXT(
 | 
						|
      "ViewManagerFlush", GRAPHICS,
 | 
						|
      MarkerOptions(
 | 
						|
          MarkerInnerWindowIdFromDocShell(GetDocShell(mPresContext)),
 | 
						|
          MarkerStack::TakeBacktrace(std::move(mViewManagerFlushCause))),
 | 
						|
      transactionId);
 | 
						|
 | 
						|
  // Forward our composition payloads to the layer manager.
 | 
						|
  if (!mCompositionPayloads.IsEmpty()) {
 | 
						|
    nsCOMPtr<nsIWidget> widget = mPresContext->GetRootWidget();
 | 
						|
    WindowRenderer* renderer = widget ? widget->GetWindowRenderer() : nullptr;
 | 
						|
    if (renderer && renderer->AsWebRender()) {
 | 
						|
      renderer->AsWebRender()->RegisterPayloads(mCompositionPayloads);
 | 
						|
    }
 | 
						|
    mCompositionPayloads.Clear();
 | 
						|
  }
 | 
						|
 | 
						|
#ifdef MOZ_DUMP_PAINTING
 | 
						|
  if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) {
 | 
						|
    printf_stderr("Starting ProcessPendingUpdates\n");
 | 
						|
  }
 | 
						|
#endif
 | 
						|
 | 
						|
  mViewManagerFlushIsPending = false;
 | 
						|
  RefPtr<nsViewManager> vm = mPresContext->GetPresShell()->GetViewManager();
 | 
						|
  const bool skipPaint = IsPresentingInVR();
 | 
						|
  // Skip the paint in immersive VR mode because whatever we paint here will
 | 
						|
  // not end up on the screen. The screen is displaying WebGL content from a
 | 
						|
  // single canvas in that mode.
 | 
						|
  // FIXME(emilio): Should we early return above instead, just like if we're
 | 
						|
  // throttled or what not?
 | 
						|
  if (!skipPaint) {
 | 
						|
    PaintTelemetry::AutoRecordPaint record;
 | 
						|
    vm->ProcessPendingUpdates();
 | 
						|
  }
 | 
						|
 | 
						|
#ifdef MOZ_DUMP_PAINTING
 | 
						|
  if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) {
 | 
						|
    printf_stderr("Ending ProcessPendingUpdates\n");
 | 
						|
  }
 | 
						|
#endif
 | 
						|
 | 
						|
  mHasScheduleFlush = false;
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::UpdateAnimatedImages(TimeStamp aPreviousRefresh,
 | 
						|
                                           TimeStamp aNowTime) {
 | 
						|
  if (mThrottled) {
 | 
						|
    // Don't do this when throttled, as the compositor might be paused and we
 | 
						|
    // don't want to queue a lot of paints, see bug 1828587.
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  // Perform notification to imgIRequests subscribed to listen for refresh
 | 
						|
  // events.
 | 
						|
  for (const auto& entry : mStartTable) {
 | 
						|
    const uint32_t& delay = entry.GetKey();
 | 
						|
    ImageStartData* data = entry.GetWeak();
 | 
						|
 | 
						|
    if (data->mEntries.IsEmpty()) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    if (data->mStartTime) {
 | 
						|
      TimeStamp& start = *data->mStartTime;
 | 
						|
 | 
						|
      if (aPreviousRefresh >= start && aNowTime >= start) {
 | 
						|
        TimeDuration prev = aPreviousRefresh - start;
 | 
						|
        TimeDuration curr = aNowTime - start;
 | 
						|
        uint32_t prevMultiple = uint32_t(prev.ToMilliseconds()) / delay;
 | 
						|
 | 
						|
        // We want to trigger images' refresh if we've just crossed over a
 | 
						|
        // multiple of the first image's start time. If so, set the animation
 | 
						|
        // start time to the nearest multiple of the delay and move all the
 | 
						|
        // images in this table to the main requests table.
 | 
						|
        if (prevMultiple != uint32_t(curr.ToMilliseconds()) / delay) {
 | 
						|
          mozilla::TimeStamp desired =
 | 
						|
              start + TimeDuration::FromMilliseconds(prevMultiple * delay);
 | 
						|
          BeginRefreshingImages(data->mEntries, desired);
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        // Sometimes the start time can be in the future if we spin a nested
 | 
						|
        // event loop and re-entrantly tick. In that case, setting the
 | 
						|
        // animation start time to the start time seems like the least bad
 | 
						|
        // thing we can do.
 | 
						|
        mozilla::TimeStamp desired = start;
 | 
						|
        BeginRefreshingImages(data->mEntries, desired);
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      // This is the very first time we've drawn images with this time delay.
 | 
						|
      // Set the animation start time to "now" and move all the images in this
 | 
						|
      // table to the main requests table.
 | 
						|
      mozilla::TimeStamp desired = aNowTime;
 | 
						|
      BeginRefreshingImages(data->mEntries, desired);
 | 
						|
      data->mStartTime.emplace(aNowTime);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (!mRequests.IsEmpty()) {
 | 
						|
    // RequestRefresh may run scripts, so it's not safe to directly call it
 | 
						|
    // while using a hashtable enumerator to enumerate mRequests in case
 | 
						|
    // script modifies the hashtable. Instead, we build a (local) array of
 | 
						|
    // images to refresh, and then we refresh each image in that array.
 | 
						|
    nsTArray<nsCOMPtr<imgIContainer>> imagesToRefresh(mRequests.Count());
 | 
						|
 | 
						|
    for (const auto& req : mRequests) {
 | 
						|
      nsCOMPtr<imgIContainer> image;
 | 
						|
      if (NS_SUCCEEDED(req->GetImage(getter_AddRefs(image)))) {
 | 
						|
        imagesToRefresh.AppendElement(image.forget());
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    for (const auto& image : imagesToRefresh) {
 | 
						|
      image->RequestRefresh(aNowTime);
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::BeginRefreshingImages(RequestTable& aEntries,
 | 
						|
                                            mozilla::TimeStamp aDesired) {
 | 
						|
  for (const auto& req : aEntries) {
 | 
						|
    mRequests.Insert(req);
 | 
						|
 | 
						|
    nsCOMPtr<imgIContainer> image;
 | 
						|
    if (NS_SUCCEEDED(req->GetImage(getter_AddRefs(image)))) {
 | 
						|
      image->SetAnimationStartTime(aDesired);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  aEntries.Clear();
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::Freeze() {
 | 
						|
  StopTimer();
 | 
						|
  mFreezeCount++;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::Thaw() {
 | 
						|
  NS_ASSERTION(mFreezeCount > 0, "Thaw() called on an unfrozen refresh driver");
 | 
						|
 | 
						|
  if (mFreezeCount > 0) {
 | 
						|
    mFreezeCount--;
 | 
						|
  }
 | 
						|
 | 
						|
  if (mFreezeCount == 0 && HasReasonsToTick()) {
 | 
						|
    // FIXME: This isn't quite right, since our EnsureTimerStarted call
 | 
						|
    // updates our mMostRecentRefresh, but the DoRefresh call won't run
 | 
						|
    // and notify our observers until we get back to the event loop.
 | 
						|
    // Thus MostRecentRefresh() will lie between now and the DoRefresh.
 | 
						|
    RefPtr<nsRunnableMethod<nsRefreshDriver>> event = NewRunnableMethod(
 | 
						|
        "nsRefreshDriver::DoRefresh", this, &nsRefreshDriver::DoRefresh);
 | 
						|
    if (nsPresContext* pc = GetPresContext()) {
 | 
						|
      pc->Document()->Dispatch(event.forget());
 | 
						|
      EnsureTimerStarted();
 | 
						|
    } else {
 | 
						|
      NS_ERROR("Thawing while document is being destroyed");
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::FinishedWaitingForTransaction() {
 | 
						|
  if (mSkippedPaints && !IsInRefresh() && HasReasonsToTick() &&
 | 
						|
      CanDoCatchUpTick()) {
 | 
						|
    NS_DispatchToCurrentThreadQueue(
 | 
						|
        NS_NewRunnableFunction(
 | 
						|
            "nsRefreshDriver::FinishedWaitingForTransaction",
 | 
						|
            [self = RefPtr{this}]() {
 | 
						|
              if (self->CanDoCatchUpTick()) {
 | 
						|
                self->Tick(self->mActiveTimer->MostRecentRefreshVsyncId(),
 | 
						|
                           self->mActiveTimer->MostRecentRefresh());
 | 
						|
              }
 | 
						|
            }),
 | 
						|
        EventQueuePriority::Vsync);
 | 
						|
  }
 | 
						|
  mWaitingForTransaction = false;
 | 
						|
  mSkippedPaints = false;
 | 
						|
}
 | 
						|
 | 
						|
mozilla::layers::TransactionId nsRefreshDriver::GetTransactionId(
 | 
						|
    bool aThrottle) {
 | 
						|
  mNextTransactionId = mNextTransactionId.Next();
 | 
						|
  LOG("[%p] Allocating transaction id %" PRIu64, this, mNextTransactionId.mId);
 | 
						|
 | 
						|
  // If this a paint from within a normal tick, and the caller hasn't explicitly
 | 
						|
  // asked for it to skip being throttled, then record this transaction as
 | 
						|
  // pending and maybe disable painting until some transactions are processed.
 | 
						|
  if (aThrottle && mInNormalTick) {
 | 
						|
    mPendingTransactions.AppendElement(mNextTransactionId);
 | 
						|
    if (TooManyPendingTransactions() && !mWaitingForTransaction &&
 | 
						|
        !mTestControllingRefreshes) {
 | 
						|
      LOG("[%p] Hit max pending transaction limit, entering wait mode", this);
 | 
						|
      mWaitingForTransaction = true;
 | 
						|
      mSkippedPaints = false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return mNextTransactionId;
 | 
						|
}
 | 
						|
 | 
						|
mozilla::layers::TransactionId nsRefreshDriver::LastTransactionId() const {
 | 
						|
  return mNextTransactionId;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::RevokeTransactionId(
 | 
						|
    mozilla::layers::TransactionId aTransactionId) {
 | 
						|
  MOZ_ASSERT(aTransactionId == mNextTransactionId);
 | 
						|
  LOG("[%p] Revoking transaction id %" PRIu64, this, aTransactionId.mId);
 | 
						|
  if (AtPendingTransactionLimit() &&
 | 
						|
      mPendingTransactions.Contains(aTransactionId) && mWaitingForTransaction) {
 | 
						|
    LOG("[%p] No longer over pending transaction limit, leaving wait state",
 | 
						|
        this);
 | 
						|
    MOZ_ASSERT(!mSkippedPaints,
 | 
						|
               "How did we skip a paint when we're in the middle of one?");
 | 
						|
    FinishedWaitingForTransaction();
 | 
						|
  }
 | 
						|
 | 
						|
  // Notify the pres context so that it can deliver MozAfterPaint for this
 | 
						|
  // id if any caller was expecting it.
 | 
						|
  nsPresContext* pc = GetPresContext();
 | 
						|
  if (pc) {
 | 
						|
    pc->NotifyRevokingDidPaint(aTransactionId);
 | 
						|
  }
 | 
						|
  // Remove aTransactionId from the set of outstanding transactions since we're
 | 
						|
  // no longer waiting on it to be completed, but don't revert
 | 
						|
  // mNextTransactionId since we can't use the id again.
 | 
						|
  mPendingTransactions.RemoveElement(aTransactionId);
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::ClearPendingTransactions() {
 | 
						|
  LOG("[%p] ClearPendingTransactions", this);
 | 
						|
  mPendingTransactions.Clear();
 | 
						|
  mWaitingForTransaction = false;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::ResetInitialTransactionId(
 | 
						|
    mozilla::layers::TransactionId aTransactionId) {
 | 
						|
  mNextTransactionId = aTransactionId;
 | 
						|
}
 | 
						|
 | 
						|
mozilla::TimeStamp nsRefreshDriver::GetTransactionStart() { return mTickStart; }
 | 
						|
 | 
						|
VsyncId nsRefreshDriver::GetVsyncId() { return mTickVsyncId; }
 | 
						|
 | 
						|
mozilla::TimeStamp nsRefreshDriver::GetVsyncStart() { return mTickVsyncTime; }
 | 
						|
 | 
						|
void nsRefreshDriver::NotifyTransactionCompleted(
 | 
						|
    mozilla::layers::TransactionId aTransactionId) {
 | 
						|
  LOG("[%p] Completed transaction id %" PRIu64, this, aTransactionId.mId);
 | 
						|
  mPendingTransactions.RemoveElement(aTransactionId);
 | 
						|
  if (mWaitingForTransaction && !TooManyPendingTransactions()) {
 | 
						|
    LOG("[%p] No longer over pending transaction limit, leaving wait state",
 | 
						|
        this);
 | 
						|
    FinishedWaitingForTransaction();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::WillRefresh(mozilla::TimeStamp aTime) {
 | 
						|
  mRootRefresh->RemoveRefreshObserver(this, FlushType::Style);
 | 
						|
  mRootRefresh = nullptr;
 | 
						|
  if (mSkippedPaints) {
 | 
						|
    DoRefresh();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool nsRefreshDriver::IsWaitingForPaint(mozilla::TimeStamp aTime) {
 | 
						|
  if (mTestControllingRefreshes) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  if (mWaitingForTransaction) {
 | 
						|
    LOG("[%p] Over max pending transaction limit when trying to paint, "
 | 
						|
        "skipping",
 | 
						|
        this);
 | 
						|
    mSkippedPaints = true;
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  // Try find the 'root' refresh driver for the current window and check
 | 
						|
  // if that is waiting for a paint.
 | 
						|
  nsPresContext* pc = GetPresContext();
 | 
						|
  nsPresContext* rootContext = pc ? pc->GetRootPresContext() : nullptr;
 | 
						|
  if (rootContext) {
 | 
						|
    nsRefreshDriver* rootRefresh = rootContext->RefreshDriver();
 | 
						|
    if (rootRefresh && rootRefresh != this) {
 | 
						|
      if (rootRefresh->IsWaitingForPaint(aTime)) {
 | 
						|
        if (mRootRefresh != rootRefresh) {
 | 
						|
          if (mRootRefresh) {
 | 
						|
            mRootRefresh->RemoveRefreshObserver(this, FlushType::Style);
 | 
						|
          }
 | 
						|
          rootRefresh->AddRefreshObserver(this, FlushType::Style,
 | 
						|
                                          "Waiting for paint");
 | 
						|
          mRootRefresh = rootRefresh;
 | 
						|
        }
 | 
						|
        mSkippedPaints = true;
 | 
						|
        return true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::SetActivity(bool aIsActive) {
 | 
						|
  const bool shouldThrottle = !aIsActive;
 | 
						|
  if (mThrottled == shouldThrottle) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  mThrottled = shouldThrottle;
 | 
						|
  if (mActiveTimer || GetReasonsToTick() != TickReasons::None) {
 | 
						|
    // We want to switch our timer type here, so just stop and restart the
 | 
						|
    // timer.
 | 
						|
    EnsureTimerStarted(eForceAdjustTimer);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
nsPresContext* nsRefreshDriver::GetPresContext() const { return mPresContext; }
 | 
						|
 | 
						|
void nsRefreshDriver::DoRefresh() {
 | 
						|
  // Don't do a refresh unless we're in a state where we should be refreshing.
 | 
						|
  if (!IsFrozen() && mPresContext && mActiveTimer) {
 | 
						|
    DoTick();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
#ifdef DEBUG
 | 
						|
bool nsRefreshDriver::IsRefreshObserver(nsARefreshObserver* aObserver,
 | 
						|
                                        FlushType aFlushType) {
 | 
						|
  ObserverArray& array = ArrayFor(aFlushType);
 | 
						|
  return array.Contains(aObserver);
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
void nsRefreshDriver::ScheduleViewManagerFlush() {
 | 
						|
  NS_ASSERTION(mPresContext && mPresContext->IsRoot(),
 | 
						|
               "Should only schedule view manager flush on root prescontexts");
 | 
						|
  mViewManagerFlushIsPending = true;
 | 
						|
  if (!mViewManagerFlushCause) {
 | 
						|
    mViewManagerFlushCause = profiler_capture_backtrace();
 | 
						|
  }
 | 
						|
  mHasScheduleFlush = true;
 | 
						|
  EnsureTimerStarted(eNeverAdjustTimer);
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::ScheduleFullscreenEvent(
 | 
						|
    UniquePtr<PendingFullscreenEvent> aEvent) {
 | 
						|
  mPendingFullscreenEvents.AppendElement(std::move(aEvent));
 | 
						|
  ScheduleRenderingPhase(RenderingPhase::FullscreenSteps);
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::CancelPendingFullscreenEvents(Document* aDocument) {
 | 
						|
  for (auto i : Reversed(IntegerRange(mPendingFullscreenEvents.Length()))) {
 | 
						|
    if (mPendingFullscreenEvents[i]->Document() == aDocument) {
 | 
						|
      mPendingFullscreenEvents.RemoveElementAt(i);
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::CancelPendingAnimationEvents(
 | 
						|
    AnimationEventDispatcher* aDispatcher) {
 | 
						|
  MOZ_ASSERT(aDispatcher);
 | 
						|
  aDispatcher->ClearEventQueue();
 | 
						|
  mAnimationEventFlushObservers.RemoveElement(aDispatcher);
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
TimeStamp nsRefreshDriver::GetIdleDeadlineHint(TimeStamp aDefault,
 | 
						|
                                               IdleCheck aCheckType) {
 | 
						|
  MOZ_ASSERT(NS_IsMainThread());
 | 
						|
  MOZ_ASSERT(!aDefault.IsNull());
 | 
						|
 | 
						|
  // For computing idleness of refresh drivers we only care about
 | 
						|
  // sRegularRateTimerList, since we consider refresh drivers attached to
 | 
						|
  // sThrottledRateTimer to be inactive. This implies that tasks
 | 
						|
  // resulting from a tick on the sRegularRateTimer counts as being
 | 
						|
  // busy but tasks resulting from a tick on sThrottledRateTimer
 | 
						|
  // counts as being idle.
 | 
						|
  if (sRegularRateTimer) {
 | 
						|
    TimeStamp retVal = sRegularRateTimer->GetIdleDeadlineHint(aDefault);
 | 
						|
    if (retVal != aDefault) {
 | 
						|
      return retVal;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  TimeStamp hint = TimeStamp();
 | 
						|
  if (sRegularRateTimerList) {
 | 
						|
    for (RefreshDriverTimer* timer : *sRegularRateTimerList) {
 | 
						|
      TimeStamp newHint = timer->GetIdleDeadlineHint(aDefault);
 | 
						|
      if (newHint < aDefault && (hint.IsNull() || newHint < hint)) {
 | 
						|
        hint = newHint;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (!hint.IsNull()) {
 | 
						|
    return hint;
 | 
						|
  }
 | 
						|
 | 
						|
  if (aCheckType == IdleCheck::AllVsyncListeners && XRE_IsParentProcess()) {
 | 
						|
    Maybe<TimeDuration> maybeRate =
 | 
						|
        mozilla::gfx::VsyncSource::GetFastestVsyncRate();
 | 
						|
    if (maybeRate.isSome()) {
 | 
						|
      TimeDuration minIdlePeriod =
 | 
						|
          TimeDuration::FromMilliseconds(StaticPrefs::idle_period_min());
 | 
						|
      TimeDuration layoutIdleLimit = TimeDuration::FromMilliseconds(
 | 
						|
          StaticPrefs::layout_idle_period_time_limit());
 | 
						|
      TimeDuration rate = *maybeRate - layoutIdleLimit;
 | 
						|
 | 
						|
      // If the rate is very short, don't let it affect idle processing in the
 | 
						|
      // parent process too much.
 | 
						|
      rate = std::max(rate, minIdlePeriod + minIdlePeriod);
 | 
						|
 | 
						|
      TimeStamp newHint = TimeStamp::Now() + rate;
 | 
						|
      if (newHint < aDefault) {
 | 
						|
        return newHint;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return aDefault;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
Maybe<TimeStamp> nsRefreshDriver::GetNextTickHint() {
 | 
						|
  MOZ_ASSERT(NS_IsMainThread());
 | 
						|
 | 
						|
  if (sRegularRateTimer) {
 | 
						|
    return sRegularRateTimer->GetNextTickHint();
 | 
						|
  }
 | 
						|
 | 
						|
  Maybe<TimeStamp> hint = Nothing();
 | 
						|
  if (sRegularRateTimerList) {
 | 
						|
    for (RefreshDriverTimer* timer : *sRegularRateTimerList) {
 | 
						|
      if (Maybe<TimeStamp> newHint = timer->GetNextTickHint()) {
 | 
						|
        if (!hint || newHint.value() < hint.value()) {
 | 
						|
          hint = newHint;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return hint;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
bool nsRefreshDriver::IsRegularRateTimerTicking() {
 | 
						|
  MOZ_ASSERT(NS_IsMainThread());
 | 
						|
 | 
						|
  if (sRegularRateTimer) {
 | 
						|
    if (sRegularRateTimer->IsTicking()) {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (sRegularRateTimerList) {
 | 
						|
    for (RefreshDriverTimer* timer : *sRegularRateTimerList) {
 | 
						|
      if (timer->IsTicking()) {
 | 
						|
        return true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
void nsRefreshDriver::Disconnect() {
 | 
						|
  MOZ_ASSERT(NS_IsMainThread());
 | 
						|
 | 
						|
  StopTimer();
 | 
						|
 | 
						|
  mEarlyRunners.Clear();
 | 
						|
 | 
						|
  if (mPresContext) {
 | 
						|
    mPresContext = nullptr;
 | 
						|
    if (--sRefreshDriverCount == 0) {
 | 
						|
      Shutdown();
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
#undef LOG
 |