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44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/WebGPUBinding.h"
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#include "RenderBundle.h"
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#include "Device.h"
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#include "ipc/WebGPUChild.h"
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namespace mozilla::webgpu {
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GPU_IMPL_CYCLE_COLLECTION(RenderBundle, mParent)
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GPU_IMPL_JS_WRAP(RenderBundle)
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RenderBundle::RenderBundle(Device* const aParent, RawId aId,
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CanvasContextArray&& aCanvasContexts)
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: ChildOf(aParent),
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mId(aId),
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mUsedCanvasContexts(std::move(aCanvasContexts)) {
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// TODO: we may be running into this if we finish an encoder twice.
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MOZ_RELEASE_ASSERT(aId);
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}
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RenderBundle::~RenderBundle() { Cleanup(); }
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void RenderBundle::Cleanup() {
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if (!mValid) {
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return;
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}
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mValid = false;
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auto bridge = mParent->GetBridge();
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if (!bridge) {
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return;
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}
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ffi::wgpu_client_drop_render_bundle(bridge->GetClient(), mId);
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wgpu_client_free_render_bundle_id(bridge->GetClient(), mId);
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}
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} // namespace mozilla::webgpu
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