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An ExternalTexture is a texture that is created and owned by gecko, but shared with the webgpu implementation. It is used for webgpu presentation. While this name describes the class well, it is confusing due to webgpu having an entirely unrelated concept of GPUExternalTexture. This patch renames ExternalTexture, and all of its subclasses and uses, to SharedTexture. This still describes the purpose accurately, and has similarities to gl::SharedSurface which serves a similar purpose for our webgl implementation. Differential Revision: https://phabricator.services.mozilla.com/D255976
55 lines
1.8 KiB
C++
55 lines
1.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GPU_SharedTextureMacIOSurface_H_
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#define GPU_SharedTextureMacIOSurface_H_
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#include "mozilla/gfx/FileHandleWrapper.h"
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#include "mozilla/WeakPtr.h"
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#include "mozilla/webgpu/SharedTexture.h"
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class MacIOSurface;
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namespace mozilla {
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namespace webgpu {
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class SharedTextureMacIOSurface final : public SharedTexture {
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public:
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static UniquePtr<SharedTextureMacIOSurface> Create(
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WebGPUParent* aParent, const ffi::WGPUDeviceId aDeviceId,
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const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage);
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SharedTextureMacIOSurface(WebGPUParent* aParent,
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const ffi::WGPUDeviceId aDeviceId,
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const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage,
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RefPtr<MacIOSurface>&& aSurface);
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virtual ~SharedTextureMacIOSurface();
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Maybe<layers::SurfaceDescriptor> ToSurfaceDescriptor() override;
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void GetSnapshot(const ipc::Shmem& aDestShmem,
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const gfx::IntSize& aSize) override;
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SharedTextureMacIOSurface* AsSharedTextureMacIOSurface() override {
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return this;
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}
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uint32_t GetIOSurfaceId();
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protected:
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const WeakPtr<WebGPUParent> mParent;
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const RawId mDeviceId;
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const RefPtr<MacIOSurface> mSurface;
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};
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} // namespace webgpu
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} // namespace mozilla
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#endif // GPU_Texture_H_
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