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		703eb1895a
		
	
	
	
	
		
			
			This is mostly just a convenience shorthand to avoid running the same boilerplate/error-checking code in the implementation of the 'width' and 'height' attributes, for the benefit of callers that need both sizes. But, beyond that convenience: this also lets us elegantly express the case where an image simply lacks an intrinsic width and/or height (not due to any error, but simply because it's e.g. an SVG that has no preferred size in either or both of its axes). This is a state we'll need to be able to detect and give special treatment to in a forthcoming patch for bug 1935269. Differential Revision: https://phabricator.services.mozilla.com/D248526
		
			
				
	
	
		
			1791 lines
		
	
	
	
		
			55 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1791 lines
		
	
	
	
		
			55 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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|  * This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
 | |
| // Must #include ImageLogging.h before any IPDL-generated files or other files
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| // that #include prlog.h
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| #include "RasterImage.h"
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| 
 | |
| #include <stdint.h>
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| 
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| #include <algorithm>
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| #include <utility>
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| 
 | |
| #include "DecodePool.h"
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| #include "Decoder.h"
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| #include "FrameAnimator.h"
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| #include "GeckoProfiler.h"
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| #include "IDecodingTask.h"
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| #include "ImageLogging.h"
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| #include "ImageRegion.h"
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| #include "LookupResult.h"
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| #include "OrientedImage.h"
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| #include "SourceBuffer.h"
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| #include "SurfaceCache.h"
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| #include "gfx2DGlue.h"
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| #include "gfxContext.h"
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| #include "gfxPlatform.h"
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| #include "mozilla/ClearOnShutdown.h"
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| #include "mozilla/DebugOnly.h"
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| #include "mozilla/Likely.h"
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| #include "mozilla/MemoryReporting.h"
 | |
| #include "mozilla/RefPtr.h"
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| #include "mozilla/SizeOfState.h"
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| #include "mozilla/StaticPrefs_image.h"
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| #include "mozilla/glean/ImageDecodersMetrics.h"
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| #include "mozilla/TimeStamp.h"
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| 
 | |
| #include "mozilla/gfx/2D.h"
 | |
| #include "nsComponentManagerUtils.h"
 | |
| #include "nsError.h"
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| #include "nsIConsoleService.h"
 | |
| #include "nsIInputStream.h"
 | |
| #include "nsIScriptError.h"
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| #include "nsISupportsPrimitives.h"
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| #include "nsMemory.h"
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| #include "nsPresContext.h"
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| #include "nsProperties.h"
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| #include "prenv.h"
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| #include "prsystem.h"
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| #include "WindowRenderer.h"
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| 
 | |
| namespace mozilla {
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| 
 | |
| using namespace gfx;
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| using namespace layers;
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| 
 | |
| namespace image {
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| 
 | |
| using std::ceil;
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| using std::min;
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| 
 | |
| #ifndef DEBUG
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| NS_IMPL_ISUPPORTS(RasterImage, imgIContainer)
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| #else
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| NS_IMPL_ISUPPORTS(RasterImage, imgIContainer, imgIContainerDebug)
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| #endif
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| 
 | |
| //******************************************************************************
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| RasterImage::RasterImage(nsIURI* aURI /* = nullptr */)
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|     : ImageResource(aURI),  // invoke superclass's constructor
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|       mSize(0, 0),
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|       mLockCount(0),
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|       mDecoderType(DecoderType::UNKNOWN),
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|       mDecodeCount(0),
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| #ifdef DEBUG
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|       mFramesNotified(0),
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| #endif
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|       mSourceBuffer(MakeNotNull<SourceBuffer*>()) {
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| }
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| 
 | |
| //******************************************************************************
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| RasterImage::~RasterImage() {
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|   // Make sure our SourceBuffer is marked as complete. This will ensure that any
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|   // outstanding decoders terminate.
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|   if (!mSourceBuffer->IsComplete()) {
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|     mSourceBuffer->Complete(NS_ERROR_ABORT);
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|   }
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| 
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|   // Release all frames from the surface cache.
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|   SurfaceCache::RemoveImage(ImageKey(this));
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| 
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|   // Record Telemetry.
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|   glean::image_decode::count.AccumulateSingleSample(mDecodeCount);
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| }
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| 
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| nsresult RasterImage::Init(const char* aMimeType, uint32_t aFlags) {
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|   // We don't support re-initialization
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|   if (mInitialized) {
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|     return NS_ERROR_ILLEGAL_VALUE;
 | |
|   }
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| 
 | |
|   // Not sure an error can happen before init, but be safe
 | |
|   if (mError) {
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|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   // We want to avoid redecodes for transient images.
 | |
|   MOZ_ASSERT_IF(aFlags & INIT_FLAG_TRANSIENT,
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|                 !(aFlags & INIT_FLAG_DISCARDABLE));
 | |
| 
 | |
|   // Store initialization data
 | |
|   StoreDiscardable(!!(aFlags & INIT_FLAG_DISCARDABLE));
 | |
|   StoreWantFullDecode(!!(aFlags & INIT_FLAG_DECODE_IMMEDIATELY));
 | |
|   StoreTransient(!!(aFlags & INIT_FLAG_TRANSIENT));
 | |
|   StoreSyncLoad(!!(aFlags & INIT_FLAG_SYNC_LOAD));
 | |
| 
 | |
|   // Use the MIME type to select a decoder type, and make sure there *is* a
 | |
|   // decoder for this MIME type.
 | |
|   NS_ENSURE_ARG_POINTER(aMimeType);
 | |
|   mDecoderType = DecoderFactory::GetDecoderType(aMimeType);
 | |
|   if (mDecoderType == DecoderType::UNKNOWN) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   // Lock this image's surfaces in the SurfaceCache if we're not discardable.
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|   if (!LoadDiscardable()) {
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|     mLockCount++;
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|     SurfaceCache::LockImage(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   // Set the default flags according to the decoder type to allow preferences to
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|   // be stored if necessary.
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|   mDefaultDecoderFlags =
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|       DecoderFactory::GetDefaultDecoderFlagsForType(mDecoderType);
 | |
| 
 | |
|   // Mark us as initialized
 | |
|   mInitialized = true;
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(void)
 | |
| RasterImage::RequestRefresh(const TimeStamp& aTime) {
 | |
|   if (HadRecentRefresh(aTime)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   EvaluateAnimation();
 | |
| 
 | |
|   if (!mAnimating) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   RefreshResult res;
 | |
|   if (mAnimationState) {
 | |
|     MOZ_ASSERT(mFrameAnimator);
 | |
|     res = mFrameAnimator->RequestRefresh(*mAnimationState, aTime);
 | |
|   }
 | |
| 
 | |
| #ifdef DEBUG
 | |
|   if (res.mFrameAdvanced) {
 | |
|     mFramesNotified++;
 | |
|   }
 | |
| #endif
 | |
| 
 | |
|   // Notify listeners that our frame has actually changed, but do this only
 | |
|   // once for all frames that we've now passed (if AdvanceFrame() was called
 | |
|   // more than once).
 | |
|   if (!res.mDirtyRect.IsEmpty() || res.mFrameAdvanced) {
 | |
|     auto dirtyRect = OrientedIntRect::FromUnknownRect(res.mDirtyRect);
 | |
|     NotifyProgress(NoProgress, dirtyRect);
 | |
|   }
 | |
| 
 | |
|   if (res.mAnimationFinished) {
 | |
|     StoreAnimationFinished(true);
 | |
|     EvaluateAnimation();
 | |
|   }
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetWidth(int32_t* aWidth) {
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|   NS_ENSURE_ARG_POINTER(aWidth);
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| 
 | |
|   if (mError) {
 | |
|     *aWidth = 0;
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|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   *aWidth = mSize.width;
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetHeight(int32_t* aHeight) {
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|   NS_ENSURE_ARG_POINTER(aHeight);
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| 
 | |
|   if (mError) {
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|     *aHeight = 0;
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|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   *aHeight = mSize.height;
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|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
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| NS_IMETHODIMP
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| RasterImage::GetIntrinsicSize(ImageIntrinsicSize* aIntrinsicSize) {
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|   NS_ENSURE_ARG_POINTER(aIntrinsicSize);
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| 
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|   if (mError) {
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|     return NS_ERROR_FAILURE;
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|   }
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| 
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|   aIntrinsicSize->mWidth = Some(mSize.width);
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|   aIntrinsicSize->mHeight = Some(mSize.height);
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|   return NS_OK;
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| }
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| 
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| //******************************************************************************
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| void RasterImage::MediaFeatureValuesChangedAllDocuments(
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|     const mozilla::MediaFeatureChange& aChange) {}
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| 
 | |
| //******************************************************************************
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| nsresult RasterImage::GetNativeSizes(nsTArray<IntSize>& aNativeSizes) {
 | |
|   if (mError) {
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|     return NS_ERROR_FAILURE;
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|   }
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| 
 | |
|   aNativeSizes.Clear();
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| 
 | |
|   if (mNativeSizes.IsEmpty()) {
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|     aNativeSizes.AppendElement(mSize.ToUnknownSize());
 | |
|   } else {
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|     for (const auto& size : mNativeSizes) {
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|       aNativeSizes.AppendElement(size.ToUnknownSize());
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|     }
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|   }
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| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
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| size_t RasterImage::GetNativeSizesLength() {
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|   if (mError || !LoadHasSize()) {
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|     return 0;
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|   }
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| 
 | |
|   if (mNativeSizes.IsEmpty()) {
 | |
|     return 1;
 | |
|   }
 | |
| 
 | |
|   return mNativeSizes.Length();
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| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
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| RasterImage::GetIntrinsicSizeInAppUnits(nsSize* aSize) {
 | |
|   if (mError) {
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|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   *aSize = nsSize(nsPresContext::CSSPixelsToAppUnits(mSize.width),
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|                   nsPresContext::CSSPixelsToAppUnits(mSize.height));
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| AspectRatio RasterImage::GetIntrinsicRatio() {
 | |
|   if (mError) {
 | |
|     return {};
 | |
|   }
 | |
|   return AspectRatio::FromSize(mSize.width, mSize.height);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(Orientation)
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| RasterImage::GetOrientation() { return mOrientation; }
 | |
| 
 | |
| NS_IMETHODIMP_(Resolution)
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| RasterImage::GetResolution() { return mResolution; }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetType(uint16_t* aType) {
 | |
|   NS_ENSURE_ARG_POINTER(aType);
 | |
| 
 | |
|   *aType = imgIContainer::TYPE_RASTER;
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetProviderId(uint32_t* aId) {
 | |
|   NS_ENSURE_ARG_POINTER(aId);
 | |
| 
 | |
|   *aId = ImageResource::GetImageProviderId();
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| LookupResult RasterImage::LookupFrameInternal(const OrientedIntSize& aSize,
 | |
|                                               uint32_t aFlags,
 | |
|                                               PlaybackType aPlaybackType,
 | |
|                                               bool aMarkUsed) {
 | |
|   if (mAnimationState && aPlaybackType == PlaybackType::eAnimated) {
 | |
|     MOZ_ASSERT(mFrameAnimator);
 | |
|     MOZ_ASSERT(ToSurfaceFlags(aFlags) == DefaultSurfaceFlags(),
 | |
|                "Can't composite frames with non-default surface flags");
 | |
|     return mFrameAnimator->GetCompositedFrame(*mAnimationState, aMarkUsed);
 | |
|   }
 | |
| 
 | |
|   SurfaceFlags surfaceFlags = ToSurfaceFlags(aFlags);
 | |
| 
 | |
|   // We don't want any substitution for sync decodes, and substitution would be
 | |
|   // illegal when high quality downscaling is disabled, so we use
 | |
|   // SurfaceCache::Lookup in this case.
 | |
|   if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) {
 | |
|     return SurfaceCache::Lookup(
 | |
|         ImageKey(this),
 | |
|         RasterSurfaceKey(aSize.ToUnknownSize(), surfaceFlags,
 | |
|                          PlaybackType::eStatic),
 | |
|         aMarkUsed);
 | |
|   }
 | |
| 
 | |
|   // We'll return the best match we can find to the requested frame.
 | |
|   return SurfaceCache::LookupBestMatch(
 | |
|       ImageKey(this),
 | |
|       RasterSurfaceKey(aSize.ToUnknownSize(), surfaceFlags,
 | |
|                        PlaybackType::eStatic),
 | |
|       aMarkUsed);
 | |
| }
 | |
| 
 | |
| LookupResult RasterImage::LookupFrame(const OrientedIntSize& aSize,
 | |
|                                       uint32_t aFlags,
 | |
|                                       PlaybackType aPlaybackType,
 | |
|                                       bool aMarkUsed) {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   // If we're opaque, we don't need to care about premultiplied alpha, because
 | |
|   // that can only matter for frames with transparency.
 | |
|   if (IsOpaque()) {
 | |
|     aFlags &= ~FLAG_DECODE_NO_PREMULTIPLY_ALPHA;
 | |
|   }
 | |
| 
 | |
|   OrientedIntSize requestedSize =
 | |
|       CanDownscaleDuringDecode(aSize, aFlags) ? aSize : mSize;
 | |
|   if (requestedSize.IsEmpty()) {
 | |
|     // Can't decode to a surface of zero size.
 | |
|     return LookupResult(MatchType::NOT_FOUND);
 | |
|   }
 | |
| 
 | |
|   LookupResult result =
 | |
|       LookupFrameInternal(requestedSize, aFlags, aPlaybackType, aMarkUsed);
 | |
| 
 | |
|   if (!result && !LoadHasSize()) {
 | |
|     // We can't request a decode without knowing our intrinsic size. Give up.
 | |
|     return LookupResult(MatchType::NOT_FOUND);
 | |
|   }
 | |
| 
 | |
|   // We want to trigger a decode if and only if:
 | |
|   // 1) There is no pending decode
 | |
|   // 2) There is no acceptable size decoded
 | |
|   // 3) The pending decode has not produced a frame yet, a sync decode is
 | |
|   // requested, and we have all the source data. Without the source data, we
 | |
|   // will just trigger another async decode anyways.
 | |
|   //
 | |
|   // TODO(aosmond): We should better handle case 3. We should actually return
 | |
|   // TEMPORARY_ERROR or NOT_READY if we don't have all the source data and a
 | |
|   // sync decode is requested. If there is a pending decode and we have all the
 | |
|   // source data, we should always be able to block on the frame's monitor --
 | |
|   // perhaps this could be accomplished by preallocating the first frame buffer
 | |
|   // when we create the decoder.
 | |
|   const bool syncDecode = aFlags & FLAG_SYNC_DECODE;
 | |
|   const bool avoidRedecode = aFlags & FLAG_AVOID_REDECODE_FOR_SIZE;
 | |
|   if (result.Type() == MatchType::NOT_FOUND ||
 | |
|       (result.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND &&
 | |
|        !avoidRedecode) ||
 | |
|       (syncDecode && !avoidRedecode && !result && LoadAllSourceData())) {
 | |
|     // We don't have a copy of this frame, and there's no decoder working on
 | |
|     // one. (Or we're sync decoding and the existing decoder hasn't even started
 | |
|     // yet.) Trigger decoding so it'll be available next time.
 | |
|     MOZ_ASSERT(aPlaybackType != PlaybackType::eAnimated ||
 | |
|                    StaticPrefs::image_mem_animated_discardable_AtStartup() ||
 | |
|                    !mAnimationState || mAnimationState->KnownFrameCount() < 1,
 | |
|                "Animated frames should be locked");
 | |
| 
 | |
|     // The surface cache may suggest the preferred size we are supposed to
 | |
|     // decode at. This should only happen if we accept substitutions.
 | |
|     if (!result.SuggestedSize().IsEmpty()) {
 | |
|       MOZ_ASSERT(!syncDecode && (aFlags & FLAG_HIGH_QUALITY_SCALING));
 | |
|       requestedSize = OrientedIntSize::FromUnknownSize(result.SuggestedSize());
 | |
|     }
 | |
| 
 | |
|     bool ranSync = false, failed = false;
 | |
|     Decode(requestedSize, aFlags, aPlaybackType, ranSync, failed);
 | |
|     if (failed) {
 | |
|       result.SetFailedToRequestDecode();
 | |
|     }
 | |
| 
 | |
|     // If we can or did sync decode, we should already have the frame.
 | |
|     if (ranSync || syncDecode) {
 | |
|       result =
 | |
|           LookupFrameInternal(requestedSize, aFlags, aPlaybackType, aMarkUsed);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (!result) {
 | |
|     // We still weren't able to get a frame. Give up.
 | |
|     return result;
 | |
|   }
 | |
| 
 | |
|   // Sync decoding guarantees that we got the frame, but if it's owned by an
 | |
|   // async decoder that's currently running, the contents of the frame may not
 | |
|   // be available yet. Make sure we get everything.
 | |
|   if (LoadAllSourceData() && syncDecode) {
 | |
|     result.Surface()->WaitUntilFinished();
 | |
|   }
 | |
| 
 | |
|   // If we could have done some decoding in this function we need to check if
 | |
|   // that decoding encountered an error and hence aborted the surface. We want
 | |
|   // to avoid calling IsAborted if we weren't passed any sync decode flag
 | |
|   // because IsAborted acquires the monitor for the imgFrame.
 | |
|   if (aFlags & (FLAG_SYNC_DECODE | FLAG_SYNC_DECODE_IF_FAST) &&
 | |
|       result.Surface()->IsAborted()) {
 | |
|     DrawableSurface tmp = std::move(result.Surface());
 | |
|     return result;
 | |
|   }
 | |
| 
 | |
|   return result;
 | |
| }
 | |
| 
 | |
| bool RasterImage::IsOpaque() {
 | |
|   if (mError) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   Progress progress = mProgressTracker->GetProgress();
 | |
| 
 | |
|   // If we haven't yet finished decoding, the safe answer is "not opaque".
 | |
|   if (!(progress & FLAG_DECODE_COMPLETE)) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // Other, we're opaque if FLAG_HAS_TRANSPARENCY is not set.
 | |
|   return !(progress & FLAG_HAS_TRANSPARENCY);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(bool)
 | |
| RasterImage::WillDrawOpaqueNow() {
 | |
|   if (!IsOpaque()) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   if (mAnimationState) {
 | |
|     if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
 | |
|       // We never discard frames of animated images.
 | |
|       return true;
 | |
|     } else {
 | |
|       if (mAnimationState->GetCompositedFrameInvalid()) {
 | |
|         // We're not going to draw anything at all.
 | |
|         return false;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // If we are not locked our decoded data could get discard at any time (ie
 | |
|   // between the call to this function and when we are asked to draw), so we
 | |
|   // have to return false if we are unlocked.
 | |
|   if (mLockCount == 0) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   LookupResult result = SurfaceCache::LookupBestMatch(
 | |
|       ImageKey(this),
 | |
|       RasterSurfaceKey(mSize.ToUnknownSize(), DefaultSurfaceFlags(),
 | |
|                        PlaybackType::eStatic),
 | |
|       /* aMarkUsed = */ false);
 | |
|   MatchType matchType = result.Type();
 | |
|   if (matchType == MatchType::NOT_FOUND || matchType == MatchType::PENDING ||
 | |
|       !result.Surface()->IsFinished()) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| void RasterImage::OnSurfaceDiscarded(const SurfaceKey& aSurfaceKey) {
 | |
|   MOZ_ASSERT(mProgressTracker);
 | |
| 
 | |
|   bool animatedFramesDiscarded =
 | |
|       mAnimationState && aSurfaceKey.Playback() == PlaybackType::eAnimated;
 | |
| 
 | |
|   nsCOMPtr<nsIEventTarget> eventTarget = do_GetMainThread();
 | |
| 
 | |
|   RefPtr<RasterImage> image = this;
 | |
|   nsCOMPtr<nsIRunnable> ev =
 | |
|       NS_NewRunnableFunction("RasterImage::OnSurfaceDiscarded", [=]() -> void {
 | |
|         image->OnSurfaceDiscardedInternal(animatedFramesDiscarded);
 | |
|       });
 | |
|   eventTarget->Dispatch(ev.forget(), NS_DISPATCH_NORMAL);
 | |
| }
 | |
| 
 | |
| void RasterImage::OnSurfaceDiscardedInternal(bool aAnimatedFramesDiscarded) {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (aAnimatedFramesDiscarded && mAnimationState) {
 | |
|     MOZ_ASSERT(StaticPrefs::image_mem_animated_discardable_AtStartup());
 | |
| 
 | |
|     IntRect rect = mAnimationState->UpdateState(this, mSize.ToUnknownSize());
 | |
| 
 | |
|     auto dirtyRect = OrientedIntRect::FromUnknownRect(rect);
 | |
|     NotifyProgress(NoProgress, dirtyRect);
 | |
|   }
 | |
| 
 | |
|   if (mProgressTracker) {
 | |
|     mProgressTracker->OnDiscard();
 | |
|   }
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetAnimated(bool* aAnimated) {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   NS_ENSURE_ARG_POINTER(aAnimated);
 | |
| 
 | |
|   // If we have an AnimationState, we can know for sure.
 | |
|   if (mAnimationState) {
 | |
|     *aAnimated = true;
 | |
|     return NS_OK;
 | |
|   }
 | |
| 
 | |
|   // Otherwise, we need to have been decoded to know for sure, since if we were
 | |
|   // decoded at least once mAnimationState would have been created for animated
 | |
|   // images. This is true even though we check for animation during the
 | |
|   // metadata decode, because we may still discover animation only during the
 | |
|   // full decode for corrupt images.
 | |
|   if (!LoadHasBeenDecoded()) {
 | |
|     return NS_ERROR_NOT_AVAILABLE;
 | |
|   }
 | |
| 
 | |
|   // We know for sure
 | |
|   *aAnimated = false;
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(int32_t)
 | |
| RasterImage::GetFirstFrameDelay() {
 | |
|   if (mError) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   bool animated = false;
 | |
|   if (NS_FAILED(GetAnimated(&animated)) || !animated) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(mAnimationState, "Animated images should have an AnimationState");
 | |
|   return mAnimationState->FirstFrameTimeout().AsEncodedValueDeprecated();
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
 | |
| RasterImage::GetFrame(uint32_t aWhichFrame, uint32_t aFlags) {
 | |
|   return GetFrameAtSize(mSize.ToUnknownSize(), aWhichFrame, aFlags);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
 | |
| RasterImage::GetFrameAtSize(const IntSize& aSize, uint32_t aWhichFrame,
 | |
|                             uint32_t aFlags) {
 | |
|   MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE);
 | |
| 
 | |
|   AutoProfilerImagePaintMarker PROFILER_RAII(this);
 | |
| #ifdef DEBUG
 | |
|   NotifyDrawingObservers();
 | |
| #endif
 | |
| 
 | |
|   if (aSize.IsEmpty() || aWhichFrame > FRAME_MAX_VALUE || mError) {
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   auto size = OrientedIntSize::FromUnknownSize(aSize);
 | |
| 
 | |
|   // Get the frame. If it's not there, it's probably the caller's fault for
 | |
|   // not waiting for the data to be loaded from the network or not passing
 | |
|   // FLAG_SYNC_DECODE.
 | |
|   LookupResult result = LookupFrame(size, aFlags, ToPlaybackType(aWhichFrame),
 | |
|                                     /* aMarkUsed = */ true);
 | |
|   if (!result) {
 | |
|     // The OS threw this frame away and we couldn't redecode it.
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   return result.Surface()->GetSourceSurface();
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(bool)
 | |
| RasterImage::IsImageContainerAvailable(WindowRenderer* aRenderer,
 | |
|                                        uint32_t aFlags) {
 | |
|   return LoadHasSize();
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(ImgDrawResult)
 | |
| RasterImage::GetImageProvider(WindowRenderer* aRenderer,
 | |
|                               const gfx::IntSize& aSize,
 | |
|                               const SVGImageContext& aSVGContext,
 | |
|                               const Maybe<ImageIntRegion>& aRegion,
 | |
|                               uint32_t aFlags,
 | |
|                               WebRenderImageProvider** aProvider) {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
|   MOZ_ASSERT(aRenderer);
 | |
| 
 | |
|   if (mError) {
 | |
|     return ImgDrawResult::BAD_IMAGE;
 | |
|   }
 | |
| 
 | |
|   if (!LoadHasSize()) {
 | |
|     return ImgDrawResult::NOT_READY;
 | |
|   }
 | |
| 
 | |
|   if (aSize.IsEmpty()) {
 | |
|     return ImgDrawResult::BAD_ARGS;
 | |
|   }
 | |
| 
 | |
|   // We check the minimum size because while we support downscaling, we do not
 | |
|   // support upscaling. If aRequestedSize > mSize, we will never give a larger
 | |
|   // surface than mSize. If mSize > aRequestedSize, and mSize > maxTextureSize,
 | |
|   // we still want to use image containers if aRequestedSize <= maxTextureSize.
 | |
|   int32_t maxTextureSize = aRenderer->GetMaxTextureSize();
 | |
|   if (min(mSize.width, aSize.width) > maxTextureSize ||
 | |
|       min(mSize.height, aSize.height) > maxTextureSize) {
 | |
|     return ImgDrawResult::NOT_SUPPORTED;
 | |
|   }
 | |
| 
 | |
|   AutoProfilerImagePaintMarker PROFILER_RAII(this);
 | |
| #ifdef DEBUG
 | |
|   NotifyDrawingObservers();
 | |
| #endif
 | |
| 
 | |
|   // Get the frame. If it's not there, it's probably the caller's fault for
 | |
|   // not waiting for the data to be loaded from the network or not passing
 | |
|   // FLAG_SYNC_DECODE.
 | |
|   LookupResult result = LookupFrame(OrientedIntSize::FromUnknownSize(aSize),
 | |
|                                     aFlags, PlaybackType::eAnimated,
 | |
|                                     /* aMarkUsed = */ true);
 | |
|   if (!result) {
 | |
|     // The OS threw this frame away and we couldn't redecode it.
 | |
|     return ImgDrawResult::NOT_READY;
 | |
|   }
 | |
| 
 | |
|   if (!result.Surface()->IsFinished()) {
 | |
|     result.Surface().TakeProvider(aProvider);
 | |
|     return ImgDrawResult::INCOMPLETE;
 | |
|   }
 | |
| 
 | |
|   result.Surface().TakeProvider(aProvider);
 | |
|   switch (result.Type()) {
 | |
|     case MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND:
 | |
|     case MatchType::SUBSTITUTE_BECAUSE_PENDING:
 | |
|       return ImgDrawResult::WRONG_SIZE;
 | |
|     default:
 | |
|       return ImgDrawResult::SUCCESS;
 | |
|   }
 | |
| }
 | |
| 
 | |
| size_t RasterImage::SizeOfSourceWithComputedFallback(
 | |
|     SizeOfState& aState) const {
 | |
|   return mSourceBuffer->SizeOfIncludingThisWithComputedFallback(
 | |
|       aState.mMallocSizeOf);
 | |
| }
 | |
| 
 | |
| bool RasterImage::SetMetadata(const ImageMetadata& aMetadata,
 | |
|                               bool aFromMetadataDecode) {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (mError) {
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   mResolution = aMetadata.GetResolution();
 | |
| 
 | |
|   if (aMetadata.HasSize()) {
 | |
|     auto metadataSize = aMetadata.GetSize();
 | |
|     if (metadataSize.width < 0 || metadataSize.height < 0) {
 | |
|       NS_WARNING("Image has negative intrinsic size");
 | |
|       DoError();
 | |
|       return true;
 | |
|     }
 | |
| 
 | |
|     MOZ_ASSERT(aMetadata.HasOrientation());
 | |
|     Orientation orientation = aMetadata.GetOrientation();
 | |
| 
 | |
|     // If we already have a size, check the new size against the old one.
 | |
|     if (LoadHasSize() &&
 | |
|         (metadataSize != mSize || orientation != mOrientation)) {
 | |
|       NS_WARNING(
 | |
|           "Image changed size or orientation on redecode! "
 | |
|           "This should not happen!");
 | |
|       DoError();
 | |
|       return true;
 | |
|     }
 | |
| 
 | |
|     // Set the size and flag that we have it.
 | |
|     mOrientation = orientation;
 | |
|     mSize = metadataSize;
 | |
|     mNativeSizes.Clear();
 | |
|     for (const auto& nativeSize : aMetadata.GetNativeSizes()) {
 | |
|       mNativeSizes.AppendElement(nativeSize);
 | |
|     }
 | |
|     StoreHasSize(true);
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT_IF(mAnimationState && !aFromMetadataDecode,
 | |
|                 mAnimationState->LoopCount() == aMetadata.GetLoopCount());
 | |
| 
 | |
|   if (LoadHasSize() && aMetadata.HasAnimation() && !mAnimationState) {
 | |
|     // We're becoming animated, so initialize animation stuff.
 | |
|     mAnimationState.emplace(mAnimationMode);
 | |
|     mFrameAnimator = MakeUnique<FrameAnimator>(this, mSize.ToUnknownSize());
 | |
| 
 | |
|     if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
 | |
|       // We don't support discarding animated images (See bug 414259).
 | |
|       // Lock the image and throw away the key.
 | |
|       LockImage();
 | |
|     }
 | |
| 
 | |
|     if (!aFromMetadataDecode) {
 | |
|       // The metadata decode reported that this image isn't animated, but we
 | |
|       // discovered that it actually was during the full decode. This is a
 | |
|       // rare failure that only occurs for corrupt images. To recover, we need
 | |
|       // to discard all existing surfaces and redecode.
 | |
|       return false;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (mAnimationState) {
 | |
|     mAnimationState->SetLoopCount(aMetadata.GetLoopCount());
 | |
|     mAnimationState->SetFirstFrameTimeout(aMetadata.GetFirstFrameTimeout());
 | |
| 
 | |
|     if (aMetadata.HasLoopLength()) {
 | |
|       mAnimationState->SetLoopLength(aMetadata.GetLoopLength());
 | |
|     }
 | |
|     if (aMetadata.HasFirstFrameRefreshArea()) {
 | |
|       mAnimationState->SetFirstFrameRefreshArea(
 | |
|           aMetadata.GetFirstFrameRefreshArea());
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (aMetadata.HasHotspot()) {
 | |
|     // NOTE(heycam): We shouldn't have any image formats that support both
 | |
|     // orientation and hotspots, so we assert that rather than add code
 | |
|     // to orient the hotspot point correctly.
 | |
|     MOZ_ASSERT(mOrientation.IsIdentity(), "Would need to orient hotspot point");
 | |
| 
 | |
|     auto hotspot = aMetadata.GetHotspot();
 | |
|     mHotspot.x = std::clamp(hotspot.x.value, 0, mSize.width - 1);
 | |
|     mHotspot.y = std::clamp(hotspot.y.value, 0, mSize.height - 1);
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::SetAnimationMode(uint16_t aAnimationMode) {
 | |
|   if (mAnimationState) {
 | |
|     mAnimationState->SetAnimationMode(aAnimationMode);
 | |
|   }
 | |
|   return SetAnimationModeInternal(aAnimationMode);
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| 
 | |
| nsresult RasterImage::StartAnimation() {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
 | |
| 
 | |
|   // If we're not ready to animate, then set mPendingAnimation, which will cause
 | |
|   // us to start animating if and when we do become ready.
 | |
|   StorePendingAnimation(!mAnimationState ||
 | |
|                         mAnimationState->KnownFrameCount() < 1);
 | |
|   if (LoadPendingAnimation()) {
 | |
|     return NS_OK;
 | |
|   }
 | |
| 
 | |
|   // Don't bother to animate if we're displaying the first frame forever.
 | |
|   if (mAnimationState->GetCurrentAnimationFrameIndex() == 0 &&
 | |
|       mAnimationState->FirstFrameTimeout() == FrameTimeout::Forever()) {
 | |
|     StoreAnimationFinished(true);
 | |
|     return NS_ERROR_ABORT;
 | |
|   }
 | |
| 
 | |
|   // We need to set the time that this initial frame was first displayed, as
 | |
|   // this is used in AdvanceFrame().
 | |
|   mAnimationState->InitAnimationFrameTimeIfNecessary();
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| nsresult RasterImage::StopAnimation() {
 | |
|   MOZ_ASSERT(mAnimating, "Should be animating!");
 | |
| 
 | |
|   nsresult rv = NS_OK;
 | |
|   if (mError) {
 | |
|     rv = NS_ERROR_FAILURE;
 | |
|   } else {
 | |
|     mAnimationState->SetAnimationFrameTime(TimeStamp());
 | |
|   }
 | |
| 
 | |
|   mAnimating = false;
 | |
|   return rv;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| RasterImage::ResetAnimation() {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   StorePendingAnimation(false);
 | |
| 
 | |
|   if (mAnimationMode == kDontAnimMode || !mAnimationState ||
 | |
|       mAnimationState->GetCurrentAnimationFrameIndex() == 0) {
 | |
|     return NS_OK;
 | |
|   }
 | |
| 
 | |
|   StoreAnimationFinished(false);
 | |
| 
 | |
|   if (mAnimating) {
 | |
|     StopAnimation();
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(mAnimationState, "Should have AnimationState");
 | |
|   MOZ_ASSERT(mFrameAnimator, "Should have FrameAnimator");
 | |
|   mFrameAnimator->ResetAnimation(*mAnimationState);
 | |
| 
 | |
|   IntRect area = mAnimationState->FirstFrameRefreshArea();
 | |
|   NotifyProgress(NoProgress, OrientedIntRect::FromUnknownRect(area));
 | |
| 
 | |
|   // Start the animation again. It may not have been running before, if
 | |
|   // mAnimationFinished was true before entering this function.
 | |
|   EvaluateAnimation();
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(void)
 | |
| RasterImage::SetAnimationStartTime(const TimeStamp& aTime) {
 | |
|   if (mError || mAnimationMode == kDontAnimMode || mAnimating ||
 | |
|       !mAnimationState) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   mAnimationState->SetAnimationFrameTime(aTime);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(float)
 | |
| RasterImage::GetFrameIndex(uint32_t aWhichFrame) {
 | |
|   MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE, "Invalid argument");
 | |
|   return (aWhichFrame == FRAME_FIRST || !mAnimationState)
 | |
|              ? 0.0f
 | |
|              : mAnimationState->GetCurrentAnimationFrameIndex();
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(IntRect)
 | |
| RasterImage::GetImageSpaceInvalidationRect(const IntRect& aRect) {
 | |
|   // Note that we do not transform aRect into an UnorientedIntRect, since
 | |
|   // RasterImage::NotifyProgress notifies all consumers of the image using
 | |
|   // OrientedIntRect values.  (This is unlike OrientedImage, which notifies
 | |
|   // using inner image coordinates.)
 | |
|   return aRect;
 | |
| }
 | |
| 
 | |
| nsresult RasterImage::OnImageDataComplete(nsIRequest*, nsresult aStatus,
 | |
|                                           bool aLastPart) {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   // Record that we have all the data we're going to get now.
 | |
|   StoreAllSourceData(true);
 | |
| 
 | |
|   // Let decoders know that there won't be any more data coming.
 | |
|   mSourceBuffer->Complete(aStatus);
 | |
| 
 | |
|   // Allow a synchronous metadata decode if mSyncLoad was set, or if we're
 | |
|   // running on a single thread (in which case waiting for the async metadata
 | |
|   // decoder could delay this image's load event quite a bit), or if this image
 | |
|   // is transient.
 | |
|   bool canSyncDecodeMetadata =
 | |
|       LoadSyncLoad() || LoadTransient() || DecodePool::NumberOfCores() < 2;
 | |
| 
 | |
|   if (canSyncDecodeMetadata && !LoadHasSize()) {
 | |
|     // We're loading this image synchronously, so it needs to be usable after
 | |
|     // this call returns.  Since we haven't gotten our size yet, we need to do a
 | |
|     // synchronous metadata decode here.
 | |
|     DecodeMetadata(FLAG_SYNC_DECODE);
 | |
|   }
 | |
| 
 | |
|   // Determine our final status, giving precedence to Necko failure codes. We
 | |
|   // check after running the metadata decode in case it triggered an error.
 | |
|   nsresult finalStatus = mError ? NS_ERROR_FAILURE : NS_OK;
 | |
|   if (NS_FAILED(aStatus)) {
 | |
|     finalStatus = aStatus;
 | |
|   }
 | |
| 
 | |
|   // If loading failed, report an error.
 | |
|   if (NS_FAILED(finalStatus)) {
 | |
|     DoError();
 | |
|   }
 | |
| 
 | |
|   Progress loadProgress = LoadCompleteProgress(aLastPart, mError, finalStatus);
 | |
| 
 | |
|   if (!LoadHasSize() && !mError) {
 | |
|     // We don't have our size yet, so we'll fire the load event in SetSize().
 | |
|     MOZ_ASSERT(!canSyncDecodeMetadata,
 | |
|                "Firing load async after metadata sync decode?");
 | |
|     mLoadProgress = Some(loadProgress);
 | |
|     return finalStatus;
 | |
|   }
 | |
| 
 | |
|   NotifyForLoadEvent(loadProgress);
 | |
| 
 | |
|   return finalStatus;
 | |
| }
 | |
| 
 | |
| void RasterImage::NotifyForLoadEvent(Progress aProgress) {
 | |
|   MOZ_ASSERT(LoadHasSize() || mError,
 | |
|              "Need to know size before firing load event");
 | |
|   MOZ_ASSERT(
 | |
|       !LoadHasSize() || (mProgressTracker->GetProgress() & FLAG_SIZE_AVAILABLE),
 | |
|       "Should have notified that the size is available if we have it");
 | |
| 
 | |
|   // If we encountered an error, make sure we notify for that as well.
 | |
|   if (mError) {
 | |
|     aProgress |= FLAG_HAS_ERROR;
 | |
|   }
 | |
| 
 | |
|   // Notify our listeners, which will fire this image's load event.
 | |
|   NotifyProgress(aProgress);
 | |
| }
 | |
| 
 | |
| nsresult RasterImage::OnImageDataAvailable(nsIRequest*,
 | |
|                                            nsIInputStream* aInputStream,
 | |
|                                            uint64_t, uint32_t aCount) {
 | |
|   nsresult rv = mSourceBuffer->AppendFromInputStream(aInputStream, aCount);
 | |
|   if (NS_SUCCEEDED(rv) && !LoadSomeSourceData()) {
 | |
|     StoreSomeSourceData(true);
 | |
|     if (!LoadSyncLoad()) {
 | |
|       // Create an async metadata decoder and verify we succeed in doing so.
 | |
|       rv = DecodeMetadata(DECODE_FLAGS_DEFAULT);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (NS_FAILED(rv)) {
 | |
|     DoError();
 | |
|   }
 | |
|   return rv;
 | |
| }
 | |
| 
 | |
| nsresult RasterImage::SetSourceSizeHint(uint32_t aSizeHint) {
 | |
|   if (aSizeHint == 0) {
 | |
|     return NS_OK;
 | |
|   }
 | |
| 
 | |
|   nsresult rv = mSourceBuffer->ExpectLength(aSizeHint);
 | |
|   if (rv == NS_ERROR_OUT_OF_MEMORY) {
 | |
|     // Flush memory, try to get some back, and try again.
 | |
|     rv = nsMemory::HeapMinimize(true);
 | |
|     if (NS_SUCCEEDED(rv)) {
 | |
|       rv = mSourceBuffer->ExpectLength(aSizeHint);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return rv;
 | |
| }
 | |
| 
 | |
| nsresult RasterImage::GetHotspotX(int32_t* aX) {
 | |
|   *aX = mHotspot.x;
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| nsresult RasterImage::GetHotspotY(int32_t* aY) {
 | |
|   *aY = mHotspot.y;
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| void RasterImage::Discard() {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
|   MOZ_ASSERT(CanDiscard(), "Asked to discard but can't");
 | |
|   MOZ_ASSERT(!mAnimationState ||
 | |
|                  StaticPrefs::image_mem_animated_discardable_AtStartup(),
 | |
|              "Asked to discard for animated image");
 | |
| 
 | |
|   // Delete all the decoded frames.
 | |
|   SurfaceCache::RemoveImage(ImageKey(this));
 | |
| 
 | |
|   if (mAnimationState) {
 | |
|     IntRect rect = mAnimationState->UpdateState(this, mSize.ToUnknownSize());
 | |
| 
 | |
|     auto dirtyRect = OrientedIntRect::FromUnknownRect(rect);
 | |
|     NotifyProgress(NoProgress, dirtyRect);
 | |
|   }
 | |
| 
 | |
|   // Notify that we discarded.
 | |
|   if (mProgressTracker) {
 | |
|     mProgressTracker->OnDiscard();
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool RasterImage::CanDiscard() {
 | |
|   return LoadAllSourceData() &&
 | |
|          // Can discard animated images if the pref is set
 | |
|          (!mAnimationState ||
 | |
|           StaticPrefs::image_mem_animated_discardable_AtStartup());
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::StartDecoding(uint32_t aFlags, uint32_t aWhichFrame) {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   if (!LoadHasSize()) {
 | |
|     StoreWantFullDecode(true);
 | |
|     return NS_OK;
 | |
|   }
 | |
| 
 | |
|   uint32_t flags = (aFlags & FLAG_ASYNC_NOTIFY) | FLAG_SYNC_DECODE_IF_FAST |
 | |
|                    FLAG_HIGH_QUALITY_SCALING;
 | |
|   return RequestDecodeForSize(mSize.ToUnknownSize(), flags, aWhichFrame);
 | |
| }
 | |
| 
 | |
| bool RasterImage::StartDecodingWithResult(uint32_t aFlags,
 | |
|                                           uint32_t aWhichFrame) {
 | |
|   if (mError) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   if (!LoadHasSize()) {
 | |
|     StoreWantFullDecode(true);
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   uint32_t flags = (aFlags & FLAG_ASYNC_NOTIFY) | FLAG_SYNC_DECODE_IF_FAST |
 | |
|                    FLAG_HIGH_QUALITY_SCALING;
 | |
|   LookupResult result = RequestDecodeForSizeInternal(mSize, flags, aWhichFrame);
 | |
|   DrawableSurface surface = std::move(result.Surface());
 | |
|   return surface && surface->IsFinished();
 | |
| }
 | |
| 
 | |
| bool RasterImage::HasDecodedPixels() {
 | |
|   LookupResult result = SurfaceCache::LookupBestMatch(
 | |
|       ImageKey(this),
 | |
|       RasterSurfaceKey(mSize.ToUnknownSize(), DefaultSurfaceFlags(),
 | |
|                        PlaybackType::eStatic),
 | |
|       /* aMarkUsed = */ false);
 | |
|   MatchType matchType = result.Type();
 | |
|   if (matchType == MatchType::NOT_FOUND || matchType == MatchType::PENDING ||
 | |
|       !bool(result.Surface())) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   return !result.Surface()->GetDecodedRect().IsEmpty();
 | |
| }
 | |
| 
 | |
| imgIContainer::DecodeResult RasterImage::RequestDecodeWithResult(
 | |
|     uint32_t aFlags, uint32_t aWhichFrame) {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (mError) {
 | |
|     return imgIContainer::DECODE_REQUEST_FAILED;
 | |
|   }
 | |
| 
 | |
|   uint32_t flags = aFlags | FLAG_ASYNC_NOTIFY;
 | |
|   LookupResult result = RequestDecodeForSizeInternal(mSize, flags, aWhichFrame);
 | |
|   DrawableSurface surface = std::move(result.Surface());
 | |
|   if (surface && surface->IsFinished()) {
 | |
|     return imgIContainer::DECODE_SURFACE_AVAILABLE;
 | |
|   }
 | |
|   if (result.GetFailedToRequestDecode()) {
 | |
|     return imgIContainer::DECODE_REQUEST_FAILED;
 | |
|   }
 | |
|   return imgIContainer::DECODE_REQUESTED;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::RequestDecodeForSize(const IntSize& aSize, uint32_t aFlags,
 | |
|                                   uint32_t aWhichFrame) {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   RequestDecodeForSizeInternal(OrientedIntSize::FromUnknownSize(aSize), aFlags,
 | |
|                                aWhichFrame);
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| LookupResult RasterImage::RequestDecodeForSizeInternal(
 | |
|     const OrientedIntSize& aSize, uint32_t aFlags, uint32_t aWhichFrame) {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (aWhichFrame > FRAME_MAX_VALUE) {
 | |
|     return LookupResult(MatchType::NOT_FOUND);
 | |
|   }
 | |
| 
 | |
|   if (mError) {
 | |
|     LookupResult result = LookupResult(MatchType::NOT_FOUND);
 | |
|     result.SetFailedToRequestDecode();
 | |
|     return result;
 | |
|   }
 | |
| 
 | |
|   if (!LoadHasSize()) {
 | |
|     StoreWantFullDecode(true);
 | |
|     return LookupResult(MatchType::NOT_FOUND);
 | |
|   }
 | |
| 
 | |
|   // Decide whether to sync decode images we can decode quickly. Here we are
 | |
|   // explicitly trading off flashing for responsiveness in the case that we're
 | |
|   // redecoding an image (see bug 845147).
 | |
|   bool shouldSyncDecodeIfFast =
 | |
|       !LoadHasBeenDecoded() && (aFlags & FLAG_SYNC_DECODE_IF_FAST);
 | |
| 
 | |
|   uint32_t flags =
 | |
|       shouldSyncDecodeIfFast ? aFlags : aFlags & ~FLAG_SYNC_DECODE_IF_FAST;
 | |
| 
 | |
|   // Perform a frame lookup, which will implicitly start decoding if needed.
 | |
|   return LookupFrame(aSize, flags, ToPlaybackType(aWhichFrame),
 | |
|                      /* aMarkUsed = */ false);
 | |
| }
 | |
| 
 | |
| static bool LaunchDecodingTask(IDecodingTask* aTask, RasterImage* aImage,
 | |
|                                uint32_t aFlags, bool aHaveSourceData) {
 | |
|   if (aHaveSourceData) {
 | |
|     nsCString uri(aImage->GetURIString());
 | |
| 
 | |
|     // If we have all the data, we can sync decode if requested.
 | |
|     if (aFlags & imgIContainer::FLAG_SYNC_DECODE) {
 | |
|       DecodePool::Singleton()->SyncRunIfPossible(aTask, uri);
 | |
|       return true;
 | |
|     }
 | |
| 
 | |
|     if (aFlags & imgIContainer::FLAG_SYNC_DECODE_IF_FAST) {
 | |
|       return DecodePool::Singleton()->SyncRunIfPreferred(aTask, uri);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Perform an async decode. We also take this path if we don't have all the
 | |
|   // source data yet, since sync decoding is impossible in that situation.
 | |
|   DecodePool::Singleton()->AsyncRun(aTask);
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| void RasterImage::Decode(const OrientedIntSize& aSize, uint32_t aFlags,
 | |
|                          PlaybackType aPlaybackType, bool& aOutRanSync,
 | |
|                          bool& aOutFailed) {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (mError) {
 | |
|     aOutFailed = true;
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // If we don't have a size yet, we can't do any other decoding.
 | |
|   if (!LoadHasSize()) {
 | |
|     StoreWantFullDecode(true);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // We're about to decode again, which may mean that some of the previous sizes
 | |
|   // we've decoded at aren't useful anymore. We can allow them to expire from
 | |
|   // the cache by unlocking them here. When the decode finishes, it will send an
 | |
|   // invalidation that will cause all instances of this image to redraw. If this
 | |
|   // image is locked, any surfaces that are still useful will become locked
 | |
|   // again when LookupFrame touches them, and the remainder will eventually
 | |
|   // expire.
 | |
|   SurfaceCache::UnlockEntries(ImageKey(this));
 | |
| 
 | |
|   // Determine which flags we need to decode this image with.
 | |
|   DecoderFlags decoderFlags = mDefaultDecoderFlags;
 | |
|   if (aFlags & FLAG_ASYNC_NOTIFY) {
 | |
|     decoderFlags |= DecoderFlags::ASYNC_NOTIFY;
 | |
|   }
 | |
|   if (LoadTransient()) {
 | |
|     decoderFlags |= DecoderFlags::IMAGE_IS_TRANSIENT;
 | |
|   }
 | |
|   if (LoadHasBeenDecoded()) {
 | |
|     decoderFlags |= DecoderFlags::IS_REDECODE;
 | |
|   }
 | |
|   if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) {
 | |
|     // Used SurfaceCache::Lookup instead of SurfaceCache::LookupBestMatch. That
 | |
|     // means the caller can handle a differently sized surface to be returned
 | |
|     // at any point.
 | |
|     decoderFlags |= DecoderFlags::CANNOT_SUBSTITUTE;
 | |
|   }
 | |
| 
 | |
|   SurfaceFlags surfaceFlags = ToSurfaceFlags(aFlags);
 | |
|   if (IsOpaque()) {
 | |
|     // If there's no transparency, it doesn't matter whether we premultiply
 | |
|     // alpha or not.
 | |
|     surfaceFlags &= ~SurfaceFlags::NO_PREMULTIPLY_ALPHA;
 | |
|   }
 | |
| 
 | |
|   // Create a decoder.
 | |
|   RefPtr<IDecodingTask> task;
 | |
|   nsresult rv;
 | |
|   bool animated = mAnimationState && aPlaybackType == PlaybackType::eAnimated;
 | |
|   if (animated) {
 | |
|     size_t currentFrame = mAnimationState->GetCurrentAnimationFrameIndex();
 | |
|     rv = DecoderFactory::CreateAnimationDecoder(
 | |
|         mDecoderType, WrapNotNull(this), mSourceBuffer, mSize.ToUnknownSize(),
 | |
|         decoderFlags, surfaceFlags, currentFrame, getter_AddRefs(task));
 | |
|   } else {
 | |
|     rv = DecoderFactory::CreateDecoder(mDecoderType, WrapNotNull(this),
 | |
|                                        mSourceBuffer, mSize.ToUnknownSize(),
 | |
|                                        aSize.ToUnknownSize(), decoderFlags,
 | |
|                                        surfaceFlags, getter_AddRefs(task));
 | |
|   }
 | |
| 
 | |
|   if (rv == NS_ERROR_ALREADY_INITIALIZED) {
 | |
|     // We raced with an already pending decoder, and it finished before we
 | |
|     // managed to insert the new decoder. Pretend we did a sync call to make
 | |
|     // the caller lookup in the surface cache again.
 | |
|     MOZ_ASSERT(!task);
 | |
|     aOutRanSync = true;
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   if (animated) {
 | |
|     // We pass false for aAllowInvalidation because we may be asked to use
 | |
|     // async notifications. Any potential invalidation here will be sent when
 | |
|     // RequestRefresh is called, or NotifyDecodeComplete.
 | |
| #ifdef DEBUG
 | |
|     IntRect rect =
 | |
| #endif
 | |
|         mAnimationState->UpdateState(this, mSize.ToUnknownSize(), false);
 | |
|     MOZ_ASSERT(rect.IsEmpty());
 | |
|   }
 | |
| 
 | |
|   // Make sure DecoderFactory was able to create a decoder successfully.
 | |
|   if (NS_FAILED(rv)) {
 | |
|     MOZ_ASSERT(!task);
 | |
|     aOutFailed = true;
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(task);
 | |
|   mDecodeCount++;
 | |
| 
 | |
|   // We're ready to decode; start the decoder.
 | |
|   aOutRanSync = LaunchDecodingTask(task, this, aFlags, LoadAllSourceData());
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::DecodeMetadata(uint32_t aFlags) {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(!LoadHasSize(), "Should not do unnecessary metadata decodes");
 | |
| 
 | |
|   // Create a decoder.
 | |
|   RefPtr<IDecodingTask> task = DecoderFactory::CreateMetadataDecoder(
 | |
|       mDecoderType, WrapNotNull(this), mDefaultDecoderFlags, mSourceBuffer);
 | |
| 
 | |
|   // Make sure DecoderFactory was able to create a decoder successfully.
 | |
|   if (!task) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   // We're ready to decode; start the decoder.
 | |
|   LaunchDecodingTask(task, this, aFlags, LoadAllSourceData());
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| void RasterImage::RecoverFromInvalidFrames(const OrientedIntSize& aSize,
 | |
|                                            uint32_t aFlags) {
 | |
|   if (!LoadHasSize()) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   NS_WARNING("A RasterImage's frames became invalid. Attempting to recover...");
 | |
| 
 | |
|   // Discard all existing frames, since they're probably all now invalid.
 | |
|   SurfaceCache::RemoveImage(ImageKey(this));
 | |
| 
 | |
|   // Relock the image if it's supposed to be locked.
 | |
|   if (mLockCount > 0) {
 | |
|     SurfaceCache::LockImage(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   bool unused1, unused2;
 | |
| 
 | |
|   // Animated images require some special handling, because we normally require
 | |
|   // that they never be discarded.
 | |
|   if (mAnimationState) {
 | |
|     Decode(mSize, aFlags | FLAG_SYNC_DECODE, PlaybackType::eAnimated, unused1,
 | |
|            unused2);
 | |
|     ResetAnimation();
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // For non-animated images, it's fine to recover using an async decode.
 | |
|   Decode(aSize, aFlags, PlaybackType::eStatic, unused1, unused2);
 | |
| }
 | |
| 
 | |
| bool RasterImage::CanDownscaleDuringDecode(const OrientedIntSize& aSize,
 | |
|                                            uint32_t aFlags) {
 | |
|   // Check basic requirements: downscale-during-decode is enabled, Skia is
 | |
|   // available, this image isn't transient, we have all the source data and know
 | |
|   // our size, and the flags allow us to do it.
 | |
|   if (!LoadHasSize() || LoadTransient() ||
 | |
|       !StaticPrefs::image_downscale_during_decode_enabled() ||
 | |
|       !(aFlags & imgIContainer::FLAG_HIGH_QUALITY_SCALING)) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // We don't downscale animated images during decode.
 | |
|   if (mAnimationState) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // Never upscale.
 | |
|   if (aSize.width >= mSize.width || aSize.height >= mSize.height) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // Zero or negative width or height is unacceptable.
 | |
|   if (aSize.width < 1 || aSize.height < 1) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // There's no point in scaling if we can't store the result.
 | |
|   if (!SurfaceCache::CanHold(aSize.ToUnknownSize())) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| ImgDrawResult RasterImage::DrawInternal(DrawableSurface&& aSurface,
 | |
|                                         gfxContext* aContext,
 | |
|                                         const OrientedIntSize& aSize,
 | |
|                                         const ImageRegion& aRegion,
 | |
|                                         SamplingFilter aSamplingFilter,
 | |
|                                         uint32_t aFlags, float aOpacity) {
 | |
|   gfxContextMatrixAutoSaveRestore saveMatrix(aContext);
 | |
|   ImageRegion region(aRegion);
 | |
|   bool frameIsFinished = aSurface->IsFinished();
 | |
| 
 | |
|   AutoProfilerImagePaintMarker PROFILER_RAII(this);
 | |
| #ifdef DEBUG
 | |
|   NotifyDrawingObservers();
 | |
| #endif
 | |
| 
 | |
|   // By now we may have a frame with the requested size. If not, we need to
 | |
|   // adjust the drawing parameters accordingly.
 | |
|   IntSize finalSize = aSurface->GetSize();
 | |
|   bool couldRedecodeForBetterFrame = false;
 | |
|   if (finalSize != aSize.ToUnknownSize()) {
 | |
|     gfx::MatrixScales scale(double(aSize.width) / finalSize.width,
 | |
|                             double(aSize.height) / finalSize.height);
 | |
|     aContext->Multiply(gfx::Matrix::Scaling(scale));
 | |
|     region.Scale(1.0 / scale.xScale, 1.0 / scale.yScale);
 | |
| 
 | |
|     couldRedecodeForBetterFrame = CanDownscaleDuringDecode(aSize, aFlags);
 | |
|   }
 | |
| 
 | |
|   if (!aSurface->Draw(aContext, region, aSamplingFilter, aFlags, aOpacity)) {
 | |
|     RecoverFromInvalidFrames(aSize, aFlags);
 | |
|     return ImgDrawResult::TEMPORARY_ERROR;
 | |
|   }
 | |
|   if (!frameIsFinished) {
 | |
|     return ImgDrawResult::INCOMPLETE;
 | |
|   }
 | |
|   if (couldRedecodeForBetterFrame) {
 | |
|     return ImgDrawResult::WRONG_SIZE;
 | |
|   }
 | |
|   return ImgDrawResult::SUCCESS;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(ImgDrawResult)
 | |
| RasterImage::Draw(gfxContext* aContext, const IntSize& aSize,
 | |
|                   const ImageRegion& aRegion, uint32_t aWhichFrame,
 | |
|                   SamplingFilter aSamplingFilter,
 | |
|                   const SVGImageContext& /*aSVGContext - ignored*/,
 | |
|                   uint32_t aFlags, float aOpacity) {
 | |
|   if (aWhichFrame > FRAME_MAX_VALUE) {
 | |
|     return ImgDrawResult::BAD_ARGS;
 | |
|   }
 | |
| 
 | |
|   if (mError) {
 | |
|     return ImgDrawResult::BAD_IMAGE;
 | |
|   }
 | |
| 
 | |
|   // Illegal -- you can't draw with non-default decode flags.
 | |
|   // (Disabling colorspace conversion might make sense to allow, but
 | |
|   // we don't currently.)
 | |
|   if (ToSurfaceFlags(aFlags) != DefaultSurfaceFlags()) {
 | |
|     return ImgDrawResult::BAD_ARGS;
 | |
|   }
 | |
| 
 | |
|   if (!aContext) {
 | |
|     return ImgDrawResult::BAD_ARGS;
 | |
|   }
 | |
| 
 | |
|   if (mAnimationConsumers == 0 && mAnimationState) {
 | |
|     SendOnUnlockedDraw(aFlags);
 | |
|   }
 | |
| 
 | |
|   // If we're not using SamplingFilter::GOOD, we shouldn't high-quality scale or
 | |
|   // downscale during decode.
 | |
|   uint32_t flags = aSamplingFilter == SamplingFilter::GOOD
 | |
|                        ? aFlags
 | |
|                        : aFlags & ~FLAG_HIGH_QUALITY_SCALING;
 | |
| 
 | |
|   auto size = OrientedIntSize::FromUnknownSize(aSize);
 | |
|   LookupResult result = LookupFrame(size, flags, ToPlaybackType(aWhichFrame),
 | |
|                                     /* aMarkUsed = */ true);
 | |
|   if (!result) {
 | |
|     // Getting the frame (above) touches the image and kicks off decoding.
 | |
|     if (mDrawStartTime.IsNull()) {
 | |
|       mDrawStartTime = TimeStamp::Now();
 | |
|     }
 | |
|     return ImgDrawResult::NOT_READY;
 | |
|   }
 | |
| 
 | |
|   bool shouldRecordTelemetry =
 | |
|       !mDrawStartTime.IsNull() && result.Surface()->IsFinished();
 | |
| 
 | |
|   ImgDrawResult drawResult =
 | |
|       DrawInternal(std::move(result.Surface()), aContext, size, aRegion,
 | |
|                    aSamplingFilter, flags, aOpacity);
 | |
| 
 | |
|   if (shouldRecordTelemetry) {
 | |
|     TimeDuration drawLatency = TimeStamp::Now() - mDrawStartTime;
 | |
|     glean::image_decode::on_draw_latency.AccumulateRawDuration(drawLatency);
 | |
|     mDrawStartTime = TimeStamp();
 | |
|   }
 | |
| 
 | |
|   return drawResult;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::LockImage() {
 | |
|   MOZ_ASSERT(NS_IsMainThread(),
 | |
|              "Main thread to encourage serialization with UnlockImage");
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   // Increment the lock count
 | |
|   mLockCount++;
 | |
| 
 | |
|   // Lock this image's surfaces in the SurfaceCache.
 | |
|   if (mLockCount == 1) {
 | |
|     SurfaceCache::LockImage(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::UnlockImage() {
 | |
|   MOZ_ASSERT(NS_IsMainThread(),
 | |
|              "Main thread to encourage serialization with LockImage");
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   // It's an error to call this function if the lock count is 0
 | |
|   MOZ_ASSERT(mLockCount > 0, "Calling UnlockImage with mLockCount == 0!");
 | |
|   if (mLockCount == 0) {
 | |
|     return NS_ERROR_ABORT;
 | |
|   }
 | |
| 
 | |
|   // Decrement our lock count
 | |
|   mLockCount--;
 | |
| 
 | |
|   // Unlock this image's surfaces in the SurfaceCache.
 | |
|   if (mLockCount == 0) {
 | |
|     SurfaceCache::UnlockImage(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::RequestDiscard() {
 | |
|   if (LoadDiscardable() &&  // Enabled at creation time...
 | |
|       mLockCount == 0 &&    // ...not temporarily disabled...
 | |
|       CanDiscard()) {
 | |
|     Discard();
 | |
|   }
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| // Idempotent error flagging routine. If a decoder is open, shuts it down.
 | |
| void RasterImage::DoError() {
 | |
|   // If we've flagged an error before, we have nothing to do
 | |
|   if (mError) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // We can't safely handle errors off-main-thread, so dispatch a worker to
 | |
|   // do it.
 | |
|   if (!NS_IsMainThread()) {
 | |
|     HandleErrorWorker::DispatchIfNeeded(this);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Put the container in an error state.
 | |
|   mError = true;
 | |
| 
 | |
|   // Stop animation and release our FrameAnimator.
 | |
|   if (mAnimating) {
 | |
|     StopAnimation();
 | |
|   }
 | |
|   mAnimationState = Nothing();
 | |
|   mFrameAnimator = nullptr;
 | |
| 
 | |
|   // Release all locks.
 | |
|   mLockCount = 0;
 | |
|   SurfaceCache::UnlockImage(ImageKey(this));
 | |
| 
 | |
|   // Release all frames from the surface cache.
 | |
|   SurfaceCache::RemoveImage(ImageKey(this));
 | |
| 
 | |
|   // Invalidate to get rid of any partially-drawn image content.
 | |
|   auto dirtyRect = OrientedIntRect({0, 0}, mSize);
 | |
|   NotifyProgress(NoProgress, dirtyRect);
 | |
| 
 | |
|   MOZ_LOG(gImgLog, LogLevel::Error,
 | |
|           ("RasterImage: [this=%p] Error detected for image\n", this));
 | |
| }
 | |
| 
 | |
| /* static */
 | |
| void RasterImage::HandleErrorWorker::DispatchIfNeeded(RasterImage* aImage) {
 | |
|   RefPtr<HandleErrorWorker> worker = new HandleErrorWorker(aImage);
 | |
|   NS_DispatchToMainThread(worker);
 | |
| }
 | |
| 
 | |
| RasterImage::HandleErrorWorker::HandleErrorWorker(RasterImage* aImage)
 | |
|     : Runnable("image::RasterImage::HandleErrorWorker"), mImage(aImage) {
 | |
|   MOZ_ASSERT(mImage, "Should have image");
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::HandleErrorWorker::Run() {
 | |
|   mImage->DoError();
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| bool RasterImage::ShouldAnimate() {
 | |
|   return ImageResource::ShouldAnimate() && mAnimationState &&
 | |
|          mAnimationState->KnownFrameCount() >= 1 && !LoadAnimationFinished();
 | |
| }
 | |
| 
 | |
| #ifdef DEBUG
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetFramesNotified(uint32_t* aFramesNotified) {
 | |
|   NS_ENSURE_ARG_POINTER(aFramesNotified);
 | |
| 
 | |
|   *aFramesNotified = mFramesNotified;
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| void RasterImage::NotifyProgress(
 | |
|     Progress aProgress,
 | |
|     const OrientedIntRect& aInvalidRect /* = OrientedIntRect() */,
 | |
|     const Maybe<uint32_t>& aFrameCount /* = Nothing() */,
 | |
|     DecoderFlags aDecoderFlags /* = DefaultDecoderFlags() */,
 | |
|     SurfaceFlags aSurfaceFlags /* = DefaultSurfaceFlags() */) {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   // Ensure that we stay alive long enough to finish notifying.
 | |
|   RefPtr<RasterImage> image = this;
 | |
| 
 | |
|   OrientedIntRect invalidRect = aInvalidRect;
 | |
| 
 | |
|   if (!(aDecoderFlags & DecoderFlags::FIRST_FRAME_ONLY)) {
 | |
|     // We may have decoded new animation frames; update our animation state.
 | |
|     MOZ_ASSERT_IF(aFrameCount && *aFrameCount > 1, mAnimationState || mError);
 | |
|     if (mAnimationState && aFrameCount) {
 | |
|       mAnimationState->UpdateKnownFrameCount(*aFrameCount);
 | |
|     }
 | |
| 
 | |
|     // If we should start animating right now, do so.
 | |
|     if (mAnimationState && aFrameCount == Some(1u) && LoadPendingAnimation() &&
 | |
|         ShouldAnimate()) {
 | |
|       StartAnimation();
 | |
|     }
 | |
| 
 | |
|     if (mAnimationState) {
 | |
|       IntRect rect = mAnimationState->UpdateState(this, mSize.ToUnknownSize());
 | |
| 
 | |
|       invalidRect.UnionRect(invalidRect,
 | |
|                             OrientedIntRect::FromUnknownRect(rect));
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Tell the observers what happened.
 | |
|   image->mProgressTracker->SyncNotifyProgress(aProgress,
 | |
|                                               invalidRect.ToUnknownRect());
 | |
| }
 | |
| 
 | |
| void RasterImage::NotifyDecodeComplete(
 | |
|     const DecoderFinalStatus& aStatus, const ImageMetadata& aMetadata,
 | |
|     const DecoderTelemetry& aTelemetry, Progress aProgress,
 | |
|     const OrientedIntRect& aInvalidRect, const Maybe<uint32_t>& aFrameCount,
 | |
|     DecoderFlags aDecoderFlags, SurfaceFlags aSurfaceFlags) {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   // If the decoder detected an error, log it to the error console.
 | |
|   if (aStatus.mShouldReportError) {
 | |
|     ReportDecoderError();
 | |
|   }
 | |
| 
 | |
|   // Record all the metadata the decoder gathered about this image.
 | |
|   bool metadataOK = SetMetadata(aMetadata, aStatus.mWasMetadataDecode);
 | |
|   if (!metadataOK) {
 | |
|     // This indicates a serious error that requires us to discard all existing
 | |
|     // surfaces and redecode to recover. We'll drop the results from this
 | |
|     // decoder on the floor, since they aren't valid.
 | |
|     RecoverFromInvalidFrames(mSize, FromSurfaceFlags(aSurfaceFlags));
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(mError || LoadHasSize() || !aMetadata.HasSize(),
 | |
|              "SetMetadata should've gotten a size");
 | |
| 
 | |
|   if (!aStatus.mWasMetadataDecode && aStatus.mFinished) {
 | |
|     // Flag that we've been decoded before.
 | |
|     StoreHasBeenDecoded(true);
 | |
|   }
 | |
| 
 | |
|   // Send out any final notifications.
 | |
|   NotifyProgress(aProgress, aInvalidRect, aFrameCount, aDecoderFlags,
 | |
|                  aSurfaceFlags);
 | |
| 
 | |
|   if (!(aDecoderFlags & DecoderFlags::FIRST_FRAME_ONLY)) {
 | |
|     // We may have decoded new animation frames; update our animation state.
 | |
|     MOZ_ASSERT_IF(aFrameCount && *aFrameCount > 1, mAnimationState || mError);
 | |
|     if (mAnimationState && aFrameCount) {
 | |
|       mAnimationState->UpdateKnownFrameCount(*aFrameCount);
 | |
|     }
 | |
| 
 | |
|     // If we should start animating right now, do so.
 | |
|     if (mAnimationState && aFrameCount == Some(1u) && LoadPendingAnimation() &&
 | |
|         ShouldAnimate()) {
 | |
|       StartAnimation();
 | |
|     }
 | |
| 
 | |
|     if (mAnimationState && LoadHasBeenDecoded()) {
 | |
|       // We've finished a full decode of all animation frames and our
 | |
|       // AnimationState has been notified about them all, so let it know not to
 | |
|       // expect anymore.
 | |
|       mAnimationState->NotifyDecodeComplete();
 | |
| 
 | |
|       IntRect rect = mAnimationState->UpdateState(this, mSize.ToUnknownSize());
 | |
| 
 | |
|       if (!rect.IsEmpty()) {
 | |
|         auto dirtyRect = OrientedIntRect::FromUnknownRect(rect);
 | |
|         NotifyProgress(NoProgress, dirtyRect);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Do some telemetry if this isn't a metadata decode.
 | |
|   if (!aStatus.mWasMetadataDecode) {
 | |
|     if (aTelemetry.mChunkCount) {
 | |
|       glean::image_decode::chunks.AccumulateSingleSample(
 | |
|           aTelemetry.mChunkCount);
 | |
|     }
 | |
| 
 | |
|     if (aStatus.mFinished) {
 | |
|       glean::image_decode::time.AccumulateRawDuration(aTelemetry.mDecodeTime);
 | |
| 
 | |
|       if (aTelemetry.mSpeedMetric && aTelemetry.mBytesDecoded) {
 | |
|         (*aTelemetry.mSpeedMetric).Accumulate(aTelemetry.Speed());
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Only act on errors if we have no usable frames from the decoder.
 | |
|   if (aStatus.mHadError &&
 | |
|       (!mAnimationState || mAnimationState->KnownFrameCount() == 0)) {
 | |
|     DoError();
 | |
|   } else if (aStatus.mWasMetadataDecode && !LoadHasSize()) {
 | |
|     DoError();
 | |
|   }
 | |
| 
 | |
|   // XXX(aosmond): Can we get this far without mFinished == true?
 | |
|   if (aStatus.mFinished && aStatus.mWasMetadataDecode) {
 | |
|     // If we were waiting to fire the load event, go ahead and fire it now.
 | |
|     if (mLoadProgress) {
 | |
|       NotifyForLoadEvent(*mLoadProgress);
 | |
|       mLoadProgress = Nothing();
 | |
|     }
 | |
| 
 | |
|     // If we were a metadata decode and a full decode was requested, do it.
 | |
|     if (LoadWantFullDecode()) {
 | |
|       StoreWantFullDecode(false);
 | |
|       RequestDecodeForSizeInternal(mSize,
 | |
|                                    DECODE_FLAGS_DEFAULT |
 | |
|                                        FLAG_HIGH_QUALITY_SCALING |
 | |
|                                        FLAG_AVOID_REDECODE_FOR_SIZE,
 | |
|                                    FRAME_CURRENT);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void RasterImage::ReportDecoderError() {
 | |
|   nsCOMPtr<nsIConsoleService> consoleService =
 | |
|       do_GetService(NS_CONSOLESERVICE_CONTRACTID);
 | |
|   nsCOMPtr<nsIScriptError> errorObject =
 | |
|       do_CreateInstance(NS_SCRIPTERROR_CONTRACTID);
 | |
| 
 | |
|   if (consoleService && errorObject) {
 | |
|     nsAutoString msg(u"Image corrupt or truncated."_ns);
 | |
|     nsAutoCString src;
 | |
|     if (GetURI()) {
 | |
|       if (!GetSpecTruncatedTo1k(src)) {
 | |
|         msg += u" URI in this note truncated due to length."_ns;
 | |
|       }
 | |
|     }
 | |
|     if (NS_SUCCEEDED(errorObject->InitWithWindowID(msg, src, 0, 0,
 | |
|                                                    nsIScriptError::errorFlag,
 | |
|                                                    "Image", InnerWindowID()))) {
 | |
|       consoleService->LogMessage(errorObject);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| already_AddRefed<imgIContainer> RasterImage::Unwrap() {
 | |
|   nsCOMPtr<imgIContainer> self(this);
 | |
|   return self.forget();
 | |
| }
 | |
| 
 | |
| void RasterImage::PropagateUseCounters(dom::Document*) {
 | |
|   // No use counters.
 | |
| }
 | |
| 
 | |
| IntSize RasterImage::OptimalImageSizeForDest(const gfxSize& aDest,
 | |
|                                              uint32_t aWhichFrame,
 | |
|                                              SamplingFilter aSamplingFilter,
 | |
|                                              uint32_t aFlags) {
 | |
|   MOZ_ASSERT(aDest.width >= 0 || ceil(aDest.width) <= INT32_MAX ||
 | |
|                  aDest.height >= 0 || ceil(aDest.height) <= INT32_MAX,
 | |
|              "Unexpected destination size");
 | |
| 
 | |
|   if (mSize.IsEmpty() || aDest.IsEmpty()) {
 | |
|     return IntSize(0, 0);
 | |
|   }
 | |
| 
 | |
|   auto dest = OrientedIntSize::FromUnknownSize(
 | |
|       IntSize::Ceil(aDest.width, aDest.height));
 | |
| 
 | |
|   if (aSamplingFilter == SamplingFilter::GOOD &&
 | |
|       CanDownscaleDuringDecode(dest, aFlags)) {
 | |
|     return dest.ToUnknownSize();
 | |
|   }
 | |
| 
 | |
|   // We can't scale to this size. Use our intrinsic size for now.
 | |
|   return mSize.ToUnknownSize();
 | |
| }
 | |
| 
 | |
| }  // namespace image
 | |
| }  // namespace mozilla
 |