gecko-dev/ipc/glue/NodeChannel.cpp
Nika Layzell 573c3f5a9d Bug 1928734 - Part 2: Centralize handling of the IPC IO thread, r=ipc-reviewers,media-playback-reviewers,karlt,jld,handyman
Previously the handling for the IO thread was split between
BrowserProcessSubThread (a replication of the background thread infrastructure
used by Chromium during the IPC import, which is only used for the IO thread in
Gecko), and IOThreadChild (a wrapper around ChildThread, which was imported
from Chromium's source).

This meant that there was little code-sharing between the parent and child
processes, and that the lifecycle of the IO thread was perhaps less clear.

This refactors the code to centralize handling of these threads, and provide a
basic common interface. At the moment, actually hooking up async IO listeners
is still done using the Chromium interfaces.

Differential Revision: https://phabricator.services.mozilla.com/D227739
2024-11-19 18:34:02 +00:00

302 lines
9.7 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/ipc/NodeChannel.h"
#include "chrome/common/ipc_message.h"
#include "chrome/common/ipc_message_utils.h"
#include "mojo/core/ports/name.h"
#include "mozilla/ipc/IOThread.h"
#include "mozilla/ipc/GeckoChildProcessHost.h"
#include "mozilla/ipc/ProtocolMessageUtils.h"
#include "mozilla/ipc/ProtocolUtils.h"
#include "nsThreadUtils.h"
#include "nsXULAppAPI.h"
#ifdef FUZZING_SNAPSHOT
# include "mozilla/fuzzing/IPCFuzzController.h"
#endif
template <>
struct IPC::ParamTraits<mozilla::ipc::NodeChannel::Introduction> {
using paramType = mozilla::ipc::NodeChannel::Introduction;
static void Write(MessageWriter* aWriter, paramType&& aParam) {
WriteParam(aWriter, aParam.mName);
WriteParam(aWriter, std::move(aParam.mHandle));
WriteParam(aWriter, aParam.mMode);
WriteParam(aWriter, aParam.mMyPid);
WriteParam(aWriter, aParam.mOtherPid);
}
static bool Read(MessageReader* aReader, paramType* aResult) {
return ReadParam(aReader, &aResult->mName) &&
ReadParam(aReader, &aResult->mHandle) &&
ReadParam(aReader, &aResult->mMode) &&
ReadParam(aReader, &aResult->mMyPid) &&
ReadParam(aReader, &aResult->mOtherPid);
}
};
namespace mozilla::ipc {
NodeChannel::NodeChannel(const NodeName& aName,
UniquePtr<IPC::Channel> aChannel, Listener* aListener,
base::ProcessId aPid,
GeckoChildProcessHost* aChildProcessHost)
: mListener(aListener),
mName(aName),
mOtherPid(aPid),
mChannel(std::move(aChannel)),
mChildProcessHost(aChildProcessHost) {}
NodeChannel::~NodeChannel() { Close(); }
// Called when the NodeChannel's refcount drops to `0`.
void NodeChannel::Destroy() {
// We want to dispatch the `delete` operation to the IO thread. We need to do
// this even if we're already on the IO thread, as we could be in an
// `IPC::Channel` callback which unfortunately will not hold a strong
// reference to keep `this` alive.
nsISerialEventTarget* ioThread = XRE_GetAsyncIOEventTarget();
// Synchronously invoke `FinalDestroy` if we're already shutting the IO thread
// down to ensure we're cleaned up before the thread dies. This is safe as we
// can't be in a non-owning IPC::Channel callback at this point.
if (ioThread->IsOnCurrentThread() && MessageLoop::current() &&
!MessageLoop::current()->IsAcceptingTasks()) {
FinalDestroy();
return;
}
MOZ_ALWAYS_SUCCEEDS(ioThread->Dispatch(NewNonOwningRunnableMethod(
"NodeChannel::Destroy", this, &NodeChannel::FinalDestroy)));
}
void NodeChannel::FinalDestroy() {
AssertIOThread();
delete this;
}
void NodeChannel::Start() {
AssertIOThread();
if (!mChannel->Connect(this)) {
OnChannelError();
}
}
void NodeChannel::Close() {
AssertIOThread();
if (mState.exchange(State::Closed) != State::Closed) {
mChannel->Close();
}
}
void NodeChannel::SetOtherPid(base::ProcessId aNewPid) {
AssertIOThread();
MOZ_ASSERT(aNewPid != base::kInvalidProcessId);
base::ProcessId previousPid = base::kInvalidProcessId;
if (!mOtherPid.compare_exchange_strong(previousPid, aNewPid)) {
// The PID was already set before this call, double-check that it's correct.
MOZ_RELEASE_ASSERT(previousPid == aNewPid,
"Different sources disagree on the correct pid?");
}
mChannel->SetOtherPid(aNewPid);
}
#ifdef XP_DARWIN
void NodeChannel::SetMachTaskPort(task_t aTask) {
AssertIOThread();
if (mState != State::Closed) {
mChannel->SetOtherMachTask(aTask);
}
}
#endif
void NodeChannel::SendEventMessage(UniquePtr<IPC::Message> aMessage) {
// Make sure we're not sending a message with one of our special internal
// types ,as those should only be sent using the corresponding methods on
// NodeChannel.
MOZ_DIAGNOSTIC_ASSERT(aMessage->type() != BROADCAST_MESSAGE_TYPE &&
aMessage->type() != INTRODUCE_MESSAGE_TYPE &&
aMessage->type() != REQUEST_INTRODUCTION_MESSAGE_TYPE &&
aMessage->type() != ACCEPT_INVITE_MESSAGE_TYPE);
SendMessage(std::move(aMessage));
}
void NodeChannel::RequestIntroduction(const NodeName& aPeerName) {
MOZ_ASSERT(aPeerName != mojo::core::ports::kInvalidNodeName);
auto message = MakeUnique<IPC::Message>(MSG_ROUTING_CONTROL,
REQUEST_INTRODUCTION_MESSAGE_TYPE);
IPC::MessageWriter writer(*message);
WriteParam(&writer, aPeerName);
SendMessage(std::move(message));
}
void NodeChannel::Introduce(Introduction aIntroduction) {
auto message =
MakeUnique<IPC::Message>(MSG_ROUTING_CONTROL, INTRODUCE_MESSAGE_TYPE);
IPC::MessageWriter writer(*message);
WriteParam(&writer, std::move(aIntroduction));
SendMessage(std::move(message));
}
void NodeChannel::Broadcast(UniquePtr<IPC::Message> aMessage) {
MOZ_DIAGNOSTIC_ASSERT(aMessage->type() == BROADCAST_MESSAGE_TYPE,
"Can only broadcast messages with the correct type");
SendMessage(std::move(aMessage));
}
void NodeChannel::AcceptInvite(const NodeName& aRealName,
const PortName& aInitialPort) {
MOZ_ASSERT(aRealName != mojo::core::ports::kInvalidNodeName);
MOZ_ASSERT(aInitialPort != mojo::core::ports::kInvalidPortName);
auto message =
MakeUnique<IPC::Message>(MSG_ROUTING_CONTROL, ACCEPT_INVITE_MESSAGE_TYPE);
IPC::MessageWriter writer(*message);
WriteParam(&writer, aRealName);
WriteParam(&writer, aInitialPort);
SendMessage(std::move(message));
}
void NodeChannel::SendMessage(UniquePtr<IPC::Message> aMessage) {
if (aMessage->size() > IPC::Channel::kMaximumMessageSize) {
CrashReporter::RecordAnnotationCString(
CrashReporter::Annotation::IPCMessageName, aMessage->name());
CrashReporter::RecordAnnotationU32(
CrashReporter::Annotation::IPCMessageSize, aMessage->size());
CrashReporter::RecordAnnotationU32(
CrashReporter::Annotation::IPCMessageLargeBufferShmemFailureSize,
aMessage->LargeBufferShmemFailureSize());
MOZ_CRASH("IPC message size is too large");
}
aMessage->AssertAsLargeAsHeader();
#ifdef FUZZING_SNAPSHOT
if (mBlockSendRecv) {
return;
}
#endif
if (mState != State::Active) {
NS_WARNING("Dropping message as channel has been closed");
return;
}
// NOTE: As this is not guaranteed to be running on the I/O thread, the
// channel may have become closed since we checked above. IPC::Channel will
// handle that and return `false` here, so we can re-check `mState`.
if (!mChannel->Send(std::move(aMessage))) {
NS_WARNING("Call to Send() failed");
// If we're still active, update `mState` to `State::Closing`, and dispatch
// a runnable to actually close our channel.
State expected = State::Active;
if (mState.compare_exchange_strong(expected, State::Closing)) {
XRE_GetAsyncIOEventTarget()->Dispatch(
NewRunnableMethod("NodeChannel::CloseForSendError", this,
&NodeChannel::OnChannelError));
}
}
}
void NodeChannel::OnMessageReceived(UniquePtr<IPC::Message> aMessage) {
AssertIOThread();
#ifdef FUZZING_SNAPSHOT
if (mBlockSendRecv && !aMessage->IsFuzzMsg()) {
return;
}
#endif
IPC::MessageReader reader(*aMessage);
switch (aMessage->type()) {
case REQUEST_INTRODUCTION_MESSAGE_TYPE: {
NodeName name;
if (IPC::ReadParam(&reader, &name)) {
mListener->OnRequestIntroduction(mName, name);
return;
}
break;
}
case INTRODUCE_MESSAGE_TYPE: {
Introduction introduction;
if (IPC::ReadParam(&reader, &introduction)) {
mListener->OnIntroduce(mName, std::move(introduction));
return;
}
break;
}
case BROADCAST_MESSAGE_TYPE: {
mListener->OnBroadcast(mName, std::move(aMessage));
return;
}
case ACCEPT_INVITE_MESSAGE_TYPE: {
NodeName realName;
PortName initialPort;
if (IPC::ReadParam(&reader, &realName) &&
IPC::ReadParam(&reader, &initialPort)) {
mListener->OnAcceptInvite(mName, realName, initialPort);
return;
}
break;
}
// Assume all unrecognized types are intended as user event messages, and
// deliver them to our listener as such. This allows us to use the same type
// field for both internal messages and protocol messages.
//
// FIXME: Consider doing something cleaner in the future?
case EVENT_MESSAGE_TYPE:
default: {
#ifdef FUZZING_SNAPSHOT
if (!fuzzing::IPCFuzzController::instance().ObserveIPCMessage(
this, *aMessage)) {
return;
}
#endif
mListener->OnEventMessage(mName, std::move(aMessage));
return;
}
}
// If we got to this point without early returning the message was malformed
// in some way. Report an error.
NS_WARNING("NodeChannel received a malformed message");
OnChannelError();
}
void NodeChannel::OnChannelConnected(base::ProcessId aPeerPid) {
AssertIOThread();
SetOtherPid(aPeerPid);
// We may need to tell the GeckoChildProcessHost which we were created by that
// the channel has been connected to unblock completing the process launch.
if (mChildProcessHost) {
mChildProcessHost->OnChannelConnected(aPeerPid);
}
}
void NodeChannel::OnChannelError() {
AssertIOThread();
State prev = mState.exchange(State::Closed);
if (prev == State::Closed) {
return;
}
// Clean up the channel.
mChannel->Close();
// Tell our listener about the error.
mListener->OnChannelError(mName);
}
} // namespace mozilla::ipc