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			461 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			461 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef js_loader_LoadedScript_h
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| #define js_loader_LoadedScript_h
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| 
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| #include "js/AllocPolicy.h"
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| #include "js/experimental/JSStencil.h"
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| #include "js/Transcoding.h"
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| 
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| #include "mozilla/AlreadyAddRefed.h"
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| #include "mozilla/Maybe.h"
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| #include "mozilla/MaybeOneOf.h"
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| #include "mozilla/MemoryReporting.h"
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| #include "mozilla/RefPtr.h"
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| #include "mozilla/Utf8.h"  // mozilla::Utf8Unit
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| #include "mozilla/Variant.h"
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| #include "mozilla/Vector.h"
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| 
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| #include "nsCOMPtr.h"
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| #include "nsCycleCollectionParticipant.h"
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| #include "nsIMemoryReporter.h"
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| 
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| #include "jsapi.h"
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| #include "ScriptKind.h"
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| #include "ScriptFetchOptions.h"
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| 
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| class nsIURI;
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| 
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| namespace JS::loader {
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| 
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| class ScriptLoadRequest;
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| 
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| using Utf8Unit = mozilla::Utf8Unit;
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| 
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| void HostAddRefTopLevelScript(const JS::Value& aPrivate);
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| void HostReleaseTopLevelScript(const JS::Value& aPrivate);
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| 
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| class ClassicScript;
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| class ModuleScript;
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| class EventScript;
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| class LoadContextBase;
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| 
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| // A LoadedScript is a place where the Script is stored once it is loaded. It is
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| // not unique to a load, and can be shared across loads as long as it is
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| // properly ref-counted by each load instance.
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| //
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| // When the load is not performed, the URI represents the resource to be loaded,
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| // and it is replaced by the absolute resource location once loaded.
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| //
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| // As the LoadedScript can be shared, using the SharedSubResourceCache, it is
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| // exposed to the memory reporter such that sharing might be accounted for
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| // properly.
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| class LoadedScript : public nsIMemoryReporter {
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|   ScriptKind mKind;
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|   const mozilla::dom::ReferrerPolicy mReferrerPolicy;
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|   RefPtr<ScriptFetchOptions> mFetchOptions;
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|   nsCOMPtr<nsIURI> mURI;
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|   nsCOMPtr<nsIURI> mBaseURL;
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| 
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|  protected:
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|   LoadedScript(ScriptKind aKind, mozilla::dom::ReferrerPolicy aReferrerPolicy,
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|                ScriptFetchOptions* aFetchOptions, nsIURI* aURI);
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| 
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|   LoadedScript(const LoadedScript& aOther);
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| 
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|   template <typename T, typename... Args>
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|   friend RefPtr<T> mozilla::MakeRefPtr(Args&&... aArgs);
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| 
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|   virtual ~LoadedScript();
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| 
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|  public:
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|   // When the memory should be reported, register it using RegisterMemoryReport,
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|   // and make sure to call SizeOfIncludingThis in the enclosing container.
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|   //
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|   // Each reported script would be listed under
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|   // `explicit/js/script/loaded-script/<kind>`.
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|   void RegisterMemoryReport();
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|   size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
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| 
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|  public:
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|   NS_DECL_CYCLE_COLLECTING_ISUPPORTS;
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|   NS_DECL_NSIMEMORYREPORTER;
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|   NS_DECL_CYCLE_COLLECTION_CLASS(LoadedScript)
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| 
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|   bool IsClassicScript() const { return mKind == ScriptKind::eClassic; }
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|   bool IsModuleScript() const { return mKind == ScriptKind::eModule; }
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|   bool IsEventScript() const { return mKind == ScriptKind::eEvent; }
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| 
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|   inline ClassicScript* AsClassicScript();
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|   inline ModuleScript* AsModuleScript();
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|   inline EventScript* AsEventScript();
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| 
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|   // Used to propagate Fetch Options to child modules
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|   ScriptFetchOptions* GetFetchOptions() const { return mFetchOptions; }
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| 
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|   mozilla::dom::ReferrerPolicy ReferrerPolicy() const {
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|     return mReferrerPolicy;
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|   }
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| 
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|   nsIURI* GetURI() const { return mURI; }
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|   void SetBaseURL(nsIURI* aBaseURL) {
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|     MOZ_ASSERT(!mBaseURL);
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|     mBaseURL = aBaseURL;
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|   }
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|   nsIURI* BaseURL() const { return mBaseURL; }
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| 
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|   void AssociateWithScript(JSScript* aScript);
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| 
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|  public:
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|   // ===========================================================================
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|   // Encoding of the content provided by the network, or refined by the JS
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|   // engine.
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|   template <typename... Ts>
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|   using Variant = mozilla::Variant<Ts...>;
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| 
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|   template <typename... Ts>
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|   using VariantType = mozilla::VariantType<Ts...>;
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| 
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|   // Type of data this instance holds, which is either provided by the nsChannel
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|   // or retrieved from the cache.
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|   enum class DataType : uint8_t { eUnknown, eTextSource, eBytecode, eStencil };
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| 
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|   // Use a vector backed by the JS allocator for script text so that contents
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|   // can be transferred in constant time to the JS engine, not copied in linear
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|   // time.
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|   template <typename Unit>
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|   using ScriptTextBuffer = mozilla::Vector<Unit, 0, js::MallocAllocPolicy>;
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| 
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|   using MaybeSourceText =
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|       mozilla::MaybeOneOf<JS::SourceText<char16_t>, JS::SourceText<Utf8Unit>>;
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| 
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|   bool IsUnknownDataType() const { return mDataType == DataType::eUnknown; }
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|   bool IsTextSource() const { return mDataType == DataType::eTextSource; }
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|   bool IsSource() const { return IsTextSource(); }
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|   bool IsBytecode() const { return mDataType == DataType::eBytecode; }
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|   bool IsStencil() const { return mDataType == DataType::eStencil; }
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| 
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|   void SetUnknownDataType() {
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|     mDataType = DataType::eUnknown;
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|     mScriptData.reset();
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|   }
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| 
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|   void SetTextSource(LoadContextBase* maybeLoadContext) {
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|     MOZ_ASSERT(IsUnknownDataType());
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|     mDataType = DataType::eTextSource;
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|     mScriptData.emplace(VariantType<ScriptTextBuffer<Utf8Unit>>());
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|   }
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| 
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|   void SetBytecode() {
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|     MOZ_ASSERT(IsUnknownDataType());
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|     mDataType = DataType::eBytecode;
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|   }
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| 
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|   void SetStencil(already_AddRefed<JS::Stencil> aStencil) {
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|     SetUnknownDataType();
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|     mDataType = DataType::eStencil;
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|     mStencil = aStencil;
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|   }
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| 
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|   bool IsUTF16Text() const {
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|     return mScriptData->is<ScriptTextBuffer<char16_t>>();
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|   }
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|   bool IsUTF8Text() const {
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|     return mScriptData->is<ScriptTextBuffer<Utf8Unit>>();
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|   }
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| 
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|   template <typename Unit>
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|   const ScriptTextBuffer<Unit>& ScriptText() const {
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|     MOZ_ASSERT(IsTextSource());
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|     return mScriptData->as<ScriptTextBuffer<Unit>>();
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|   }
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|   template <typename Unit>
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|   ScriptTextBuffer<Unit>& ScriptText() {
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|     MOZ_ASSERT(IsTextSource());
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|     return mScriptData->as<ScriptTextBuffer<Unit>>();
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|   }
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| 
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|   size_t ScriptTextLength() const {
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|     MOZ_ASSERT(IsTextSource());
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|     return IsUTF16Text() ? ScriptText<char16_t>().length()
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|                          : ScriptText<Utf8Unit>().length();
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|   }
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| 
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|   // Get source text.  On success |aMaybeSource| will contain either UTF-8 or
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|   // UTF-16 source; on failure it will remain in its initial state.
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|   nsresult GetScriptSource(JSContext* aCx, MaybeSourceText* aMaybeSource,
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|                            LoadContextBase* aMaybeLoadContext);
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| 
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|   void ClearScriptSource() {
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|     if (IsTextSource()) {
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|       ClearScriptText();
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|     }
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|   }
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| 
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|   void ClearScriptText() {
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|     MOZ_ASSERT(IsTextSource());
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|     return IsUTF16Text() ? ScriptText<char16_t>().clearAndFree()
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|                          : ScriptText<Utf8Unit>().clearAndFree();
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|   }
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| 
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|   size_t ReceivedScriptTextLength() const { return mReceivedScriptTextLength; }
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| 
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|   void SetReceivedScriptTextLength(size_t aLength) {
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|     mReceivedScriptTextLength = aLength;
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|   }
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| 
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|   bool CanHaveBytecode() const {
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|     return IsBytecode() || IsSource() || IsStencil();
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|   }
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| 
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|   JS::TranscodeBuffer& SRIAndBytecode() {
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|     // Note: SRIAndBytecode might be called even if the IsSource() returns true,
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|     // as we want to be able to save the bytecode content when we are loading
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|     // from source.
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|     MOZ_ASSERT(CanHaveBytecode());
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|     return mScriptBytecode;
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|   }
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|   JS::TranscodeRange Bytecode() const {
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|     MOZ_ASSERT(IsBytecode());
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|     const auto& bytecode = mScriptBytecode;
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|     auto offset = mBytecodeOffset;
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|     return JS::TranscodeRange(bytecode.begin() + offset,
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|                               bytecode.length() - offset);
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|   }
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| 
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|   size_t GetSRILength() const {
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|     MOZ_ASSERT(CanHaveBytecode());
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|     return mBytecodeOffset;
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|   }
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|   void SetSRILength(size_t sriLength) {
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|     MOZ_ASSERT(CanHaveBytecode());
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|     mBytecodeOffset = JS::AlignTranscodingBytecodeOffset(sriLength);
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|   }
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| 
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|   void DropBytecode() {
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|     MOZ_ASSERT(CanHaveBytecode());
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|     mScriptBytecode.clearAndFree();
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|   }
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| 
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|   JS::Stencil* GetStencil() const {
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|     MOZ_ASSERT(IsStencil());
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|     return mStencil;
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|   }
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| 
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|  public:
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|   // Fields.
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| 
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|   // Determine whether the mScriptData or mScriptBytecode is used.
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|   DataType mDataType;
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| 
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|   // Holds script source data for non-inline scripts.
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|   mozilla::Maybe<
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|       Variant<ScriptTextBuffer<char16_t>, ScriptTextBuffer<Utf8Unit>>>
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|       mScriptData;
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| 
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|   // The length of script source text, set when reading completes. This is used
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|   // since mScriptData is cleared when the source is passed to the JS engine.
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|   size_t mReceivedScriptTextLength;
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| 
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|   // Holds the SRI serialized hash and the script bytecode for non-inline
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|   // scripts. The data is laid out according to ScriptBytecodeDataLayout
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|   // or, if compression is enabled, ScriptBytecodeCompressedDataLayout.
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|   JS::TranscodeBuffer mScriptBytecode;
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|   uint32_t mBytecodeOffset;  // Offset of the bytecode in mScriptBytecode
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| 
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|   RefPtr<JS::Stencil> mStencil;
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| };
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| 
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| // Provide accessors for any classes `Derived` which is providing the
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| // `getLoadedScript` function as interface. The accessors are meant to be
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| // inherited by the `Derived` class.
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| template <typename Derived>
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| class LoadedScriptDelegate {
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|  private:
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|   // Use a static_cast<Derived> instead of declaring virtual functions. This is
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|   // meant to avoid relying on virtual table, and improve inlining for non-final
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|   // classes.
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|   const LoadedScript* GetLoadedScript() const {
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|     return static_cast<const Derived*>(this)->getLoadedScript();
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|   }
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|   LoadedScript* GetLoadedScript() {
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|     return static_cast<Derived*>(this)->getLoadedScript();
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|   }
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| 
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|  public:
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|   template <typename Unit>
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|   using ScriptTextBuffer = LoadedScript::ScriptTextBuffer<Unit>;
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|   using MaybeSourceText = LoadedScript::MaybeSourceText;
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| 
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|   bool IsModuleScript() const { return GetLoadedScript()->IsModuleScript(); }
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|   bool IsEventScript() const { return GetLoadedScript()->IsEventScript(); }
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| 
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|   bool IsUnknownDataType() const {
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|     return GetLoadedScript()->IsUnknownDataType();
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|   }
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|   bool IsTextSource() const { return GetLoadedScript()->IsTextSource(); }
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|   bool IsSource() const { return GetLoadedScript()->IsSource(); }
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|   bool IsBytecode() const { return GetLoadedScript()->IsBytecode(); }
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|   bool IsStencil() const { return GetLoadedScript()->IsStencil(); }
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| 
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|   void SetUnknownDataType() { GetLoadedScript()->SetUnknownDataType(); }
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| 
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|   void SetTextSource(LoadContextBase* maybeLoadContext) {
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|     GetLoadedScript()->SetTextSource(maybeLoadContext);
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|   }
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| 
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|   void SetBytecode() { GetLoadedScript()->SetBytecode(); }
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| 
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|   void SetStencil(already_AddRefed<JS::Stencil> aStencil) {
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|     GetLoadedScript()->SetStencil(std::move(aStencil));
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|   }
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| 
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|   bool IsUTF16Text() const { return GetLoadedScript()->IsUTF16Text(); }
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|   bool IsUTF8Text() const { return GetLoadedScript()->IsUTF8Text(); }
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| 
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|   template <typename Unit>
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|   const ScriptTextBuffer<Unit>& ScriptText() const {
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|     const LoadedScript* loader = GetLoadedScript();
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|     return loader->ScriptText<Unit>();
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|   }
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|   template <typename Unit>
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|   ScriptTextBuffer<Unit>& ScriptText() {
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|     LoadedScript* loader = GetLoadedScript();
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|     return loader->ScriptText<Unit>();
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|   }
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| 
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|   size_t ScriptTextLength() const {
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|     return GetLoadedScript()->ScriptTextLength();
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|   }
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| 
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|   size_t ReceivedScriptTextLength() const {
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|     return GetLoadedScript()->ReceivedScriptTextLength();
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|   }
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| 
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|   void SetReceivedScriptTextLength(size_t aLength) {
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|     GetLoadedScript()->SetReceivedScriptTextLength(aLength);
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|   }
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| 
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|   // Get source text.  On success |aMaybeSource| will contain either UTF-8 or
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|   // UTF-16 source; on failure it will remain in its initial state.
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|   nsresult GetScriptSource(JSContext* aCx, MaybeSourceText* aMaybeSource,
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|                            LoadContextBase* aLoadContext) {
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|     return GetLoadedScript()->GetScriptSource(aCx, aMaybeSource, aLoadContext);
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|   }
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| 
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|   void ClearScriptSource() { GetLoadedScript()->ClearScriptSource(); }
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| 
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|   void ClearScriptText() { GetLoadedScript()->ClearScriptText(); }
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| 
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|   JS::TranscodeBuffer& SRIAndBytecode() {
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|     return GetLoadedScript()->SRIAndBytecode();
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|   }
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|   JS::TranscodeRange Bytecode() const { return GetLoadedScript()->Bytecode(); }
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| 
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|   size_t GetSRILength() const { return GetLoadedScript()->GetSRILength(); }
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|   void SetSRILength(size_t sriLength) {
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|     GetLoadedScript()->SetSRILength(sriLength);
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|   }
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| 
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|   void DropBytecode() { GetLoadedScript()->DropBytecode(); }
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| 
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|   JS::Stencil* GetStencil() const { return GetLoadedScript()->GetStencil(); }
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| };
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| 
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| class ClassicScript final : public LoadedScript {
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|   ~ClassicScript() = default;
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| 
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|  private:
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|   // Scripts can be created only by ScriptLoadRequest::NoCacheEntryFound.
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|   ClassicScript(mozilla::dom::ReferrerPolicy aReferrerPolicy,
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|                 ScriptFetchOptions* aFetchOptions, nsIURI* aURI);
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| 
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|   friend class ScriptLoadRequest;
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| };
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| 
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| class EventScript final : public LoadedScript {
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|   ~EventScript() = default;
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| 
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|  public:
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|   EventScript(mozilla::dom::ReferrerPolicy aReferrerPolicy,
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|               ScriptFetchOptions* aFetchOptions, nsIURI* aURI);
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| };
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| 
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| // A single module script. May be used to satisfy multiple load requests.
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| 
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| class ModuleScript final : public LoadedScript {
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|   // Those fields are used only after instantiated, and they're reset to
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|   // null and false when stored into the cache as LoadedScript instance.
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|   JS::Heap<JSObject*> mModuleRecord;
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|   JS::Heap<JS::Value> mParseError;
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|   JS::Heap<JS::Value> mErrorToRethrow;
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|   bool mForPreload = false;
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|   bool mHadImportMap = false;
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|   bool mDebuggerDataInitialized = false;
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| 
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|   ~ModuleScript();
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| 
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|  public:
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|   NS_DECL_ISUPPORTS_INHERITED
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|   NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_INHERITED(ModuleScript,
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|                                                          LoadedScript)
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| 
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|  private:
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|   // Scripts can be created only by ScriptLoadRequest::NoCacheEntryFound.
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|   ModuleScript(mozilla::dom::ReferrerPolicy aReferrerPolicy,
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|                ScriptFetchOptions* aFetchOptions, nsIURI* aURI);
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| 
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|   explicit ModuleScript(const LoadedScript& other);
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| 
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|   template <typename T, typename... Args>
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|   friend RefPtr<T> mozilla::MakeRefPtr(Args&&... aArgs);
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| 
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|   friend class ScriptLoadRequest;
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| 
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|  public:
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|   // Convert between cacheable LoadedScript instance, which is used by
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|   // mozilla::dom::SharedScriptCache.
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|   static already_AddRefed<ModuleScript> FromCache(const LoadedScript& aScript);
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|   already_AddRefed<LoadedScript> ToCache();
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| 
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|   void SetModuleRecord(JS::Handle<JSObject*> aModuleRecord);
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|   void SetParseError(const JS::Value& aError);
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|   void SetErrorToRethrow(const JS::Value& aError);
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|   void SetForPreload(bool aValue);
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|   void SetHadImportMap(bool aValue);
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|   void SetDebuggerDataInitialized();
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| 
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|   JSObject* ModuleRecord() const { return mModuleRecord; }
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| 
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|   JS::Value ParseError() const { return mParseError; }
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|   JS::Value ErrorToRethrow() const { return mErrorToRethrow; }
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|   bool HasParseError() const { return !mParseError.isUndefined(); }
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|   bool HasErrorToRethrow() const { return !mErrorToRethrow.isUndefined(); }
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|   bool ForPreload() const { return mForPreload; }
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|   bool HadImportMap() const { return mHadImportMap; }
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|   bool DebuggerDataInitialized() const { return mDebuggerDataInitialized; }
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| 
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|   void Shutdown();
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| 
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|   void UnlinkModuleRecord();
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| 
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|   friend void CheckModuleScriptPrivate(LoadedScript*, const JS::Value&);
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| };
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| 
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| ClassicScript* LoadedScript::AsClassicScript() {
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|   MOZ_ASSERT(!IsModuleScript());
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|   return static_cast<ClassicScript*>(this);
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| }
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| 
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| ModuleScript* LoadedScript::AsModuleScript() {
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|   MOZ_ASSERT(IsModuleScript());
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|   return static_cast<ModuleScript*>(this);
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| }
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| 
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| }  // namespace JS::loader
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| 
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| #endif  // js_loader_LoadedScript_h
 | 
