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The general and preferable way is to enable the preference, `layout.display-list.dump`. However, it may dump too much information because it dumps the log before and after painting. If we just want to check the display list after painting (in a stable status), I think dumping retained display list should work well. Note that it may be empty if we call it before paint, or retained display list is disabled. In general cases, it should be the display list after optimization (because we paint the content already when you click the menu item). Differential Revision: https://phabricator.services.mozilla.com/D255566
277 lines
9.3 KiB
C++
277 lines
9.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* some layout debugging functions that ought to live in nsFrame.cpp */
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#include "nsAttrValue.h"
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#include "nsIFrame.h"
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#include "nsDisplayList.h"
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#include "nsPrintfCString.h"
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#include <stdio.h>
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using namespace mozilla;
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using namespace mozilla::layers;
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static std::ostream& operator<<(std::ostream& os, const nsPrintfCString& rhs) {
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os << rhs.get();
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return os;
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}
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static void PrintDisplayListTo(nsDisplayListBuilder* aBuilder,
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const nsDisplayList& aList,
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std::stringstream& aStream, uint32_t aIndent,
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bool aDumpHtml);
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static void PrintDisplayItemTo(nsDisplayListBuilder* aBuilder,
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nsDisplayItem* aItem, std::stringstream& aStream,
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uint32_t aIndent, bool aDumpSublist,
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bool aDumpHtml) {
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std::stringstream ss;
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if (!aDumpHtml) {
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for (uint32_t indent = 0; indent < aIndent; indent++) {
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aStream << " ";
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}
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}
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nsAutoString contentData;
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nsIFrame* f = aItem->Frame();
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#ifdef DEBUG_FRAME_DUMP
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f->GetFrameName(contentData);
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#endif
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nsIContent* content = f->GetContent();
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if (content) {
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nsString tmp;
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if (content->GetID()) {
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content->GetID()->ToString(tmp);
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contentData.AppendLiteral(" id:");
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contentData.Append(tmp);
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}
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const nsAttrValue* classes =
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content->IsElement() ? content->AsElement()->GetClasses() : nullptr;
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if (classes) {
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classes->ToString(tmp);
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contentData.AppendLiteral(" class:");
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contentData.Append(tmp);
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}
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}
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bool snap;
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nsRect rect = aBuilder ? aItem->GetBounds(aBuilder, &snap) : nsRect();
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nsRect component =
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aBuilder ? aItem->GetComponentAlphaBounds(aBuilder) : nsRect();
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nsDisplayList* list = aItem->GetChildren();
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const DisplayItemClip& clip = aItem->GetClip();
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nsRegion opaque =
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aBuilder ? aItem->GetOpaqueRegion(aBuilder, &snap) : nsRect();
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#ifdef MOZ_DUMP_PAINTING
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if (aDumpHtml && aItem->Painted()) {
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nsCString string(aItem->Name());
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string.Append('-');
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string.AppendInt((uint64_t)aItem);
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aStream << nsPrintfCString("<a href=\"javascript:ViewImage('%s')\">",
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string.BeginReading());
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}
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#endif
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aStream << nsPrintfCString(
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"%s p=0x%p f=0x%p(%s) key=%d %sbounds(%d,%d,%d,%d) "
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"componentAlpha(%d,%d,%d,%d) clip(%s) asr(%s) clipChain(%s)%s ",
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aItem->Name(), aItem, (void*)f, NS_ConvertUTF16toUTF8(contentData).get(),
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aItem->GetPerFrameKey(),
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(aItem->ZIndex() ? nsPrintfCString("z=%d ", aItem->ZIndex()).get() : ""),
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rect.x, rect.y, rect.width, rect.height, component.x, component.y,
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component.width, component.height, clip.ToString().get(),
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ActiveScrolledRoot::ToString(aItem->GetActiveScrolledRoot()).get(),
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DisplayItemClipChain::ToString(aItem->GetClipChain()).get(),
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(aBuilder && aItem->IsUniform(aBuilder)) ? " uniform" : "");
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for (auto iter = opaque.RectIter(); !iter.Done(); iter.Next()) {
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const nsRect& r = iter.Get();
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aStream << nsPrintfCString(" (opaque %d,%d,%d,%d)", r.x, r.y, r.width,
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r.height);
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}
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const auto& willChange = aItem->Frame()->StyleDisplay()->mWillChange;
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if (!willChange.features.IsEmpty()) {
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aStream << " (will-change=";
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for (size_t i = 0; i < willChange.features.Length(); i++) {
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if (i > 0) {
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aStream << ",";
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}
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nsDependentAtomString buffer(willChange.features.AsSpan()[i].AsAtom());
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aStream << NS_LossyConvertUTF16toASCII(buffer).get();
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}
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aStream << ")";
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}
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if (aItem->HasHitTestInfo()) {
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const auto& hitTestInfo = aItem->GetHitTestInfo();
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aStream << nsPrintfCString(" hitTestInfo(0x%x)",
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hitTestInfo.Info().serialize());
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nsRect area = hitTestInfo.Area();
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aStream << nsPrintfCString(" hitTestArea(%d,%d,%d,%d)", area.x, area.y,
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area.width, area.height);
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}
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auto ReuseStateToString = [](nsDisplayItem::ReuseState aState) {
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switch (aState) {
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case nsDisplayItem::ReuseState::None:
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return "None";
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case nsDisplayItem::ReuseState::Reusable:
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return "Reusable";
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case nsDisplayItem::ReuseState::PreProcessed:
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return "PreProcessed";
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case nsDisplayItem::ReuseState::Reused:
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return "Reused";
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}
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MOZ_ASSERT_UNREACHABLE();
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return "";
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};
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aStream << nsPrintfCString(" reuse-state(%s)",
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ReuseStateToString(aItem->GetReuseState()));
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// Display item specific debug info
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aItem->WriteDebugInfo(aStream);
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#ifdef MOZ_DUMP_PAINTING
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if (aDumpHtml && aItem->Painted()) {
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aStream << "</a>";
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}
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#endif
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#ifdef MOZ_DUMP_PAINTING
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if (aItem->GetType() == DisplayItemType::TYPE_MASK) {
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nsCString str;
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(static_cast<nsDisplayMasksAndClipPaths*>(aItem))->PrintEffects(str);
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aStream << str.get();
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}
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if (aItem->GetType() == DisplayItemType::TYPE_FILTER) {
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nsCString str;
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(static_cast<nsDisplayFilters*>(aItem))->PrintEffects(str);
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aStream << str.get();
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}
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#endif
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aStream << "\n";
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#ifdef MOZ_DUMP_PAINTING
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if (aDumpHtml && aItem->Painted()) {
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nsCString string(aItem->Name());
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string.Append('-');
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string.AppendInt((uint64_t)aItem);
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aStream << nsPrintfCString("<br><img id=\"%s\">\n", string.BeginReading());
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}
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#endif
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if (aDumpSublist && list) {
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PrintDisplayListTo(aBuilder, *list, aStream, aIndent + 1, aDumpHtml);
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}
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}
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static void PrintDisplayListTo(nsDisplayListBuilder* aBuilder,
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const nsDisplayList& aList,
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std::stringstream& aStream, uint32_t aIndent,
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bool aDumpHtml) {
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if (aDumpHtml) {
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aStream << "<ul>";
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}
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for (nsDisplayItem* i : aList) {
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if (aDumpHtml) {
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aStream << "<li>";
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}
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PrintDisplayItemTo(aBuilder, i, aStream, aIndent, true, aDumpHtml);
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if (aDumpHtml) {
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aStream << "</li>";
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}
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}
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if (aDumpHtml) {
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aStream << "</ul>";
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}
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}
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void nsIFrame::PrintDisplayList(nsDisplayListBuilder* aBuilder,
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const nsDisplayList& aList, uint32_t aIndent,
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bool aDumpHtml) {
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std::stringstream ss;
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PrintDisplayListTo(aBuilder, aList, ss, aIndent, aDumpHtml);
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fprintf_stderr(stderr, "%s", ss.str().c_str());
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}
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void nsIFrame::PrintDisplayList(nsDisplayListBuilder* aBuilder,
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const nsDisplayList& aList,
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std::stringstream& aStream, bool aDumpHtml) {
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PrintDisplayListTo(aBuilder, aList, aStream, 0, aDumpHtml);
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}
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void nsIFrame::PrintDisplayItem(nsDisplayListBuilder* aBuilder,
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nsDisplayItem* aItem,
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std::stringstream& aStream, uint32_t aIndent,
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bool aDumpSublist, bool aDumpHtml) {
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PrintDisplayItemTo(aBuilder, aItem, aStream, aIndent, aDumpSublist,
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aDumpHtml);
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}
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/**
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* The two functions below are intended to be called from a debugger.
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*/
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void PrintDisplayItemToStdout(nsDisplayListBuilder* aBuilder,
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nsDisplayItem* aItem) {
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std::stringstream stream;
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PrintDisplayItemTo(aBuilder, aItem, stream, 0, true, false);
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puts(stream.str().c_str());
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}
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void PrintDisplayListToStdout(nsDisplayListBuilder* aBuilder,
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const nsDisplayList& aList) {
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std::stringstream stream;
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PrintDisplayListTo(aBuilder, aList, stream, 0, false);
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puts(stream.str().c_str());
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}
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#ifdef MOZ_DUMP_PAINTING
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static void PrintDisplayListSetItem(nsDisplayListBuilder* aBuilder,
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const char* aItemName,
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const nsDisplayList& aList,
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std::stringstream& aStream,
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bool aDumpHtml) {
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if (aDumpHtml) {
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aStream << "<li>";
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}
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aStream << aItemName << "\n";
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PrintDisplayListTo(aBuilder, aList, aStream, 0, aDumpHtml);
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if (aDumpHtml) {
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aStream << "</li>";
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}
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}
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void nsIFrame::PrintDisplayListSet(nsDisplayListBuilder* aBuilder,
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const nsDisplayListSet& aSet,
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std::stringstream& aStream, bool aDumpHtml) {
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if (aDumpHtml) {
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aStream << "<ul>";
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}
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PrintDisplayListSetItem(aBuilder, "[BorderBackground]",
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*(aSet.BorderBackground()), aStream, aDumpHtml);
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PrintDisplayListSetItem(aBuilder, "[BlockBorderBackgrounds]",
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*(aSet.BlockBorderBackgrounds()), aStream, aDumpHtml);
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PrintDisplayListSetItem(aBuilder, "[Floats]", *(aSet.Floats()), aStream,
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aDumpHtml);
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PrintDisplayListSetItem(aBuilder, "[PositionedDescendants]",
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*(aSet.PositionedDescendants()), aStream, aDumpHtml);
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PrintDisplayListSetItem(aBuilder, "[Outlines]", *(aSet.Outlines()), aStream,
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aDumpHtml);
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PrintDisplayListSetItem(aBuilder, "[Content]", *(aSet.Content()), aStream,
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aDumpHtml);
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if (aDumpHtml) {
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aStream << "</ul>";
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}
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}
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#endif
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