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Calculate the correct baseline sharing group for grid items that are baseline aligned. The calculation uses the algorithm from the spec here: https://drafts.csswg.org/css-align-3/#baseline-export In addition to corrently determining the baseline sharing group, the baseline calculation can also be simplified. Once we have the new baseline, we can use it in the alignment function, which now has to take into account whether the baseline alignment affected the side on which the item is aligned from. For the additional test failure, it happens in subgrid and we use to fail 11 of the 12 tests, now failing all 12, so likely we passed it by accident. Differential Revision: https://phabricator.services.mozilla.com/D253202
2369 lines
78 KiB
C++
2369 lines
78 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef WritingModes_h_
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#define WritingModes_h_
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#include <ostream>
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#include "mozilla/intl/BidiEmbeddingLevel.h"
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#include "mozilla/ComputedStyle.h"
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#include "mozilla/EnumSet.h"
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#include "nsRect.h"
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#include "nsStyleStruct.h"
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// It is the caller's responsibility to operate on logical-coordinate objects
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// with matched writing modes. Failure to do so will be a runtime bug; the
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// compiler can't catch it, but in debug mode, we'll throw an assertion.
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// NOTE that in non-debug builds, a writing mode mismatch error will NOT be
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// detected, yet the results will be nonsense (and may lead to further layout
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// failures). Therefore, it is important to test (and fuzz-test) writing-mode
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// support using debug builds.
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// Methods in logical-coordinate classes that take another logical-coordinate
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// object as a parameter should call CHECK_WRITING_MODE on it to verify that
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// the writing modes match.
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// (In some cases, there are internal (private) methods that don't do this;
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// such methods should only be used by other methods that have already checked
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// the writing modes.)
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// The check ignores the StyleWritingMode::VERTICAL_SIDEWAYS and
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// StyleWritingMode::TEXT_SIDEWAYS bit of writing mode, because
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// this does not affect the interpretation of logical coordinates.
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#define CHECK_WRITING_MODE(param) \
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NS_ASSERTION(param.IgnoreSideways() == GetWritingMode().IgnoreSideways(), \
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"writing-mode mismatch")
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namespace mozilla {
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namespace widget {
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struct IMENotification;
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} // namespace widget
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// Logical axis, edge, side and corner constants for use in various places.
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enum class LogicalAxis : uint8_t {
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Block,
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Inline,
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};
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enum class LogicalEdge : uint8_t { Start, End };
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enum class LogicalSide : uint8_t {
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BStart,
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BEnd,
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IStart,
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IEnd,
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};
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enum class LogicalCorner : uint8_t {
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BStartIStart,
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BStartIEnd,
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BEndIEnd,
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BEndIStart,
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};
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// Physical axis constants.
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enum class PhysicalAxis : uint8_t { Vertical, Horizontal };
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using PhysicalAxes = EnumSet<PhysicalAxis>;
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static constexpr PhysicalAxes kPhysicalAxesBoth{PhysicalAxis::Vertical,
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PhysicalAxis::Horizontal};
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inline LogicalAxis GetOrthogonalAxis(LogicalAxis aAxis) {
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return aAxis == LogicalAxis::Block ? LogicalAxis::Inline : LogicalAxis::Block;
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}
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inline bool IsInline(LogicalSide aSide) {
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return (aSide == LogicalSide::IStart) || (aSide == LogicalSide::IEnd);
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}
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inline bool IsBlock(LogicalSide aSide) { return !IsInline(aSide); }
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inline bool IsEnd(LogicalSide aSide) {
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return (aSide == LogicalSide::BEnd) || (aSide == LogicalSide::IEnd);
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}
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inline bool IsStart(LogicalSide aSide) { return !IsEnd(aSide); }
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inline LogicalAxis GetAxis(LogicalSide aSide) {
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return IsInline(aSide) ? LogicalAxis::Inline : LogicalAxis::Block;
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}
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inline LogicalEdge GetEdge(LogicalSide aSide) {
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return IsEnd(aSide) ? LogicalEdge::End : LogicalEdge::Start;
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}
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inline LogicalEdge GetOppositeEdge(LogicalEdge aEdge) {
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return aEdge == LogicalEdge::Start ? LogicalEdge::End : LogicalEdge::Start;
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}
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inline LogicalSide MakeLogicalSide(LogicalAxis aAxis, LogicalEdge aEdge) {
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if (aAxis == LogicalAxis::Inline) {
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return aEdge == LogicalEdge::Start ? LogicalSide::IStart
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: LogicalSide::IEnd;
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}
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return aEdge == LogicalEdge::Start ? LogicalSide::BStart : LogicalSide::BEnd;
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}
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inline LogicalSide GetOppositeSide(LogicalSide aSide) {
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return MakeLogicalSide(GetAxis(aSide), GetOppositeEdge(GetEdge(aSide)));
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}
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enum class LineRelativeDir : uint8_t {
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Over = static_cast<uint8_t>(LogicalSide::BStart),
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Under = static_cast<uint8_t>(LogicalSide::BEnd),
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Left = static_cast<uint8_t>(LogicalSide::IStart),
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Right = static_cast<uint8_t>(LogicalSide::IEnd)
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};
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/**
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* mozilla::WritingMode is an immutable class representing a
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* writing mode.
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*
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* It efficiently stores the writing mode and can rapidly compute
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* interesting things about it for use in layout.
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*
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* Writing modes are computed from the CSS 'direction',
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* 'writing-mode', and 'text-orientation' properties.
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* See CSS3 Writing Modes for more information
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* http://www.w3.org/TR/css3-writing-modes/
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*/
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class WritingMode {
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public:
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/**
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* Absolute inline flow direction
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*/
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enum class InlineDir : uint8_t {
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LTR, // text flows horizontally left to right
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RTL, // text flows horizontally right to left
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TTB, // text flows vertically top to bottom
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BTT, // text flows vertically bottom to top
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};
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/**
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* Absolute block flow direction
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*/
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enum class BlockDir : uint8_t {
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TB, // horizontal lines stack top to bottom
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RL, // vertical lines stack right to left
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LR, // vertical lines stack left to right
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};
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/**
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* Return the absolute inline flow direction as an InlineDir
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*/
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InlineDir GetInlineDir() const {
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if (IsVertical()) {
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return IsInlineReversed() ? InlineDir::BTT : InlineDir::TTB;
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}
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return IsInlineReversed() ? InlineDir::RTL : InlineDir::LTR;
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}
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/**
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* Return the absolute block flow direction as a BlockDir
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*/
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BlockDir GetBlockDir() const {
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if (IsVertical()) {
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return mWritingMode & StyleWritingMode::VERTICAL_LR ? BlockDir::LR
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: BlockDir::RL;
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}
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return BlockDir::TB;
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}
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/**
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* Return true if the inline flow direction is against physical direction
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* (i.e. right-to-left or bottom-to-top).
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* This occurs when writing-mode is sideways-lr OR direction is rtl (but not
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* if both of those are true).
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*/
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bool IsInlineReversed() const {
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return !!(mWritingMode & StyleWritingMode::INLINE_REVERSED);
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}
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/**
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* Return true if bidi direction is LTR.
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*/
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bool IsBidiLTR() const { return !IsBidiRTL(); }
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/**
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* Return true if bidi direction is RTL.
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*/
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bool IsBidiRTL() const { return !!(mWritingMode & StyleWritingMode::RTL); }
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/**
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* True if it is vertical and vertical-lr, or is horizontal and bidi LTR.
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*/
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bool IsPhysicalLTR() const {
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return IsVertical() ? IsVerticalLR() : IsBidiLTR();
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}
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/**
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* True if it is vertical and vertical-rl, or is horizontal and bidi RTL.
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*/
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bool IsPhysicalRTL() const {
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return IsVertical() ? IsVerticalRL() : IsBidiRTL();
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}
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/**
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* True if vertical-mode block direction is LR (convenience method).
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*/
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bool IsVerticalLR() const { return GetBlockDir() == BlockDir::LR; }
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/**
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* True if vertical-mode block direction is RL (convenience method).
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*/
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bool IsVerticalRL() const { return GetBlockDir() == BlockDir::RL; }
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/**
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* True if vertical writing mode, i.e. when
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* writing-mode: vertical-lr | vertical-rl.
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*/
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bool IsVertical() const {
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return !!(mWritingMode & StyleWritingMode::VERTICAL);
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}
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/**
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* True if line-over/line-under are inverted from block-start/block-end.
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* This is true only when writing-mode is vertical-lr.
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*/
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bool IsLineInverted() const {
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return !!(mWritingMode & StyleWritingMode::LINE_INVERTED);
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}
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/**
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* Block-axis flow-relative to line-relative factor.
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* May be used as a multiplication factor for block-axis coordinates
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* to convert between flow- and line-relative coordinate systems (e.g.
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* positioning an over- or under-line decoration).
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*/
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int FlowRelativeToLineRelativeFactor() const {
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return IsLineInverted() ? -1 : 1;
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}
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/**
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* True if vertical sideways writing mode, i.e. when
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* writing-mode: sideways-lr | sideways-rl.
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*/
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bool IsVerticalSideways() const {
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return !!(mWritingMode & StyleWritingMode::VERTICAL_SIDEWAYS);
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}
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/**
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* True if this is writing-mode: sideways-rl (convenience method).
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*/
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bool IsSidewaysRL() const { return IsVerticalRL() && IsVerticalSideways(); }
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/**
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* True if this is writing-mode: sideways-lr (convenience method).
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*/
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bool IsSidewaysLR() const { return IsVerticalLR() && IsVerticalSideways(); }
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/**
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* True if either text-orientation or writing-mode will force all text to be
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* rendered sideways in vertical lines, in which case we should prefer an
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* alphabetic baseline; otherwise, the default is centered.
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*
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* Note that some glyph runs may be rendered sideways even if this is false,
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* due to text-orientation:mixed resolution, but in that case the dominant
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* baseline remains centered.
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*/
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bool IsSideways() const {
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return !!(mWritingMode & (StyleWritingMode::VERTICAL_SIDEWAYS |
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StyleWritingMode::TEXT_SIDEWAYS));
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}
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#ifdef DEBUG
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// Used by CHECK_WRITING_MODE to compare modes without regard for the
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// StyleWritingMode::VERTICAL_SIDEWAYS or StyleWritingMode::TEXT_SIDEWAYS
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// flags.
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WritingMode IgnoreSideways() const {
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return WritingMode(mWritingMode._0 & ~(StyleWritingMode::VERTICAL_SIDEWAYS |
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StyleWritingMode::TEXT_SIDEWAYS)
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._0);
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}
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#endif
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/**
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* Return true if boxes with this writing mode should use central baselines.
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*/
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bool IsCentralBaseline() const { return IsVertical() && !IsSideways(); }
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/**
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* Return true if boxes with this writing mode should use alphabetical
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* baselines.
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*/
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bool IsAlphabeticalBaseline() const { return !IsCentralBaseline(); }
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/**
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* Convert LogicalAxis to PhysicalAxis given the current writing mode.
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*/
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mozilla::PhysicalAxis PhysicalAxis(LogicalAxis aAxis) const {
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const bool isInline = aAxis == LogicalAxis::Inline;
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return isInline == IsVertical() ? PhysicalAxis::Vertical
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: PhysicalAxis::Horizontal;
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}
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static mozilla::Side PhysicalSideForBlockAxis(uint8_t aWritingModeValue,
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LogicalEdge aEdge) {
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// indexes are StyleWritingModeProperty values, which are the same as these
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// two-bit values:
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// bit 0 = the StyleWritingMode::VERTICAL value
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// bit 1 = the StyleWritingMode::VERTICAL_LR value
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static const mozilla::Side kLogicalBlockSides[][2] = {
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{eSideTop, eSideBottom}, // horizontal-tb
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{eSideRight, eSideLeft}, // vertical-rl
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{eSideBottom, eSideTop}, // (horizontal-bt)
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{eSideLeft, eSideRight}, // vertical-lr
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};
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// Ignore the SidewaysMask bit of the writing-mode value, as this has no
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// effect on the side mappings.
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aWritingModeValue &= ~kWritingModeSidewaysMask;
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// What's left of the writing-mode should be in the range 0-3:
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NS_ASSERTION(aWritingModeValue < 4, "invalid aWritingModeValue value");
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return kLogicalBlockSides[aWritingModeValue][static_cast<uint8_t>(aEdge)];
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}
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mozilla::Side PhysicalSideForInlineAxis(LogicalEdge aEdge) const {
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// indexes are four-bit values:
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// bit 0 = the StyleWritingMode::VERTICAL value
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// bit 1 = the StyleWritingMode::INLINE_REVERSED value
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// bit 2 = the StyleWritingMode::VERTICAL_LR value
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// bit 3 = the StyleWritingMode::LINE_INVERTED value
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// Not all of these combinations can actually be specified via CSS: there
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// is no horizontal-bt writing-mode, and no text-orientation value that
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// produces "inverted" text. (The former 'sideways-left' value, no longer
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// in the spec, would have produced this in vertical-rl mode.)
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static const mozilla::Side kLogicalInlineSides[][2] = {
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{eSideLeft, eSideRight}, // horizontal-tb ltr
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{eSideTop, eSideBottom}, // vertical-rl ltr
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{eSideRight, eSideLeft}, // horizontal-tb rtl
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{eSideBottom, eSideTop}, // vertical-rl rtl
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{eSideRight, eSideLeft}, // (horizontal-bt) (inverted) ltr
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{eSideTop, eSideBottom}, // sideways-lr rtl
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{eSideLeft, eSideRight}, // (horizontal-bt) (inverted) rtl
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{eSideBottom, eSideTop}, // sideways-lr ltr
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{eSideLeft, eSideRight}, // horizontal-tb (inverted) rtl
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{eSideTop, eSideBottom}, // vertical-rl (inverted) rtl
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{eSideRight, eSideLeft}, // horizontal-tb (inverted) ltr
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{eSideBottom, eSideTop}, // vertical-rl (inverted) ltr
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{eSideLeft, eSideRight}, // (horizontal-bt) ltr
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{eSideTop, eSideBottom}, // vertical-lr ltr
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{eSideRight, eSideLeft}, // (horizontal-bt) rtl
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{eSideBottom, eSideTop}, // vertical-lr rtl
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};
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// Inline axis sides depend on all three of writing-mode, text-orientation
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// and direction, which are encoded in the StyleWritingMode::VERTICAL,
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// StyleWritingMode::INLINE_REVERSED, StyleWritingMode::VERTICAL_LR and
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// StyleWritingMode::LINE_INVERTED bits. Use these four bits to index into
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// kLogicalInlineSides.
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static_assert(StyleWritingMode::VERTICAL._0 == 0x01 &&
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StyleWritingMode::INLINE_REVERSED._0 == 0x02 &&
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StyleWritingMode::VERTICAL_LR._0 == 0x04 &&
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StyleWritingMode::LINE_INVERTED._0 == 0x08,
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"Unexpected values for StyleWritingMode constants!");
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uint8_t index = mWritingMode._0 & 0x0F;
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return kLogicalInlineSides[index][static_cast<uint8_t>(aEdge)];
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}
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/**
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* Returns the physical side corresponding to the specified logical side,
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* given the current writing mode.
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*/
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mozilla::Side PhysicalSide(LogicalSide aSide) const {
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if (IsBlock(aSide)) {
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static_assert(StyleWritingMode::VERTICAL._0 == 0x01 &&
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StyleWritingMode::VERTICAL_LR._0 == 0x04,
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"Unexpected values for StyleWritingMode constants!");
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const uint8_t wm =
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((mWritingMode & StyleWritingMode::VERTICAL_LR)._0 >> 1) |
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(mWritingMode & StyleWritingMode::VERTICAL)._0;
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return PhysicalSideForBlockAxis(wm, GetEdge(aSide));
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}
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return PhysicalSideForInlineAxis(GetEdge(aSide));
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}
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/**
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* Returns the logical side corresponding to the specified physical side,
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* given the current writing mode.
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* (This is the inverse of the PhysicalSide() method above.)
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*/
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LogicalSide LogicalSideForPhysicalSide(mozilla::Side aSide) const {
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// clang-format off
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// indexes are four-bit values:
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// bit 0 = the StyleWritingMode::VERTICAL value
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// bit 1 = the StyleWritingMode::INLINE_REVERSED value
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// bit 2 = the StyleWritingMode::VERTICAL_LR value
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// bit 3 = the StyleWritingMode::LINE_INVERTED value
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static const LogicalSide kPhysicalToLogicalSides[][4] = {
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// top right
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// bottom left
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{ LogicalSide::BStart, LogicalSide::IEnd,
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LogicalSide::BEnd, LogicalSide::IStart }, // horizontal-tb ltr
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{ LogicalSide::IStart, LogicalSide::BStart,
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LogicalSide::IEnd, LogicalSide::BEnd }, // vertical-rl ltr
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{ LogicalSide::BStart, LogicalSide::IStart,
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LogicalSide::BEnd, LogicalSide::IEnd }, // horizontal-tb rtl
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{ LogicalSide::IEnd, LogicalSide::BStart,
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LogicalSide::IStart, LogicalSide::BEnd }, // vertical-rl rtl
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{ LogicalSide::BEnd, LogicalSide::IStart,
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LogicalSide::BStart, LogicalSide::IEnd }, // (horizontal-bt) (inv) ltr
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{ LogicalSide::IStart, LogicalSide::BEnd,
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LogicalSide::IEnd, LogicalSide::BStart }, // vertical-lr sw-left rtl
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{ LogicalSide::BEnd, LogicalSide::IEnd,
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LogicalSide::BStart, LogicalSide::IStart }, // (horizontal-bt) (inv) rtl
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{ LogicalSide::IEnd, LogicalSide::BEnd,
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LogicalSide::IStart, LogicalSide::BStart }, // vertical-lr sw-left ltr
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{ LogicalSide::BStart, LogicalSide::IEnd,
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LogicalSide::BEnd, LogicalSide::IStart }, // horizontal-tb (inv) rtl
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{ LogicalSide::IStart, LogicalSide::BStart,
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LogicalSide::IEnd, LogicalSide::BEnd }, // vertical-rl sw-left rtl
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{ LogicalSide::BStart, LogicalSide::IStart,
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LogicalSide::BEnd, LogicalSide::IEnd }, // horizontal-tb (inv) ltr
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{ LogicalSide::IEnd, LogicalSide::BStart,
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LogicalSide::IStart, LogicalSide::BEnd }, // vertical-rl sw-left ltr
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{ LogicalSide::BEnd, LogicalSide::IEnd,
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LogicalSide::BStart, LogicalSide::IStart }, // (horizontal-bt) ltr
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{ LogicalSide::IStart, LogicalSide::BEnd,
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LogicalSide::IEnd, LogicalSide::BStart }, // vertical-lr ltr
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{ LogicalSide::BEnd, LogicalSide::IStart,
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LogicalSide::BStart, LogicalSide::IEnd }, // (horizontal-bt) rtl
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{ LogicalSide::IEnd, LogicalSide::BEnd,
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LogicalSide::IStart, LogicalSide::BStart }, // vertical-lr rtl
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};
|
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// clang-format on
|
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|
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static_assert(StyleWritingMode::VERTICAL._0 == 0x01 &&
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StyleWritingMode::INLINE_REVERSED._0 == 0x02 &&
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StyleWritingMode::VERTICAL_LR._0 == 0x04 &&
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StyleWritingMode::LINE_INVERTED._0 == 0x08,
|
||
"Unexpected values for StyleWritingMode constants!");
|
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uint8_t index = mWritingMode._0 & 0x0F;
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return kPhysicalToLogicalSides[index][aSide];
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}
|
||
|
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/**
|
||
* Returns the logical side corresponding to the specified
|
||
* line-relative direction, given the current writing mode.
|
||
*/
|
||
LogicalSide LogicalSideForLineRelativeDir(LineRelativeDir aDir) const {
|
||
auto side = static_cast<LogicalSide>(aDir);
|
||
if (IsInline(side)) {
|
||
return IsBidiLTR() ? side : GetOppositeSide(side);
|
||
}
|
||
return !IsLineInverted() ? side : GetOppositeSide(side);
|
||
}
|
||
|
||
/**
|
||
* Construct a default WritingMode, equivalent to specifying
|
||
* 'writing-mode: horizontal-tb' and 'direction: ltr' in CSS.
|
||
*/
|
||
WritingMode() : mWritingMode{0} {}
|
||
|
||
/**
|
||
* Construct writing mode based on a ComputedStyle.
|
||
*/
|
||
explicit WritingMode(const ComputedStyle* aComputedStyle) {
|
||
NS_ASSERTION(aComputedStyle, "we need an ComputedStyle here");
|
||
mWritingMode = aComputedStyle->WritingMode();
|
||
}
|
||
|
||
/**
|
||
* This function performs fixup for elements with 'unicode-bidi: plaintext',
|
||
* where inline directionality is derived from the Unicode bidi categories
|
||
* of the element's content, and not the CSS 'direction' property.
|
||
*
|
||
* The WritingMode constructor will have already incorporated the 'direction'
|
||
* property into our flag bits, so such elements need to use this method
|
||
* (after resolving the bidi level of their content) to update the direction
|
||
* bits as needed.
|
||
*
|
||
* If it turns out that our bidi direction already matches what plaintext
|
||
* resolution determined, there's nothing to do here. If it didn't (i.e. if
|
||
* the rtl-ness doesn't match), then we correct the direction by flipping the
|
||
* same bits that get flipped in the constructor's CSS 'direction'-based
|
||
* chunk.
|
||
*/
|
||
void SetDirectionFromBidiLevel(mozilla::intl::BidiEmbeddingLevel level) {
|
||
if (level.IsRTL() == IsBidiLTR()) {
|
||
mWritingMode ^= StyleWritingMode::RTL | StyleWritingMode::INLINE_REVERSED;
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Compare two WritingModes for equality.
|
||
*/
|
||
bool operator==(const WritingMode& aOther) const {
|
||
return mWritingMode == aOther.mWritingMode;
|
||
}
|
||
|
||
bool operator!=(const WritingMode& aOther) const {
|
||
return mWritingMode != aOther.mWritingMode;
|
||
}
|
||
|
||
/**
|
||
* Check whether two modes are orthogonal to each other.
|
||
*/
|
||
bool IsOrthogonalTo(const WritingMode& aOther) const {
|
||
return IsVertical() != aOther.IsVertical();
|
||
}
|
||
|
||
/**
|
||
* Returns true if this WritingMode's aLogicalAxis has the same physical
|
||
* start side as the parallel axis of WritingMode |aOther|.
|
||
*
|
||
* @param aLogicalAxis The axis to compare from this WritingMode.
|
||
* @param aOther The other WritingMode (from which we'll choose the axis
|
||
* that's parallel to this WritingMode's aLogicalAxis, for
|
||
* comparison).
|
||
*/
|
||
bool ParallelAxisStartsOnSameSide(LogicalAxis aLogicalAxis,
|
||
const WritingMode& aOther) const {
|
||
mozilla::Side myStartSide =
|
||
this->PhysicalSide(MakeLogicalSide(aLogicalAxis, LogicalEdge::Start));
|
||
|
||
// Figure out which of aOther's axes is parallel to |this| WritingMode's
|
||
// aLogicalAxis, and get its physical start side as well.
|
||
LogicalAxis otherWMAxis = aOther.IsOrthogonalTo(*this)
|
||
? GetOrthogonalAxis(aLogicalAxis)
|
||
: aLogicalAxis;
|
||
mozilla::Side otherWMStartSide =
|
||
aOther.PhysicalSide(MakeLogicalSide(otherWMAxis, LogicalEdge::Start));
|
||
|
||
NS_ASSERTION(myStartSide % 2 == otherWMStartSide % 2,
|
||
"Should end up with sides in the same physical axis");
|
||
return myStartSide == otherWMStartSide;
|
||
}
|
||
|
||
/**
|
||
* Determine a writing mode for determining the line-over/line-under side of a
|
||
* box to use for baseline alignment, based on the container and item's
|
||
* writing modes and the alignment axis.
|
||
*
|
||
* See: https://drafts.csswg.org/css-align-3/#baseline-export
|
||
*
|
||
* @param aContainerWM writing mode of the container (alignment context).
|
||
* @param aItemWM writing mode of the item being aligned.
|
||
* @param aAlignmentAxis axis of alignment, in the container’s writing mode.
|
||
* LogicalAxis::Inline (rows) for align-{items,self}:[last] baseline.
|
||
* LogicalAxis::Block (columns) for justify-{items,self}:[last]
|
||
* baseline.
|
||
*/
|
||
static WritingMode DetermineWritingModeForBaselineSynthesis(
|
||
const WritingMode& aContainerWM, const WritingMode& aItemWM,
|
||
LogicalAxis aAlignmentAxis) {
|
||
// Use the physical alignment axis for comparison:
|
||
auto physicalAlignmentAxis = aContainerWM.PhysicalAxis(aAlignmentAxis);
|
||
|
||
// If the item's block flow direction is orthogonal to the alignment axis,
|
||
// use its writing mode.
|
||
auto itemAxis = aItemWM.PhysicalAxis(LogicalAxis::Block);
|
||
if (itemAxis != physicalAlignmentAxis) {
|
||
return aItemWM;
|
||
}
|
||
|
||
// If the container's block flow direction is orthogonal to the alignment
|
||
// axis, use its writing mode.
|
||
auto containerAxis = aContainerWM.PhysicalAxis(LogicalAxis::Block);
|
||
if (containerAxis != physicalAlignmentAxis) {
|
||
return aContainerWM;
|
||
}
|
||
|
||
// If not using the item or container writing mode, synthesize an
|
||
// axis-compatible writing mode based on the container's writing mode.
|
||
//
|
||
// From https://drafts.csswg.org/css-align-3/#baseline-export:
|
||
//
|
||
// - If the box’s own writing mode is vertical, assume `horizontal-tb`.
|
||
// - If the box’s own writing mode is horizontal, assume `vertical-lr` if
|
||
// direction is `ltr` and `vertical-rl` if direction is `rtl`.
|
||
|
||
if (aContainerWM.IsVertical()) {
|
||
return WritingMode{StyleWritingMode::WRITING_MODE_HORIZONTAL_TB._0};
|
||
}
|
||
|
||
return (aContainerWM.IsBidiLTR())
|
||
? WritingMode{StyleWritingMode::WRITING_MODE_VERTICAL_LR._0}
|
||
: WritingMode{StyleWritingMode::WRITING_MODE_VERTICAL_RL._0};
|
||
}
|
||
|
||
uint8_t GetBits() const { return mWritingMode._0; }
|
||
|
||
private:
|
||
friend class LogicalPoint;
|
||
friend class LogicalSize;
|
||
friend struct LogicalSides;
|
||
friend class LogicalMargin;
|
||
friend class LogicalRect;
|
||
|
||
friend struct IPC::ParamTraits<WritingMode>;
|
||
// IMENotification cannot store this class directly since this has some
|
||
// constructors. Therefore, it stores mWritingMode and recreate the
|
||
// instance from it.
|
||
friend struct widget::IMENotification;
|
||
|
||
/**
|
||
* Unknown writing mode (should never actually be stored or used anywhere).
|
||
*/
|
||
static constexpr uint8_t kUnknownWritingMode = 0xff;
|
||
|
||
/**
|
||
* Return a WritingMode representing an unknown value.
|
||
*/
|
||
static inline WritingMode Unknown() {
|
||
return WritingMode(kUnknownWritingMode);
|
||
}
|
||
|
||
/**
|
||
* Constructing a WritingMode with an arbitrary value is a private operation.
|
||
* This is currently only used by the Unknown() and IgnoreSideways() methods,
|
||
* and a friend struct IMENotification.
|
||
*/
|
||
explicit WritingMode(uint8_t aValue) : mWritingMode{aValue} {}
|
||
|
||
StyleWritingMode mWritingMode;
|
||
};
|
||
|
||
inline std::ostream& operator<<(std::ostream& aStream, const WritingMode& aWM) {
|
||
return aStream << (aWM.IsVertical()
|
||
? aWM.IsVerticalLR() ? aWM.IsBidiLTR()
|
||
? aWM.IsSideways()
|
||
? "sw-lr-ltr"
|
||
: "v-lr-ltr"
|
||
: aWM.IsSideways() ? "sw-lr-rtl"
|
||
: "v-lr-rtl"
|
||
: aWM.IsBidiLTR()
|
||
? aWM.IsSideways() ? "sw-rl-ltr" : "v-rl-ltr"
|
||
: aWM.IsSideways() ? "sw-rl-rtl"
|
||
: "v-rl-rtl"
|
||
: aWM.IsBidiLTR() ? "h-ltr"
|
||
: "h-rtl");
|
||
}
|
||
|
||
/**
|
||
* Logical-coordinate classes:
|
||
*
|
||
* There are three sets of coordinate space:
|
||
* - physical (top, left, bottom, right)
|
||
* relative to graphics coord system
|
||
* - flow-relative (block-start, inline-start, block-end, inline-end)
|
||
* relative to block/inline flow directions
|
||
* - line-relative (line-over, line-left, line-under, line-right)
|
||
* relative to glyph orientation / inline bidi directions
|
||
* See CSS3 Writing Modes for more information
|
||
* http://www.w3.org/TR/css3-writing-modes/#abstract-box
|
||
*
|
||
* For shorthand, B represents the block-axis
|
||
* I represents the inline-axis
|
||
*
|
||
* The flow-relative geometric classes store coords in flow-relative space.
|
||
* They use a private ns{Point,Size,Rect,Margin} member to store the actual
|
||
* coordinate values, but reinterpret them as logical instead of physical.
|
||
* This allows us to easily perform calculations in logical space (provided
|
||
* writing modes of the operands match), by simply mapping to nsPoint (etc)
|
||
* methods.
|
||
*
|
||
* Physical-coordinate accessors/setters are responsible to translate these
|
||
* internal logical values as necessary.
|
||
*
|
||
* In DEBUG builds, the logical types store their WritingMode and check
|
||
* that the same WritingMode is passed whenever callers ask them to do a
|
||
* writing-mode-dependent operation. Non-DEBUG builds do NOT check this,
|
||
* to avoid the overhead of storing WritingMode fields.
|
||
*
|
||
* Open question: do we need a different set optimized for line-relative
|
||
* math, for use in nsLineLayout and the like? Or is multiplying values
|
||
* by FlowRelativeToLineRelativeFactor() enough?
|
||
*/
|
||
|
||
/**
|
||
* Flow-relative point
|
||
*/
|
||
class LogicalPoint {
|
||
public:
|
||
explicit LogicalPoint(WritingMode aWritingMode)
|
||
:
|
||
#ifdef DEBUG
|
||
mWritingMode(aWritingMode),
|
||
#endif
|
||
mPoint(0, 0) {
|
||
}
|
||
|
||
// Construct from a writing mode and individual coordinates (which MUST be
|
||
// values in that writing mode, NOT physical coordinates!)
|
||
LogicalPoint(WritingMode aWritingMode, nscoord aI, nscoord aB)
|
||
:
|
||
#ifdef DEBUG
|
||
mWritingMode(aWritingMode),
|
||
#endif
|
||
mPoint(aI, aB) {
|
||
}
|
||
|
||
// Construct from a writing mode and a physical point, within a given
|
||
// containing rectangle's size (defining the conversion between LTR
|
||
// and RTL coordinates, and between TTB and BTT coordinates).
|
||
LogicalPoint(WritingMode aWritingMode, const nsPoint& aPoint,
|
||
const nsSize& aContainerSize)
|
||
#ifdef DEBUG
|
||
: mWritingMode(aWritingMode)
|
||
#endif
|
||
{
|
||
if (aWritingMode.IsVertical()) {
|
||
I() = aWritingMode.IsInlineReversed() ? aContainerSize.height - aPoint.y
|
||
: aPoint.y;
|
||
B() = aWritingMode.IsVerticalLR() ? aPoint.x
|
||
: aContainerSize.width - aPoint.x;
|
||
} else {
|
||
I() = aWritingMode.IsInlineReversed() ? aContainerSize.width - aPoint.x
|
||
: aPoint.x;
|
||
B() = aPoint.y;
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Read-only (const) access to the logical coordinates.
|
||
*/
|
||
nscoord I(WritingMode aWritingMode) const // inline-axis
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mPoint.x;
|
||
}
|
||
nscoord B(WritingMode aWritingMode) const // block-axis
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mPoint.y;
|
||
}
|
||
nscoord Pos(LogicalAxis aAxis, WritingMode aWM) const {
|
||
return aAxis == LogicalAxis::Inline ? I(aWM) : B(aWM);
|
||
}
|
||
nscoord LineRelative(WritingMode aWritingMode,
|
||
const nsSize& aContainerSize) const // line-axis
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
if (aWritingMode.IsBidiLTR()) {
|
||
return I();
|
||
}
|
||
return (aWritingMode.IsVertical() ? aContainerSize.height
|
||
: aContainerSize.width) -
|
||
I();
|
||
}
|
||
|
||
/**
|
||
* These non-const accessors return a reference (lvalue) that can be
|
||
* assigned to by callers.
|
||
*/
|
||
nscoord& I(WritingMode aWritingMode) // inline-axis
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mPoint.x;
|
||
}
|
||
nscoord& B(WritingMode aWritingMode) // block-axis
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mPoint.y;
|
||
}
|
||
nscoord& Pos(LogicalAxis aAxis, WritingMode aWM) {
|
||
return aAxis == LogicalAxis::Inline ? I(aWM) : B(aWM);
|
||
}
|
||
|
||
/**
|
||
* Return a physical point corresponding to our logical coordinates,
|
||
* converted according to our writing mode.
|
||
*/
|
||
nsPoint GetPhysicalPoint(WritingMode aWritingMode,
|
||
const nsSize& aContainerSize) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
if (aWritingMode.IsVertical()) {
|
||
return nsPoint(
|
||
aWritingMode.IsVerticalLR() ? B() : aContainerSize.width - B(),
|
||
aWritingMode.IsInlineReversed() ? aContainerSize.height - I() : I());
|
||
} else {
|
||
return nsPoint(
|
||
aWritingMode.IsInlineReversed() ? aContainerSize.width - I() : I(),
|
||
B());
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Return the equivalent point in a different writing mode.
|
||
*/
|
||
LogicalPoint ConvertTo(WritingMode aToMode, WritingMode aFromMode,
|
||
const nsSize& aContainerSize) const {
|
||
CHECK_WRITING_MODE(aFromMode);
|
||
return aToMode == aFromMode
|
||
? *this
|
||
: LogicalPoint(aToMode,
|
||
GetPhysicalPoint(aFromMode, aContainerSize),
|
||
aContainerSize);
|
||
}
|
||
|
||
/**
|
||
* Considering 'this' LogicalPoint as the origin of some rect, as expressed
|
||
* in writing mode aFromMode: this method returns the origin of that same
|
||
* rect, as expressed in writing mode aToMode.
|
||
*
|
||
* The two points ('this' and the return value) may correspond to *different*
|
||
* physical corners of the rect. Each point is using its own writing-mode
|
||
* to determine which corner is the origin.
|
||
*
|
||
* @param aToMode The writing mode to use for the return value.
|
||
* @param aFromMode The writing mode for 'this' LogicalPoint.
|
||
* @param aRectSize The physical size of the rectangle whose origin
|
||
* is being requested.
|
||
* @param aContainerSize The physical size of the container that defines the
|
||
* local coordinate space. (Our points' coordinates are
|
||
* relative to the bounds of this container.)
|
||
*/
|
||
LogicalPoint ConvertRectOriginTo(WritingMode aToMode, WritingMode aFromMode,
|
||
const nsSize& aRectSize,
|
||
const nsSize& aContainerSize) const {
|
||
CHECK_WRITING_MODE(aFromMode);
|
||
if (aFromMode == aToMode) {
|
||
return *this;
|
||
}
|
||
|
||
// Note: this might *look* like it's abusing ConvertTo(), since the last
|
||
// param to ConvertTo() is named as if it's just a container-size rather
|
||
// than the difference-in-sizes that we're passing here. But this calling
|
||
// pattern is actually correct for what we're trying to do here.
|
||
//
|
||
// Conceptually, ConvertTo()'s aContainerSize param just represents how
|
||
// much extra space the container has *around* the converted thing in each
|
||
// physical axis. When we're just converting a LogicalPoint with zero
|
||
// thickness -- the way ConvertTo() expects to be called -- the extra space
|
||
// around it in its container is simply the container size. But here, we're
|
||
// converting the origin of a *rect*, and the rect has some
|
||
// potentially-nonzero-thickness; so here, the extra space is the
|
||
// container's size *minus* the rect's size.
|
||
return ConvertTo(aToMode, aFromMode, aContainerSize - aRectSize);
|
||
}
|
||
|
||
bool operator==(const LogicalPoint& aOther) const {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
return mPoint == aOther.mPoint;
|
||
}
|
||
|
||
bool operator!=(const LogicalPoint& aOther) const {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
return mPoint != aOther.mPoint;
|
||
}
|
||
|
||
LogicalPoint operator+(const LogicalPoint& aOther) const {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
// In non-debug builds, LogicalPoint does not store the WritingMode,
|
||
// so the first parameter here (which will always be WritingMode::Unknown())
|
||
// is ignored.
|
||
return LogicalPoint(GetWritingMode(), mPoint.x + aOther.mPoint.x,
|
||
mPoint.y + aOther.mPoint.y);
|
||
}
|
||
|
||
LogicalPoint& operator+=(const LogicalPoint& aOther) {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
I() += aOther.I();
|
||
B() += aOther.B();
|
||
return *this;
|
||
}
|
||
|
||
LogicalPoint operator-(const LogicalPoint& aOther) const {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
// In non-debug builds, LogicalPoint does not store the WritingMode,
|
||
// so the first parameter here (which will always be WritingMode::Unknown())
|
||
// is ignored.
|
||
return LogicalPoint(GetWritingMode(), mPoint.x - aOther.mPoint.x,
|
||
mPoint.y - aOther.mPoint.y);
|
||
}
|
||
|
||
LogicalPoint& operator-=(const LogicalPoint& aOther) {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
I() -= aOther.I();
|
||
B() -= aOther.B();
|
||
return *this;
|
||
}
|
||
|
||
friend std::ostream& operator<<(std::ostream& aStream,
|
||
const LogicalPoint& aPoint) {
|
||
return aStream << aPoint.mPoint;
|
||
}
|
||
|
||
private:
|
||
friend class LogicalRect;
|
||
|
||
/**
|
||
* NOTE that in non-DEBUG builds, GetWritingMode() always returns
|
||
* WritingMode::Unknown(), as the current mode is not stored in the logical-
|
||
* geometry classes. Therefore, this method is private; it is used ONLY
|
||
* by the DEBUG-mode checking macros in this class and its friends;
|
||
* other code is not allowed to ask a logical point for its writing mode,
|
||
* as this info will simply not be available in non-DEBUG builds.
|
||
*
|
||
* Also, in non-DEBUG builds, CHECK_WRITING_MODE does nothing, and the
|
||
* WritingMode parameter to logical methods will generally be optimized
|
||
* away altogether.
|
||
*/
|
||
#ifdef DEBUG
|
||
WritingMode GetWritingMode() const { return mWritingMode; }
|
||
#else
|
||
WritingMode GetWritingMode() const { return WritingMode::Unknown(); }
|
||
#endif
|
||
|
||
// We don't allow construction of a LogicalPoint with no writing mode.
|
||
LogicalPoint() = delete;
|
||
|
||
// Accessors that don't take or check a WritingMode value.
|
||
// These are for internal use only; they are called by methods that have
|
||
// themselves already checked the WritingMode passed by the caller.
|
||
nscoord I() const // inline-axis
|
||
{
|
||
return mPoint.x;
|
||
}
|
||
nscoord B() const // block-axis
|
||
{
|
||
return mPoint.y;
|
||
}
|
||
|
||
nscoord& I() // inline-axis
|
||
{
|
||
return mPoint.x;
|
||
}
|
||
nscoord& B() // block-axis
|
||
{
|
||
return mPoint.y;
|
||
}
|
||
|
||
#ifdef DEBUG
|
||
WritingMode mWritingMode;
|
||
#endif
|
||
|
||
// We use an nsPoint to hold the coordinates, but reinterpret its .x and .y
|
||
// fields as the inline and block directions. Hence, this is not exposed
|
||
// directly, but only through accessors that will map them according to the
|
||
// writing mode.
|
||
nsPoint mPoint;
|
||
};
|
||
|
||
/**
|
||
* Flow-relative size
|
||
*/
|
||
class LogicalSize {
|
||
public:
|
||
explicit LogicalSize(WritingMode aWritingMode)
|
||
:
|
||
#ifdef DEBUG
|
||
mWritingMode(aWritingMode),
|
||
#endif
|
||
mSize(0, 0) {
|
||
}
|
||
|
||
LogicalSize(WritingMode aWritingMode, nscoord aISize, nscoord aBSize)
|
||
:
|
||
#ifdef DEBUG
|
||
mWritingMode(aWritingMode),
|
||
#endif
|
||
mSize(aISize, aBSize) {
|
||
}
|
||
|
||
LogicalSize(WritingMode aWritingMode, const nsSize& aPhysicalSize)
|
||
#ifdef DEBUG
|
||
: mWritingMode(aWritingMode)
|
||
#endif
|
||
{
|
||
if (aWritingMode.IsVertical()) {
|
||
ISize() = aPhysicalSize.height;
|
||
BSize() = aPhysicalSize.width;
|
||
} else {
|
||
ISize() = aPhysicalSize.width;
|
||
BSize() = aPhysicalSize.height;
|
||
}
|
||
}
|
||
|
||
void SizeTo(WritingMode aWritingMode, nscoord aISize, nscoord aBSize) {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
mSize.SizeTo(aISize, aBSize);
|
||
}
|
||
|
||
/**
|
||
* Dimensions in logical and physical terms
|
||
*/
|
||
nscoord ISize(WritingMode aWritingMode) const // inline-size
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mSize.width;
|
||
}
|
||
nscoord BSize(WritingMode aWritingMode) const // block-size
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mSize.height;
|
||
}
|
||
nscoord Size(LogicalAxis aAxis, WritingMode aWM) const {
|
||
return aAxis == LogicalAxis::Inline ? ISize(aWM) : BSize(aWM);
|
||
}
|
||
|
||
nscoord Width(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return aWritingMode.IsVertical() ? BSize() : ISize();
|
||
}
|
||
nscoord Height(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return aWritingMode.IsVertical() ? ISize() : BSize();
|
||
}
|
||
|
||
/**
|
||
* Writable references to the logical dimensions
|
||
*/
|
||
nscoord& ISize(WritingMode aWritingMode) // inline-size
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mSize.width;
|
||
}
|
||
nscoord& BSize(WritingMode aWritingMode) // block-size
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mSize.height;
|
||
}
|
||
nscoord& Size(LogicalAxis aAxis, WritingMode aWM) {
|
||
return aAxis == LogicalAxis::Inline ? ISize(aWM) : BSize(aWM);
|
||
}
|
||
|
||
/**
|
||
* Return an nsSize containing our physical dimensions
|
||
*/
|
||
nsSize GetPhysicalSize(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return aWritingMode.IsVertical() ? nsSize(BSize(), ISize())
|
||
: nsSize(ISize(), BSize());
|
||
}
|
||
|
||
/**
|
||
* Return a LogicalSize representing this size in a different writing mode
|
||
*/
|
||
LogicalSize ConvertTo(WritingMode aToMode, WritingMode aFromMode) const {
|
||
#ifdef DEBUG
|
||
// In DEBUG builds make sure to return a LogicalSize with the
|
||
// expected writing mode
|
||
CHECK_WRITING_MODE(aFromMode);
|
||
return aToMode == aFromMode
|
||
? *this
|
||
: LogicalSize(aToMode, GetPhysicalSize(aFromMode));
|
||
#else
|
||
// optimization for non-DEBUG builds where LogicalSize doesn't store
|
||
// the writing mode
|
||
return (aToMode == aFromMode || !aToMode.IsOrthogonalTo(aFromMode))
|
||
? *this
|
||
: LogicalSize(aToMode, BSize(), ISize());
|
||
#endif
|
||
}
|
||
|
||
/**
|
||
* Test if a size is (0, 0).
|
||
*/
|
||
bool IsAllZero() const { return IsAllValues(0); }
|
||
bool IsAllValues(nscoord aValue) const {
|
||
return ISize() == aValue && BSize() == aValue;
|
||
}
|
||
|
||
/**
|
||
* Various binary operators on LogicalSize. These are valid ONLY for operands
|
||
* that share the same writing mode.
|
||
*/
|
||
bool operator==(const LogicalSize& aOther) const {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
return mSize == aOther.mSize;
|
||
}
|
||
|
||
bool operator!=(const LogicalSize& aOther) const {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
return mSize != aOther.mSize;
|
||
}
|
||
|
||
LogicalSize operator+(const LogicalSize& aOther) const {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
return LogicalSize(GetWritingMode(), ISize() + aOther.ISize(),
|
||
BSize() + aOther.BSize());
|
||
}
|
||
LogicalSize& operator+=(const LogicalSize& aOther) {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
ISize() += aOther.ISize();
|
||
BSize() += aOther.BSize();
|
||
return *this;
|
||
}
|
||
|
||
LogicalSize operator-(const LogicalSize& aOther) const {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
return LogicalSize(GetWritingMode(), ISize() - aOther.ISize(),
|
||
BSize() - aOther.BSize());
|
||
}
|
||
LogicalSize& operator-=(const LogicalSize& aOther) {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
ISize() -= aOther.ISize();
|
||
BSize() -= aOther.BSize();
|
||
return *this;
|
||
}
|
||
|
||
friend std::ostream& operator<<(std::ostream& aStream,
|
||
const LogicalSize& aSize) {
|
||
return aStream << aSize.mSize;
|
||
}
|
||
|
||
private:
|
||
friend class LogicalRect;
|
||
|
||
LogicalSize() = delete;
|
||
|
||
#ifdef DEBUG
|
||
WritingMode GetWritingMode() const { return mWritingMode; }
|
||
#else
|
||
WritingMode GetWritingMode() const { return WritingMode::Unknown(); }
|
||
#endif
|
||
|
||
nscoord ISize() const // inline-size
|
||
{
|
||
return mSize.width;
|
||
}
|
||
nscoord BSize() const // block-size
|
||
{
|
||
return mSize.height;
|
||
}
|
||
|
||
nscoord& ISize() // inline-size
|
||
{
|
||
return mSize.width;
|
||
}
|
||
nscoord& BSize() // block-size
|
||
{
|
||
return mSize.height;
|
||
}
|
||
|
||
#ifdef DEBUG
|
||
WritingMode mWritingMode;
|
||
#endif
|
||
nsSize mSize;
|
||
};
|
||
|
||
/**
|
||
* LogicalSides represents a set of logical sides.
|
||
*/
|
||
struct LogicalSides final {
|
||
static constexpr EnumSet<LogicalSide> BBoth{LogicalSide::BStart,
|
||
LogicalSide::BEnd};
|
||
static constexpr EnumSet<LogicalSide> IBoth{LogicalSide::IStart,
|
||
LogicalSide::IEnd};
|
||
static constexpr EnumSet<LogicalSide> All{
|
||
LogicalSide::BStart, LogicalSide::BEnd, LogicalSide::IStart,
|
||
LogicalSide::IEnd};
|
||
|
||
explicit LogicalSides(WritingMode aWritingMode)
|
||
#ifdef DEBUG
|
||
: mWritingMode(aWritingMode)
|
||
#endif
|
||
{
|
||
}
|
||
LogicalSides(WritingMode aWritingMode, LogicalSides aSides)
|
||
:
|
||
#ifdef DEBUG
|
||
mWritingMode(aWritingMode),
|
||
#endif
|
||
mSides(aSides.mSides) {
|
||
}
|
||
LogicalSides(WritingMode aWritingMode, EnumSet<LogicalSide> aSides)
|
||
:
|
||
#ifdef DEBUG
|
||
mWritingMode(aWritingMode),
|
||
#endif
|
||
mSides(aSides) {
|
||
}
|
||
bool IsEmpty() const { return mSides.isEmpty(); }
|
||
bool BStart() const { return mSides.contains(LogicalSide::BStart); }
|
||
bool BEnd() const { return mSides.contains(LogicalSide::BEnd); }
|
||
bool IStart() const { return mSides.contains(LogicalSide::IStart); }
|
||
bool IEnd() const { return mSides.contains(LogicalSide::IEnd); }
|
||
bool Contains(LogicalSide aSide) const { return mSides.contains(aSide); }
|
||
LogicalSides& operator+=(LogicalSides aOther) {
|
||
mSides += aOther.mSides;
|
||
return *this;
|
||
}
|
||
LogicalSides& operator+=(LogicalSide aOther) {
|
||
mSides += aOther;
|
||
return *this;
|
||
}
|
||
bool operator==(LogicalSides aOther) const {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
return mSides == aOther.mSides;
|
||
}
|
||
bool operator!=(LogicalSides aOther) const {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
return !(*this == aOther);
|
||
}
|
||
|
||
#ifdef DEBUG
|
||
WritingMode GetWritingMode() const { return mWritingMode; }
|
||
#else
|
||
WritingMode GetWritingMode() const { return WritingMode::Unknown(); }
|
||
#endif
|
||
|
||
private:
|
||
#ifdef DEBUG
|
||
WritingMode mWritingMode;
|
||
#endif
|
||
EnumSet<LogicalSide> mSides;
|
||
};
|
||
|
||
/**
|
||
* Flow-relative margin
|
||
*/
|
||
class LogicalMargin {
|
||
public:
|
||
explicit LogicalMargin(WritingMode aWritingMode)
|
||
:
|
||
#ifdef DEBUG
|
||
mWritingMode(aWritingMode),
|
||
#endif
|
||
mMargin(0, 0, 0, 0) {
|
||
}
|
||
|
||
LogicalMargin(WritingMode aWritingMode, nscoord aBStart, nscoord aIEnd,
|
||
nscoord aBEnd, nscoord aIStart)
|
||
:
|
||
#ifdef DEBUG
|
||
mWritingMode(aWritingMode),
|
||
#endif
|
||
mMargin(aBStart, aIEnd, aBEnd, aIStart) {
|
||
}
|
||
|
||
LogicalMargin(WritingMode aWritingMode, const nsMargin& aPhysicalMargin)
|
||
#ifdef DEBUG
|
||
: mWritingMode(aWritingMode)
|
||
#endif
|
||
{
|
||
if (aWritingMode.IsVertical()) {
|
||
if (aWritingMode.IsVerticalLR()) {
|
||
mMargin.top = aPhysicalMargin.left;
|
||
mMargin.bottom = aPhysicalMargin.right;
|
||
} else {
|
||
mMargin.top = aPhysicalMargin.right;
|
||
mMargin.bottom = aPhysicalMargin.left;
|
||
}
|
||
if (aWritingMode.IsInlineReversed()) {
|
||
mMargin.left = aPhysicalMargin.bottom;
|
||
mMargin.right = aPhysicalMargin.top;
|
||
} else {
|
||
mMargin.left = aPhysicalMargin.top;
|
||
mMargin.right = aPhysicalMargin.bottom;
|
||
}
|
||
} else {
|
||
mMargin.top = aPhysicalMargin.top;
|
||
mMargin.bottom = aPhysicalMargin.bottom;
|
||
if (aWritingMode.IsInlineReversed()) {
|
||
mMargin.left = aPhysicalMargin.right;
|
||
mMargin.right = aPhysicalMargin.left;
|
||
} else {
|
||
mMargin.left = aPhysicalMargin.left;
|
||
mMargin.right = aPhysicalMargin.right;
|
||
}
|
||
}
|
||
}
|
||
|
||
nscoord IStart(WritingMode aWritingMode) const // inline-start margin
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mMargin.left;
|
||
}
|
||
nscoord IEnd(WritingMode aWritingMode) const // inline-end margin
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mMargin.right;
|
||
}
|
||
nscoord BStart(WritingMode aWritingMode) const // block-start margin
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mMargin.top;
|
||
}
|
||
nscoord BEnd(WritingMode aWritingMode) const // block-end margin
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mMargin.bottom;
|
||
}
|
||
nscoord Start(LogicalAxis aAxis, WritingMode aWM) const {
|
||
return aAxis == LogicalAxis::Inline ? IStart(aWM) : BStart(aWM);
|
||
}
|
||
nscoord End(LogicalAxis aAxis, WritingMode aWM) const {
|
||
return aAxis == LogicalAxis::Inline ? IEnd(aWM) : BEnd(aWM);
|
||
}
|
||
|
||
nscoord& IStart(WritingMode aWritingMode) // inline-start margin
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mMargin.left;
|
||
}
|
||
nscoord& IEnd(WritingMode aWritingMode) // inline-end margin
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mMargin.right;
|
||
}
|
||
nscoord& BStart(WritingMode aWritingMode) // block-start margin
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mMargin.top;
|
||
}
|
||
nscoord& BEnd(WritingMode aWritingMode) // block-end margin
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mMargin.bottom;
|
||
}
|
||
nscoord& Start(LogicalAxis aAxis, WritingMode aWM) {
|
||
return aAxis == LogicalAxis::Inline ? IStart(aWM) : BStart(aWM);
|
||
}
|
||
nscoord& End(LogicalAxis aAxis, WritingMode aWM) {
|
||
return aAxis == LogicalAxis::Inline ? IEnd(aWM) : BEnd(aWM);
|
||
}
|
||
|
||
nscoord IStartEnd(WritingMode aWritingMode) const // inline margins
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mMargin.LeftRight();
|
||
}
|
||
nscoord BStartEnd(WritingMode aWritingMode) const // block margins
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mMargin.TopBottom();
|
||
}
|
||
nscoord StartEnd(LogicalAxis aAxis, WritingMode aWM) const {
|
||
return aAxis == LogicalAxis::Inline ? IStartEnd(aWM) : BStartEnd(aWM);
|
||
}
|
||
|
||
nscoord Side(LogicalSide aSide, WritingMode aWM) const {
|
||
switch (aSide) {
|
||
case LogicalSide::BStart:
|
||
return BStart(aWM);
|
||
case LogicalSide::BEnd:
|
||
return BEnd(aWM);
|
||
case LogicalSide::IStart:
|
||
return IStart(aWM);
|
||
case LogicalSide::IEnd:
|
||
return IEnd(aWM);
|
||
}
|
||
|
||
MOZ_ASSERT_UNREACHABLE("We should handle all sides!");
|
||
return BStart(aWM);
|
||
}
|
||
nscoord& Side(LogicalSide aSide, WritingMode aWM) {
|
||
switch (aSide) {
|
||
case LogicalSide::BStart:
|
||
return BStart(aWM);
|
||
case LogicalSide::BEnd:
|
||
return BEnd(aWM);
|
||
case LogicalSide::IStart:
|
||
return IStart(aWM);
|
||
case LogicalSide::IEnd:
|
||
return IEnd(aWM);
|
||
}
|
||
|
||
MOZ_ASSERT_UNREACHABLE("We should handle all sides!");
|
||
return BStart(aWM);
|
||
}
|
||
|
||
/*
|
||
* Return margin values for line-relative sides, as defined in
|
||
* http://www.w3.org/TR/css-writing-modes-3/#line-directions:
|
||
*
|
||
* line-left
|
||
* Nominally the side from which LTR text would start.
|
||
* line-right
|
||
* Nominally the side from which RTL text would start. (Opposite of
|
||
* line-left.)
|
||
*/
|
||
nscoord LineLeft(WritingMode aWritingMode) const {
|
||
// We don't need to CHECK_WRITING_MODE here because the IStart or IEnd
|
||
// accessor that we call will do it.
|
||
return aWritingMode.IsBidiLTR() ? IStart(aWritingMode) : IEnd(aWritingMode);
|
||
}
|
||
nscoord LineRight(WritingMode aWritingMode) const {
|
||
return aWritingMode.IsBidiLTR() ? IEnd(aWritingMode) : IStart(aWritingMode);
|
||
}
|
||
|
||
/**
|
||
* Return a LogicalSize representing the total size of the inline-
|
||
* and block-dimension margins.
|
||
*/
|
||
LogicalSize Size(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return LogicalSize(aWritingMode, IStartEnd(), BStartEnd());
|
||
}
|
||
|
||
/**
|
||
* Return a LogicalPoint representing an offset to the start-sides, i.e.
|
||
* inline-start and block-start.
|
||
*/
|
||
LogicalPoint StartOffset(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return LogicalPoint(aWritingMode, IStart(), BStart());
|
||
}
|
||
|
||
/**
|
||
* Accessors for physical margins, using our writing mode to convert from
|
||
* logical values.
|
||
*/
|
||
nscoord Top(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return aWritingMode.IsVertical()
|
||
? (aWritingMode.IsInlineReversed() ? IEnd() : IStart())
|
||
: BStart();
|
||
}
|
||
|
||
nscoord Bottom(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return aWritingMode.IsVertical()
|
||
? (aWritingMode.IsInlineReversed() ? IStart() : IEnd())
|
||
: BEnd();
|
||
}
|
||
|
||
nscoord Left(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return aWritingMode.IsVertical()
|
||
? (aWritingMode.IsVerticalLR() ? BStart() : BEnd())
|
||
: (aWritingMode.IsInlineReversed() ? IEnd() : IStart());
|
||
}
|
||
|
||
nscoord Right(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return aWritingMode.IsVertical()
|
||
? (aWritingMode.IsVerticalLR() ? BEnd() : BStart())
|
||
: (aWritingMode.IsInlineReversed() ? IStart() : IEnd());
|
||
}
|
||
|
||
nscoord LeftRight(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return aWritingMode.IsVertical() ? BStartEnd() : IStartEnd();
|
||
}
|
||
|
||
nscoord TopBottom(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return aWritingMode.IsVertical() ? IStartEnd() : BStartEnd();
|
||
}
|
||
|
||
void SizeTo(WritingMode aWritingMode, nscoord aBStart, nscoord aIEnd,
|
||
nscoord aBEnd, nscoord aIStart) {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
mMargin.SizeTo(aBStart, aIEnd, aBEnd, aIStart);
|
||
}
|
||
|
||
/**
|
||
* Return an nsMargin containing our physical coordinates
|
||
*/
|
||
nsMargin GetPhysicalMargin(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return aWritingMode.IsVertical()
|
||
? (aWritingMode.IsVerticalLR()
|
||
? (aWritingMode.IsInlineReversed()
|
||
? nsMargin(IEnd(), BEnd(), IStart(), BStart())
|
||
: nsMargin(IStart(), BEnd(), IEnd(), BStart()))
|
||
: (aWritingMode.IsInlineReversed()
|
||
? nsMargin(IEnd(), BStart(), IStart(), BEnd())
|
||
: nsMargin(IStart(), BStart(), IEnd(), BEnd())))
|
||
: (aWritingMode.IsInlineReversed()
|
||
? nsMargin(BStart(), IStart(), BEnd(), IEnd())
|
||
: nsMargin(BStart(), IEnd(), BEnd(), IStart()));
|
||
}
|
||
|
||
/**
|
||
* Return a LogicalMargin representing this margin in a different
|
||
* writing mode
|
||
*/
|
||
LogicalMargin ConvertTo(WritingMode aToMode, WritingMode aFromMode) const {
|
||
CHECK_WRITING_MODE(aFromMode);
|
||
return aToMode == aFromMode
|
||
? *this
|
||
: LogicalMargin(aToMode, GetPhysicalMargin(aFromMode));
|
||
}
|
||
|
||
LogicalMargin& ApplySkipSides(LogicalSides aSkipSides) {
|
||
CHECK_WRITING_MODE(aSkipSides.GetWritingMode());
|
||
if (aSkipSides.BStart()) {
|
||
BStart() = 0;
|
||
}
|
||
if (aSkipSides.BEnd()) {
|
||
BEnd() = 0;
|
||
}
|
||
if (aSkipSides.IStart()) {
|
||
IStart() = 0;
|
||
}
|
||
if (aSkipSides.IEnd()) {
|
||
IEnd() = 0;
|
||
}
|
||
return *this;
|
||
}
|
||
|
||
bool IsAllZero() const { return mMargin.IsAllZero(); }
|
||
|
||
bool operator==(const LogicalMargin& aMargin) const {
|
||
CHECK_WRITING_MODE(aMargin.GetWritingMode());
|
||
return mMargin == aMargin.mMargin;
|
||
}
|
||
|
||
bool operator!=(const LogicalMargin& aMargin) const {
|
||
CHECK_WRITING_MODE(aMargin.GetWritingMode());
|
||
return mMargin != aMargin.mMargin;
|
||
}
|
||
|
||
LogicalMargin operator+(const LogicalMargin& aMargin) const {
|
||
CHECK_WRITING_MODE(aMargin.GetWritingMode());
|
||
return LogicalMargin(GetWritingMode(), BStart() + aMargin.BStart(),
|
||
IEnd() + aMargin.IEnd(), BEnd() + aMargin.BEnd(),
|
||
IStart() + aMargin.IStart());
|
||
}
|
||
|
||
LogicalMargin operator+=(const LogicalMargin& aMargin) {
|
||
CHECK_WRITING_MODE(aMargin.GetWritingMode());
|
||
mMargin += aMargin.mMargin;
|
||
return *this;
|
||
}
|
||
|
||
LogicalMargin operator-(const LogicalMargin& aMargin) const {
|
||
CHECK_WRITING_MODE(aMargin.GetWritingMode());
|
||
return LogicalMargin(GetWritingMode(), BStart() - aMargin.BStart(),
|
||
IEnd() - aMargin.IEnd(), BEnd() - aMargin.BEnd(),
|
||
IStart() - aMargin.IStart());
|
||
}
|
||
|
||
friend std::ostream& operator<<(std::ostream& aStream,
|
||
const LogicalMargin& aMargin) {
|
||
return aStream << aMargin.mMargin;
|
||
}
|
||
|
||
private:
|
||
friend class LogicalRect;
|
||
|
||
LogicalMargin() = delete;
|
||
|
||
#ifdef DEBUG
|
||
WritingMode GetWritingMode() const { return mWritingMode; }
|
||
#else
|
||
WritingMode GetWritingMode() const { return WritingMode::Unknown(); }
|
||
#endif
|
||
|
||
nscoord IStart() const // inline-start margin
|
||
{
|
||
return mMargin.left;
|
||
}
|
||
nscoord IEnd() const // inline-end margin
|
||
{
|
||
return mMargin.right;
|
||
}
|
||
nscoord BStart() const // block-start margin
|
||
{
|
||
return mMargin.top;
|
||
}
|
||
nscoord BEnd() const // block-end margin
|
||
{
|
||
return mMargin.bottom;
|
||
}
|
||
|
||
nscoord& IStart() // inline-start margin
|
||
{
|
||
return mMargin.left;
|
||
}
|
||
nscoord& IEnd() // inline-end margin
|
||
{
|
||
return mMargin.right;
|
||
}
|
||
nscoord& BStart() // block-start margin
|
||
{
|
||
return mMargin.top;
|
||
}
|
||
nscoord& BEnd() // block-end margin
|
||
{
|
||
return mMargin.bottom;
|
||
}
|
||
|
||
nscoord IStartEnd() const // inline margins
|
||
{
|
||
return mMargin.LeftRight();
|
||
}
|
||
nscoord BStartEnd() const // block margins
|
||
{
|
||
return mMargin.TopBottom();
|
||
}
|
||
|
||
#ifdef DEBUG
|
||
WritingMode mWritingMode;
|
||
#endif
|
||
nsMargin mMargin;
|
||
};
|
||
|
||
/**
|
||
* Flow-relative rectangle
|
||
*/
|
||
class LogicalRect {
|
||
public:
|
||
explicit LogicalRect(WritingMode aWritingMode)
|
||
:
|
||
#ifdef DEBUG
|
||
mWritingMode(aWritingMode),
|
||
#endif
|
||
mIStart(0),
|
||
mBStart(0),
|
||
mISize(0),
|
||
mBSize(0) {
|
||
}
|
||
|
||
LogicalRect(WritingMode aWritingMode, nscoord aIStart, nscoord aBStart,
|
||
nscoord aISize, nscoord aBSize)
|
||
:
|
||
#ifdef DEBUG
|
||
mWritingMode(aWritingMode),
|
||
#endif
|
||
mIStart(aIStart),
|
||
mBStart(aBStart),
|
||
mISize(aISize),
|
||
mBSize(aBSize) {
|
||
}
|
||
|
||
LogicalRect(WritingMode aWritingMode, const LogicalPoint& aOrigin,
|
||
const LogicalSize& aSize)
|
||
:
|
||
#ifdef DEBUG
|
||
mWritingMode(aWritingMode),
|
||
#endif
|
||
mIStart(aOrigin.mPoint.x),
|
||
mBStart(aOrigin.mPoint.y),
|
||
mISize(aSize.mSize.width),
|
||
mBSize(aSize.mSize.height) {
|
||
CHECK_WRITING_MODE(aOrigin.GetWritingMode());
|
||
CHECK_WRITING_MODE(aSize.GetWritingMode());
|
||
}
|
||
|
||
LogicalRect(WritingMode aWritingMode, const nsRect& aRect,
|
||
const nsSize& aContainerSize)
|
||
#ifdef DEBUG
|
||
: mWritingMode(aWritingMode)
|
||
#endif
|
||
{
|
||
if (aWritingMode.IsVertical()) {
|
||
mBStart = aWritingMode.IsVerticalLR()
|
||
? aRect.X()
|
||
: aContainerSize.width - aRect.XMost();
|
||
mIStart = aWritingMode.IsInlineReversed()
|
||
? aContainerSize.height - aRect.YMost()
|
||
: aRect.Y();
|
||
mBSize = aRect.Width();
|
||
mISize = aRect.Height();
|
||
} else {
|
||
mIStart = aWritingMode.IsInlineReversed()
|
||
? aContainerSize.width - aRect.XMost()
|
||
: aRect.X();
|
||
mBStart = aRect.Y();
|
||
mISize = aRect.Width();
|
||
mBSize = aRect.Height();
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Inline- and block-dimension geometry.
|
||
*/
|
||
nscoord IStart(WritingMode aWritingMode) const // inline-start edge
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mIStart;
|
||
}
|
||
nscoord IEnd(WritingMode aWritingMode) const // inline-end edge
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mIStart + mISize;
|
||
}
|
||
nscoord ISize(WritingMode aWritingMode) const // inline-size
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mISize;
|
||
}
|
||
|
||
nscoord BStart(WritingMode aWritingMode) const // block-start edge
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mBStart;
|
||
}
|
||
nscoord BEnd(WritingMode aWritingMode) const // block-end edge
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mBStart + mBSize;
|
||
}
|
||
nscoord BSize(WritingMode aWritingMode) const // block-size
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mBSize;
|
||
}
|
||
|
||
nscoord Start(LogicalAxis aAxis, WritingMode aWM) const {
|
||
return aAxis == LogicalAxis::Inline ? IStart(aWM) : BStart(aWM);
|
||
}
|
||
nscoord End(LogicalAxis aAxis, WritingMode aWM) const {
|
||
return aAxis == LogicalAxis::Inline ? IEnd(aWM) : BEnd(aWM);
|
||
}
|
||
nscoord Size(LogicalAxis aAxis, WritingMode aWM) const {
|
||
return aAxis == LogicalAxis::Inline ? ISize(aWM) : BSize(aWM);
|
||
}
|
||
|
||
/**
|
||
* Writable (reference) accessors are only available for the basic logical
|
||
* fields (Start and Size), not derivatives like End.
|
||
*/
|
||
nscoord& IStart(WritingMode aWritingMode) // inline-start edge
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mIStart;
|
||
}
|
||
nscoord& ISize(WritingMode aWritingMode) // inline-size
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mISize;
|
||
}
|
||
nscoord& BStart(WritingMode aWritingMode) // block-start edge
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mBStart;
|
||
}
|
||
nscoord& BSize(WritingMode aWritingMode) // block-size
|
||
{
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return mBSize;
|
||
}
|
||
nscoord& Start(LogicalAxis aAxis, WritingMode aWM) {
|
||
return aAxis == LogicalAxis::Inline ? IStart(aWM) : BStart(aWM);
|
||
}
|
||
nscoord& Size(LogicalAxis aAxis, WritingMode aWM) {
|
||
return aAxis == LogicalAxis::Inline ? ISize(aWM) : BSize(aWM);
|
||
}
|
||
|
||
/**
|
||
* Accessors for line-relative coordinates
|
||
*/
|
||
nscoord LineLeft(WritingMode aWritingMode,
|
||
const nsSize& aContainerSize) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
if (aWritingMode.IsBidiLTR()) {
|
||
return IStart();
|
||
}
|
||
nscoord containerISize = aWritingMode.IsVertical() ? aContainerSize.height
|
||
: aContainerSize.width;
|
||
return containerISize - IEnd();
|
||
}
|
||
nscoord LineRight(WritingMode aWritingMode,
|
||
const nsSize& aContainerSize) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
if (aWritingMode.IsBidiLTR()) {
|
||
return IEnd();
|
||
}
|
||
nscoord containerISize = aWritingMode.IsVertical() ? aContainerSize.height
|
||
: aContainerSize.width;
|
||
return containerISize - IStart();
|
||
}
|
||
|
||
/**
|
||
* Physical coordinates of the rect.
|
||
*/
|
||
nscoord X(WritingMode aWritingMode, nscoord aContainerWidth) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
if (aWritingMode.IsVertical()) {
|
||
return aWritingMode.IsVerticalLR() ? mBStart : aContainerWidth - BEnd();
|
||
}
|
||
return aWritingMode.IsInlineReversed() ? aContainerWidth - IEnd() : mIStart;
|
||
}
|
||
|
||
nscoord Y(WritingMode aWritingMode, nscoord aContainerHeight) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
if (aWritingMode.IsVertical()) {
|
||
return aWritingMode.IsInlineReversed() ? aContainerHeight - IEnd()
|
||
: mIStart;
|
||
}
|
||
return mBStart;
|
||
}
|
||
|
||
nscoord Width(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return aWritingMode.IsVertical() ? mBSize : mISize;
|
||
}
|
||
|
||
nscoord Height(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return aWritingMode.IsVertical() ? mISize : mBSize;
|
||
}
|
||
|
||
nscoord XMost(WritingMode aWritingMode, nscoord aContainerWidth) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
if (aWritingMode.IsVertical()) {
|
||
return aWritingMode.IsVerticalLR() ? BEnd() : aContainerWidth - mBStart;
|
||
}
|
||
return aWritingMode.IsInlineReversed() ? aContainerWidth - mIStart : IEnd();
|
||
}
|
||
|
||
nscoord YMost(WritingMode aWritingMode, nscoord aContainerHeight) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
if (aWritingMode.IsVertical()) {
|
||
return aWritingMode.IsInlineReversed() ? aContainerHeight - mIStart
|
||
: IEnd();
|
||
}
|
||
return BEnd();
|
||
}
|
||
|
||
bool IsEmpty() const { return mISize <= 0 || mBSize <= 0; }
|
||
|
||
bool IsAllZero() const {
|
||
return (mIStart == 0 && mBStart == 0 && mISize == 0 && mBSize == 0);
|
||
}
|
||
|
||
bool IsZeroSize() const { return (mISize == 0 && mBSize == 0); }
|
||
|
||
void SetEmpty() { mISize = mBSize = 0; }
|
||
|
||
bool IsEqualEdges(const LogicalRect aOther) const {
|
||
CHECK_WRITING_MODE(aOther.GetWritingMode());
|
||
bool result = mIStart == aOther.mIStart && mBStart == aOther.mBStart &&
|
||
mISize == aOther.mISize && mBSize == aOther.mBSize;
|
||
|
||
// We want the same result as nsRect, so assert we get it.
|
||
MOZ_ASSERT(result ==
|
||
nsRect(mIStart, mBStart, mISize, mBSize)
|
||
.IsEqualEdges(nsRect(aOther.mIStart, aOther.mBStart,
|
||
aOther.mISize, aOther.mBSize)));
|
||
return result;
|
||
}
|
||
|
||
LogicalPoint Origin(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return LogicalPoint(aWritingMode, IStart(), BStart());
|
||
}
|
||
void SetOrigin(WritingMode aWritingMode, const LogicalPoint& aPoint) {
|
||
IStart(aWritingMode) = aPoint.I(aWritingMode);
|
||
BStart(aWritingMode) = aPoint.B(aWritingMode);
|
||
}
|
||
|
||
LogicalSize Size(WritingMode aWritingMode) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
return LogicalSize(aWritingMode, ISize(), BSize());
|
||
}
|
||
|
||
LogicalRect operator+(const LogicalPoint& aPoint) const {
|
||
CHECK_WRITING_MODE(aPoint.GetWritingMode());
|
||
return LogicalRect(GetWritingMode(), IStart() + aPoint.I(),
|
||
BStart() + aPoint.B(), ISize(), BSize());
|
||
}
|
||
|
||
LogicalRect& operator+=(const LogicalPoint& aPoint) {
|
||
CHECK_WRITING_MODE(aPoint.GetWritingMode());
|
||
mIStart += aPoint.mPoint.x;
|
||
mBStart += aPoint.mPoint.y;
|
||
return *this;
|
||
}
|
||
|
||
LogicalRect operator-(const LogicalPoint& aPoint) const {
|
||
CHECK_WRITING_MODE(aPoint.GetWritingMode());
|
||
return LogicalRect(GetWritingMode(), IStart() - aPoint.I(),
|
||
BStart() - aPoint.B(), ISize(), BSize());
|
||
}
|
||
|
||
LogicalRect& operator-=(const LogicalPoint& aPoint) {
|
||
CHECK_WRITING_MODE(aPoint.GetWritingMode());
|
||
mIStart -= aPoint.mPoint.x;
|
||
mBStart -= aPoint.mPoint.y;
|
||
return *this;
|
||
}
|
||
|
||
void MoveBy(WritingMode aWritingMode, const LogicalPoint& aDelta) {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
CHECK_WRITING_MODE(aDelta.GetWritingMode());
|
||
IStart() += aDelta.I();
|
||
BStart() += aDelta.B();
|
||
}
|
||
|
||
void Inflate(nscoord aD) {
|
||
#ifdef DEBUG
|
||
// Compute using nsRect and assert the results match
|
||
nsRect rectDebug(mIStart, mBStart, mISize, mBSize);
|
||
rectDebug.Inflate(aD);
|
||
#endif
|
||
mIStart -= aD;
|
||
mBStart -= aD;
|
||
mISize += 2 * aD;
|
||
mBSize += 2 * aD;
|
||
MOZ_ASSERT(
|
||
rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
|
||
}
|
||
void Inflate(nscoord aDI, nscoord aDB) {
|
||
#ifdef DEBUG
|
||
// Compute using nsRect and assert the results match
|
||
nsRect rectDebug(mIStart, mBStart, mISize, mBSize);
|
||
rectDebug.Inflate(aDI, aDB);
|
||
#endif
|
||
mIStart -= aDI;
|
||
mBStart -= aDB;
|
||
mISize += 2 * aDI;
|
||
mBSize += 2 * aDB;
|
||
MOZ_ASSERT(
|
||
rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
|
||
}
|
||
void Inflate(WritingMode aWritingMode, const LogicalMargin& aMargin) {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
CHECK_WRITING_MODE(aMargin.GetWritingMode());
|
||
#ifdef DEBUG
|
||
// Compute using nsRect and assert the results match
|
||
nsRect rectDebug(mIStart, mBStart, mISize, mBSize);
|
||
rectDebug.Inflate(aMargin.mMargin);
|
||
#endif
|
||
mIStart -= aMargin.mMargin.left;
|
||
mBStart -= aMargin.mMargin.top;
|
||
mISize += aMargin.mMargin.LeftRight();
|
||
mBSize += aMargin.mMargin.TopBottom();
|
||
MOZ_ASSERT(
|
||
rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
|
||
}
|
||
|
||
void Deflate(nscoord aD) {
|
||
#ifdef DEBUG
|
||
// Compute using nsRect and assert the results match
|
||
nsRect rectDebug(mIStart, mBStart, mISize, mBSize);
|
||
rectDebug.Deflate(aD);
|
||
#endif
|
||
mIStart += aD;
|
||
mBStart += aD;
|
||
mISize = std::max(0, mISize - 2 * aD);
|
||
mBSize = std::max(0, mBSize - 2 * aD);
|
||
MOZ_ASSERT(
|
||
rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
|
||
}
|
||
void Deflate(nscoord aDI, nscoord aDB) {
|
||
#ifdef DEBUG
|
||
// Compute using nsRect and assert the results match
|
||
nsRect rectDebug(mIStart, mBStart, mISize, mBSize);
|
||
rectDebug.Deflate(aDI, aDB);
|
||
#endif
|
||
mIStart += aDI;
|
||
mBStart += aDB;
|
||
mISize = std::max(0, mISize - 2 * aDI);
|
||
mBSize = std::max(0, mBSize - 2 * aDB);
|
||
MOZ_ASSERT(
|
||
rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
|
||
}
|
||
void Deflate(WritingMode aWritingMode, const LogicalMargin& aMargin) {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
CHECK_WRITING_MODE(aMargin.GetWritingMode());
|
||
#ifdef DEBUG
|
||
// Compute using nsRect and assert the results match
|
||
nsRect rectDebug(mIStart, mBStart, mISize, mBSize);
|
||
rectDebug.Deflate(aMargin.mMargin);
|
||
#endif
|
||
mIStart += aMargin.mMargin.left;
|
||
mBStart += aMargin.mMargin.top;
|
||
mISize = std::max(0, mISize - aMargin.mMargin.LeftRight());
|
||
mBSize = std::max(0, mBSize - aMargin.mMargin.TopBottom());
|
||
MOZ_ASSERT(
|
||
rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
|
||
}
|
||
|
||
/**
|
||
* Return an nsRect containing our physical coordinates within the given
|
||
* container size.
|
||
*/
|
||
nsRect GetPhysicalRect(WritingMode aWritingMode,
|
||
const nsSize& aContainerSize) const {
|
||
CHECK_WRITING_MODE(aWritingMode);
|
||
if (aWritingMode.IsVertical()) {
|
||
return nsRect(aWritingMode.IsVerticalLR() ? BStart()
|
||
: aContainerSize.width - BEnd(),
|
||
aWritingMode.IsInlineReversed()
|
||
? aContainerSize.height - IEnd()
|
||
: IStart(),
|
||
BSize(), ISize());
|
||
} else {
|
||
return nsRect(aWritingMode.IsInlineReversed()
|
||
? aContainerSize.width - IEnd()
|
||
: IStart(),
|
||
BStart(), ISize(), BSize());
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Return a LogicalRect representing this rect in a different writing mode
|
||
*/
|
||
LogicalRect ConvertTo(WritingMode aToMode, WritingMode aFromMode,
|
||
const nsSize& aContainerSize) const {
|
||
CHECK_WRITING_MODE(aFromMode);
|
||
return aToMode == aFromMode
|
||
? *this
|
||
: LogicalRect(aToMode,
|
||
GetPhysicalRect(aFromMode, aContainerSize),
|
||
aContainerSize);
|
||
}
|
||
|
||
/**
|
||
* Set *this to be the rectangle containing the intersection of aRect1
|
||
* and aRect2, return whether the intersection is non-empty.
|
||
*/
|
||
bool IntersectRect(const LogicalRect& aRect1, const LogicalRect& aRect2) {
|
||
CHECK_WRITING_MODE(aRect1.mWritingMode);
|
||
CHECK_WRITING_MODE(aRect2.mWritingMode);
|
||
#ifdef DEBUG
|
||
// Compute using nsRect and assert the results match
|
||
nsRect rectDebug;
|
||
rectDebug.IntersectRect(
|
||
nsRect(aRect1.mIStart, aRect1.mBStart, aRect1.mISize, aRect1.mBSize),
|
||
nsRect(aRect2.mIStart, aRect2.mBStart, aRect2.mISize, aRect2.mBSize));
|
||
#endif
|
||
|
||
nscoord iEnd = std::min(aRect1.IEnd(), aRect2.IEnd());
|
||
mIStart = std::max(aRect1.mIStart, aRect2.mIStart);
|
||
mISize = iEnd - mIStart;
|
||
|
||
nscoord bEnd = std::min(aRect1.BEnd(), aRect2.BEnd());
|
||
mBStart = std::max(aRect1.mBStart, aRect2.mBStart);
|
||
mBSize = bEnd - mBStart;
|
||
|
||
if (mISize < 0 || mBSize < 0) {
|
||
mISize = 0;
|
||
mBSize = 0;
|
||
}
|
||
|
||
MOZ_ASSERT(
|
||
(rectDebug.IsEmpty() && (mISize == 0 || mBSize == 0)) ||
|
||
rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
|
||
return mISize > 0 && mBSize > 0;
|
||
}
|
||
|
||
friend std::ostream& operator<<(std::ostream& aStream,
|
||
const LogicalRect& aRect) {
|
||
return aStream << '(' << aRect.IStart() << ',' << aRect.BStart() << ','
|
||
<< aRect.ISize() << ',' << aRect.BSize() << ')';
|
||
}
|
||
|
||
private:
|
||
LogicalRect() = delete;
|
||
|
||
#ifdef DEBUG
|
||
WritingMode GetWritingMode() const { return mWritingMode; }
|
||
#else
|
||
WritingMode GetWritingMode() const { return WritingMode::Unknown(); }
|
||
#endif
|
||
|
||
nscoord IStart() const // inline-start edge
|
||
{
|
||
return mIStart;
|
||
}
|
||
nscoord IEnd() const // inline-end edge
|
||
{
|
||
return mIStart + mISize;
|
||
}
|
||
nscoord ISize() const // inline-size
|
||
{
|
||
return mISize;
|
||
}
|
||
|
||
nscoord BStart() const // block-start edge
|
||
{
|
||
return mBStart;
|
||
}
|
||
nscoord BEnd() const // block-end edge
|
||
{
|
||
return mBStart + mBSize;
|
||
}
|
||
nscoord BSize() const // block-size
|
||
{
|
||
return mBSize;
|
||
}
|
||
|
||
nscoord& IStart() // inline-start edge
|
||
{
|
||
return mIStart;
|
||
}
|
||
nscoord& ISize() // inline-size
|
||
{
|
||
return mISize;
|
||
}
|
||
nscoord& BStart() // block-start edge
|
||
{
|
||
return mBStart;
|
||
}
|
||
nscoord& BSize() // block-size
|
||
{
|
||
return mBSize;
|
||
}
|
||
|
||
#ifdef DEBUG
|
||
WritingMode mWritingMode;
|
||
#endif
|
||
// Inline- and block-geometry dimension
|
||
nscoord mIStart; // inline-start edge
|
||
nscoord mBStart; // block-start edge
|
||
nscoord mISize; // inline-size
|
||
nscoord mBSize; // block-size
|
||
};
|
||
|
||
template <typename T>
|
||
const T& StyleRect<T>::Get(LogicalSide aSide, WritingMode aWM) const {
|
||
return Get(aWM.PhysicalSide(aSide));
|
||
}
|
||
|
||
template <typename T>
|
||
const T& StyleRect<T>::GetIStart(WritingMode aWM) const {
|
||
return Get(LogicalSide::IStart, aWM);
|
||
}
|
||
|
||
template <typename T>
|
||
const T& StyleRect<T>::GetBStart(WritingMode aWM) const {
|
||
return Get(LogicalSide::BStart, aWM);
|
||
}
|
||
|
||
template <typename T>
|
||
const T& StyleRect<T>::GetIEnd(WritingMode aWM) const {
|
||
return Get(LogicalSide::IEnd, aWM);
|
||
}
|
||
|
||
template <typename T>
|
||
const T& StyleRect<T>::GetBEnd(WritingMode aWM) const {
|
||
return Get(LogicalSide::BEnd, aWM);
|
||
}
|
||
|
||
template <typename T>
|
||
T& StyleRect<T>::Get(LogicalSide aSide, WritingMode aWM) {
|
||
return Get(aWM.PhysicalSide(aSide));
|
||
}
|
||
|
||
template <typename T>
|
||
T& StyleRect<T>::GetIStart(WritingMode aWM) {
|
||
return Get(LogicalSide::IStart, aWM);
|
||
}
|
||
|
||
template <typename T>
|
||
T& StyleRect<T>::GetBStart(WritingMode aWM) {
|
||
return Get(LogicalSide::BStart, aWM);
|
||
}
|
||
|
||
template <typename T>
|
||
T& StyleRect<T>::GetIEnd(WritingMode aWM) {
|
||
return Get(LogicalSide::IEnd, aWM);
|
||
}
|
||
|
||
template <typename T>
|
||
T& StyleRect<T>::GetBEnd(WritingMode aWM) {
|
||
return Get(LogicalSide::BEnd, aWM);
|
||
}
|
||
|
||
template <typename T>
|
||
const T& StyleRect<T>::Start(mozilla::LogicalAxis aAxis,
|
||
mozilla::WritingMode aWM) const {
|
||
return aAxis == LogicalAxis::Inline ? GetIStart(aWM) : GetBStart(aWM);
|
||
}
|
||
|
||
template <typename T>
|
||
const T& StyleRect<T>::End(mozilla::LogicalAxis aAxis,
|
||
mozilla::WritingMode aWM) const {
|
||
return aAxis == LogicalAxis::Inline ? GetIEnd(aWM) : GetBEnd(aWM);
|
||
}
|
||
|
||
inline AspectRatio AspectRatio::ConvertToWritingMode(
|
||
const WritingMode& aWM) const {
|
||
return aWM.IsVertical() ? Inverted() : *this;
|
||
}
|
||
|
||
template <>
|
||
inline bool StyleSize::BehavesLikeInitialValue(LogicalAxis aAxis) const {
|
||
return aAxis == LogicalAxis::Inline ? IsAuto()
|
||
: BehavesLikeInitialValueOnBlockAxis();
|
||
}
|
||
|
||
template <>
|
||
inline bool StyleMaxSize::BehavesLikeInitialValue(LogicalAxis aAxis) const {
|
||
return aAxis == LogicalAxis::Inline ? IsNone()
|
||
: BehavesLikeInitialValueOnBlockAxis();
|
||
}
|
||
|
||
} // namespace mozilla
|
||
|
||
// Definitions of inline methods for nsStylePosition, declared in
|
||
// nsStyleStruct.h but not defined there because they need WritingMode.
|
||
inline AnchorResolvedInset nsStylePosition::GetAnchorResolvedInset(
|
||
mozilla::LogicalSide aSide, WritingMode aWM,
|
||
const AnchorPosOffsetResolutionParams& aParams) const {
|
||
return GetAnchorResolvedInset(aWM.PhysicalSide(aSide), aParams);
|
||
}
|
||
|
||
inline AnchorResolvedSize nsStylePosition::ISize(
|
||
WritingMode aWM, mozilla::StylePositionProperty aProp) const {
|
||
return aWM.IsVertical() ? GetHeight(aProp) : GetWidth(aProp);
|
||
}
|
||
|
||
inline AnchorResolvedSize nsStylePosition::MinISize(
|
||
WritingMode aWM, mozilla::StylePositionProperty aProp) const {
|
||
return aWM.IsVertical() ? GetMinHeight(aProp) : GetMinWidth(aProp);
|
||
}
|
||
|
||
inline AnchorResolvedMaxSize nsStylePosition::MaxISize(
|
||
WritingMode aWM, mozilla::StylePositionProperty aProp) const {
|
||
return aWM.IsVertical() ? GetMaxHeight(aProp) : GetMaxWidth(aProp);
|
||
}
|
||
|
||
inline AnchorResolvedSize nsStylePosition::BSize(
|
||
WritingMode aWM, mozilla::StylePositionProperty aProp) const {
|
||
return aWM.IsVertical() ? GetWidth(aProp) : GetHeight(aProp);
|
||
}
|
||
|
||
inline AnchorResolvedSize nsStylePosition::MinBSize(
|
||
WritingMode aWM, mozilla::StylePositionProperty aProp) const {
|
||
return aWM.IsVertical() ? GetMinWidth(aProp) : GetMinHeight(aProp);
|
||
}
|
||
|
||
inline AnchorResolvedMaxSize nsStylePosition::MaxBSize(
|
||
WritingMode aWM, mozilla::StylePositionProperty aProp) const {
|
||
return aWM.IsVertical() ? GetMaxWidth(aProp) : GetMaxHeight(aProp);
|
||
}
|
||
|
||
inline AnchorResolvedSize nsStylePosition::Size(
|
||
mozilla::LogicalAxis aAxis, WritingMode aWM,
|
||
mozilla::StylePositionProperty aProp) const {
|
||
return aAxis == mozilla::LogicalAxis::Inline ? ISize(aWM, aProp)
|
||
: BSize(aWM, aProp);
|
||
}
|
||
|
||
inline AnchorResolvedSize nsStylePosition::MinSize(
|
||
mozilla::LogicalAxis aAxis, WritingMode aWM,
|
||
mozilla::StylePositionProperty aProp) const {
|
||
return aAxis == mozilla::LogicalAxis::Inline ? MinISize(aWM, aProp)
|
||
: MinBSize(aWM, aProp);
|
||
}
|
||
|
||
inline AnchorResolvedMaxSize nsStylePosition::MaxSize(
|
||
mozilla::LogicalAxis aAxis, mozilla::WritingMode aWM,
|
||
mozilla::StylePositionProperty aProp) const {
|
||
return aAxis == mozilla::LogicalAxis::Inline ? MaxISize(aWM, aProp)
|
||
: MaxBSize(aWM, aProp);
|
||
}
|
||
|
||
inline bool nsStylePosition::ISizeDependsOnContainer(
|
||
const AnchorResolvedSize& aSize) {
|
||
return aSize->IsAuto() || ISizeCoordDependsOnContainer(*aSize);
|
||
}
|
||
|
||
inline bool nsStylePosition::MinISizeDependsOnContainer(
|
||
const AnchorResolvedSize& aSize) {
|
||
// NOTE: For a flex item, "min-inline-size:auto" is supposed to behave like
|
||
// "min-content", which does depend on the container, so you might think we'd
|
||
// need a special case for "flex item && min-inline-size:auto" here. However,
|
||
// we don't actually need that special-case code, because flex items are
|
||
// explicitly supposed to *ignore* their min-inline-size (i.e. behave like
|
||
// it's 0) until the flex container explicitly considers it. So -- since the
|
||
// flex container doesn't rely on this method, we don't need to worry about
|
||
// special behavior for flex items' "min-inline-size:auto" values here.
|
||
return ISizeCoordDependsOnContainer(*aSize);
|
||
}
|
||
|
||
inline bool nsStylePosition::MaxISizeDependsOnContainer(
|
||
const AnchorResolvedMaxSize& aSize) {
|
||
// NOTE: The comment above MinISizeDependsOnContainer about flex items
|
||
// applies here, too.
|
||
return ISizeCoordDependsOnContainer(*aSize);
|
||
}
|
||
|
||
// Note that these functions count `auto` as depending on the container
|
||
// since that's the case for absolutely positioned elements.
|
||
// However, some callers do not care about this case and should check
|
||
// for it, since it is the most common case.
|
||
// FIXME: We should probably change the assumption to be the other way
|
||
// around.
|
||
inline bool nsStylePosition::BSizeDependsOnContainer(
|
||
const AnchorResolvedSize& aSize) {
|
||
return aSize->BehavesLikeInitialValueOnBlockAxis() ||
|
||
BSizeCoordDependsOnContainer(*aSize);
|
||
}
|
||
|
||
inline bool nsStylePosition::MinBSizeDependsOnContainer(
|
||
const AnchorResolvedSize& aSize) {
|
||
return BSizeCoordDependsOnContainer(*aSize);
|
||
}
|
||
|
||
inline bool nsStylePosition::MaxBSizeDependsOnContainer(
|
||
const AnchorResolvedMaxSize& aSize) {
|
||
return BSizeCoordDependsOnContainer(*aSize);
|
||
}
|
||
|
||
inline bool nsStyleMargin::HasBlockAxisAuto(
|
||
mozilla::WritingMode aWM, mozilla::StylePositionProperty aPosition) const {
|
||
return GetMargin(mozilla::LogicalSide::BStart, aWM, aPosition)->IsAuto() ||
|
||
GetMargin(mozilla::LogicalSide::BEnd, aWM, aPosition)->IsAuto();
|
||
}
|
||
|
||
inline bool nsStyleMargin::HasInlineAxisAuto(
|
||
mozilla::WritingMode aWM, mozilla::StylePositionProperty aPosition) const {
|
||
return GetMargin(mozilla::LogicalSide::IStart, aWM, aPosition)->IsAuto() ||
|
||
GetMargin(mozilla::LogicalSide::IEnd, aWM, aPosition)->IsAuto();
|
||
}
|
||
|
||
inline bool nsStyleMargin::HasAuto(
|
||
mozilla::LogicalAxis aAxis, mozilla::WritingMode aWM,
|
||
mozilla::StylePositionProperty aPosition) const {
|
||
return aAxis == mozilla::LogicalAxis::Inline
|
||
? HasInlineAxisAuto(aWM, aPosition)
|
||
: HasBlockAxisAuto(aWM, aPosition);
|
||
}
|
||
|
||
inline AnchorResolvedMargin nsStyleMargin::GetMargin(
|
||
mozilla::LogicalSide aSide, mozilla::WritingMode aWM,
|
||
mozilla::StylePositionProperty aPosition) const {
|
||
return GetMargin(aWM.PhysicalSide(aSide), aPosition);
|
||
}
|
||
|
||
inline mozilla::StyleAlignFlags nsStylePosition::UsedSelfAlignment(
|
||
mozilla::LogicalAxis aAxis, const mozilla::ComputedStyle* aParent) const {
|
||
return aAxis == mozilla::LogicalAxis::Block ? UsedAlignSelf(aParent)._0
|
||
: UsedJustifySelf(aParent)._0;
|
||
}
|
||
|
||
inline mozilla::StyleContentDistribution nsStylePosition::UsedContentAlignment(
|
||
mozilla::LogicalAxis aAxis) const {
|
||
return aAxis == mozilla::LogicalAxis::Block ? mAlignContent : mJustifyContent;
|
||
}
|
||
|
||
inline mozilla::UsedFloat nsStyleDisplay::UsedFloat(
|
||
mozilla::WritingMode aCBWM) const {
|
||
switch (mFloat) {
|
||
case mozilla::StyleFloat::None:
|
||
return mozilla::UsedFloat::None;
|
||
case mozilla::StyleFloat::Left:
|
||
return mozilla::UsedFloat::Left;
|
||
case mozilla::StyleFloat::Right:
|
||
return mozilla::UsedFloat::Right;
|
||
case mozilla::StyleFloat::InlineStart:
|
||
return aCBWM.IsBidiLTR() ? mozilla::UsedFloat::Left
|
||
: mozilla::UsedFloat::Right;
|
||
case mozilla::StyleFloat::InlineEnd:
|
||
return aCBWM.IsBidiLTR() ? mozilla::UsedFloat::Right
|
||
: mozilla::UsedFloat::Left;
|
||
}
|
||
MOZ_ASSERT_UNREACHABLE("all cases are handled above!");
|
||
return mozilla::UsedFloat::None;
|
||
}
|
||
|
||
inline mozilla::UsedClear nsStyleDisplay::UsedClear(
|
||
mozilla::WritingMode aCBWM) const {
|
||
switch (mClear) {
|
||
case mozilla::StyleClear::None:
|
||
return mozilla::UsedClear::None;
|
||
case mozilla::StyleClear::Left:
|
||
return mozilla::UsedClear::Left;
|
||
case mozilla::StyleClear::Right:
|
||
return mozilla::UsedClear::Right;
|
||
case mozilla::StyleClear::Both:
|
||
return mozilla::UsedClear::Both;
|
||
case mozilla::StyleClear::InlineStart:
|
||
return aCBWM.IsBidiLTR() ? mozilla::UsedClear::Left
|
||
: mozilla::UsedClear::Right;
|
||
case mozilla::StyleClear::InlineEnd:
|
||
return aCBWM.IsBidiLTR() ? mozilla::UsedClear::Right
|
||
: mozilla::UsedClear::Left;
|
||
}
|
||
MOZ_ASSERT_UNREACHABLE("all cases are handled above!");
|
||
return mozilla::UsedClear::None;
|
||
}
|
||
|
||
#endif // WritingModes_h_
|