gecko-dev/layout/generic/nsCanvasFrame.cpp
Emilio Cobos Álvarez cfa39f78a8 Bug 1967507 - Simplify custom content container set-up. r=smaug,devtools-reviewers,nchevobbe
I haven't been able to reproduce this locally, but I see what's going
on, and I think we could do better.

This avoids the frame flush from nsCanvasFrame::CreateAnonymousContent,
and in general makes the anonymous content timing a lot more reasonable
(see the FlushPendingNotifications call that's getting removed).

The ServoStyleSet changes are needed now that there are multiple style
roots that can be unstyled like that.

It also simplifies the API as now it's not dependent on having a canvas
frame around (and thus doesn't need to flush layout).

Differential Revision: https://phabricator.services.mozilla.com/D250531
2025-05-22 13:06:12 +00:00

686 lines
27 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* rendering object that goes directly inside the document's scrollbars */
#include "nsCanvasFrame.h"
#include "gfxContext.h"
#include "gfxPlatform.h"
#include "gfxUtils.h"
#include "mozilla/BasePrincipal.h"
#include "mozilla/ComputedStyle.h"
#include "mozilla/dom/AnonymousContent.h"
#include "mozilla/layers/RenderRootStateManager.h"
#include "mozilla/layers/StackingContextHelper.h"
#include "mozilla/PresShell.h"
#include "mozilla/ScrollContainerFrame.h"
#include "mozilla/StaticPrefs_browser.h"
#include "mozilla/StaticPrefs_layout.h"
#include "nsContainerFrame.h"
#include "nsContentCreatorFunctions.h"
#include "nsCSSFrameConstructor.h"
#include "nsCSSRendering.h"
#include "nsDisplayList.h"
#include "nsFrameManager.h"
#include "nsGkAtoms.h"
#include "nsIFrameInlines.h"
#include "nsPresContext.h"
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::layout;
using namespace mozilla::gfx;
using namespace mozilla::layers;
nsCanvasFrame* NS_NewCanvasFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
return new (aPresShell) nsCanvasFrame(aStyle, aPresShell->GetPresContext());
}
nsIPopupContainer* nsIPopupContainer::GetPopupContainer(PresShell* aPresShell) {
return aPresShell ? aPresShell->GetCanvasFrame() : nullptr;
}
NS_IMPL_FRAMEARENA_HELPERS(nsCanvasFrame)
NS_QUERYFRAME_HEAD(nsCanvasFrame)
NS_QUERYFRAME_ENTRY(nsCanvasFrame)
NS_QUERYFRAME_ENTRY(nsIAnonymousContentCreator)
NS_QUERYFRAME_ENTRY(nsIPopupContainer)
NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
nsresult nsCanvasFrame::CreateAnonymousContent(
nsTArray<ContentInfo>& aElements) {
if (!mContent) {
return NS_OK;
}
Document* doc = mContent->OwnerDoc();
// Create a default tooltip element for system privileged documents.
if (XRE_IsParentProcess() && doc->NodePrincipal()->IsSystemPrincipal()) {
nsNodeInfoManager* nodeInfoManager = doc->NodeInfoManager();
RefPtr<NodeInfo> nodeInfo = nodeInfoManager->GetNodeInfo(
nsGkAtoms::tooltip, nullptr, kNameSpaceID_XUL, nsINode::ELEMENT_NODE);
nsresult rv = NS_NewXULElement(getter_AddRefs(mTooltipContent),
nodeInfo.forget(), dom::NOT_FROM_PARSER);
NS_ENSURE_SUCCESS(rv, rv);
mTooltipContent->SetAttr(kNameSpaceID_None, nsGkAtoms::_default, u"true"_ns,
false);
// Set the page attribute so XULTooltipElement::PostHandleEvent will find
// the text for the tooltip from the currently hovered element.
mTooltipContent->SetAttr(kNameSpaceID_None, nsGkAtoms::page, u"true"_ns,
false);
mTooltipContent->SetProperty(nsGkAtoms::docLevelNativeAnonymousContent,
reinterpret_cast<void*>(true));
aElements.AppendElement(mTooltipContent);
}
#ifdef DEBUG
for (auto& element : aElements) {
MOZ_ASSERT(element.mContent->GetProperty(
nsGkAtoms::docLevelNativeAnonymousContent),
"NAC from the canvas frame needs to be document-level, otherwise"
" it (1) inherits from the document which is unexpected, and (2)"
" StyleChildrenIterator won't be able to find it properly");
}
#endif
return NS_OK;
}
void nsCanvasFrame::AppendAnonymousContentTo(nsTArray<nsIContent*>& aElements,
uint32_t aFilter) {
if (mTooltipContent) {
aElements.AppendElement(mTooltipContent);
}
}
void nsCanvasFrame::Destroy(DestroyContext& aContext) {
if (ScrollContainerFrame* sf = PresShell()->GetRootScrollContainerFrame()) {
sf->RemoveScrollPositionListener(this);
}
if (mTooltipContent) {
aContext.AddAnonymousContent(mTooltipContent.forget());
}
nsContainerFrame::Destroy(aContext);
}
void nsCanvasFrame::ScrollPositionWillChange(nscoord aX, nscoord aY) {
if (mDoPaintFocus) {
mDoPaintFocus = false;
PresShell()->GetRootFrame()->InvalidateFrameSubtree();
}
}
NS_IMETHODIMP
nsCanvasFrame::SetHasFocus(bool aHasFocus) {
if (mDoPaintFocus != aHasFocus) {
mDoPaintFocus = aHasFocus;
PresShell()->GetRootFrame()->InvalidateFrameSubtree();
if (!mAddedScrollPositionListener) {
if (ScrollContainerFrame* sf =
PresShell()->GetRootScrollContainerFrame()) {
sf->AddScrollPositionListener(this);
mAddedScrollPositionListener = true;
}
}
}
return NS_OK;
}
void nsCanvasFrame::SetInitialChildList(ChildListID aListID,
nsFrameList&& aChildList) {
NS_ASSERTION(aListID != FrameChildListID::Principal || aChildList.IsEmpty() ||
aChildList.OnlyChild(),
"Primary child list can have at most one frame in it");
nsContainerFrame::SetInitialChildList(aListID, std::move(aChildList));
}
void nsCanvasFrame::AppendFrames(ChildListID aListID,
nsFrameList&& aFrameList) {
#ifdef DEBUG
MOZ_ASSERT(aListID == FrameChildListID::Principal, "unexpected child list");
if (!mFrames.IsEmpty()) {
for (nsIFrame* f : aFrameList) {
// We only allow native anonymous child frames to be in principal child
// list in canvas frame.
MOZ_ASSERT(f->GetContent()->IsInNativeAnonymousSubtree(),
"invalid child list");
}
}
nsIFrame::VerifyDirtyBitSet(aFrameList);
#endif
nsContainerFrame::AppendFrames(aListID, std::move(aFrameList));
}
void nsCanvasFrame::InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
const nsLineList::iterator* aPrevFrameLine,
nsFrameList&& aFrameList) {
// Because we only support a single child frame inserting is the same
// as appending
MOZ_ASSERT(!aPrevFrame, "unexpected previous sibling frame");
AppendFrames(aListID, std::move(aFrameList));
}
#ifdef DEBUG
void nsCanvasFrame::RemoveFrame(DestroyContext& aContext, ChildListID aListID,
nsIFrame* aOldFrame) {
MOZ_ASSERT(aListID == FrameChildListID::Principal, "unexpected child list");
nsContainerFrame::RemoveFrame(aContext, aListID, aOldFrame);
}
#endif
nsRect nsCanvasFrame::CanvasArea() const {
// Not clear which overflow rect we want here, but it probably doesn't
// matter.
nsRect result(InkOverflowRect());
if (ScrollContainerFrame* scrollContainerFrame = do_QueryFrame(GetParent())) {
nsRect portRect = scrollContainerFrame->GetScrollPortRect();
result.UnionRect(result, nsRect(nsPoint(0, 0), portRect.Size()));
}
return result;
}
Element* nsCanvasFrame::GetDefaultTooltip() { return mTooltipContent; }
void nsDisplayCanvasBackgroundImage::Paint(nsDisplayListBuilder* aBuilder,
gfxContext* aCtx) {
auto* frame = static_cast<nsCanvasFrame*>(mFrame);
nsPoint offset = ToReferenceFrame();
nsRect bgClipRect = frame->CanvasArea() + offset;
PaintInternal(aBuilder, aCtx, GetPaintRect(aBuilder, aCtx), &bgClipRect);
}
bool nsDisplayCanvasBackgroundImage::IsSingleFixedPositionImage(
nsDisplayListBuilder* aBuilder, const nsRect& aClipRect,
gfxRect* aDestRect) {
if (!mBackgroundStyle) {
return false;
}
if (mBackgroundStyle->StyleBackground()->mImage.mLayers.Length() != 1) {
return false;
}
nsPresContext* presContext = mFrame->PresContext();
uint32_t flags = aBuilder->GetBackgroundPaintFlags();
nsRect borderArea = nsRect(ToReferenceFrame(), mFrame->GetSize());
const nsStyleImageLayers::Layer& layer =
mBackgroundStyle->StyleBackground()->mImage.mLayers[mLayer];
if (layer.mAttachment != StyleImageLayerAttachment::Fixed) {
return false;
}
nsBackgroundLayerState state = nsCSSRendering::PrepareImageLayer(
presContext, mFrame, flags, borderArea, aClipRect, layer);
// We only care about images here, not gradients.
if (!mIsRasterImage) {
return false;
}
int32_t appUnitsPerDevPixel = presContext->AppUnitsPerDevPixel();
*aDestRect =
nsLayoutUtils::RectToGfxRect(state.mFillArea, appUnitsPerDevPixel);
return true;
}
/**
* A display item to paint the focus ring for the document.
*
* The only reason this can't use nsDisplayGeneric is overriding GetBounds.
*/
class nsDisplayCanvasFocus final : public nsPaintedDisplayItem {
public:
nsDisplayCanvasFocus(nsDisplayListBuilder* aBuilder, nsCanvasFrame* aFrame)
: nsPaintedDisplayItem(aBuilder, aFrame) {
MOZ_COUNT_CTOR(nsDisplayCanvasFocus);
}
MOZ_COUNTED_DTOR_FINAL(nsDisplayCanvasFocus)
nsRect GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap) const override {
*aSnap = false;
// This is an overestimate, but that's not a problem.
auto* frame = static_cast<nsCanvasFrame*>(mFrame);
return frame->CanvasArea() + ToReferenceFrame();
}
void Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) override {
auto* frame = static_cast<nsCanvasFrame*>(mFrame);
frame->PaintFocus(aCtx->GetDrawTarget(), ToReferenceFrame());
}
NS_DISPLAY_DECL_NAME("CanvasFocus", TYPE_CANVAS_FOCUS)
};
void nsCanvasFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) {
MOZ_ASSERT(IsVisibleForPainting(),
"::-moz-{scrolled-,}canvas doesn't inherit from anything that can "
"be invisible, and we don't specify visibility in UA sheets");
MOZ_ASSERT(!IsThemed(),
"::-moz-{scrolled-,}canvas doesn't have native appearance");
if (GetPrevInFlow()) {
DisplayOverflowContainers(aBuilder, aLists);
}
// Force a background to be shown. We may have a background propagated to us,
// in which case StyleBackground wouldn't have the right background
// and the code in nsIFrame::DisplayBorderBackgroundOutline might not give us
// a background.
// We don't have any border or outline, and our background draws over
// the overflow area, so just add nsDisplayCanvasBackground instead of
// calling DisplayBorderBackgroundOutline.
ComputedStyle* bg = nullptr;
nsIFrame* dependentFrame = nsCSSRendering::FindBackgroundFrame(this);
if (dependentFrame) {
bg = dependentFrame->Style();
if (dependentFrame == this) {
dependentFrame = nullptr;
}
}
if (!bg) {
return;
}
const ActiveScrolledRoot* asr = aBuilder->CurrentActiveScrolledRoot();
bool needBlendContainerForBackgroundBlendMode = false;
nsDisplayListBuilder::AutoContainerASRTracker contASRTracker(aBuilder);
const bool suppressBackgroundImage = [&] {
// Handle print settings.
if (!ComputeShouldPaintBackground().mImage) {
return true;
}
// In high-contrast-mode, we suppress background-image on the canvas frame
// (even when backplating), because users expect site backgrounds to
// conform to their HCM background color when a solid color is rendered,
// and some websites use solid-color images instead of an overwritable
// background color.
if (PresContext()->ForcingColors() &&
StaticPrefs::
browser_display_suppress_canvas_background_image_on_forced_colors()) {
return true;
}
return false;
}();
const bool isPage = GetParent()->IsPageContentFrame();
const auto& canvasBg = PresShell()->GetCanvasBackground(isPage);
// Note this list is important so that our blend container only captures our
// own items.
nsDisplayList list(aBuilder);
// Put a scrolled background color item in place, at the bottom of the list.
//
// If the canvas background is specified by CSS, we must paint it. If it's
// not, we don't need to paint it, but we still want to if we can without
// compromising blending correctness.
//
// Painting this extra background used to be desirable for performance in the
// FrameLayerBuilder era. It's unclear whether it still is (probably not), but
// changing it causes a lot of fuzzy changes due to subpixel AA (not
// necessarily regressions, tho?).
//
// NOTE(emilio): We used to have an optimization to try _not_ to draw it if
// there was a fixed image (layers.mImageCount > 0 &&
// layers.mLayers[0].mAttachment == StyleImageLayerAttachment::Fixed), but
// it's unclear it was fully correct (didn't check for mix-blend-mode), and it
// complicates quite a bit the logic. If it's useful for performance on real
// world websites we could try to re-introduce it.
nsDisplaySolidColor* backgroundColorItem = nullptr;
if (NS_GET_A(canvasBg.mColor)) {
// Note that if CSS didn't specify the background, it can't really be
// semi-transparent.
MOZ_ASSERT(
canvasBg.mCSSSpecified || NS_GET_A(canvasBg.mColor) == 255,
"Default canvas background should either be transparent or opaque");
backgroundColorItem = MakeDisplayItem<nsDisplaySolidColor>(
aBuilder, this,
CanvasArea() + aBuilder->GetCurrentFrameOffsetToReferenceFrame(),
canvasBg.mColor);
list.AppendToTop(backgroundColorItem);
}
// Create separate items for each background layer.
const nsStyleImageLayers& layers = bg->StyleBackground()->mImage;
NS_FOR_VISIBLE_IMAGE_LAYERS_BACK_TO_FRONT(i, layers) {
if (layers.mLayers[i].mImage.IsNone() || suppressBackgroundImage) {
continue;
}
nsRect bgRect = GetRectRelativeToSelf() + aBuilder->ToReferenceFrame(this);
const ActiveScrolledRoot* thisItemASR = asr;
nsDisplayList thisItemList(aBuilder);
nsDisplayBackgroundImage::InitData bgData =
nsDisplayBackgroundImage::GetInitData(aBuilder, this, i, bgRect, bg);
if (bgData.shouldFixToViewport) {
auto* displayData = aBuilder->GetCurrentFixedBackgroundDisplayData();
nsDisplayListBuilder::AutoBuildingDisplayList buildingDisplayList(
aBuilder, this, aBuilder->GetVisibleRect(), aBuilder->GetDirtyRect());
DisplayListClipState::AutoSaveRestore clipState(aBuilder);
nsDisplayListBuilder::AutoCurrentActiveScrolledRootSetter asrSetter(
aBuilder);
if (displayData) {
const nsPoint offset = GetOffsetTo(PresShell()->GetRootFrame());
aBuilder->SetVisibleRect(displayData->mVisibleRect + offset);
aBuilder->SetDirtyRect(displayData->mDirtyRect + offset);
clipState.SetClipChainForContainingBlockDescendants(
displayData->mContainingBlockClipChain);
asrSetter.SetCurrentActiveScrolledRoot(
displayData->mContainingBlockActiveScrolledRoot);
asrSetter.SetCurrentScrollParentId(displayData->mScrollParentId);
thisItemASR = displayData->mContainingBlockActiveScrolledRoot;
}
nsDisplayCanvasBackgroundImage* bgItem = nullptr;
{
DisplayListClipState::AutoSaveRestore bgImageClip(aBuilder);
bgImageClip.Clear();
bgItem = MakeDisplayItemWithIndex<nsDisplayCanvasBackgroundImage>(
aBuilder, this, /* aIndex = */ i, bgData);
if (bgItem) {
bgItem->SetDependentFrame(aBuilder, dependentFrame);
}
}
if (bgItem) {
thisItemList.AppendToTop(
nsDisplayFixedPosition::CreateForFixedBackground(
aBuilder, this, nullptr, bgItem, i, asr));
}
} else {
nsDisplayCanvasBackgroundImage* bgItem =
MakeDisplayItemWithIndex<nsDisplayCanvasBackgroundImage>(
aBuilder, this, /* aIndex = */ i, bgData);
if (bgItem) {
bgItem->SetDependentFrame(aBuilder, dependentFrame);
thisItemList.AppendToTop(bgItem);
}
}
if (layers.mLayers[i].mBlendMode != StyleBlend::Normal) {
DisplayListClipState::AutoSaveRestore blendClip(aBuilder);
thisItemList.AppendNewToTopWithIndex<nsDisplayBlendMode>(
aBuilder, this, i + 1, &thisItemList, layers.mLayers[i].mBlendMode,
thisItemASR, true);
needBlendContainerForBackgroundBlendMode = true;
}
list.AppendToTop(&thisItemList);
}
if (needBlendContainerForBackgroundBlendMode) {
const ActiveScrolledRoot* containerASR = contASRTracker.GetContainerASR();
DisplayListClipState::AutoSaveRestore blendContainerClip(aBuilder);
list.AppendToTop(nsDisplayBlendContainer::CreateForBackgroundBlendMode(
aBuilder, this, nullptr, &list, containerASR));
}
aLists.BorderBackground()->AppendToTop(&list);
for (nsIFrame* kid : PrincipalChildList()) {
// Put our child into its own pseudo-stack.
BuildDisplayListForChild(aBuilder, kid, aLists);
}
if (!canvasBg.mCSSSpecified && backgroundColorItem &&
(needBlendContainerForBackgroundBlendMode ||
aBuilder->ContainsBlendMode())) {
// We can't draw the scrolled canvas background without compromising
// correctness, since the non-CSS-specified background is not supposed to be
// part of the blend group. Suppress it by making it transparent.
backgroundColorItem->OverrideColor(NS_TRANSPARENT);
}
if (mDoPaintFocus) {
aLists.Outlines()->AppendNewToTop<nsDisplayCanvasFocus>(aBuilder, this);
}
}
void nsCanvasFrame::PaintFocus(DrawTarget* aDrawTarget, nsPoint aPt) {
nsRect focusRect(aPt, GetSize());
if (ScrollContainerFrame* scrollContainerFrame = do_QueryFrame(GetParent())) {
nsRect portRect = scrollContainerFrame->GetScrollPortRect();
focusRect.width = portRect.width;
focusRect.height = portRect.height;
focusRect.MoveBy(scrollContainerFrame->GetScrollPosition());
}
// XXX use the root frame foreground color, but should we find BODY frame
// for HTML documents?
nsIFrame* root = mFrames.FirstChild();
const auto* text = root ? root->StyleText() : StyleText();
nsCSSRendering::PaintFocus(PresContext(), aDrawTarget, focusRect,
text->mColor.ToColor());
}
nscoord nsCanvasFrame::IntrinsicISize(const IntrinsicSizeInput& aInput,
IntrinsicISizeType aType) {
return mFrames.IsEmpty()
? 0
: mFrames.FirstChild()->IntrinsicISize(aInput, aType);
}
void nsCanvasFrame::Reflow(nsPresContext* aPresContext,
ReflowOutput& aDesiredSize,
const ReflowInput& aReflowInput,
nsReflowStatus& aStatus) {
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsCanvasFrame");
MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
NS_FRAME_TRACE_REFLOW_IN("nsCanvasFrame::Reflow");
auto* prevCanvasFrame = static_cast<nsCanvasFrame*>(GetPrevInFlow());
if (prevCanvasFrame) {
AutoFrameListPtr overflow(aPresContext,
prevCanvasFrame->StealOverflowFrames());
if (overflow) {
NS_ASSERTION(overflow->OnlyChild(),
"must have doc root as canvas frame's only child");
nsContainerFrame::ReparentFrameViewList(*overflow, prevCanvasFrame, this);
// Prepend overflow to the our child list. There may already be
// children placeholders for fixed-pos elements, which don't get
// reflowed but must not be lost until the canvas frame is destroyed.
mFrames.InsertFrames(this, nullptr, std::move(*overflow));
}
}
// Set our size up front, since some parts of reflow depend on it
// being already set. Note that the computed height may be
// unconstrained; that's ok. Consumers should watch out for that.
SetSize(aReflowInput.ComputedPhysicalSize());
// Reflow our children. Typically, we only have one child - the root
// element's frame or a placeholder for that frame, if the root element
// is abs-pos or fixed-pos. Note that this child might be missing though
// if that frame was Complete in one of our earlier continuations. This
// happens when we create additional pages purely to make room for painting
// overflow (painted by BuildPreviousPageOverflow in nsPageFrame.cpp).
// We may have additional children which are placeholders for continuations
// of fixed-pos content, see nsCSSFrameConstructor::ReplicateFixedFrames.
const WritingMode wm = aReflowInput.GetWritingMode();
aDesiredSize.SetSize(wm, aReflowInput.ComputedSize());
if (aReflowInput.ComputedBSize() == NS_UNCONSTRAINEDSIZE) {
// Set the block-size to zero for now in case we don't have any non-
// placeholder children that would update the size in the loop below.
aDesiredSize.BSize(wm) = nscoord(0);
}
aDesiredSize.SetOverflowAreasToDesiredBounds();
nsIFrame* nextKid = nullptr;
for (auto* kidFrame = mFrames.FirstChild(); kidFrame; kidFrame = nextKid) {
nextKid = kidFrame->GetNextSibling();
ReflowOutput kidDesiredSize(aReflowInput);
bool kidDirty = kidFrame->HasAnyStateBits(NS_FRAME_IS_DIRTY);
WritingMode kidWM = kidFrame->GetWritingMode();
auto availableSize = aReflowInput.AvailableSize(kidWM);
nscoord bOffset = 0;
nscoord canvasBSizeSum = 0;
if (prevCanvasFrame && availableSize.BSize(kidWM) != NS_UNCONSTRAINEDSIZE &&
!kidFrame->IsPlaceholderFrame() &&
StaticPrefs::layout_display_list_improve_fragmentation()) {
for (auto* pif = prevCanvasFrame; pif;
pif = static_cast<nsCanvasFrame*>(pif->GetPrevInFlow())) {
canvasBSizeSum += pif->BSize(kidWM);
auto* pifChild = pif->PrincipalChildList().FirstChild();
if (pifChild) {
nscoord layoutOverflow = pifChild->BSize(kidWM) - canvasBSizeSum;
// A negative value means that the :root frame does not fill
// the canvas. In this case we can't determine the offset exactly
// so we use the end edge of the scrollable overflow as the offset
// instead. This will likely push down the content below where it
// should be placed, creating a gap. That's preferred over making
// content overlap which would otherwise occur.
// See layout/reftests/pagination/inline-block-slice-7.html for an
// example of this.
if (layoutOverflow < 0) {
LogicalRect so(kidWM, pifChild->ScrollableOverflowRect(),
pifChild->GetSize());
layoutOverflow = so.BEnd(kidWM) - canvasBSizeSum;
}
bOffset = std::max(bOffset, layoutOverflow);
}
}
availableSize.BSize(kidWM) -= bOffset;
}
if (MOZ_LIKELY(availableSize.BSize(kidWM) > 0)) {
ReflowInput kidReflowInput(aPresContext, aReflowInput, kidFrame,
availableSize);
if (aReflowInput.IsBResizeForWM(kidReflowInput.GetWritingMode()) &&
kidFrame->HasAnyStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE)) {
// Tell our kid it's being block-dir resized too. Bit of a
// hack for framesets.
kidReflowInput.SetBResize(true);
}
nsSize containerSize = aReflowInput.ComputedPhysicalSize();
LogicalMargin margin = kidReflowInput.ComputedLogicalMargin(kidWM);
LogicalPoint kidPt(kidWM, margin.IStart(kidWM), margin.BStart(kidWM));
(kidWM.IsOrthogonalTo(wm) ? kidPt.I(kidWM) : kidPt.B(kidWM)) += bOffset;
nsReflowStatus kidStatus;
ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowInput, kidWM,
kidPt, containerSize, ReflowChildFlags::Default, kidStatus);
FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, &kidReflowInput,
kidWM, kidPt, containerSize,
ReflowChildFlags::ApplyRelativePositioning);
if (!kidStatus.IsFullyComplete()) {
nsIFrame* nextFrame = kidFrame->GetNextInFlow();
NS_ASSERTION(nextFrame || kidStatus.NextInFlowNeedsReflow(),
"If it's incomplete and has no nif yet, it must flag a "
"nif reflow.");
if (!nextFrame) {
nextFrame = aPresContext->PresShell()
->FrameConstructor()
->CreateContinuingFrame(kidFrame, this);
SetOverflowFrames(nsFrameList(nextFrame, nextFrame));
// Root overflow containers will be normal children of
// the canvas frame, but that's ok because there
// aren't any other frames we need to isolate them from
// during reflow.
}
if (kidStatus.IsOverflowIncomplete()) {
nextFrame->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
}
}
aStatus.MergeCompletionStatusFrom(kidStatus);
// If the child frame was just inserted, then we're responsible for making
// sure it repaints
if (kidDirty) {
// But we have a new child, which will affect our background, so
// invalidate our whole rect.
// Note: Even though we request to be sized to our child's size, our
// scroll frame ensures that we are always the size of the viewport.
// Also note: GetPosition() on a CanvasFrame is always going to return
// (0, 0). We only want to invalidate GetRect() since Get*OverflowRect()
// could also include overflow to our top and left (out of the viewport)
// which doesn't need to be painted.
nsIFrame* viewport = PresShell()->GetRootFrame();
viewport->InvalidateFrame();
}
// Return our desired size. Normally it's what we're told, but sometimes
// we can be given an unconstrained block-size (when a window is
// sizing-to-content), and we should compute our desired block-size. This
// is done by PresShell::ResizeReflow, when given the BSizeLimit flag.
//
// We do this here rather than at the viewport frame, because the canvas
// is what draws the background, so it can extend a little bit more than
// the real content without visual glitches, realistically.
if (aReflowInput.ComputedBSize() == NS_UNCONSTRAINEDSIZE &&
!kidFrame->IsPlaceholderFrame()) {
LogicalSize finalSize = aReflowInput.ComputedSize();
finalSize.BSize(wm) = nsPresContext::RoundUpAppUnitsToCSSPixel(
kidFrame->GetLogicalSize(wm).BSize(wm) +
kidReflowInput.ComputedLogicalMargin(wm).BStartEnd(wm));
aDesiredSize.SetSize(wm, finalSize);
aDesiredSize.SetOverflowAreasToDesiredBounds();
}
aDesiredSize.mOverflowAreas.UnionWith(kidDesiredSize.mOverflowAreas +
kidFrame->GetPosition());
} else if (kidFrame->IsPlaceholderFrame()) {
// Placeholders always fit even if there's no available block-size left.
} else {
// This only occurs in paginated mode. There is no available space on
// this page due to reserving space for overflow from a previous page,
// so we push our child to the next page. Note that we can have some
// placeholders for fixed pos. frames in mFrames too, so we need to be
// careful to only push `kidFrame`.
mFrames.RemoveFrame(kidFrame);
SetOverflowFrames(nsFrameList(kidFrame, kidFrame));
aStatus.SetIncomplete();
}
}
if (prevCanvasFrame) {
ReflowOverflowContainerChildren(aPresContext, aReflowInput,
aDesiredSize.mOverflowAreas,
ReflowChildFlags::Default, aStatus);
}
FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowInput,
aStatus);
NS_FRAME_TRACE_REFLOW_OUT("nsCanvasFrame::Reflow", aStatus);
}
nsIContent* nsCanvasFrame::GetContentForEvent(const WidgetEvent* aEvent) const {
if (nsIContent* content = nsIFrame::GetContentForEvent(aEvent)) {
return content;
}
if (const nsIFrame* kid = mFrames.FirstChild()) {
return kid->GetContentForEvent(aEvent);
}
return nullptr;
}
#ifdef DEBUG_FRAME_DUMP
nsresult nsCanvasFrame::GetFrameName(nsAString& aResult) const {
return MakeFrameName(u"Canvas"_ns, aResult);
}
#endif