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	This fixes the issue by moving the table captions to the principal child list. It also paves the way to fix bug 144517, but it doesn't fix it as that requires extra layout changes to nsTableWrapper frame (mostly to reserve the multiple caption block sizes). Test courtesy of Masayuki in D246407 (with minor tweaks). Differential Revision: https://phabricator.services.mozilla.com/D246468
		
			
				
	
	
		
			484 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			484 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsFrameList_h___
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#define nsFrameList_h___
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#include <stdio.h> /* for FILE* */
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#include "nsDebug.h"
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#include "nsTArray.h"
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#include "mozilla/EnumSet.h"
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#include "mozilla/FunctionTypeTraits.h"
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#include "mozilla/RefPtr.h"
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#if defined(DEBUG) || defined(MOZ_DUMP_PAINTING) || defined(MOZ_LAYOUT_DEBUGGER)
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// DEBUG_FRAME_DUMP enables nsIFrame::List and related methods.
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// You can also define this in a non-DEBUG build if you need frame dumps.
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#  define DEBUG_FRAME_DUMP 1
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#endif
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class nsContainerFrame;
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class nsIContent;
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class nsIFrame;
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class nsPresContext;
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namespace mozilla {
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struct FrameDestroyContext;
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class PresShell;
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class FrameChildList;
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enum class FrameChildListID {
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  // The individual concrete child lists.
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  Principal,
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  ColGroup,
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  Absolute,
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  Fixed,
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  Overflow,
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  OverflowContainers,
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  ExcessOverflowContainers,
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  OverflowOutOfFlow,
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  Float,
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  Bullet,
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  PushedFloats,
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  Backdrop,
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  // A special alias for FrameChildListID::Principal that suppress the reflow
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  // request that is normally done when manipulating child lists.
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  NoReflowPrincipal,
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};
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}  // namespace mozilla
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// Uncomment this to enable expensive frame-list integrity checking
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// #define DEBUG_FRAME_LIST
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/**
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 * A class for managing a list of frames.
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 */
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class nsFrameList {
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  // Next()/Prev() need to know about nsIFrame. To make them inline, their
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  // implementations are in nsIFrame.h.
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  struct ForwardFrameTraversal final {
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    static inline nsIFrame* Next(nsIFrame*);
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    static inline nsIFrame* Prev(nsIFrame*);
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  };
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  struct BackwardFrameTraversal final {
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    static inline nsIFrame* Next(nsIFrame*);
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    static inline nsIFrame* Prev(nsIFrame*);
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  };
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 public:
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  template <typename FrameTraversal>
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  class Iterator;
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  class Slice;
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  using iterator = Iterator<ForwardFrameTraversal>;
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  using const_iterator = Iterator<ForwardFrameTraversal>;
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  using reverse_iterator = Iterator<BackwardFrameTraversal>;
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  using const_reverse_iterator = Iterator<BackwardFrameTraversal>;
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  constexpr nsFrameList() : mFirstChild(nullptr), mLastChild(nullptr) {}
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  nsFrameList(nsIFrame* aFirstFrame, nsIFrame* aLastFrame)
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      : mFirstChild(aFirstFrame), mLastChild(aLastFrame) {
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    VerifyList();
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  }
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  // nsFrameList is a move-only class by default. Use Clone() if you really want
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  // a copy of this list.
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  nsFrameList(const nsFrameList& aOther) = delete;
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  nsFrameList& operator=(const nsFrameList& aOther) = delete;
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  nsFrameList Clone() const { return nsFrameList(mFirstChild, mLastChild); }
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  /**
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   * Transfer frames in aOther to this list. aOther becomes empty after this
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   * operation.
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   */
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  nsFrameList(nsFrameList&& aOther)
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      : mFirstChild(aOther.mFirstChild), mLastChild(aOther.mLastChild) {
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    aOther.Clear();
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    VerifyList();
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  }
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  nsFrameList& operator=(nsFrameList&& aOther) {
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    if (this != &aOther) {
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      MOZ_ASSERT(IsEmpty(), "Assigning to a non-empty list will lose frames!");
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      mFirstChild = aOther.FirstChild();
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      mLastChild = aOther.LastChild();
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      aOther.Clear();
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    }
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    return *this;
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  }
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  /**
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   * Infallibly allocate a nsFrameList from the shell arena.
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   */
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  void* operator new(size_t sz, mozilla::PresShell* aPresShell);
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  /**
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   * Deallocate this list that was allocated from the shell arena.
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   * The list is required to be empty.
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   */
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  void Delete(mozilla::PresShell* aPresShell);
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  /**
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   * For each frame in this list: remove it from the list then call
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   * Destroy() on it with the passed context as an argument.
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   */
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  void DestroyFrames(mozilla::FrameDestroyContext&);
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  void Clear() { mFirstChild = mLastChild = nullptr; }
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  /**
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   * Append aFrameList to this list.  If aParent is not null,
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   * reparents the newly added frames.  Clears out aFrameList and
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   * returns a list slice represening the newly-appended frames.
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   */
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  Slice AppendFrames(nsContainerFrame* aParent, nsFrameList&& aFrameList) {
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    return InsertFrames(aParent, LastChild(), std::move(aFrameList));
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  }
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  /**
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   * Append aFrame to this list.  If aParent is not null,
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   * reparents the newly added frame.
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   */
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  void AppendFrame(nsContainerFrame* aParent, nsIFrame* aFrame) {
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    AppendFrames(aParent, nsFrameList(aFrame, aFrame));
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  }
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  /**
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   * Take aFrame out of the frame list. This also disconnects aFrame
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   * from the sibling list. The frame must be non-null and present on
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   * this list.
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   */
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  void RemoveFrame(nsIFrame* aFrame);
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  /**
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   * Take all the frames before aFrame out of the frame list; aFrame and all the
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   * frames after it stay in this list. If aFrame is nullptr, remove the entire
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   * frame list.
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   * @param aFrame a frame in this frame list, or nullptr.
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   * @return the removed frames, if any.
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   */
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  [[nodiscard]] nsFrameList TakeFramesBefore(nsIFrame* aFrame);
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  /**
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   * Take all the frames after aFrame out of the frame list; aFrame and all the
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   * frames before it stay in this list. If aFrame is nullptr, removes the
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   * entire list.
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   * @param aFrame a frame in this list, or nullptr.
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   * @return the removed frames, if any.
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   */
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  [[nodiscard]] nsFrameList TakeFramesAfter(nsIFrame* aFrame);
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  /**
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   * Take the first (or last) child (if any) out of the frame list.
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   * @return the first (or last) child, or nullptr if the list is empty
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   */
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  nsIFrame* RemoveFirstChild();
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  nsIFrame* RemoveLastChild();
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  /**
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   * The following two functions are intended to be used in concert for
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   * removing a frame from its frame list when the set of possible frame
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   * lists is known in advance, but the exact frame list is unknown.
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   * aFrame must be non-null.
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   * Example use:
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   *   bool removed = frameList1.StartRemoveFrame(aFrame) ||
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   *                  frameList2.ContinueRemoveFrame(aFrame) ||
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   *                  frameList3.ContinueRemoveFrame(aFrame);
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   *   MOZ_ASSERT(removed);
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   *
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   * @note One of the frame lists MUST contain aFrame, if it's on some other
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   *       frame list then the example above will likely lead to crashes.
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   * This function is O(1).
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   * @return true iff aFrame was removed from /some/ list, not necessarily
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   *         this one.  If it was removed from a different list then it is
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   *         guaranteed that that list is still non-empty.
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   * (this method is implemented in nsIFrame.h to be able to inline)
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   */
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  inline bool StartRemoveFrame(nsIFrame* aFrame);
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  /**
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   * Precondition: StartRemoveFrame MUST be called before this.
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   * This function is O(1).
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   * @see StartRemoveFrame
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   * @return true iff aFrame was removed from this list
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   * (this method is implemented in nsIFrame.h to be able to inline)
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   */
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  inline bool ContinueRemoveFrame(nsIFrame* aFrame);
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  /**
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   * Take a frame out of the frame list and then destroy it.
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   * The frame must be non-null and present on this list.
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   */
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  void DestroyFrame(mozilla::FrameDestroyContext&, nsIFrame*);
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  /**
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   * Insert aFrame right after aPrevSibling, or prepend it to this
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   * list if aPrevSibling is null. If aParent is not null, also
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   * reparents newly-added frame. Note that this method always
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   * sets the frame's nextSibling pointer.
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   */
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  void InsertFrame(nsContainerFrame* aParent, nsIFrame* aPrevSibling,
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                   nsIFrame* aFrame) {
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    InsertFrames(aParent, aPrevSibling, nsFrameList(aFrame, aFrame));
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  }
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  /**
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   * Inserts aFrameList into this list after aPrevSibling (at the beginning if
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   * aPrevSibling is null).  If aParent is not null, reparents the newly added
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   * frames.  Clears out aFrameList and returns a list slice representing the
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   * newly-inserted frames.
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   */
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  Slice InsertFrames(nsContainerFrame* aParent, nsIFrame* aPrevSibling,
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                     nsFrameList&& aFrameList);
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  /**
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   * Split this list just before the first frame that matches aPredicate,
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   * and return a nsFrameList containing all the frames before it. The
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   * matched frame and all frames after it stay in this list. If no matched
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   * frame exists, all the frames are drained into the returned list, and
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   * this list ends up empty.
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   *
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   * aPredicate should be of this function signature: bool(nsIFrame*).
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   */
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  template <typename Predicate>
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  nsFrameList Split(Predicate&& aPredicate) {
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    static_assert(
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        std::is_same<
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            typename mozilla::FunctionTypeTraits<Predicate>::ReturnType,
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            bool>::value &&
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            mozilla::FunctionTypeTraits<Predicate>::arity == 1 &&
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            std::is_same<typename mozilla::FunctionTypeTraits<
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                             Predicate>::template ParameterType<0>,
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                         nsIFrame*>::value,
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        "aPredicate should be of this function signature: bool(nsIFrame*)");
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    for (nsIFrame* f : *this) {
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      if (aPredicate(f)) {
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        return TakeFramesBefore(f);
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      }
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    }
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    return std::move(*this);
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  }
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  nsIFrame* FirstChild() const { return mFirstChild; }
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  nsIFrame* LastChild() const { return mLastChild; }
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  nsIFrame* FrameAt(int32_t aIndex) const;
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  int32_t IndexOf(nsIFrame* aFrame) const;
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  bool IsEmpty() const { return nullptr == mFirstChild; }
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  bool NotEmpty() const { return nullptr != mFirstChild; }
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  /**
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   * Return true if aFrame is on this list.
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   * @note this method has O(n) time complexity over the length of the list
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   * XXXmats: ideally, we should make this function #ifdef DEBUG
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   */
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  bool ContainsFrame(const nsIFrame* aFrame) const;
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  /**
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   * Get the number of frames in this list. Note that currently the
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   * implementation has O(n) time complexity. Do not call it repeatedly in hot
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   * code.
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   * XXXmats: ideally, we should make this function #ifdef DEBUG
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   */
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  int32_t GetLength() const;
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  /**
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   * If this frame list has only one frame, return that frame.
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   * Otherwise, return null.
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   */
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  nsIFrame* OnlyChild() const {
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    if (FirstChild() == LastChild()) {
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      return FirstChild();
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    }
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    return nullptr;
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  }
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  /**
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   * Call SetParent(aParent) for each frame in this list.
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   * @param aParent the new parent frame, must be non-null
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   */
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  void ApplySetParent(nsContainerFrame* aParent) const;
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  /**
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   * If this frame list is non-empty then append it to aLists as the
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   * aListID child list.
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   */
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  inline void AppendIfNonempty(nsTArray<mozilla::FrameChildList>* aLists,
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                               mozilla::FrameChildListID aListID) const {
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    if (NotEmpty()) {
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      aLists->EmplaceBack(*this, aListID);
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    }
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  }
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  /**
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   * Return the frame before this frame in visual order (after Bidi reordering).
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   * If aFrame is null, return the last frame in visual order.
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   */
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  nsIFrame* GetPrevVisualFor(nsIFrame* aFrame) const;
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  /**
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   * Return the frame after this frame in visual order (after Bidi reordering).
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   * If aFrame is null, return the first frame in visual order.
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   */
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  nsIFrame* GetNextVisualFor(nsIFrame* aFrame) const;
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#ifdef DEBUG_FRAME_DUMP
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  void List(FILE* out) const;
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#endif
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  static inline const nsFrameList& EmptyList() { return sEmptyList; };
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  /**
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   * A class representing a slice of a frame list.
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   */
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  class Slice {
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   public:
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    // Implicit on purpose, so that we can easily create Slice from nsFrameList
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    // via this impicit constructor.
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    MOZ_IMPLICIT Slice(const nsFrameList& aList)
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        : mStart(aList.FirstChild()), mEnd(nullptr) {}
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    Slice(nsIFrame* aStart, nsIFrame* aEnd) : mStart(aStart), mEnd(aEnd) {}
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    iterator begin() const { return iterator(mStart); }
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    const_iterator cbegin() const { return begin(); }
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    iterator end() const { return iterator(mEnd); }
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    const_iterator cend() const { return end(); }
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   private:
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    // Our starting frame.
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    nsIFrame* const mStart;
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    // The first frame that is NOT in the slice. May be null.
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    nsIFrame* const mEnd;
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  };
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  template <typename FrameTraversal>
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  class Iterator final {
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						|
   public:
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						|
    // It is disputable whether these type definitions are correct, since
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						|
    // operator* doesn't return a reference at all. Also, the iterator_category
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						|
    // can be at most std::input_iterator_tag (rather than
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						|
    // std::bidrectional_iterator_tag, as it might seem), because it is a
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						|
    // stashing iterator. See also, e.g.,
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    // https://stackoverflow.com/questions/50909701/what-should-be-iterator-category-for-a-stashing-iterator
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    using value_type = nsIFrame* const;
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    using pointer = value_type*;
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						|
    using reference = value_type&;
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						|
    using difference_type = ptrdiff_t;
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						|
    using iterator_category = std::input_iterator_tag;
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    explicit constexpr Iterator(nsIFrame* aCurrent) : mCurrent(aCurrent) {}
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						|
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    nsIFrame* operator*() const { return mCurrent; }
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						|
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						|
    Iterator& operator++() {
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						|
      mCurrent = FrameTraversal::Next(mCurrent);
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						|
      return *this;
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						|
    }
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						|
    Iterator& operator--() {
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						|
      mCurrent = FrameTraversal::Prev(mCurrent);
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						|
      return *this;
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						|
    }
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						|
    Iterator operator++(int) {
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						|
      auto ret = *this;
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						|
      ++*this;
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						|
      return ret;
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						|
    }
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						|
    Iterator operator--(int) {
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						|
      auto ret = *this;
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						|
      --*this;
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						|
      return ret;
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						|
    }
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    bool operator==(const Iterator<FrameTraversal>& aOther) const {
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						|
      return mCurrent == aOther.mCurrent;
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						|
    }
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    bool operator!=(const Iterator<FrameTraversal>& aOther) const {
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						|
      return !(*this == aOther);
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    }
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   private:
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    nsIFrame* mCurrent;
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  };
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  iterator begin() const { return iterator(mFirstChild); }
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						|
  const_iterator cbegin() const { return begin(); }
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						|
  iterator end() const { return iterator(nullptr); }
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						|
  const_iterator cend() const { return end(); }
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						|
  reverse_iterator rbegin() const { return reverse_iterator(mLastChild); }
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						|
  const_reverse_iterator crbegin() const { return rbegin(); }
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						|
  reverse_iterator rend() const { return reverse_iterator(nullptr); }
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						|
  const_reverse_iterator crend() const { return rend(); }
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 private:
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						|
  void operator delete(void*) = delete;
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						|
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						|
  static const nsFrameList sEmptyList;
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#ifdef DEBUG_FRAME_LIST
 | 
						|
  void VerifyList() const;
 | 
						|
#else
 | 
						|
  void VerifyList() const {}
 | 
						|
#endif
 | 
						|
 | 
						|
 protected:
 | 
						|
  /**
 | 
						|
   * Disconnect aFrame from its siblings.  This must only be called if aFrame
 | 
						|
   * is NOT the first or last sibling, because otherwise its nsFrameList will
 | 
						|
   * have a stale mFirst/LastChild pointer.  This precondition is asserted.
 | 
						|
   * This function is O(1).
 | 
						|
   */
 | 
						|
  static void UnhookFrameFromSiblings(nsIFrame* aFrame);
 | 
						|
 | 
						|
  nsIFrame* mFirstChild;
 | 
						|
  nsIFrame* mLastChild;
 | 
						|
};
 | 
						|
 | 
						|
namespace mozilla {
 | 
						|
 | 
						|
#ifdef DEBUG_FRAME_DUMP
 | 
						|
extern const char* ChildListName(FrameChildListID aListID);
 | 
						|
#endif
 | 
						|
 | 
						|
using FrameChildListIDs = EnumSet<FrameChildListID>;
 | 
						|
 | 
						|
class FrameChildList {
 | 
						|
 public:
 | 
						|
  FrameChildList(const nsFrameList& aList, FrameChildListID aID)
 | 
						|
      : mList(aList.Clone()), mID(aID) {}
 | 
						|
  nsFrameList mList;
 | 
						|
  FrameChildListID mID;
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Simple "auto_ptr" for nsFrameLists allocated from the shell arena.
 | 
						|
 * The frame list given to the constructor will be deallocated (if non-null)
 | 
						|
 * in the destructor.  The frame list must then be empty.
 | 
						|
 */
 | 
						|
class MOZ_RAII AutoFrameListPtr final {
 | 
						|
 public:
 | 
						|
  AutoFrameListPtr(nsPresContext* aPresContext, nsFrameList* aFrameList)
 | 
						|
      : mPresContext(aPresContext), mFrameList(aFrameList) {}
 | 
						|
  ~AutoFrameListPtr();
 | 
						|
  operator nsFrameList*() const { return mFrameList; }
 | 
						|
  nsFrameList* operator->() const { return mFrameList; }
 | 
						|
 | 
						|
 private:
 | 
						|
  nsPresContext* mPresContext;
 | 
						|
  nsFrameList* mFrameList;
 | 
						|
};
 | 
						|
 | 
						|
}  // namespace mozilla
 | 
						|
 | 
						|
#endif /* nsFrameList_h___ */
 |