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			79 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/* -*- mode: js; indent-tabs-mode: nil; js-indent-level: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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export var LayoutUtils = {
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  /**
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   * For a given DOM element, returns its position in screen coordinates of CSS units
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   * (<https://developer.mozilla.org/en-US/docs/Web/CSS/CSSOM_View/Coordinate_systems#screen>).
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   */
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  getElementBoundingScreenRect(aElement) {
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    let rect = aElement.getBoundingClientRect();
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    let win = aElement.ownerGlobal;
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    const { x, y, width, height } = this._rectToClientRect(win, rect);
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    return win.windowUtils.toScreenRectInCSSUnits(x, y, width, height);
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  },
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  /**
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   * Similar to getElementBoundingScreenRect using window and rect,
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   * returns screen coordinates in screen units.
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   */
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  rectToScreenRect(win, rect) {
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    const { x, y, width, height } = this._rectToClientRect(win, rect);
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    return win.ownerGlobal.windowUtils.toScreenRect(x, y, width, height);
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  },
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  /**
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   * Convert rect into the top level widget coordinates in LayoutDevicePixel
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   * units.
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   */
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  rectToTopLevelWidgetRect(win, rect) {
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    const { x, y, width, height } = this._rectToClientRect(win, rect);
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    return win.ownerGlobal.windowUtils.toTopLevelWidgetRect(
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      x,
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      y,
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      width,
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      height
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    );
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  },
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  _rectToClientRect(win, rect) {
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    // We need to compensate the position for ancestor iframes in the same
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    // process that might shift things over. Those might have different CSS
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    // pixel scales, so we compute the position in device pixels and then go
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    // back to css pixels at the end.
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    let winDpr = win.devicePixelRatio;
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    let x = rect.left * winDpr;
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    let y = rect.top * winDpr;
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    let parentFrame = win.browsingContext?.embedderElement;
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    while (parentFrame) {
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      win = parentFrame.ownerGlobal;
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      let cstyle = win.getComputedStyle(parentFrame);
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      let framerect = parentFrame.getBoundingClientRect();
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      let xDelta =
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        framerect.left +
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        parseFloat(cstyle.borderLeftWidth) +
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        parseFloat(cstyle.paddingLeft);
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      let yDelta =
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        framerect.top +
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        parseFloat(cstyle.borderTopWidth) +
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        parseFloat(cstyle.paddingTop);
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      x += xDelta * win.devicePixelRatio;
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      y += yDelta * win.devicePixelRatio;
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      parentFrame = win.browsingContext?.embedderElement;
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    }
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    return {
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      x: x / winDpr,
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      y: y / winDpr,
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      width: rect.width,
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      height: rect.height,
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    };
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  },
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};
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