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			1155 lines
		
	
	
	
		
			39 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
================
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						|
C++ Coding style
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						|
================
 | 
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This document attempts to explain the basic styles and patterns used in
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the Mozilla codebase. New code should try to conform to these standards,
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so it is as easy to maintain as existing code. There are exceptions, but
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it's still important to know the rules!
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This article is particularly for those new to the Mozilla codebase, and
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in the process of getting their code reviewed. Before requesting a
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review, please read over this document, making sure that your code
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conforms to recommendations.
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.. container:: blockIndicator warning
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   The Firefox code base adopts parts of the `Google Coding style for C++
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   code <https://google.github.io/styleguide/cppguide.html>`__, but not all of its rules.
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   A few rules are followed across the code base, others are intended to be
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   followed in new or significantly revised code. We may extend this list in the
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   future, when we evaluate the Google Coding Style for C++ Code further and/or update
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   our coding practices. However, the plan is not to adopt all rules of the Google Coding
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   Style for C++ Code. Some rules are explicitly unlikely to be adopted at any time.
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   Followed across the code base:
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   - `Formatting <https://google.github.io/styleguide/cppguide.html#Formatting>`__,
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     except for subsections noted here otherwise
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   - `Implicit Conversions <https://google.github.io/styleguide/cppguide.html#Implicit_Conversions>`__,
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     which is enforced by a custom clang-plugin check, unless explicitly overridden using
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     ``MOZ_IMPLICIT``
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   Followed in new/significantly revised code:
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   - `Include guards <https://google.github.io/styleguide/cppguide.html#The__define_Guard>`__
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   Unlikely to be ever adopted:
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   - `Forward declarations <https://google.github.io/styleguide/cppguide.html#Forward_Declarations>`__
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						|
   - `Formatting/Conditionals <https://google.github.io/styleguide/cppguide.html#Conditionals>`__
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     w.r.t. curly braces around inner statements, we require them in all cases where the
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     Google style allows to leave them out for single-line conditional statements
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   This list reflects the state of the Google Google Coding Style for C++ Code as of
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   2020-07-17. It may become invalid when the Google modifies its Coding Style.
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Formatting code
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---------------
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Formatting is done automatically via clang-format, and controlled via in-tree
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configuration files. See :ref:`Formatting C++ Code With clang-format`
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for more information.
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Unix-style linebreaks (``\n``), not Windows-style (``\r\n``). You can
 | 
						|
convert patches, with DOS newlines to Unix via the ``dos2unix`` utility,
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						|
or your favorite text editor.
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Static analysis
 | 
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---------------
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Several of the rules in the Google C++ coding styles and the additions mentioned below
 | 
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can be checked via clang-tidy (some rules are from the upstream clang-tidy, some are
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provided via a mozilla-specific plugin). Some of these checks also allow fixes to
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be automatically applied.
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``mach static-analysis`` provides a convenient way to run these checks. For example,
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						|
for the check called ``google-readability-braces-around-statements``, you can run:
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						|
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						|
.. code-block:: shell
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						|
   ./mach static-analysis check --checks="-*,google-readability-braces-around-statements" --fix <file>
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It may be necessary to reformat the files after automatically applying fixes, see
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:ref:`Formatting C++ Code With clang-format`.
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Additional rules
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----------------
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*The norms in this section should be followed for new code. For existing code,
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use the prevailing style in a file or module, ask the owner if you are
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						|
in another team's codebase or it's not clear what style to use.*
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Control structures
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~~~~~~~~~~~~~~~~~~
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Always brace controlled statements, even a single-line consequent of
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``if else else``. This is redundant, typically, but it avoids dangling
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else bugs, so it's safer at scale than fine-tuning.
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Examples:
 | 
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.. code-block:: cpp
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   if (...) {
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   } else if (...) {
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   } else {
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   }
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   while (...) {
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   }
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   do {
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   } while (...);
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   for (...; ...; ...) {
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   }
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 | 
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   switch (...) {
 | 
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     case 1: {
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       // When you need to declare a variable in a switch, put the block in braces.
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       int var;
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       break;
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     }
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     case 2:
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       ...
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       break;
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     default:
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       break;
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   }
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``else`` should only ever be followed by ``{`` or ``if``; i.e., other
 | 
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control keywords are not allowed and should be placed inside braces.
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.. note::
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						|
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   For this rule, clang-tidy provides the ``google-readability-braces-around-statements``
 | 
						|
   check with autofixes.
 | 
						|
 | 
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C++ namespaces
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~~~~~~~~~~~~~~
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Mozilla project C++ declarations should be in the ``mozilla``
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namespace. Modules should avoid adding nested namespaces under
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``mozilla``. A couple of exceptions to this rule are:
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- Names which have a high probability of colliding with other names in the
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  code base. For example, ``Point``, ``Path``, etc. Such symbols can be put
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  under module-specific namespaces, under ``mozilla``, with short
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  all-lowercase names.
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- Classes that implement WebIDL bindings tend to live in ``mozilla::dom``,
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  though this is not strictly required and can be customized via
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  ``Bindings.conf``. See :ref:`Web IDL bindings` for more information.
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Other global namespaces besides ``mozilla`` are not allowed.
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No ``using`` directives are allowed in header files, except inside class
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definitions or functions. (We don't want to pollute the global scope of
 | 
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compilation units that use the header file.)
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.. note::
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   For parts of this rule, clang-tidy provides the ``google-global-names-in-headers``
 | 
						|
   check. It only detects ``using namespace`` directives in the global namespace.
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``using namespace ...;`` is only allowed in ``.cpp`` files after all
 | 
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``#include``\ s. Prefer to wrap code in ``namespace ... { ... };``
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instead, if possible. ``using namespace ...;``\ should always specify
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the fully qualified namespace. That is, to use ``Foo::Bar`` do not
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write ``using namespace Foo; using namespace Bar;``, write
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``using namespace Foo::Bar;``
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Use nested namespaces (ex: ``namespace mozilla::widget {``
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.. note::
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   clang-tidy provides the ``modernize-concat-nested-namespaces``
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   check with autofixes.
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Anonymous namespaces
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~~~~~~~~~~~~~~~~~~~~
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We prefer using ``static``, instead of anonymous C++ namespaces. This may
 | 
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change once there is better debugger support (especially on Windows) for
 | 
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placing breakpoints, etc. on code in anonymous namespaces. You may still
 | 
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use anonymous namespaces for things that can't be hidden with ``static``,
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such as types, or certain objects which need to be passed to template
 | 
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functions.
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C++ classes
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~~~~~~~~~~~~
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.. code-block:: cpp
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   namespace mozilla {
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   class MyClass : public A
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   {
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     ...
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   };
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   class MyClass
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     : public X
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     , public Y
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   {
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   public:
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     MyClass(int aVar, int aVar2)
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       : mVar(aVar)
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       , mVar2(aVar2)
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     {
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        ...
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     }
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     // Special member functions, like constructors, that have default bodies
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     // should use '= default' annotation instead.
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     MyClass() = default;
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     // Unless it's a copy or move constructor or you have a specific reason to allow
 | 
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     // implicit conversions, mark all single-argument constructors explicit.
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     explicit MyClass(OtherClass aArg)
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     {
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       ...
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     }
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     // This constructor can also take a single argument, so it also needs to be marked
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     // explicit.
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     explicit MyClass(OtherClass aArg, AnotherClass aArg2 = AnotherClass())
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     {
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       ...
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     }
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     int LargerFunction()
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     {
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       ...
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       ...
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     }
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   private:
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     int mVar;
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   };
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   } // namespace mozilla
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Define classes using the style given above.
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.. note::
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   For the rule on ``= default``, clang-tidy provides the ``modernize-use-default``
 | 
						|
   check with autofixes.
 | 
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 | 
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   For the rule on explicit constructors and conversion operators, clang-tidy
 | 
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   provides the ``mozilla-implicit-constructor`` check.
 | 
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Existing classes in the global namespace are named with a short prefix
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(For example, ``ns``) as a pseudo-namespace.
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Methods and functions
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~~~~~~~~~~~~~~~~~~~~~
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C/C++
 | 
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^^^^^
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In C/C++, method names should use ``UpperCamelCase``.
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Getters that never fail, and never return null, are named ``Foo()``,
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while all other getters use ``GetFoo()``. Getters can return an object
 | 
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value, via a ``Foo** aResult`` outparam (typical for an XPCOM getter),
 | 
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or as an ``already_AddRefed<Foo>`` (typical for a WebIDL getter,
 | 
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possibly with an ``ErrorResult& rv`` parameter), or occasionally as a
 | 
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``Foo*`` (typical for an internal getter for an object with a known
 | 
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lifetime). See `the bug 223255 <https://bugzilla.mozilla.org/show_bug.cgi?id=223255>`_
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for more information.
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XPCOM getters always return primitive values via an outparam, while
 | 
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other getters normally use a return value.
 | 
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Method declarations must use, at most, one of the following keywords:
 | 
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``virtual``, ``override``, or ``final``. Use ``virtual`` to declare
 | 
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virtual methods, which do not override a base class method with the same
 | 
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signature. Use ``override`` to declare virtual methods which do
 | 
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override a base class method, with the same signature, but can be
 | 
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further overridden in derived classes. Use ``final`` to declare virtual
 | 
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methods which do override a base class method, with the same signature,
 | 
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but can NOT be further overridden in the derived classes. This should
 | 
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help the person reading the code fully understand what the declaration
 | 
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is doing, without needing to further examine base classes.
 | 
						|
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.. note::
 | 
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   For the rule on ``virtual/override/final``, clang-tidy provides the
 | 
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   ``modernize-use-override`` check with autofixes.
 | 
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 | 
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 | 
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Operators
 | 
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~~~~~~~~~
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The unary keyword operator ``sizeof``, should have its operand parenthesized
 | 
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even if it is an expression; e.g. ``int8_t arr[64]; memset(arr, 42, sizeof(arr));``.
 | 
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Literals
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~~~~~~~~
 | 
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Use ``\uXXXX`` unicode escapes for non-ASCII characters. The character
 | 
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set for XUL, script, and properties files is UTF-8, which is not easily
 | 
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readable.
 | 
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Prefixes
 | 
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~~~~~~~~
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Follow these naming prefix conventions:
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Variable prefixes
 | 
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^^^^^^^^^^^^^^^^^
 | 
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 | 
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-  k=constant (e.g. ``kNC_child``). Not all code uses this style; some
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   uses ``ALL_CAPS`` for constants.
 | 
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-  g=global (e.g. ``gPrefService``)
 | 
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-  a=argument (e.g. ``aCount``)
 | 
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-  C++ Specific Prefixes
 | 
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   -  s=static member (e.g. ``sPrefChecked``)
 | 
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   -  m=member (e.g. ``mLength``)
 | 
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   -  e=enum variants (e.g. ``enum Foo { eBar, eBaz }``). Enum classes
 | 
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      should use ``CamelCase`` instead (e.g.
 | 
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      ``enum class Foo { Bar, Baz }``).
 | 
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 | 
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 | 
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Global functions/macros/etc
 | 
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^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | 
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-  Macros begin with ``MOZ_``, and are all caps (e.g.
 | 
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   ``MOZ_WOW_GOODNESS``). Note that older code uses the ``NS_`` prefix;
 | 
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   while these aren't being changed, you should only use ``MOZ_`` for
 | 
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   new macros. The only exception is if you're creating a new macro,
 | 
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   which is part of a set of related macros still using the old ``NS_``
 | 
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   prefix. Then you should be consistent with the existing macros.
 | 
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 | 
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 | 
						|
Error Variables
 | 
						|
^^^^^^^^^^^^^^^
 | 
						|
 | 
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-  Local variables that are assigned ``nsresult`` result codes should be named ``rv``
 | 
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   (i.e., e.g., not ``res``, not ``result``, not ``foo``). `rv` should not be
 | 
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   used for bool or other result types.
 | 
						|
-  Local variables that are assigned ``bool`` result codes should be named `ok`.
 | 
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 | 
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 | 
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C/C++ practices
 | 
						|
---------------
 | 
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 | 
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-  **Have you checked for compiler warnings?** Warnings often point to
 | 
						|
   real bugs. `Many of them <https://searchfox.org/mozilla-central/source/build/moz.configure/warnings.configure>`__
 | 
						|
   are enabled by default in the build system.
 | 
						|
-  In C++ code, use ``nullptr`` for pointers. In C code, using ``NULL``
 | 
						|
   or ``0`` is allowed.
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
   For the C++ rule, clang-tidy provides the ``modernize-use-nullptr`` check
 | 
						|
   with autofixes.
 | 
						|
 | 
						|
-  Don't use ``PRBool`` and ``PRPackedBool`` in C++, use ``bool``
 | 
						|
   instead.
 | 
						|
-  For checking if a ``std`` container has no items, don't use
 | 
						|
   ``size()``, instead use ``empty()``.
 | 
						|
-  When testing a pointer, use ``(!myPtr)`` or ``(myPtr)``;
 | 
						|
   don't use ``myPtr != nullptr`` or ``myPtr == nullptr``.
 | 
						|
-  Do not compare ``x == true`` or ``x == false``. Use ``(x)`` or
 | 
						|
   ``(!x)`` instead. ``if (x == true)`` may have semantics different from
 | 
						|
   ``if (x)``!
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
   clang-tidy provides the ``readability-simplify-boolean-expr`` check
 | 
						|
   with autofixes that checks for these and some other boolean expressions
 | 
						|
   that can be simplified.
 | 
						|
 | 
						|
-  In general, initialize variables with ``nsFoo aFoo = bFoo,`` and not
 | 
						|
   ``nsFoo aFoo(bFoo)``.
 | 
						|
 | 
						|
   -  For constructors, initialize member variables with : ``nsFoo
 | 
						|
      aFoo(bFoo)`` syntax.
 | 
						|
 | 
						|
-  To avoid warnings created by variables used only in debug builds, use
 | 
						|
   the
 | 
						|
   `DebugOnly<T> <https://developer.mozilla.org/docs/Mozilla/Debugging/DebugOnly%3CT%3E>`__
 | 
						|
   helper when declaring them.
 | 
						|
-  You should `use the static preference
 | 
						|
   API <https://firefox-source-docs.mozilla.org/modules/libpref/index.html>`__ for
 | 
						|
   working with preferences.
 | 
						|
-  One-argument constructors, that are not copy or move constructors,
 | 
						|
   should generally be marked explicit. Exceptions should be annotated
 | 
						|
   with ``MOZ_IMPLICIT``.
 | 
						|
-  Use ``char32_t`` as the return type or argument type of a method that
 | 
						|
   returns or takes as argument a single Unicode scalar value. (Don't
 | 
						|
   use UTF-32 strings, though.)
 | 
						|
-  Prefer unsigned types for semantically-non-negative integer values.
 | 
						|
-  When operating on integers that could overflow, use ``CheckedInt``.
 | 
						|
-  Avoid the usage of ``typedef``, instead, please use ``using`` instead.
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
   For parts of this rule, clang-tidy provides the ``modernize-use-using``
 | 
						|
   check with autofixes.
 | 
						|
 | 
						|
 | 
						|
Header files
 | 
						|
------------
 | 
						|
 | 
						|
Since the Firefox code base is huge and uses a monolithic build, it is
 | 
						|
of utmost importance for keeping build times reasonable to limit the
 | 
						|
number of included files in each translation unit to the required minimum.
 | 
						|
Exported header files need particular attention in this regard, since their
 | 
						|
included files propagate, and many of them are directly or indirectly
 | 
						|
included in a large number of translation units.
 | 
						|
 | 
						|
-  Include guards are named per the Google coding style (i.e. upper snake
 | 
						|
   case with a single trailing underscore). They should not include a
 | 
						|
   leading ``MOZ_`` or ``MOZILLA_``. For example, ``dom/media/foo.h``
 | 
						|
   would use the guard ``DOM_MEDIA_FOO_H_``.
 | 
						|
-  Forward-declare classes in your header files, instead of including
 | 
						|
   them, whenever possible. For example, if you have an interface with a
 | 
						|
   ``void DoSomething(nsIContent* aContent)`` function, forward-declare
 | 
						|
   with ``class nsIContent;`` instead of ``#include "nsIContent.h"``.
 | 
						|
   If a "forwarding header" is provided for a type, include that instead of
 | 
						|
   putting the literal forward declaration(s) in your header file. E.g. for
 | 
						|
   some JavaScript types, there is ``js/TypeDecls.h``, for the string types
 | 
						|
   there is ``StringFwd.h``. One reason for this is that this allows
 | 
						|
   changing a type to a type alias by only changing the forwarding header.
 | 
						|
   The following uses of a type can be done with a forward declaration only:
 | 
						|
 | 
						|
   -  Parameter or return type in a function declaration
 | 
						|
   -  Member/local variable pointer or reference type
 | 
						|
   -  Use as a template argument (not in all cases) in a member/local variable type
 | 
						|
   -  Defining a type alias
 | 
						|
 | 
						|
   The following uses of a type require a full definition:
 | 
						|
 | 
						|
   -  Base class
 | 
						|
   -  Member/local variable type
 | 
						|
   -  Use with delete or new
 | 
						|
   -  Use as a template argument (not in all cases)
 | 
						|
   -  Any uses of non-scoped enum types
 | 
						|
   -  Enum values of a scoped enum type
 | 
						|
 | 
						|
   Use as a template argument is somewhat tricky. It depends on how the
 | 
						|
   template uses the type. E.g. ``mozilla::Maybe<T>`` and ``AutoTArray<T>``
 | 
						|
   always require a full definition of ``T`` because the size of the
 | 
						|
   template instance depends on the size of ``T``. ``RefPtr<T>`` and
 | 
						|
   ``UniquePtr<T>`` don't require a full definition (because their
 | 
						|
   pointer member always has the same size), but their destructor
 | 
						|
   requires a full definition. If you encounter a template that cannot
 | 
						|
   be instantiated with a forward declaration only, but it seems
 | 
						|
   it should be possible, please file a bug (if it doesn't exist yet).
 | 
						|
 | 
						|
   Therefore, also consider the following guidelines to allow using forward
 | 
						|
   declarations as widely as possible.
 | 
						|
-  Inline function bodies in header files often pull in a lot of additional
 | 
						|
   dependencies. Be mindful when adding or extending inline function bodies,
 | 
						|
   and consider moving the function body to the cpp file or to a separate
 | 
						|
   header file that is not included everywhere. Bug 1677553 intends to provide
 | 
						|
   a more specific guideline on this.
 | 
						|
-  Consider the use of the `Pimpl idiom <https://en.cppreference.com/w/cpp/language/pimpl>`__,
 | 
						|
   i.e. hide the actual implementation in a separate ``Impl`` class that is
 | 
						|
   defined in the implementation file and only expose a ``class Impl;`` forward
 | 
						|
   declaration and ``UniquePtr<Impl>`` member in the header file.
 | 
						|
-  Do not use non-scoped enum types. These cannot be forward-declared. Use
 | 
						|
   scoped enum types instead, and forward declare them when possible.
 | 
						|
-  Avoid nested types that need to be referenced from outside the class.
 | 
						|
   These cannot be forward declared. Place them in a namespace instead, maybe
 | 
						|
   in an extra inner namespace, and forward declare them where possible.
 | 
						|
-  Avoid mixing declarations with different sets of dependencies in a single
 | 
						|
   header file. This is generally advisable, but even more so when some of these
 | 
						|
   declarations are used by a subset of the translation units that include the
 | 
						|
   combined header file only. Consider such a badly mixed header file like:
 | 
						|
 | 
						|
   .. code-block:: cpp
 | 
						|
 | 
						|
      /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
 | 
						|
      /* vim: set ts=8 sts=2 et sw=2 tw=80: */
 | 
						|
      /* This Source Code Form is subject to the terms of the Mozilla Public
 | 
						|
      * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 | 
						|
      * You can obtain one at http://mozilla.org/MPL/2.0/. */
 | 
						|
 | 
						|
      #ifndef BAD_MIXED_FILE_H_
 | 
						|
      #define BAD_MIXED_FILE_H_
 | 
						|
 | 
						|
      // Only this include is needed for the function declaration below.
 | 
						|
      #include "nsCOMPtr.h"
 | 
						|
 | 
						|
      // These includes are only needed for the class definition.
 | 
						|
      #include "nsIFile.h"
 | 
						|
      #include "mozilla/ComplexBaseClass.h"
 | 
						|
 | 
						|
      namespace mozilla {
 | 
						|
 | 
						|
      class WrappedFile : public nsIFile, ComplexBaseClass {
 | 
						|
      // ... class definition left out for clarity
 | 
						|
      };
 | 
						|
 | 
						|
      // Assuming that most translation units that include this file only call
 | 
						|
      // the function, but don't need the class definition, this should be in a
 | 
						|
      // header file on its own in order to avoid pulling in the other
 | 
						|
      // dependencies everywhere.
 | 
						|
      nsCOMPtr<nsIFile> CreateDefaultWrappedFile(nsCOMPtr<nsIFile>&& aFileToWrap);
 | 
						|
 | 
						|
      } // namespace mozilla
 | 
						|
 | 
						|
      #endif // BAD_MIXED_FILE_H_
 | 
						|
 | 
						|
 | 
						|
An example header file based on these rules (with some extra comments):
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
 | 
						|
   /* vim: set ts=8 sts=2 et sw=2 tw=80: */
 | 
						|
   /* This Source Code Form is subject to the terms of the Mozilla Public
 | 
						|
   * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 | 
						|
   * You can obtain one at http://mozilla.org/MPL/2.0/. */
 | 
						|
 | 
						|
   #ifndef DOM_BASE_FOO_H_
 | 
						|
   #define DOM_BASE_FOO_H_
 | 
						|
 | 
						|
   // Include guards should come at the very beginning and always use exactly
 | 
						|
   // the style above. Otherwise, compiler optimizations that avoid rescanning
 | 
						|
   // repeatedly included headers might not hit and cause excessive compile
 | 
						|
   // times.
 | 
						|
 | 
						|
   #include <cstdint>
 | 
						|
   #include "nsCOMPtr.h"  // This is needed because we have a nsCOMPtr<T> data member.
 | 
						|
 | 
						|
   class nsIFile;  // Used as a template argument only.
 | 
						|
   enum class nsresult : uint32_t; // Used as a parameter type only.
 | 
						|
   template <class T>
 | 
						|
   class RefPtr;   // Used as a return type only.
 | 
						|
 | 
						|
   namespace mozilla::dom {
 | 
						|
 | 
						|
   class Document; // Used as a template argument only.
 | 
						|
 | 
						|
   // Scoped enum, not as a nested type, so it can be
 | 
						|
   // forward-declared elsewhere.
 | 
						|
   enum class FooKind { Small, Big };
 | 
						|
 | 
						|
   class Foo {
 | 
						|
   public:
 | 
						|
     // Do not put the implementation in the header file, it would
 | 
						|
     // require including nsIFile.h
 | 
						|
     Foo(nsCOMPtr<nsIFile> aFile, FooKind aFooKind);
 | 
						|
 | 
						|
     RefPtr<Document> CreateDocument();
 | 
						|
 | 
						|
     void SetResult(nsresult aResult);
 | 
						|
 | 
						|
     // Even though we will default this destructor, do this in the
 | 
						|
     // implementation file since we would otherwise need to include
 | 
						|
     // nsIFile.h in the header.
 | 
						|
     ~Foo();
 | 
						|
 | 
						|
   private:
 | 
						|
     nsCOMPtr<nsIFile> mFile;
 | 
						|
   };
 | 
						|
 | 
						|
   } // namespace mozilla::dom
 | 
						|
 | 
						|
   #endif // DOM_BASE_FOO_H_
 | 
						|
 | 
						|
 | 
						|
Corresponding implementation file:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
 | 
						|
   /* vim: set ts=8 sts=2 et sw=2 tw=80: */
 | 
						|
   /* This Source Code Form is subject to the terms of the Mozilla Public
 | 
						|
   * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 | 
						|
   * You can obtain one at http://mozilla.org/MPL/2.0/. */
 | 
						|
 | 
						|
   #include "mozilla/dom/Foo.h"  // corresponding header
 | 
						|
 | 
						|
   #include "mozilla/Assertions.h"  // Needed for MOZ_ASSERT.
 | 
						|
   #include "mozilla/dom/Document.h" // Needed because we construct a Document.
 | 
						|
   #include "nsError.h"  // Needed because we use NS_OK aka nsresult::NS_OK.
 | 
						|
   #include "nsIFile.h"  // This is needed because our destructor indirectly calls delete nsIFile in a template instance.
 | 
						|
 | 
						|
   namespace mozilla::dom {
 | 
						|
 | 
						|
   // Do not put the implementation in the header file, it would
 | 
						|
   // require including nsIFile.h
 | 
						|
   Foo::Foo(nsCOMPtr<nsIFile> aFile, FooKind aFooKind)
 | 
						|
    : mFile{std::move(aFile)} {
 | 
						|
   }
 | 
						|
 | 
						|
   RefPtr<Document> Foo::CreateDocument() {
 | 
						|
     return MakeRefPtr<Document>();
 | 
						|
   }
 | 
						|
 | 
						|
   void Foo::SetResult(nsresult aResult) {
 | 
						|
      MOZ_ASSERT(aResult != NS_OK);
 | 
						|
 | 
						|
      // do something with aResult
 | 
						|
   }
 | 
						|
 | 
						|
   // Even though we default this destructor, do this in the
 | 
						|
   // implementation file since we would otherwise need to include
 | 
						|
   // nsIFile.h in the header.
 | 
						|
   Foo::~Foo() = default;
 | 
						|
 | 
						|
   } // namespace mozilla::dom
 | 
						|
 | 
						|
 | 
						|
Include directives
 | 
						|
------------------
 | 
						|
 | 
						|
- Ordering:
 | 
						|
 | 
						|
  - In an implementation file (cpp file), the very first include directive
 | 
						|
    should include the corresponding header file, followed by a blank line.
 | 
						|
  - Any conditional includes (depending on some ``#ifdef`` or similar) follow
 | 
						|
    after non-conditional includes. Don't mix them in.
 | 
						|
  - Don't place comments between non-conditional includes.
 | 
						|
 | 
						|
  Bug 1679522 addresses automating the ordering via clang-format, which
 | 
						|
  is going to enforce some stricter rules. Expect the includes to be reordered.
 | 
						|
  If you include third-party headers that are not self-contained, and therefore
 | 
						|
  need to be included in a particular order, enclose those (and only those)
 | 
						|
  between ``// clang-format off`` and ``// clang-format on``. This should not be
 | 
						|
  done for Mozilla headers, which should rather be made self-contained if they
 | 
						|
  are not.
 | 
						|
 | 
						|
- Brackets vs. quotes: C/C++ standard library headers are included using
 | 
						|
  brackets (e.g. ``#include <cstdint>``), all other include directives use
 | 
						|
  (double) quotes (e.g. ``#include "mozilla/dom/Document.h``).
 | 
						|
- Exported headers should always be included from their exported path, not
 | 
						|
  from their source path in the tree, even if available locally. E.g. always
 | 
						|
  do ``#include "mozilla/Vector.h"``, not ``#include "Vector.h"``, even
 | 
						|
  from within `mfbt`.
 | 
						|
- Generally, you should include exactly those headers that are needed, not
 | 
						|
  more and not less. Unfortunately this is not easy to see. Maybe C++20
 | 
						|
  modules will bring improvements to this, but it will take a long time
 | 
						|
  to be adopted.
 | 
						|
- The basic rule is that if you literally use a symbol in your file that
 | 
						|
  is declared in a header A.h, include that header. In particular in header
 | 
						|
  files, check if a forward declaration or including a forwarding header is
 | 
						|
  sufficient, see section :ref:`Header files`.
 | 
						|
 | 
						|
  There are cases where this basic rule is not sufficient. Some cases where
 | 
						|
  you need to include additional headers are:
 | 
						|
 | 
						|
  - You reference a member of a type that is not literally mentioned in your
 | 
						|
    code, but, e.g. is the return type of a function you are calling.
 | 
						|
 | 
						|
  There are also cases where the basic rule leads to redundant includes. Note
 | 
						|
  that "redundant" here does not refer to "accidentally redundant" headers,
 | 
						|
  e.g. at the time of writing ``mozilla/dom/BodyUtil.h`` includes
 | 
						|
  ``mozilla/dom/FormData.h``, but it doesn't need to (it only needs a forward
 | 
						|
  declaration), so including ``mozilla/dom/FormData.h`` is "accidentally
 | 
						|
  redundant" when including ``mozilla/dom/BodyUtil.h``. The includes of
 | 
						|
  ``mozilla/dom/BodyUtil.h`` might change at any time, so if a file that
 | 
						|
  includes ``mozilla/dom/BodyUtil.h`` needs a full definition of
 | 
						|
  ``mozilla::dom::FormData``, it should includes ``mozilla/dom/FormData.h``
 | 
						|
  itself. In fact, these "accidentally redundant" headers MUST be included.
 | 
						|
  Relying on accidentally redundant includes makes any change to a header
 | 
						|
  file extremely hard, in particular when considering that the set of
 | 
						|
  accidentally redundant includes differs between platforms.
 | 
						|
  But some cases in fact are non-accidentally redundant, and these can and
 | 
						|
  typically should not be repeated:
 | 
						|
 | 
						|
  - The includes of the header file do not need to be repeated in its
 | 
						|
    corresponding implementation file. Rationale: the implementation file and
 | 
						|
    its corresponding header file are tightly coupled per se.
 | 
						|
 | 
						|
  Macros are a special case. Generally, the literal rule also applies here,
 | 
						|
  i.e. if the macro definition references a symbol, the file containing the
 | 
						|
  macro definition should include the header defining the symbol. E.g.
 | 
						|
  ``NS_IMPL_CYCLE_COLLECTING_NATIVE_RELEASE`` defined in ``nsISupportsImpl.h``
 | 
						|
  makes use of ``MOZ_ASSERT`` defined in ``mozilla/Assertions.h``, so
 | 
						|
  ``nsISupportsImpl.h`` includes ``mozilla/Assertions.h``. However, this
 | 
						|
  requires human judgment of what is intended, since technically only the
 | 
						|
  invocations of the macro reference a symbol (and that's how
 | 
						|
  include-what-you-use handles this). It might depend on the
 | 
						|
  context or parameters which symbol is actually referenced, and sometimes
 | 
						|
  this is on purpose. In these cases, the user of the macro needs to include
 | 
						|
  the required header(s).
 | 
						|
 | 
						|
 | 
						|
 | 
						|
COM and pointers
 | 
						|
----------------
 | 
						|
 | 
						|
-  Use ``nsCOMPtr<>``
 | 
						|
   If you don't know how to use it, start looking in the code for
 | 
						|
   examples. The general rule, is that the very act of typing
 | 
						|
   ``NS_RELEASE`` should be a signal to you to question your code:
 | 
						|
   "Should I be using ``nsCOMPtr`` here?". Generally the only valid use
 | 
						|
   of ``NS_RELEASE`` is when you are storing refcounted pointers in a
 | 
						|
   long-lived datastructure.
 | 
						|
-  Declare new XPCOM interfaces using :doc:`XPIDL </xpcom/xpidl>`, so they
 | 
						|
   will be scriptable.
 | 
						|
-  Use :doc:`nsCOMPtr </xpcom/refptr>` for strong references, and
 | 
						|
   ``nsWeakPtr`` for weak references.
 | 
						|
-  Don't use ``QueryInterface`` directly. Use ``CallQueryInterface`` or
 | 
						|
   ``do_QueryInterface`` instead.
 | 
						|
-  Use :ref:`Contract IDs <contract_ids>`,
 | 
						|
   instead of CIDs with ``do_CreateInstance``/``do_GetService``.
 | 
						|
-  Use pointers, instead of references for function out parameters, even
 | 
						|
   for primitive types.
 | 
						|
 | 
						|
 | 
						|
IDL
 | 
						|
---
 | 
						|
 | 
						|
 | 
						|
Use leading-lowercase, or "interCaps"
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
When defining a method or attribute in IDL, the first letter should be
 | 
						|
lowercase, and each following word should be capitalized. For example:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   long updateStatusBar();
 | 
						|
 | 
						|
 | 
						|
Use attributes wherever possible
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
Whenever you are retrieving or setting a single value, without any
 | 
						|
context, you should use attributes. Don't use two methods when you could
 | 
						|
use an attribute. Using attributes logically connects the getting and
 | 
						|
setting of a value, and makes scripted code look cleaner.
 | 
						|
 | 
						|
This example has too many methods:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   interface nsIFoo : nsISupports
 | 
						|
   {
 | 
						|
       long getLength();
 | 
						|
       void setLength(in long length);
 | 
						|
       long getColor();
 | 
						|
   };
 | 
						|
 | 
						|
The code below will generate the exact same C++ signature, but is more
 | 
						|
script-friendly.
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   interface nsIFoo : nsISupports
 | 
						|
   {
 | 
						|
       attribute long length;
 | 
						|
       readonly attribute long color;
 | 
						|
   };
 | 
						|
 | 
						|
 | 
						|
Use Java-style constants
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
When defining scriptable constants in IDL, the name should be all
 | 
						|
uppercase, with underscores between words:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   const long ERROR_UNDEFINED_VARIABLE = 1;
 | 
						|
 | 
						|
 | 
						|
See also
 | 
						|
~~~~~~~~
 | 
						|
 | 
						|
For details on interface development, as well as more detailed style
 | 
						|
guides, see the `Interface development
 | 
						|
guide <https://developer.mozilla.org/docs/Mozilla/Developer_guide/Interface_development_guide>`__.
 | 
						|
 | 
						|
 | 
						|
Error handling
 | 
						|
--------------
 | 
						|
 | 
						|
 | 
						|
Check for errors early and often
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
Every time you make a call into an XPCOM function, you should check for
 | 
						|
an error condition. You need to do this even if you know that call will
 | 
						|
never fail. Why?
 | 
						|
 | 
						|
-  Someone may change the callee in the future to return a failure
 | 
						|
   condition.
 | 
						|
-  The object in question may live on another thread, another process,
 | 
						|
   or possibly even another machine. The proxy could have failed to make
 | 
						|
   your call in the first place.
 | 
						|
 | 
						|
Also, when you make a new function which is failable (i.e. it will
 | 
						|
return a ``nsresult`` or a ``bool`` that may indicate an error), you should
 | 
						|
explicitly mark the return value should always be checked. For example:
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
   // for IDL.
 | 
						|
   [must_use] nsISupports
 | 
						|
   create();
 | 
						|
 | 
						|
   // for C++, add this in *declaration*, do not add it again in implementation.
 | 
						|
   [[nodiscard]] nsresult
 | 
						|
   DoSomething();
 | 
						|
 | 
						|
There are some exceptions:
 | 
						|
 | 
						|
-  Predicates or getters, which return ``bool`` or ``nsresult``.
 | 
						|
-  IPC method implementation (For example, ``bool RecvSomeMessage()``).
 | 
						|
-  Most callers will check the output parameter, see below.
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   nsresult
 | 
						|
   SomeMap::GetValue(const nsString& key, nsString& value);
 | 
						|
 | 
						|
If most callers need to check the output value first, then adding
 | 
						|
``[[nodiscard]]`` might be too verbose. In this case, change the return value
 | 
						|
to void might be a reasonable choice.
 | 
						|
 | 
						|
There is also a static analysis attribute ``[[nodiscard]]``, which can
 | 
						|
be added to class declarations, to ensure that those declarations are
 | 
						|
always used when they are returned.
 | 
						|
 | 
						|
 | 
						|
Use the NS_WARN_IF macro when errors are unexpected.
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
The ``NS_WARN_IF`` macro can be used to issue a console warning, in debug
 | 
						|
builds if the condition fails. This should only be used when the failure
 | 
						|
is unexpected and cannot be caused by normal web content.
 | 
						|
 | 
						|
If you are writing code which wants to issue warnings when methods fail,
 | 
						|
please either use ``NS_WARNING`` directly, or use the new ``NS_WARN_IF`` macro.
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   if (NS_WARN_IF(somethingthatshouldbefalse)) {
 | 
						|
     return NS_ERROR_INVALID_ARG;
 | 
						|
   }
 | 
						|
 | 
						|
   if (NS_WARN_IF(NS_FAILED(rv))) {
 | 
						|
     return rv;
 | 
						|
   }
 | 
						|
 | 
						|
Previously, the ``NS_ENSURE_*`` macros were used for this purpose, but
 | 
						|
those macros hide return statements, and should not be used in new code.
 | 
						|
(This coding style rule isn't generally agreed, so use of ``NS_ENSURE_*``
 | 
						|
can be valid.)
 | 
						|
 | 
						|
 | 
						|
Return from errors immediately
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
In most cases, your knee-jerk reaction should be to return from the
 | 
						|
current function, when an error condition occurs. Don't do this:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   rv = foo->Call1();
 | 
						|
   if (NS_SUCCEEDED(rv)) {
 | 
						|
     rv = foo->Call2();
 | 
						|
     if (NS_SUCCEEDED(rv)) {
 | 
						|
       rv = foo->Call3();
 | 
						|
     }
 | 
						|
   }
 | 
						|
   return rv;
 | 
						|
 | 
						|
Instead, do this:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   rv = foo->Call1();
 | 
						|
   if (NS_FAILED(rv)) {
 | 
						|
     return rv;
 | 
						|
   }
 | 
						|
 | 
						|
   rv = foo->Call2();
 | 
						|
   if (NS_FAILED(rv)) {
 | 
						|
     return rv;
 | 
						|
   }
 | 
						|
 | 
						|
   rv = foo->Call3();
 | 
						|
   if (NS_FAILED(rv)) {
 | 
						|
     return rv;
 | 
						|
   }
 | 
						|
 | 
						|
Why? Error handling should not obfuscate the logic of the code. The
 | 
						|
author's intent, in the first example, was to make 3 calls in
 | 
						|
succession. Wrapping the calls in nested if() statements, instead
 | 
						|
obscured the most likely behavior of the code.
 | 
						|
 | 
						|
Consider a more complicated example to hide a bug:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   bool val;
 | 
						|
   rv = foo->GetBooleanValue(&val);
 | 
						|
   if (NS_SUCCEEDED(rv) && val) {
 | 
						|
     foo->Call1();
 | 
						|
   } else {
 | 
						|
     foo->Call2();
 | 
						|
   }
 | 
						|
 | 
						|
The intent of the author, may have been, that ``foo->Call2()`` would only
 | 
						|
happen when val had a false value. In fact, ``foo->Call2()`` will also be
 | 
						|
called, when ``foo->GetBooleanValue(&val)`` fails. This may, or may not,
 | 
						|
have been the author's intent. It is not clear from this code. Here is
 | 
						|
an updated version:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   bool val;
 | 
						|
   rv = foo->GetBooleanValue(&val);
 | 
						|
   if (NS_FAILED(rv)) {
 | 
						|
     return rv;
 | 
						|
   }
 | 
						|
   if (val) {
 | 
						|
     foo->Call1();
 | 
						|
   } else {
 | 
						|
     foo->Call2();
 | 
						|
   }
 | 
						|
 | 
						|
In this example, the author's intent is clear, and an error condition
 | 
						|
avoids both calls to ``foo->Call1()`` and ``foo->Call2();``
 | 
						|
 | 
						|
*Possible exceptions:* Sometimes it is not fatal if a call fails. For
 | 
						|
instance, if you are notifying a series of observers that an event has
 | 
						|
fired, it might be trivial that one of these notifications failed:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   for (size_t i = 0; i < length; ++i) {
 | 
						|
     // we don't care if any individual observer fails
 | 
						|
     observers[i]->Observe(foo, bar, baz);
 | 
						|
   }
 | 
						|
 | 
						|
Another possibility, is you are not sure if a component exists or is
 | 
						|
installed, and you wish to continue normally, if the component is not
 | 
						|
found.
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   nsCOMPtr<nsIMyService> service = do_CreateInstance(NS_MYSERVICE_CID, &rv);
 | 
						|
   // if the service is installed, then we'll use it.
 | 
						|
   if (NS_SUCCEEDED(rv)) {
 | 
						|
     // non-fatal if this fails too, ignore this error.
 | 
						|
     service->DoSomething();
 | 
						|
 | 
						|
     // this is important, handle this error!
 | 
						|
     rv = service->DoSomethingImportant();
 | 
						|
     if (NS_FAILED(rv)) {
 | 
						|
       return rv;
 | 
						|
     }
 | 
						|
   }
 | 
						|
 | 
						|
   // continue normally whether or not the service exists.
 | 
						|
 | 
						|
 | 
						|
Strings
 | 
						|
-------
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
   This section overlaps with the more verbose advice given in
 | 
						|
   :doc:`String guide </xpcom/stringguide>`.
 | 
						|
   These should eventually be merged. For now, please refer to that guide for
 | 
						|
   more advice.
 | 
						|
 | 
						|
-  String arguments to functions should be declared as ``[const] nsA[C]String&``.
 | 
						|
-  Prefer using string literals. In particular, use empty string literals,
 | 
						|
   i.e. ``u""_ns`` or ``""_ns``, instead of ``Empty[C]String()`` or
 | 
						|
   ``const nsAuto[C]String empty;``. Use ``Empty[C]String()`` only if you
 | 
						|
   specifically need a ``const ns[C]String&``, e.g. with the ternary operator
 | 
						|
   or when you need to return/bind to a reference or take the address of the
 | 
						|
   empty string.
 | 
						|
-  For 16-bit literal strings, use ``u"..."_ns`` or, if necessary
 | 
						|
   ``NS_LITERAL_STRING_FROM_CSTRING(...)`` instead of ``nsAutoString()``
 | 
						|
   or other ways that would do a run-time conversion.
 | 
						|
   See :ref:`Avoid runtime conversion of string literals <Avoid runtime conversion of string literals>` below.
 | 
						|
-  To compare a string with a literal, use ``.EqualsLiteral("...")``.
 | 
						|
-  Use ``str.IsEmpty()`` instead of ``str.Length() == 0``.
 | 
						|
-  Use ``str.Truncate()`` instead of ``str.SetLength(0)``,
 | 
						|
   ``str.Assign(""_ns)`` or ``str.AssignLiteral("")``.
 | 
						|
-  Don't use functions from ``ctype.h`` (``isdigit()``, ``isalpha()``,
 | 
						|
   etc.) or from ``strings.h`` (``strcasecmp()``, ``strncasecmp()``).
 | 
						|
   These are locale-sensitive, which makes them inappropriate for
 | 
						|
   processing protocol text. At the same time, they are too limited to
 | 
						|
   work properly for processing natural-language text. Use the
 | 
						|
   alternatives in ``mozilla/TextUtils.h`` and in ``nsUnicharUtils.h``
 | 
						|
   in place of ``ctype.h``. In place of ``strings.h``, prefer the
 | 
						|
   ``nsStringComparator`` facilities for comparing strings or if you
 | 
						|
   have to work with zero-terminated strings, use ``nsCRT.h`` for
 | 
						|
   ASCII-case-insensitive comparison.
 | 
						|
 | 
						|
 | 
						|
Use the ``Auto`` form of strings for local values
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
When declaring a local, short-lived ``nsString`` class, always use
 | 
						|
``nsAutoString`` or ``nsAutoCString``. These pre-allocate a 64-byte
 | 
						|
buffer on the stack, and avoid fragmenting the heap. Don't do this:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   nsresult
 | 
						|
   foo()
 | 
						|
   {
 | 
						|
     nsCString bar;
 | 
						|
     ..
 | 
						|
   }
 | 
						|
 | 
						|
instead:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   nsresult
 | 
						|
   foo()
 | 
						|
   {
 | 
						|
     nsAutoCString bar;
 | 
						|
     ..
 | 
						|
   }
 | 
						|
 | 
						|
 | 
						|
Be wary of leaking values from non-XPCOM functions that return char\* or PRUnichar\*
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
It is an easy trap to return an allocated string, from an internal
 | 
						|
helper function, and then using that function inline in your code,
 | 
						|
without freeing the value. Consider this code:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   static char*
 | 
						|
   GetStringValue()
 | 
						|
   {
 | 
						|
     ..
 | 
						|
     return resultString.ToNewCString();
 | 
						|
   }
 | 
						|
 | 
						|
     ..
 | 
						|
     WarnUser(GetStringValue());
 | 
						|
 | 
						|
In the above example, ``WarnUser`` will get the string allocated from
 | 
						|
``resultString.ToNewCString()`` and throw away the pointer. The
 | 
						|
resulting value is never freed. Instead, either use the string classes,
 | 
						|
to make sure your string is automatically freed when it goes out of
 | 
						|
scope, or make sure that your string is freed.
 | 
						|
 | 
						|
Automatic cleanup:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   static void
 | 
						|
   GetStringValue(nsAWritableCString& aResult)
 | 
						|
   {
 | 
						|
     ..
 | 
						|
     aResult.Assign("resulting string");
 | 
						|
   }
 | 
						|
 | 
						|
     ..
 | 
						|
     nsAutoCString warning;
 | 
						|
     GetStringValue(warning);
 | 
						|
     WarnUser(warning.get());
 | 
						|
 | 
						|
Free the string manually:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   static char*
 | 
						|
   GetStringValue()
 | 
						|
   {
 | 
						|
     ..
 | 
						|
     return resultString.ToNewCString();
 | 
						|
   }
 | 
						|
 | 
						|
     ..
 | 
						|
     char* warning = GetStringValue();
 | 
						|
     WarnUser(warning);
 | 
						|
     nsMemory::Free(warning);
 | 
						|
 | 
						|
.. _Avoid runtime conversion of string literals:
 | 
						|
 | 
						|
Avoid runtime conversion of string literals
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
It is very common to need to assign the value of a literal string, such
 | 
						|
as ``"Some String"``, into a unicode buffer. Instead of using ``nsString``'s
 | 
						|
``AssignLiteral`` and ``AppendLiteral``, use a user-defined literal like `u"foo"_ns`
 | 
						|
instead. On most platforms, this will force the compiler to compile in a
 | 
						|
raw unicode string, and assign it directly. In cases where the literal is defined
 | 
						|
via a macro that is used in both 8-bit and 16-bit ways, you can use
 | 
						|
`NS_LITERAL_STRING_FROM_CSTRING` to do the conversion at compile time.
 | 
						|
 | 
						|
Incorrect:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   nsAutoString warning;
 | 
						|
   warning.AssignLiteral("danger will robinson!");
 | 
						|
   ...
 | 
						|
   foo->SetStringValue(warning);
 | 
						|
   ...
 | 
						|
   bar->SetUnicodeValue(warning.get());
 | 
						|
 | 
						|
Correct:
 | 
						|
 | 
						|
.. code-block:: cpp
 | 
						|
 | 
						|
   constexpr auto warning = u"danger will robinson!"_ns;
 | 
						|
   ...
 | 
						|
   // if you'll be using the 'warning' string, you can still use it as before:
 | 
						|
   foo->SetStringValue(warning);
 | 
						|
   ...
 | 
						|
   bar->SetUnicodeValue(warning.get());
 | 
						|
 | 
						|
   // alternatively, use the wide string directly:
 | 
						|
   foo->SetStringValue(u"danger will robinson!"_ns);
 | 
						|
   ...
 | 
						|
 | 
						|
   // if a macro is the source of a 8-bit literal and you cannot change it, use
 | 
						|
   // NS_LITERAL_STRING_FROM_CSTRING, but only if necessary.
 | 
						|
   #define MY_MACRO_LITERAL "danger will robinson!"
 | 
						|
   foo->SetStringValue(NS_LITERAL_STRING_FROM_CSTRING(MY_MACRO_LITERAL));
 | 
						|
 | 
						|
   // If you need to pass to a raw const char16_t *, there's no benefit to
 | 
						|
   // go through our string classes at all, just do...
 | 
						|
   bar->SetUnicodeValue(u"danger will robinson!");
 | 
						|
 | 
						|
   // .. or, again, if a macro is the source of a 8-bit literal
 | 
						|
   bar->SetUnicodeValue(u"" MY_MACRO_LITERAL);
 | 
						|
 | 
						|
 | 
						|
Usage of PR_(MAX|MIN|ABS|ROUNDUP) macro calls
 | 
						|
---------------------------------------------
 | 
						|
 | 
						|
Use the standard-library functions (``std::max``), instead of
 | 
						|
``PR_(MAX|MIN|ABS|ROUNDUP)``.
 | 
						|
 | 
						|
Use ``mozilla::Abs`` instead of ``PR_ABS``. All ``PR_ABS`` calls in C++ code have
 | 
						|
been replaced with ``mozilla::Abs`` calls, in `bug
 | 
						|
847480 <https://bugzilla.mozilla.org/show_bug.cgi?id=847480>`__. All new
 | 
						|
code in ``Firefox/core/toolkit`` needs to ``#include "nsAlgorithm.h"`` and
 | 
						|
use the ``NS_foo`` variants instead of ``PR_foo``, or
 | 
						|
``#include "mozilla/MathAlgorithms.h"`` for ``mozilla::Abs``.
 | 
						|
 | 
						|
Use of SpiderMonkey rooting typedefs
 | 
						|
------------------------------------
 | 
						|
The rooting typedefs in ``js/public/TypeDecls.h``, such as ``HandleObject`` and
 | 
						|
``RootedObject``, are deprecated both in and outside of SpiderMonkey. They will
 | 
						|
eventually be removed and should not be used in new code.
 |