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	This does two things: * Modify `nsXULPopupManager::ShowPopup()` so it calls `ShowPopupAsNativeMenu()` as long as an anchor wasn't passed in, and only on Mac. * Modify `-[MOZMenuOpeningCoordinator _openMenu:atScreenPosition:forView:withAppearance:]` so it also takes a `aIsContextMenu` param. If the param is true, we synthesize a right-click event and pop up a context menu as usual. If it's false, we use `-[NSMenu popUpMenuPositioningItem:atLocation:inView:]` instead. The reason this works is because `-[NSMenu popUpMenuPositioningItem:atLocation:inView:]` opens the menu in a sensible place when the x-y coords are near the right edge of the screen. In contrast, `+[NSMenu popUpContextMenu:withEvent:forView:]` will anchor the menu's top-right corner to the mouse cursor when near the right edge. Differential Revision: https://phabricator.services.mozilla.com/D177355
		
			
				
	
	
		
			101 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_widget_NativeMenu_h
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#define mozilla_widget_NativeMenu_h
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#include "nsISupportsImpl.h"
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#include "Units.h"
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class nsIFrame;
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class nsPresContext;
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namespace mozilla {
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using Modifiers = uint16_t;
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class ErrorResult;
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}  // namespace mozilla
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namespace mozilla::dom {
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class Element;
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}
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namespace mozilla::widget {
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class NativeMenu {
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 public:
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  NS_INLINE_DECL_REFCOUNTING(NativeMenu)
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  // Show this menu as a context menu at the specified position.
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  // This call assumes that the popupshowing event for the root popup has
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  // already been sent and "approved", i.e. preventDefault() was not called.
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  virtual void ShowAsContextMenu(nsIFrame* aClickedFrame,
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                                 const CSSIntPoint& aPosition,
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                                 bool aIsContextMenu) = 0;
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  // Close the menu and synchronously fire popuphiding / popuphidden events.
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  // Returns false if the menu wasn't open.
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  virtual bool Close() = 0;
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  // Activate aItemElement and close this menu.
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  // aItemElement can be nested arbitrarily deeply within submenus inside this
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  // menu. Only works while this menu (and any submenus on the path to the
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  // item) is open, otherwise aRv reports an error.
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  virtual void ActivateItem(dom::Element* aItemElement, Modifiers aModifiers,
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                            int16_t aButton, ErrorResult& aRv) = 0;
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  // Open, or simulate the opening of, a submenu.
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  // aMenuElement can be nested arbitrarily deeply within submenus inside this
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  // menu. Only works while this menu (and any submenus on the path to the
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  // submenu) is open.
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  virtual void OpenSubmenu(dom::Element* aMenuElement) = 0;
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  // Closing, or simulate the closing of, a submenu.
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  // aMenuElement can be nested arbitrarily deeply within submenus inside this
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  // menu. Only works while this menu (and any submenus on the path to the
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  // submenu) is open.
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  virtual void CloseSubmenu(dom::Element* aMenuElement) = 0;
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  // Return this NativeMenu's DOM element.
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  virtual RefPtr<dom::Element> Element() = 0;
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  class Observer {
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   public:
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    // Called when the menu opened, after popupshown.
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    // No strong reference is held to the observer during the call.
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    virtual void OnNativeMenuOpened() = 0;
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    // Called when the menu closed, after popuphidden.
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    // No strong reference is held to the observer during the call.
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    virtual void OnNativeMenuClosed() = 0;
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    // Called before the popupshowing event of a submenu fires.
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    virtual void OnNativeSubMenuWillOpen(dom::Element* aPopupElement) = 0;
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    // Called after the popupshown event of a submenu fired.
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    virtual void OnNativeSubMenuDidOpen(dom::Element* aPopupElement) = 0;
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    // Called after the popuphidden event of a submenu fired.
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    virtual void OnNativeSubMenuClosed(dom::Element* aPopupElement) = 0;
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    // Called before the command event of an activated menu item fires.
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    virtual void OnNativeMenuWillActivateItem(
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        dom::Element* aMenuItemElement) = 0;
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  };
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  // Add an observer that gets notified of menu opening and closing.
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  // The menu does not keep a strong reference the observer. The observer must
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  // remove itself before it is destroyed.
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  virtual void AddObserver(Observer* aObserver) = 0;
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  // Remove an observer that was previously added with AddObserver.
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  virtual void RemoveObserver(Observer* aObserver) = 0;
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 protected:
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  virtual ~NativeMenu() = default;
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};
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}  // namespace mozilla::widget
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#endif  // mozilla_widget_NativeMenu_h
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