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	This simplifies our combobox code a bit more: * Reflow() is only needed to compute the label isize. * Frame construction uses a setup more similar to <input type=file> to get the right frame tree, removing a bunch of special code. * Lots of special code removed all over the place. Differential Revision: https://phabricator.services.mozilla.com/D203010
		
			
				
	
	
		
			396 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			396 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsHTMLButtonControlFrame.h"
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#include "mozilla/Baseline.h"
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#include "mozilla/PresShell.h"
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#include "nsIFrameInlines.h"
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#include "nsContainerFrame.h"
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#include "nsIFormControlFrame.h"
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#include "nsPresContext.h"
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#include "nsLayoutUtils.h"
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#include "nsGkAtoms.h"
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#include "nsButtonFrameRenderer.h"
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#include "nsDisplayList.h"
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#include <algorithm>
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using namespace mozilla;
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nsContainerFrame* NS_NewHTMLButtonControlFrame(PresShell* aPresShell,
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                                               ComputedStyle* aStyle) {
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  return new (aPresShell)
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      nsHTMLButtonControlFrame(aStyle, aPresShell->GetPresContext());
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsHTMLButtonControlFrame)
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nsHTMLButtonControlFrame::nsHTMLButtonControlFrame(ComputedStyle* aStyle,
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                                                   nsPresContext* aPresContext,
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                                                   nsIFrame::ClassID aID)
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    : nsContainerFrame(aStyle, aPresContext, aID) {}
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nsHTMLButtonControlFrame::~nsHTMLButtonControlFrame() = default;
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void nsHTMLButtonControlFrame::Init(nsIContent* aContent,
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                                    nsContainerFrame* aParent,
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                                    nsIFrame* aPrevInFlow) {
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  nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
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  mRenderer.SetFrame(this, PresContext());
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}
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NS_QUERYFRAME_HEAD(nsHTMLButtonControlFrame)
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  NS_QUERYFRAME_ENTRY(nsIFormControlFrame)
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NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
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#ifdef ACCESSIBILITY
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a11y::AccType nsHTMLButtonControlFrame::AccessibleType() {
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  return a11y::eHTMLButtonType;
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}
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#endif
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void nsHTMLButtonControlFrame::SetFocus(bool aOn, bool aRepaint) {}
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nsresult nsHTMLButtonControlFrame::HandleEvent(nsPresContext* aPresContext,
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                                               WidgetGUIEvent* aEvent,
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                                               nsEventStatus* aEventStatus) {
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  if (mContent->AsElement()->IsDisabled()) {
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    // If disabled do nothing
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    return NS_OK;
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  }
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  // mouse clicks are handled by content
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  // we don't want our children to get any events. So just pass it to frame.
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  return nsIFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
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}
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bool nsHTMLButtonControlFrame::ShouldClipPaintingToBorderBox() {
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  // FIXME(emilio): probably should account for per-axis clipping...
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  return StyleDisplay()->mOverflowX != StyleOverflow::Visible;
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}
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void nsHTMLButtonControlFrame::BuildDisplayList(
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    nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) {
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  nsDisplayList onTop(aBuilder);
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  if (IsVisibleForPainting()) {
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    // Clip the button itself to its border area for event hit testing.
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    Maybe<DisplayListClipState::AutoSaveRestore> eventClipState;
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    if (aBuilder->IsForEventDelivery()) {
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      eventClipState.emplace(aBuilder);
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      nsRect rect(aBuilder->ToReferenceFrame(this), GetSize());
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      nscoord radii[8];
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      bool hasRadii = GetBorderRadii(radii);
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      eventClipState->ClipContainingBlockDescendants(
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          rect, hasRadii ? radii : nullptr);
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    }
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    mRenderer.DisplayButton(aBuilder, aLists.BorderBackground(), &onTop);
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  }
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  nsDisplayListCollection set(aBuilder);
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  {
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    DisplayListClipState::AutoSaveRestore clipState(aBuilder);
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    if (ShouldClipPaintingToBorderBox()) {
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      nsMargin border = StyleBorder()->GetComputedBorder();
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      nsRect rect(aBuilder->ToReferenceFrame(this), GetSize());
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      rect.Deflate(border);
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      nscoord radii[8];
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      bool hasRadii = GetPaddingBoxBorderRadii(radii);
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      clipState.ClipContainingBlockDescendants(rect,
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                                               hasRadii ? radii : nullptr);
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    }
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    BuildDisplayListForChild(aBuilder, mFrames.FirstChild(), set,
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                             DisplayChildFlag::ForcePseudoStackingContext);
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  }
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  // Put the foreground outline and focus rects on top of the children
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  set.Content()->AppendToTop(&onTop);
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  set.MoveTo(aLists);
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  DisplayOutline(aBuilder, aLists);
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  // to draw border when selected in editor
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  DisplaySelectionOverlay(aBuilder, aLists.Content());
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}
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nscoord nsHTMLButtonControlFrame::GetMinISize(gfxContext* aRenderingContext) {
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  nscoord result;
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  DISPLAY_MIN_INLINE_SIZE(this, result);
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  if (Maybe<nscoord> containISize = ContainIntrinsicISize()) {
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    result = *containISize;
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  } else {
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    nsIFrame* kid = mFrames.FirstChild();
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    result = nsLayoutUtils::IntrinsicForContainer(aRenderingContext, kid,
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                                                  IntrinsicISizeType::MinISize);
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  }
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  return result;
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}
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nscoord nsHTMLButtonControlFrame::GetPrefISize(gfxContext* aRenderingContext) {
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  nscoord result;
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  DISPLAY_PREF_INLINE_SIZE(this, result);
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  if (Maybe<nscoord> containISize = ContainIntrinsicISize()) {
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    result = *containISize;
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  } else {
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    nsIFrame* kid = mFrames.FirstChild();
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    result = nsLayoutUtils::IntrinsicForContainer(
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        aRenderingContext, kid, IntrinsicISizeType::PrefISize);
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  }
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  return result;
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}
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void nsHTMLButtonControlFrame::Reflow(nsPresContext* aPresContext,
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                                      ReflowOutput& aDesiredSize,
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                                      const ReflowInput& aReflowInput,
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                                      nsReflowStatus& aStatus) {
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  MarkInReflow();
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  DO_GLOBAL_REFLOW_COUNT("nsHTMLButtonControlFrame");
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  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
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  MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
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  // Reflow the child
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  nsIFrame* firstKid = mFrames.FirstChild();
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  MOZ_ASSERT(firstKid, "Button should have a child frame for its contents");
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  MOZ_ASSERT(!firstKid->GetNextSibling(),
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             "Button should have exactly one child frame");
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  MOZ_ASSERT(
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      firstKid->Style()->GetPseudoType() == PseudoStyleType::buttonContent,
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      "Button's child frame has unexpected pseudo type!");
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  // XXXbz Eventually we may want to check-and-bail if
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  // !aReflowInput.ShouldReflowAllKids() &&
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  // !firstKid->IsSubtreeDirty().
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  // We'd need to cache our ascent for that, of course.
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  // Reflow the contents of the button.
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  // (This populates our aDesiredSize, too.)
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  ReflowButtonContents(aPresContext, aDesiredSize, aReflowInput, firstKid);
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  if (!ShouldClipPaintingToBorderBox()) {
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    ConsiderChildOverflow(aDesiredSize.mOverflowAreas, firstKid);
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  }
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  // else, we ignore child overflow -- anything that overflows beyond our
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  // own border-box will get clipped when painting.
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  FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowInput,
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                                 aStatus);
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  // We're always complete and we don't support overflow containers
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  // so we shouldn't have a next-in-flow ever.
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  aStatus.Reset();
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  MOZ_ASSERT(!GetNextInFlow());
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}
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void nsHTMLButtonControlFrame::ReflowButtonContents(
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    nsPresContext* aPresContext, ReflowOutput& aButtonDesiredSize,
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    const ReflowInput& aButtonReflowInput, nsIFrame* aFirstKid) {
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  WritingMode wm = GetWritingMode();
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  LogicalSize availSize = aButtonReflowInput.ComputedSize(wm);
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  availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
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  // shorthand for a value we need to use in a bunch of places
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  const LogicalMargin& clbp =
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      aButtonReflowInput.ComputedLogicalBorderPadding(wm);
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  LogicalPoint childPos(wm);
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  childPos.I(wm) = clbp.IStart(wm);
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  availSize.ISize(wm) = std::max(availSize.ISize(wm), 0);
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  ReflowInput contentsReflowInput(aPresContext, aButtonReflowInput, aFirstKid,
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                                  availSize);
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  nsReflowStatus contentsReflowStatus;
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  ReflowOutput contentsDesiredSize(aButtonReflowInput);
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  childPos.B(wm) = 0;  // This will be set properly later, after reflowing the
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                       // child to determine its size.
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  if (aFirstKid->IsFlexOrGridContainer()) {
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    // XXX: Should we use ResetResizeFlags::Yes?
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    contentsReflowInput.SetComputedBSize(aButtonReflowInput.ComputedBSize(),
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                                         ReflowInput::ResetResizeFlags::No);
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    contentsReflowInput.SetComputedMinBSize(
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        aButtonReflowInput.ComputedMinBSize());
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    contentsReflowInput.SetComputedMaxBSize(
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        aButtonReflowInput.ComputedMaxBSize());
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  }
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  // We just pass a dummy containerSize here, as the child will be
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  // repositioned later by FinishReflowChild.
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  nsSize dummyContainerSize;
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  ReflowChild(aFirstKid, aPresContext, contentsDesiredSize, contentsReflowInput,
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              wm, childPos, dummyContainerSize, ReflowChildFlags::Default,
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              contentsReflowStatus);
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  MOZ_ASSERT(contentsReflowStatus.IsComplete(),
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             "We gave button-contents frame unconstrained available height, "
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             "so it should be complete");
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  // Compute the button's content-box size:
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  LogicalSize buttonContentBox(wm);
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  if (aButtonReflowInput.ComputedBSize() != NS_UNCONSTRAINEDSIZE) {
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    // Button has a fixed block-size -- that's its content-box bSize.
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    buttonContentBox.BSize(wm) = aButtonReflowInput.ComputedBSize();
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  } else {
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    // Button is intrinsically sized -- it should shrinkwrap the contents'
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    // bSize.
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    // If we have size containment in block axis, ignore the contents and use
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    // contain-intrinsic-block-size. The combobox content size with no content
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    // is one line-height, not zero.
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    const Maybe<nscoord> containBSize = ContainIntrinsicBSize(
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        IsComboboxControlFrame() ? aButtonReflowInput.GetLineHeight() : 0);
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    const nscoord bSize = containBSize.valueOr(contentsDesiredSize.BSize(wm));
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    // Make sure we obey min/max-bSize in the case when we're doing intrinsic
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    // sizing (we get it for free when we have a non-intrinsic
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    // aButtonReflowInput.ComputedBSize()).  Note that we do this before
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    // adjusting for borderpadding, since mComputedMaxBSize and
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    // mComputedMinBSize are content bSizes.
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    buttonContentBox.BSize(wm) = aButtonReflowInput.ApplyMinMaxBSize(bSize);
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  }
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  if (aButtonReflowInput.ComputedISize() != NS_UNCONSTRAINEDSIZE) {
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    buttonContentBox.ISize(wm) = aButtonReflowInput.ComputedISize();
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  } else {
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    nscoord iSize = aButtonReflowInput.mFrame->ContainIntrinsicISize().valueOr(
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        contentsDesiredSize.ISize(wm));
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    buttonContentBox.ISize(wm) = aButtonReflowInput.ApplyMinMaxISize(iSize);
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  }
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  // Center child in the block-direction in the button
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  // (technically, inside of the button's focus-padding area)
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  nscoord extraSpace =
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      buttonContentBox.BSize(wm) - contentsDesiredSize.BSize(wm);
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  childPos.B(wm) = std::max(0, extraSpace / 2);
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  // Adjust childPos.B() to be in terms of the button's frame-rect:
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  childPos.B(wm) += clbp.BStart(wm);
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  nsSize containerSize = (buttonContentBox + clbp.Size(wm)).GetPhysicalSize(wm);
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  // Place the child
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  FinishReflowChild(aFirstKid, aPresContext, contentsDesiredSize,
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                    &contentsReflowInput, wm, childPos, containerSize,
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                    ReflowChildFlags::Default);
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  // Make sure we have a useful 'ascent' value for the child
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  if (contentsDesiredSize.BlockStartAscent() ==
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      ReflowOutput::ASK_FOR_BASELINE) {
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    WritingMode wm = aButtonReflowInput.GetWritingMode();
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    contentsDesiredSize.SetBlockStartAscent(aFirstKid->GetLogicalBaseline(wm));
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  }
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  // OK, we're done with the child frame.
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  // Use what we learned to populate the button frame's reflow metrics.
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  //  * Button's height & width are content-box size + border-box contribution:
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  aButtonDesiredSize.SetSize(
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      wm,
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      LogicalSize(wm, aButtonReflowInput.ComputedISize() + clbp.IStartEnd(wm),
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                  buttonContentBox.BSize(wm) + clbp.BStartEnd(wm)));
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  //  * Button's ascent is its child's ascent, plus the child's block-offset
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  // within our frame... unless it's orthogonal, in which case we'll use the
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  // contents inline-size as an approximation for now.
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  // XXX is there a better strategy? should we include border-padding?
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  if (!aButtonReflowInput.mStyleDisplay->IsContainLayout()) {
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    if (aButtonDesiredSize.GetWritingMode().IsOrthogonalTo(wm)) {
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      aButtonDesiredSize.SetBlockStartAscent(
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          wm.IsAlphabeticalBaseline() ? contentsDesiredSize.ISize(wm)
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                                      : contentsDesiredSize.ISize(wm) / 2);
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    } else {
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      aButtonDesiredSize.SetBlockStartAscent(
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          contentsDesiredSize.BlockStartAscent() + childPos.B(wm));
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    }
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  }  // else: we're layout-contained, and so we have no baseline.
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  aButtonDesiredSize.SetOverflowAreasToDesiredBounds();
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}
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Maybe<nscoord> nsHTMLButtonControlFrame::GetNaturalBaselineBOffset(
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    WritingMode aWM, BaselineSharingGroup aBaselineGroup,
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    BaselineExportContext aExportContext) const {
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  if (StyleDisplay()->IsContainLayout()) {
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    return Nothing{};
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  }
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  nsIFrame* inner = mFrames.FirstChild();
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  if (MOZ_UNLIKELY(inner->GetWritingMode().IsOrthogonalTo(aWM))) {
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    return Nothing{};
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  }
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  auto result =
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      inner->GetNaturalBaselineBOffset(aWM, aBaselineGroup, aExportContext)
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          .valueOrFrom([inner, aWM, aBaselineGroup]() {
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            return Baseline::SynthesizeBOffsetFromBorderBox(inner, aWM,
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                                                            aBaselineGroup);
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          });
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  nscoord innerBStart = inner->BStart(aWM, GetSize());
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  if (aBaselineGroup == BaselineSharingGroup::First) {
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    return Some(result + innerBStart);
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  }
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  return Some(result + BSize(aWM) - (innerBStart + inner->BSize(aWM)));
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}
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BaselineSharingGroup nsHTMLButtonControlFrame::GetDefaultBaselineSharingGroup()
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    const {
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  nsIFrame* firstKid = mFrames.FirstChild();
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  MOZ_ASSERT(firstKid, "Button should have a child frame for its contents");
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  MOZ_ASSERT(!firstKid->GetNextSibling(),
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             "Button should have exactly one child frame");
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  return firstKid->GetDefaultBaselineSharingGroup();
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}
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nscoord nsHTMLButtonControlFrame::SynthesizeFallbackBaseline(
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    mozilla::WritingMode aWM, BaselineSharingGroup aBaselineGroup) const {
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  return Baseline::SynthesizeBOffsetFromMarginBox(this, aWM, aBaselineGroup);
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}
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nsresult nsHTMLButtonControlFrame::SetFormProperty(nsAtom* aName,
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                                                   const nsAString& aValue) {
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  if (nsGkAtoms::value == aName) {
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    return mContent->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::value,
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                                          aValue, true);
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  }
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  return NS_OK;
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}
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ComputedStyle* nsHTMLButtonControlFrame::GetAdditionalComputedStyle(
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    int32_t aIndex) const {
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  return mRenderer.GetComputedStyle(aIndex);
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}
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void nsHTMLButtonControlFrame::SetAdditionalComputedStyle(
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    int32_t aIndex, ComputedStyle* aComputedStyle) {
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  mRenderer.SetComputedStyle(aIndex, aComputedStyle);
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}
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void nsHTMLButtonControlFrame::AppendDirectlyOwnedAnonBoxes(
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    nsTArray<OwnedAnonBox>& aResult) {
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  MOZ_ASSERT(mFrames.FirstChild(), "Must have our button-content anon box");
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  MOZ_ASSERT(!mFrames.FirstChild()->GetNextSibling(),
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             "Must only have our button-content anon box");
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  aResult.AppendElement(OwnedAnonBox(mFrames.FirstChild()));
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}
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#ifdef DEBUG
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void nsHTMLButtonControlFrame::AppendFrames(ChildListID aListID,
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                                            nsFrameList&& aFrameList) {
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  MOZ_CRASH("unsupported operation");
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}
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void nsHTMLButtonControlFrame::InsertFrames(
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    ChildListID aListID, nsIFrame* aPrevFrame,
 | 
						|
    const nsLineList::iterator* aPrevFrameLine, nsFrameList&& aFrameList) {
 | 
						|
  MOZ_CRASH("unsupported operation");
 | 
						|
}
 | 
						|
 | 
						|
void nsHTMLButtonControlFrame::RemoveFrame(DestroyContext&, ChildListID,
 | 
						|
                                           nsIFrame*) {
 | 
						|
  MOZ_CRASH("unsupported operation");
 | 
						|
}
 | 
						|
#endif
 |