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	ip: fail fast on IP defrag errors
The current behavior of IP defragmentation is inconsistent: - some overlapping/wrong length fragments are dropped without affecting the queue; - most overlapping fragments cause the whole frag queue to be dropped. This patch brings consistency: if a bad fragment is detected, the whole frag queue is dropped. Two major benefits: - fail fast: corrupted frag queues are cleared immediately, instead of by timeout; - testing of overlapping fragments is now much easier: any kind of random fragment length mutation now leads to the frag queue being discarded (IP packet dropped); before this patch, some overlaps were "corrected", with tests not seeing expected packet drops. Note that in one case (see "if (end&7)" conditional) the current behavior is preserved as there are concerns that this could be legitimate padding. Signed-off-by: Peter Oskolkov <posk@google.com> Reviewed-by: Eric Dumazet <edumazet@google.com> Reviewed-by: Willem de Bruijn <willemb@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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					 1 changed files with 12 additions and 9 deletions
				
			
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			@ -382,7 +382,7 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
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		 */
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		if (end < qp->q.len ||
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		    ((qp->q.flags & INET_FRAG_LAST_IN) && end != qp->q.len))
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			goto err;
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			goto discard_qp;
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		qp->q.flags |= INET_FRAG_LAST_IN;
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		qp->q.len = end;
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	} else {
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			@ -394,20 +394,20 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
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		if (end > qp->q.len) {
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			/* Some bits beyond end -> corruption. */
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			if (qp->q.flags & INET_FRAG_LAST_IN)
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				goto err;
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				goto discard_qp;
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			qp->q.len = end;
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		}
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	}
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	if (end == offset)
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		goto err;
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		goto discard_qp;
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	err = -ENOMEM;
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	if (!pskb_pull(skb, skb_network_offset(skb) + ihl))
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		goto err;
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		goto discard_qp;
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	err = pskb_trim_rcsum(skb, end - offset);
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	if (err)
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		goto err;
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		goto discard_qp;
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	/* Note : skb->rbnode and skb->dev share the same location. */
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	dev = skb->dev;
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			@ -423,6 +423,7 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
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	 * We do the same here for IPv4 (and increment an snmp counter).
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	 */
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	err = -EINVAL;
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	/* Find out where to put this fragment.  */
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	prev_tail = qp->q.fragments_tail;
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	if (!prev_tail)
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			@ -431,7 +432,7 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
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		/* This is the common case: skb goes to the end. */
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		/* Detect and discard overlaps. */
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		if (offset < prev_tail->ip_defrag_offset + prev_tail->len)
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			goto discard_qp;
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			goto overlap;
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		if (offset == prev_tail->ip_defrag_offset + prev_tail->len)
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			ip4_frag_append_to_last_run(&qp->q, skb);
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		else
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			@ -450,7 +451,7 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
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						FRAG_CB(skb1)->frag_run_len)
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				rbn = &parent->rb_right;
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			else /* Found an overlap with skb1. */
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				goto discard_qp;
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				goto overlap;
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		} while (*rbn);
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		/* Here we have parent properly set, and rbn pointing to
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		 * one of its NULL left/right children. Insert skb.
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			@ -487,16 +488,18 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
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		skb->_skb_refdst = 0UL;
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		err = ip_frag_reasm(qp, skb, prev_tail, dev);
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		skb->_skb_refdst = orefdst;
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		if (err)
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			inet_frag_kill(&qp->q);
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		return err;
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	}
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	skb_dst_drop(skb);
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	return -EINPROGRESS;
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overlap:
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	__IP_INC_STATS(net, IPSTATS_MIB_REASM_OVERLAPS);
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discard_qp:
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	inet_frag_kill(&qp->q);
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	err = -EINVAL;
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	__IP_INC_STATS(net, IPSTATS_MIB_REASM_OVERLAPS);
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err:
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	kfree_skb(skb);
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	return err;
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