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	drm/scheduler: add documentation
convert existing raw comments into kernel-doc format as well as add new documentation v2: reword the overview Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Acked-by: Daniel Vetter <daniel@ffwll.ch>
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					 2 changed files with 296 additions and 71 deletions
				
			
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			@ -21,6 +21,29 @@
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 *
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 */
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/**
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 * DOC: Overview
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 *
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 * The GPU scheduler provides entities which allow userspace to push jobs
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 * into software queues which are then scheduled on a hardware run queue.
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 * The software queues have a priority among them. The scheduler selects the entities
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 * from the run queue using a FIFO. The scheduler provides dependency handling
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 * features among jobs. The driver is supposed to provide callback functions for
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 * backend operations to the scheduler like submitting a job to hardware run queue,
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 * returning the dependencies of a job etc.
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 *
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 * The organisation of the scheduler is the following:
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 *
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 * 1. Each hw run queue has one scheduler
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 * 2. Each scheduler has multiple run queues with different priorities
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 *    (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
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 * 3. Each scheduler run queue has a queue of entities to schedule
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 * 4. Entities themselves maintain a queue of jobs that will be scheduled on
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 *    the hardware.
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 *
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 * The jobs in a entity are always scheduled in the order that they were pushed.
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 */
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#include <linux/kthread.h>
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#include <linux/wait.h>
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#include <linux/sched.h>
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			@ -39,7 +62,13 @@ static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
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static void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
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static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
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/* Initialize a given run queue struct */
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/**
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 * drm_sched_rq_init - initialize a given run queue struct
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 *
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 * @rq: scheduler run queue
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 *
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 * Initializes a scheduler runqueue.
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 */
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static void drm_sched_rq_init(struct drm_sched_rq *rq)
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{
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	spin_lock_init(&rq->lock);
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			@ -47,6 +76,14 @@ static void drm_sched_rq_init(struct drm_sched_rq *rq)
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	rq->current_entity = NULL;
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}
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/**
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 * drm_sched_rq_add_entity - add an entity
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 *
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 * @rq: scheduler run queue
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 * @entity: scheduler entity
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 *
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 * Adds a scheduler entity to the run queue.
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 */
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static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
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				    struct drm_sched_entity *entity)
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{
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			@ -57,6 +94,14 @@ static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
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	spin_unlock(&rq->lock);
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}
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/**
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 * drm_sched_rq_remove_entity - remove an entity
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 *
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 * @rq: scheduler run queue
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 * @entity: scheduler entity
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 *
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 * Removes a scheduler entity from the run queue.
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 */
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static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
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				       struct drm_sched_entity *entity)
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{
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			@ -70,9 +115,9 @@ static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
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}
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/**
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 * Select an entity which could provide a job to run
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 * drm_sched_rq_select_entity - Select an entity which could provide a job to run
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 *
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 * @rq		The run queue to check.
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 * @rq: scheduler run queue to check.
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 *
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 * Try to find a ready entity, returns NULL if none found.
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 */
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			@ -112,15 +157,16 @@ drm_sched_rq_select_entity(struct drm_sched_rq *rq)
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}
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/**
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 * Init a context entity used by scheduler when submit to HW ring.
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 * drm_sched_entity_init - Init a context entity used by scheduler when
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 * submit to HW ring.
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 *
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 * @sched	The pointer to the scheduler
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 * @entity	The pointer to a valid drm_sched_entity
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 * @rq		The run queue this entity belongs
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 * @guilty      atomic_t set to 1 when a job on this queue
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 * @sched: scheduler instance
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 * @entity: scheduler entity to init
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 * @rq: the run queue this entity belongs
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 * @guilty: atomic_t set to 1 when a job on this queue
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 *          is found to be guilty causing a timeout
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 *
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 * return 0 if succeed. negative error code on failure
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 * Returns 0 on success or a negative error code on failure.
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*/
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int drm_sched_entity_init(struct drm_gpu_scheduler *sched,
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			  struct drm_sched_entity *entity,
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			@ -149,10 +195,10 @@ int drm_sched_entity_init(struct drm_gpu_scheduler *sched,
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EXPORT_SYMBOL(drm_sched_entity_init);
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/**
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 * Query if entity is initialized
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 * drm_sched_entity_is_initialized - Query if entity is initialized
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 *
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 * @sched       Pointer to scheduler instance
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 * @entity	The pointer to a valid scheduler entity
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 * @sched: Pointer to scheduler instance
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 * @entity: The pointer to a valid scheduler entity
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 *
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 * return true if entity is initialized, false otherwise
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*/
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			@ -164,11 +210,11 @@ static bool drm_sched_entity_is_initialized(struct drm_gpu_scheduler *sched,
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}
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/**
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 * Check if entity is idle
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 * drm_sched_entity_is_idle - Check if entity is idle
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 *
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 * @entity	The pointer to a valid scheduler entity
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 * @entity: scheduler entity
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 *
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 * Return true if entity don't has any unscheduled jobs.
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 * Returns true if the entity does not have any unscheduled jobs.
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 */
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static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
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{
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			@ -180,9 +226,9 @@ static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
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}
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/**
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 * Check if entity is ready
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 * drm_sched_entity_is_ready - Check if entity is ready
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 *
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 * @entity	The pointer to a valid scheduler entity
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 * @entity: scheduler entity
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 *
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 * Return true if entity could provide a job.
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 */
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			@ -210,12 +256,12 @@ static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
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/**
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 * Destroy a context entity
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 * drm_sched_entity_do_release - Destroy a context entity
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 *
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 * @sched       Pointer to scheduler instance
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 * @entity	The pointer to a valid scheduler entity
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 * @sched: scheduler instance
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 * @entity: scheduler entity
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 *
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 * Splitting drm_sched_entity_fini() into two functions, The first one is does the waiting,
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 * Splitting drm_sched_entity_fini() into two functions, The first one does the waiting,
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 * removes the entity from the runqueue and returns an error when the process was killed.
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 */
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void drm_sched_entity_do_release(struct drm_gpu_scheduler *sched,
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			@ -237,12 +283,13 @@ void drm_sched_entity_do_release(struct drm_gpu_scheduler *sched,
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EXPORT_SYMBOL(drm_sched_entity_do_release);
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/**
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 * Destroy a context entity
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 * drm_sched_entity_cleanup - Destroy a context entity
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 *
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 * @sched       Pointer to scheduler instance
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 * @entity	The pointer to a valid scheduler entity
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 * @sched: scheduler instance
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 * @entity: scheduler entity
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 *
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 * The second one then goes over the entity and signals all jobs with an error code.
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 * This should be called after @drm_sched_entity_do_release. It goes over the
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 * entity and signals all jobs with an error code if the process was killed.
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 */
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void drm_sched_entity_cleanup(struct drm_gpu_scheduler *sched,
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			   struct drm_sched_entity *entity)
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			@ -281,6 +328,14 @@ void drm_sched_entity_cleanup(struct drm_gpu_scheduler *sched,
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}
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EXPORT_SYMBOL(drm_sched_entity_cleanup);
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/**
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 * drm_sched_entity_fini - Destroy a context entity
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 *
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 * @sched: scheduler instance
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 * @entity: scheduler entity
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 *
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 * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
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 */
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void drm_sched_entity_fini(struct drm_gpu_scheduler *sched,
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				struct drm_sched_entity *entity)
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{
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			@ -306,6 +361,15 @@ static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb
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	dma_fence_put(f);
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}
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/**
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 * drm_sched_entity_set_rq - Sets the run queue for an entity
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 *
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 * @entity: scheduler entity
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 * @rq: scheduler run queue
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 *
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 * Sets the run queue for an entity and removes the entity from the previous
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 * run queue in which was present.
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 */
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void drm_sched_entity_set_rq(struct drm_sched_entity *entity,
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			     struct drm_sched_rq *rq)
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{
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			@ -325,6 +389,14 @@ void drm_sched_entity_set_rq(struct drm_sched_entity *entity,
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}
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EXPORT_SYMBOL(drm_sched_entity_set_rq);
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/**
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 * drm_sched_dependency_optimized
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 *
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 * @fence: the dependency fence
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 * @entity: the entity which depends on the above fence
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 *
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 * Returns true if the dependency can be optimized and false otherwise
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 */
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bool drm_sched_dependency_optimized(struct dma_fence* fence,
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				    struct drm_sched_entity *entity)
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{
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			@ -413,9 +485,10 @@ drm_sched_entity_pop_job(struct drm_sched_entity *entity)
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}
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/**
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 * Submit a job to the job queue
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 * drm_sched_entity_push_job - Submit a job to the entity's job queue
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 *
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 * @sched_job		The pointer to job required to submit
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 * @sched_job: job to submit
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 * @entity: scheduler entity
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 *
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 * Note: To guarantee that the order of insertion to queue matches
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 * the job's fence sequence number this function should be
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			@ -506,6 +579,13 @@ static void drm_sched_job_timedout(struct work_struct *work)
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	job->sched->ops->timedout_job(job);
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}
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/**
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 * drm_sched_hw_job_reset - stop the scheduler if it contains the bad job
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 *
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 * @sched: scheduler instance
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 * @bad: bad scheduler job
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 *
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 */
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void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
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{
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	struct drm_sched_job *s_job;
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| 
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			@ -550,6 +630,12 @@ void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_jo
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}
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EXPORT_SYMBOL(drm_sched_hw_job_reset);
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/**
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 * drm_sched_job_recovery - recover jobs after a reset
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 *
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 * @sched: scheduler instance
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 *
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 */
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void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
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{
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	struct drm_sched_job *s_job, *tmp;
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| 
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			@ -599,10 +685,17 @@ void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
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EXPORT_SYMBOL(drm_sched_job_recovery);
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/**
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 * Init a sched_job with basic field
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 * drm_sched_job_init - init a scheduler job
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 *
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 * Note: Refer to drm_sched_entity_push_job documentation
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 * @job: scheduler job to init
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 * @sched: scheduler instance
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 * @entity: scheduler entity to use
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 * @owner: job owner for debugging
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 *
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 * Refer to drm_sched_entity_push_job() documentation
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 * for locking considerations.
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 *
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 * Returns 0 for success, negative error code otherwise.
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 */
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int drm_sched_job_init(struct drm_sched_job *job,
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		       struct drm_gpu_scheduler *sched,
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			@ -626,7 +719,11 @@ int drm_sched_job_init(struct drm_sched_job *job,
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EXPORT_SYMBOL(drm_sched_job_init);
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/**
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 * Return ture if we can push more jobs to the hw.
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 * drm_sched_ready - is the scheduler ready
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 *
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 * @sched: scheduler instance
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 *
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 * Return true if we can push more jobs to the hw, otherwise false.
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 */
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static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
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{
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| 
						 | 
				
			
			@ -635,7 +732,10 @@ static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
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}
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/**
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 * Wake up the scheduler when it is ready
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 * drm_sched_wakeup - Wake up the scheduler when it is ready
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 *
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 * @sched: scheduler instance
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 *
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 */
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static void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
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{
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						 | 
				
			
			@ -644,7 +744,11 @@ static void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
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}
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/**
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 * Select next entity to process
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 * drm_sched_select_entity - Select next entity to process
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 *
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 * @sched: scheduler instance
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 *
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 * Returns the entity to process or NULL if none are found.
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 */
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static struct drm_sched_entity *
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drm_sched_select_entity(struct drm_gpu_scheduler *sched)
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| 
						 | 
				
			
			@ -665,6 +769,14 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched)
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	return entity;
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}
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/**
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 * drm_sched_process_job - process a job
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 *
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 * @f: fence
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 * @cb: fence callbacks
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 *
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 * Called after job has finished execution.
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 */
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static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
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{
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	struct drm_sched_fence *s_fence =
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| 
						 | 
				
			
			@ -680,6 +792,13 @@ static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
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	wake_up_interruptible(&sched->wake_up_worker);
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}
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/**
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 * drm_sched_blocked - check if the scheduler is blocked
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 *
 | 
			
		||||
 * @sched: scheduler instance
 | 
			
		||||
 *
 | 
			
		||||
 * Returns true if blocked, otherwise false.
 | 
			
		||||
 */
 | 
			
		||||
static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
 | 
			
		||||
{
 | 
			
		||||
	if (kthread_should_park()) {
 | 
			
		||||
| 
						 | 
				
			
			@ -690,6 +809,13 @@ static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
 | 
			
		|||
	return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * drm_sched_main - main scheduler thread
 | 
			
		||||
 *
 | 
			
		||||
 * @param: scheduler instance
 | 
			
		||||
 *
 | 
			
		||||
 * Returns 0.
 | 
			
		||||
 */
 | 
			
		||||
static int drm_sched_main(void *param)
 | 
			
		||||
{
 | 
			
		||||
	struct sched_param sparam = {.sched_priority = 1};
 | 
			
		||||
| 
						 | 
				
			
			@ -744,12 +870,14 @@ static int drm_sched_main(void *param)
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Init a gpu scheduler instance
 | 
			
		||||
 * drm_sched_init - Init a gpu scheduler instance
 | 
			
		||||
 *
 | 
			
		||||
 * @sched		The pointer to the scheduler
 | 
			
		||||
 * @ops			The backend operations for this scheduler.
 | 
			
		||||
 * @hw_submissions	Number of hw submissions to do.
 | 
			
		||||
 * @name		Name used for debugging
 | 
			
		||||
 * @sched: scheduler instance
 | 
			
		||||
 * @ops: backend operations for this scheduler
 | 
			
		||||
 * @hw_submission: number of hw submissions that can be in flight
 | 
			
		||||
 * @hang_limit: number of times to allow a job to hang before dropping it
 | 
			
		||||
 * @timeout: timeout value in jiffies for the scheduler
 | 
			
		||||
 * @name: name used for debugging
 | 
			
		||||
 *
 | 
			
		||||
 * Return 0 on success, otherwise error code.
 | 
			
		||||
 */
 | 
			
		||||
| 
						 | 
				
			
			@ -788,9 +916,11 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
 | 
			
		|||
EXPORT_SYMBOL(drm_sched_init);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Destroy a gpu scheduler
 | 
			
		||||
 * drm_sched_fini - Destroy a gpu scheduler
 | 
			
		||||
 *
 | 
			
		||||
 * @sched	The pointer to the scheduler
 | 
			
		||||
 * @sched: scheduler instance
 | 
			
		||||
 *
 | 
			
		||||
 * Tears down and cleans up the scheduler.
 | 
			
		||||
 */
 | 
			
		||||
void drm_sched_fini(struct drm_gpu_scheduler *sched)
 | 
			
		||||
{
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -43,8 +43,28 @@ enum drm_sched_priority {
 | 
			
		|||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * drm_sched_entity - A wrapper around a job queue (typically attached
 | 
			
		||||
 * to the DRM file_priv).
 | 
			
		||||
 * struct drm_sched_entity - A wrapper around a job queue (typically
 | 
			
		||||
 * attached to the DRM file_priv).
 | 
			
		||||
 *
 | 
			
		||||
 * @list: used to append this struct to the list of entities in the
 | 
			
		||||
 *        runqueue.
 | 
			
		||||
 * @rq: runqueue to which this entity belongs.
 | 
			
		||||
 * @rq_lock: lock to modify the runqueue to which this entity belongs.
 | 
			
		||||
 * @sched: the scheduler instance to which this entity is enqueued.
 | 
			
		||||
 * @job_queue: the list of jobs of this entity.
 | 
			
		||||
 * @fence_seq: a linearly increasing seqno incremented with each
 | 
			
		||||
 *             new &drm_sched_fence which is part of the entity.
 | 
			
		||||
 * @fence_context: a unique context for all the fences which belong
 | 
			
		||||
 *                 to this entity.
 | 
			
		||||
 *                 The &drm_sched_fence.scheduled uses the
 | 
			
		||||
 *                 fence_context but &drm_sched_fence.finished uses
 | 
			
		||||
 *                 fence_context + 1.
 | 
			
		||||
 * @dependency: the dependency fence of the job which is on the top
 | 
			
		||||
 *              of the job queue.
 | 
			
		||||
 * @cb: callback for the dependency fence above.
 | 
			
		||||
 * @guilty: points to ctx's guilty.
 | 
			
		||||
 * @fini_status: contains the exit status in case the process was signalled.
 | 
			
		||||
 * @last_scheduled: points to the finished fence of the last scheduled job.
 | 
			
		||||
 *
 | 
			
		||||
 * Entities will emit jobs in order to their corresponding hardware
 | 
			
		||||
 * ring, and the scheduler will alternate between entities based on
 | 
			
		||||
| 
						 | 
				
			
			@ -63,12 +83,18 @@ struct drm_sched_entity {
 | 
			
		|||
 | 
			
		||||
	struct dma_fence		*dependency;
 | 
			
		||||
	struct dma_fence_cb		cb;
 | 
			
		||||
	atomic_t			*guilty; /* points to ctx's guilty */
 | 
			
		||||
	atomic_t			*guilty;
 | 
			
		||||
	int                             fini_status;
 | 
			
		||||
	struct dma_fence                *last_scheduled;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * struct drm_sched_rq - queue of entities to be scheduled.
 | 
			
		||||
 *
 | 
			
		||||
 * @lock: to modify the entities list.
 | 
			
		||||
 * @entities: list of the entities to be scheduled.
 | 
			
		||||
 * @current_entity: the entity which is to be scheduled.
 | 
			
		||||
 *
 | 
			
		||||
 * Run queue is a set of entities scheduling command submissions for
 | 
			
		||||
 * one specific ring. It implements the scheduling policy that selects
 | 
			
		||||
 * the next entity to emit commands from.
 | 
			
		||||
| 
						 | 
				
			
			@ -79,11 +105,19 @@ struct drm_sched_rq {
 | 
			
		|||
	struct drm_sched_entity		*current_entity;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * struct drm_sched_fence - fences corresponding to the scheduling of a job.
 | 
			
		||||
 */
 | 
			
		||||
struct drm_sched_fence {
 | 
			
		||||
        /**
 | 
			
		||||
         * @scheduled: this fence is what will be signaled by the scheduler
 | 
			
		||||
         * when the job is scheduled.
 | 
			
		||||
         */
 | 
			
		||||
	struct dma_fence		scheduled;
 | 
			
		||||
 | 
			
		||||
	/* This fence is what will be signaled by the scheduler when
 | 
			
		||||
	 * the job is completed.
 | 
			
		||||
        /**
 | 
			
		||||
         * @finished: this fence is what will be signaled by the scheduler
 | 
			
		||||
         * when the job is completed.
 | 
			
		||||
         *
 | 
			
		||||
         * When setting up an out fence for the job, you should use
 | 
			
		||||
         * this, since it's available immediately upon
 | 
			
		||||
| 
						 | 
				
			
			@ -93,17 +127,52 @@ struct drm_sched_fence {
 | 
			
		|||
         */
 | 
			
		||||
	struct dma_fence		finished;
 | 
			
		||||
 | 
			
		||||
        /**
 | 
			
		||||
         * @cb: the callback for the parent fence below.
 | 
			
		||||
         */
 | 
			
		||||
	struct dma_fence_cb		cb;
 | 
			
		||||
        /**
 | 
			
		||||
         * @parent: the fence returned by &drm_sched_backend_ops.run_job
 | 
			
		||||
         * when scheduling the job on hardware. We signal the
 | 
			
		||||
         * &drm_sched_fence.finished fence once parent is signalled.
 | 
			
		||||
         */
 | 
			
		||||
	struct dma_fence		*parent;
 | 
			
		||||
        /**
 | 
			
		||||
         * @sched: the scheduler instance to which the job having this struct
 | 
			
		||||
         * belongs to.
 | 
			
		||||
         */
 | 
			
		||||
	struct drm_gpu_scheduler	*sched;
 | 
			
		||||
        /**
 | 
			
		||||
         * @lock: the lock used by the scheduled and the finished fences.
 | 
			
		||||
         */
 | 
			
		||||
	spinlock_t			lock;
 | 
			
		||||
        /**
 | 
			
		||||
         * @owner: job owner for debugging
 | 
			
		||||
         */
 | 
			
		||||
	void				*owner;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * drm_sched_job - A job to be run by an entity.
 | 
			
		||||
 * struct drm_sched_job - A job to be run by an entity.
 | 
			
		||||
 *
 | 
			
		||||
 * @queue_node: used to append this struct to the queue of jobs in an entity.
 | 
			
		||||
 * @sched: the scheduler instance on which this job is scheduled.
 | 
			
		||||
 * @s_fence: contains the fences for the scheduling of job.
 | 
			
		||||
 * @finish_cb: the callback for the finished fence.
 | 
			
		||||
 * @finish_work: schedules the function @drm_sched_job_finish once the job has
 | 
			
		||||
 *               finished to remove the job from the
 | 
			
		||||
 *               @drm_gpu_scheduler.ring_mirror_list.
 | 
			
		||||
 * @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list.
 | 
			
		||||
 * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the timeout
 | 
			
		||||
 *            interval is over.
 | 
			
		||||
 * @id: a unique id assigned to each job scheduled on the scheduler.
 | 
			
		||||
 * @karma: increment on every hang caused by this job. If this exceeds the hang
 | 
			
		||||
 *         limit of the scheduler then the job is marked guilty and will not
 | 
			
		||||
 *         be scheduled further.
 | 
			
		||||
 * @s_priority: the priority of the job.
 | 
			
		||||
 * @entity: the entity to which this job belongs.
 | 
			
		||||
 *
 | 
			
		||||
 * A job is created by the driver using drm_sched_job_init(), and
 | 
			
		||||
 * should call drm_sched_entity_push_job() once it wants the scheduler
 | 
			
		||||
| 
						 | 
				
			
			@ -130,37 +199,63 @@ static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * struct drm_sched_backend_ops
 | 
			
		||||
 *
 | 
			
		||||
 * Define the backend operations called by the scheduler,
 | 
			
		||||
 * these functions should be implemented in driver side
 | 
			
		||||
 * these functions should be implemented in driver side.
 | 
			
		||||
 */
 | 
			
		||||
struct drm_sched_backend_ops {
 | 
			
		||||
	/* Called when the scheduler is considering scheduling this
 | 
			
		||||
	 * job next, to get another struct dma_fence for this job to
 | 
			
		||||
	/**
 | 
			
		||||
         * @dependency: Called when the scheduler is considering scheduling
 | 
			
		||||
         * this job next, to get another struct dma_fence for this job to
 | 
			
		||||
	 * block on.  Once it returns NULL, run_job() may be called.
 | 
			
		||||
	 */
 | 
			
		||||
	struct dma_fence *(*dependency)(struct drm_sched_job *sched_job,
 | 
			
		||||
					struct drm_sched_entity *s_entity);
 | 
			
		||||
 | 
			
		||||
	/* Called to execute the job once all of the dependencies have
 | 
			
		||||
	 * been resolved.  This may be called multiple times, if
 | 
			
		||||
	/**
 | 
			
		||||
         * @run_job: Called to execute the job once all of the dependencies
 | 
			
		||||
         * have been resolved.  This may be called multiple times, if
 | 
			
		||||
	 * timedout_job() has happened and drm_sched_job_recovery()
 | 
			
		||||
	 * decides to try it again.
 | 
			
		||||
	 */
 | 
			
		||||
	struct dma_fence *(*run_job)(struct drm_sched_job *sched_job);
 | 
			
		||||
 | 
			
		||||
	/* Called when a job has taken too long to execute, to trigger
 | 
			
		||||
	 * GPU recovery.
 | 
			
		||||
	/**
 | 
			
		||||
         * @timedout_job: Called when a job has taken too long to execute,
 | 
			
		||||
         * to trigger GPU recovery.
 | 
			
		||||
	 */
 | 
			
		||||
	void (*timedout_job)(struct drm_sched_job *sched_job);
 | 
			
		||||
 | 
			
		||||
	/* Called once the job's finished fence has been signaled and
 | 
			
		||||
	 * it's time to clean it up.
 | 
			
		||||
	/**
 | 
			
		||||
         * @free_job: Called once the job's finished fence has been signaled
 | 
			
		||||
         * and it's time to clean it up.
 | 
			
		||||
	 */
 | 
			
		||||
	void (*free_job)(struct drm_sched_job *sched_job);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * One scheduler is implemented for each hardware ring
 | 
			
		||||
 * struct drm_gpu_scheduler
 | 
			
		||||
 *
 | 
			
		||||
 * @ops: backend operations provided by the driver.
 | 
			
		||||
 * @hw_submission_limit: the max size of the hardware queue.
 | 
			
		||||
 * @timeout: the time after which a job is removed from the scheduler.
 | 
			
		||||
 * @name: name of the ring for which this scheduler is being used.
 | 
			
		||||
 * @sched_rq: priority wise array of run queues.
 | 
			
		||||
 * @wake_up_worker: the wait queue on which the scheduler sleeps until a job
 | 
			
		||||
 *                  is ready to be scheduled.
 | 
			
		||||
 * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
 | 
			
		||||
 *                 waits on this wait queue until all the scheduled jobs are
 | 
			
		||||
 *                 finished.
 | 
			
		||||
 * @hw_rq_count: the number of jobs currently in the hardware queue.
 | 
			
		||||
 * @job_id_count: used to assign unique id to the each job.
 | 
			
		||||
 * @thread: the kthread on which the scheduler which run.
 | 
			
		||||
 * @ring_mirror_list: the list of jobs which are currently in the job queue.
 | 
			
		||||
 * @job_list_lock: lock to protect the ring_mirror_list.
 | 
			
		||||
 * @hang_limit: once the hangs by a job crosses this limit then it is marked
 | 
			
		||||
 *              guilty and it will be considered for scheduling further.
 | 
			
		||||
 *
 | 
			
		||||
 * One scheduler is implemented for each hardware ring.
 | 
			
		||||
 */
 | 
			
		||||
struct drm_gpu_scheduler {
 | 
			
		||||
	const struct drm_sched_backend_ops	*ops;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in a new issue