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	drm/amd/display: Remove double checks for debug.enable_mem_low_power.bits.cm
				
					
				
			[Why] A variety of the 3DLUT handling functions check `debug.enable_mem_low_power.bits.cm` both in the caller and function. This is unnecessary overhead. [How] For each of them reduce to just checking just in caller or function. Reviewed-by: Alex Hung <alex.hung@amd.com> Signed-off-by: Mario Limonciello <mario.limonciello@amd.com> Signed-off-by: Roman Li <roman.li@amd.com> Tested-by: Daniel Wheeler <daniel.wheeler@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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					 1 changed files with 3 additions and 6 deletions
				
			
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			@ -790,8 +790,7 @@ static bool dpp3_program_blnd_lut(struct dpp *dpp_base,
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	if (params == NULL) {
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		REG_SET(CM_BLNDGAM_CONTROL, 0, CM_BLNDGAM_MODE, 0);
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		if (dpp_base->ctx->dc->debug.enable_mem_low_power.bits.cm)
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			dpp3_power_on_blnd_lut(dpp_base, false);
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		dpp3_power_on_blnd_lut(dpp_base, false);
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		return false;
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	}
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			@ -1204,8 +1203,7 @@ static bool dpp3_program_shaper(struct dpp *dpp_base,
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	if (params == NULL) {
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		REG_SET(CM_SHAPER_CONTROL, 0, CM_SHAPER_LUT_MODE, 0);
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		if (dpp_base->ctx->dc->debug.enable_mem_low_power.bits.cm)
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			dpp3_power_on_shaper(dpp_base, false);
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		dpp3_power_on_shaper(dpp_base, false);
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		return false;
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	}
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			@ -1399,8 +1397,7 @@ static bool dpp3_program_3dlut(struct dpp *dpp_base,
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	if (params == NULL) {
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		dpp3_set_3dlut_mode(dpp_base, LUT_BYPASS, false, false);
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		if (dpp_base->ctx->dc->debug.enable_mem_low_power.bits.cm)
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			dpp3_power_on_hdr3dlut(dpp_base, false);
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		dpp3_power_on_hdr3dlut(dpp_base, false);
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		return false;
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	}
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