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	sbitmap: fix batched wait_cnt accounting
Batched completions can clear multiple bits, but we're only decrementing the wait_cnt by one each time. This can cause waiters to never be woken, stalling IO. Use the batched count instead. Link: https://bugzilla.kernel.org/show_bug.cgi?id=215679 Signed-off-by: Keith Busch <kbusch@kernel.org> Link: https://lore.kernel.org/r/20220909184022.1709476-1-kbusch@fb.com Signed-off-by: Jens Axboe <axboe@kernel.dk>
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					 3 changed files with 26 additions and 16 deletions
				
			
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			@ -196,7 +196,7 @@ unsigned int blk_mq_get_tag(struct blk_mq_alloc_data *data)
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		 * other allocations on previous queue won't be starved.
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		 */
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		if (bt != bt_prev)
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			sbitmap_queue_wake_up(bt_prev);
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			sbitmap_queue_wake_up(bt_prev, 1);
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		ws = bt_wait_ptr(bt, data->hctx);
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	} while (1);
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			@ -575,8 +575,9 @@ void sbitmap_queue_wake_all(struct sbitmap_queue *sbq);
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 * sbitmap_queue_wake_up() - Wake up some of waiters in one waitqueue
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 * on a &struct sbitmap_queue.
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 * @sbq: Bitmap queue to wake up.
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 * @nr: Number of bits cleared.
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 */
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void sbitmap_queue_wake_up(struct sbitmap_queue *sbq);
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void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr);
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/**
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 * sbitmap_queue_show() - Dump &struct sbitmap_queue information to a &struct
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			@ -599,24 +599,31 @@ static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
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	return NULL;
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}
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static bool __sbq_wake_up(struct sbitmap_queue *sbq)
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static bool __sbq_wake_up(struct sbitmap_queue *sbq, int *nr)
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{
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	struct sbq_wait_state *ws;
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	unsigned int wake_batch;
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	int wait_cnt;
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	int wait_cnt, cur, sub;
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	bool ret;
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	if (*nr <= 0)
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		return false;
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	ws = sbq_wake_ptr(sbq);
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	if (!ws)
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		return false;
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	wait_cnt = atomic_dec_return(&ws->wait_cnt);
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	/*
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	 * For concurrent callers of this, callers should call this function
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	 * again to wakeup a new batch on a different 'ws'.
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	 */
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	if (wait_cnt < 0)
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		return true;
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	cur = atomic_read(&ws->wait_cnt);
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	do {
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		/*
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		 * For concurrent callers of this, callers should call this
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		 * function again to wakeup a new batch on a different 'ws'.
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		 */
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		if (cur == 0)
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			return true;
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		sub = min(*nr, cur);
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		wait_cnt = cur - sub;
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	} while (!atomic_try_cmpxchg(&ws->wait_cnt, &cur, wait_cnt));
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	/*
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	 * If we decremented queue without waiters, retry to avoid lost
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			@ -625,6 +632,8 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
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	if (wait_cnt > 0)
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		return !waitqueue_active(&ws->wait);
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	*nr -= sub;
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	/*
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	 * When wait_cnt == 0, we have to be particularly careful as we are
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	 * responsible to reset wait_cnt regardless whether we've actually
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			@ -660,12 +669,12 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
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	sbq_index_atomic_inc(&sbq->wake_index);
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	atomic_set(&ws->wait_cnt, wake_batch);
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	return ret;
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	return ret || *nr;
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}
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void sbitmap_queue_wake_up(struct sbitmap_queue *sbq)
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void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr)
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{
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	while (__sbq_wake_up(sbq))
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	while (__sbq_wake_up(sbq, &nr))
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		;
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}
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EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
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			@ -705,7 +714,7 @@ void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset,
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		atomic_long_andnot(mask, (atomic_long_t *) addr);
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	smp_mb__after_atomic();
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	sbitmap_queue_wake_up(sbq);
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	sbitmap_queue_wake_up(sbq, nr_tags);
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	sbitmap_update_cpu_hint(&sbq->sb, raw_smp_processor_id(),
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					tags[nr_tags - 1] - offset);
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}
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			@ -733,7 +742,7 @@ void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
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	 * waiter. See the comment on waitqueue_active().
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	 */
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	smp_mb__after_atomic();
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	sbitmap_queue_wake_up(sbq);
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	sbitmap_queue_wake_up(sbq, 1);
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	sbitmap_update_cpu_hint(&sbq->sb, cpu, nr);
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}
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EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
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