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	drm/amdgpu: do not resume device in thaw for normal hibernation
For normal hibernation, GPU do not need to be resumed in thaw since it is not involved in writing the hibernation image. Skip resume in this case can reduce the hibernation time. On VM with 8 * 192GB VRAM dGPUs, 98% VRAM usage and 1.7TB system memory, this can save 50 minutes. Signed-off-by: Samuel Zhang <guoqing.zhang@amd.com> Tested-by: Mario Limonciello <mario.limonciello@amd.com> Reviewed-by: Mario Limonciello <mario.limonciello@amd.com> Reviewed-by: Lijo Lazar <lijo.lazar@amd.com> Link: https://lore.kernel.org/r/20250710062313.3226149-6-guoqing.zhang@amd.com Signed-off-by: Mario Limonciello <mario.limonciello@amd.com>
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			@ -2541,6 +2541,10 @@ amdgpu_pci_shutdown(struct pci_dev *pdev)
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	if (amdgpu_ras_intr_triggered())
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		return;
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	/* device maybe not resumed here, return immediately in this case */
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	if (adev->in_s4 && adev->in_suspend)
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		return;
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	/* if we are running in a VM, make sure the device
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	 * torn down properly on reboot/shutdown.
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	 * unfortunately we can't detect certain
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			@ -2557,6 +2561,10 @@ static int amdgpu_pmops_prepare(struct device *dev)
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	struct drm_device *drm_dev = dev_get_drvdata(dev);
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	struct amdgpu_device *adev = drm_to_adev(drm_dev);
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	/* device maybe not resumed here, return immediately in this case */
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	if (adev->in_s4 && adev->in_suspend)
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		return 0;
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	/* Return a positive number here so
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	 * DPM_FLAG_SMART_SUSPEND works properly
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	 */
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			@ -2656,12 +2664,21 @@ static int amdgpu_pmops_thaw(struct device *dev)
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{
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	struct drm_device *drm_dev = dev_get_drvdata(dev);
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	/* do not resume device if it's normal hibernation */
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	if (!pm_hibernate_is_recovering())
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		return 0;
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	return amdgpu_device_resume(drm_dev, true);
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}
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static int amdgpu_pmops_poweroff(struct device *dev)
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{
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	struct drm_device *drm_dev = dev_get_drvdata(dev);
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	struct amdgpu_device *adev = drm_to_adev(drm_dev);
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	/* device maybe not resumed here, return immediately in this case */
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	if (adev->in_s4 && adev->in_suspend)
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		return 0;
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	return amdgpu_device_suspend(drm_dev, true);
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}
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