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	sbitmap: optimize wakeup check
Even if we have no waiters on any of the sbitmap_queue wait states, we still have to loop every entry to check. We do this for every IO, so the cost adds up. Shift a bit of the cost to the slow path, when we actually have waiters. Wrap prepare_to_wait_exclusive() and finish_wait(), so we can maintain an internal count of how many are currently active. Then we can simply check this count in sbq_wake_ptr() and not have to loop if we don't have any sleepers. Convert the two users of sbitmap with waiting, blk-mq-tag and iSCSI. Reviewed-by: Omar Sandoval <osandov@fb.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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					 4 changed files with 74 additions and 11 deletions
				
			
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			@ -110,7 +110,7 @@ unsigned int blk_mq_get_tag(struct blk_mq_alloc_data *data)
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	struct blk_mq_tags *tags = blk_mq_tags_from_data(data);
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	struct sbitmap_queue *bt;
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	struct sbq_wait_state *ws;
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	DEFINE_WAIT(wait);
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	DEFINE_SBQ_WAIT(wait);
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	unsigned int tag_offset;
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	bool drop_ctx;
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	int tag;
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			@ -154,8 +154,7 @@ unsigned int blk_mq_get_tag(struct blk_mq_alloc_data *data)
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		if (tag != -1)
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			break;
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		prepare_to_wait_exclusive(&ws->wait, &wait,
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						TASK_UNINTERRUPTIBLE);
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		sbitmap_prepare_to_wait(bt, ws, &wait, TASK_UNINTERRUPTIBLE);
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		tag = __blk_mq_get_tag(data, bt);
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		if (tag != -1)
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			@ -167,6 +166,8 @@ unsigned int blk_mq_get_tag(struct blk_mq_alloc_data *data)
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		bt_prev = bt;
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		io_schedule();
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		sbitmap_finish_wait(bt, ws, &wait);
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		data->ctx = blk_mq_get_ctx(data->q);
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		data->hctx = blk_mq_map_queue(data->q, data->cmd_flags,
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						data->ctx->cpu);
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			@ -176,8 +177,6 @@ unsigned int blk_mq_get_tag(struct blk_mq_alloc_data *data)
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		else
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			bt = &tags->bitmap_tags;
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		finish_wait(&ws->wait, &wait);
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		/*
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		 * If destination hw queue is changed, fake wake up on
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		 * previous queue for compensating the wake up miss, so
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			@ -192,7 +191,7 @@ unsigned int blk_mq_get_tag(struct blk_mq_alloc_data *data)
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	if (drop_ctx && data->ctx)
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		blk_mq_put_ctx(data->ctx);
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	finish_wait(&ws->wait, &wait);
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	sbitmap_finish_wait(bt, ws, &wait);
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found_tag:
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	return tag + tag_offset;
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			@ -150,24 +150,26 @@ void iscsit_free_r2ts_from_list(struct iscsi_cmd *cmd)
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static int iscsit_wait_for_tag(struct se_session *se_sess, int state, int *cpup)
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{
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	int tag = -1;
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	DEFINE_WAIT(wait);
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	DEFINE_SBQ_WAIT(wait);
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	struct sbq_wait_state *ws;
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	struct sbitmap_queue *sbq;
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	if (state == TASK_RUNNING)
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		return tag;
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	ws = &se_sess->sess_tag_pool.ws[0];
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	sbq = &se_sess->sess_tag_pool;
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	ws = &sbq->ws[0];
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	for (;;) {
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		prepare_to_wait_exclusive(&ws->wait, &wait, state);
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		sbitmap_prepare_to_wait(sbq, ws, &wait, state);
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		if (signal_pending_state(state, current))
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			break;
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		tag = sbitmap_queue_get(&se_sess->sess_tag_pool, cpup);
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		tag = sbitmap_queue_get(sbq, cpup);
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		if (tag >= 0)
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			break;
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		schedule();
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	}
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	finish_wait(&ws->wait, &wait);
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	sbitmap_finish_wait(sbq, ws, &wait);
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	return tag;
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}
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			@ -135,6 +135,11 @@ struct sbitmap_queue {
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	 */
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	struct sbq_wait_state *ws;
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	/*
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	 * @ws_active: count of currently active ws waitqueues
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	 */
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	atomic_t ws_active;
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	/**
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	 * @round_robin: Allocate bits in strict round-robin order.
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	 */
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			@ -552,4 +557,33 @@ void sbitmap_queue_wake_up(struct sbitmap_queue *sbq);
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 */
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void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m);
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struct sbq_wait {
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	int accounted;
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	struct wait_queue_entry wait;
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};
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#define DEFINE_SBQ_WAIT(name)							\
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	struct sbq_wait name = {						\
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		.accounted = 0,							\
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		.wait = {							\
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			.private	= current,				\
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			.func		= autoremove_wake_function,		\
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			.entry		= LIST_HEAD_INIT((name).wait.entry),	\
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		}								\
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	}
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/*
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 * Wrapper around prepare_to_wait_exclusive(), which maintains some extra
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 * internal state.
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 */
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void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq,
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				struct sbq_wait_state *ws,
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				struct sbq_wait *sbq_wait, int state);
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/*
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 * Must be paired with sbitmap_prepare_to_wait().
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 */
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void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws,
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				struct sbq_wait *sbq_wait);
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#endif /* __LINUX_SCALE_BITMAP_H */
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			@ -394,6 +394,7 @@ int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
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	sbq->min_shallow_depth = UINT_MAX;
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	sbq->wake_batch = sbq_calc_wake_batch(sbq, depth);
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	atomic_set(&sbq->wake_index, 0);
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	atomic_set(&sbq->ws_active, 0);
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	sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
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	if (!sbq->ws) {
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			@ -509,6 +510,9 @@ static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
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{
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	int i, wake_index;
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	if (!atomic_read(&sbq->ws_active))
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		return NULL;
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	wake_index = atomic_read(&sbq->wake_index);
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	for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
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		struct sbq_wait_state *ws = &sbq->ws[wake_index];
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			@ -634,6 +638,7 @@ void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
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	seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);
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	seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));
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	seq_printf(m, "ws_active=%d\n", atomic_read(&sbq->ws_active));
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	seq_puts(m, "ws={\n");
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	for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
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			@ -649,3 +654,26 @@ void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
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	seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth);
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}
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EXPORT_SYMBOL_GPL(sbitmap_queue_show);
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void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq,
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			     struct sbq_wait_state *ws,
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			     struct sbq_wait *sbq_wait, int state)
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{
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	if (!sbq_wait->accounted) {
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		atomic_inc(&sbq->ws_active);
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		sbq_wait->accounted = 1;
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	}
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	prepare_to_wait_exclusive(&ws->wait, &sbq_wait->wait, state);
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}
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EXPORT_SYMBOL_GPL(sbitmap_prepare_to_wait);
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void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws,
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			 struct sbq_wait *sbq_wait)
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{
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	finish_wait(&ws->wait, &sbq_wait->wait);
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	if (sbq_wait->accounted) {
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		atomic_dec(&sbq->ws_active);
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		sbq_wait->accounted = 0;
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	}
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}
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EXPORT_SYMBOL_GPL(sbitmap_finish_wait);
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