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	bpf: Fix IPv6 dport byte-order in bpf_sk_lookup
Commit6acc9b432e("bpf: Add helper to retrieve socket in BPF") mistakenly passed the destination port in network byte-order to the IPv6 TCP/UDP socket lookup functions, which meant that BPF writers would need to either manually swap the byte-order of this field or otherwise IPv6 sockets could not be located via this helper. Fix the issue by swapping the byte-order appropriately in the helper. This also makes the API more consistent with the IPv4 version. Fixes:6acc9b432e("bpf: Add helper to retrieve socket in BPF") Signed-off-by: Joe Stringer <joe@wand.net.nz> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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					 1 changed files with 3 additions and 2 deletions
				
			
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			@ -4721,17 +4721,18 @@ static struct sock *sk_lookup(struct net *net, struct bpf_sock_tuple *tuple,
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	} else {
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		struct in6_addr *src6 = (struct in6_addr *)&tuple->ipv6.saddr;
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		struct in6_addr *dst6 = (struct in6_addr *)&tuple->ipv6.daddr;
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		u16 hnum = ntohs(tuple->ipv6.dport);
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		int sdif = inet6_sdif(skb);
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		if (proto == IPPROTO_TCP)
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			sk = __inet6_lookup(net, &tcp_hashinfo, skb, 0,
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					    src6, tuple->ipv6.sport,
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					    dst6, tuple->ipv6.dport,
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					    dst6, hnum,
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					    dif, sdif, &refcounted);
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		else if (likely(ipv6_bpf_stub))
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			sk = ipv6_bpf_stub->udp6_lib_lookup(net,
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							    src6, tuple->ipv6.sport,
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							    dst6, tuple->ipv6.dport,
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							    dst6, hnum,
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							    dif, sdif,
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							    &udp_table, skb);
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#endif
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