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	crush: remove mutable part of CRUSH map
Then add it to the working state. It would be very nice if we didn't have to take a lock to calculate a crush placement. By moving the permutation array into the working data, we can treat the CRUSH map as immutable. Reflects ceph.git commit cbcd039651c0569551cb90d26ce27e1432671f2a. Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
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					 6 changed files with 218 additions and 86 deletions
				
			
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			@ -175,6 +175,7 @@ struct ceph_osdmap {
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	struct mutex crush_scratch_mutex;
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	int crush_scratch_ary[CEPH_PG_MAX_SIZE * 3];
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	void *crush_workspace;
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};
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static inline bool ceph_osd_exists(struct ceph_osdmap *map, int osd)
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			@ -135,13 +135,6 @@ struct crush_bucket {
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	__u32 size;      /* num items */
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	__s32 *items;
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	/*
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	 * cached random permutation: used for uniform bucket and for
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	 * the linear search fallback for the other bucket types.
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	 */
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	__u32 perm_x;  /* @x for which *perm is defined */
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	__u32 perm_n;  /* num elements of *perm that are permuted/defined */
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	__u32 *perm;
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};
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struct crush_bucket_uniform {
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			@ -211,6 +204,21 @@ struct crush_map {
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	 * device fails. */
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	__u8 chooseleaf_stable;
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	/*
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	 * This value is calculated after decode or construction by
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	 * the builder. It is exposed here (rather than having a
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	 * 'build CRUSH working space' function) so that callers can
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	 * reserve a static buffer, allocate space on the stack, or
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	 * otherwise avoid calling into the heap allocator if they
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	 * want to. The size of the working space depends on the map,
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	 * while the size of the scratch vector passed to the mapper
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	 * depends on the size of the desired result set.
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	 *
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	 * Nothing stops the caller from allocating both in one swell
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	 * foop and passing in two points, though.
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	 */
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	size_t working_size;
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#ifndef __KERNEL__
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	/*
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	 * version 0 (original) of straw_calc has various flaws.  version 1
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			@ -248,4 +256,23 @@ static inline int crush_calc_tree_node(int i)
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	return ((i+1) << 1)-1;
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}
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/*
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 * These data structures are private to the CRUSH implementation. They
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 * are exposed in this header file because builder needs their
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 * definitions to calculate the total working size.
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 *
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 * Moving this out of the crush map allow us to treat the CRUSH map as
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 * immutable within the mapper and removes the requirement for a CRUSH
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 * map lock.
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 */
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struct crush_work_bucket {
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	__u32 perm_x; /* @x for which *perm is defined */
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	__u32 perm_n; /* num elements of *perm that are permuted/defined */
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	__u32 *perm;  /* Permutation of the bucket's items */
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};
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struct crush_work {
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	struct crush_work_bucket **work; /* Per-bucket working store */
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};
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#endif
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			@ -15,6 +15,8 @@ extern int crush_do_rule(const struct crush_map *map,
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			 int ruleno,
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			 int x, int *result, int result_max,
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			 const __u32 *weights, int weight_max,
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			 int *scratch);
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			 void *cwin, int *scratch);
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void crush_init_workspace(const struct crush_map *map, void *v);
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#endif
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			@ -45,7 +45,6 @@ int crush_get_bucket_item_weight(const struct crush_bucket *b, int p)
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void crush_destroy_bucket_uniform(struct crush_bucket_uniform *b)
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{
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	kfree(b->h.perm);
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	kfree(b->h.items);
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	kfree(b);
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}
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			@ -54,14 +53,12 @@ void crush_destroy_bucket_list(struct crush_bucket_list *b)
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{
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	kfree(b->item_weights);
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	kfree(b->sum_weights);
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	kfree(b->h.perm);
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	kfree(b->h.items);
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	kfree(b);
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}
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void crush_destroy_bucket_tree(struct crush_bucket_tree *b)
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{
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	kfree(b->h.perm);
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	kfree(b->h.items);
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	kfree(b->node_weights);
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	kfree(b);
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			@ -71,7 +68,6 @@ void crush_destroy_bucket_straw(struct crush_bucket_straw *b)
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{
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	kfree(b->straws);
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	kfree(b->item_weights);
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	kfree(b->h.perm);
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	kfree(b->h.items);
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	kfree(b);
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}
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			@ -79,7 +75,6 @@ void crush_destroy_bucket_straw(struct crush_bucket_straw *b)
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void crush_destroy_bucket_straw2(struct crush_bucket_straw2 *b)
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{
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	kfree(b->item_weights);
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	kfree(b->h.perm);
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	kfree(b->h.items);
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	kfree(b);
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}
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			@ -54,7 +54,6 @@ int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size
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	return -1;
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}
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/*
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 * bucket choose methods
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 *
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			@ -72,59 +71,60 @@ int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size
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 * Since this is expensive, we optimize for the r=0 case, which
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 * captures the vast majority of calls.
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 */
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static int bucket_perm_choose(struct crush_bucket *bucket,
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static int bucket_perm_choose(const struct crush_bucket *bucket,
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			      struct crush_work_bucket *work,
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			      int x, int r)
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{
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	unsigned int pr = r % bucket->size;
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	unsigned int i, s;
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	/* start a new permutation if @x has changed */
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	if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) {
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	if (work->perm_x != (__u32)x || work->perm_n == 0) {
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		dprintk("bucket %d new x=%d\n", bucket->id, x);
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		bucket->perm_x = x;
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		work->perm_x = x;
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		/* optimize common r=0 case */
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		if (pr == 0) {
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			s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
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				bucket->size;
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			bucket->perm[0] = s;
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			bucket->perm_n = 0xffff;   /* magic value, see below */
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			work->perm[0] = s;
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			work->perm_n = 0xffff;   /* magic value, see below */
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			goto out;
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		}
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		for (i = 0; i < bucket->size; i++)
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			bucket->perm[i] = i;
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		bucket->perm_n = 0;
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	} else if (bucket->perm_n == 0xffff) {
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			work->perm[i] = i;
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		work->perm_n = 0;
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	} else if (work->perm_n == 0xffff) {
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		/* clean up after the r=0 case above */
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		for (i = 1; i < bucket->size; i++)
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			bucket->perm[i] = i;
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		bucket->perm[bucket->perm[0]] = 0;
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		bucket->perm_n = 1;
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			work->perm[i] = i;
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		work->perm[work->perm[0]] = 0;
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		work->perm_n = 1;
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	}
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	/* calculate permutation up to pr */
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	for (i = 0; i < bucket->perm_n; i++)
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	for (i = 0; i < work->perm_n; i++)
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		dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
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	while (bucket->perm_n <= pr) {
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		unsigned int p = bucket->perm_n;
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	while (work->perm_n <= pr) {
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		unsigned int p = work->perm_n;
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		/* no point in swapping the final entry */
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		if (p < bucket->size - 1) {
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			i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
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				(bucket->size - p);
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			if (i) {
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				unsigned int t = bucket->perm[p + i];
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				bucket->perm[p + i] = bucket->perm[p];
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				bucket->perm[p] = t;
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				unsigned int t = work->perm[p + i];
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				work->perm[p + i] = work->perm[p];
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				work->perm[p] = t;
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			}
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			dprintk(" perm_choose swap %d with %d\n", p, p+i);
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		}
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		bucket->perm_n++;
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		work->perm_n++;
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	}
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	for (i = 0; i < bucket->size; i++)
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		dprintk(" perm_choose  %d: %d\n", i, bucket->perm[i]);
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	s = bucket->perm[pr];
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	s = work->perm[pr];
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out:
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	dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
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		bucket->size, x, r, pr, s);
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			@ -132,14 +132,14 @@ static int bucket_perm_choose(struct crush_bucket *bucket,
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}
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/* uniform */
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static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
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				 int x, int r)
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static int bucket_uniform_choose(const struct crush_bucket_uniform *bucket,
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				 struct crush_work_bucket *work, int x, int r)
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{
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	return bucket_perm_choose(&bucket->h, x, r);
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	return bucket_perm_choose(&bucket->h, work, x, r);
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}
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/* list */
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static int bucket_list_choose(struct crush_bucket_list *bucket,
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static int bucket_list_choose(const struct crush_bucket_list *bucket,
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			      int x, int r)
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{
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	int i;
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			@ -155,8 +155,9 @@ static int bucket_list_choose(struct crush_bucket_list *bucket,
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		w *= bucket->sum_weights[i];
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		w = w >> 16;
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		/*dprintk(" scaled %llx\n", w);*/
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		if (w < bucket->item_weights[i])
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		if (w < bucket->item_weights[i]) {
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			return bucket->h.items[i];
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		}
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	}
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	dprintk("bad list sums for bucket %d\n", bucket->h.id);
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			@ -192,7 +193,7 @@ static int terminal(int x)
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	return x & 1;
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}
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static int bucket_tree_choose(struct crush_bucket_tree *bucket,
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static int bucket_tree_choose(const struct crush_bucket_tree *bucket,
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			      int x, int r)
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{
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	int n;
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			@ -224,7 +225,7 @@ static int bucket_tree_choose(struct crush_bucket_tree *bucket,
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/* straw */
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static int bucket_straw_choose(struct crush_bucket_straw *bucket,
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static int bucket_straw_choose(const struct crush_bucket_straw *bucket,
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			       int x, int r)
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{
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	__u32 i;
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			@ -301,7 +302,7 @@ static __u64 crush_ln(unsigned int xin)
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 *
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 */
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static int bucket_straw2_choose(struct crush_bucket_straw2 *bucket,
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static int bucket_straw2_choose(const struct crush_bucket_straw2 *bucket,
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				int x, int r)
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{
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	unsigned int i, high = 0;
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			@ -344,37 +345,42 @@ static int bucket_straw2_choose(struct crush_bucket_straw2 *bucket,
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			high_draw = draw;
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		}
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	}
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	return bucket->h.items[high];
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}
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static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
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static int crush_bucket_choose(const struct crush_bucket *in,
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			       struct crush_work_bucket *work,
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			       int x, int r)
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{
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	dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
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	BUG_ON(in->size == 0);
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	switch (in->alg) {
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	case CRUSH_BUCKET_UNIFORM:
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		return bucket_uniform_choose((struct crush_bucket_uniform *)in,
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					  x, r);
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		return bucket_uniform_choose(
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			(const struct crush_bucket_uniform *)in,
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			work, x, r);
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	case CRUSH_BUCKET_LIST:
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		return bucket_list_choose((struct crush_bucket_list *)in,
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		return bucket_list_choose((const struct crush_bucket_list *)in,
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					  x, r);
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	case CRUSH_BUCKET_TREE:
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		return bucket_tree_choose((struct crush_bucket_tree *)in,
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		return bucket_tree_choose((const struct crush_bucket_tree *)in,
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					  x, r);
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	case CRUSH_BUCKET_STRAW:
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		return bucket_straw_choose((struct crush_bucket_straw *)in,
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					   x, r);
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		return bucket_straw_choose(
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			(const struct crush_bucket_straw *)in,
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			x, r);
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	case CRUSH_BUCKET_STRAW2:
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		return bucket_straw2_choose((struct crush_bucket_straw2 *)in,
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					    x, r);
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		return bucket_straw2_choose(
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			(const struct crush_bucket_straw2 *)in,
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			x, r);
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	default:
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		dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
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		return in->items[0];
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	}
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}
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/*
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 * true if device is marked "out" (failed, fully offloaded)
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 * of the cluster
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| 
						 | 
				
			
			@ -416,7 +422,8 @@ static int is_out(const struct crush_map *map,
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 * @parent_r: r value passed from the parent
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 */
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static int crush_choose_firstn(const struct crush_map *map,
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			       struct crush_bucket *bucket,
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			       struct crush_work *work,
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			       const struct crush_bucket *bucket,
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			       const __u32 *weight, int weight_max,
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			       int x, int numrep, int type,
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			       int *out, int outpos,
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| 
						 | 
				
			
			@ -434,7 +441,7 @@ static int crush_choose_firstn(const struct crush_map *map,
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	int rep;
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	unsigned int ftotal, flocal;
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	int retry_descent, retry_bucket, skip_rep;
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	struct crush_bucket *in = bucket;
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	const struct crush_bucket *in = bucket;
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	int r;
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	int i;
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	int item = 0;
 | 
			
		||||
| 
						 | 
				
			
			@ -473,9 +480,13 @@ static int crush_choose_firstn(const struct crush_map *map,
 | 
			
		|||
				if (local_fallback_retries > 0 &&
 | 
			
		||||
				    flocal >= (in->size>>1) &&
 | 
			
		||||
				    flocal > local_fallback_retries)
 | 
			
		||||
					item = bucket_perm_choose(in, x, r);
 | 
			
		||||
					item = bucket_perm_choose(
 | 
			
		||||
						in, work->work[-1-in->id],
 | 
			
		||||
						x, r);
 | 
			
		||||
				else
 | 
			
		||||
					item = crush_bucket_choose(in, x, r);
 | 
			
		||||
					item = crush_bucket_choose(
 | 
			
		||||
						in, work->work[-1-in->id],
 | 
			
		||||
						x, r);
 | 
			
		||||
				if (item >= map->max_devices) {
 | 
			
		||||
					dprintk("   bad item %d\n", item);
 | 
			
		||||
					skip_rep = 1;
 | 
			
		||||
| 
						 | 
				
			
			@ -518,19 +529,21 @@ static int crush_choose_firstn(const struct crush_map *map,
 | 
			
		|||
							sub_r = r >> (vary_r-1);
 | 
			
		||||
						else
 | 
			
		||||
							sub_r = 0;
 | 
			
		||||
						if (crush_choose_firstn(map,
 | 
			
		||||
							 map->buckets[-1-item],
 | 
			
		||||
							 weight, weight_max,
 | 
			
		||||
							 x, stable ? 1 : outpos+1, 0,
 | 
			
		||||
							 out2, outpos, count,
 | 
			
		||||
							 recurse_tries, 0,
 | 
			
		||||
							 local_retries,
 | 
			
		||||
							 local_fallback_retries,
 | 
			
		||||
							 0,
 | 
			
		||||
							 vary_r,
 | 
			
		||||
							 stable,
 | 
			
		||||
							 NULL,
 | 
			
		||||
							 sub_r) <= outpos)
 | 
			
		||||
						if (crush_choose_firstn(
 | 
			
		||||
							    map,
 | 
			
		||||
							    work,
 | 
			
		||||
							    map->buckets[-1-item],
 | 
			
		||||
							    weight, weight_max,
 | 
			
		||||
							    x, stable ? 1 : outpos+1, 0,
 | 
			
		||||
							    out2, outpos, count,
 | 
			
		||||
							    recurse_tries, 0,
 | 
			
		||||
							    local_retries,
 | 
			
		||||
							    local_fallback_retries,
 | 
			
		||||
							    0,
 | 
			
		||||
							    vary_r,
 | 
			
		||||
							    stable,
 | 
			
		||||
							    NULL,
 | 
			
		||||
							    sub_r) <= outpos)
 | 
			
		||||
							/* didn't get leaf */
 | 
			
		||||
							reject = 1;
 | 
			
		||||
					} else {
 | 
			
		||||
| 
						 | 
				
			
			@ -600,7 +613,8 @@ static int crush_choose_firstn(const struct crush_map *map,
 | 
			
		|||
 *
 | 
			
		||||
 */
 | 
			
		||||
static void crush_choose_indep(const struct crush_map *map,
 | 
			
		||||
			       struct crush_bucket *bucket,
 | 
			
		||||
			       struct crush_work *work,
 | 
			
		||||
			       const struct crush_bucket *bucket,
 | 
			
		||||
			       const __u32 *weight, int weight_max,
 | 
			
		||||
			       int x, int left, int numrep, int type,
 | 
			
		||||
			       int *out, int outpos,
 | 
			
		||||
| 
						 | 
				
			
			@ -610,7 +624,7 @@ static void crush_choose_indep(const struct crush_map *map,
 | 
			
		|||
			       int *out2,
 | 
			
		||||
			       int parent_r)
 | 
			
		||||
{
 | 
			
		||||
	struct crush_bucket *in = bucket;
 | 
			
		||||
	const struct crush_bucket *in = bucket;
 | 
			
		||||
	int endpos = outpos + left;
 | 
			
		||||
	int rep;
 | 
			
		||||
	unsigned int ftotal;
 | 
			
		||||
| 
						 | 
				
			
			@ -678,7 +692,9 @@ static void crush_choose_indep(const struct crush_map *map,
 | 
			
		|||
					break;
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				item = crush_bucket_choose(in, x, r);
 | 
			
		||||
				item = crush_bucket_choose(
 | 
			
		||||
					in, work->work[-1-in->id],
 | 
			
		||||
					x, r);
 | 
			
		||||
				if (item >= map->max_devices) {
 | 
			
		||||
					dprintk("   bad item %d\n", item);
 | 
			
		||||
					out[rep] = CRUSH_ITEM_NONE;
 | 
			
		||||
| 
						 | 
				
			
			@ -724,13 +740,15 @@ static void crush_choose_indep(const struct crush_map *map,
 | 
			
		|||
 | 
			
		||||
				if (recurse_to_leaf) {
 | 
			
		||||
					if (item < 0) {
 | 
			
		||||
						crush_choose_indep(map,
 | 
			
		||||
						   map->buckets[-1-item],
 | 
			
		||||
						   weight, weight_max,
 | 
			
		||||
						   x, 1, numrep, 0,
 | 
			
		||||
						   out2, rep,
 | 
			
		||||
						   recurse_tries, 0,
 | 
			
		||||
						   0, NULL, r);
 | 
			
		||||
						crush_choose_indep(
 | 
			
		||||
							map,
 | 
			
		||||
							work,
 | 
			
		||||
							map->buckets[-1-item],
 | 
			
		||||
							weight, weight_max,
 | 
			
		||||
							x, 1, numrep, 0,
 | 
			
		||||
							out2, rep,
 | 
			
		||||
							recurse_tries, 0,
 | 
			
		||||
							0, NULL, r);
 | 
			
		||||
						if (out2[rep] == CRUSH_ITEM_NONE) {
 | 
			
		||||
							/* placed nothing; no leaf */
 | 
			
		||||
							break;
 | 
			
		||||
| 
						 | 
				
			
			@ -781,6 +799,53 @@ static void crush_choose_indep(const struct crush_map *map,
 | 
			
		|||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * This takes a chunk of memory and sets it up to be a shiny new
 | 
			
		||||
 * working area for a CRUSH placement computation. It must be called
 | 
			
		||||
 * on any newly allocated memory before passing it in to
 | 
			
		||||
 * crush_do_rule. It may be used repeatedly after that, so long as the
 | 
			
		||||
 * map has not changed. If the map /has/ changed, you must make sure
 | 
			
		||||
 * the working size is no smaller than what was allocated and re-run
 | 
			
		||||
 * crush_init_workspace.
 | 
			
		||||
 *
 | 
			
		||||
 * If you do retain the working space between calls to crush, make it
 | 
			
		||||
 * thread-local.
 | 
			
		||||
 */
 | 
			
		||||
void crush_init_workspace(const struct crush_map *map, void *v)
 | 
			
		||||
{
 | 
			
		||||
	struct crush_work *w = v;
 | 
			
		||||
	__s32 b;
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
	 * We work by moving through the available space and setting
 | 
			
		||||
	 * values and pointers as we go.
 | 
			
		||||
	 *
 | 
			
		||||
	 * It's a bit like Forth's use of the 'allot' word since we
 | 
			
		||||
	 * set the pointer first and then reserve the space for it to
 | 
			
		||||
	 * point to by incrementing the point.
 | 
			
		||||
	 */
 | 
			
		||||
	v += sizeof(struct crush_work *);
 | 
			
		||||
	w->work = v;
 | 
			
		||||
	v += map->max_buckets * sizeof(struct crush_work_bucket *);
 | 
			
		||||
	for (b = 0; b < map->max_buckets; ++b) {
 | 
			
		||||
		if (!map->buckets[b])
 | 
			
		||||
			continue;
 | 
			
		||||
 | 
			
		||||
		w->work[b] = v;
 | 
			
		||||
		switch (map->buckets[b]->alg) {
 | 
			
		||||
		default:
 | 
			
		||||
			v += sizeof(struct crush_work_bucket);
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
		w->work[b]->perm_x = 0;
 | 
			
		||||
		w->work[b]->perm_n = 0;
 | 
			
		||||
		w->work[b]->perm = v;
 | 
			
		||||
		v += map->buckets[b]->size * sizeof(__u32);
 | 
			
		||||
	}
 | 
			
		||||
	BUG_ON(v - (void *)w != map->working_size);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * crush_do_rule - calculate a mapping with the given input and rule
 | 
			
		||||
 * @map: the crush_map
 | 
			
		||||
| 
						 | 
				
			
			@ -790,14 +855,16 @@ static void crush_choose_indep(const struct crush_map *map,
 | 
			
		|||
 * @result_max: maximum result size
 | 
			
		||||
 * @weight: weight vector (for map leaves)
 | 
			
		||||
 * @weight_max: size of weight vector
 | 
			
		||||
 * @cwin: pointer to at least map->working_size bytes of memory
 | 
			
		||||
 * @scratch: scratch vector for private use; must be >= 3 * result_max
 | 
			
		||||
 */
 | 
			
		||||
int crush_do_rule(const struct crush_map *map,
 | 
			
		||||
		  int ruleno, int x, int *result, int result_max,
 | 
			
		||||
		  const __u32 *weight, int weight_max,
 | 
			
		||||
		  int *scratch)
 | 
			
		||||
		  void *cwin, int *scratch)
 | 
			
		||||
{
 | 
			
		||||
	int result_len;
 | 
			
		||||
	struct crush_work *cw = cwin;
 | 
			
		||||
	int *a = scratch;
 | 
			
		||||
	int *b = scratch + result_max;
 | 
			
		||||
	int *c = scratch + result_max*2;
 | 
			
		||||
| 
						 | 
				
			
			@ -807,7 +874,7 @@ int crush_do_rule(const struct crush_map *map,
 | 
			
		|||
	int *o;
 | 
			
		||||
	int osize;
 | 
			
		||||
	int *tmp;
 | 
			
		||||
	struct crush_rule *rule;
 | 
			
		||||
	const struct crush_rule *rule;
 | 
			
		||||
	__u32 step;
 | 
			
		||||
	int i, j;
 | 
			
		||||
	int numrep;
 | 
			
		||||
| 
						 | 
				
			
			@ -840,7 +907,7 @@ int crush_do_rule(const struct crush_map *map,
 | 
			
		|||
 | 
			
		||||
	for (step = 0; step < rule->len; step++) {
 | 
			
		||||
		int firstn = 0;
 | 
			
		||||
		struct crush_rule_step *curstep = &rule->steps[step];
 | 
			
		||||
		const struct crush_rule_step *curstep = &rule->steps[step];
 | 
			
		||||
 | 
			
		||||
		switch (curstep->op) {
 | 
			
		||||
		case CRUSH_RULE_TAKE:
 | 
			
		||||
| 
						 | 
				
			
			@ -936,6 +1003,7 @@ int crush_do_rule(const struct crush_map *map,
 | 
			
		|||
						recurse_tries = choose_tries;
 | 
			
		||||
					osize += crush_choose_firstn(
 | 
			
		||||
						map,
 | 
			
		||||
						cw,
 | 
			
		||||
						map->buckets[bno],
 | 
			
		||||
						weight, weight_max,
 | 
			
		||||
						x, numrep,
 | 
			
		||||
| 
						 | 
				
			
			@ -956,6 +1024,7 @@ int crush_do_rule(const struct crush_map *map,
 | 
			
		|||
						    numrep : (result_max-osize));
 | 
			
		||||
					crush_choose_indep(
 | 
			
		||||
						map,
 | 
			
		||||
						cw,
 | 
			
		||||
						map->buckets[bno],
 | 
			
		||||
						weight, weight_max,
 | 
			
		||||
						x, out_size, numrep,
 | 
			
		||||
| 
						 | 
				
			
			@ -997,5 +1066,6 @@ int crush_do_rule(const struct crush_map *map,
 | 
			
		|||
			break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return result_len;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -153,6 +153,32 @@ static int skip_name_map(void **p, void *end)
 | 
			
		|||
        return -EINVAL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void crush_finalize(struct crush_map *c)
 | 
			
		||||
{
 | 
			
		||||
	__s32 b;
 | 
			
		||||
 | 
			
		||||
	/* Space for the array of pointers to per-bucket workspace */
 | 
			
		||||
	c->working_size = sizeof(struct crush_work) +
 | 
			
		||||
	    c->max_buckets * sizeof(struct crush_work_bucket *);
 | 
			
		||||
 | 
			
		||||
	for (b = 0; b < c->max_buckets; b++) {
 | 
			
		||||
		if (!c->buckets[b])
 | 
			
		||||
			continue;
 | 
			
		||||
 | 
			
		||||
		switch (c->buckets[b]->alg) {
 | 
			
		||||
		default:
 | 
			
		||||
			/*
 | 
			
		||||
			 * The base case, permutation variables and
 | 
			
		||||
			 * the pointer to the permutation array.
 | 
			
		||||
			 */
 | 
			
		||||
			c->working_size += sizeof(struct crush_work_bucket);
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
		/* Every bucket has a permutation array. */
 | 
			
		||||
		c->working_size += c->buckets[b]->size * sizeof(__u32);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static struct crush_map *crush_decode(void *pbyval, void *end)
 | 
			
		||||
{
 | 
			
		||||
	struct crush_map *c;
 | 
			
		||||
| 
						 | 
				
			
			@ -246,10 +272,6 @@ static struct crush_map *crush_decode(void *pbyval, void *end)
 | 
			
		|||
		b->items = kcalloc(b->size, sizeof(__s32), GFP_NOFS);
 | 
			
		||||
		if (b->items == NULL)
 | 
			
		||||
			goto badmem;
 | 
			
		||||
		b->perm = kcalloc(b->size, sizeof(u32), GFP_NOFS);
 | 
			
		||||
		if (b->perm == NULL)
 | 
			
		||||
			goto badmem;
 | 
			
		||||
		b->perm_n = 0;
 | 
			
		||||
 | 
			
		||||
		ceph_decode_need(p, end, b->size*sizeof(u32), bad);
 | 
			
		||||
		for (j = 0; j < b->size; j++)
 | 
			
		||||
| 
						 | 
				
			
			@ -368,6 +390,8 @@ static struct crush_map *crush_decode(void *pbyval, void *end)
 | 
			
		|||
	dout("crush decode tunable chooseleaf_stable = %d\n",
 | 
			
		||||
	     c->chooseleaf_stable);
 | 
			
		||||
 | 
			
		||||
	crush_finalize(c);
 | 
			
		||||
 | 
			
		||||
done:
 | 
			
		||||
	dout("crush_decode success\n");
 | 
			
		||||
	return c;
 | 
			
		||||
| 
						 | 
				
			
			@ -753,6 +777,7 @@ void ceph_osdmap_destroy(struct ceph_osdmap *map)
 | 
			
		|||
	kfree(map->osd_weight);
 | 
			
		||||
	kfree(map->osd_addr);
 | 
			
		||||
	kfree(map->osd_primary_affinity);
 | 
			
		||||
	kfree(map->crush_workspace);
 | 
			
		||||
	kfree(map);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -810,12 +835,23 @@ static int osdmap_set_max_osd(struct ceph_osdmap *map, int max)
 | 
			
		|||
 | 
			
		||||
static int osdmap_set_crush(struct ceph_osdmap *map, struct crush_map *crush)
 | 
			
		||||
{
 | 
			
		||||
	void *workspace;
 | 
			
		||||
 | 
			
		||||
	if (IS_ERR(crush))
 | 
			
		||||
		return PTR_ERR(crush);
 | 
			
		||||
 | 
			
		||||
	workspace = kmalloc(crush->working_size, GFP_NOIO);
 | 
			
		||||
	if (!workspace) {
 | 
			
		||||
		crush_destroy(crush);
 | 
			
		||||
		return -ENOMEM;
 | 
			
		||||
	}
 | 
			
		||||
	crush_init_workspace(crush, workspace);
 | 
			
		||||
 | 
			
		||||
	if (map->crush)
 | 
			
		||||
		crush_destroy(map->crush);
 | 
			
		||||
	kfree(map->crush_workspace);
 | 
			
		||||
	map->crush = crush;
 | 
			
		||||
	map->crush_workspace = workspace;
 | 
			
		||||
	return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -1940,7 +1976,8 @@ static int do_crush(struct ceph_osdmap *map, int ruleno, int x,
 | 
			
		|||
 | 
			
		||||
	mutex_lock(&map->crush_scratch_mutex);
 | 
			
		||||
	r = crush_do_rule(map->crush, ruleno, x, result, result_max,
 | 
			
		||||
			  weight, weight_max, map->crush_scratch_ary);
 | 
			
		||||
			  weight, weight_max, map->crush_workspace,
 | 
			
		||||
			  map->crush_scratch_ary);
 | 
			
		||||
	mutex_unlock(&map->crush_scratch_mutex);
 | 
			
		||||
 | 
			
		||||
	return r;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in a new issue