mirror of
				https://github.com/torvalds/linux.git
				synced 2025-11-04 10:40:15 +02:00 
			
		
		
		
	HID: wiimote: add support for Guitar-Hero guitars
Apart from drums, Guitar-Hero also ships with guitars. Use the recently introduced input ABS/BTN-bits to report this to user-space. Devices are reported as "Nintendo Wii Remote Guitar". If I ever get my hands on "RockBand" guitars, I will try to report them via the same interface so user-space does not have to bother which device it deals with. Signed-off-by: Nicolas.Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com> (add commit-msg and adjust to new BTN_* IDs) Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This commit is contained in:
		
							parent
							
								
									73f8645db1
								
							
						
					
					
						commit
						8e22ecb603
					
				
					 3 changed files with 182 additions and 0 deletions
				
			
		| 
						 | 
				
			
			@ -459,6 +459,9 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem)
 | 
			
		|||
	if (rmem[0] == 0x01 && rmem[1] == 0x00 &&
 | 
			
		||||
	    rmem[4] == 0x01 && rmem[5] == 0x03)
 | 
			
		||||
		return WIIMOTE_EXT_GUITAR_HERO_DRUMS;
 | 
			
		||||
	if (rmem[0] == 0x00 && rmem[1] == 0x00 &&
 | 
			
		||||
	    rmem[4] == 0x01 && rmem[5] == 0x03)
 | 
			
		||||
		return WIIMOTE_EXT_GUITAR_HERO_GUITAR;
 | 
			
		||||
 | 
			
		||||
	return WIIMOTE_EXT_UNKNOWN;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -493,6 +496,7 @@ static bool wiimote_cmd_map_mp(struct wiimote_data *wdata, __u8 exttype)
 | 
			
		|||
	switch (exttype) {
 | 
			
		||||
	case WIIMOTE_EXT_CLASSIC_CONTROLLER:
 | 
			
		||||
	case WIIMOTE_EXT_GUITAR_HERO_DRUMS:
 | 
			
		||||
	case WIIMOTE_EXT_GUITAR_HERO_GUITAR:
 | 
			
		||||
		wmem = 0x07;
 | 
			
		||||
		break;
 | 
			
		||||
	case WIIMOTE_EXT_NUNCHUK:
 | 
			
		||||
| 
						 | 
				
			
			@ -1084,6 +1088,7 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = {
 | 
			
		|||
	[WIIMOTE_EXT_BALANCE_BOARD] = "Nintendo Wii Balance Board",
 | 
			
		||||
	[WIIMOTE_EXT_PRO_CONTROLLER] = "Nintendo Wii U Pro Controller",
 | 
			
		||||
	[WIIMOTE_EXT_GUITAR_HERO_DRUMS] = "Nintendo Wii Guitar Hero Drums",
 | 
			
		||||
	[WIIMOTE_EXT_GUITAR_HERO_GUITAR] = "Nintendo Wii Guitar Hero Guitar",
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
| 
						 | 
				
			
			@ -1672,6 +1677,8 @@ static ssize_t wiimote_ext_show(struct device *dev,
 | 
			
		|||
		return sprintf(buf, "procontroller\n");
 | 
			
		||||
	case WIIMOTE_EXT_GUITAR_HERO_DRUMS:
 | 
			
		||||
		return sprintf(buf, "drums\n");
 | 
			
		||||
	case WIIMOTE_EXT_GUITAR_HERO_GUITAR:
 | 
			
		||||
		return sprintf(buf, "guitar\n");
 | 
			
		||||
	case WIIMOTE_EXT_UNKNOWN:
 | 
			
		||||
		/* fallthrough */
 | 
			
		||||
	default:
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -2050,6 +2050,179 @@ static const struct wiimod_ops wiimod_drums = {
 | 
			
		|||
	.in_ext = wiimod_drums_in_ext,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * Guitar
 | 
			
		||||
 * Guitar-Hero, Rock-Band and other games came bundled with guitars which can
 | 
			
		||||
 * be plugged as extension to a Wiimote.
 | 
			
		||||
 * We create a separate device for guitars and report all information via this
 | 
			
		||||
 * input device.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
 | 
			
		||||
{
 | 
			
		||||
	__u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
 | 
			
		||||
 | 
			
		||||
	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
 | 
			
		||||
	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
 | 
			
		||||
	 *    1   |  0  |  0  |              SX <5:0>             |
 | 
			
		||||
	 *    2   |  0  |  0  |              SY <5:0>             |
 | 
			
		||||
	 *   -----+-----+-----+-----+-----------------------------+
 | 
			
		||||
	 *    3   |  0  |  0  |  0  |      TB <4:0>               |
 | 
			
		||||
	 *   -----+-----+-----+-----+-----------------------------+
 | 
			
		||||
	 *    4   |  0  |  0  |  0  |      WB <4:0>               |
 | 
			
		||||
	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
 | 
			
		||||
	 *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |  1  |
 | 
			
		||||
	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
 | 
			
		||||
	 *    6   | BO  | BR  | BB  | BG  | BY  |  1  |  1  | BU  |
 | 
			
		||||
	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
 | 
			
		||||
	 * All buttons are 0 if pressed
 | 
			
		||||
	 *
 | 
			
		||||
	 * With Motion+ enabled, the following bits will get invalid:
 | 
			
		||||
	 *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
 | 
			
		||||
	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
 | 
			
		||||
	 *    1   |  0  |  0  |              SX <5:1>       |XXXXX|
 | 
			
		||||
	 *    2   |  0  |  0  |              SY <5:1>       |XXXXX|
 | 
			
		||||
	 *   -----+-----+-----+-----+-----------------------+-----+
 | 
			
		||||
	 *    3   |  0  |  0  |  0  |      TB <4:0>               |
 | 
			
		||||
	 *   -----+-----+-----+-----+-----------------------------+
 | 
			
		||||
	 *    4   |  0  |  0  |  0  |      WB <4:0>               |
 | 
			
		||||
	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
 | 
			
		||||
	 *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |XXXXX|
 | 
			
		||||
	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
 | 
			
		||||
	 *    6   | BO  | BR  | BB  | BG  | BY  |  1  |XXXXX|XXXXX|
 | 
			
		||||
	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
 | 
			
		||||
	 */
 | 
			
		||||
 | 
			
		||||
	sx = ext[0] & 0x3f;
 | 
			
		||||
	sy = ext[1] & 0x3f;
 | 
			
		||||
	tb = ext[2] & 0x1f;
 | 
			
		||||
	wb = ext[3] & 0x1f;
 | 
			
		||||
	bd = !(ext[4] & 0x40);
 | 
			
		||||
	bm = !(ext[4] & 0x10);
 | 
			
		||||
	bp = !(ext[4] & 0x04);
 | 
			
		||||
	bo = !(ext[5] & 0x80);
 | 
			
		||||
	br = !(ext[5] & 0x40);
 | 
			
		||||
	bb = !(ext[5] & 0x20);
 | 
			
		||||
	bg = !(ext[5] & 0x10);
 | 
			
		||||
	by = !(ext[5] & 0x08);
 | 
			
		||||
	bu = !(ext[5] & 0x01);
 | 
			
		||||
 | 
			
		||||
	input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
 | 
			
		||||
	input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
 | 
			
		||||
	input_report_abs(wdata->extension.input, ABS_FRET_BOARD, tb);
 | 
			
		||||
	input_report_abs(wdata->extension.input, ABS_WHAMMY_BAR, wb - 0x10);
 | 
			
		||||
 | 
			
		||||
	input_report_key(wdata->extension.input, BTN_MODE, bm);
 | 
			
		||||
	input_report_key(wdata->extension.input, BTN_START, bp);
 | 
			
		||||
	input_report_key(wdata->extension.input, BTN_STRUM_BAR_UP, bu);
 | 
			
		||||
	input_report_key(wdata->extension.input, BTN_STRUM_BAR_DOWN, bd);
 | 
			
		||||
	input_report_key(wdata->extension.input, BTN_FRET_FAR_UP, bg);
 | 
			
		||||
	input_report_key(wdata->extension.input, BTN_FRET_UP, br);
 | 
			
		||||
	input_report_key(wdata->extension.input, BTN_FRET_MID, by);
 | 
			
		||||
	input_report_key(wdata->extension.input, BTN_FRET_LOW, bb);
 | 
			
		||||
	input_report_key(wdata->extension.input, BTN_FRET_FAR_LOW, bo);
 | 
			
		||||
 | 
			
		||||
	input_sync(wdata->extension.input);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static int wiimod_guitar_open(struct input_dev *dev)
 | 
			
		||||
{
 | 
			
		||||
	struct wiimote_data *wdata = input_get_drvdata(dev);
 | 
			
		||||
	unsigned long flags;
 | 
			
		||||
 | 
			
		||||
	spin_lock_irqsave(&wdata->state.lock, flags);
 | 
			
		||||
	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
 | 
			
		||||
	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 | 
			
		||||
	spin_unlock_irqrestore(&wdata->state.lock, flags);
 | 
			
		||||
 | 
			
		||||
	return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void wiimod_guitar_close(struct input_dev *dev)
 | 
			
		||||
{
 | 
			
		||||
	struct wiimote_data *wdata = input_get_drvdata(dev);
 | 
			
		||||
	unsigned long flags;
 | 
			
		||||
 | 
			
		||||
	spin_lock_irqsave(&wdata->state.lock, flags);
 | 
			
		||||
	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
 | 
			
		||||
	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 | 
			
		||||
	spin_unlock_irqrestore(&wdata->state.lock, flags);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static int wiimod_guitar_probe(const struct wiimod_ops *ops,
 | 
			
		||||
			       struct wiimote_data *wdata)
 | 
			
		||||
{
 | 
			
		||||
	int ret;
 | 
			
		||||
 | 
			
		||||
	wdata->extension.input = input_allocate_device();
 | 
			
		||||
	if (!wdata->extension.input)
 | 
			
		||||
		return -ENOMEM;
 | 
			
		||||
 | 
			
		||||
	input_set_drvdata(wdata->extension.input, wdata);
 | 
			
		||||
	wdata->extension.input->open = wiimod_guitar_open;
 | 
			
		||||
	wdata->extension.input->close = wiimod_guitar_close;
 | 
			
		||||
	wdata->extension.input->dev.parent = &wdata->hdev->dev;
 | 
			
		||||
	wdata->extension.input->id.bustype = wdata->hdev->bus;
 | 
			
		||||
	wdata->extension.input->id.vendor = wdata->hdev->vendor;
 | 
			
		||||
	wdata->extension.input->id.product = wdata->hdev->product;
 | 
			
		||||
	wdata->extension.input->id.version = wdata->hdev->version;
 | 
			
		||||
	wdata->extension.input->name = WIIMOTE_NAME " Guitar";
 | 
			
		||||
 | 
			
		||||
	set_bit(EV_KEY, wdata->extension.input->evbit);
 | 
			
		||||
	set_bit(BTN_MODE, wdata->extension.input->keybit);
 | 
			
		||||
	set_bit(BTN_START, wdata->extension.input->keybit);
 | 
			
		||||
	set_bit(BTN_FRET_FAR_UP, wdata->extension.input->keybit);
 | 
			
		||||
	set_bit(BTN_FRET_UP, wdata->extension.input->keybit);
 | 
			
		||||
	set_bit(BTN_FRET_MID, wdata->extension.input->keybit);
 | 
			
		||||
	set_bit(BTN_FRET_LOW, wdata->extension.input->keybit);
 | 
			
		||||
	set_bit(BTN_FRET_FAR_LOW, wdata->extension.input->keybit);
 | 
			
		||||
	set_bit(BTN_STRUM_BAR_UP, wdata->extension.input->keybit);
 | 
			
		||||
	set_bit(BTN_STRUM_BAR_DOWN, wdata->extension.input->keybit);
 | 
			
		||||
 | 
			
		||||
	set_bit(EV_ABS, wdata->extension.input->evbit);
 | 
			
		||||
	set_bit(ABS_X, wdata->extension.input->absbit);
 | 
			
		||||
	set_bit(ABS_Y, wdata->extension.input->absbit);
 | 
			
		||||
	set_bit(ABS_FRET_BOARD, wdata->extension.input->absbit);
 | 
			
		||||
	set_bit(ABS_WHAMMY_BAR, wdata->extension.input->absbit);
 | 
			
		||||
	input_set_abs_params(wdata->extension.input,
 | 
			
		||||
			     ABS_X, -32, 31, 1, 1);
 | 
			
		||||
	input_set_abs_params(wdata->extension.input,
 | 
			
		||||
			     ABS_Y, -32, 31, 1, 1);
 | 
			
		||||
	input_set_abs_params(wdata->extension.input,
 | 
			
		||||
			     ABS_FRET_BOARD, 0, 0x1f, 1, 1);
 | 
			
		||||
	input_set_abs_params(wdata->extension.input,
 | 
			
		||||
			     ABS_WHAMMY_BAR, 0, 0x0f, 1, 1);
 | 
			
		||||
 | 
			
		||||
	ret = input_register_device(wdata->extension.input);
 | 
			
		||||
	if (ret)
 | 
			
		||||
		goto err_free;
 | 
			
		||||
 | 
			
		||||
	return 0;
 | 
			
		||||
 | 
			
		||||
err_free:
 | 
			
		||||
	input_free_device(wdata->extension.input);
 | 
			
		||||
	wdata->extension.input = NULL;
 | 
			
		||||
	return ret;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void wiimod_guitar_remove(const struct wiimod_ops *ops,
 | 
			
		||||
				 struct wiimote_data *wdata)
 | 
			
		||||
{
 | 
			
		||||
	if (!wdata->extension.input)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	input_unregister_device(wdata->extension.input);
 | 
			
		||||
	wdata->extension.input = NULL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static const struct wiimod_ops wiimod_guitar = {
 | 
			
		||||
	.flags = 0,
 | 
			
		||||
	.arg = 0,
 | 
			
		||||
	.probe = wiimod_guitar_probe,
 | 
			
		||||
	.remove = wiimod_guitar_remove,
 | 
			
		||||
	.in_ext = wiimod_guitar_in_ext,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * Builtin Motion Plus
 | 
			
		||||
 * This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
 | 
			
		||||
| 
						 | 
				
			
			@ -2301,4 +2474,5 @@ const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
 | 
			
		|||
	[WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
 | 
			
		||||
	[WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
 | 
			
		||||
	[WIIMOTE_EXT_GUITAR_HERO_DRUMS] = &wiimod_drums,
 | 
			
		||||
	[WIIMOTE_EXT_GUITAR_HERO_GUITAR] = &wiimod_guitar,
 | 
			
		||||
};
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -89,6 +89,7 @@ enum wiimote_exttype {
 | 
			
		|||
	WIIMOTE_EXT_BALANCE_BOARD,
 | 
			
		||||
	WIIMOTE_EXT_PRO_CONTROLLER,
 | 
			
		||||
	WIIMOTE_EXT_GUITAR_HERO_DRUMS,
 | 
			
		||||
	WIIMOTE_EXT_GUITAR_HERO_GUITAR,
 | 
			
		||||
	WIIMOTE_EXT_NUM,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in a new issue