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	ALSA: timer: Check ack_list emptiness instead of bit flag
For checking the pending timer instance that is still left on the timer object that is being closed, we set/clear a bit flag SNDRV_TIMER_IFLG_CALLBACK around the call of callbacks. This can be simplified by replace with the list_empty() call for ti->ack_list. This covers the existence more comprehensively and safely. A gratis bonus is that we can get rid of SNDRV_TIMER_IFLG_CALLBACK bit flag definition as well. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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					 2 changed files with 4 additions and 7 deletions
				
			
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			@ -43,7 +43,6 @@
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#define SNDRV_TIMER_IFLG_START	  0x00000004
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#define SNDRV_TIMER_IFLG_AUTO	  0x00000008	/* auto restart */
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#define SNDRV_TIMER_IFLG_FAST	  0x00000010	/* fast callback (do not use tasklet) */
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#define SNDRV_TIMER_IFLG_CALLBACK 0x00000020	/* timer callback is active */
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#define SNDRV_TIMER_IFLG_EXCLUSIVE 0x00000040	/* exclusive owner - no more instances */
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#define SNDRV_TIMER_IFLG_EARLY_EVENT 0x00000080	/* write early event to the poll queue */
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			@ -366,7 +366,7 @@ static int snd_timer_close_locked(struct snd_timer_instance *timeri)
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		timer->num_instances--;
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		/* wait, until the active callback is finished */
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		spin_lock_irq(&timer->lock);
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		while (timeri->flags & SNDRV_TIMER_IFLG_CALLBACK) {
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		while (!list_empty(&timeri->ack_list)) {
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			spin_unlock_irq(&timer->lock);
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			udelay(10);
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			spin_lock_irq(&timer->lock);
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			@ -731,19 +731,17 @@ static void snd_timer_process_callbacks(struct snd_timer *timer,
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		ti = list_first_entry(head, struct snd_timer_instance,
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				      ack_list);
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		/* remove from ack_list and make empty */
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		list_del_init(&ti->ack_list);
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		ticks = ti->pticks;
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		ti->pticks = 0;
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		resolution = ti->resolution;
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		ti->flags |= SNDRV_TIMER_IFLG_CALLBACK;
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		spin_unlock(&timer->lock);
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		if (ti->callback)
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			ti->callback(ti, resolution, ticks);
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		spin_lock(&timer->lock);
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		ti->flags &= ~SNDRV_TIMER_IFLG_CALLBACK;
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		/* remove from ack_list and make empty */
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		list_del_init(&ti->ack_list);
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	}
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}
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